bigfoot's code doesn't compile very well in windows. Heh.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1052 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2005-05-23 05:32:55 +00:00
parent 8f9f5cc125
commit 922a876cd4

View file

@ -163,9 +163,9 @@ int texture_mode = GL_LINEAR;
int texture_extension_number = 1; int texture_extension_number = 1;
void GL_DrawRangeElementsEmul(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) void APIENTRY GL_DrawRangeElementsEmul(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
{ {
glDrawElements(mode, count, type, indices); qglDrawElements(mode, count, type, indices);
} }
#define getglcore getglfunction #define getglcore getglfunction