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added snd_linearresample for better quality resampling, defaults to 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2253 fc73d0e0-1445-4013-8a0c-d673dee63da5
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6197004228
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2 changed files with 69 additions and 15 deletions
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@ -81,6 +81,7 @@ cvar_t snd_speakers = SCVAR("snd_numspeakers", "2");
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cvar_t snd_playersoundvolume = SCVAR("snd_localvolume", "1"); //sugested by crunch
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cvar_t snd_playersoundvolume = SCVAR("snd_localvolume", "1"); //sugested by crunch
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cvar_t snd_capture = SCVAR("snd_capture", "0");
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cvar_t snd_capture = SCVAR("snd_capture", "0");
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cvar_t snd_linearresample = SCVAR("snd_linearresample", "1");
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cvar_t snd_usemultipledevices = SCVAR("snd_multipledevices", "0");
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cvar_t snd_usemultipledevices = SCVAR("snd_multipledevices", "0");
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@ -556,6 +557,8 @@ void S_Init (void)
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Cvar_Register(&snd_playersoundvolume, "Sound controls");
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Cvar_Register(&snd_playersoundvolume, "Sound controls");
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Cvar_Register(&snd_usemultipledevices, "Sound controls");
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Cvar_Register(&snd_usemultipledevices, "Sound controls");
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Cvar_Register(&snd_linearresample, "Sound controls");
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if (COM_CheckParm("-nosound"))
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if (COM_CheckParm("-nosound"))
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{
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{
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Cvar_ForceSet(&nosound, "1");
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Cvar_ForceSet(&nosound, "1");
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@ -34,6 +34,7 @@ ResampleSfx
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*/
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*/
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void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, qbyte *data)
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void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, qbyte *data)
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{
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{
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int incount;
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int outcount;
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int outcount;
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int srcsample;
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int srcsample;
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float stepscale;
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float stepscale;
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@ -41,6 +42,8 @@ void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, qbyte *data)
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int sample, fracstep;
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int sample, fracstep;
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unsigned int samplefrac;
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unsigned int samplefrac;
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sfxcache_t *sc;
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sfxcache_t *sc;
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extern cvar_t snd_linearresample;
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qboolean linearsampling = !!(snd_linearresample.value);
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sc = Cache_Check (&sfx->cache);
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sc = Cache_Check (&sfx->cache);
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if (!sc)
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if (!sc)
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@ -48,6 +51,7 @@ void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, qbyte *data)
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stepscale = (float)inrate / snd_speed; // this is usually 0.5, 1, or 2
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stepscale = (float)inrate / snd_speed; // this is usually 0.5, 1, or 2
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incount = sc->length;
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outcount = sc->length / stepscale;
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outcount = sc->length / stepscale;
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sc->length = outcount;
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sc->length = outcount;
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if (sc->loopstart != -1)
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if (sc->loopstart != -1)
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@ -84,12 +88,28 @@ void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, qbyte *data)
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for (i=0 ; i<outcount ; i++)
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for (i=0 ; i<outcount ; i++)
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{
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{
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srcsample = samplefrac >> 8;
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srcsample = samplefrac >> 8;
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samplefrac += fracstep;
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linearsampling = linearsampling && ((srcsample+1) < incount);
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if (linearsampling)
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{
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if (inwidth == 2)
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sample = ((255 - (samplefrac & 0xFF)) *
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LittleShort( ((short *)data)[ srcsample<<1 ] ) +
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(samplefrac & 0xFF) *
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LittleShort( ((short *)data)[ (srcsample+1)<<1 ] )) >> 8;
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else
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sample = ((255-(samplefrac & 0xFF)) *
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(int)( (unsigned char)(data[ srcsample<<1 ]) - 128 ) +
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(samplefrac & 0xFF) *
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(int)( (unsigned char)(data[ (srcsample+1)<<1 ]) - 128 ));
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}
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else
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{
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if (inwidth == 2)
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if (inwidth == 2)
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sample = LittleShort ( ((short *)data)[(srcsample<<1)] );
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sample = LittleShort ( ((short *)data)[(srcsample<<1)] );
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else
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else
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sample = (int)( (unsigned char)(data[(srcsample<<1)]) - 128) << 8;
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sample = (int)( (unsigned char)(data[(srcsample<<1)]) - 128) << 8;
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}
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if (sc->width == 2)
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if (sc->width == 2)
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((short *)sc->data)[i<<1] = sample;
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((short *)sc->data)[i<<1] = sample;
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else
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else
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@ -97,14 +117,32 @@ void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, qbyte *data)
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// srcsample = samplefrac >> 8;
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// srcsample = samplefrac >> 8;
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// samplefrac += fracstep;
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// samplefrac += fracstep;
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if (linearsampling)
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{
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if (inwidth == 2)
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sample = ((255 - (samplefrac & 0xFF)) *
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LittleShort( ((short *)data)[ (srcsample<<1)+1 ] ) +
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(samplefrac & 0xFF) *
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LittleShort( ((short *)data)[ ((srcsample+1)<<1)+1 ] )) >> 8;
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else
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sample = ((255-(samplefrac & 0xFF)) *
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(int)( (unsigned char)(data[ (srcsample<<1)+1 ]) - 128 ) +
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(samplefrac & 0xFF) *
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(int)( (unsigned char)(data[ ((srcsample+1)<<1)+1 ]) - 128 ));
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}
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else
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{
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if (inwidth == 2)
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if (inwidth == 2)
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sample = LittleShort ( ((short *)data)[(srcsample<<1)+1] );
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sample = LittleShort ( ((short *)data)[(srcsample<<1)+1] );
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else
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else
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sample = (int)( (unsigned char)(data[(srcsample<<1)+1]) - 128) << 8;
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sample = (int)( (unsigned char)(data[(srcsample<<1)+1]) - 128) << 8;
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}
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if (sc->width == 2)
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if (sc->width == 2)
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((short *)sc->data)[(i<<1)+1] = sample;
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((short *)sc->data)[(i<<1)+1] = sample;
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else
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else
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((signed char *)sc->data)[(i<<1)+1] = sample >> 8;
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((signed char *)sc->data)[(i<<1)+1] = sample >> 8;
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samplefrac += fracstep;
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}
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}
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}
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}
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return;
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return;
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@ -133,21 +171,37 @@ void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, qbyte *data)
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for (i=0 ; i<outcount ; i++)
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for (i=0 ; i<outcount ; i++)
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{
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{
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srcsample = samplefrac >> 8;
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srcsample = samplefrac >> 8;
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samplefrac += fracstep;
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linearsampling = linearsampling && ((srcsample+1) < incount);
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if (linearsampling)
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{
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if (inwidth == 2)
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sample = ((255 - (samplefrac & 0xFF)) *
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LittleShort( ((short *)data)[srcsample] ) +
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(samplefrac & 0xFF) *
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LittleShort( ((short *)data)[srcsample+1] )) >> 8;
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else
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sample = ((255-(samplefrac & 0xFF)) *
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(int)( (unsigned char)(data[srcsample]) - 128 ) +
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(samplefrac & 0xFF) *
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(int)( (unsigned char)(data[srcsample+1]) - 128 ));
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}
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else
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{
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if (inwidth == 2)
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if (inwidth == 2)
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sample = LittleShort ( ((short *)data)[srcsample] );
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sample = LittleShort ( ((short *)data)[srcsample] );
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else
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else
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sample = (int)( (unsigned char)(data[srcsample]) - 128) << 8;
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sample = (int)( (unsigned char)(data[srcsample]) - 128) << 8;
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}
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if (sc->width == 2)
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if (sc->width == 2)
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((short *)sc->data)[i] = sample;
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((short *)sc->data)[i] = sample;
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else
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else
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((signed char *)sc->data)[i] = sample >> 8;
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((signed char *)sc->data)[i] = sample >> 8;
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samplefrac += fracstep;
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}
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}
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}
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}
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}
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}
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//=============================================================================
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//=============================================================================
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#ifdef DOOMWADS
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// needs fine tuning.. educated guesses
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// needs fine tuning.. educated guesses
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#define DSPK_RATE 128
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#define DSPK_RATE 128
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#define DSPK_FREQ 31
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#define DSPK_FREQ 31
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@ -264,7 +318,6 @@ sfxcache_t *S_LoadDoomSound (sfx_t *s, qbyte *data, int datalen, int sndspeed)
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return sc;
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return sc;
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}
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}
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#endif
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sfxcache_t *S_LoadWavSound (sfx_t *s, qbyte *data, int datalen, int sndspeed)
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sfxcache_t *S_LoadWavSound (sfx_t *s, qbyte *data, int datalen, int sndspeed)
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{
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{
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@ -307,10 +360,8 @@ S_LoadSound_t AudioInputPlugins[10] =
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S_LoadOVSound,
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S_LoadOVSound,
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#endif
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#endif
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S_LoadWavSound,
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S_LoadWavSound,
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#ifdef DOOMWADS
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S_LoadDoomSound,
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S_LoadDoomSound,
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S_LoadDoomSpeakerSound,
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S_LoadDoomSpeakerSound,
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#endif
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};
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};
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qboolean S_RegisterSoundInputPlugin(S_LoadSound_t loadfnc)
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qboolean S_RegisterSoundInputPlugin(S_LoadSound_t loadfnc)
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