Hexen2: Tweaks to the sbar to better match hexen2's.

This commit is contained in:
Shpoike 2023-06-05 23:51:02 +01:00
parent d0141bd6ed
commit 587032f1f6
3 changed files with 170 additions and 38 deletions

View File

@ -657,6 +657,7 @@ struct playerview_s
#ifdef HEXEN2 #ifdef HEXEN2
int sb_hexen2_cur_item;//hexen2 hud int sb_hexen2_cur_item;//hexen2 hud
float sb_hexen2_item_time; float sb_hexen2_item_time;
float sb_hexen2_extra_info_lines;
qboolean sb_hexen2_extra_info;//show the extra stuff qboolean sb_hexen2_extra_info;//show the extra stuff
qboolean sb_hexen2_infoplaque; qboolean sb_hexen2_infoplaque;
#endif #endif

View File

@ -126,7 +126,8 @@ static apic_t *hsb_items[2];
static qboolean sbarfailed; static qboolean sbarfailed;
#ifdef HEXEN2 #ifdef HEXEN2
static qboolean sbar_hexen2; qboolean sbar_hexen2;
static const char *puzzlenames;
#endif #endif
#ifdef NQPROT #ifdef NQPROT
static void Sbar_CTFScores_f(void); static void Sbar_CTFScores_f(void);
@ -842,13 +843,14 @@ static void Sbar_Hexen2InvLeft_f(void)
int tries = 15; int tries = 15;
playerview_t *pv = &cl.playerview[seat]; playerview_t *pv = &cl.playerview[seat];
pv->sb_hexen2_item_time = realtime; pv->sb_hexen2_item_time = realtime;
S_LocalSound("misc/invmove.wav");
while (tries-- > 0) while (tries-- > 0)
{ {
pv->sb_hexen2_cur_item--; pv->sb_hexen2_cur_item--;
if (pv->sb_hexen2_cur_item < 0) if (pv->sb_hexen2_cur_item < 0)
pv->sb_hexen2_cur_item = 14; pv->sb_hexen2_cur_item = 14;
if (pv->stats[STAT_H2_CNT_TORCH+pv->sb_hexen2_cur_item] > 0) if (pv->stats[STAT_H2_CNT_FIRST+pv->sb_hexen2_cur_item] > 0)
break; break;
} }
} }
@ -869,13 +871,14 @@ static void Sbar_Hexen2InvRight_f(void)
int tries = 15; int tries = 15;
playerview_t *pv = &cl.playerview[seat]; playerview_t *pv = &cl.playerview[seat];
pv->sb_hexen2_item_time = realtime; pv->sb_hexen2_item_time = realtime;
S_LocalSound("misc/invmove.wav");
while (tries-- > 0) while (tries-- > 0)
{ {
pv->sb_hexen2_cur_item++; pv->sb_hexen2_cur_item++;
if (pv->sb_hexen2_cur_item > 14) if (pv->sb_hexen2_cur_item > 14)
pv->sb_hexen2_cur_item = 0; pv->sb_hexen2_cur_item = 0;
if (pv->stats[STAT_H2_CNT_TORCH+pv->sb_hexen2_cur_item] > 0) if (pv->stats[STAT_H2_CNT_FIRST+pv->sb_hexen2_cur_item] > 0)
break; break;
} }
} }
@ -895,6 +898,7 @@ static void Sbar_Hexen2InvUse_f(void)
else else
{ {
playerview_t *pv = &cl.playerview[seat]; playerview_t *pv = &cl.playerview[seat];
S_LocalSound("misc/invuse.wav");
Cmd_ExecuteString(va("impulse %d\n", 100+pv->sb_hexen2_cur_item), Cmd_ExecLevel); Cmd_ExecuteString(va("impulse %d\n", 100+pv->sb_hexen2_cur_item), Cmd_ExecLevel);
} }
} }
@ -2422,26 +2426,45 @@ void Sbar_DrawScoreboard (playerview_t *pv)
static void Sbar_Hexen2DrawActiveStuff(playerview_t *pv) static void Sbar_Hexen2DrawActiveStuff(playerview_t *pv)
{ {
int x = r_refdef.grect.x + r_refdef.grect.width; int x = r_refdef.grect.x + r_refdef.grect.width;
mpic_t *pic; int y = 0;
//rings are vertical...
if (pv->stats[STAT_H2_RINGS_ACTIVE] & 8)
{ //turning...
R2D_ScalePic(x-32, r_refdef.grect.y+y, 32, 32, R2D_SafeCachePic(va("gfx/rngtrn%d.lmp", ((int)(cl.time*16)%15)+1)));
y += 32;
}
if (pv->stats[STAT_H2_RINGS_ACTIVE] & 2)
{ //water breathing
R2D_ScalePic(x-32, r_refdef.grect.y+y, 32, 32, R2D_SafeCachePic(va("gfx/rngwtr%d.lmp", ((int)(cl.time*16)%15)+1)));
y += 32;
}
if (pv->stats[STAT_H2_RINGS_ACTIVE] & 1)
{ //flight
R2D_ScalePic(x-32, r_refdef.grect.y+y, 32, 32, R2D_SafeCachePic(va("gfx/rngfly%d.lmp", ((int)(cl.time*16)%15)+1)));
y += 32;
}
if (y) //if we drew the rings column, move artifacts over so they don't fight
x -= 50;
//artifacts are horizontal (without stomping on rings)...
if (pv->stats[STAT_H2_ARTIFACT_ACTIVE] & 4) if (pv->stats[STAT_H2_ARTIFACT_ACTIVE] & 4)
{ { //tome of power
pic = R2D_SafeCachePic(va("gfx/pwrbook%d.lmp", ((int)(cl.time*16)%15)+1));
x -= 32; x -= 32;
R2D_ScalePic(x, r_refdef.grect.y, 32, 32, pic); R2D_ScalePic(x, r_refdef.grect.y, 32, 32, R2D_SafeCachePic(va("gfx/pwrbook%d.lmp", ((int)(cl.time*16)%15)+1)));
x -= 18; x -= 18;
} }
if (pv->stats[STAT_H2_ARTIFACT_ACTIVE] & 1) if (pv->stats[STAT_H2_ARTIFACT_ACTIVE] & 1)
{ { //boots
pic = R2D_SafeCachePic(va("gfx/durhst%d.lmp", ((int)(cl.time*16)%15)+1));
x -= 32; x -= 32;
R2D_ScalePic(x, r_refdef.grect.y, 32, 32, pic); R2D_ScalePic(x, r_refdef.grect.y, 32, 32, R2D_SafeCachePic(va("gfx/durhst%d.lmp", ((int)(cl.time*16)%15)+1)));
x -= 18; x -= 18;
} }
if (pv->stats[STAT_H2_ARTIFACT_ACTIVE] & 2) if (pv->stats[STAT_H2_ARTIFACT_ACTIVE] & 2)
{ { //invincibility
pic = R2D_SafeCachePic(va("gfx/durshd%d.lmp", ((int)(cl.time*16)%15)+1));
x -= 32; x -= 32;
R2D_ScalePic(x, r_refdef.grect.y, 32, 32, pic); R2D_ScalePic(x, r_refdef.grect.y, 32, 32, R2D_SafeCachePic(va("gfx/durshd%d.lmp", ((int)(cl.time*16)%15)+1)));
x -= 18; x -= 18;
} }
} }
@ -2450,9 +2473,11 @@ static void Sbar_Hexen2DrawItem(playerview_t *pv, float x, float y, int itemnum)
int num; int num;
Sbar_DrawMPic(x, y, 29, 28, R2D_SafeCachePic(va("gfx/arti%02d.lmp", itemnum))); Sbar_DrawMPic(x, y, 29, 28, R2D_SafeCachePic(va("gfx/arti%02d.lmp", itemnum)));
num = pv->stats[STAT_H2_CNT_TORCH+itemnum]; num = pv->stats[STAT_H2_CNT_FIRST+itemnum];
if(num > 0) if(num > 0)
{ {
if (num > 99)
num = 99;
if (num >= 10) if (num >= 10)
Sbar_DrawMPic(x+20, y+21, 4, 6, R2D_SafeCachePic(va("gfx/artinum%d.lmp", num/10))); Sbar_DrawMPic(x+20, y+21, 4, 6, R2D_SafeCachePic(va("gfx/artinum%d.lmp", num/10)));
Sbar_DrawMPic(x+20+4, y+21, 4, 6, R2D_SafeCachePic(va("gfx/artinum%d.lmp", num%10))); Sbar_DrawMPic(x+20+4, y+21, 4, 6, R2D_SafeCachePic(va("gfx/artinum%d.lmp", num%10)));
@ -2467,23 +2492,26 @@ static void Sbar_Hexen2DrawInventory(playerview_t *pv)
int activeright = 0; int activeright = 0;
/*always select an artifact that we actually have whether we are drawing the full bar or not.*/ /*always select an artifact that we actually have whether we are drawing the full bar or not.*/
for (i = 0; i < 15; i++) /*NOTE: Hexen2 reorders them in collection order.*/
for (i = 0; i < STAT_H2_CNT_COUNT; i++)
{ {
if (pv->stats[STAT_H2_CNT_TORCH+(i+pv->sb_hexen2_cur_item)%15]) if (pv->stats[STAT_H2_CNT_FIRST+(i+pv->sb_hexen2_cur_item)%STAT_H2_CNT_COUNT])
{ {
pv->sb_hexen2_cur_item = (pv->sb_hexen2_cur_item + i)%15; pv->sb_hexen2_cur_item = (pv->sb_hexen2_cur_item + i)%STAT_H2_CNT_COUNT;
break; break;
} }
} }
if (pv->sb_hexen2_item_time+3 < realtime) if (pv->sb_hexen2_item_time+3 < realtime)
return; return;
if (!pv->stats[STAT_H2_CNT_FIRST+pv->sb_hexen2_cur_item])
return; //no items... don't confuse the user.
for (i = pv->sb_hexen2_cur_item; i < 15; i++) for (i = pv->sb_hexen2_cur_item; i < STAT_H2_CNT_COUNT; i++)
if (pv->sb_hexen2_cur_item == i || pv->stats[STAT_H2_CNT_TORCH+i] > 0) if (pv->sb_hexen2_cur_item == i || pv->stats[STAT_H2_CNT_FIRST+i] > 0)
activeright++; activeright++;
for (i = pv->sb_hexen2_cur_item-1; i >= 0; i--) for (i = pv->sb_hexen2_cur_item-1; i >= 0; i--)
if (pv->sb_hexen2_cur_item == i || pv->stats[STAT_H2_CNT_TORCH+i] > 0) if (pv->sb_hexen2_cur_item == i || pv->stats[STAT_H2_CNT_FIRST+i] > 0)
activeleft++; activeleft++;
if (activeleft > 3 + (activeright<=3?(4-activeright):0)) if (activeleft > 3 + (activeright<=3?(4-activeright):0))
@ -2491,7 +2519,7 @@ static void Sbar_Hexen2DrawInventory(playerview_t *pv)
x=320/2-114 + (activeleft-1)*33; x=320/2-114 + (activeleft-1)*33;
for (i = pv->sb_hexen2_cur_item-1; x>=320/2-114; i--) for (i = pv->sb_hexen2_cur_item-1; x>=320/2-114; i--)
{ {
if (!pv->stats[STAT_H2_CNT_TORCH+i]) if (!pv->stats[STAT_H2_CNT_FIRST+i])
continue; continue;
if (i == pv->sb_hexen2_cur_item) if (i == pv->sb_hexen2_cur_item)
@ -2501,9 +2529,9 @@ static void Sbar_Hexen2DrawInventory(playerview_t *pv)
} }
x=320/2-114 + activeleft*33; x=320/2-114 + activeleft*33;
for (i = pv->sb_hexen2_cur_item; i < 15 && x < 320/2-114+7*33; i++) for (i = pv->sb_hexen2_cur_item; i < STAT_H2_CNT_COUNT && x < 320/2-114+7*33; i++)
{ {
if (i != pv->sb_hexen2_cur_item && !pv->stats[STAT_H2_CNT_TORCH+i]) if (i != pv->sb_hexen2_cur_item && !pv->stats[STAT_H2_CNT_FIRST+i])
continue; continue;
if (i == pv->sb_hexen2_cur_item) if (i == pv->sb_hexen2_cur_item)
Sbar_DrawMPic(x+9, y-12, 11, 11, R2D_SafeCachePic("gfx/artisel.lmp")); Sbar_DrawMPic(x+9, y-12, 11, 11, R2D_SafeCachePic("gfx/artisel.lmp"));
@ -2512,6 +2540,83 @@ static void Sbar_Hexen2DrawInventory(playerview_t *pv)
} }
} }
static void Sbar_Hexen2DrawPuzzles (playerview_t *pv)
{
unsigned int i, place=0, x, y, mid, j;
char name[64];
const char *line;
mpic_t *pic;
puzzlenames = FS_LoadMallocFile("puzzles.txt", NULL);
if (!puzzlenames)
puzzlenames = Z_StrDup("");
for (i = 0; i < 8; i++)
{
if (pv->statsstr[STAT_H2_PUZZLE1+i] && *pv->statsstr[STAT_H2_PUZZLE1+i])
{
pic = R2D_SafeCachePic(va("gfx/puzzle/%s.lmp", pv->statsstr[STAT_H2_PUZZLE1+i]));
strcpy(name, "Unknown");
for (line = puzzlenames; (line = COM_Parse(line)); )
{
if (!Q_strcasecmp(com_token, pv->statsstr[STAT_H2_PUZZLE1+i]))
{
while (*line == ' ' || *line == '\t')
line++;
for (j = 0; j < countof(name)-1; j++)
{
if (*line == '\r' || *line == '\n' || !*line)
break;
name[j] = *line++;
}
name[j] = 0;
break;
}
line = strchr(line, '\n');
if (!line)
break;
line++;
}
if (r_refdef.grect.width < 320)
{ //screen too narrow for side by side. depend on height.
x = r_refdef.grect.x + 10;
y = 50 + place*32;
if (y+26 > r_refdef.grect.height)
continue;
y += sbar_rect.y;
mid = r_refdef.grect.x + r_refdef.grect.width;
R2D_ScalePic(x, y, 26, 26, pic);
Draw_FunStringWidth(x+35, y+(26-8)/2, name, mid-(x+35), false, false);
}
else if (place < 4)
{ //first four are on the left.
x = r_refdef.grect.x + 10;
y = 50 + place*32;
if (y+26 > r_refdef.grect.height)
continue;
y += sbar_rect.y;
mid = r_refdef.grect.x + r_refdef.grect.width/2;
R2D_ScalePic(x, y, 26, 26, pic);
R_DrawTextField(x+35, y, mid-(x+35), 26, name, CON_WHITEMASK, CPRINT_LALIGN, font_default, NULL);
}
else
{ //last four are on the right
x = r_refdef.grect.x + r_refdef.grect.width - 10 - 26;
y = 50 + (place-4)*32;
if (y+26 > r_refdef.grect.height)
continue;
y += sbar_rect.y;
mid = r_refdef.grect.x + r_refdef.grect.width/2;
R2D_ScalePic(x, y, 26, 26, pic);
R_DrawTextField(mid, y, x-(35-26)-mid, 26, name, CON_WHITEMASK, CPRINT_RALIGN, font_default, NULL);
}
place++;
}
}
}
static void Sbar_Hexen2DrawExtra (playerview_t *pv) static void Sbar_Hexen2DrawExtra (playerview_t *pv)
{ {
unsigned int i, slot; unsigned int i, slot;
@ -2528,20 +2633,13 @@ static void Sbar_Hexen2DrawExtra (playerview_t *pv)
"Demoness" "Demoness"
}; };
if (!pv->sb_hexen2_extra_info) // if (!pv->sb_hexen2_extra_info)
{ // return;
sbar_rect.y -= 46-SBAR_HEIGHT;
return;
}
pclass = cl.players[pv->playernum].h2playerclass; pclass = cl.players[pv->playernum].h2playerclass;
if (pclass >= sizeof(pclassname)/sizeof(pclassname[0])) if (pclass >= sizeof(pclassname)/sizeof(pclassname[0]))
pclass = 0; pclass = 0;
//adjust it so there's space
sbar_rect.y -= 46+98-SBAR_HEIGHT;
Sbar_DrawMPic(0, 46, 160, 98, R2D_SafeCachePic("gfx/btmbar1.lmp")); Sbar_DrawMPic(0, 46, 160, 98, R2D_SafeCachePic("gfx/btmbar1.lmp"));
Sbar_DrawMPic(160, 46, 160, 98, R2D_SafeCachePic("gfx/btmbar2.lmp")); Sbar_DrawMPic(160, 46, 160, 98, R2D_SafeCachePic("gfx/btmbar2.lmp"));
@ -2694,7 +2792,7 @@ static void Sbar_Hexen2DrawBasic(playerview_t *pv)
Sbar_DrawMPic(43, 36, 10, 10, R2D_SafeCachePic("gfx/chnlcov.lmp")); Sbar_DrawMPic(43, 36, 10, 10, R2D_SafeCachePic("gfx/chnlcov.lmp"));
Sbar_DrawMPic(267, 36, 10, 10, R2D_SafeCachePic("gfx/chnrcov.lmp")); Sbar_DrawMPic(267, 36, 10, 10, R2D_SafeCachePic("gfx/chnrcov.lmp"));
if (pv->stats[STAT_H2_CNT_FIRST+pv->sb_hexen2_cur_item])
Sbar_Hexen2DrawItem(pv, 144, 3, pv->sb_hexen2_cur_item); Sbar_Hexen2DrawItem(pv, 144, 3, pv->sb_hexen2_cur_item);
} }
@ -2709,6 +2807,9 @@ static void Sbar_Hexen2DrawMinimal(playerview_t *pv)
Sbar_DrawTinyStringf(10, y+18+6, "%03d", pv->stats[STAT_H2_GREENMANA]); Sbar_DrawTinyStringf(10, y+18+6, "%03d", pv->stats[STAT_H2_GREENMANA]);
Sbar_Hexen2DrawNum(38, y+18, pv->stats[STAT_HEALTH], 3); Sbar_Hexen2DrawNum(38, y+18, pv->stats[STAT_HEALTH], 3);
if (pv->stats[STAT_H2_CNT_FIRST+pv->sb_hexen2_cur_item])
Sbar_Hexen2DrawItem(pv, 320-32, y+10, pv->sb_hexen2_cur_item);
} }
#endif #endif
@ -2999,6 +3100,8 @@ void Sbar_Draw (playerview_t *pv)
#ifdef HEXEN2 #ifdef HEXEN2
if (sbar_hexen2) if (sbar_hexen2)
{ {
extern cvar_t scr_conspeed;
float targlines;
//hexen2 hud //hexen2 hud
if (pv->sb_hexen2_infoplaque) if (pv->sb_hexen2_infoplaque)
@ -3013,19 +3116,44 @@ void Sbar_Draw (playerview_t *pv)
pv->sb_hexen2_infoplaque = false; pv->sb_hexen2_infoplaque = false;
} }
if (sb_lines > 24 || pv->sb_hexen2_extra_info) if (pv->sb_hexen2_extra_info)
targlines = 46+98; //extra stuff shown when hitting tab
else if (sb_lines > SBAR_HEIGHT)
targlines = 46; //viewsize 100 stuff...
else
targlines = -23; //viewsize 110/120 transparent overlay. negative covers the extra translucent details above.
if (targlines > pv->sb_hexen2_extra_info_lines)
{ //expand
pv->sb_hexen2_extra_info_lines += scr_conspeed.value*host_frametime;
if (pv->sb_hexen2_extra_info_lines > targlines)
pv->sb_hexen2_extra_info_lines = targlines;
}
else
{ //shrink
pv->sb_hexen2_extra_info_lines -= scr_conspeed.value*host_frametime;
if (pv->sb_hexen2_extra_info_lines < targlines)
pv->sb_hexen2_extra_info_lines = targlines;
}
if (sb_lines > 0 && pv->sb_hexen2_extra_info_lines < 46)
Sbar_Hexen2DrawMinimal(pv);
if (pv->sb_hexen2_extra_info_lines > -23)
{ {
sbar_rect.y -= pv->sb_hexen2_extra_info_lines - SBAR_HEIGHT; //Sbar_DrawMPic... eww.
if (pv->sb_hexen2_extra_info_lines > 46)
Sbar_Hexen2DrawExtra(pv); Sbar_Hexen2DrawExtra(pv);
Sbar_Hexen2DrawBasic(pv); Sbar_Hexen2DrawBasic(pv);
} }
else if (sb_lines > 0)
Sbar_Hexen2DrawMinimal(pv);
Sbar_Hexen2DrawInventory(pv); Sbar_Hexen2DrawInventory(pv);
if (minidmoverlay) if (minidmoverlay)
Sbar_MiniDeathmatchOverlay (pv); Sbar_MiniDeathmatchOverlay (pv);
Sbar_Hexen2DrawActiveStuff(pv); Sbar_Hexen2DrawActiveStuff(pv);
if (!cls.deathmatch)
if (pv->sb_showscores || pv->sb_showteamscores || pv->stats[STAT_HEALTH] <= 0)
Sbar_Hexen2DrawPuzzles(pv);
} }
else else
#endif #endif

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@ -968,6 +968,7 @@ STAT_H2_DEXTERITY, // changes stat bar
STAT_H2_BLUEMANA, // changes stat bar STAT_H2_BLUEMANA, // changes stat bar
STAT_H2_GREENMANA, // changes stat bar STAT_H2_GREENMANA, // changes stat bar
STAT_H2_EXPERIENCE, // changes stat bar STAT_H2_EXPERIENCE, // changes stat bar
#define STAT_H2_CNT_FIRST (STAT_H2_CNT_TORCH)
STAT_H2_CNT_TORCH, // changes stat bar STAT_H2_CNT_TORCH, // changes stat bar
STAT_H2_CNT_H_BOOST, // changes stat bar STAT_H2_CNT_H_BOOST, // changes stat bar
STAT_H2_CNT_SH_BOOST, // changes stat bar STAT_H2_CNT_SH_BOOST, // changes stat bar
@ -983,6 +984,8 @@ STAT_H2_CNT_POLYMORPH, // changes stat bar
STAT_H2_CNT_FLIGHT, // changes stat bar STAT_H2_CNT_FLIGHT, // changes stat bar
STAT_H2_CNT_CUBEOFFORCE, // changes stat bar STAT_H2_CNT_CUBEOFFORCE, // changes stat bar
STAT_H2_CNT_INVINCIBILITY, // changes stat bar STAT_H2_CNT_INVINCIBILITY, // changes stat bar
#define STAT_H2_CNT_LAST (STAT_H2_CNT_INVINCIBILITY)
#define STAT_H2_CNT_COUNT (STAT_H2_CNT_LAST+1-STAT_H2_CNT_FIRST)
STAT_H2_ARTIFACT_ACTIVE, STAT_H2_ARTIFACT_ACTIVE,
STAT_H2_ARTIFACT_LOW, STAT_H2_ARTIFACT_LOW,
STAT_H2_MOVETYPE, STAT_H2_MOVETYPE,