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bigfoot's code doesn't compile very well in windows. Heh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1052 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 2 additions and 2 deletions
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@ -163,9 +163,9 @@ int texture_mode = GL_LINEAR;
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int texture_extension_number = 1;
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int texture_extension_number = 1;
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void GL_DrawRangeElementsEmul(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
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void APIENTRY GL_DrawRangeElementsEmul(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
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{
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{
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glDrawElements(mode, count, type, indices);
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qglDrawElements(mode, count, type, indices);
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}
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}
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#define getglcore getglfunction
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#define getglcore getglfunction
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