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------------------------------------------------------------------------
r4188 | acceptthis | 2013-02-04 06:54:57 +0000 (Mon, 04 Feb 2013) | 1 line try to fix osx compile errors. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4186 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 4 additions and 9 deletions
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@ -24,7 +24,6 @@
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#include "quakedef.h"
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id _p;
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extern float mouse_x,mouse_y;
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int evcnt = 2;
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// Jacek: some keys are bogus, my ibook kb lacks keys and apple's docs lack
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@ -466,8 +465,7 @@ int checkDepth(int d)
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if ([event type] == NSMouseMoved)
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{
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mouse_x += [event deltaX];
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mouse_y += [event deltaY];
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IN_MouseMove(0, false, [event deltaX], [event deltaY], 0, 0);
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// lame hack to avoid mouse ptr moving to the top of the screen since
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// a click there causes the mouse to appear and lock the event stream
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@ -480,8 +478,7 @@ int checkDepth(int d)
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if ([event type] == NSLeftMouseDragged)
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{
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mouse_x += [event deltaX];
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mouse_y += [event deltaY];
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IN_MouseMove(0, false, [event deltaX], [event deltaY], 0, 0);
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CGDisplayMoveCursorToPoint(kCGDirectMainDisplay,
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CGPointMake(vid.width - 1,vid.height - 1));
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return;
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@ -489,8 +486,7 @@ int checkDepth(int d)
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if ([event type] == NSRightMouseDragged)
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{
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mouse_x += [event deltaX];
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mouse_y += [event deltaY];
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IN_MouseMove(0, false, [event deltaX], [event deltaY], 0, 0);
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CGDisplayMoveCursorToPoint(kCGDirectMainDisplay,
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CGPointMake(vid.width - 1,vid.height - 1));
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return;
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@ -498,8 +494,7 @@ int checkDepth(int d)
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if ([event type] == NSOtherMouseDragged)
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{
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mouse_x += [event deltaX];
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mouse_y += [event deltaY];
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IN_MouseMove(0, false, [event deltaX], [event deltaY], 0, 0);
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CGDisplayMoveCursorToPoint(kCGDirectMainDisplay,
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CGPointMake(vid.width - 1,vid.height - 1));
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return;
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