*** empty log message ***

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2005-03-20 02:57:11 +00:00
parent 2000d01334
commit 7e1ab9e29b
38 changed files with 1133 additions and 781 deletions

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@ -927,9 +927,8 @@ unsigned long _stdcall CL_IndepPhysicsThread(void *param)
{ {
EnterCriticalSection(&indepcriticialsection); EnterCriticalSection(&indepcriticialsection);
time = Sys_DoubleTime(); time = Sys_DoubleTime();
host_frametime = time - lasttime; CL_SendCmd(time - lasttime);
lasttime = time; lasttime = time;
CL_SendCmd();
LeaveCriticalSection(&indepcriticialsection); LeaveCriticalSection(&indepcriticialsection);
fps = cl_netfps.value; fps = cl_netfps.value;
@ -982,7 +981,7 @@ CL_SendCmd
*/ */
usercmd_t independantphysics[MAX_SPLITS]; usercmd_t independantphysics[MAX_SPLITS];
vec3_t accum[MAX_SPLITS]; vec3_t accum[MAX_SPLITS];
void CL_SendCmd (void) void CL_SendCmd (float frametime)
{ {
sizebuf_t buf; sizebuf_t buf;
qbyte data[512]; qbyte data[512];
@ -1013,7 +1012,7 @@ void CL_SendCmd (void)
usercmd_t ncmd; usercmd_t ncmd;
memset(&ncmd, 0, sizeof(ncmd)); memset(&ncmd, 0, sizeof(ncmd));
ncmd.msec = host_frametime*1000; ncmd.msec = frametime*1000;
CL_BaseMove (&ncmd, 0); CL_BaseMove (&ncmd, 0);
@ -1024,7 +1023,7 @@ void CL_SendCmd (void)
if (cl.spectator) if (cl.spectator)
Cam_Track(0, &ncmd); Cam_Track(0, &ncmd);
CL_FinishMove(&ncmd, (int)(host_frametime*1000), 0); CL_FinishMove(&ncmd, (int)(frametime*1000), 0);
Cam_FinishMove(0, &ncmd); Cam_FinishMove(0, &ncmd);
@ -1056,7 +1055,7 @@ void CL_SendCmd (void)
cmd = &cl.frames[i].cmd[0]; cmd = &cl.frames[i].cmd[0];
memset(cmd, 0, sizeof(*cmd)); memset(cmd, 0, sizeof(*cmd));
cmd->msec = host_frametime*1000; cmd->msec = frametime*1000;
independantphysics[0].msec = 0; independantphysics[0].msec = 0;
// get basic movement from keyboard // get basic movement from keyboard
@ -1069,7 +1068,7 @@ void CL_SendCmd (void)
if (cl.spectator) if (cl.spectator)
Cam_Track(0, cmd); Cam_Track(0, cmd);
CL_FinishMove(cmd, (int)(host_frametime*1000), 0); CL_FinishMove(cmd, (int)(frametime*1000), 0);
Cam_FinishMove(0, cmd); Cam_FinishMove(0, cmd);
@ -1087,7 +1086,7 @@ void CL_SendCmd (void)
} }
#endif #endif
msecs += host_frametime*1000; msecs += frametime*1000;
// Con_Printf("%f\n", msecs); // Con_Printf("%f\n", msecs);
if (msecs>1000) //come on... That's just stupid. if (msecs>1000) //come on... That's just stupid.
@ -1345,7 +1344,7 @@ void CL_SendCmd (void)
//shamelessly stolen from fuhquake //shamelessly stolen from fuhquake
if (cl_c2spps.value>0) if (cl_c2spps.value>0)
{ {
pps_balance += host_frametime; pps_balance += frametime;
// never drop more than 2 messages in a row -- that'll cause PL // never drop more than 2 messages in a row -- that'll cause PL
// and don't drop if one of the last two movemessages have an impulse // and don't drop if one of the last two movemessages have an impulse
if (pps_balance > 0 || dropcount >= 2 || dontdrop) if (pps_balance > 0 || dropcount >= 2 || dontdrop)

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@ -1289,6 +1289,12 @@ void CL_FullServerinfo_f (void)
} }
CL_CheckServerInfo(); CL_CheckServerInfo();
cl.gamespeed = atof(Info_ValueForKey(cl.serverinfo, "*gamespeed"))/100.f;
if (cl.gamespeed < 0.1)
cl.gamespeed = 1;
cl.csqcdebug = atoi(Info_ValueForKey(cl.serverinfo, "*csqcdebug"));
#ifdef CSQC_DAT #ifdef CSQC_DAT
p = Info_ValueForKey(cl.serverinfo, "*csprogs"); p = Info_ValueForKey(cl.serverinfo, "*csprogs");
if (*p) //only allow csqc if the server says so, and the 'checksum' matches. if (*p) //only allow csqc if the server says so, and the 'checksum' matches.
@ -2249,9 +2255,6 @@ void CL_Init (void)
Info_SetValueForStarKey (cls.userinfo, "*ver", st, MAX_INFO_STRING); Info_SetValueForStarKey (cls.userinfo, "*ver", st, MAX_INFO_STRING);
InitValidation(); InitValidation();
#ifdef CLPROGS
CLPR_Init();
#endif
CL_InitInput (); CL_InitInput ();
CL_InitTEnts (); CL_InitTEnts ();
@ -2264,7 +2267,9 @@ void CL_Init (void)
// register our commands // register our commands
// //
CLSCR_Init(); CLSCR_Init();
#ifdef CSQC_DAT
CSQC_RegisterCvarsAndThings();
#endif
Cvar_Register (&host_speeds, cl_controlgroup); Cvar_Register (&host_speeds, cl_controlgroup);
Cvar_Register (&developer, cl_controlgroup); Cvar_Register (&developer, cl_controlgroup);
@ -2587,12 +2592,15 @@ void Host_Frame (float time)
static double time3 = 0; static double time3 = 0;
int pass1, pass2, pass3; int pass1, pass2, pass3;
// float fps; // float fps;
float realframetime;
RSpeedLocals(); RSpeedLocals();
if (setjmp (host_abort) ) if (setjmp (host_abort) )
return; // something bad happened, or the server disconnected return; // something bad happened, or the server disconnected
realframetime = time;
#if defined(WINAVI) && !defined(NOMEDIA) #if defined(WINAVI) && !defined(NOMEDIA)
if (cls.demoplayback && recordingdemo && recordavi_frametime>0.01) if (cls.demoplayback && recordingdemo && recordavi_frametime>0.01)
time = recordavi_frametime; time = recordavi_frametime;
@ -2606,6 +2614,9 @@ void Host_Frame (float time)
SV_Frame(time); SV_Frame(time);
RSpeedEnd(RSPEED_SERVER); RSpeedEnd(RSPEED_SERVER);
#endif #endif
if (cl.gamespeed<0.1)
cl.gamespeed = 1;
time *= cl.gamespeed;
#ifdef WEBCLIENT #ifdef WEBCLIENT
FTP_ClientThink(); FTP_ClientThink();
@ -2722,7 +2733,7 @@ void Host_Frame (float time)
{ {
extern qboolean runningindepphys; extern qboolean runningindepphys;
if (!runningindepphys) if (!runningindepphys)
CL_SendCmd (); CL_SendCmd (realframetime);
if (cls.state == ca_onserver && cl.validsequence && cl.worldmodel) if (cls.state == ca_onserver && cl.validsequence && cl.worldmodel)
{ // first update is the final signon stage { // first update is the final signon stage
@ -2918,15 +2929,15 @@ void Host_Init (quakeparms_t *parms)
Hunk_AllocName (0, "-HOST_HUNKLEVEL-"); Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
host_hunklevel = Hunk_LowMark (); host_hunklevel = Hunk_LowMark ();
BZ_CheckAllSentinals();
R_SetRenderer(0);//set the renderer stuff to 'none'... R_SetRenderer(0);//set the renderer stuff to 'none'...
host_initialized = true; host_initialized = true;
Cmd_StuffCmds(); Cmd_StuffCmds();
BZ_CheckAllSentinals();
Cbuf_Execute (); //if the server initialisation causes a problem, give it a place to abort to Cbuf_Execute (); //if the server initialisation causes a problem, give it a place to abort to
BZ_CheckAllSentinals();
//assuming they didn't use any waits in thier config (fools) //assuming they didn't use any waits in thier config (fools)
//the configs should be fully loaded. //the configs should be fully loaded.
//so convert the backwards compable commandline parameters in cvar sets. //so convert the backwards compable commandline parameters in cvar sets.
@ -2935,7 +2946,7 @@ BZ_CheckAllSentinals();
Cvar_Set(Cvar_FindVar("vid_fullscreen"), "0"); Cvar_Set(Cvar_FindVar("vid_fullscreen"), "0");
if (COM_CheckParm ("-fullscreen")) if (COM_CheckParm ("-fullscreen"))
Cvar_Set(Cvar_FindVar("vid_fullscreen"), "1"); Cvar_Set(Cvar_FindVar("vid_fullscreen"), "1");
BZ_CheckAllSentinals();
if ((i = COM_CheckParm ("-width"))) //width on it's own also sets height if ((i = COM_CheckParm ("-width"))) //width on it's own also sets height
{ {
Cvar_Set(Cvar_FindVar("vid_width"), com_argv[i+1]); Cvar_Set(Cvar_FindVar("vid_width"), com_argv[i+1]);

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@ -1857,7 +1857,7 @@ void CL_ParseModellist (qboolean lots)
void CL_ProcessUserInfo (int slot, player_info_t *player); void CL_ProcessUserInfo (int slot, player_info_t *player);
void CLQ2_ParseClientinfo(int i, char *s) void CLQ2_ParseClientinfo(int i, char *s)
{ {
char *skin, *model, *name; char *model, *name;
player_info_t *player; player_info_t *player;
//s contains "name\model/skin" //s contains "name\model/skin"
@ -1877,7 +1877,7 @@ void CLQ2_ParseClientinfo(int i, char *s)
name = "Unnammed"; name = "Unnammed";
model = "male"; model = "male";
} }
#if 0
skin = strchr(model, '/'); skin = strchr(model, '/');
if (skin) if (skin)
{ {
@ -1886,9 +1886,16 @@ void CLQ2_ParseClientinfo(int i, char *s)
} }
else else
skin = ""; skin = "";
Info_SetValueForKey(player->userinfo, "name", name, MAX_INFO_STRING);
Info_SetValueForKey(player->userinfo, "model", model, MAX_INFO_STRING); Info_SetValueForKey(player->userinfo, "model", model, MAX_INFO_STRING);
Info_SetValueForKey(player->userinfo, "skin", skin, MAX_INFO_STRING); Info_SetValueForKey(player->userinfo, "skin", skin, MAX_INFO_STRING);
#else
Info_SetValueForKey(player->userinfo, "skin", model, MAX_INFO_STRING);
#endif
Info_SetValueForKey(player->userinfo, "name", name, MAX_INFO_STRING);
cl.players[i].userid = i;
cl.players[i].bottomcolor = 1;
cl.players[i].topcolor = 1;
CL_ProcessUserInfo (i, player); CL_ProcessUserInfo (i, player);
} }

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@ -428,7 +428,7 @@ void CL_PredictUsercmd (int pnum, player_state_t *from, player_state_t *to, user
player_mins[2] = 0; player_mins[2] = 0;
} }
PM_PlayerMove (); PM_PlayerMove (cl.gamespeed);
to->waterjumptime = pmove.waterjumptime; to->waterjumptime = pmove.waterjumptime;
to->jump_held = pmove.jump_held; to->jump_held = pmove.jump_held;

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@ -386,6 +386,9 @@ typedef struct
int fpd; int fpd;
int servercount; // server identification for prespawns int servercount; // server identification for prespawns
float gamespeed;
qboolean csqcdebug;
char serverinfo[MAX_SERVERINFO_STRING]; char serverinfo[MAX_SERVERINFO_STRING];
int parsecount; // server message counter int parsecount; // server message counter
@ -489,10 +492,6 @@ typedef struct
// all player information // all player information
player_info_t players[MAX_CLIENTS]; player_info_t players[MAX_CLIENTS];
#ifdef CLPROGS
struct edict_s *edicts;
int num_edicts;
#endif
downloadlist_t *downloadlist; downloadlist_t *downloadlist;
downloadlist_t *faileddownloads; downloadlist_t *faileddownloads;
@ -634,7 +633,7 @@ extern kbutton_t in_speed;
extern float in_sensitivityscale; extern float in_sensitivityscale;
void CL_InitInput (void); void CL_InitInput (void);
void CL_SendCmd (void); void CL_SendCmd (float frametime);
void CL_SendMove (usercmd_t *cmd); void CL_SendMove (usercmd_t *cmd);
#ifdef NQPROT #ifdef NQPROT
void CL_ParseTEnt (qboolean nqprot); void CL_ParseTEnt (qboolean nqprot);

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@ -2,6 +2,7 @@
#include "particles.h" #include "particles.h"
#ifdef Q2CLIENT #ifdef Q2CLIENT
#include "shader.h"
extern cvar_t r_drawviewmodel; extern cvar_t r_drawviewmodel;
@ -1438,10 +1439,10 @@ void CLQ2_AddPacketEntities (q2frame_t *frame)
player = &cl.players[s1->skinnum%MAX_CLIENTS]; player = &cl.players[s1->skinnum%MAX_CLIENTS];
ent.model = player->model; ent.model = player->model;
if (!ent.model) if (!ent.model || ent.model->needload) //we need to do better than this
{ {
ent.model = Mod_ForName(va("players/%s/tris.md2", Info_ValueForKey(player->userinfo, "model")), false); ent.model = Mod_ForName(va("players/%s/tris.md2", Info_ValueForKey(player->userinfo, "model")), false);
if (!ent.model) if (!ent.model || ent.model->needload)
ent.model = Mod_ForName("players/male/tris.md2", false); ent.model = Mod_ForName("players/male/tris.md2", false);
} }
ent.scoreboard = player; ent.scoreboard = player;
@ -1529,12 +1530,11 @@ void CLQ2_AddPacketEntities (q2frame_t *frame)
} }
} }
ent.angles[0]*=-1; ent.angles[0]*=-1; //q2 has it fixed.
if (s1->number == cl.playernum[0]+1) if (s1->number == cl.playernum[0]+1) //woo! this is us!
{ {
ent.flags |= Q2RF_VIEWERMODEL; // only draw from mirrors ent.flags |= Q2RF_VIEWERMODEL; // only draw from mirrors
// FIXME: still pass to refresh
if (effects & Q2EF_FLAG1) if (effects & Q2EF_FLAG1)
V_AddLight (ent.origin, 225, 0.2, 0.05, 0.05); V_AddLight (ent.origin, 225, 0.2, 0.05, 0.05);
@ -1544,8 +1544,6 @@ void CLQ2_AddPacketEntities (q2frame_t *frame)
V_AddLight (ent.origin, 225, 0.2, 0.2, 0.0); //PGM V_AddLight (ent.origin, 225, 0.2, 0.2, 0.0); //PGM
else if (effects & Q2EF_TRACKERTRAIL) //PGM else if (effects & Q2EF_TRACKERTRAIL) //PGM
V_AddLight (ent.origin, 225, -0.2, -0.2, -0.2); //PGM V_AddLight (ent.origin, 225, -0.2, -0.2, -0.2); //PGM
continue;
} }
// if set to invisible, skip // if set to invisible, skip
@ -1589,7 +1587,7 @@ void CLQ2_AddPacketEntities (q2frame_t *frame)
// all of the solo colors are fine. we need to catch any of the combinations that look bad // all of the solo colors are fine. we need to catch any of the combinations that look bad
// (double & half) and turn them into the appropriate color, and make double/quad something special // (double & half) and turn them into the appropriate color, and make double/quad something special
/* if (renderfx & Q2RF_SHELL_HALF_DAM) if (renderfx & Q2RF_SHELL_HALF_DAM)
{ {
{ {
@ -1617,13 +1615,22 @@ void CLQ2_AddPacketEntities (q2frame_t *frame)
else else
renderfx |= Q2RF_SHELL_GREEN; renderfx |= Q2RF_SHELL_GREEN;
} }
}*/ }
// pmm // pmm
ent.flags = renderfx | Q2RF_TRANSLUCENT; ent.flags = renderfx | Q2RF_TRANSLUCENT;
ent.alpha = 0.30; ent.alpha = 0.30;
ent.fatness = 10; ent.fatness = 1;
#ifdef Q3SHADERS
//fixme: this is woefully gl specific. :(
ent.shaderRGBA[0] = (!!(renderfx & Q2RF_SHELL_RED)) * 255;
ent.shaderRGBA[1] = (!!(renderfx & Q2RF_SHELL_GREEN)) * 255;
ent.shaderRGBA[2] = (!!(renderfx & Q2RF_SHELL_BLUE)) * 255;
ent.shaderRGBA[3] = ent.alpha*255;
ent.forcedshader = R_RegisterCustom("q2/shell", Shader_DefaultSkinShell);
#endif
V_AddLerpEntity (&ent); V_AddLerpEntity (&ent);
} }
ent.forcedshader = NULL;
// ent.skin = NULL; // never use a custom skin on others // ent.skin = NULL; // never use a custom skin on others
ent.skinnum = 0; ent.skinnum = 0;

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@ -10,6 +10,8 @@ progfuncs_t *csqcprogs;
unsigned int csqcchecksum; unsigned int csqcchecksum;
cvar_t pr_csmaxedicts = {"pr_csmaxedicts", "3072"};
#define csqcglobals \ #define csqcglobals \
globalfunction(init_function, "CSQC_Init"); \ globalfunction(init_function, "CSQC_Init"); \
globalfunction(shutdown_function, "CSQC_Shutdown"); \ globalfunction(shutdown_function, "CSQC_Shutdown"); \
@ -1345,7 +1347,7 @@ qboolean CSQC_Init (unsigned int checksum)
memset(csqcent, 0, sizeof(csqcent)); memset(csqcent, 0, sizeof(csqcent));
csqcentsize = PR_InitEnts(csqcprogs, 3072); csqcentsize = PR_InitEnts(csqcprogs, pr_csmaxedicts.value);
CSQC_FindGlobals(); CSQC_FindGlobals();
@ -1363,6 +1365,11 @@ qboolean CSQC_Init (unsigned int checksum)
return true; //success! return true; //success!
} }
void CSQC_RegisterCvarsAndThings(void)
{
Cvar_Register(&pr_csmaxedicts, "csqc");
}
qboolean CSQC_DrawView(void) qboolean CSQC_DrawView(void)
{ {
if (!csqcg.draw_function || !csqcprogs || !cl.worldmodel) if (!csqcg.draw_function || !csqcprogs || !cl.worldmodel)
@ -1421,6 +1428,8 @@ void CSQC_ParseEntities(void)
csqcedict_t *ent; csqcedict_t *ent;
unsigned short entnum; unsigned short entnum;
void *pr_globals; void *pr_globals;
int packetsize;
int packetstart;
if (!csqcprogs) if (!csqcprogs)
Host_EndGame("CSQC needs to be initialized for this server.\n"); Host_EndGame("CSQC needs to be initialized for this server.\n");
@ -1463,6 +1472,12 @@ void CSQC_ParseEntities(void)
if (entnum >= MAX_EDICTS) if (entnum >= MAX_EDICTS)
Host_EndGame("CSQC recieved too many edicts!\n"); Host_EndGame("CSQC recieved too many edicts!\n");
if (cl.csqcdebug)
{
packetsize = MSG_ReadShort();
packetstart = msg_readcount;
}
ent = csqcent[entnum]; ent = csqcent[entnum];
if (!ent) if (!ent)
{ {
@ -1475,6 +1490,25 @@ void CSQC_ParseEntities(void)
*csqcg.self = EDICT_TO_PROG(csqcprogs, (void*)ent); *csqcg.self = EDICT_TO_PROG(csqcprogs, (void*)ent);
PR_ExecuteProgram(csqcprogs, csqcg.ent_update); PR_ExecuteProgram(csqcprogs, csqcg.ent_update);
if (cl.csqcdebug)
{
if (msg_readcount != packetstart+packetsize)
{
if (msg_readcount > packetstart+packetsize)
Con_Printf("CSQC overread entity %i. Size %i, read %i\n", entnum, packetsize, msg_readcount - packetsize);
else
Con_Printf("CSQC underread entity %i. Size %i, read %i\n", entnum, packetsize, msg_readcount - packetsize);
Con_Printf("First byte is %i\n", net_message.data[msg_readcount]);
#ifndef CLIENTONLY
if (sv.state)
{
Con_Printf("Server classname: \"%s\"\n", svprogfuncs->stringtable+EDICT_NUM(svprogfuncs, entnum)->v.classname);
}
#endif
}
msg_readcount = packetstart+packetsize; //leetism.
}
} }
} }
} }

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@ -21,8 +21,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "bothdefs.h" //first thing included by ALL files. #include "bothdefs.h" //first thing included by ALL files.
#pragma message("building quakedef.h")
#if _MSC_VER #if _MSC_VER
#define MSVCDISABLEWARNINGS #define MSVCDISABLEWARNINGS
#endif #endif

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@ -2352,41 +2352,3 @@ void Sbar_FinaleOverlay (void)
Draw_TransPic ( (vid.width-pic->width)/2, 16, pic); Draw_TransPic ( (vid.width-pic->width)/2, 16, pic);
} }
#ifdef CLPROGS
void PF_sbardrawsubpic(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
Sbar_DrawSubPic(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1), Draw_PicFromWad(PR_GetStringOfs(prinst, OFS_PARM2)), G_FLOAT(OFS_PARM3), G_FLOAT(OFS_PARM4), G_FLOAT(OFS_PARM5), G_FLOAT(OFS_PARM6));
}
void PF_sbardrawpic(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
Sbar_DrawPic(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1), Draw_PicFromWad(PR_GetStringOfs(prinst, OFS_PARM2)));
}
void PF_sbardrawnum(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
Sbar_DrawNum(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1), G_FLOAT(OFS_PARM2), G_FLOAT(OFS_PARM3), G_FLOAT(OFS_PARM4));
}
void PF_sbardrawint(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
Sbar_DrawNum(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1), G_INT(OFS_PARM2), G_FLOAT(OFS_PARM3), G_FLOAT(OFS_PARM4));
}
void PF_getstats(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = cl.stats[(int)G_FLOAT(OFS_PARM0)];
}
void PF_getscreendim(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
if (!G_FLOAT(OFS_PARM0))
G_FLOAT(OFS_RETURN) = vid.width;
else
G_FLOAT(OFS_RETURN) = vid.height;
}
void PF_getstatsi(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_INT(OFS_RETURN) = cl.stats[(int)G_FLOAT(OFS_PARM0)];
}
#endif

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@ -149,6 +149,9 @@ void Skin_Find (player_info_t *sc)
if (s) if (s)
{ {
*s = '\0'; *s = '\0';
if (cls.q2server)
model = Mod_ForName(va("players/%s/tris.mdl", name), false);
else
model = Mod_ForName(va("models/players/%s.mdl", name), false); model = Mod_ForName(va("models/players/%s.mdl", name), false);
if (model->type == mod_dummy) if (model->type == mod_dummy)
model = NULL; model = NULL;
@ -231,7 +234,6 @@ qbyte *Skin_Cache8 (skin_t *skin)
// //
// load the pic from disk // load the pic from disk
// //
// sprintf (name, "players/male/%s.pcx", skin->name);
if (strchr(skin->name, ' ')) //see if it's actually three colours if (strchr(skin->name, ' ')) //see if it's actually three colours
{ {
qbyte bv; qbyte bv;
@ -260,6 +262,9 @@ qbyte *Skin_Cache8 (skin_t *skin)
return out; return out;
} }
if (cls.q2server)
sprintf (name, "players/%s.pcx", skin->name);
else
sprintf (name, "skins/%s.pcx", skin->name); sprintf (name, "skins/%s.pcx", skin->name);
raw = COM_LoadTempFile (name); raw = COM_LoadTempFile (name);
if (!raw) if (!raw)
@ -291,21 +296,29 @@ qbyte *Skin_Cache8 (skin_t *skin)
Con_Printf ("Bad skin %s\n", name); Con_Printf ("Bad skin %s\n", name);
return NULL; return NULL;
} }
if (qrenderer == QR_SOFTWARE)
{
skin->width = 320; skin->width = 320;
skin->height = 200; skin->height = 200;
}
else
{
skin->width = pcx->xmax+1;
skin->height = pcx->ymax;
}
skin->cachedbpp = 8; skin->cachedbpp = 8;
pcx->xmax = (unsigned short)LittleShort(pcx->xmax); pcx->xmax = (unsigned short)LittleShort(pcx->xmax);
pcx->ymax = (unsigned short)LittleShort(pcx->ymax); pcx->ymax = (unsigned short)LittleShort(pcx->ymax);
out = Cache_Alloc (&skin->cache, 320*200, skin->name); out = Cache_Alloc (&skin->cache, skin->width*skin->height, skin->name);
if (!out) if (!out)
Sys_Error ("Skin_Cache: couldn't allocate"); Sys_Error ("Skin_Cache: couldn't allocate");
pix = out; pix = out;
memset (out, 0, 320*200); memset (out, 0, skin->width*skin->height);
for (y=0 ; y<pcx->ymax ; y++, pix += 320) for (y=0 ; y<pcx->ymax ; y++, pix += skin->width)
{ {
for (x=0 ; x<=pcx->xmax ; ) for (x=0 ; x<=pcx->xmax ; )
{ {

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@ -309,41 +309,6 @@ void Sys_EditFile(char *filename)
} }
} }
//1 if match
//FIXME: make windows like - *.* becomes *
int wildcmp(char *wild, char *string) {
char *cp, *mp;
while ((*string) && (*wild != '*')) {
if ((*wild != *string) && (*wild != '?')) {
return 0;
}
wild++;
string++;
}
while (*string) {
if (*wild == '*') {
if (!*++wild) {
return 1;
}
mp = wild;
cp = string+1;
} else if ((*wild == *string) || (*wild == '?')) {
wild++;
string++;
} else {
wild = mp;
string = cp++;
}
}
while (*wild == '*') {
wild++;
}
return !*wild;
}
int Sys_EnumerateFiles (char *gpath, char *match, int (*func)(char *, int, void *), void *parm) int Sys_EnumerateFiles (char *gpath, char *match, int (*func)(char *, int, void *), void *parm)
{ {

View File

@ -357,40 +357,6 @@ qboolean Sys_remove (char *path)
return true; return true;
} }
//1 if match
int wildcmp(char *wild, char *string) {
char *cp=NULL, *mp=NULL;
while ((*string) && (*wild != '*')) {
if ((*wild != *string) && (*wild != '?')) {
return 0;
}
wild++;
string++;
}
while (*string) {
if (*wild == '*') {
if (!*++wild) {
return 1;
}
mp = wild;
cp = string+1;
} else if ((*wild == *string) || (*wild == '?')) {
wild++;
string++;
} else {
wild = mp;
string = cp++;
}
}
while (*wild == '*') {
wild++;
}
return !*wild;
}
int Sys_EnumerateFiles (char *gpath, char *match, int (*func)(char *, int, void *), void *parm) int Sys_EnumerateFiles (char *gpath, char *match, int (*func)(char *, int, void *), void *parm)
{ {
HANDLE r; HANDLE r;

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@ -333,37 +333,48 @@ char *Q_strlwr(char *s)
return ret; return ret;
} }
int wildcmp(char *wild, char *string)
{
char *cp=NULL, *mp=NULL;
int Q_strwildcmp(char *s1, char *s2) //2 is wild while ((*string) && (*wild != '*'))
{ {
return !wildcmp(s1, s2); if ((*wild != *string) && (*wild != '?'))
while (1)
{ {
if (!*s1 && !*s2) return 0;
return 0; //yay, they are equivalent }
if (!*s1 || !*s2) wild++;
return -1; //one ended too soon. string++;
}
if (*s2 == '*') while (*string)
{ {
s2++; if (*wild == '*')
while (1)
{ {
if (!*s1 && *s2) if (!*++wild)
return -1; {
if (*s1 == '.' || *s1 == '/' || !*s1) return 1;
break;
s1++;
} }
mp = wild;
cp = string+1;
}
else if ((*wild == *string) || (*wild == '?'))
{
wild++;
string++;
} }
else if (*s2 != *s1 && *s2 != '?')
return -1;
else else
{ {
s1++; wild = mp;
s2++; string = cp++;
} }
} }
while (*wild == '*')
{
wild++;
}
return !*wild;
} }
int Q_atoi (char *str) int Q_atoi (char *str)
@ -3465,7 +3476,6 @@ qbyte *COM_LoadStackFile (char *path, void *buffer, int bufsize)
} }
int Q_strwildcmp(char *s1, char *s2);
#ifdef ZLIB #ifdef ZLIB
int COM_EnumerateZipFiles (zipfile_t *zip, char *match, int (*func)(char *, int, void *), void *parm); int COM_EnumerateZipFiles (zipfile_t *zip, char *match, int (*func)(char *, int, void *), void *parm);
#endif #endif
@ -3475,7 +3485,7 @@ int COM_EnumeratePackFiles (pack_t *zip, char *match, int (*func)(char *, int, v
for (num = 0; num<(int)zip->numfiles; num++) for (num = 0; num<(int)zip->numfiles; num++)
{ {
if (!Q_strwildcmp(zip->files[num].name, match)) if (wildcmp(zip->files[num].name, match))
{ {
if (!func(zip->files[num].name, zip->files[num].filelen, parm)) if (!func(zip->files[num].name, zip->files[num].filelen, parm))
return false; return false;
@ -4030,14 +4040,13 @@ char *Com_ReadFileInZip(zipfile_t *zip, int index, char *buffer)
return 0; return 0;
} }
int Q_strwildcmp(char *s1, char *s2);
int COM_EnumerateZipFiles (zipfile_t *zip, char *match, int (*func)(char *, int, void *), void *parm) int COM_EnumerateZipFiles (zipfile_t *zip, char *match, int (*func)(char *, int, void *), void *parm)
{ {
int num; int num;
for (num = 0; num<(int)zip->numfiles; num++) for (num = 0; num<(int)zip->numfiles; num++)
{ {
if (!Q_strwildcmp(zip->files[num].name, match)) if (wildcmp(zip->files[num].name, match))
{ {
if (!func(zip->files[num].name, zip->files[num].filelen, parm)) if (!func(zip->files[num].name, zip->files[num].filelen, parm))
return false; return false;

View File

@ -165,6 +165,7 @@ void MSG_ReadData (void *data, int len);
char *Q_strcpyline(char *out, char *in, int maxlen); //stops at '\n' (and '\r') char *Q_strcpyline(char *out, char *in, int maxlen); //stops at '\n' (and '\r')
char *Q_strlwr(char *str); char *Q_strlwr(char *str);
int wildcmp(char *wild, char *string); //1 if match
#define Q_memset(d, f, c) memset((d), (f), (c)) #define Q_memset(d, f, c) memset((d), (f), (c))
#define Q_memcpy(d, s, c) memcpy((d), (s), (c)) #define Q_memcpy(d, s, c) memcpy((d), (s), (c))

View File

@ -881,7 +881,7 @@ int Plug_Net_TCPListen(void *offset, unsigned int mask, const long *arg)
if (((struct sockaddr_in*)&address)->sin_family == AF_INET && !((struct sockaddr_in*)&address)->sin_port) if (((struct sockaddr_in*)&address)->sin_family == AF_INET && !((struct sockaddr_in*)&address)->sin_port)
((struct sockaddr_in*)&address)->sin_port = htons(localport); ((struct sockaddr_in*)&address)->sin_port = htons(localport);
#ifdef IPPROTO_IPV6 #ifdef IPPROTO_IPV6
else if (((struct sockaddr_in*)&address)->sin6_family == AF_INET6 && !((struct sockaddr_in6*)&address)->sin6_port) else if (((struct sockaddr_in6*)&address)->sin6_family == AF_INET6 && !((struct sockaddr_in6*)&address)->sin6_port)
((struct sockaddr_in6*)&address)->sin6_port = htons(localport); ((struct sockaddr_in6*)&address)->sin6_port = htons(localport);
#endif #endif

View File

@ -1004,9 +1004,9 @@ Numtouch and touchindex[] will be set if any of the physents
were contacted during the move. were contacted during the move.
============= =============
*/ */
void PM_PlayerMove (void) void PM_PlayerMove (float gamespeed)
{ {
frametime = pmove.cmd.msec * 0.001; frametime = pmove.cmd.msec * 0.001*gamespeed;
pmove.numtouch = 0; pmove.numtouch = 0;
if (pmove.pm_type == PM_NONE || pmove.pm_type == PM_FREEZE) { if (pmove.pm_type == PM_NONE || pmove.pm_type == PM_FREEZE) {

View File

@ -130,7 +130,7 @@ typedef struct {
extern movevars_t movevars; extern movevars_t movevars;
extern playermove_t pmove; extern playermove_t pmove;
void PM_PlayerMove (void); void PM_PlayerMove (float gamespeed);
void PM_Init (void); void PM_Init (void);
void PM_InitBoxHull (void); void PM_InitBoxHull (void);

View File

@ -62,7 +62,7 @@ struct vm_s {
void *hInst; void *hInst;
// native // native
int (*vmMain)(int command, int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6); int (VARGS *vmMain)(int command, int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6);
}; };

View File

@ -221,6 +221,7 @@ void BZ_CheckSentinals(void *c)
#endif #endif
} }
/* //revive this function each time you get memory corruption and need to trace it.
void BZ_CheckAllSentinals(void) void BZ_CheckAllSentinals(void)
{ {
zone_t *zone; zone_t *zone;
@ -244,6 +245,7 @@ void BZ_CheckAllSentinals(void)
} }
} }
} }
*/
void VARGS Z_FreeTags(int tag) void VARGS Z_FreeTags(int tag)
{ {
@ -309,7 +311,6 @@ void *Z_BaseTagMalloc (int size, int tag, qboolean clear)
#ifdef NAMEDMALLOCS #ifdef NAMEDMALLOCS
strcpy((char *)(nt+1) + nt->size + ZONEDEBUG*2, buffer); strcpy((char *)(nt+1) + nt->size + ZONEDEBUG*2, buffer);
#endif #endif
BZ_CheckAllSentinals();
return buf; return buf;
} }
void *VARGS Z_TagMalloc (int size, int tag) void *VARGS Z_TagMalloc (int size, int tag)

View File

@ -106,7 +106,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /G5 /ML /W3 /GX /ZI /Od /I "..\client" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /I "../libs/dxsdk7/include" /D "_DEBUG" /D "GLQUAKE" /D "WIN32" /D "_WINDOWS" /D "AVAIL_OGGVORBIS" /FR".\GLDebug/" /Fp".\GLDebug/qwcl.pch" /Yu"quakedef.h" /Fo".\GLDebug/" /Fd".\GLDebug/" /FD /c # ADD CPP /nologo /G5 /ML /W3 /Gm- /Gi- /GX /ZI /Od /I "..\client" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /I "../libs/dxsdk7/include" /D "_DEBUG" /D "GLQUAKE" /D "WIN32" /D "_WINDOWS" /D "AVAIL_OGGVORBIS" /FR".\GLDebug/" /Fp".\GLDebug/qwcl.pch" /Yu"quakedef.h" /Fo".\GLDebug/" /Fd".\GLDebug/" /FD /c
# SUBTRACT CPP /X # SUBTRACT CPP /X
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
@ -117,7 +117,8 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo # ADD BSC32 /nologo
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /out:"../../fteglqw_dbg.exe" # ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /out:"../../fteglqw_dbg.exe"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease" !ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
@ -145,6 +146,7 @@ BSC32=bscmake.exe
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 comctl32.lib ..\dxsdk\sdk\lib\dxguid.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"../../../fteqw.exe" # ADD BASE LINK32 comctl32.lib ..\dxsdk\sdk\lib\dxguid.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"../../../fteqw.exe"
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:none /map /machine:I386 /out:"../../fteglqw.exe" # ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:none /map /machine:I386 /out:"../../fteglqw.exe"
# SUBTRACT LINK32 /debug
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug" !ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"

View File

@ -591,7 +591,7 @@ static galiastexnum_t *GL_ChooseSkin(galiasinfo_t *inf, char *modelname, entity_
int tc, bc; int tc, bc;
if (!gl_nocolors.value && !cls.q2server) if (!gl_nocolors.value)
{ {
if (e->scoreboard) if (e->scoreboard)
{ {
@ -633,17 +633,16 @@ static galiastexnum_t *GL_ChooseSkin(galiasinfo_t *inf, char *modelname, entity_
qbyte *original; qbyte *original;
int cc; int cc;
galiascolourmapped_t *cm; galiascolourmapped_t *cm;
char hashname[512];
cc = (tc<<4)|bc; cc = (tc<<4)|bc;
if (!strstr(modelname, "progs/player.mdl"))
skinname = modelname;
else
{
if (e->scoreboard && e->scoreboard->skin && !gl_nocolors.value) if (e->scoreboard && e->scoreboard->skin && !gl_nocolors.value)
skinname = e->scoreboard->skin->name; {
sprintf(hashname, "%s$%s", modelname, e->scoreboard->skin->name);
skinname = hashname;
}
else else
skinname = modelname; skinname = modelname;
}
if (!skincolourmapped.numbuckets) if (!skincolourmapped.numbuckets)
Hash_InitTable(&skincolourmapped, 256, BZ_Malloc(Hash_BytesForBuckets(256))); Hash_InitTable(&skincolourmapped, 256, BZ_Malloc(Hash_BytesForBuckets(256)));
@ -656,13 +655,20 @@ static galiastexnum_t *GL_ChooseSkin(galiasinfo_t *inf, char *modelname, entity_
} }
} }
if (!inf->numskins)
{
skins = NULL;
texnums = NULL;
}
else
{
skins = (galiasskin_t*)((char *)inf + inf->ofsskins); skins = (galiasskin_t*)((char *)inf + inf->ofsskins);
if (!skins->texnums) if (!skins->texnums)
return NULL; return NULL;
if (e->skinnum >= 0 && e->skinnum < inf->numskins) if (e->skinnum >= 0 && e->skinnum < inf->numskins)
skins += e->skinnum; skins += e->skinnum;
texnums = (galiastexnum_t*)((char *)skins + skins->ofstexnums); texnums = (galiastexnum_t*)((char *)skins + skins->ofstexnums);
}
//colourmap isn't present yet. //colourmap isn't present yet.
cm = BZ_Malloc(sizeof(*cm)); cm = BZ_Malloc(sizeof(*cm));
@ -672,8 +678,25 @@ static galiastexnum_t *GL_ChooseSkin(galiasinfo_t *inf, char *modelname, entity_
cm->skinnum = e->skinnum; cm->skinnum = e->skinnum;
cm->texnum.fullbright = 0; cm->texnum.fullbright = 0;
cm->texnum.base = 0; cm->texnum.base = 0;
if (!texnums)
{ //load just the skin
if (e->scoreboard && e->scoreboard->skin)
{
original = Skin_Cache8(e->scoreboard->skin);
if (!original)
return NULL;
inwidth = e->scoreboard->skin->width;
inheight = e->scoreboard->skin->height;
cm->texnum.base = cm->texnum.fullbright = GL_LoadTexture(e->scoreboard->skin->name, inwidth, inheight, original, true, false);
return &cm->texnum;
}
return NULL;
}
cm->texnum.bump = texnums[cm->skinnum].bump; //can't colour bumpmapping cm->texnum.bump = texnums[cm->skinnum].bump; //can't colour bumpmapping
if (skinname!=modelname && e->scoreboard && e->scoreboard->skin) if ((!texnums || skinname!=modelname) && e->scoreboard && e->scoreboard->skin)
{ {
original = Skin_Cache8(e->scoreboard->skin); original = Skin_Cache8(e->scoreboard->skin);
inwidth = e->scoreboard->skin->width; inwidth = e->scoreboard->skin->width;

View File

@ -3188,15 +3188,17 @@ void GL_Upload8 (qbyte *data, int width, int height, qboolean mipmap, qboolean
} }
else else
{ {
if (s&3) for (i=(s&~3)-4 ; i>=0 ; i-=4)
Sys_Error ("GL_Upload8: s&3");
for (i=0 ; i<s ; i+=4)
{ {
trans[i] = d_8to24rgbtable[data[i]]; trans[i] = d_8to24rgbtable[data[i]];
trans[i+1] = d_8to24rgbtable[data[i+1]]; trans[i+1] = d_8to24rgbtable[data[i+1]];
trans[i+2] = d_8to24rgbtable[data[i+2]]; trans[i+2] = d_8to24rgbtable[data[i+2]];
trans[i+3] = d_8to24rgbtable[data[i+3]]; trans[i+3] = d_8to24rgbtable[data[i+3]];
} }
for (i=s&~3 ; i<s ; i++) //wow, funky
{
trans[i] = d_8to24rgbtable[data[i]];
}
} }
#ifdef GL_USE8BITTEX #ifdef GL_USE8BITTEX

View File

@ -419,6 +419,78 @@ static void PPL_BaseChain_NoBump_2TMU(msurface_t *s, texture_t *tex)
qglDisableClientState(GL_TEXTURE_COORD_ARRAY); qglDisableClientState(GL_TEXTURE_COORD_ARRAY);
} }
static void PPL_BaseChain_NoBump_2TMU_NoMerge(msurface_t *s, texture_t *tex)
{ //doesn't merge surfaces, but tells gl to do each vertex arrayed surface individually, which means no vertex copying.
int vi;
glRect_t *theRect;
PPL_EnableVertexArrays();
if (tex->alphaed)
{
qglEnable(GL_BLEND);
GL_TexEnv(GL_MODULATE);
}
else
{
qglDisable(GL_BLEND);
GL_TexEnv(GL_REPLACE);
}
GL_MBind(GL_TEXTURE0_ARB, tex->gl_texturenum);
qglEnableClientState(GL_TEXTURE_COORD_ARRAY);
GL_SelectTexture(GL_TEXTURE1_ARB);
GL_TexEnv(GL_MODULATE);
qglEnableClientState(GL_TEXTURE_COORD_ARRAY);
vi = -1;
for (; s ; s=s->texturechain)
{
if (vi != s->lightmaptexturenum)
{
if (vi<0)
qglEnable(GL_TEXTURE_2D);
vi = s->lightmaptexturenum;
if (vi>=0)
{
GL_Bind(lightmap_textures[vi] );
if (lightmap[vi]->modified)
{
lightmap[vi]->modified = false;
theRect = &lightmap[vi]->rectchange;
qglTexSubImage2D(GL_TEXTURE_2D, 0, 0, theRect->t,
LMBLOCK_WIDTH, theRect->h, gl_lightmap_format, GL_UNSIGNED_BYTE,
lightmap[vi]->lightmaps+(theRect->t) *LMBLOCK_WIDTH*lightmap_bytes);
theRect->l = LMBLOCK_WIDTH;
theRect->t = LMBLOCK_HEIGHT;
theRect->h = 0;
theRect->w = 0;
}
}
else
qglDisable(GL_TEXTURE_2D);
}
qglClientActiveTextureARB(GL_TEXTURE0_ARB);
qglTexCoordPointer(2, GL_FLOAT, VERTEXSIZE*sizeof(GL_FLOAT), s->polys[0].verts[0]+3);
qglClientActiveTextureARB(GL_TEXTURE1_ARB);
qglTexCoordPointer(2, GL_FLOAT, VERTEXSIZE*sizeof(GL_FLOAT), s->polys[0].verts[0]+5);
qglVertexPointer(3, GL_FLOAT, VERTEXSIZE*sizeof(GL_FLOAT), s->polys[0].verts[0]);
qglDrawElements(GL_TRIANGLES, (s->polys[0].numverts-2)*3, GL_UNSIGNED_INT, varray_i_polytotri);
}
qglDisable(GL_TEXTURE_2D);
qglDisableClientState(GL_TEXTURE_COORD_ARRAY);
GL_SelectTexture(GL_TEXTURE0_ARB);
qglDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
static void PPL_BaseChain_Bump_2TMU(msurface_t *first, texture_t *tex) static void PPL_BaseChain_Bump_2TMU(msurface_t *first, texture_t *tex)
{ {
int vi; int vi;
@ -1617,7 +1689,8 @@ static void PPL_BaseTextureChain(msurface_t *first)
} }
else else
{ {
PPL_BaseChain_NoBump_2TMU(first, t); PPL_BaseChain_NoBump_2TMU_NoMerge(first, t);
// PPL_BaseChain_NoBump_2TMU(first, t);
} }
} }
} }

View File

@ -1686,14 +1686,204 @@ void Shader_RunCinematic (void)
} }
} }
int R_LoadShader ( char *name, int type ) void Shader_DefaultBSP(char *shortname, shader_t *s)
{
shaderpass_t *pass;
pass = &s->passes[0];
pass->flags = SHADER_PASS_LIGHTMAP | SHADER_PASS_DEPTHWRITE | SHADER_PASS_NOCOLORARRAY;
pass->tcgen = TC_GEN_LIGHTMAP;
pass->anim_frames[0] = 0;
pass->depthfunc = GL_LEQUAL;
pass->blendmode = GL_REPLACE;
pass->alphagen = ALPHA_GEN_IDENTITY;
pass->rgbgen = RGB_GEN_IDENTITY;
pass->numMergedPasses = 2;
if ( qglMTexCoord2fSGIS )
{
pass->numMergedPasses = 2;
pass->flush = R_RenderMeshMultitextured;
}
else
{
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
}
pass = &s->passes[1];
pass->flags = SHADER_PASS_BLEND | SHADER_PASS_NOCOLORARRAY;
pass->tcgen = TC_GEN_BASE;
pass->anim_frames[0] = Mod_LoadHiResTexture(shortname, true, false, true);//GL_FindImage (shortname, 0);
pass->blendsrc = GL_ZERO;
pass->blenddst = GL_SRC_COLOR;
pass->blendmode = GL_MODULATE;
pass->depthfunc = GL_LEQUAL;
pass->rgbgen = RGB_GEN_IDENTITY;
pass->alphagen = ALPHA_GEN_IDENTITY;
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
if ( !pass->anim_frames[0] ) {
Con_DPrintf ( S_COLOR_YELLOW "Shader %s has a stage with no image: %s.\n", s->name, shortname );
pass->anim_frames[0] = 0;//fizme:r_notexture;
}
s->numpasses = 2;
s->numdeforms = 0;
s->flags = SHADER_DEPTHWRITE|SHADER_CULL_FRONT;
s->features = MF_STCOORDS|MF_LMCOORDS|MF_TRNORMALS;
s->sort = SHADER_SORT_OPAQUE;
s->registration_sequence = 1;//fizme: registration_sequence;
}
void Shader_DefaultBSPVertex(char *shortname, shader_t *s)
{
shaderpass_t *pass;
pass = &s->passes[0];
pass->tcgen = TC_GEN_BASE;
pass->anim_frames[0] = Mod_LoadHiResTexture(shortname, true, false, true);//GL_FindImage (shortname, 0);
pass->depthfunc = GL_LEQUAL;
pass->flags = SHADER_PASS_DEPTHWRITE;
pass->rgbgen = RGB_GEN_VERTEX;
pass->alphagen = ALPHA_GEN_IDENTITY;
pass->blendmode = GL_MODULATE;
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
if ( !pass->anim_frames[0] ) {
Con_DPrintf ( S_COLOR_YELLOW "Shader %s has a stage with no image: %s.\n", s->name, shortname );
pass->anim_frames[0] = 0;//fizme:r_notexture;
}
s->numpasses = 1;
s->numdeforms = 0;
s->flags = SHADER_DEPTHWRITE|SHADER_CULL_FRONT;
s->features = MF_STCOORDS|MF_COLORS|MF_TRNORMALS;
s->sort = SHADER_SORT_OPAQUE;
s->registration_sequence = 1;//fizme: registration_sequence;
}
void Shader_DefaultBSPFlare(char *shortname, shader_t *s)
{
shaderpass_t *pass;
pass = &s->passes[0];
pass->flags = SHADER_PASS_BLEND | SHADER_PASS_NOCOLORARRAY;
pass->blendsrc = GL_ONE;
pass->blenddst = GL_ONE;
pass->blendmode = GL_MODULATE;
pass->anim_frames[0] = Mod_LoadHiResTexture(shortname, true, true, true);//GL_FindImage (shortname, 0);
pass->depthfunc = GL_LEQUAL;
pass->rgbgen = RGB_GEN_VERTEX;
pass->alphagen = ALPHA_GEN_IDENTITY;
pass->numtcmods = 0;
pass->tcgen = TC_GEN_BASE;
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
if ( !pass->anim_frames[0] ) {
Con_DPrintf ( S_COLOR_YELLOW "Shader %s has a stage with no image: %s.\n", s->name, shortname );
pass->anim_frames[0] = 0;//fizme:r_notexture;
}
s->numpasses = 1;
s->numdeforms = 0;
s->flags = SHADER_FLARE;
s->features = MF_STCOORDS|MF_COLORS;
s->sort = SHADER_SORT_ADDITIVE;
s->registration_sequence = 1;//fizme: registration_sequence;
}
void Shader_DefaultSkin(char *shortname, shader_t *s)
{
shaderpass_t *pass;
pass = &s->passes[0];
pass->flags = SHADER_PASS_DEPTHWRITE;
pass->anim_frames[0] = Mod_LoadHiResTexture(shortname, true, true, true);//GL_FindImage (shortname, 0);
pass->depthfunc = GL_LEQUAL;
pass->rgbgen = RGB_GEN_LIGHTING_DIFFUSE;
pass->numtcmods = 0;
pass->tcgen = TC_GEN_BASE;
pass->blendmode = GL_MODULATE;
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
if ( !pass->anim_frames[0] ) {
Con_DPrintf ( S_COLOR_YELLOW "Shader %s has a stage with no image: %s.\n", s->name, shortname );
pass->anim_frames[0] = 0;//fizme:r_notexture;
}
s->numpasses = 1;
s->numdeforms = 0;
s->flags = SHADER_DEPTHWRITE|SHADER_CULL_FRONT;
s->features = MF_STCOORDS|MF_NORMALS;
s->sort = SHADER_SORT_OPAQUE;
s->registration_sequence = 1;//fizme: registration_sequence;
}
void Shader_DefaultSkinShell(char *shortname, shader_t *s)
{
shaderpass_t *pass;
pass = &s->passes[0];
pass->flags = SHADER_PASS_DEPTHWRITE | SHADER_PASS_BLEND;
pass->anim_frames[0] = Mod_LoadHiResTexture(shortname, true, true, true);//GL_FindImage (shortname, 0);
pass->depthfunc = GL_LEQUAL;
pass->rgbgen = RGB_GEN_ENTITY;
pass->alphagen = ALPHA_GEN_ENTITY;
pass->numtcmods = 0;
pass->tcgen = TC_GEN_BASE;
pass->blendsrc = GL_SRC_ALPHA;
pass->blenddst = GL_ONE_MINUS_SRC_ALPHA;
pass->blendmode = GL_MODULATE;
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
if ( !pass->anim_frames[0] ) {
Con_DPrintf ( S_COLOR_YELLOW "Shader %s has a stage with no image: %s.\n", s->name, shortname );
pass->anim_frames[0] = 0;//fizme:r_notexture;
}
s->numpasses = 1;
s->numdeforms = 0;
s->flags = SHADER_DEPTHWRITE|SHADER_CULL_FRONT;
s->features = MF_STCOORDS|MF_NORMALS;
s->sort = SHADER_SORT_OPAQUE;
s->registration_sequence = 1;//fizme: registration_sequence;
}
void Shader_Default2D(char *shortname, shader_t *s)
{
shaderpass_t *pass;
pass = &s->passes[0];
pass->flags = SHADER_PASS_BLEND | SHADER_PASS_NOCOLORARRAY;
pass->blendsrc = GL_SRC_ALPHA;
pass->blenddst = GL_ONE_MINUS_SRC_ALPHA;
pass->blendmode = GL_MODULATE;
pass->anim_frames[0] = Mod_LoadHiResTexture(shortname, false, true, true);//GL_FindImage (shortname, IT_NOPICMIP|IT_NOMIPMAP);
pass->depthfunc = GL_LEQUAL;
pass->rgbgen = RGB_GEN_VERTEX;
pass->alphagen = ALPHA_GEN_VERTEX;
pass->numtcmods = 0;
pass->tcgen = TC_GEN_BASE;
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
if ( !pass->anim_frames[0] ) {
Con_DPrintf ( S_COLOR_YELLOW "Shader %s has a stage with no image: %s.\n", s->name, shortname );
pass->anim_frames[0] = 0;//fizme:r_notexture;
}
s->numpasses = 1;
s->numdeforms = 0;
s->flags = SHADER_NOPICMIP|SHADER_NOMIPMAPS|SHADER_BLEND;
s->features = MF_STCOORDS|MF_COLORS;
s->sort = SHADER_SORT_ADDITIVE;
s->registration_sequence = 1;//fizme: registration_sequence;
}
int R_LoadShader ( char *name, void(*defaultgen)(char *name, shader_t*))
{ {
int i, f = -1; int i, f = -1;
unsigned int offset, length = 0; unsigned int offset, length = 0;
char shortname[MAX_QPATH], path[MAX_QPATH]; char shortname[MAX_QPATH], path[MAX_QPATH];
char *buf = NULL, *ts = NULL; char *buf = NULL, *ts = NULL;
shader_t *s; shader_t *s;
shaderpass_t *pass;
COM_StripExtension ( name, shortname ); COM_StripExtension ( name, shortname );
@ -1768,194 +1958,42 @@ int R_LoadShader ( char *name, int type )
} }
else // make a default shader else // make a default shader
{ {
switch (type) if (defaultgen)
{ defaultgen(shortname, s);
case SHADER_BSP:
pass = &s->passes[0];
pass->flags = SHADER_PASS_LIGHTMAP | SHADER_PASS_DEPTHWRITE | SHADER_PASS_NOCOLORARRAY;
pass->tcgen = TC_GEN_LIGHTMAP;
pass->anim_frames[0] = 0;
pass->depthfunc = GL_LEQUAL;
pass->blendmode = GL_REPLACE;
pass->alphagen = ALPHA_GEN_IDENTITY;
pass->rgbgen = RGB_GEN_IDENTITY;
pass->numMergedPasses = 2;
if ( qglMTexCoord2fSGIS )
{
pass->numMergedPasses = 2;
pass->flush = R_RenderMeshMultitextured;
}
else else
{
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
}
pass = &s->passes[1];
pass->flags = SHADER_PASS_BLEND | SHADER_PASS_NOCOLORARRAY;
pass->tcgen = TC_GEN_BASE;
pass->anim_frames[0] = Mod_LoadHiResTexture(shortname, true, false, true);//GL_FindImage (shortname, 0);
pass->blendsrc = GL_ZERO;
pass->blenddst = GL_SRC_COLOR;
pass->blendmode = GL_MODULATE;
pass->depthfunc = GL_LEQUAL;
pass->rgbgen = RGB_GEN_IDENTITY;
pass->alphagen = ALPHA_GEN_IDENTITY;
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
if ( !pass->anim_frames[0] ) {
Con_DPrintf ( S_COLOR_YELLOW "Shader %s has a stage with no image: %s.\n", s->name, shortname );
pass->anim_frames[0] = 0;//fizme:r_notexture;
}
s->numpasses = 2;
s->numdeforms = 0;
s->flags = SHADER_DEPTHWRITE|SHADER_CULL_FRONT;
s->features = MF_STCOORDS|MF_LMCOORDS|MF_TRNORMALS;
s->sort = SHADER_SORT_OPAQUE;
s->registration_sequence = 1;//fizme: registration_sequence;
break;
case SHADER_BSP_VERTEX:
pass = &s->passes[0];
pass->tcgen = TC_GEN_BASE;
pass->anim_frames[0] = Mod_LoadHiResTexture(shortname, true, false, true);//GL_FindImage (shortname, 0);
pass->depthfunc = GL_LEQUAL;
pass->flags = SHADER_PASS_DEPTHWRITE;
pass->rgbgen = RGB_GEN_VERTEX;
pass->alphagen = ALPHA_GEN_IDENTITY;
pass->blendmode = GL_MODULATE;
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
if ( !pass->anim_frames[0] ) {
Con_DPrintf ( S_COLOR_YELLOW "Shader %s has a stage with no image: %s.\n", s->name, shortname );
pass->anim_frames[0] = 0;//fizme:r_notexture;
}
s->numpasses = 1;
s->numdeforms = 0;
s->flags = SHADER_DEPTHWRITE|SHADER_CULL_FRONT;
s->features = MF_STCOORDS|MF_COLORS|MF_TRNORMALS;
s->sort = SHADER_SORT_OPAQUE;
s->registration_sequence = 1;//fizme: registration_sequence;
break;
case SHADER_BSP_FLARE:
pass = &s->passes[0];
pass->flags = SHADER_PASS_BLEND | SHADER_PASS_NOCOLORARRAY;
pass->blendsrc = GL_ONE;
pass->blenddst = GL_ONE;
pass->blendmode = GL_MODULATE;
pass->anim_frames[0] = Mod_LoadHiResTexture(shortname, true, true, true);//GL_FindImage (shortname, 0);
pass->depthfunc = GL_LEQUAL;
pass->rgbgen = RGB_GEN_VERTEX;
pass->alphagen = ALPHA_GEN_IDENTITY;
pass->numtcmods = 0;
pass->tcgen = TC_GEN_BASE;
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
if ( !pass->anim_frames[0] ) {
Con_DPrintf ( S_COLOR_YELLOW "Shader %s has a stage with no image: %s.\n", s->name, shortname );
pass->anim_frames[0] = 0;//fizme:r_notexture;
}
s->numpasses = 1;
s->numdeforms = 0;
s->flags = SHADER_FLARE;
s->features = MF_STCOORDS|MF_COLORS;
s->sort = SHADER_SORT_ADDITIVE;
s->registration_sequence = 1;//fizme: registration_sequence;
break;
case SHADER_MD3:
pass = &s->passes[0];
pass->flags = SHADER_PASS_DEPTHWRITE;
pass->anim_frames[0] = Mod_LoadHiResTexture(shortname, true, true, true);//GL_FindImage (shortname, 0);
pass->depthfunc = GL_LEQUAL;
pass->rgbgen = RGB_GEN_LIGHTING_DIFFUSE;
pass->numtcmods = 0;
pass->tcgen = TC_GEN_BASE;
pass->blendmode = GL_MODULATE;
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
if ( !pass->anim_frames[0] ) {
Con_DPrintf ( S_COLOR_YELLOW "Shader %s has a stage with no image: %s.\n", s->name, shortname );
pass->anim_frames[0] = 0;//fizme:r_notexture;
}
s->numpasses = 1;
s->numdeforms = 0;
s->flags = SHADER_DEPTHWRITE|SHADER_CULL_FRONT;
s->features = MF_STCOORDS|MF_NORMALS;
s->sort = SHADER_SORT_OPAQUE;
s->registration_sequence = 1;//fizme: registration_sequence;
break;
case SHADER_2D:
pass = &s->passes[0];
pass->flags = SHADER_PASS_BLEND | SHADER_PASS_NOCOLORARRAY;
pass->blendsrc = GL_SRC_ALPHA;
pass->blenddst = GL_ONE_MINUS_SRC_ALPHA;
pass->blendmode = GL_MODULATE;
pass->anim_frames[0] = Mod_LoadHiResTexture(shortname, false, true, true);//GL_FindImage (shortname, IT_NOPICMIP|IT_NOMIPMAP);
pass->depthfunc = GL_LEQUAL;
pass->rgbgen = RGB_GEN_VERTEX;
pass->alphagen = ALPHA_GEN_VERTEX;
pass->numtcmods = 0;
pass->tcgen = TC_GEN_BASE;
pass->numMergedPasses = 1;
pass->flush = R_RenderMeshGeneric;
if ( !pass->anim_frames[0] ) {
Con_DPrintf ( S_COLOR_YELLOW "Shader %s has a stage with no image: %s.\n", s->name, shortname );
pass->anim_frames[0] = 0;//fizme:r_notexture;
}
s->numpasses = 1;
s->numdeforms = 0;
s->flags = SHADER_NOPICMIP|SHADER_NOMIPMAPS|SHADER_BLEND;
s->features = MF_STCOORDS|MF_COLORS;
s->sort = SHADER_SORT_ADDITIVE;
s->registration_sequence = 1;//fizme: registration_sequence;
break;
default:
return -1; return -1;
} }
}
return f; return f;
} }
shader_t *R_RegisterPic (char *name) shader_t *R_RegisterPic (char *name)
{ {
return &r_shaders[R_LoadShader (name, SHADER_2D)]; return &r_shaders[R_LoadShader (name, Shader_Default2D)];
} }
shader_t *R_RegisterShader (char *name) shader_t *R_RegisterShader (char *name)
{ {
return &r_shaders[R_LoadShader (name, SHADER_BSP)]; return &r_shaders[R_LoadShader (name, Shader_DefaultBSP)];
} }
shader_t *R_RegisterShader_Vertex (char *name) shader_t *R_RegisterShader_Vertex (char *name)
{ {
return &r_shaders[R_LoadShader (name, SHADER_BSP_VERTEX)]; return &r_shaders[R_LoadShader (name, Shader_DefaultBSPVertex)];
} }
shader_t *R_RegisterShader_Flare (char *name) shader_t *R_RegisterShader_Flare (char *name)
{ {
return &r_shaders[R_LoadShader (name, SHADER_BSP_FLARE)]; return &r_shaders[R_LoadShader (name, Shader_DefaultBSPFlare)];
} }
shader_t *R_RegisterSkin (char *name) shader_t *R_RegisterSkin (char *name)
{ {
return &r_shaders[R_LoadShader (name, SHADER_MD3)]; return &r_shaders[R_LoadShader (name, Shader_DefaultSkin)];
}
shader_t *R_RegisterCustom (char *name, void(*defaultgen)(char *name, shader_t*))
{
return &r_shaders[R_LoadShader (name, defaultgen)];
} }
#endif #endif

View File

@ -230,6 +230,9 @@ shader_t *R_RegisterShader (char *name);
shader_t *R_RegisterShader_Vertex (char *name); shader_t *R_RegisterShader_Vertex (char *name);
shader_t *R_RegisterShader_Flare (char *name); shader_t *R_RegisterShader_Flare (char *name);
shader_t *R_RegisterSkin (char *name); shader_t *R_RegisterSkin (char *name);
shader_t *R_RegisterCustom (char *name, void(*defaultgen)(char *name, shader_t*));
void Shader_DefaultSkinShell(char *shortname, shader_t *s);
void R_BackendInit (void); void R_BackendInit (void);

View File

@ -437,26 +437,37 @@ extern token_type_t pr_token_type;
extern QCC_type_t *pr_immediate_type; extern QCC_type_t *pr_immediate_type;
extern QCC_eval_t pr_immediate; extern QCC_eval_t pr_immediate;
extern pbool keyword_var; extern pbool keyword_asm;
extern pbool keyword_thinktime; extern pbool keyword_break;
extern pbool keyword_switch;
extern pbool keyword_for;
extern pbool keyword_case; extern pbool keyword_case;
extern pbool keyword_class;
extern pbool keyword_const;
extern pbool keyword_continue;
extern pbool keyword_default; extern pbool keyword_default;
extern pbool keyword_do; extern pbool keyword_do;
extern pbool keyword_asm; extern pbool keyword_entity;
extern pbool keyword_float;
extern pbool keyword_for;
extern pbool keyword_goto; extern pbool keyword_goto;
extern pbool keyword_break; extern pbool keyword_int;
extern pbool keyword_continue; extern pbool keyword_integer;
extern pbool keyword_state; extern pbool keyword_state;
extern pbool keyword_string; extern pbool keyword_string;
extern pbool keyword_float; extern pbool keyword_struct;
extern pbool keyword_entity; extern pbool keyword_switch;
extern pbool keyword_thinktime;
extern pbool keyword_var;
extern pbool keyword_vector; extern pbool keyword_vector;
extern pbool keyword_integer; extern pbool keyword_union;
extern pbool keyword_int; extern pbool keyword_enum; //kinda like in c, but typedef not supported.
extern pbool keyword_const; extern pbool keyword_enumflags; //like enum, but doubles instead of adds 1.
extern pbool keyword_class; extern pbool keyword_typedef; //fixme
extern pbool keyword_extern; //function is external, don't error or warn if the body was not found
extern pbool keyword_shared; //mark global to be copied over when progs changes (part of FTE_MULTIPROGS)
extern pbool keyword_noref; //nowhere else references this, don't strip it.
extern pbool keyword_nosave; //don't write the def to the output.
extern pbool keyword_union; //you surly know what a union is!
extern pbool keywords_coexist; extern pbool keywords_coexist;
extern pbool output_parms; extern pbool output_parms;
@ -527,9 +538,10 @@ CompilerConstant_t *QCC_PR_DefineName(char *name);
void QCC_RemapOffsets(unsigned int firststatement, unsigned int laststatement, unsigned int min, unsigned int max, unsigned int newmin); void QCC_RemapOffsets(unsigned int firststatement, unsigned int laststatement, unsigned int min, unsigned int max, unsigned int newmin);
#ifndef COMMONINLINES #ifndef COMMONINLINES
pbool QCC_PR_Check (char *string); pbool QCC_PR_CheckToken (char *string);
pbool QCC_PR_CheckInsens (char *string); pbool QCC_PR_CheckName (char *string);
void QCC_PR_Expect (char *string); void QCC_PR_Expect (char *string);
pbool QCC_PR_CheckKeyword(int keywordenabled, char *string);
#endif #endif
void VARGS QCC_PR_ParseError (int errortype, char *error, ...); void VARGS QCC_PR_ParseError (int errortype, char *error, ...);
void VARGS QCC_PR_ParseWarning (int warningtype, char *error, ...); void VARGS QCC_PR_ParseWarning (int warningtype, char *error, ...);
@ -587,6 +599,7 @@ enum {
WARN_EXTENSION_USED, //extension that frikqcc also understands WARN_EXTENSION_USED, //extension that frikqcc also understands
WARN_IFSTRING_USED, WARN_IFSTRING_USED,
WARN_LAXCAST, //some errors become this with a compiler flag WARN_LAXCAST, //some errors become this with a compiler flag
WARN_UNDESIRABLECONVENTION,
ERR_PARSEERRORS, //caused by qcc_pr_parseerror being called. ERR_PARSEERRORS, //caused by qcc_pr_parseerror being called.
@ -847,9 +860,9 @@ extern qcc_cachedsourcefile_t *qcc_sourcefile;
#ifdef COMMONINLINES #ifdef COMMONINLINES
bool inline QCC_PR_Check (char *string) bool inline QCC_PR_CheckToken (char *string)
{ {
if (strcmp (string, pr_token)) if (STRCMP (string, pr_token))
return false; return false;
QCC_PR_Lex (); QCC_PR_Lex ();

File diff suppressed because it is too large Load Diff

View File

@ -935,8 +935,13 @@ void QCC_PR_LexString (void)
else if (c == '\'') else if (c == '\'')
c = '\''; c = '\'';
else if (c >= '0' && c <= '9') else if (c >= '0' && c <= '9')
c = (int)QCC_PR_LexOctal(); c = 18 + c - '0';
else if (c >= '0' && c <= '8')
{ //octal
c = c - '0';
while(*pr_file_p >= '0' && *pr_file_p <= '8')
c = (c<<3) | (*pr_file_p++ - '0');
}
else if (c == '\r') else if (c == '\r')
{ //sigh { //sigh
c = *pr_file_p++; c = *pr_file_p++;
@ -2367,7 +2372,7 @@ Returns false and does nothing otherwise
============= =============
*/ */
#ifndef COMMONINLINES #ifndef COMMONINLINES
pbool QCC_PR_Check (char *string) pbool QCC_PR_CheckToken (char *string)
{ {
if (STRCMP (string, pr_token)) if (STRCMP (string, pr_token))
return false; return false;
@ -2375,17 +2380,43 @@ pbool QCC_PR_Check (char *string)
QCC_PR_Lex (); QCC_PR_Lex ();
return true; return true;
} }
#endif
pbool QCC_PR_CheckInsens (char *string) pbool QCC_PR_CheckName(char *string)
{
if (flag_caseinsensative)
{ {
if (stricmp (string, pr_token)) if (stricmp (string, pr_token))
return false; return false;
}
else
{
if (STRCMP(string, pr_token))
return false;
}
QCC_PR_Lex (); QCC_PR_Lex ();
return true; return true;
} }
pbool QCC_PR_CheckKeyword(int keywordenabled, char *string)
{
if (!keywordenabled)
return false;
if (flag_caseinsensative)
{
if (stricmp (string, pr_token))
return false;
}
else
{
if (STRCMP(string, pr_token))
return false;
}
QCC_PR_Lex ();
return true;
}
#endif
/* /*
============ ============
PR_ParseName PR_ParseName
@ -2622,7 +2653,7 @@ void QCC_PR_SkipToSemicolon (void)
{ {
do do
{ {
if (!pr_bracelevel && QCC_PR_Check (";")) if (!pr_bracelevel && QCC_PR_CheckToken (";"))
return; return;
QCC_PR_Lex (); QCC_PR_Lex ();
} while (pr_token_type != tt_eof); } while (pr_token_type != tt_eof);
@ -2661,9 +2692,9 @@ QCC_type_t *QCC_PR_ParseFunctionType (int newtype, QCC_type_t *returntype)
ptype = NULL; ptype = NULL;
if (!QCC_PR_Check (")")) if (!QCC_PR_CheckToken (")"))
{ {
if (QCC_PR_Check ("...")) if (QCC_PR_CheckToken ("..."))
ftype->num_parms = -1; // variable args ftype->num_parms = -1; // variable args
else else
do do
@ -2671,7 +2702,7 @@ QCC_type_t *QCC_PR_ParseFunctionType (int newtype, QCC_type_t *returntype)
if (ftype->num_parms>=MAX_PARMS+MAX_EXTRA_PARMS) if (ftype->num_parms>=MAX_PARMS+MAX_EXTRA_PARMS)
QCC_PR_ParseError(ERR_TOOMANYTOTALPARAMETERS, "Too many parameters. Sorry. (limit is %i)\n", MAX_PARMS+MAX_EXTRA_PARMS); QCC_PR_ParseError(ERR_TOOMANYTOTALPARAMETERS, "Too many parameters. Sorry. (limit is %i)\n", MAX_PARMS+MAX_EXTRA_PARMS);
if (QCC_PR_Check ("...")) if (QCC_PR_CheckToken ("..."))
{ {
ftype->num_parms = (ftype->num_parms * -1) - 1; ftype->num_parms = (ftype->num_parms * -1) - 1;
break; break;
@ -2703,7 +2734,7 @@ QCC_type_t *QCC_PR_ParseFunctionType (int newtype, QCC_type_t *returntype)
else if (definenames) else if (definenames)
strcpy (pr_parm_names[ftype->num_parms], ""); strcpy (pr_parm_names[ftype->num_parms], "");
ftype->num_parms++; ftype->num_parms++;
} while (QCC_PR_Check (",")); } while (QCC_PR_CheckToken (","));
QCC_PR_Expect (")"); QCC_PR_Expect (")");
} }
@ -2730,9 +2761,9 @@ QCC_type_t *QCC_PR_ParseFunctionTypeReacc (int newtype, QCC_type_t *returntype)
ptype = NULL; ptype = NULL;
if (!QCC_PR_Check (")")) if (!QCC_PR_CheckToken (")"))
{ {
if (QCC_PR_Check ("...")) if (QCC_PR_CheckToken ("..."))
ftype->num_parms = -1; // variable args ftype->num_parms = -1; // variable args
else else
do do
@ -2740,19 +2771,19 @@ QCC_type_t *QCC_PR_ParseFunctionTypeReacc (int newtype, QCC_type_t *returntype)
if (ftype->num_parms>=MAX_PARMS+MAX_EXTRA_PARMS) if (ftype->num_parms>=MAX_PARMS+MAX_EXTRA_PARMS)
QCC_PR_ParseError(ERR_TOOMANYTOTALPARAMETERS, "Too many parameters. Sorry. (limit is %i)\n", MAX_PARMS+MAX_EXTRA_PARMS); QCC_PR_ParseError(ERR_TOOMANYTOTALPARAMETERS, "Too many parameters. Sorry. (limit is %i)\n", MAX_PARMS+MAX_EXTRA_PARMS);
if (QCC_PR_Check ("...")) if (QCC_PR_CheckToken ("..."))
{ {
ftype->num_parms = (ftype->num_parms * -1) - 1; ftype->num_parms = (ftype->num_parms * -1) - 1;
break; break;
} }
if (QCC_PR_Check("arg")) if (QCC_PR_CheckToken("arg"))
{ {
sprintf(argname, "arg%i", ftype->num_parms); sprintf(argname, "arg%i", ftype->num_parms);
name = argname; name = argname;
nptype = QCC_PR_NewType("Variant", ev_variant); nptype = QCC_PR_NewType("Variant", ev_variant);
} }
else if (QCC_PR_Check("vect")) //this can only be of vector sizes, so... else if (QCC_PR_CheckToken("vect")) //this can only be of vector sizes, so...
{ {
sprintf(argname, "arg%i", ftype->num_parms); sprintf(argname, "arg%i", ftype->num_parms);
name = argname; name = argname;
@ -2782,7 +2813,7 @@ QCC_type_t *QCC_PR_ParseFunctionTypeReacc (int newtype, QCC_type_t *returntype)
if (definenames) if (definenames)
strcpy (pr_parm_names[ftype->num_parms], name); strcpy (pr_parm_names[ftype->num_parms], name);
ftype->num_parms++; ftype->num_parms++;
} while (QCC_PR_Check (";")); } while (QCC_PR_CheckToken (";"));
QCC_PR_Expect (")"); QCC_PR_Expect (")");
} }
@ -2821,7 +2852,7 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
// int ofs; // int ofs;
if (QCC_PR_Check ("..")) //so we don't end up with the user specifying '. .vector blah' (hexen2 added the .. token for array ranges) if (QCC_PR_CheckToken ("..")) //so we don't end up with the user specifying '. .vector blah' (hexen2 added the .. token for array ranges)
{ {
newt = QCC_PR_NewType("FIELD TYPE", ev_field); newt = QCC_PR_NewType("FIELD TYPE", ev_field);
newt->aux_type = QCC_PR_ParseType (false); newt->aux_type = QCC_PR_ParseType (false);
@ -2839,7 +2870,7 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
return type; return type;
return QCC_PR_FindType (type); return QCC_PR_FindType (type);
} }
if (QCC_PR_Check (".")) if (QCC_PR_CheckToken ("."))
{ {
newt = QCC_PR_NewType("FIELD TYPE", ev_field); newt = QCC_PR_NewType("FIELD TYPE", ev_field);
newt->aux_type = QCC_PR_ParseType (false); newt->aux_type = QCC_PR_ParseType (false);
@ -2853,7 +2884,7 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
name = QCC_PR_CheakCompConstString(pr_token); name = QCC_PR_CheakCompConstString(pr_token);
if (QCC_PR_Check ("class")) if (QCC_PR_CheckKeyword (keyword_class, "class"))
{ {
// int parms; // int parms;
QCC_type_t *fieldtype; QCC_type_t *fieldtype;
@ -2864,7 +2895,7 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
type = NULL; type = NULL;
if (QCC_PR_Check(":")) if (QCC_PR_CheckToken(":"))
{ {
char *parentname = QCC_PR_ParseName(); char *parentname = QCC_PR_ParseName();
newt->parentclass = QCC_TypeForName(parentname); newt->parentclass = QCC_TypeForName(parentname);
@ -2876,11 +2907,11 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
QCC_PR_Expect("{"); QCC_PR_Expect("{");
if (QCC_PR_Check(",")) if (QCC_PR_CheckToken(","))
QCC_PR_ParseError(ERR_NOTANAME, "member missing name"); QCC_PR_ParseError(ERR_NOTANAME, "member missing name");
while (!QCC_PR_Check("}")) while (!QCC_PR_CheckToken("}"))
{ {
// if (QCC_PR_Check(",")) // if (QCC_PR_CheckToken(","))
// type->next = QCC_PR_NewType(type->name, type->type); // type->next = QCC_PR_NewType(type->name, type->type);
// else // else
newparm = QCC_PR_ParseType(true); newparm = QCC_PR_ParseType(true);
@ -2888,17 +2919,17 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
if (newparm->type == ev_struct || newparm->type == ev_union) //we wouldn't be able to handle it. if (newparm->type == ev_struct || newparm->type == ev_union) //we wouldn't be able to handle it.
QCC_PR_ParseError(ERR_INTERNAL, "Struct or union in class %s", classname); QCC_PR_ParseError(ERR_INTERNAL, "Struct or union in class %s", classname);
if (!QCC_PR_Check(";")) if (!QCC_PR_CheckToken(";"))
{ {
newparm->name = QCC_CopyString(pr_token)+strings; newparm->name = QCC_CopyString(pr_token)+strings;
QCC_PR_Lex(); QCC_PR_Lex();
if (QCC_PR_Check("[")) if (QCC_PR_CheckToken("["))
{ {
type->next->size*=atoi(pr_token); type->next->size*=atoi(pr_token);
QCC_PR_Lex(); QCC_PR_Lex();
QCC_PR_Expect("]"); QCC_PR_Expect("]");
} }
QCC_PR_Check(";"); QCC_PR_CheckToken(";");
} }
else else
newparm->name = QCC_CopyString("")+strings; newparm->name = QCC_CopyString("")+strings;
@ -2924,20 +2955,20 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
QCC_PR_Expect(";"); QCC_PR_Expect(";");
return NULL; return NULL;
} }
if (QCC_PR_Check ("struct")) if (QCC_PR_CheckKeyword (keyword_struct, "struct"))
{ {
newt = QCC_PR_NewType("struct", ev_struct); newt = QCC_PR_NewType("struct", ev_struct);
newt->size=0; newt->size=0;
QCC_PR_Expect("{"); QCC_PR_Expect("{");
type = NULL; type = NULL;
if (QCC_PR_Check(",")) if (QCC_PR_CheckToken(","))
QCC_PR_ParseError(ERR_NOTANAME, "element missing name"); QCC_PR_ParseError(ERR_NOTANAME, "element missing name");
newparm = NULL; newparm = NULL;
while (!QCC_PR_Check("}")) while (!QCC_PR_CheckToken("}"))
{ {
if (QCC_PR_Check(",")) if (QCC_PR_CheckToken(","))
{ {
if (!newparm) if (!newparm)
QCC_PR_ParseError(ERR_NOTANAME, "element missing type"); QCC_PR_ParseError(ERR_NOTANAME, "element missing type");
@ -2946,17 +2977,17 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
else else
newparm = QCC_PR_ParseType(true); newparm = QCC_PR_ParseType(true);
if (!QCC_PR_Check(";")) if (!QCC_PR_CheckToken(";"))
{ {
newparm->name = QCC_CopyString(pr_token)+strings; newparm->name = QCC_CopyString(pr_token)+strings;
QCC_PR_Lex(); QCC_PR_Lex();
if (QCC_PR_Check("[")) if (QCC_PR_CheckToken("["))
{ {
newparm->size*=atoi(pr_token); newparm->size*=atoi(pr_token);
QCC_PR_Lex(); QCC_PR_Lex();
QCC_PR_Expect("]"); QCC_PR_Expect("]");
} }
QCC_PR_Check(";"); QCC_PR_CheckToken(";");
} }
else else
newparm->name = QCC_CopyString("")+strings; newparm->name = QCC_CopyString("")+strings;
@ -2972,19 +3003,19 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
} }
return newt; return newt;
} }
if (QCC_PR_Check ("union")) if (QCC_PR_CheckKeyword (keyword_union, "union"))
{ {
newt = QCC_PR_NewType("union", ev_union); newt = QCC_PR_NewType("union", ev_union);
newt->size=0; newt->size=0;
QCC_PR_Expect("{"); QCC_PR_Expect("{");
type = NULL; type = NULL;
if (QCC_PR_Check(",")) if (QCC_PR_CheckToken(","))
QCC_PR_ParseError(ERR_NOTANAME, "element missing name"); QCC_PR_ParseError(ERR_NOTANAME, "element missing name");
newparm = NULL; newparm = NULL;
while (!QCC_PR_Check("}")) while (!QCC_PR_CheckToken("}"))
{ {
if (QCC_PR_Check(",")) if (QCC_PR_CheckToken(","))
{ {
if (!newparm) if (!newparm)
QCC_PR_ParseError(ERR_NOTANAME, "element missing type"); QCC_PR_ParseError(ERR_NOTANAME, "element missing type");
@ -2992,7 +3023,7 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
} }
else else
newparm = QCC_PR_ParseType(true); newparm = QCC_PR_ParseType(true);
if (QCC_PR_Check(";")) if (QCC_PR_CheckToken(";"))
newparm->name = QCC_CopyString("")+strings; newparm->name = QCC_CopyString("")+strings;
else else
{ {
@ -3047,7 +3078,7 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
} }
QCC_PR_Lex (); QCC_PR_Lex ();
if (QCC_PR_Check ("(")) //this is followed by parameters. Must be a function. if (QCC_PR_CheckToken ("(")) //this is followed by parameters. Must be a function.
return QCC_PR_ParseFunctionType(newtype, type); return QCC_PR_ParseFunctionType(newtype, type);
else else
{ {

View File

@ -32,11 +32,14 @@ void RunCompiler(char *args);
HINSTANCE ghInstance; HINSTANCE ghInstance;
HMODULE richedit; HMODULE richedit;
pbool resetprogssrc; //progs.src was changed, reload project info.
HWND mainwindow; HWND mainwindow;
HWND mdibox; HWND mdibox;
HWND outputwindow; HWND outputwindow;
HWND outputbox; HWND outputbox;
HWND projecttree;
FILE *logfile; FILE *logfile;
@ -67,10 +70,12 @@ void GUI_DialogPrint(char *title, char *text)
HWND CreateAnEditControl(HWND parent) HWND CreateAnEditControl(HWND parent)
{ {
HWND newc;
if (!richedit) if (!richedit)
richedit = LoadLibrary("RICHED32.DLL"); richedit = LoadLibrary("RICHED32.DLL");
outputbox=CreateWindowEx(WS_EX_CLIENTEDGE, newc=CreateWindowEx(WS_EX_CLIENTEDGE,
richedit?RICHEDIT_CLASS:"EDIT", richedit?RICHEDIT_CLASS:"EDIT",
"", "",
WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE | WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE |
@ -82,8 +87,8 @@ HWND CreateAnEditControl(HWND parent)
ghInstance, ghInstance,
NULL); NULL);
if (!outputbox) if (!newc)
outputbox=CreateWindowEx(WS_EX_CLIENTEDGE, newc=CreateWindowEx(WS_EX_CLIENTEDGE,
richedit?RICHEDIT_CLASS10A:"EDIT", //fall back to the earlier version richedit?RICHEDIT_CLASS10A:"EDIT", //fall back to the earlier version
"", "",
WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE | WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE |
@ -95,11 +100,11 @@ HWND CreateAnEditControl(HWND parent)
ghInstance, ghInstance,
NULL); NULL);
if (!outputbox) if (!newc)
{ //you've not got RICHEDIT installed properly, I guess { //you've not got RICHEDIT installed properly, I guess
FreeLibrary(richedit); FreeLibrary(richedit);
richedit = NULL; richedit = NULL;
outputbox=CreateWindowEx(WS_EX_CLIENTEDGE, newc=CreateWindowEx(WS_EX_CLIENTEDGE,
"EDIT", "EDIT",
"", "",
WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE | WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE |
@ -112,14 +117,26 @@ HWND CreateAnEditControl(HWND parent)
NULL); NULL);
} }
if (richedit) //go to lucidia console, 10pt
{ {
SendMessage(outputbox, EM_EXLIMITTEXT, 0, 1<<20); CHARFORMAT cf;
memset(&cf, 0, sizeof(cf));
cf.cbSize = sizeof(cf);
cf.dwMask = CFM_BOLD | CFM_FACE;// | CFM_SIZE;
strcpy(cf.szFaceName, "Lucida Console");
cf.yHeight = 5;
SendMessage(newc, EM_SETCHARFORMAT, SCF_ALL, (WPARAM)&cf);
} }
ShowWindow(outputbox, SW_SHOW); if (richedit)
{
SendMessage(newc, EM_EXLIMITTEXT, 0, 1<<20);
}
return outputbox; ShowWindow(newc, SW_SHOW);
return newc;
} }
@ -328,6 +345,8 @@ static LONG CALLBACK EditorWndProc(HWND hWnd,UINT message,
} }
goto gdefault; goto gdefault;
case WM_CREATE: case WM_CREATE:
editor->editpane = CreateAnEditControl(hWnd);
/*
editor->editpane=CreateWindowEx(WS_EX_CLIENTEDGE, editor->editpane=CreateWindowEx(WS_EX_CLIENTEDGE,
richedit?RICHEDIT_CLASS:"EDIT", richedit?RICHEDIT_CLASS:"EDIT",
"", "",
@ -339,7 +358,7 @@ static LONG CALLBACK EditorWndProc(HWND hWnd,UINT message,
NULL, NULL,
ghInstance, ghInstance,
NULL); NULL);
*/
if (richedit) if (richedit)
{ {
SendMessage(editor->editpane, EM_EXLIMITTEXT, 0, 1<<31); SendMessage(editor->editpane, EM_EXLIMITTEXT, 0, 1<<31);
@ -1045,6 +1064,7 @@ static LONG CALLBACK OptionsWndProc(HWND hWnd,UINT message,
SetCurrentDirectory(progssrcdir); SetCurrentDirectory(progssrcdir);
*progssrcdir = '\0'; *progssrcdir = '\0';
} }
resetprogssrc = true;
} }
break; break;
case IDI_O_LEVEL0: case IDI_O_LEVEL0:
@ -1371,7 +1391,7 @@ void OptionsDialog(void)
compiler_flag[i].guiinfo = wnd = CreateWindow("BUTTON",compiler_flag[i].fullname, compiler_flag[i].guiinfo = wnd = CreateWindow("BUTTON",compiler_flag[i].fullname,
WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX, WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX,
x,y,200-16,16, x,y,168,16,
optionsmenu, optionsmenu,
(HMENU)IDI_O_COMPILER_FLAG, (HMENU)IDI_O_COMPILER_FLAG,
ghInstance, ghInstance,
@ -1471,8 +1491,13 @@ static LONG CALLBACK MainWndProc(HWND hWnd,UINT message,
mdibox = CreateWindow( "MDICLIENT", (LPCTSTR) NULL, mdibox = CreateWindow( "MDICLIENT", (LPCTSTR) NULL,
WS_CHILD | WS_CLIPCHILDREN | WS_VSCROLL | WS_HSCROLL, WS_CHILD | WS_CLIPCHILDREN | WS_VSCROLL | WS_HSCROLL,
0, 0, 320, 200, hWnd, (HMENU) 0xCAC, ghInstance, (LPSTR) &ccs); 0, 0, 320, 200, hWnd, (HMENU) 0xCAC, ghInstance, (LPSTR) &ccs);
ShowWindow(mdibox, SW_SHOW); ShowWindow(mdibox, SW_SHOW);
projecttree = CreateWindow(WC_TREEVIEW, (LPCTSTR) NULL,
WS_CHILD | WS_CLIPCHILDREN | WS_VSCROLL | WS_HSCROLL
| TVS_HASBUTTONS |TVS_LINESATROOT|TVS_HASLINES,
0, 0, 320, 200, hWnd, (HMENU) 0xCAC, ghInstance, (LPSTR) &ccs);
ShowWindow(projecttree, SW_SHOW);
} }
break; break;
@ -1482,6 +1507,12 @@ static LONG CALLBACK MainWndProc(HWND hWnd,UINT message,
case WM_SIZE: case WM_SIZE:
GetClientRect(mainwindow, &rect); GetClientRect(mainwindow, &rect);
if (projecttree)
{
SetWindowPos(projecttree, NULL, 0, 0, 192, rect.bottom-rect.top - 32, 0);
SetWindowPos(mdibox?mdibox:outputbox, NULL, 192, 0, rect.right-rect.left-192, rect.bottom-rect.top - 32, 0);
}
else
SetWindowPos(mdibox?mdibox:outputbox, NULL, 0, 0, rect.right-rect.left, rect.bottom-rect.top - 32, 0); SetWindowPos(mdibox?mdibox:outputbox, NULL, 0, 0, rect.right-rect.left, rect.bottom-rect.top - 32, 0);
width = (rect.right-rect.left); width = (rect.right-rect.left);
width/=NUMBUTTONS; width/=NUMBUTTONS;
@ -1521,6 +1552,34 @@ static LONG CALLBACK MainWndProc(HWND hWnd,UINT message,
GenericMenu(wParam); GenericMenu(wParam);
break; break;
} }
case WM_NOTIFY:
{
NMHDR *nm;
HANDLE item;
TVITEM i;
char filename[256];
char itemtext[256];
nm = lParam;
if (nm->hwndFrom == projecttree)
{
switch(nm->code)
{
case NM_CLICK:
item = TreeView_GetSelection(projecttree);
i.hItem = item;
i.mask = TVIF_TEXT;
i.pszText = itemtext;
i.cchTextMax = sizeof(itemtext)-1;
TreeView_GetItem(projecttree, &i);
while(i.hItem)
{
item = TreeView_GetParent(projecttree, item);
}
EditFile(filename, -1);
break;
}
}
}
default: default:
if (mdibox) if (mdibox)
return DefFrameProc(hWnd,mdibox,message,wParam,lParam); return DefFrameProc(hWnd,mdibox,message,wParam,lParam);
@ -1771,6 +1830,92 @@ void CreateOutputWindow(void)
SendMessage(mdibox, WM_MDIACTIVATE, (WPARAM)outputwindow, 0); SendMessage(mdibox, WM_MDIACTIVATE, (WPARAM)outputwindow, 0);
} }
//progssrcname should already have been set.
void SetProgsSrc(void)
{
FILE *f;
HANDLE rootitem, pi;
TVINSERTSTRUCT item;
TV_ITEM parent;
char parentstring[256];
memset(&item, 0, sizeof(item));
memset(&parent, 0, sizeof(parent));
if (projecttree)
{
int size;
char *buffer;
char *slash;
f = fopen (progssrcname, "rb");
if (!f)
return;
fseek(f, 0, SEEK_END);
size = ftell(f);
fseek(f, 0, SEEK_SET);
buffer = malloc(size+1);
if (!buffer)
{
fclose(f);
return;
}
buffer[size] = '\0';
fread(buffer, 1, size, f);
fclose(f);
pr_file_p = QCC_COM_Parse(buffer);
if (*qcc_token == '#')
{
free(buffer); //aaaahhh! newstyle!
return;
}
pr_file_p = QCC_COM_Parse(pr_file_p); //we dont care about the produced progs.dat
item.hParent = TVI_ROOT;
item.hInsertAfter = TVI_SORT;
item.item.pszText = progssrcname;
item.item.mask = TVIF_TEXT;
rootitem = (HANDLE)SendMessage(projecttree,TVM_INSERTITEM,0,(LPARAM)&item);
while(pr_file_p)
{
pi = item.hParent = rootitem;
item.item.pszText = qcc_token;
while(slash = strchr(item.item.pszText, '/'))
{
*slash = '\0';
item.hParent = TreeView_GetChild(projecttree, item.hParent);
do
{
parent.hItem = item.hParent;
parent.mask = TVIF_TEXT;
parent.pszText = parentstring;
parent.cchTextMax = sizeof(parentstring)-1;
if (TreeView_GetItem(projecttree, &parent))
{
if (!stricmp(parent.pszText, item.item.pszText))
break;
}
} while(item.hParent=TreeView_GetNextSibling(projecttree, item.hParent));
if (!item.hParent)
{ //add a directory.
item.hParent = pi;
pi = (HANDLE)SendMessage(projecttree,TVM_INSERTITEM,0,(LPARAM)&item);
}
else pi = item.hParent;
item.item.pszText = slash+1;
}
SendMessage(projecttree,TVM_INSERTITEM,0,(LPARAM)&item);
pr_file_p = QCC_COM_Parse(pr_file_p);
}
free(buffer);
}
}
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{ {
unsigned int i; unsigned int i;
@ -1863,6 +2008,8 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
} }
} }
resetprogssrc = true;
wndclass.style = 0; wndclass.style = 0;
wndclass.lpfnWndProc = (WNDPROC)MainWndProc; wndclass.lpfnWndProc = (WNDPROC)MainWndProc;
wndclass.cbClsExtra = 0; wndclass.cbClsExtra = 0;
@ -1948,6 +2095,12 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
{ {
MSG msg; MSG msg;
if (resetprogssrc)
{ //this here, with the compiler below, means that we don't run recursivly.
resetprogssrc = false;
SetProgsSrc();
}
EditorsRun(); EditorsRun();
while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE)) while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))

View File

@ -178,26 +178,35 @@ optimisations_t optimisations[] =
compiler_flag_t compiler_flag[] = { compiler_flag_t compiler_flag[] = {
//keywords //keywords
{&keyword_var, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "var", "Keyword: var", "Disables the 'var' keyword."},
{&keyword_thinktime, FLAG_HIDDENINGUI|0, "thinktime", "Keyword: thinktime", "Disables the 'thinktime' keyword."},
{&keyword_switch, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "switch", "Keyword: switch", "Disables the 'switch' keyword."},
{&keyword_for, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "for", "Keyword: for", "Disables the 'for' keyword."},
{&keyword_case, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "case", "Keyword: case", "Disables the 'case' keyword."},
{&keyword_default, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "default", "Keyword: default", "Disables the 'default' keyword."},
{&keyword_do, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "do", "Keyword: do", "Disables the 'do' keyword."},
{&keyword_asm, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "asm", "Keyword: asm", "Disables the 'asm' keyword."}, {&keyword_asm, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "asm", "Keyword: asm", "Disables the 'asm' keyword."},
{&keyword_goto, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "goto", "Keyword: goto", "Disables the 'goto' keyword."},
{&keyword_break, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "break", "Keyword: break", "Disables the 'break' keyword."}, {&keyword_break, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "break", "Keyword: break", "Disables the 'break' keyword."},
{&keyword_case, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "case", "Keyword: case", "Disables the 'case' keyword."},
{&keyword_class, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "class", "Keyword: class", "Disables the 'class' keyword."},
{&keyword_const, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "const", "Keyword: const", "Disables the 'const' keyword."},
{&keyword_continue, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "continue", "Keyword: continue", "Disables the 'continue' keyword."}, {&keyword_continue, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "continue", "Keyword: continue", "Disables the 'continue' keyword."},
{&keyword_default, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "default", "Keyword: default", "Disables the 'default' keyword."},
{&keyword_entity, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "entity", "Keyword: entity", "Disables the 'entity' keyword."},
{&keyword_enum, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "enum", "Keyword: enum", "Disables the 'enum' keyword."}, //kinda like in c, but typedef not supported.
{&keyword_enumflags, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "enumflags", "Keyword: enumflags", "Disables the 'enumflags' keyword."}, //like enum, but doubles instead of adds 1.
{&keyword_extern, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "extern", "Keyword: extern", "Disables the 'extern' keyword."}, //function is external, don't error or warn if the body was not found
{&keyword_float, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "float", "Keyword: float", "Disables the 'float' keyword."},
{&keyword_for, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "for", "Keyword: for", "Disables the 'for' keyword."},
{&keyword_goto, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "goto", "Keyword: goto", "Disables the 'goto' keyword."},
{&keyword_int, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "int", "Keyword: int", "Disables the 'int' keyword."},
{&keyword_integer, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "integer", "Keyword: integer", "Disables the 'integer' keyword."},
{&keyword_noref, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "noref", "Keyword: noref", "Disables the 'noref' keyword."}, //nowhere else references this, don't strip it.
{&keyword_nosave, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "nosave", "Keyword: nosave", "Disables the 'nosave' keyword."}, //don't write the def to the output.
{&keyword_shared, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "shared", "Keyword: shared", "Disables the 'shared' keyword."}, //mark global to be copied over when progs changes (part of FTE_MULTIPROGS)
{&keyword_state, FLAG_HIDDENINGUI|0, "state", "Keyword: state", "Disables the 'state' keyword."}, {&keyword_state, FLAG_HIDDENINGUI|0, "state", "Keyword: state", "Disables the 'state' keyword."},
{&keyword_string, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "string", "Keyword: string", "Disables the 'string' keyword."}, {&keyword_string, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "string", "Keyword: string", "Disables the 'string' keyword."},
{&keyword_float, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "float", "Keyword: float", "Disables the 'float' keyword."}, {&keyword_struct, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "struct", "Keyword: struct", "Disables the 'struct' keyword."},
{&keyword_entity, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "entity", "Keyword: entity", "Disables the 'entity' keyword."}, {&keyword_switch, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "switch", "Keyword: switch", "Disables the 'switch' keyword."},
{&keyword_thinktime, FLAG_HIDDENINGUI|0, "thinktime", "Keyword: thinktime", "Disables the 'thinktime' keyword."},
{&keyword_typedef, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "typedef", "Keyword: typedef", "Disables the 'typedef' keyword."}, //fixme
{&keyword_union, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "union", "Keyword: union", "Disables the 'union' keyword."}, //you surly know what a union is!
{&keyword_var, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "var", "Keyword: var", "Disables the 'var' keyword."},
{&keyword_vector, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "vector", "Keyword: vector", "Disables the 'vector' keyword."}, {&keyword_vector, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "vector", "Keyword: vector", "Disables the 'vector' keyword."},
{&keyword_const, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "const", "Keyword: const", "Disables the 'const' keyword."},
{&keyword_integer, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "integer", "Keyword: integer", "Disables the 'integer' keyword."},
{&keyword_int, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "int", "Keyword: int", "Disables the 'int' keyword."},
{&keyword_class, FLAG_HIDDENINGUI|FLAG_ASDEFAULT, "class", "Keyword: class", "Disables the 'class' keyword."},
//options //options
{&keywords_coexist, FLAG_ASDEFAULT, "kce", "Keywords Coexist", "If you want keywords to NOT be disabled when they a variable by the same name is defined, check here."}, {&keywords_coexist, FLAG_ASDEFAULT, "kce", "Keywords Coexist", "If you want keywords to NOT be disabled when they a variable by the same name is defined, check here."},
@ -2479,7 +2488,7 @@ void QCC_SetDefaultProperties (void)
QCC_PR_CommandLinePrecompilerOptions(); QCC_PR_CommandLinePrecompilerOptions();
if (qcc_targetformat == QCF_HEXEN2) if (qcc_targetformat == QCF_HEXEN2) //force on the thinktime keyword if hexen2 progs.
keyword_thinktime = true; keyword_thinktime = true;
if (QCC_CheckParm("/Debug")) //disable any debug optimisations if (QCC_CheckParm("/Debug")) //disable any debug optimisations
@ -2830,13 +2839,6 @@ memset(pr_immediate_string, 0, sizeof(pr_immediate_string));
} }
} }
newstylesource = false;
while(*qccmsrc && *qccmsrc < ' ')
qccmsrc++;
pr_file_p = QCC_COM_Parse(qccmsrc);
#ifdef WRITEASM #ifdef WRITEASM
if (writeasm) if (writeasm)
{ {
@ -2846,6 +2848,11 @@ memset(pr_immediate_string, 0, sizeof(pr_immediate_string));
} }
#endif #endif
newstylesource = false;
while(*qccmsrc && *qccmsrc < ' ')
qccmsrc++;
pr_file_p = QCC_COM_Parse(qccmsrc);
if (QCC_CheckParm ("-qc")) if (QCC_CheckParm ("-qc"))
{ {
strcpy(destfile, qccmprogsdat); strcpy(destfile, qccmprogsdat);

View File

@ -7857,7 +7857,7 @@ void PF_runclientphys(progfuncs_t *prinst, struct globalvars_s *pr_globals)
// AddLinksToPmove ( sv_areanodes ); // AddLinksToPmove ( sv_areanodes );
PM_PlayerMove(); PM_PlayerMove(sv.gamespeed);
} }
BuiltinList_t BuiltinList[] = { //nq qw h2 ebfs BuiltinList_t BuiltinList[] = { //nq qw h2 ebfs

View File

@ -102,6 +102,9 @@ typedef struct
qboolean active; // false when server is going down qboolean active; // false when server is going down
server_state_t state; // precache commands are only valid during load server_state_t state; // precache commands are only valid during load
float gamespeed; //time progression multiplier, fixed per-level.
qboolean csqcdebug;
double time; double time;
int framenum; int framenum;
@ -118,15 +121,23 @@ typedef struct
char mapname[256]; char mapname[256];
char modelname[MAX_QPATH]; // maps/<name>.bsp, for model_precache[0] char modelname[MAX_QPATH]; // maps/<name>.bsp, for model_precache[0]
struct model_s *worldmodel; struct model_s *worldmodel;
union {
#ifdef Q2SERVER
struct {
char configstring[Q2MAX_CONFIGSTRINGS][MAX_QPATH];
};
#endif
struct {
char model_precache[MAX_MODELS][MAX_QPATH]; // NULL terminated char model_precache[MAX_MODELS][MAX_QPATH]; // NULL terminated
char sound_precache[MAX_SOUNDS][MAX_QPATH]; // NULL terminated char sound_precache[MAX_SOUNDS][MAX_QPATH]; // NULL terminated
char image_precache[Q2MAX_IMAGES][MAX_QPATH]; char image_precache[Q2MAX_IMAGES][MAX_QPATH];
char *lightstyles[MAX_LIGHTSTYLES]; char *lightstyles[MAX_LIGHTSTYLES];
char lightstylecolours[MAX_LIGHTSTYLES]; char lightstylecolours[MAX_LIGHTSTYLES];
};
};
struct model_s *models[MAX_MODELS]; struct model_s *models[MAX_MODELS];
char *statusbar; //part of the config strings - q2 has a progs specified sbar.
int allocated_client_slots; //number of slots available. (used mostly to stop single player saved games cacking up) int allocated_client_slots; //number of slots available. (used mostly to stop single player saved games cacking up)
int max_edicts; //limiting factor... 1024 fields*4*MAX_EDICTS == a heck of a lot. int max_edicts; //limiting factor... 1024 fields*4*MAX_EDICTS == a heck of a lot.
int num_edicts; // increases towards MAX_EDICTS int num_edicts; // increases towards MAX_EDICTS

View File

@ -347,6 +347,12 @@ void SV_EmitCSQCUpdate(client_t *client, sizebuf_t *msg)
MSG_WriteByte(msg, svc_csqcentities); MSG_WriteByte(msg, svc_csqcentities);
} }
MSG_WriteShort(msg, ent->entnum); MSG_WriteShort(msg, ent->entnum);
if (sv.csqcdebug) //optional extra.
{
if (!csqcmsgbuffer.cursize)
Con_Printf("Warning: empty csqc packet on %s\n", svprogfuncs->stringtable+ent->v.classname);
MSG_WriteShort(msg, csqcmsgbuffer.cursize);
}
//FIXME: Add a developer mode to write the length of each entity. //FIXME: Add a developer mode to write the length of each entity.
SZ_Write(msg, csqcmsgbuffer.data, csqcmsgbuffer.cursize); SZ_Write(msg, csqcmsgbuffer.data, csqcmsgbuffer.cursize);
@ -2141,6 +2147,7 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
if (!ignorepvs) if (!ignorepvs)
{ {
//branch out to the pvs testing.
if (ent->tagent) if (ent->tagent)
{ {
edict_t *p = ent; edict_t *p = ent;
@ -2157,54 +2164,6 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
if (!sv.worldmodel->funcs.EdictInFatPVS(ent)) if (!sv.worldmodel->funcs.EdictInFatPVS(ent))
continue; continue;
} }
/*
#ifdef Q2BSPS
if (sv.worldmodel->fromgame == fg_quake2 || sv.worldmodel->fromgame == fg_quake3)
{//quake2 vising logic
// check area
if (!CM_AreasConnected (clientarea, ent->areanum))
{ // doors can legally straddle two areas, so
// we may need to check another one
if (!ent->areanum2
|| !CM_AreasConnected (clientarea, ent->areanum2))
continue; // blocked by a door
}
if (ent->num_leafs == -1)
{ // too many leafs for individual check, go by headnode
if (!CM_HeadnodeVisible (ent->headnode, fatpvs))
continue;
}
else
{ // check individual leafs
for (i=0 ; i < ent->num_leafs ; i++)
{
l = ent->leafnums[i];
if (fatpvs[l >> 3] & (1 << (l&7) ))
break;
}
if (i == ent->num_leafs)
continue; // not visible
}
}
else
#endif
if (sv.worldmodel->fromgame == fg_doom)
{
}
else
{//quake1 vising logic
// ignore if not touching a PV leaf
for (i=0 ; i < ent->num_leafs ; i++)
if (pvs[ent->leafnums[i] >> 3] & (1 << (ent->leafnums[i]&7) ))
break;
if (i == ent->num_leafs) // not visible
{
continue;
}
}
*/
} }

View File

@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern int total_loading_size, current_loading_size, loading_stage; extern int total_loading_size, current_loading_size, loading_stage;
char *T_GetString(int num); char *T_GetString(int num);
#define Q2EDICT_NUM(i) (q2edict_t*)((char *)ge->edicts+i*ge->edict_size) #define Q2EDICT_NUM(i) (q2edict_t*)((char *)ge->edicts+(i)*ge->edict_size)
server_static_t svs; // persistant server info server_static_t svs; // persistant server info
server_t sv; // local server server_t sv; // local server
@ -35,6 +35,8 @@ char localinfo[MAX_LOCALINFO_STRING+1]; // local game info
extern cvar_t skill, sv_loadentfiles; extern cvar_t skill, sv_loadentfiles;
extern cvar_t sv_cheats; extern cvar_t sv_cheats;
extern cvar_t sv_bigcoords; extern cvar_t sv_bigcoords;
extern cvar_t sv_gamespeed;
extern cvar_t sv_csqcdebug;
extern qboolean sv_allow_cheats; extern qboolean sv_allow_cheats;
/* /*
@ -671,21 +673,6 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
// //
SV_ClearWorld (); SV_ClearWorld ();
strcpy(sv.sound_precache[0], "");
strcpy(sv.model_precache[0], "");
strcpy(sv.model_precache[1], sv.modelname);
sv.models[1] = sv.worldmodel;
for (i=1 ; i<sv.worldmodel->numsubmodels ; i++)
{
strcpy(sv.model_precache[1+i], localmodels[i]);
sv.models[i+1] = Mod_ForName (localmodels[i], false);
}
//check player/eyes models for hacks
sv.model_player_checksum = SV_CheckModel("progs/player.mdl");
sv.eyes_player_checksum = SV_CheckModel("progs/eyes.mdl");
if (sv_cheats.value) if (sv_cheats.value)
{ {
sv_allow_cheats = true; sv_allow_cheats = true;
@ -697,6 +684,15 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
Info_SetValueForStarKey(svs.info, "*cheats", "", MAX_SERVERINFO_STRING); Info_SetValueForStarKey(svs.info, "*cheats", "", MAX_SERVERINFO_STRING);
} }
sv.gamespeed = sv_gamespeed.value;
Info_SetValueForStarKey(svs.info, "*gamespeed", va("%i", (int)(sv.gamespeed*100)), MAX_SERVERINFO_STRING);
sv.gamespeed = atof(Info_ValueForKey(svs.info, "*gamespeed"))/100;
if (sv.gamespeed < 0.1 || sv.gamespeed == 1)
{
sv.gamespeed = 1;
Info_SetValueForStarKey(svs.info, "*gamespeed", "", MAX_SERVERINFO_STRING);
}
//do we allow csprogs? //do we allow csprogs?
#ifdef PEXT_CSQC #ifdef PEXT_CSQC
file = COM_LoadTempFile("csprogs.dat"); file = COM_LoadTempFile("csprogs.dat");
@ -708,7 +704,18 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
} }
else else
Info_SetValueForStarKey(svs.info, "*csprogs", "", MAX_SERVERINFO_STRING); Info_SetValueForStarKey(svs.info, "*csprogs", "", MAX_SERVERINFO_STRING);
sv.csqcdebug = sv_csqcdebug.value;
if (sv.csqcdebug)
Info_SetValueForStarKey(svs.info, "*csqcdebug", "1", MAX_SERVERINFO_STRING);
else
Info_RemoveKey(svs.info, "*csqcdebug");
#endif #endif
if (svprogfuncs) //we don't want the q1 stuff anymore. if (svprogfuncs) //we don't want the q1 stuff anymore.
{ {
CloseProgs(svprogfuncs); CloseProgs(svprogfuncs);
@ -755,6 +762,36 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
} }
} }
sv.models[1] = sv.worldmodel;
if (svs.gametype == GT_PROGS)
{
strcpy(sv.sound_precache[0], "");
strcpy(sv.model_precache[0], "");
strcpy(sv.model_precache[1], sv.modelname);
for (i=1 ; i<sv.worldmodel->numsubmodels ; i++)
{
strcpy(sv.model_precache[1+i], localmodels[i]);
sv.models[i+1] = Mod_ForName (localmodels[i], false);
}
//check player/eyes models for hacks
sv.model_player_checksum = SV_CheckModel("progs/player.mdl");
sv.eyes_player_checksum = SV_CheckModel("progs/eyes.mdl");
}
else if (svs.gametype == GT_QUAKE2)
{
memset(sv.configstring, 0, sizeof(sv.configstring));
strcpy(sv.configstring[Q2CS_MODELS+1], sv.modelname);
for (i=1; i<sv.worldmodel->numsubmodels; i++)
{
strcpy(sv.configstring[Q2CS_MODELS+1+i], localmodels[i]);
sv.models[i+1] = Mod_ForName (localmodels[i], false);
}
}
#ifndef SERVERONLY #ifndef SERVERONLY
current_loading_size+=10; current_loading_size+=10;
SCR_BeginLoadingPlaque(); SCR_BeginLoadingPlaque();

View File

@ -93,6 +93,8 @@ cvar_t sv_master = {"sv_master", "0"};
cvar_t sv_masterport = {"sv_masterport", "0"}; cvar_t sv_masterport = {"sv_masterport", "0"};
cvar_t sv_voicechat = {"sv_voicechat", "0"}; //still development. cvar_t sv_voicechat = {"sv_voicechat", "0"}; //still development.
cvar_t sv_gamespeed = {"sv_gamespeed", "1"};
cvar_t sv_csqcdebug = {"sv_csqcdebug", "0"};
cvar_t pausable = {"pausable", "1"}; cvar_t pausable = {"pausable", "1"};
@ -331,7 +333,10 @@ void SV_DropClient (client_t *drop)
#ifdef SVCHAT #ifdef SVCHAT
SV_WipeChat(drop); SV_WipeChat(drop);
#endif #endif
#ifdef Q2SERVER
if (ge)
ge->ClientDisconnect(drop->q2edict);
#endif
if (svprogfuncs) if (svprogfuncs)
{ {
if (drop->state == cs_spawned) if (drop->state == cs_spawned)
@ -356,10 +361,6 @@ void SV_DropClient (client_t *drop)
Z_Free(drop->spawninfo); Z_Free(drop->spawninfo);
drop->spawninfo = NULL; drop->spawninfo = NULL;
} }
#ifdef Q2SERVER
else if (ge && drop->q2edict) //could be in sv_spawnserver.
ge->ClientDisconnect(drop->q2edict);
#endif
if (drop->spectator) if (drop->spectator)
Con_Printf ("Spectator %s removed\n",drop->name); Con_Printf ("Spectator %s removed\n",drop->name);
@ -1472,7 +1473,7 @@ void SVC_DirectConnect
if (!ge->ClientConnect(q2ent, temp.userinfo)) if (!ge->ClientConnect(q2ent, temp.userinfo))
return; return;
ge->ClientUserinfoChanged(q2ent, temp.userinfo);
// build a new connection // build a new connection
// accept the new client // accept the new client
@ -2615,7 +2616,7 @@ void SV_GetConsoleCommands (void)
int SV_RateForClient(client_t *cl) int SV_RateForClient(client_t *cl)
{ {
int rate; int rate;
if (cl->download) if (cl->download && cl->drate)
{ {
rate = cl->drate; rate = cl->drate;
if (rate > sv_maxdrate.value) if (rate > sv_maxdrate.value)
@ -2755,12 +2756,17 @@ void SV_Frame (float time)
// keep the random time dependent // keep the random time dependent
rand (); rand ();
if (!sv.gamespeed)
sv.gamespeed = 1;
// decide the simulation time // decide the simulation time
if (!sv.paused) { if (!sv.paused) {
#ifndef SERVERONLY #ifndef SERVERONLY
if (isDedicated) if (isDedicated)
#endif #endif
realtime += time; realtime += time;
time *= sv.gamespeed;
sv.time += time; sv.time += time;
} }
#ifdef IWEB_H__ #ifdef IWEB_H__
@ -3006,6 +3012,9 @@ void SV_InitLocal (void)
Cvar_Register (&sv_phs, cvargroup_servercontrol); Cvar_Register (&sv_phs, cvargroup_servercontrol);
Cvar_Register (&sv_csqcdebug, cvargroup_servercontrol);
Cvar_Register (&sv_gamespeed, cvargroup_serverphysics);
Cvar_Register (&sv_nomsec, cvargroup_serverphysics); Cvar_Register (&sv_nomsec, cvargroup_serverphysics);
Cvar_Register (&pr_allowbutton1, cvargroup_servercontrol); Cvar_Register (&pr_allowbutton1, cvargroup_servercontrol);
@ -3414,7 +3423,7 @@ void SV_ExtractFromUserinfo (client_t *cl)
if (strlen(val)) if (strlen(val))
cl->drate = atoi(val); cl->drate = atoi(val);
else else
cl->drate = cl->rate; cl->drate = 0; //0 disables the downloading check
// msg command // msg command
val = Info_ValueForKey (cl->userinfo, "msg"); val = Info_ValueForKey (cl->userinfo, "msg");

View File

@ -325,6 +325,7 @@ void SVQ2_ConfigStrings_f (void)
{ {
extern int map_checksum; extern int map_checksum;
int start; int start;
char *str;
Con_DPrintf ("Configstrings() from %s\n", host_client->name); Con_DPrintf ("Configstrings() from %s\n", host_client->name);
@ -356,18 +357,21 @@ void SVQ2_ConfigStrings_f (void)
while ( host_client->netchan.message.cursize < MAX_QWMSGLEN/2 while ( host_client->netchan.message.cursize < MAX_QWMSGLEN/2
&& start < Q2MAX_CONFIGSTRINGS) && start < Q2MAX_CONFIGSTRINGS)
{ {
str = sv.configstring[start];
if (*str)
{
MSG_WriteByte (&host_client->netchan.message, svcq2_configstring);
MSG_WriteShort (&host_client->netchan.message, start);
MSG_WriteString (&host_client->netchan.message, str);
}
/*
//choose range to grab from. //choose range to grab from.
if (start < Q2CS_CDTRACK) if (start < Q2CS_CDTRACK)
{ {
MSG_WriteByte (&host_client->netchan.message, svcq2_configstring); MSG_WriteByte (&host_client->netchan.message, svcq2_configstring);
MSG_WriteShort (&host_client->netchan.message, start); MSG_WriteShort (&host_client->netchan.message, start);
MSG_WriteString (&host_client->netchan.message, sv.name); MSG_WriteString (&host_client->netchan.message, sv.name);
/* if (svprogfuncs) }
MSG_WriteString (&host_client->netchan.message, va("%s", PR_GetString(svprogfuncs, sv.edicts->v.message)));
else
MSG_WriteString (&host_client->netchan.message, "LEVEL NAME");
*/ }
else if (start < Q2CS_SKY) else if (start < Q2CS_SKY)
{ {
MSG_WriteByte (&host_client->netchan.message, svcq2_configstring); MSG_WriteByte (&host_client->netchan.message, svcq2_configstring);
@ -476,6 +480,7 @@ void SVQ2_ConfigStrings_f (void)
// MSG_WriteShort (&host_client->netchan.message, start); // MSG_WriteShort (&host_client->netchan.message, start);
// MSG_WriteString (&host_client->netchan.message, sv.configstrings[start]); // MSG_WriteString (&host_client->netchan.message, sv.configstrings[start]);
} }
*/
start++; start++;
} }
@ -2138,24 +2143,15 @@ Change the bandwidth estimate for a client
*/ */
void SV_Rate_f (void) void SV_Rate_f (void)
{ {
extern cvar_t sv_maxrate;
int rate;
if (Cmd_Argc() != 2) if (Cmd_Argc() != 2)
{ {
SV_ClientTPrintf (host_client, PRINT_HIGH, STL_CURRENTRATE, SV_ClientPrintf (host_client, PRINT_HIGH, "Effective rate %i\n", SV_RateForClient(host_client));
host_client->rate);
return; return;
} }
rate = atoi(Cmd_Argv(1)); host_client->rate = atoi(Cmd_Argv(1));
if (rate < 500)
rate = 500;
if (rate > sv_maxrate.value)
rate = sv_maxrate.value;
SV_ClientTPrintf (host_client, PRINT_HIGH, STL_RATESETTO, rate); SV_ClientTPrintf (host_client, PRINT_HIGH, STL_RATESETTO, SV_RateForClient(host_client));
host_client->rate = rate;
} }
@ -2854,9 +2850,10 @@ ucmd_t ucmdsq2[] = {
{"baselines", SVQ2_BaseLines_f, true}, {"baselines", SVQ2_BaseLines_f, true},
{"begin", SV_Begin_f, true}, {"begin", SV_Begin_f, true},
{"setinfo", SV_SetInfo_f, true}, // {"setinfo", SV_SetInfo_f, true},
{"serverinfo", SV_ShowServerinfo_f, true}, {"serverinfo", SV_ShowServerinfo_f, true},
{"info", SV_ShowServerinfo_f, true},
{"download", SV_BeginDownload_f, true}, {"download", SV_BeginDownload_f, true},
{"nextdl", SV_NextDownload_f, true}, {"nextdl", SV_NextDownload_f, true},
@ -2865,9 +2862,9 @@ ucmd_t ucmdsq2[] = {
{"vote", SV_Vote_f, true}, {"vote", SV_Vote_f, true},
#ifdef SVRANKING //#ifdef SVRANKING
{"topten", Rank_ListTop10_f, true}, // {"topten", Rank_ListTop10_f, true},
#endif //#endif
{"drop", SV_Drop_f, true}, {"drop", SV_Drop_f, true},
{"disconnect", SV_Drop_f, true}, {"disconnect", SV_Drop_f, true},
@ -3754,6 +3751,7 @@ void SV_RunCmd (usercmd_t *ucmd, qboolean recurse)
} }
host_frametime = ucmd->msec * 0.001; host_frametime = ucmd->msec * 0.001;
host_frametime *= sv.gamespeed;
if (host_frametime > 0.1) if (host_frametime > 0.1)
host_frametime = 0.1; host_frametime = 0.1;
@ -3800,7 +3798,7 @@ void SV_RunCmd (usercmd_t *ucmd, qboolean recurse)
pmove_maxs[i] = pmove.origin[i] + 256; pmove_maxs[i] = pmove.origin[i] + 256;
} }
PM_PlayerMove (); PM_PlayerMove (cl.gamespeed);
VectorCopy (pmove.origin, host_client->specorigin); VectorCopy (pmove.origin, host_client->specorigin);
VectorCopy (pmove.velocity, host_client->specvelocity); VectorCopy (pmove.velocity, host_client->specvelocity);
@ -3978,7 +3976,7 @@ if (sv_player->v.health > 0 && before && !after )
Con_Printf ("player %s got stuck in playermove!!!!\n", host_client->name); Con_Printf ("player %s got stuck in playermove!!!!\n", host_client->name);
} }
#else #else
PM_PlayerMove (); PM_PlayerMove (sv.gamespeed);
#endif #endif
host_client->jump_held = pmove.jump_held; host_client->jump_held = pmove.jump_held;
@ -4496,7 +4494,9 @@ void SVQ2_ExecuteClientMessage (client_t *cl)
break; break;
case clcq2_userinfo: case clcq2_userinfo:
s = MSG_ReadString (); strncpy (cl->userinfo, MSG_ReadString (), sizeof(cl->userinfo)-1);
ge->ClientUserinfoChanged (cl->q2edict, cl->userinfo); //tell the gamecode
SV_ExtractFromUserinfo(cl); //let the server routines know
break; break;
case clcq2_stringcmd: case clcq2_stringcmd:

View File

@ -176,6 +176,12 @@ static void VARGS PFQ2_Configstring (int i, char *val)
if (!val) if (!val)
val = ""; val = "";
strcpy(sv.configstring[i], val);
if (i == Q2CS_NAME)
Q_strncpyz(sv.mapname, val, sizeof(sv.name));
/*
//work out range //work out range
if (i >= Q2CS_LIGHTS && i < Q2CS_LIGHTS+Q2MAX_LIGHTSTYLES) if (i >= Q2CS_LIGHTS && i < Q2CS_LIGHTS+Q2MAX_LIGHTSTYLES)
{ {
@ -213,31 +219,9 @@ static void VARGS PFQ2_Configstring (int i, char *val)
} }
else else
{ {
/*
#define Q2CS_NAME 0
#define Q2CS_CDTRACK 1
#define Q2CS_SKY 2
#define Q2CS_SKYAXIS 3 // %f %f %f format
#define Q2CS_SKYROTATE 4
#define Q2CS_STATUSBAR 5 // display program string
#define Q2CS_AIRACCEL 29 // air acceleration control
#define Q2CS_MAXCLIENTS 30
#define Q2CS_MAPCHECKSUM 31 // for catching cheater maps
#define Q2CS_MODELS 32
#define Q2CS_SOUNDS (Q2CS_MODELS +Q2MAX_MODELS)
#define Q2CS_IMAGES (Q2CS_SOUNDS +Q2MAX_SOUNDS)
#define Q2CS_LIGHTS (Q2CS_IMAGES +Q2MAX_IMAGES)
#define Q2CS_ITEMS (Q2CS_LIGHTS +Q2MAX_LIGHTSTYLES)
#define Q2CS_PLAYERSKINS (Q2CS_ITEMS +Q2MAX_ITEMS)
#define Q2CS_GENERAL (Q2CS_PLAYERSKINS +Q2MAX_CLIENTS)
*/
Con_Printf("Ignoring configstring %i\n", i); Con_Printf("Ignoring configstring %i\n", i);
} }
*/
if (sv.state != ss_loading) if (sv.state != ss_loading)
{ // send the update to everyone { // send the update to everyone
@ -250,9 +234,12 @@ static void VARGS PFQ2_Configstring (int i, char *val)
} }
} }
static int SVQ2_FindIndex (char *name, int start, int max, char *strings, int stringlength, qboolean create) static int SVQ2_FindIndex (char *name, int start, int max, qboolean create)
{ {
int i; int i;
int stringlength = MAX_QPATH;
char *strings = sv.configstring[start];
strings += stringlength;
if (!name || !name[0]) if (!name || !name[0])
return 0; return 0;
@ -275,17 +262,17 @@ static int SVQ2_FindIndex (char *name, int start, int max, char *strings, int st
static int VARGS SVQ2_ModelIndex (char *name) static int VARGS SVQ2_ModelIndex (char *name)
{ {
return SVQ2_FindIndex (name, Q2CS_MODELS, Q2MAX_MODELS, sv.model_precache[1], sizeof(sv.model_precache[0]), true); return SVQ2_FindIndex (name, Q2CS_MODELS, Q2MAX_MODELS, true);
} }
static int VARGS SVQ2_SoundIndex (char *name) static int VARGS SVQ2_SoundIndex (char *name)
{ {
return SVQ2_FindIndex (name, Q2CS_SOUNDS, Q2MAX_SOUNDS, sv.sound_precache[1], sizeof(sv.sound_precache[0]), true); return SVQ2_FindIndex (name, Q2CS_SOUNDS, Q2MAX_SOUNDS, true);
} }
static int VARGS SVQ2_ImageIndex (char *name) static int VARGS SVQ2_ImageIndex (char *name)
{ {
return SVQ2_FindIndex (name, Q2CS_IMAGES, Q2MAX_IMAGES, sv.image_precache[1], sizeof(sv.image_precache[0]), true); return SVQ2_FindIndex (name, Q2CS_IMAGES, Q2MAX_IMAGES, true);
} }
/* /*