CLIENTONLY isn't MINIMAL.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3626 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2010-11-07 02:20:14 +00:00
parent 103efed5e2
commit 633eb8dffb

View file

@ -2123,7 +2123,7 @@ void M_Menu_Singleplayer_Cheats_Hexen2_f (void)
singleplayerh2info_t *info; singleplayerh2info_t *info;
int cursorpositionY; int cursorpositionY;
int currentmap; int currentmap;
#ifndef MINIMAL #ifndef CLIENTONLY
int currentskill; int currentskill;
extern cvar_t sv_gravity, sv_cheats, sv_maxspeed, skill; extern cvar_t sv_gravity, sv_cheats, sv_maxspeed, skill;
#endif #endif
@ -2134,7 +2134,7 @@ void M_Menu_Singleplayer_Cheats_Hexen2_f (void)
cursorpositionY = (y + 24); cursorpositionY = (y + 24);
#ifndef MINIMAL #ifndef CLIENTONLY
currentskill = skill.value; currentskill = skill.value;
if ( !currentskill ) if ( !currentskill )
@ -2223,23 +2223,23 @@ void M_Menu_Singleplayer_Cheats_Hexen2_f (void)
MC_AddRedText(menu, 16, y, " Hexen2 Singleplayer Cheats", false); y+=8; MC_AddRedText(menu, 16, y, " Hexen2 Singleplayer Cheats", false); y+=8;
MC_AddWhiteText(menu, 16, y, "<><E282AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ", false); y+=8; MC_AddWhiteText(menu, 16, y, "<><E282AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ", false); y+=8;
y+=8; y+=8;
#ifndef MINIMAL #ifndef CLIENTONLY
info->skillcombo = MC_AddCombo(menu,16, y, " Difficulty", skilloptions, currentskill); y+=8; info->skillcombo = MC_AddCombo(menu,16, y, " Difficulty", skilloptions, currentskill); y+=8;
#endif #endif
info->mapcombo = MC_AddCombo(menu,16, y, " Map", mapoptions, currentmap); y+=8; info->mapcombo = MC_AddCombo(menu,16, y, " Map", mapoptions, currentmap); y+=8;
#ifndef MINIMAL #ifndef CLIENTONLY
MC_AddCheckBox(menu, 16, y, " Cheats", &sv_cheats,0); y+=8; MC_AddCheckBox(menu, 16, y, " Cheats", &sv_cheats,0); y+=8;
#endif #endif
MC_AddConsoleCommand(menu, 16, y, " Toggle Godmode", "god\n"); y+=8; MC_AddConsoleCommand(menu, 16, y, " Toggle Godmode", "god\n"); y+=8;
MC_AddConsoleCommand(menu, 16, y, " Toggle Flymode", "fly\n"); y+=8; MC_AddConsoleCommand(menu, 16, y, " Toggle Flymode", "fly\n"); y+=8;
MC_AddConsoleCommand(menu, 16, y, " Toggle Noclip", "noclip\n"); y+=8; MC_AddConsoleCommand(menu, 16, y, " Toggle Noclip", "noclip\n"); y+=8;
#ifndef MINIMAL #ifndef CLIENTONLY
MC_AddSlider(menu, 16, y, " Gravity", &sv_gravity,0,800,25); y+=8; MC_AddSlider(menu, 16, y, " Gravity", &sv_gravity,0,800,25); y+=8;
#endif #endif
MC_AddSlider(menu, 16, y, " Forward Speed", &cl_forwardspeed,0,1000,50); y+=8; MC_AddSlider(menu, 16, y, " Forward Speed", &cl_forwardspeed,0,1000,50); y+=8;
MC_AddSlider(menu, 16, y, " Side Speed", &cl_sidespeed,0,1000,50); y+=8; MC_AddSlider(menu, 16, y, " Side Speed", &cl_sidespeed,0,1000,50); y+=8;
MC_AddSlider(menu, 16, y, " Back Speed", &cl_backspeed,0,1000,50); y+=8; MC_AddSlider(menu, 16, y, " Back Speed", &cl_backspeed,0,1000,50); y+=8;
#ifndef MINIMAL #ifndef CLIENTONLY
MC_AddSlider(menu, 16, y, " Max Movement Speed", &sv_maxspeed,0,1000,50); y+=8; MC_AddSlider(menu, 16, y, " Max Movement Speed", &sv_maxspeed,0,1000,50); y+=8;
#endif #endif
MC_AddConsoleCommand(menu, 16, y, " Sheep Transformation", "impulse 14\n"); y+=8; MC_AddConsoleCommand(menu, 16, y, " Sheep Transformation", "impulse 14\n"); y+=8;