Spoike
0c41ac0b7d
Load from wad files only when there isn't already a fallback. This reduces confusion over textures with the same name.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5909 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 15:03:04 +00:00
Spoike
f810be4830
Make input_servertime available to ssqc too, so it can guage the player's latency more accurately.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5908 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:52 +00:00
Spoike
0b0d6c3df7
Fix up the emscripten target a little.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:38 +00:00
Spoike
26d9d89f24
Update infrastruture updates.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:23 +00:00
Spoike
a12c453c30
Try to make some semblence of sense from git revisions/tags.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:13 +00:00
Spoike
b34618507a
Try to reduce memory usage.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:06 +00:00
Spoike
be0c0b1821
Small defs cleanup.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5897 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:45:14 +00:00
Spoike
eb4af059cb
Make the presets menu behave better.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:28 +00:00
Spoike
aa4cfe91b9
Fix oriented sprites - quake draws them backwards.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:14 +00:00
Spoike
d4714cab52
Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5891 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:57 +00:00
Spoike
d15d82e1d1
Fix possible crash when using -nosound arg.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5889 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:40 +00:00
Spoike
c035801161
Add support for maps/foo.bsp.xz too, for better compression.
...
Seeking within files inside zips is now slightly more efficient.
Fix issue with servers decompressing .gz before download...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-02 15:29:44 +00:00
Spoike
d85cdd4c50
my map package tweak was defective. whoops. try again.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5880 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 10:56:08 +00:00
Spoike
84d6ef3e45
Take extra measures to ensure that zip-in-bsp content is actually used.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5878 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 09:23:42 +00:00
Spoike
b4092ab903
Remove some array length limitations with package lists.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5875 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:36:01 +00:00
Spoike
2657dce9c8
Fix a couple of crashy issues that were possible with the updates menu.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5869 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:33:55 +00:00
Spoike
fb54cc140b
Lit sprites should not be additive. Make gl_blendsprites 2 replicate that tenebrae behaviour instead. Allow colormod to oversaturate sprites.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5868 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:33:48 +00:00
Spoike
e6c9a979c7
Some obituaries were not getting coloured, others could not be linked. Also underline console links on mouseover to encourage users into realising that they can actually be clicked.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5865 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 15:35:26 +00:00
Spoike
f73e1b7ffc
Fix up our new png bug. Attempt to save a little memory with greyscale pngs.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5864 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 12:29:31 +00:00
Spoike
fcbbfc223d
Add colourmap support for hlmdls.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5863 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-20 12:29:25 +00:00
Spoike
9af3e9b307
Fix small bug where the TF2.8 intro demo didn't play its music.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5861 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:58 +00:00
Spoike
d5beed038f
Skinobjects now attempt to cache qwskins. This can be used as a precache for fortressone.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5858 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:24 +00:00
Spoike
8023ceadc8
Add r_glsl_precache cvar to force all glsl permutations to compile at startup. This can be slow on some drivers due to all the permutations involved, but probably handy for debugging, or for people worried about stutters.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5857 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:15 +00:00
Spoike
01d1ca73c1
imgtool now exports pngs as 8bit when appropriate, and imports them again without losing fullbright info.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5856 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:49:03 +00:00
Spoike
466dac47f4
Move connect's dns lookup to a thread. Handle multiple results (we can finally connect to ipv6-only 'localhost').
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5855 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-19 04:48:57 +00:00
Spoike
4507c7c8b4
Don't bother trying to use a couple of SDL pixel formats. Too paranoid.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5854 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-13 10:17:35 +00:00
Spoike
cdbf3614a3
Small tweak to temporalscene cache to adhere to r_novis. Change sort order of water shaders when refract_fbo isn't active, to ensure the refraction scene is actually drawn before its read.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5853 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-13 10:17:27 +00:00
Spoike
f35928f4fd
OpenXR stuff should be a little more usable now.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5850 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:49 +00:00
Spoike
13d524a30b
Some menu reorganisation suggested by Qmaster.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5849 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:31 +00:00
Spoike
5e38a007c7
Switch to poll instead of select, to avoid crashes from select's arbitrary fd limit.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5848 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:02:23 +00:00
Spoike
f98486687b
Archive the cl_sbaralpha cvar.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5841 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:01:29 +00:00
Spoike
2538e37e28
Add a preview for 2d array textures. Bind gl textures according to texture type rather than hardcoded assumptions, making it more consistent with the other rendering APIs.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5839 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:01:15 +00:00
Spoike
de7a03a780
Fix some warning prints not printing what was intended.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5837 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:56 +00:00
Spoike
43bff54529
Warn when images cannot be used for a cubemap.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5836 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:49 +00:00
Spoike
b8667546c9
The modelflags field wasn't working for trails unless the actual model already had some trail.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5835 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:43 +00:00
Spoike
11ed815a7f
Accept any gamedir that contains a 'fortress' substring for tf-specific rules, instead of only 'fortress' specifically.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:37 +00:00
Spoike
692fe2c211
Add serverside pm_autobunny support. Will result in prediction misses for older clients.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5833 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:30 +00:00
Spoike
190070d277
Basic ktx2 support.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:21 +00:00
Spoike
2cf2247b84
Optimize endian routines when we know the endian at compile time.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5830 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:00 +00:00
Spoike
8ba2b21c5d
Fix up alignment with r_speeds.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5825 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-05 21:59:17 +00:00
Spoike
9dd692c4bb
Fix audio menu not escaping device names with spaces in them.
...
With sv_nqplayerphysics now using auto, we probably don't want to force it for _graphics_ presets when the mod will do it anyway.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5824 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-22 17:31:06 +00:00
Eukara
eb27688181
Fix blob shadows/itemtimers from corrupting other trisoup
...
by not flushing. ok'd eukara@ Spoike@
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5823 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-20 19:21:34 +00:00
Spoike
2ccae3b1cf
Fix emscripten build
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5821 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-19 19:17:14 +00:00
Spoike
dded6a1b90
fix imagetool to support enumerating wad3 qpics, and mdl textures.
...
fix window sizing issue with viewer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5817 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-17 21:35:13 +00:00
Spoike
ee70a255b4
fix some compile issues
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5816 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-17 14:00:51 +00:00
Spoike
6bb6acde94
Try to fix some compile issues.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5815 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 06:48:19 +00:00
Spoike
320cf1cee5
Try to fix some compile issues.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5814 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 06:10:37 +00:00
Spoike
b9cd6ec91b
openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
...
_pext_vrinputs: added cvar to enable vr inputs protocol extension allowing vr inputs to be networked to ssqc too. defaults to 0 for now, will be renamed when deemed final.
updates menu: the prompt to enable sources is now more explicit instead of expecting the user to have a clue.
updates menu: added a v3 sources format, which should be more maintainable. not final.
updates menu: try to give reasons why sources might be failing (to help blame ISPs if they try fucking over TTH dns again).
presets menu: no longer closes the instant a preset is chosen. some presets have a couple of modifiers listed. force the demo loop in the background to serve as a preview.
prompts menus: now does word wrapping.
ftemaster: support importing server lists from other master servers (requested by Eukara).
server: try to detect when non-reply inbound packets are blocked by firewalls/nats/etc (using ftemaster to do so).
qcvm: added pointcontentsmask builtin, allowing it to probe more than just world, with fte's full contentbit range instead of just q1 legacy.
qcvm: memfill8 builtin now works on createbuffer() pointers.
qcvm: add missing unsigned ops. Fixed double comparison ops. fixed bug with op_store_i64. added missing OP_LOADP_I64
qcc: added '#pragma framerate RATE' for overriding implicit nextthink durations.
qcc: fixed '#pragma DONT_COMPILE_THIS_FILE' to not screw up comments.
qcc: added __GITURL__ __GITHASH__ __GITDATE__ __GITDATETIME__ __GITDESC__ for any mods that might want to make use of that.
qcc: fix up -Fhashonly a little
setrenderer: support for vulkan gpu enumeration.
rulesets: reworked to support custom rulesets (using hashes to catch haxxors, though still nothing prevents just changing the client to ignore rulesets)
bspx: use our BIH code for the bspx BRUSHLIST lump instead of the older less efficient code.
(static)iqm+obj: these model formats can now be used for the worldmodel (with a suitable .ent file). Also using BIH for much better collision performance.
pmove: tried to optimise PM_NudgePosition, should boost fps in stress tests.
wayland: fix a crash on startup. mousegrabs now works better.
imagetool: uses sdl for previews.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5813 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 05:21:04 +00:00
Spoike
df98b816ce
Add sys_clockprecision to see if it helps with timer precision on windows. Set to 1 if having issues.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5806 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-02-15 21:43:11 +00:00
Eukara
46eaeabbc6
Fix config_minimal.h from being unable to compile.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5801 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-01-18 22:18:09 +00:00