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fixed load-game crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5034 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 2 additions and 1 deletions
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@ -1961,6 +1961,7 @@ int PDECL PR_LoadEnts(pubprogfuncs_t *ppf, const char *file, void *ctx, void (PD
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externs->entspawn((struct edict_s *) ed, true);
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externs->entspawn((struct edict_s *) ed, true);
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file = ED_ParseEdict(progfuncs, file, ed);
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file = ED_ParseEdict(progfuncs, file, ed);
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if (callback)
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callback(ppf, (struct edict_s *)ed, ctx, datastart, file);
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callback(ppf, (struct edict_s *)ed, ctx, datastart, file);
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}
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}
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else if (!strcmp(qcc_token, "progs"))
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else if (!strcmp(qcc_token, "progs"))
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