NQ is the basic rule.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1004 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2005-05-08 16:46:27 +00:00
parent d59a2f5ce5
commit d3e0de8c63
1 changed files with 1 additions and 1 deletions

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@ -1430,7 +1430,7 @@ void SV_WritePlayersToClient (client_t *client, edict_t *clent, qbyte *pvs, size
{ {
isbot = !cl->state && cl->name[0]; isbot = !cl->state && cl->name[0];
if (cl->state != cs_spawned) //this includes bots if (cl->state != cs_spawned) //this includes bots
if (!isbot || progstype != PROG_NQ) //unless they're NQ bots... if (!isbot || progstype == PROG_QW) //unless they're NQ bots...
continue; continue;
ent = cl->edict; ent = cl->edict;