Commit graph

2671 commits

Author SHA1 Message Date
Spoike
6c3754cf50 Strip useless symbol.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6139 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-12-20 10:07:07 +00:00
Spoike
4a6ba7146b Basic menu hack for vr.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-12-20 10:06:43 +00:00
Spoike
4f2994ab12 Prevent the setmaster console command from forgetting non-legacy masters...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-12-20 10:06:32 +00:00
Spoike
1f01465cf3 Rework openxr's actionset stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6136 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-12-20 10:06:25 +00:00
Spoike
2808962a49 Gather q1bsp rendering logic into one place. Try to clean up r_framecount and r_visframecount somewhat in an attempt to fix openxr issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6134 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-12-20 10:06:09 +00:00
Spoike
df701ecfac Fix up some openxr issues (especially with vulkan).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6133 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-12-20 10:05:55 +00:00
Spoike
9ede88f8be Tweak scenecache some more for more smoothness.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6128 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 03:15:17 +00:00
Spoike
b97496df20 Make r_scenecache a little less stuttery.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6127 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 00:35:28 +00:00
Spoike
5ace5c8d3f Improve compat with nq servers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 00:35:23 +00:00
Spoike
566bba6af1 SDL builds are unable to guarentee stdin works, so don't depend on it (eg: when setrenderer fails completely due to no display server).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6125 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 00:35:18 +00:00
Spoike
d332496ed4 Fix up some vulkan+openxr issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6123 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 00:35:08 +00:00
Spoike
99f20e7b80 Remove MAX_DYNAMIC_CHANNELS limit. We'll just spend even more time mixing audio instead of suffering random cutoffs. Yay.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 00:34:59 +00:00
Spoike
39add9730f Make plugins more robust with regard to different build configs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-10 01:35:55 +00:00
Spoike
6a2c21f14d Fix up d3d builds a smidge.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-04 22:33:00 +00:00
Spoike
803d3801c9 Fix some mingw compile-time issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6107 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-04 17:54:24 +00:00
Spoike
8212ead238 More toys for map-loading plugins.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6106 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:52 +00:00
Spoike
a9a4e3c358 Allow plugins to provide material interpreters.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:41 +00:00
Spoike
022e42c6c7 Move model loaders over to variable-length file-magics.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6104 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:32 +00:00
Spoike
ab2dc14f49 Add support for image-loading plugins.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6103 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:21 +00:00
Spoike
57746acd5a Strip built-in VTF support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:15 +00:00
Spoike
a096ec87d3 Scenecache wasn't bothering with areaportals.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:30:54 +00:00
Spoike
2b81527a69 Make our q2/q3 bsp code more modular, with q2/q3 gamecode treating it more generically.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:30:40 +00:00
Spoike
3afbfc8547 Attempt to download missing files from the uri named by the local sv_dlURL setting, if specified, for easier demo playback.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-31 18:20:45 +00:00
Spoike
9051c590e2 Make r_torch work regardless of whether the player model is visible or not.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-31 18:20:33 +00:00
Spoike
bc5d8c6815 Hide some cvars that don't have well-defined defaults when using 'cvarlist -c'.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6092 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-31 18:20:28 +00:00
Spoike
eb157e09b8 Spawn decals on csqc's bmodels, not just engine-deltaed ents.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-23 10:05:26 +00:00
Spoike
442d23f226 Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff.
Add zlib support to the web build, to make running the rerelease's content feasable with a hack to get png files sized right.
Enable botlib in web builds, now that q3's data can be used.
Fix up our webrtc support a little.
Enable the server browser in web builds (rtc hosts only, for now).
A couple of related minor tweaks.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6088 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-22 22:27:58 +00:00
Spoike
f76fd58f3f Strip WebVR support. Any new stuff should be using WebXR instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6087 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-22 22:27:28 +00:00
Spoike
15bd67c8f0 Add support for AL_SOFT_loop_points. Implement quake-mixer-over-openal as a workaround for weird performance issues in Chromium.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6086 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-22 22:27:21 +00:00
Spoike
a5312d7838 Add s_al_hrtf for people that want in-game control over that (changes need snd_restart). Try to fix up browser audio not being spatialised properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6082 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-12 04:42:07 +00:00
Spoike
947d41ea95 Make use of webgl2 where available.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6081 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-12 04:42:01 +00:00
Spoike
06a8133048 Add an extra workaround as part of dpcompat_makeshitup 2 (to handle shaders that are not terminated properly).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-12 04:41:41 +00:00
Spoike
00cd084bb8 Fix a few annoying bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6078 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-09 07:58:27 +00:00
Spoike
7404d81d0b Add some sha2 stuff to qtv connections. Fix up 'qtvplay' command to support passwords.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-05 05:06:04 +00:00
Spoike
0218f2dcf2 Try to update our javascript.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6071 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-05 05:05:50 +00:00
Spoike
8267939edb Misc tweaks, including a corrupt-bsp crash fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6070 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-05 05:05:43 +00:00
Spoike
8ec36b7ab4 Rework our fallback defaults to override id1's too, so newbies don't need to rebind everything before playing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6069 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-05 05:05:34 +00:00
Spoike
ca999f6eb4 Embed some basic metadata into plugins. Still needs signatures.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-05 05:05:22 +00:00
Spoike
b91273a930 Fix up CEF plugin a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6066 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-05 05:05:15 +00:00
Eukara
bca422ab08 Misc OpenAL backend fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6063 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-09-16 20:08:30 +00:00
Eukara
e69e81b9f5 input_sequence now formally added, will let the server know which input
sequence we're on when handling input_ globals.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6061 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-09-15 20:33:54 +00:00
Spoike
e2e1505e83 Stop vulkan-only builds crashing when playing around in the menus.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6060 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-09-09 14:42:28 +00:00
Spoike
f16d244387 Don't throw the presets menu into people's faces quite so much.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-09-07 23:43:25 +00:00
Spoike
e244436641 Fix a couple of silly bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6050 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-28 07:10:03 +00:00
Spoike
4e172f3507 Optimise rtlights slightly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6049 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-28 07:09:54 +00:00
Spoike
a532819655 Stub menu_credits so its slightly less weird when the game seems to crash to console upon completion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6046 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-27 04:29:43 +00:00
Spoike
a8d606e042 Fix c++isms.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6043 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-27 04:29:25 +00:00
Spoike
da46f65679 Fix misc rerelease issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6042 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-24 06:06:05 +00:00
TimeServ
904fa4ce64 pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6041 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 22:14:34 +00:00
Spoike
ca03eba000 Try to parse the rerelease's various _shadowlight keys, needs 'r_editlights_reload bsp' still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6039 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:37:30 +00:00