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fix up some comments
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3510 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 15 additions and 15 deletions
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@ -3760,7 +3760,7 @@ static void PF_skel_create (progfuncs_t *prinst, struct globalvars_s *pr_globals
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G_FLOAT(OFS_RETURN) = (skelobj - skelobjects) + 1;
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}
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//float(float skel, entity ent, float modelindex, float retainfrac, float firstbone, float lastbone) skel_get_numbones (FTE_CSQC_SKELETONOBJECTS)
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//float(float skel, entity ent, float modelindex, float retainfrac, float firstbone, float lastbone) skel_build (FTE_CSQC_SKELETONOBJECTS)
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static void PF_skel_build(progfuncs_t *prinst, struct globalvars_s *pr_globals)
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{
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int skelidx = G_FLOAT(OFS_PARM0);
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@ -5120,20 +5120,20 @@ static struct {
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{"htos", PF_htos, 262},
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{"skel_create", PF_skel_create, 263},//float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS)
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{"skel_build", PF_skel_build, 264},//float(float skel, entity ent, float modlindex, float firstbone, float lastbone) skel_build = #263; // (FTE_CSQC_SKELETONOBJECTS)
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{"skel_get_numbones", PF_skel_get_numbones, 265},//float(float skel) skel_get_numbones = #264; // (FTE_CSQC_SKELETONOBJECTS)
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{"skel_get_bonename", PF_skel_get_bonename, 266},//string(float skel, float bonenum) skel_get_bonename = #265; // (FTE_CSQC_SKELETONOBJECTS) (returns tempstring)
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{"skel_get_boneparent", PF_skel_get_boneparent, 267},//float(float skel, float bonenum) skel_get_boneparent = #266; // (FTE_CSQC_SKELETONOBJECTS)
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{"skel_find_bone", PF_skel_find_bone, 268},//float(float skel, string tagname) skel_get_boneidx = #267; // (FTE_CSQC_SKELETONOBJECTS)
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{"skel_get_bonerel", PF_skel_get_bonerel, 269},//vector(float skel, float bonenum) skel_get_bonerel = #268; // (FTE_CSQC_SKELETONOBJECTS) (sets v_forward etc)
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{"skel_get_boneabs", PF_skel_get_boneabs, 270},//vector(float skel, float bonenum) skel_get_boneabs = #269; // (FTE_CSQC_SKELETONOBJECTS) (sets v_forward etc)
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{"skel_set_bone", PF_skel_set_bone, 271},//void(float skel, float bonenum, vector org) skel_set_bone = #270; // (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc)
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{"skel_mul_bone", PF_skel_mul_bone, 272},//void(float skel, float bonenum, vector org) skel_mul_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc)
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{"skel_mul_bones", PF_skel_mul_bones, 273},//void(float skel, float startbone, float endbone, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc)
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{"skel_copybones", PF_skel_copybones, 274},//void(float skeldst, float skelsrc, float startbone, float entbone) skel_copybones = #273; // (FTE_CSQC_SKELETONOBJECTS)
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{"skel_delete", PF_skel_delete, 275},//void(float skel) skel_delete = #274; // (FTE_CSQC_SKELETONOBJECTS)
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{"frameforname", PF_frameforname, 276},//void(float modidx, string framename) frameforname = #275 (FTE_CSQC_SKELETONOBJECTS)
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{"frameduration", PF_frameduration, 277},//void(float modidx, float framenum) frameduration = #276 (FTE_CSQC_SKELETONOBJECTS)
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{"skel_build", PF_skel_build, 264},//float(float skel, entity ent, float modelindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS)
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{"skel_get_numbones", PF_skel_get_numbones, 265},//float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS)
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{"skel_get_bonename", PF_skel_get_bonename, 266},//string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) (returns tempstring)
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{"skel_get_boneparent", PF_skel_get_boneparent, 267},//float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS)
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{"skel_find_bone", PF_skel_find_bone, 268},//float(float skel, string tagname) skel_get_boneidx = #268; // (FTE_CSQC_SKELETONOBJECTS)
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{"skel_get_bonerel", PF_skel_get_bonerel, 269},//vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) (sets v_forward etc)
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{"skel_get_boneabs", PF_skel_get_boneabs, 270},//vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) (sets v_forward etc)
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{"skel_set_bone", PF_skel_set_bone, 271},//void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc)
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{"skel_mul_bone", PF_skel_mul_bone, 272},//void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc)
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{"skel_mul_bones", PF_skel_mul_bones, 273},//void(float skel, float startbone, float endbone, vector org) skel_mul_bone = #273; // (FTE_CSQC_SKELETONOBJECTS) (reads v_forward etc)
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{"skel_copybones", PF_skel_copybones, 274},//void(float skeldst, float skelsrc, float startbone, float entbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS)
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{"skel_delete", PF_skel_delete, 275},//void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS)
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{"frameforname", PF_frameforname, 276},//void(float modidx, string framename) frameforname = #276 (FTE_CSQC_SKELETONOBJECTS)
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{"frameduration", PF_frameduration, 277},//void(float modidx, float framenum) frameduration = #277 (FTE_CSQC_SKELETONOBJECTS)
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//300
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{"clearscene", PF_R_ClearScene, 300}, // #300 void() clearscene (EXT_CSQC)
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