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@ -2282,7 +2282,7 @@ void R_SetFrustum (float projmat[16], float viewmat[16])
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//do far plane
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//do far plane
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//fog will logically not actually reach 0, though precision issues will force it. we cut off at an exponant of -500
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//fog will logically not actually reach 0, though precision issues will force it. we cut off at an exponant of -500
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if (r_refdef.gfog_rgbd[3]
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if (r_refdef.globalfog.density
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#ifdef TERRAIN
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#ifdef TERRAIN
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&& cl.worldmodel && cl.worldmodel->type == mod_heightmap
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&& cl.worldmodel && cl.worldmodel->type == mod_heightmap
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#else
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#else
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