mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-13 07:47:45 +00:00
Enemy territory (and possibly rtcw if we didn't have that already - I dunno.. I don't have a copy!) bsp support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@408 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
7e7582b734
commit
99c8a53d00
1 changed files with 11 additions and 8 deletions
|
@ -1565,7 +1565,7 @@ void CMod_LoadPlanes (lump_t *l)
|
||||||
if (count < 1)
|
if (count < 1)
|
||||||
Host_Error ("Map with no planes");
|
Host_Error ("Map with no planes");
|
||||||
// need to save space for box planes
|
// need to save space for box planes
|
||||||
if (count > MAX_Q2MAP_PLANES)
|
if (count >= MAX_Q2MAP_PLANES)
|
||||||
Host_Error ("Map has too many planes");
|
Host_Error ("Map has too many planes");
|
||||||
|
|
||||||
out = map_planes;
|
out = map_planes;
|
||||||
|
@ -2355,7 +2355,7 @@ continue;
|
||||||
out->texinfo->texture->shader = R_RegisterShader(out->texinfo->texture->name);
|
out->texinfo->texture->shader = R_RegisterShader(out->texinfo->texture->name);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (in->fognum == -1)
|
if (in->fognum == -1 || !map_numfogs)
|
||||||
out->fog = NULL;
|
out->fog = NULL;
|
||||||
else
|
else
|
||||||
out->fog = map_fogs + in->fognum;
|
out->fog = map_fogs + in->fognum;
|
||||||
|
@ -3088,6 +3088,7 @@ q2cmodel_t *CM_LoadMap (char *name, char *filein, qboolean clientload, unsigned
|
||||||
q2dheader_t header;
|
q2dheader_t header;
|
||||||
int length;
|
int length;
|
||||||
static unsigned last_checksum;
|
static unsigned last_checksum;
|
||||||
|
qboolean nofog;
|
||||||
|
|
||||||
// free old stuff
|
// free old stuff
|
||||||
numplanes = 0;
|
numplanes = 0;
|
||||||
|
@ -3125,18 +3126,17 @@ q2cmodel_t *CM_LoadMap (char *name, char *filein, qboolean clientload, unsigned
|
||||||
header.ident = LittleLong(header.ident);
|
header.ident = LittleLong(header.ident);
|
||||||
header.version = LittleLong(header.version);
|
header.version = LittleLong(header.version);
|
||||||
|
|
||||||
if (header.version != Q2BSPVERSION && header.version != Q3BSPVERSION)
|
|
||||||
Host_Error ("CMod_LoadBrushModel: %s has wrong version number (%i should be %i or %i)"
|
|
||||||
, name, header.version, Q2BSPVERSION, Q3BSPVERSION);
|
|
||||||
|
|
||||||
cmod_base = mod_base = (qbyte *)buf;
|
cmod_base = mod_base = (qbyte *)buf;
|
||||||
|
|
||||||
switch(header.version)
|
switch(header.version)
|
||||||
{
|
{
|
||||||
default:
|
default:
|
||||||
Sys_Error("Bad internal renderer on q2 map load\n");
|
if (header.version != Q2BSPVERSION && header.version != Q3BSPVERSION)
|
||||||
|
Host_Error ("Quake 2 or Quake 3 based BSP with unknown header (%i should be %i or %i)"
|
||||||
|
, name, header.version, Q2BSPVERSION, Q3BSPVERSION);
|
||||||
break;
|
break;
|
||||||
#if 1
|
#if 1
|
||||||
|
case Q3BSPVERSION+1:
|
||||||
case Q3BSPVERSION:
|
case Q3BSPVERSION:
|
||||||
mapisq3 = true;
|
mapisq3 = true;
|
||||||
loadmodel->fromgame = fg_quake3;
|
loadmodel->fromgame = fg_quake3;
|
||||||
|
@ -3192,7 +3192,10 @@ q2cmodel_t *CM_LoadMap (char *name, char *filein, qboolean clientload, unsigned
|
||||||
CModQ3_LoadLightgrid (&header.lumps[Q3LUMP_LIGHTGRID]);
|
CModQ3_LoadLightgrid (&header.lumps[Q3LUMP_LIGHTGRID]);
|
||||||
CModQ3_LoadIndexes (&header.lumps[Q3LUMP_DRAWINDEXES]);
|
CModQ3_LoadIndexes (&header.lumps[Q3LUMP_DRAWINDEXES]);
|
||||||
#ifdef Q3SHADERS
|
#ifdef Q3SHADERS
|
||||||
CModQ3_LoadFogs (&header.lumps[Q3LUMP_FOGS]);
|
if (header.version != Q3BSPVERSION+1)
|
||||||
|
CModQ3_LoadFogs (&header.lumps[Q3LUMP_FOGS]);
|
||||||
|
else
|
||||||
|
map_numfogs = 0;
|
||||||
#endif
|
#endif
|
||||||
CModQ3_LoadRFaces (&header.lumps[Q3LUMP_SURFACES]);
|
CModQ3_LoadRFaces (&header.lumps[Q3LUMP_SURFACES]);
|
||||||
CModQ3_LoadMarksurfaces (&header.lumps[Q3LUMP_LEAFSURFACES]); //fixme: duplicated loading.
|
CModQ3_LoadMarksurfaces (&header.lumps[Q3LUMP_LEAFSURFACES]); //fixme: duplicated loading.
|
||||||
|
|
Loading…
Reference in a new issue