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fix particles spawned from csqc issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4834 fc73d0e0-1445-4013-8a0c-d673dee63da5
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13c2261c60
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2 changed files with 5 additions and 4 deletions
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@ -2238,7 +2238,7 @@ static void P_PartInfo_f (void)
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if (j)
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if (j)
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{
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{
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Con_Printf("Type %s = %i total\n", part_type[i].name, j);
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Con_Printf("Type %s.%s = %i total\n", part_type[i].config, part_type[i].name, j);
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if (!(part_type[i].state & PS_INRUNLIST))
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if (!(part_type[i].state & PS_INRUNLIST))
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Con_Printf(" NOT RUNNING\n");
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Con_Printf(" NOT RUNNING\n");
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}
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}
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@ -2254,7 +2254,7 @@ static void P_PartInfo_f (void)
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j++;
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j++;
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Con_Printf("Type %s = %i total\n", ptype->name, j);
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Con_Printf("Type %s.%s = %i total\n", ptype->config, ptype->name, j);
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r += j;
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r += j;
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e++;
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e++;
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}
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}
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@ -3751,7 +3751,7 @@ static int PScript_RunParticleEffectState (vec3_t org, vec3_t dir, float count,
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goto skip;
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goto skip;
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}
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}
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if (dir)
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if (dir && (dir[0] || dir[1] || dir[2]))
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{
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{
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void PerpendicularVector( vec3_t dst, const vec3_t src );
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void PerpendicularVector( vec3_t dst, const vec3_t src );
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VectorCopy(dir, axis[2]);
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VectorCopy(dir, axis[2]);
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@ -2466,12 +2466,13 @@ static void QCBUILTIN PF_cs_particleeffectnum (pubprogfuncs_t *prinst, struct gl
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free(cl.particle_csname[i]);
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free(cl.particle_csname[i]);
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cl.particle_csname[i] = NULL;
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cl.particle_csname[i] = NULL;
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cl.particle_csprecache[i] = P_FindParticleType(effectname);
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cl.particle_csprecache[i] = P_FindParticleType(effectname);
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if (cl.particle_csprecache[i] != P_INVALID)
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//if (cl.particle_csprecache[i] != P_INVALID)
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{
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{
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//it exists, allow it.
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//it exists, allow it.
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cl.particle_csname[i] = strdup(effectname);
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cl.particle_csname[i] = strdup(effectname);
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G_FLOAT(OFS_RETURN) = -i;
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G_FLOAT(OFS_RETURN) = -i;
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}
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}
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cl.particle_csprecaches = true;
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}
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}
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//if we're using dp network protocols, we should use the effectinfo.txt file as a lookup table instead.
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//if we're using dp network protocols, we should use the effectinfo.txt file as a lookup table instead.
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