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This should fix the connect-with-white-skins bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1465 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -2663,6 +2663,16 @@ void SV_SetUpClientEdict (client_t *cl, edict_t *ent)
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if (pr_teamfield)
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if (pr_teamfield)
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((string_t *)ent->v)[pr_teamfield] = (string_t)PR_SetString(svprogfuncs, cl->team);
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((string_t *)ent->v)[pr_teamfield] = (string_t)PR_SetString(svprogfuncs, cl->team);
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{
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int tc = atoi(Info_ValueForKey(host_client->userinfo, "topcolor"));
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int bc = atoi(Info_ValueForKey(host_client->userinfo, "bottomcolor"));
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if (tc < 0 || tc > 13)
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tc = 0;
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if (bc < 0 || bc > 13)
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bc = 0;
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ent->v->clientcolors = 16*tc + bc;
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}
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ent->v->gravity = cl->entgravity = 1.0;
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ent->v->gravity = cl->entgravity = 1.0;
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ent->v->maxspeed = cl->maxspeed = sv_maxspeed.value;
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ent->v->maxspeed = cl->maxspeed = sv_maxspeed.value;
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