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Work around some BS issue.
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1 changed files with 21 additions and 0 deletions
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@ -5348,7 +5348,28 @@ static qboolean QDECL Mod_LoadBrushModel (model_t *mod, void *buffer, size_t fsi
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else if (!memcmp(&header.version, BSPVERSION_LONG2))
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mod->engineflags |= MDLF_NEEDOVERBRIGHT, subbsp = sb_long2;
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else if (!memcmp(&header.version, BSPVERSIONHL))
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{
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char tmp[64];
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mod->fromgame = fg_halflife;
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//special hack to work around blueshit bugs - we need to swap LUMP_ENTITIES and LUMP_PLANES over
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if (COM_ParseOut(mod_base + header.lumps[LUMP_PLANES].fileofs, tmp, sizeof(tmp)) && !strcmp(tmp, "{"))
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{
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COM_ParseOut(mod_base + header.lumps[LUMP_ENTITIES].fileofs, tmp, sizeof(tmp));
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if (strcmp(tmp, "{"))
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{
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int i;
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for (i = 0; i < header.lumps[LUMP_ENTITIES].filelen && i < sizeof(dplane_t); i++)
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if (mod_base[header.lumps[LUMP_ENTITIES].fileofs + i] == 0)
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{ //yeah, looks screwy in the way we expect. swap em over.
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lump_t tmp = header.lumps[LUMP_ENTITIES];
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header.lumps[LUMP_ENTITIES] = header.lumps[LUMP_PLANES];
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header.lumps[LUMP_PLANES] = tmp;
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break;
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}
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}
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}
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}
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else
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{
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Con_Printf (CON_ERROR "Mod_LoadBrushModel: %s has wrong version number (%i)\n", mod->name, i);
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