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compile fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4016 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 2 additions and 2 deletions
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@ -403,7 +403,6 @@ GLQUAKE_OBJS = \
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gl_backend.o \
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gl_backend.o \
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gl_rmain.o \
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gl_rmain.o \
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gl_rmisc.o \
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gl_rmisc.o \
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gl_heightmap.o \
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gl_rsurf.o \
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gl_rsurf.o \
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gl_screen.o \
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gl_screen.o \
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gl_bloom.o \
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gl_bloom.o \
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@ -491,6 +490,7 @@ WINDOWSSERVERONLY_OBJS = \
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COMMON_OBJS = \
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COMMON_OBJS = \
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gl_alias.o \
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gl_alias.o \
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gl_heightmap.o \
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com_mesh.o \
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com_mesh.o \
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com_phys_ode.o \
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com_phys_ode.o \
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common.o \
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common.o \
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@ -601,7 +601,7 @@ ifeq ($(FTE_TARGET),nacl)
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STRIP=$(NACL_SDK_ROOT)/toolchain/win_x86_newlib/bin/i686-nacl-strip
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STRIP=$(NACL_SDK_ROOT)/toolchain/win_x86_newlib/bin/i686-nacl-strip
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endif
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endif
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BASELDFLAGS = -lm -lpthread -lppapi_gles2 -lnosys -lppapi
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BASELDFLAGS = -lm -lppapi_gles2 -lnosys -lppapi
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IMAGELDFLAGS =
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IMAGELDFLAGS =
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GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) sys_ppapi.o cd_null.o gl_vidppapi.o in_generic.o fs_ppapi.o snd_ppapi.o
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GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) sys_ppapi.o cd_null.o gl_vidppapi.o in_generic.o fs_ppapi.o snd_ppapi.o
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