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Add fov mode to the menu
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5413 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 19 additions and 0 deletions
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@ -273,6 +273,24 @@ void M_Menu_Options_f (void)
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};
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#endif
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extern cvar_t scr_fov_mode;
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static const char *fovmodes[] = {
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"Major-",
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"Minor+",
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"Horizontal",
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"Vertical",
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"4:3 stretched",
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NULL
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};
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static const char *fovmodevalues[] = {
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"0",
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"1",
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"2",
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"3",
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"4",
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NULL
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};
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menubulk_t bulk[] = {
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MB_CONSOLECMD("Customize controls", "menu_keys\n", "Modify keyboard and mouse inputs."),
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#ifdef PACKAGEMANAGER
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@ -283,6 +301,7 @@ void M_Menu_Options_f (void)
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MB_CONSOLECMD("Save all settings", "cfg_save\n", "Writes changed settings out to a config file."),
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MB_SPACING(4),
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MB_COMBOCVAR("View Projection", r_projection, projections, projectionvalues, NULL),
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MB_COMBOCVAR("FOV Mode", scr_fov_mode, fovmodes, fovmodevalues, NULL),
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MB_SLIDER("Field of View", scr_fov, 70, 360, 5, NULL),
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MB_SLIDER("Mouse Speed", sensitivity, 1, 10, 0.2, NULL),
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MB_SLIDER("Crosshair", crosshair, 0, 22, 1, NULL), // move this to hud setup?
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