mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-22 12:01:25 +00:00
Quake III Arena sound position fix (evil version)
This commit is contained in:
parent
6d83a3218a
commit
ee25319621
1 changed files with 58 additions and 14 deletions
|
@ -534,19 +534,7 @@ static void CG_StartLoopingSounds(unsigned int entnum, float *origin, float *vel
|
||||||
// loopers[i].range = range;
|
// loopers[i].range = range;
|
||||||
// loopers[i].volume = volume;
|
// loopers[i].volume = volume;
|
||||||
}
|
}
|
||||||
static void CG_MoveLoopingSound(unsigned int entnum, float *origin)
|
|
||||||
{
|
|
||||||
size_t i;
|
|
||||||
for (i = 0; i < numloopers; i++)
|
|
||||||
{
|
|
||||||
if (loopers[i].entnum == entnum)
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (i == numloopers)
|
|
||||||
return;
|
|
||||||
VectorCopy(origin, loopers[i].origin);
|
|
||||||
}
|
|
||||||
static void CG_ClearLoopingSounds(qboolean clearall)
|
static void CG_ClearLoopingSounds(qboolean clearall)
|
||||||
{
|
{
|
||||||
if (clearall)
|
if (clearall)
|
||||||
|
@ -567,6 +555,57 @@ static void CG_ClearLoopingSounds(qboolean clearall)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* same principle as the looper code above */
|
||||||
|
static struct
|
||||||
|
{
|
||||||
|
unsigned int entnum;
|
||||||
|
vec3_t origin;
|
||||||
|
} *entsounds;
|
||||||
|
static size_t numentsounds;
|
||||||
|
static size_t maxentsounds;
|
||||||
|
|
||||||
|
/* called by CG_S_UPDATEENTITYPOSITION to inform us of an ent its actual position */
|
||||||
|
static void CG_UpdateEntityPosition(unsigned int entnum, float *origin)
|
||||||
|
{
|
||||||
|
size_t i;
|
||||||
|
|
||||||
|
if (entnum == ENTITYNUM_NONE)
|
||||||
|
return;
|
||||||
|
|
||||||
|
for (i = 0; i < numentsounds; i++)
|
||||||
|
{
|
||||||
|
if (entsounds[i].entnum == entnum)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* not present in list. */
|
||||||
|
if (i == numentsounds)
|
||||||
|
{
|
||||||
|
if (numentsounds == maxentsounds)
|
||||||
|
Z_ReallocElements((void**)&entsounds, & maxentsounds, maxentsounds+1, sizeof(*entsounds));
|
||||||
|
numentsounds++;
|
||||||
|
|
||||||
|
entsounds[i].entnum = entnum;
|
||||||
|
}
|
||||||
|
|
||||||
|
VectorCopy(origin, entsounds[i].origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* returns the last updated position of an entity. */
|
||||||
|
static float* CG_GetEntityPosition(unsigned int entnum)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
for (i = 0; i < numentsounds; i++)
|
||||||
|
{
|
||||||
|
if (entsounds[i].entnum == entnum) {
|
||||||
|
return entsounds[i].origin;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Con_Printf("CG_GetEntityPosition: entity num %i not known.\n", entnum);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
int VM_LerpTag(float *out, model_t *model, int f1, int f2, float l2, char *tagname);
|
int VM_LerpTag(float *out, model_t *model, int f1, int f2, float l2, char *tagname);
|
||||||
|
@ -997,6 +1036,11 @@ static qintptr_t CG_SystemCalls(void *offset, quintptr_t mask, qintptr_t fn, con
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case CG_S_STARTSOUND:// ( vec3_t origin, int entityNum, int entchannel, sfxHandle_t sfx )
|
case CG_S_STARTSOUND:// ( vec3_t origin, int entityNum, int entchannel, sfxHandle_t sfx )
|
||||||
|
/* if NULL gets passed for an origin, it wants us to look at those
|
||||||
|
provided by CG_S_UPDATEENTITYPOSITION updates instead. */
|
||||||
|
if (VM_POINTER(arg[0]) == NULL)
|
||||||
|
audiofuncs->StartSound(VM_LONG(arg[1])+1, VM_LONG(arg[2]), audiofuncs->PrecacheSound(VM_FROMSTRCACHE(arg[3])), CG_GetEntityPosition(VM_LONG(arg[1])+1), NULL, 1, 1, 0, 0, CF_CLI_NODUPES | CF_FOLLOW);
|
||||||
|
else
|
||||||
audiofuncs->StartSound(VM_LONG(arg[1])+1, VM_LONG(arg[2]), audiofuncs->PrecacheSound(VM_FROMSTRCACHE(arg[3])), VM_POINTER(arg[0]), NULL, 1, 1, 0, 0, CF_CLI_NODUPES);
|
audiofuncs->StartSound(VM_LONG(arg[1])+1, VM_LONG(arg[2]), audiofuncs->PrecacheSound(VM_FROMSTRCACHE(arg[3])), VM_POINTER(arg[0]), NULL, 1, 1, 0, 0, CF_CLI_NODUPES);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -1018,7 +1062,7 @@ static qintptr_t CG_SystemCalls(void *offset, quintptr_t mask, qintptr_t fn, con
|
||||||
break;
|
break;
|
||||||
case CG_S_UPDATEENTITYPOSITION://void trap_S_UpdateEntityPosition( int entityNum, const vec3_t origin );
|
case CG_S_UPDATEENTITYPOSITION://void trap_S_UpdateEntityPosition( int entityNum, const vec3_t origin );
|
||||||
//entnum, org
|
//entnum, org
|
||||||
CG_MoveLoopingSound(VM_LONG(arg[0])+1, VM_POINTER(arg[1]));
|
CG_UpdateEntityPosition(VM_LONG(arg[0])+1, VM_POINTER(arg[1]));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case CG_S_STARTBACKGROUNDTRACK:
|
case CG_S_STARTBACKGROUNDTRACK:
|
||||||
|
|
Loading…
Reference in a new issue