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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1807 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -80,8 +80,9 @@ void(float damage, float dist, float rate) FireMelee =
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if (trace_ent.takedamage)
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{
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trace_ent.axhitme = 1;
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SpawnBlood (org, 20);
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SpawnBlood (org, 1);
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T_Damage (trace_ent, self, self, damage+random()*damage);
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sound (self, CHAN_WEAPON, trace_ent.armornoise, 1, ATTN_NORM);
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}
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else
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{ // hit wall
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