mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-22 20:11:44 +00:00
Support for q2pro's dlserver= stuff.
This commit is contained in:
parent
4f047a2214
commit
ed06967318
4 changed files with 149 additions and 101 deletions
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@ -3562,6 +3562,127 @@ void CL_Reconnect_f (void)
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CL_BeginServerReconnect();
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CL_BeginServerReconnect();
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}
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}
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static void CL_ConnectionlessPacket_Connection(char *tokens)
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{
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if (net_from.type == NA_INVALID)
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return; //I've found a qizmo demo that contains one of these. its best left ignored.
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if (!CL_IsPendingServerAddress(&net_from))
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{
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if (net_from.type != NA_LOOPBACK)
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Con_TPrintf ("ignoring connection\n");
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return;
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}
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if (cls.state >= ca_connected)
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{
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if (!NET_CompareAdr(&cls.netchan.remote_address, &net_from))
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{
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#ifdef HAVE_SERVER
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if (sv.state != ss_clustermode)
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#endif
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CL_Disconnect (NULL);
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}
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else
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{
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if (cls.demoplayback == DPB_NONE)
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Con_TPrintf ("Dup connect received. Ignored.\n");
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return;
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}
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}
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if (net_from.type != NA_LOOPBACK)
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{
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// Con_TPrintf (S_COLOR_GRAY"connection\n");
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#ifdef HAVE_SERVER
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if (sv.state && sv.state != ss_clustermode)
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SV_UnspawnServer();
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#endif
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}
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#if defined(Q2CLIENT)
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if (tokens)
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{
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tokens = COM_Parse(tokens); //skip the client_connect bit
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while((tokens = COM_Parse(tokens)))
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{
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if (!strncmp(com_token, "ac=", 3))
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{
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if (atoi(com_token+3))
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{
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CL_ConnectAbort("Server requires anticheat support");
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return;
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}
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}
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else if (!strncmp(com_token, "nc=", 3))
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{
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int type = (cls.protocol_q2 == PROTOCOL_VERSION_R1Q2 || cls.protocol_q2 == PROTOCOL_VERSION_Q2PRO)?1:0;
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if (atoi(com_token+3) != type)
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{
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CL_ConnectAbort("server's netchan type differs from expected.");
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return;
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}
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}
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else if (!strncmp(com_token, "map=", 4))
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;
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else if (!strncmp(com_token, "dlserver=", 9))
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Q_strncpyz(cls.downloadurl, com_token+9, sizeof(cls.downloadurl));
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else
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Con_DPrintf("client_connect: Unknown token \"%s\"\n", com_token);
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}
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}
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#endif
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connectinfo.trying = false;
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cl.splitclients = 0;
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cls.protocol = connectinfo.protocol;
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cls.proquake_angles_hack = false;
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cls.fteprotocolextensions = connectinfo.ext.fte1;
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cls.fteprotocolextensions2 = connectinfo.ext.fte2;
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cls.ezprotocolextensions1 = connectinfo.ext.ez1;
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cls.challenge = connectinfo.challenge;
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Netchan_Setup (NS_CLIENT, &cls.netchan, &net_from, connectinfo.qport);
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if (cls.protocol == CP_QUAKE2)
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{
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cls.protocol_q2 = connectinfo.subprotocol;
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if (cls.protocol_q2 == PROTOCOL_VERSION_R1Q2 || cls.protocol_q2 == PROTOCOL_VERSION_Q2PRO)
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cls.netchan.qportsize = 1;
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}
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cls.netchan.pext_fragmentation = connectinfo.ext.mtu?true:false;
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cls.netchan.pext_stunaware = !!(connectinfo.ext.fte2&PEXT2_STUNAWARE);
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if (connectinfo.ext.mtu >= 64)
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{
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cls.netchan.mtu = connectinfo.ext.mtu;
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cls.netchan.message.maxsize = sizeof(cls.netchan.message_buf);
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}
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else
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cls.netchan.mtu = MAX_QWMSGLEN;
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#ifdef HUFFNETWORK
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cls.netchan.compresstable = Huff_CompressionCRC(connectinfo.ext.compresscrc);
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#else
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cls.netchan.compresstable = NULL;
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#endif
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CL_ParseEstablished();
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#ifdef Q3CLIENT
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if (cls.protocol == CP_QUAKE3)
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q3->cl.Established();
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else
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#endif
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CL_SendClientCommand(true, "new");
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cls.state = ca_connected;
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#ifdef QUAKESPYAPI
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allowremotecmd = false; // localid required now for remote cmds
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#endif
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total_loading_size = 100;
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current_loading_size = 0;
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SCR_SetLoadingStage(LS_CLIENT);
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Validation_Apply_Ruleset();
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CL_WriteSetDemoMessage();
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}
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/*
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/*
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=================
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=================
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CL_ConnectionlessPacket
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CL_ConnectionlessPacket
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@ -3718,14 +3839,16 @@ void CL_ConnectionlessPacket (void)
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if (!strcmp(com_token, "onnectResponse"))
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if (!strcmp(com_token, "onnectResponse"))
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{
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{
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connectinfo.protocol = CP_QUAKE3;
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connectinfo.protocol = CP_QUAKE3;
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goto client_connect;
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CL_ConnectionlessPacket_Connection(s);
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return;
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}
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}
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#endif
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#endif
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#ifdef Q2CLIENT
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#ifdef Q2CLIENT
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if (!strcmp(com_token, "lient_connect"))
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if (!strcmp(com_token, "lient_connect"))
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{
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{
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connectinfo.protocol = CP_QUAKE2;
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connectinfo.protocol = CP_QUAKE2;
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goto client_connect;
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CL_ConnectionlessPacket_Connection(s);
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return;
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}
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}
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#endif
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#endif
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@ -3991,7 +4114,8 @@ void CL_ConnectionlessPacket (void)
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*nl = '\0';
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*nl = '\0';
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}
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}
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if (!strcmp(s, "print"))
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COM_Parse(s);
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if (!strcmp(com_token, "print"))
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{
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{
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Con_TPrintf (S_COLOR_GRAY"print\n");
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Con_TPrintf (S_COLOR_GRAY"print\n");
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@ -4001,12 +4125,13 @@ void CL_ConnectionlessPacket (void)
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Con_Printf ("%s", s);
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Con_Printf ("%s", s);
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return;
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return;
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}
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}
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else if (!strcmp(s, "client_connect"))
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else if (!strcmp(com_token, "client_connect"))
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{
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{
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connectinfo.protocol = CP_QUAKE2;
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connectinfo.protocol = CP_QUAKE2;
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goto client_connect;
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CL_ConnectionlessPacket_Connection(s);
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return;
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}
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}
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else if (!strcmp(s, "disconnect"))
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else if (!strcmp(com_token, "disconnect"))
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{
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{
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if (NET_CompareAdr(&net_from, &cls.netchan.remote_address))
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if (NET_CompareAdr(&net_from, &cls.netchan.remote_address))
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{
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{
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@ -4160,95 +4285,11 @@ void CL_ConnectionlessPacket (void)
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if (c == S2C_CONNECTION)
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if (c == S2C_CONNECTION)
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{
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{
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s = NULL;
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connectinfo.protocol = CP_QUAKEWORLD;
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connectinfo.protocol = CP_QUAKEWORLD;
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connectinfo.subprotocol = PROTOCOL_VERSION_QW;
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connectinfo.subprotocol = PROTOCOL_VERSION_QW;
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#if defined(Q2CLIENT) || defined(Q3CLIENT)
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client_connect: //fixme: make function
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#endif
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if (net_from.type == NA_INVALID)
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return; //I've found a qizmo demo that contains one of these. its best left ignored.
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if (!CL_IsPendingServerAddress(&net_from))
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{
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if (net_from.type != NA_LOOPBACK)
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Con_TPrintf ("ignoring connection\n");
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return;
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}
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if (cls.state >= ca_connected)
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{
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if (!NET_CompareAdr(&cls.netchan.remote_address, &net_from))
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{
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#ifdef HAVE_SERVER
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if (sv.state != ss_clustermode)
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#endif
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CL_Disconnect (NULL);
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}
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else
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{
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if (cls.demoplayback == DPB_NONE)
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Con_TPrintf ("Dup connect received. Ignored.\n");
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return;
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}
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}
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if (net_from.type != NA_LOOPBACK)
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{
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// Con_TPrintf (S_COLOR_GRAY"connection\n");
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#ifdef HAVE_SERVER
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if (sv.state && sv.state != ss_clustermode)
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SV_UnspawnServer();
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#endif
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}
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connectinfo.trying = false;
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cl.splitclients = 0;
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cls.protocol = connectinfo.protocol;
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cls.proquake_angles_hack = false;
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cls.fteprotocolextensions = connectinfo.ext.fte1;
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cls.fteprotocolextensions2 = connectinfo.ext.fte2;
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cls.ezprotocolextensions1 = connectinfo.ext.ez1;
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cls.challenge = connectinfo.challenge;
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Netchan_Setup (NS_CLIENT, &cls.netchan, &net_from, connectinfo.qport);
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if (cls.protocol == CP_QUAKE2)
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{
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cls.protocol_q2 = connectinfo.subprotocol;
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if (cls.protocol_q2 == PROTOCOL_VERSION_R1Q2 || cls.protocol_q2 == PROTOCOL_VERSION_Q2PRO)
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cls.netchan.qportsize = 1;
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}
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cls.netchan.pext_fragmentation = connectinfo.ext.mtu?true:false;
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cls.netchan.pext_stunaware = !!(connectinfo.ext.fte2&PEXT2_STUNAWARE);
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if (connectinfo.ext.mtu >= 64)
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{
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cls.netchan.mtu = connectinfo.ext.mtu;
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cls.netchan.message.maxsize = sizeof(cls.netchan.message_buf);
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}
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else
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cls.netchan.mtu = MAX_QWMSGLEN;
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#ifdef HUFFNETWORK
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cls.netchan.compresstable = Huff_CompressionCRC(connectinfo.ext.compresscrc);
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#else
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cls.netchan.compresstable = NULL;
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#endif
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CL_ParseEstablished();
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#ifdef Q3CLIENT
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if (cls.protocol == CP_QUAKE3)
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q3->cl.Established();
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else
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#endif
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CL_SendClientCommand(true, "new");
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cls.state = ca_connected;
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#ifdef QUAKESPYAPI
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allowremotecmd = false; // localid required now for remote cmds
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#endif
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total_loading_size = 100;
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current_loading_size = 0;
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SCR_SetLoadingStage(LS_CLIENT);
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Validation_Apply_Ruleset();
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CL_WriteSetDemoMessage();
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CL_ConnectionlessPacket_Connection(NULL);
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return;
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return;
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}
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}
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#ifdef QUAKESPYAPI
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#ifdef QUAKESPYAPI
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@ -980,17 +980,21 @@ qboolean CL_CheckOrEnqueDownloadFile (const char *filename, const char *localnam
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if (flags & DLLF_ALLOWWEB)
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if (flags & DLLF_ALLOWWEB)
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{
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{
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const char *dlURL = InfoBuf_ValueForKey(&cl.serverinfo, "sv_dlURL");
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const char *dlURL = InfoBuf_ValueForKey(&cl.serverinfo, "sv_dlURL");
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if (!*dlURL)
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dlURL = cls.downloadurl;
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if (!*dlURL)
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if (!*dlURL)
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dlURL = fs_dlURL.string;
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dlURL = fs_dlURL.string;
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if (strncmp(dlURL, "http://", 7) && strncmp(dlURL, "https://", 8))
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dlURL = ""; //only allow http+https here. just paranoid.
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flags &= ~(DLLF_TRYWEB|DLLF_ALLOWWEB);
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flags &= ~(DLLF_TRYWEB|DLLF_ALLOWWEB);
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if (*dlURL && (flags & DLLF_NONGAME) && !strncmp(filename, "package/", 8))
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if (*dlURL && (flags & DLLF_NONGAME) && !strncmp(filename, "package/", 8))
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{ //filename is something like: package/GAMEDIR/foo.pk3
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{ //filename is something like: package/GAMEDIR/foo.pk3
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filename = va("%s/%s", dlURL, filename+8);
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filename = va("%s%s%s", dlURL, ((dlURL[strlen(dlURL)-1]=='/')?"":"/"), filename+8);
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flags |= DLLF_TRYWEB|DLLF_ALLOWWEB;
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flags |= DLLF_TRYWEB|DLLF_ALLOWWEB;
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}
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}
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else if (*dlURL)
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else if (*dlURL)
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{ //we don't really know which gamedir its meant to be for...
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{ //we don't really know which gamedir its meant to be for...
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filename = va("%s/%s/%s", dlURL, FS_GetGamedir(true), filename);
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filename = va("%s%s%s/%s", dlURL, ((dlURL[strlen(dlURL)-1]=='/')?"":"/"), FS_GetGamedir(true), filename);
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flags |= DLLF_TRYWEB|DLLF_ALLOWWEB;
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flags |= DLLF_TRYWEB|DLLF_ALLOWWEB;
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}
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}
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else if (*cl_download_mapsrc.string &&
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else if (*cl_download_mapsrc.string &&
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@ -1150,7 +1154,7 @@ static qboolean CL_CheckQ2BspWals(char *file)
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//we make a special exception for .tga-without-.wal because other q2 engines already expect that, with pre-scaled textures (and thus lightmaps too).
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//we make a special exception for .tga-without-.wal because other q2 engines already expect that, with pre-scaled textures (and thus lightmaps too).
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if (!CL_CheckDLFile(va("textures/%s.wal", tinf[i].texture)))
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if (!CL_CheckDLFile(va("textures/%s.wal", tinf[i].texture)))
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if (!CL_CheckDLFile(va("textures/%s.tga", tinf[i].texture)))
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if (!CL_CheckDLFile(va("textures/%s.tga", tinf[i].texture)))
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if (!CL_CheckOrEnqueDownloadFile(va("textures/%s.wal", tinf[i].texture), NULL, 0))
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if (!CL_CheckOrEnqueDownloadFile(va("textures/%s.wal", tinf[i].texture), NULL, DLLF_ALLOWWEB))
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gotone = true;
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gotone = true;
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}
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}
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}
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}
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@ -1435,11 +1439,6 @@ static int CL_LoadModels(int stage, qboolean dontactuallyload)
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FS_LoadMapPackFile(cl.worldmodel->name, cl.worldmodel->archive);
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FS_LoadMapPackFile(cl.worldmodel->name, cl.worldmodel->archive);
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#ifdef Q2CLIENT
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if (cls.protocol == CP_QUAKE2 && cl.worldmodel && cl.worldmodel->checksum != cl.q2mapchecksum)
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Host_EndGame("Local map version differs from server: %i != '%i'\n", cl.worldmodel->checksum, cl.q2mapchecksum);
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#endif
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SCR_SetLoadingFile("csprogs world");
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SCR_SetLoadingFile("csprogs world");
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endstage();
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endstage();
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@ -1491,6 +1490,11 @@ static int CL_LoadModels(int stage, qboolean dontactuallyload)
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if (cl.worldmodel && cl.worldmodel->loadstate == MLS_LOADED)
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if (cl.worldmodel && cl.worldmodel->loadstate == MLS_LOADED)
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Mod_NowLoadExternal(cl.worldmodel);
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Mod_NowLoadExternal(cl.worldmodel);
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#ifdef Q2CLIENT
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if (cls.protocol == CP_QUAKE2 && cl.worldmodel && cl.worldmodel->checksum != cl.q2mapchecksum)
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Host_EndGame("Local map version differs from server: %i != '%i'\n", cl.worldmodel->checksum, cl.q2mapchecksum);
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#endif
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endstage();
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endstage();
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}
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}
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@ -477,6 +477,7 @@ typedef struct
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#endif
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#endif
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int protocol_q2;
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int protocol_q2;
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char downloadurl[MAX_OSPATH]; //where to download files from (for q2pro compat)
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qboolean findtrack;
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qboolean findtrack;
|
||||||
|
|
||||||
|
|
|
@ -2067,7 +2067,9 @@ void SV_AcceptMessage(client_t *newcl)
|
||||||
break;
|
break;
|
||||||
case SCP_QUAKE2:
|
case SCP_QUAKE2:
|
||||||
default:
|
default:
|
||||||
strcpy(string, "client_connect\n");
|
Q_snprintfz(string, sizeof(string), "client_connect%s\n",
|
||||||
|
(*fs_dlURL.string?va(" dlserver=%s", fs_dlURL.string):"") //q2pro's dlserver hint
|
||||||
|
);
|
||||||
len = strlen(string);
|
len = strlen(string);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue