mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-25 13:21:36 +00:00
I wonder how many things this will break...
Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work). Rewrote parm1-16 handling, and added support for 17-32. Lightstyle smoothing cvar: r_lightstylesmooth git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
f64645ff6d
commit
39990c213d
22 changed files with 990 additions and 1251 deletions
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@ -28,12 +28,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <dinput.h>
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#include <dinput.h>
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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#ifdef AVAIL_DX7
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#pragma comment (lib, "../libs/dxsdk7/lib/dxguid.lib")
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#else
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#pragma comment (lib, "dxguid.lib")
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#pragma comment (lib, "dxguid.lib")
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#endif
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#endif
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#endif
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#define DINPUT_BUFFERSIZE 16
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#define DINPUT_BUFFERSIZE 16
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#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
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#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
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@ -115,3 +115,93 @@ void Draw_FunString(int x, int y, unsigned char *str);
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#define Mod_Q1LeafPVS Mod_LeafPVS
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#define Mod_Q1LeafPVS Mod_LeafPVS
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qbyte *Mod_LeafPVS (struct mleaf_s *leaf, struct model_s *model, qbyte *buffer);
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qbyte *Mod_LeafPVS (struct mleaf_s *leaf, struct model_s *model, qbyte *buffer);
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#endif
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#endif
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typedef struct {
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char *description;
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char *name[4];
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r_qrenderer_t rtype;
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mpic_t *(*Draw_PicFromWad) (char *name);
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mpic_t *(*Draw_SafePicFromWad) (char *name);
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mpic_t *(*Draw_CachePic) (char *path);
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mpic_t *(*Draw_SafeCachePic) (char *path);
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void (*Draw_Init) (void);
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void (*Draw_ReInit) (void);
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void (*Draw_Character) (int x, int y, unsigned int num);
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void (*Draw_ColouredCharacter) (int x, int y, unsigned int num);
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void (*Draw_String) (int x, int y, const qbyte *str);
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void (*Draw_Alt_String) (int x, int y, const qbyte *str);
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void (*Draw_Crosshair) (void);
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void (*Draw_DebugChar) (qbyte num);
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void (*Draw_Pic) (int x, int y, mpic_t *pic);
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void (*Draw_ScalePic) (int x, int y, int width, int height, mpic_t *pic);
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void (*Draw_SubPic) (int x, int y, mpic_t *pic, int srcx, int srcy, int width, int height);
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void (*Draw_TransPic) (int x, int y, mpic_t *pic);
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void (*Draw_TransPicTranslate) (int x, int y, int w, int h, qbyte *pic, qbyte *translation);
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void (*Draw_ConsoleBackground) (int lines);
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void (*Draw_EditorBackground) (int lines);
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void (*Draw_TileClear) (int x, int y, int w, int h);
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void (*Draw_Fill) (int x, int y, int w, int h, int c);
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void (*Draw_FadeScreen) (void);
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void (*Draw_BeginDisc) (void);
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void (*Draw_EndDisc) (void);
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void (*Draw_Image) (float x, float y, float w, float h, float s1, float t1, float s2, float t2, mpic_t *pic); //gl-style scaled/coloured/subpic
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void (*Draw_ImageColours) (float r, float g, float b, float a);
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void (*R_Init) (void);
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void (*R_DeInit) (void);
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void (*R_ReInit) (void);
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void (*R_RenderView) (void); // must set r_refdef first
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void (*R_InitSky) (struct texture_s *mt); // called at level load
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qboolean (*R_CheckSky) (void);
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void (*R_SetSky) (char *name, float rotate, vec3_t axis);
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void (*R_NewMap) (void);
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void (*R_PreNewMap) (void);
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int (*R_LightPoint) (vec3_t point);
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void (*R_PushDlights) (void);
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void (*R_AddStain) (vec3_t org, float red, float green, float blue, float radius);
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void (*R_LessenStains) (void);
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void (*Media_ShowFrameBGR_24_Flip) (qbyte *framedata, int inwidth, int inheight); //input is bottom up...
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void (*Media_ShowFrameRGBA_32) (qbyte *framedata, int inwidth, int inheight); //top down
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void (*Media_ShowFrame8bit) (qbyte *framedata, int inwidth, int inheight, qbyte *palette); //paletted topdown (framedata is 8bit indexes into palette)
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void (*Mod_Init) (void);
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void (*Mod_ClearAll) (void);
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struct model_s *(*Mod_ForName) (char *name, qboolean crash);
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struct model_s *(*Mod_FindName) (char *name);
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void *(*Mod_Extradata) (struct model_s *mod); // handles caching
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void (*Mod_TouchModel) (char *name);
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struct mleaf_s *(*Mod_PointInLeaf) (float *p, struct model_s *model);
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qbyte *(*Mod_Q1LeafPVS) (struct mleaf_s *leaf, struct model_s *model, qbyte *buffer);
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void (*Mod_NowLoadExternal) (void);
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void (*Mod_Think) (void);
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qboolean(*Mod_GetTag) (struct model_s *model, int tagnum, int frame1, int frame2, float f2ness, float f1time, float f2time, float *result);
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int (*Mod_TagNumForName) (struct model_s *model, char *name);
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qboolean (*VID_Init) (rendererstate_t *info, unsigned char *palette);
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void (*VID_DeInit) (void);
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void (*VID_HandlePause) (qboolean pause);
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void (*VID_LockBuffer) (void);
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void (*VID_UnlockBuffer) (void);
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void (*D_BeginDirectRect) (int x, int y, qbyte *pbitmap, int width, int height);
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void (*D_EndDirectRect) (int x, int y, int width, int height);
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void (*VID_ForceLockState) (int lk);
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int (*VID_ForceUnlockedAndReturnState) (void);
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void (*VID_SetPalette) (unsigned char *palette);
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void (*VID_ShiftPalette) (unsigned char *palette);
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char *(*VID_GetRGBInfo) (int prepad, int *truevidwidth, int *truevidheight);
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void (*VID_SetWindowCaption) (char *msg);
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void (*SCR_UpdateScreen) (void);
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char *alignment;
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} rendererinfo_t;
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@ -171,7 +171,7 @@ typedef struct part_type_s {
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float timelimit;
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float timelimit;
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enum {PT_NORMAL, PT_BEAM, PT_DECAL} type;
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enum {PT_NORMAL, PT_SPARK, PT_SPARKFAN, PT_TEXTUREDSPARK, PT_BEAM, PT_DECAL} type;
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enum {BM_MERGE, BM_ADD, BM_SUBTRACT} blendmode;
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enum {BM_MERGE, BM_ADD, BM_SUBTRACT} blendmode;
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float rotationstartmin, rotationstartrand;
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float rotationstartmin, rotationstartrand;
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@ -654,6 +654,12 @@ void P_ParticleEffect_f(void)
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{
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{
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if (!strcmp(value, "beam"))
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if (!strcmp(value, "beam"))
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ptype->type = PT_BEAM;
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ptype->type = PT_BEAM;
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else if (!strcmp(value, "spark"))
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ptype->type = PT_SPARK;
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else if (!strcmp(value, "sparkfan") || !strcmp(value, "trianglefan"))
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ptype->type = PT_SPARKFAN;
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else if (!strcmp(value, "texturedspark"))
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ptype->type = PT_TEXTUREDSPARK;
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else if (!strcmp(value, "decal"))
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else if (!strcmp(value, "decal"))
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ptype->type = PT_DECAL;
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ptype->type = PT_DECAL;
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else
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else
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@ -844,6 +850,16 @@ void P_ParticleEffect_f(void)
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if (ptype->friction)
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if (ptype->friction)
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ptype->flags |= PT_FRICTION;
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ptype->flags |= PT_FRICTION;
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if (ptype->type == PT_NORMAL && !ptype->texname)
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ptype->type = PT_SPARK;
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if (ptype->type == PT_SPARK)
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{
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if (*ptype->texname)
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ptype->type = PT_TEXTUREDSPARK;
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if (ptype->scale)
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ptype->type = PT_SPARKFAN;
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}
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if (ptype->rampmode && !ptype->ramp)
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if (ptype->rampmode && !ptype->ramp)
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{
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{
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ptype->rampmode = RAMP_NONE;
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ptype->rampmode = RAMP_NONE;
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@ -2824,12 +2840,6 @@ void GL_DrawTexturedParticle(particle_t *p, part_type_t *type)
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if (lasttype != type)
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if (lasttype != type)
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{
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{
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if (type-part_type>=numparticletypes||type-part_type<0) //FIXME:! Work out why this is needed...
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{
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Con_Printf("Serious bug alert\n");
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return;
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}
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lasttype = type;
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lasttype = type;
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qglEnd();
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qglEnd();
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qglEnable(GL_TEXTURE_2D);
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qglEnable(GL_TEXTURE_2D);
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@ -2985,7 +2995,7 @@ void GL_DrawTrifanParticle(particle_t *p, part_type_t *type)
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qglBegin (GL_TRIANGLES);
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qglBegin (GL_TRIANGLES);
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}
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}
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void GL_DrawSparkedParticle(particle_t *p, part_type_t *type)
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void GL_DrawLineSparkParticle(particle_t *p, part_type_t *type)
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{
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{
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if (lasttype != type)
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if (lasttype != type)
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{
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{
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p->rgb[2],
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p->rgb[2],
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0);
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0);
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qglVertex3f (p->org[0]-p->vel[0]/10, p->org[1]-p->vel[1]/10, p->org[2]-p->vel[2]/10);
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qglVertex3f (p->org[0]-p->vel[0]/10, p->org[1]-p->vel[1]/10, p->org[2]-p->vel[2]/10);
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}
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void GL_DrawTexturedSparkParticle(particle_t *p, part_type_t *type)
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{
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vec3_t v, cr, o2, point;
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if (lasttype != type)
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{
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lasttype = type;
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qglEnd();
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qglEnable(GL_TEXTURE_2D);
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GL_Bind(type->texturenum);
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if (type->blendmode == BM_ADD) //addative
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qglBlendFunc(GL_SRC_ALPHA, GL_ONE);
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// else if (type->blendmode == BM_SUBTRACT) //subtractive
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// qglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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else
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qglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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qglShadeModel(GL_SMOOTH);
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qglBegin(GL_QUADS);
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}
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qglColor4f (p->rgb[0],
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p->rgb[1],
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p->rgb[2],
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p->alpha);
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VectorSubtract(r_refdef.vieworg, p->org, v);
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CrossProduct(v, p->vel, cr);
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VectorNormalize(cr);
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VectorMA(p->org, -p->scale/2, cr, point);
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qglTexCoord2f(0, 0);
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qglVertex3fv(point);
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VectorMA(p->org, p->scale/2, cr, point);
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qglTexCoord2f(0, 1);
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qglVertex3fv(point);
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VectorMA(p->org, 0.1, p->vel, o2);
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VectorSubtract(r_refdef.vieworg, o2, v);
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CrossProduct(v, p->vel, cr);
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VectorNormalize(cr);
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VectorMA(o2, p->scale/2, cr, point);
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qglTexCoord2f(1, 1);
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qglVertex3fv(point);
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VectorMA(o2, -p->scale/2, cr, point);
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qglTexCoord2f(1, 0);
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qglVertex3fv(point);
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}
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}
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void GL_DrawSketchSparkParticle(particle_t *p, part_type_t *type)
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void GL_DrawSketchSparkParticle(particle_t *p, part_type_t *type)
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}
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}
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#endif
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#endif
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void DrawParticleTypes (void texturedparticles(particle_t *,part_type_t*), void sparklineparticles(particle_t*,part_type_t*), void sparkfanparticles(particle_t*,part_type_t*), void beamparticlest(beamseg_t*,part_type_t*), void beamparticlesut(beamseg_t*,part_type_t*), void drawdecalparticles(clippeddecal_t*,part_type_t*))
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void DrawParticleTypes (void texturedparticles(particle_t *,part_type_t*), void sparklineparticles(particle_t*,part_type_t*), void sparkfanparticles(particle_t*,part_type_t*), void sparktexturedparticles(particle_t*,part_type_t*), void beamparticlest(beamseg_t*,part_type_t*), void beamparticlesut(beamseg_t*,part_type_t*), void drawdecalparticles(clippeddecal_t*,part_type_t*))
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{
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{
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RSpeedMark();
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RSpeedMark();
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@ -3489,12 +3548,21 @@ void DrawParticleTypes (void texturedparticles(particle_t *,part_type_t*), void
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}
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}
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else
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else
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{
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{
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if (*type->texname)
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switch(type->type)
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{
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default:
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pdraw = texturedparticles;
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pdraw = texturedparticles;
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else if (type->scale || type->scaledelta)
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break;
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pdraw = sparkfanparticles;
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case PT_SPARK:
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else
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pdraw = sparklineparticles;
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pdraw = sparklineparticles;
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break;
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case PT_SPARKFAN:
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pdraw = sparkfanparticles;
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break;
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case PT_TEXTUREDSPARK:
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pdraw = sparktexturedparticles;
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break;
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}
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}
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}
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if (!type->die)
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if (!type->die)
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@ -3756,7 +3824,7 @@ void DrawParticleTypes (void texturedparticles(particle_t *,part_type_t*), void
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}
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}
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}
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}
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if (type->type == PT_NORMAL)
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if (type->type < PT_BEAM)
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RQ_AddDistReorder((void*)pdraw, p, type, p->org);
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RQ_AddDistReorder((void*)pdraw, p, type, p->org);
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}
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}
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@ -3877,9 +3945,9 @@ void P_DrawParticles (void)
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qglEnable(GL_POLYGON_OFFSET_FILL);
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qglEnable(GL_POLYGON_OFFSET_FILL);
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qglBegin(GL_QUADS);
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qglBegin(GL_QUADS);
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if (r_drawflat.value == 2)
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if (r_drawflat.value == 2)
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DrawParticleTypes(GL_DrawSketchParticle, GL_DrawSketchSparkParticle, GL_DrawSketchSparkParticle, GL_DrawParticleBeam_Textured, GL_DrawParticleBeam_Untextured, GL_DrawClippedDecal);
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DrawParticleTypes(GL_DrawSketchParticle, GL_DrawSketchSparkParticle, GL_DrawSketchSparkParticle, GL_DrawSketchSparkParticle, GL_DrawParticleBeam_Textured, GL_DrawParticleBeam_Untextured, GL_DrawClippedDecal);
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else
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else
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DrawParticleTypes(GL_DrawTexturedParticle, GL_DrawSparkedParticle, GL_DrawTrifanParticle, GL_DrawParticleBeam_Textured, GL_DrawParticleBeam_Untextured, GL_DrawClippedDecal);
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DrawParticleTypes(GL_DrawTexturedParticle, GL_DrawLineSparkParticle, GL_DrawTrifanParticle, GL_DrawTexturedSparkParticle, GL_DrawParticleBeam_Textured, GL_DrawParticleBeam_Untextured, GL_DrawClippedDecal);
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qglEnd();
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qglEnd();
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qglDisable(GL_POLYGON_OFFSET_FILL);
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qglDisable(GL_POLYGON_OFFSET_FILL);
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@ -3901,7 +3969,7 @@ void P_DrawParticles (void)
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#ifdef SWQUAKE
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#ifdef SWQUAKE
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if (qrenderer == QR_SOFTWARE)
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if (qrenderer == QR_SOFTWARE)
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{
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{
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DrawParticleTypes(SWD_DrawParticleBlob, SWD_DrawParticleSpark, SWD_DrawParticleSpark, SWD_DrawParticleBeam, SWD_DrawParticleBeam, NULL);
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DrawParticleTypes(SWD_DrawParticleBlob, SWD_DrawParticleSpark, SWD_DrawParticleSpark, SWD_DrawParticleSpark, SWD_DrawParticleBeam, SWD_DrawParticleBeam, NULL);
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RSpeedRemark();
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RSpeedRemark();
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D_StartParticles();
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D_StartParticles();
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|
|
@ -162,6 +162,7 @@ qboolean GLR_CheckSky(void);
|
||||||
void GLR_AddEfrags (entity_t *ent);
|
void GLR_AddEfrags (entity_t *ent);
|
||||||
void GLR_RemoveEfrags (entity_t *ent);
|
void GLR_RemoveEfrags (entity_t *ent);
|
||||||
|
|
||||||
|
void GLR_PreNewMap(void);
|
||||||
void GLR_NewMap (void);
|
void GLR_NewMap (void);
|
||||||
|
|
||||||
void GLR_PushDlights (void);
|
void GLR_PushDlights (void);
|
||||||
|
@ -173,8 +174,23 @@ void GLR_LessenStains(void);
|
||||||
void MediaGL_ShowFrame8bit(qbyte *framedata, int inwidth, int inheight, qbyte *palette);
|
void MediaGL_ShowFrame8bit(qbyte *framedata, int inwidth, int inheight, qbyte *palette);
|
||||||
void MediaGL_ShowFrameRGBA_32(qbyte *framedata, int inwidth, int inheight); //top down
|
void MediaGL_ShowFrameRGBA_32(qbyte *framedata, int inwidth, int inheight); //top down
|
||||||
void MediaGL_ShowFrameBGR_24_Flip(qbyte *framedata, int inwidth, int inheight); //input is bottom up...
|
void MediaGL_ShowFrameBGR_24_Flip(qbyte *framedata, int inwidth, int inheight); //input is bottom up...
|
||||||
|
|
||||||
|
void GLR_SetSky (char *name, float rotate, vec3_t axis);
|
||||||
|
qboolean GLR_CheckSky(void);
|
||||||
|
void GLR_AddStain(vec3_t org, float red, float green, float blue, float radius);
|
||||||
|
void GLR_LessenStains(void);
|
||||||
|
|
||||||
|
void GLVID_DeInit (void);
|
||||||
|
void GLR_DeInit (void);
|
||||||
|
void GLSCR_DeInit (void);
|
||||||
|
|
||||||
|
int GLR_LightPoint (vec3_t p);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#if defined(SWQUAKE)
|
#if defined(SWQUAKE)
|
||||||
void SWR_Init (void);
|
void SWR_Init (void);
|
||||||
void SWR_InitTextures (void);
|
void SWR_InitTextures (void);
|
||||||
|
@ -199,6 +215,17 @@ void SWR_LessenStains(void);
|
||||||
void MediaSW_ShowFrame8bit(qbyte *framedata, int inwidth, int inheight, qbyte *palette);
|
void MediaSW_ShowFrame8bit(qbyte *framedata, int inwidth, int inheight, qbyte *palette);
|
||||||
void MediaSW_ShowFrameRGBA_32(qbyte *framedata, int inwidth, int inheight); //top down
|
void MediaSW_ShowFrameRGBA_32(qbyte *framedata, int inwidth, int inheight); //top down
|
||||||
void MediaSW_ShowFrameBGR_24_Flip(qbyte *framedata, int inwidth, int inheight); //input is bottom up...
|
void MediaSW_ShowFrameBGR_24_Flip(qbyte *framedata, int inwidth, int inheight); //input is bottom up...
|
||||||
|
|
||||||
|
void SWR_SetSky (char *name, float rotate, vec3_t axis);
|
||||||
|
qboolean SWR_CheckSky(void);
|
||||||
|
void SWR_AddStain(vec3_t org, float red, float green, float blue, float radius);
|
||||||
|
void SWR_LessenStains(void);
|
||||||
|
|
||||||
|
void SWVID_Shutdown (void);
|
||||||
|
void SWR_DeInit (void);
|
||||||
|
void SWSCR_DeInit (void);
|
||||||
|
|
||||||
|
int SWR_LightPoint (vec3_t p);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
void R_AddEfrags (entity_t *ent);
|
void R_AddEfrags (entity_t *ent);
|
||||||
|
@ -327,6 +354,8 @@ extern cvar_t gl_polyblend;
|
||||||
extern cvar_t gl_keeptjunctions;
|
extern cvar_t gl_keeptjunctions;
|
||||||
extern cvar_t gl_reporttjunctions;
|
extern cvar_t gl_reporttjunctions;
|
||||||
extern cvar_t r_flashblend;
|
extern cvar_t r_flashblend;
|
||||||
|
extern cvar_t r_lightstylesmooth;
|
||||||
|
extern cvar_t r_lightstylespeed;
|
||||||
extern cvar_t gl_nocolors;
|
extern cvar_t gl_nocolors;
|
||||||
extern cvar_t gl_load24bit;
|
extern cvar_t gl_load24bit;
|
||||||
extern cvar_t gl_finish;
|
extern cvar_t gl_finish;
|
||||||
|
|
|
@ -10,30 +10,6 @@
|
||||||
|
|
||||||
qboolean vid_isfullscreen;
|
qboolean vid_isfullscreen;
|
||||||
|
|
||||||
//move to headers
|
|
||||||
|
|
||||||
void GLR_SetSky (char *name, float rotate, vec3_t axis);
|
|
||||||
qboolean GLR_CheckSky(void);
|
|
||||||
void GLR_AddStain(vec3_t org, float red, float green, float blue, float radius);
|
|
||||||
void GLR_LessenStains(void);
|
|
||||||
|
|
||||||
void SWR_SetSky (char *name, float rotate, vec3_t axis);
|
|
||||||
qboolean SWR_CheckSky(void);
|
|
||||||
void SWR_AddStain(vec3_t org, float red, float green, float blue, float radius);
|
|
||||||
void SWR_LessenStains(void);
|
|
||||||
|
|
||||||
void GLVID_DeInit (void);
|
|
||||||
void GLR_DeInit (void);
|
|
||||||
void GLSCR_DeInit (void);
|
|
||||||
|
|
||||||
void SWVID_Shutdown (void);
|
|
||||||
void SWR_DeInit (void);
|
|
||||||
void SWSCR_DeInit (void);
|
|
||||||
|
|
||||||
int SWR_LightPoint (vec3_t p);
|
|
||||||
int GLR_LightPoint (vec3_t p);
|
|
||||||
void GLR_PreNewMap(void);
|
|
||||||
|
|
||||||
#define VIDCOMMANDGROUP "Video config"
|
#define VIDCOMMANDGROUP "Video config"
|
||||||
#define GRAPHICALNICETIES "Graphical Nicaties" //or eyecandy, which ever you prefer.
|
#define GRAPHICALNICETIES "Graphical Nicaties" //or eyecandy, which ever you prefer.
|
||||||
#define BULLETENVARS "BulletenBoard controls"
|
#define BULLETENVARS "BulletenBoard controls"
|
||||||
|
@ -101,7 +77,7 @@ cvar_t _vid_wait_override = {"_vid_wait_override", "0", NULL, CVAR_ARCHIVE|CVAR
|
||||||
static cvar_t vid_stretch = {"vid_stretch","1", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
|
static cvar_t vid_stretch = {"vid_stretch","1", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
|
||||||
//cvar_t _windowed_mouse = {"_windowed_mouse","1", CVAR_ARCHIVE};
|
//cvar_t _windowed_mouse = {"_windowed_mouse","1", CVAR_ARCHIVE};
|
||||||
static cvar_t gl_driver = {"gl_driver","", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH}; //opengl library
|
static cvar_t gl_driver = {"gl_driver","", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH}; //opengl library
|
||||||
cvar_t vid_renderer = {"vid_renderer", "", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
|
cvar_t vid_renderer = {"vid_renderer", "", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH}; //see R_RestartRenderer_f for the effective default 'if (newr.renderer == -1)'.
|
||||||
|
|
||||||
static cvar_t vid_bpp = {"vid_bpp", "32", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
|
static cvar_t vid_bpp = {"vid_bpp", "32", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
|
||||||
static cvar_t vid_allow_modex = {"vid_allow_modex", "1", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
|
static cvar_t vid_allow_modex = {"vid_allow_modex", "1", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
|
||||||
|
@ -197,6 +173,8 @@ extern cvar_t r_mirroralpha;
|
||||||
extern cvar_t r_wateralpha;
|
extern cvar_t r_wateralpha;
|
||||||
cvar_t r_dynamic = {"r_dynamic","1"};
|
cvar_t r_dynamic = {"r_dynamic","1"};
|
||||||
cvar_t r_flashblend = {"gl_flashblend","0"};
|
cvar_t r_flashblend = {"gl_flashblend","0"};
|
||||||
|
cvar_t r_lightstylesmooth = {"r_lightstylesmooth", "0"};
|
||||||
|
cvar_t r_lightstylespeed = {"r_lightstylespeed", "10"};
|
||||||
extern cvar_t r_novis;
|
extern cvar_t r_novis;
|
||||||
extern cvar_t r_netgraph;
|
extern cvar_t r_netgraph;
|
||||||
|
|
||||||
|
@ -462,6 +440,8 @@ void Renderer_Init(void)
|
||||||
|
|
||||||
Cvar_Register(&r_dodgytgafiles, "Bug fixes");
|
Cvar_Register(&r_dodgytgafiles, "Bug fixes");
|
||||||
Cvar_Register(&r_loadlits, GRAPHICALNICETIES);
|
Cvar_Register(&r_loadlits, GRAPHICALNICETIES);
|
||||||
|
Cvar_Register(&r_lightstylesmooth, GRAPHICALNICETIES);
|
||||||
|
Cvar_Register(&r_lightstylespeed, GRAPHICALNICETIES);
|
||||||
|
|
||||||
Cvar_Register(&r_stains, GRAPHICALNICETIES);
|
Cvar_Register(&r_stains, GRAPHICALNICETIES);
|
||||||
Cvar_Register(&r_stainfadetime, GRAPHICALNICETIES);
|
Cvar_Register(&r_stainfadetime, GRAPHICALNICETIES);
|
||||||
|
@ -630,99 +610,14 @@ r_qrenderer_t qrenderer=-1;
|
||||||
char *q_renderername = "Non-Selected renderer";
|
char *q_renderername = "Non-Selected renderer";
|
||||||
|
|
||||||
|
|
||||||
|
rendererinfo_t dedicatedrendererinfo = {
|
||||||
struct {
|
//ALL builds need a 'none' renderer, as 0.
|
||||||
char *name[4];
|
"Dedicated server",
|
||||||
r_qrenderer_t rtype;
|
|
||||||
|
|
||||||
mpic_t *(*Draw_PicFromWad) (char *name);
|
|
||||||
mpic_t *(*Draw_SafePicFromWad) (char *name);
|
|
||||||
mpic_t *(*Draw_CachePic) (char *path);
|
|
||||||
mpic_t *(*Draw_SafeCachePic) (char *path);
|
|
||||||
void (*Draw_Init) (void);
|
|
||||||
void (*Draw_ReInit) (void);
|
|
||||||
void (*Draw_Character) (int x, int y, unsigned int num);
|
|
||||||
void (*Draw_ColouredCharacter) (int x, int y, unsigned int num);
|
|
||||||
void (*Draw_String) (int x, int y, const qbyte *str);
|
|
||||||
void (*Draw_Alt_String) (int x, int y, const qbyte *str);
|
|
||||||
void (*Draw_Crosshair) (void);
|
|
||||||
void (*Draw_DebugChar) (qbyte num);
|
|
||||||
void (*Draw_Pic) (int x, int y, mpic_t *pic);
|
|
||||||
void (*Draw_ScalePic) (int x, int y, int width, int height, mpic_t *pic);
|
|
||||||
void (*Draw_SubPic) (int x, int y, mpic_t *pic, int srcx, int srcy, int width, int height);
|
|
||||||
void (*Draw_TransPic) (int x, int y, mpic_t *pic);
|
|
||||||
void (*Draw_TransPicTranslate) (int x, int y, int w, int h, qbyte *pic, qbyte *translation);
|
|
||||||
void (*Draw_ConsoleBackground) (int lines);
|
|
||||||
void (*Draw_EditorBackground) (int lines);
|
|
||||||
void (*Draw_TileClear) (int x, int y, int w, int h);
|
|
||||||
void (*Draw_Fill) (int x, int y, int w, int h, int c);
|
|
||||||
void (*Draw_FadeScreen) (void);
|
|
||||||
void (*Draw_BeginDisc) (void);
|
|
||||||
void (*Draw_EndDisc) (void);
|
|
||||||
|
|
||||||
void (*Draw_Image) (float x, float y, float w, float h, float s1, float t1, float s2, float t2, mpic_t *pic); //gl-style scaled/coloured/subpic
|
|
||||||
void (*Draw_ImageColours) (float r, float g, float b, float a);
|
|
||||||
|
|
||||||
void (*R_Init) (void);
|
|
||||||
void (*R_DeInit) (void);
|
|
||||||
void (*R_ReInit) (void);
|
|
||||||
void (*R_RenderView) (void); // must set r_refdef first
|
|
||||||
|
|
||||||
void (*R_InitSky) (struct texture_s *mt); // called at level load
|
|
||||||
qboolean (*R_CheckSky) (void);
|
|
||||||
void (*R_SetSky) (char *name, float rotate, vec3_t axis);
|
|
||||||
|
|
||||||
void (*R_NewMap) (void);
|
|
||||||
void (*R_PreNewMap) (void);
|
|
||||||
int (*R_LightPoint) (vec3_t point);
|
|
||||||
|
|
||||||
void (*R_PushDlights) (void);
|
|
||||||
void (*R_AddStain) (vec3_t org, float red, float green, float blue, float radius);
|
|
||||||
void (*R_LessenStains) (void);
|
|
||||||
|
|
||||||
void (*Media_ShowFrameBGR_24_Flip) (qbyte *framedata, int inwidth, int inheight); //input is bottom up...
|
|
||||||
void (*Media_ShowFrameRGBA_32) (qbyte *framedata, int inwidth, int inheight); //top down
|
|
||||||
void (*Media_ShowFrame8bit) (qbyte *framedata, int inwidth, int inheight, qbyte *palette); //paletted topdown (framedata is 8bit indexes into palette)
|
|
||||||
|
|
||||||
void (*Mod_Init) (void);
|
|
||||||
void (*Mod_ClearAll) (void);
|
|
||||||
struct model_s *(*Mod_ForName) (char *name, qboolean crash);
|
|
||||||
struct model_s *(*Mod_FindName) (char *name);
|
|
||||||
void *(*Mod_Extradata) (struct model_s *mod); // handles caching
|
|
||||||
void (*Mod_TouchModel) (char *name);
|
|
||||||
|
|
||||||
struct mleaf_s *(*Mod_PointInLeaf) (float *p, struct model_s *model);
|
|
||||||
qbyte *(*Mod_Q1LeafPVS) (struct mleaf_s *leaf, struct model_s *model, qbyte *buffer);
|
|
||||||
void (*Mod_NowLoadExternal) (void);
|
|
||||||
void (*Mod_Think) (void);
|
|
||||||
qboolean(*Mod_GetTag) (model_t *model, int tagnum, int frame1, int frame2, float f2ness, float f1time, float f2time, float *result);
|
|
||||||
int (*Mod_TagNumForName) (struct model_s *model, char *name);
|
|
||||||
|
|
||||||
|
|
||||||
qboolean (*VID_Init) (rendererstate_t *info, unsigned char *palette);
|
|
||||||
void (*VID_DeInit) (void);
|
|
||||||
void (*VID_HandlePause) (qboolean pause);
|
|
||||||
void (*VID_LockBuffer) (void);
|
|
||||||
void (*VID_UnlockBuffer) (void);
|
|
||||||
void (*D_BeginDirectRect) (int x, int y, qbyte *pbitmap, int width, int height);
|
|
||||||
void (*D_EndDirectRect) (int x, int y, int width, int height);
|
|
||||||
void (*VID_ForceLockState) (int lk);
|
|
||||||
int (*VID_ForceUnlockedAndReturnState) (void);
|
|
||||||
void (*VID_SetPalette) (unsigned char *palette);
|
|
||||||
void (*VID_ShiftPalette) (unsigned char *palette);
|
|
||||||
char *(*VID_GetRGBInfo) (int prepad, int *truevidwidth, int *truevidheight);
|
|
||||||
void (*VID_SetWindowCaption) (char *msg);
|
|
||||||
|
|
||||||
void (*SCR_UpdateScreen) (void);
|
|
||||||
|
|
||||||
char *alignment;
|
|
||||||
} rendererinfo[] = {
|
|
||||||
{ //ALL builds need a 'none' renderer, as 0.
|
|
||||||
{
|
{
|
||||||
"none",
|
"none",
|
||||||
"dedicated",
|
"dedicated",
|
||||||
"terminal",
|
"terminal",
|
||||||
"sw"
|
"sv"
|
||||||
},
|
},
|
||||||
QR_NONE,
|
QR_NONE,
|
||||||
|
|
||||||
|
@ -828,10 +723,12 @@ struct {
|
||||||
NULL, //SCR_UpdateScreen;
|
NULL, //SCR_UpdateScreen;
|
||||||
|
|
||||||
""
|
""
|
||||||
}
|
};
|
||||||
|
rendererinfo_t *pdedicatedrendererinfo = &dedicatedrendererinfo;
|
||||||
|
|
||||||
#ifdef SWQUAKE
|
#ifdef SWQUAKE
|
||||||
,
|
rendererinfo_t softwarerendererinfo = {
|
||||||
{
|
"Software rendering",
|
||||||
{
|
{
|
||||||
"sw",
|
"sw",
|
||||||
"software",
|
"software",
|
||||||
|
@ -920,24 +817,18 @@ struct {
|
||||||
SWSCR_UpdateScreen,
|
SWSCR_UpdateScreen,
|
||||||
|
|
||||||
""
|
""
|
||||||
}
|
};
|
||||||
#else
|
rendererinfo_t *psoftwarerendererinfo = &softwarerendererinfo;
|
||||||
,
|
|
||||||
{
|
|
||||||
{
|
|
||||||
NULL
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
#ifdef RGLQUAKE
|
#ifdef RGLQUAKE
|
||||||
,
|
rendererinfo_t openglrendererinfo = {
|
||||||
{
|
"OpenGL",
|
||||||
{
|
{
|
||||||
"gl",
|
"gl",
|
||||||
"opengl",
|
"opengl",
|
||||||
"hardware",
|
"hardware",
|
||||||
},
|
},
|
||||||
QR_SOFTWARE,
|
QR_OPENGL,
|
||||||
|
|
||||||
|
|
||||||
GLDraw_PicFromWad,
|
GLDraw_PicFromWad,
|
||||||
|
@ -1026,21 +917,27 @@ struct {
|
||||||
GLSCR_UpdateScreen,
|
GLSCR_UpdateScreen,
|
||||||
|
|
||||||
""
|
""
|
||||||
}
|
};
|
||||||
#else
|
rendererinfo_t *popenglrendererinfo = &openglrendererinfo;
|
||||||
,
|
#endif
|
||||||
|
|
||||||
|
rendererinfo_t *pd3drendererinfo;
|
||||||
|
|
||||||
|
rendererinfo_t **rendererinfo[] =
|
||||||
{
|
{
|
||||||
{
|
&pdedicatedrendererinfo,
|
||||||
NULL
|
#ifdef SWQUAKE
|
||||||
}
|
&psoftwarerendererinfo,
|
||||||
}
|
#endif
|
||||||
|
#ifdef RGLQUAKE
|
||||||
|
&popenglrendererinfo,
|
||||||
|
&pd3drendererinfo,
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
typedef struct vidmode_s
|
typedef struct vidmode_s
|
||||||
{
|
{
|
||||||
const char *description;
|
const char *description;
|
||||||
|
@ -1190,7 +1087,7 @@ void M_Menu_Video_f (void)
|
||||||
#endif
|
#endif
|
||||||
#ifdef RGLQUAKE
|
#ifdef RGLQUAKE
|
||||||
"OpenGL",
|
"OpenGL",
|
||||||
#ifdef AVAIL_DX7
|
#ifdef USE_D3D
|
||||||
"Direct3D",
|
"Direct3D",
|
||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
@ -1232,7 +1129,7 @@ void M_Menu_Video_f (void)
|
||||||
#if defined(SWQUAKE) && defined(RGLQUAKE)
|
#if defined(SWQUAKE) && defined(RGLQUAKE)
|
||||||
if (qrenderer == QR_OPENGL)
|
if (qrenderer == QR_OPENGL)
|
||||||
{
|
{
|
||||||
#ifdef AVAIL_DX7
|
#ifdef USE_D3D
|
||||||
if (!strcmp(vid_renderer.string, "d3d"))
|
if (!strcmp(vid_renderer.string, "d3d"))
|
||||||
i = 2;
|
i = 2;
|
||||||
else
|
else
|
||||||
|
@ -1241,7 +1138,7 @@ void M_Menu_Video_f (void)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
#endif
|
#endif
|
||||||
#if defined(RGLQUAKE) && defined(AVAIL_DX7)
|
#if defined(RGLQUAKE) && defined(USE_D3D)
|
||||||
if (!strcmp(vid_renderer.string, "d3d"))
|
if (!strcmp(vid_renderer.string, "d3d"))
|
||||||
i = 1;
|
i = 1;
|
||||||
else
|
else
|
||||||
|
@ -1291,88 +1188,96 @@ void M_Menu_Video_f (void)
|
||||||
|
|
||||||
void R_SetRenderer(int wanted)
|
void R_SetRenderer(int wanted)
|
||||||
{
|
{
|
||||||
qrenderer = wanted;
|
rendererinfo_t *ri;
|
||||||
if (wanted<0)
|
if (wanted<0)
|
||||||
wanted=QR_NONE;
|
{ //-1 is used so we know when we've applied something instead of never setting anything.
|
||||||
q_renderername = rendererinfo[wanted].name[0];
|
wanted=0;
|
||||||
|
qrenderer = -1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
qrenderer = (*rendererinfo[wanted])->rtype;
|
||||||
|
|
||||||
Draw_PicFromWad = rendererinfo[wanted].Draw_PicFromWad;
|
ri = (*rendererinfo[wanted]);
|
||||||
Draw_SafePicFromWad = rendererinfo[wanted].Draw_SafePicFromWad; //Not supported
|
|
||||||
Draw_CachePic = rendererinfo[wanted].Draw_CachePic;
|
|
||||||
Draw_SafeCachePic = rendererinfo[wanted].Draw_SafeCachePic;
|
|
||||||
Draw_Init = rendererinfo[wanted].Draw_Init;
|
|
||||||
Draw_ReInit = rendererinfo[wanted].Draw_Init;
|
|
||||||
Draw_Character = rendererinfo[wanted].Draw_Character;
|
|
||||||
Draw_ColouredCharacter = rendererinfo[wanted].Draw_ColouredCharacter;
|
|
||||||
Draw_String = rendererinfo[wanted].Draw_String;
|
|
||||||
Draw_Alt_String = rendererinfo[wanted].Draw_Alt_String;
|
|
||||||
Draw_Crosshair = rendererinfo[wanted].Draw_Crosshair;
|
|
||||||
Draw_DebugChar = rendererinfo[wanted].Draw_DebugChar;
|
|
||||||
Draw_Pic = rendererinfo[wanted].Draw_Pic;
|
|
||||||
Draw_SubPic = rendererinfo[wanted].Draw_SubPic;
|
|
||||||
Draw_TransPic = rendererinfo[wanted].Draw_TransPic;
|
|
||||||
Draw_TransPicTranslate = rendererinfo[wanted].Draw_TransPicTranslate;
|
|
||||||
Draw_ConsoleBackground = rendererinfo[wanted].Draw_ConsoleBackground;
|
|
||||||
Draw_EditorBackground = rendererinfo[wanted].Draw_EditorBackground;
|
|
||||||
Draw_TileClear = rendererinfo[wanted].Draw_TileClear;
|
|
||||||
Draw_Fill = rendererinfo[wanted].Draw_Fill;
|
|
||||||
Draw_FadeScreen = rendererinfo[wanted].Draw_FadeScreen;
|
|
||||||
Draw_BeginDisc = rendererinfo[wanted].Draw_BeginDisc;
|
|
||||||
Draw_EndDisc = rendererinfo[wanted].Draw_EndDisc;
|
|
||||||
Draw_ScalePic = rendererinfo[wanted].Draw_ScalePic;
|
|
||||||
|
|
||||||
Draw_Image = rendererinfo[wanted].Draw_Image;
|
q_renderername = ri->name[0];
|
||||||
Draw_ImageColours = rendererinfo[wanted].Draw_ImageColours;
|
|
||||||
|
|
||||||
R_Init = rendererinfo[wanted].R_Init;
|
Draw_PicFromWad = ri->Draw_PicFromWad;
|
||||||
R_DeInit = rendererinfo[wanted].R_DeInit;
|
Draw_SafePicFromWad = ri->Draw_SafePicFromWad; //Not supported
|
||||||
R_RenderView = rendererinfo[wanted].R_RenderView;
|
Draw_CachePic = ri->Draw_CachePic;
|
||||||
R_NewMap = rendererinfo[wanted].R_NewMap;
|
Draw_SafeCachePic = ri->Draw_SafeCachePic;
|
||||||
R_PreNewMap = rendererinfo[wanted].R_PreNewMap;
|
Draw_Init = ri->Draw_Init;
|
||||||
R_LightPoint = rendererinfo[wanted].R_LightPoint;
|
Draw_ReInit = ri->Draw_Init;
|
||||||
R_PushDlights = rendererinfo[wanted].R_PushDlights;
|
Draw_Character = ri->Draw_Character;
|
||||||
R_InitSky = rendererinfo[wanted].R_InitSky;
|
Draw_ColouredCharacter = ri->Draw_ColouredCharacter;
|
||||||
R_CheckSky = rendererinfo[wanted].R_CheckSky;
|
Draw_String = ri->Draw_String;
|
||||||
R_SetSky = rendererinfo[wanted].R_SetSky;
|
Draw_Alt_String = ri->Draw_Alt_String;
|
||||||
|
Draw_Crosshair = ri->Draw_Crosshair;
|
||||||
|
Draw_DebugChar = ri->Draw_DebugChar;
|
||||||
|
Draw_Pic = ri->Draw_Pic;
|
||||||
|
Draw_SubPic = ri->Draw_SubPic;
|
||||||
|
Draw_TransPic = ri->Draw_TransPic;
|
||||||
|
Draw_TransPicTranslate = ri->Draw_TransPicTranslate;
|
||||||
|
Draw_ConsoleBackground = ri->Draw_ConsoleBackground;
|
||||||
|
Draw_EditorBackground = ri->Draw_EditorBackground;
|
||||||
|
Draw_TileClear = ri->Draw_TileClear;
|
||||||
|
Draw_Fill = ri->Draw_Fill;
|
||||||
|
Draw_FadeScreen = ri->Draw_FadeScreen;
|
||||||
|
Draw_BeginDisc = ri->Draw_BeginDisc;
|
||||||
|
Draw_EndDisc = ri->Draw_EndDisc;
|
||||||
|
Draw_ScalePic = ri->Draw_ScalePic;
|
||||||
|
|
||||||
R_AddStain = rendererinfo[wanted].R_AddStain;
|
Draw_Image = ri->Draw_Image;
|
||||||
R_LessenStains = rendererinfo[wanted].R_LessenStains;
|
Draw_ImageColours = ri->Draw_ImageColours;
|
||||||
|
|
||||||
VID_Init = rendererinfo[wanted].VID_Init;
|
R_Init = ri->R_Init;
|
||||||
VID_DeInit = rendererinfo[wanted].VID_DeInit;
|
R_DeInit = ri->R_DeInit;
|
||||||
VID_HandlePause = rendererinfo[wanted].VID_HandlePause;
|
R_RenderView = ri->R_RenderView;
|
||||||
VID_LockBuffer = rendererinfo[wanted].VID_LockBuffer;
|
R_NewMap = ri->R_NewMap;
|
||||||
VID_UnlockBuffer = rendererinfo[wanted].VID_UnlockBuffer;
|
R_PreNewMap = ri->R_PreNewMap;
|
||||||
D_BeginDirectRect = rendererinfo[wanted].D_BeginDirectRect;
|
R_LightPoint = ri->R_LightPoint;
|
||||||
D_EndDirectRect = rendererinfo[wanted].D_EndDirectRect;
|
R_PushDlights = ri->R_PushDlights;
|
||||||
VID_ForceLockState = rendererinfo[wanted].VID_ForceLockState;
|
R_InitSky = ri->R_InitSky;
|
||||||
VID_ForceUnlockedAndReturnState = rendererinfo[wanted].VID_ForceUnlockedAndReturnState;
|
R_CheckSky = ri->R_CheckSky;
|
||||||
VID_SetPalette = rendererinfo[wanted].VID_SetPalette;
|
R_SetSky = ri->R_SetSky;
|
||||||
VID_ShiftPalette = rendererinfo[wanted].VID_ShiftPalette;
|
|
||||||
VID_GetRGBInfo = rendererinfo[wanted].VID_GetRGBInfo;
|
|
||||||
|
|
||||||
Media_ShowFrame8bit = rendererinfo[wanted].Media_ShowFrame8bit;
|
R_AddStain = ri->R_AddStain;
|
||||||
Media_ShowFrameRGBA_32 = rendererinfo[wanted].Media_ShowFrameRGBA_32;
|
R_LessenStains = ri->R_LessenStains;
|
||||||
Media_ShowFrameBGR_24_Flip = rendererinfo[wanted].Media_ShowFrameBGR_24_Flip;
|
|
||||||
|
|
||||||
Mod_Init = rendererinfo[wanted].Mod_Init;
|
VID_Init = ri->VID_Init;
|
||||||
Mod_Think = rendererinfo[wanted].Mod_Think;
|
VID_DeInit = ri->VID_DeInit;
|
||||||
Mod_ClearAll = rendererinfo[wanted].Mod_ClearAll;
|
VID_HandlePause = ri->VID_HandlePause;
|
||||||
Mod_ForName = rendererinfo[wanted].Mod_ForName;
|
VID_LockBuffer = ri->VID_LockBuffer;
|
||||||
Mod_FindName = rendererinfo[wanted].Mod_FindName;
|
VID_UnlockBuffer = ri->VID_UnlockBuffer;
|
||||||
Mod_Extradata = rendererinfo[wanted].Mod_Extradata;
|
D_BeginDirectRect = ri->D_BeginDirectRect;
|
||||||
Mod_TouchModel = rendererinfo[wanted].Mod_TouchModel;
|
D_EndDirectRect = ri->D_EndDirectRect;
|
||||||
|
VID_ForceLockState = ri->VID_ForceLockState;
|
||||||
|
VID_ForceUnlockedAndReturnState = ri->VID_ForceUnlockedAndReturnState;
|
||||||
|
VID_SetPalette = ri->VID_SetPalette;
|
||||||
|
VID_ShiftPalette = ri->VID_ShiftPalette;
|
||||||
|
VID_GetRGBInfo = ri->VID_GetRGBInfo;
|
||||||
|
|
||||||
Mod_PointInLeaf = rendererinfo[wanted].Mod_PointInLeaf;
|
Media_ShowFrame8bit = ri->Media_ShowFrame8bit;
|
||||||
Mod_Q1LeafPVS = rendererinfo[wanted].Mod_Q1LeafPVS;
|
Media_ShowFrameRGBA_32 = ri->Media_ShowFrameRGBA_32;
|
||||||
Mod_NowLoadExternal = rendererinfo[wanted].Mod_NowLoadExternal;
|
Media_ShowFrameBGR_24_Flip = ri->Media_ShowFrameBGR_24_Flip;
|
||||||
|
|
||||||
Mod_GetTag = rendererinfo[wanted].Mod_GetTag;
|
Mod_Init = ri->Mod_Init;
|
||||||
Mod_TagNumForName = rendererinfo[wanted].Mod_TagNumForName;
|
Mod_Think = ri->Mod_Think;
|
||||||
|
Mod_ClearAll = ri->Mod_ClearAll;
|
||||||
|
Mod_ForName = ri->Mod_ForName;
|
||||||
|
Mod_FindName = ri->Mod_FindName;
|
||||||
|
Mod_Extradata = ri->Mod_Extradata;
|
||||||
|
Mod_TouchModel = ri->Mod_TouchModel;
|
||||||
|
|
||||||
|
Mod_PointInLeaf = ri->Mod_PointInLeaf;
|
||||||
|
Mod_Q1LeafPVS = ri->Mod_Q1LeafPVS;
|
||||||
|
Mod_NowLoadExternal = ri->Mod_NowLoadExternal;
|
||||||
|
|
||||||
|
Mod_GetTag = ri->Mod_GetTag;
|
||||||
|
Mod_TagNumForName = ri->Mod_TagNumForName;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
SCR_UpdateScreen = rendererinfo[wanted].SCR_UpdateScreen;
|
SCR_UpdateScreen = ri->SCR_UpdateScreen;
|
||||||
}
|
}
|
||||||
|
|
||||||
static qbyte default_quakepal[768] =
|
static qbyte default_quakepal[768] =
|
||||||
|
@ -1477,6 +1382,8 @@ qboolean R_ApplyRenderer (rendererstate_t *newr)
|
||||||
{
|
{
|
||||||
#ifdef SWQUAKE
|
#ifdef SWQUAKE
|
||||||
float f;
|
float f;
|
||||||
|
if (qrenderer == QR_SOFTWARE) //glquake doesn't care
|
||||||
|
{
|
||||||
data = host_colormap = BZ_Malloc(256*VID_GRADES+sizeof(int));
|
data = host_colormap = BZ_Malloc(256*VID_GRADES+sizeof(int));
|
||||||
//let's try making one. this is probably caused by running out of baseq2.
|
//let's try making one. this is probably caused by running out of baseq2.
|
||||||
for (j = 0; j < VID_GRADES; j++)
|
for (j = 0; j < VID_GRADES; j++)
|
||||||
|
@ -1490,7 +1397,8 @@ qboolean R_ApplyRenderer (rendererstate_t *newr)
|
||||||
data[i] = i;
|
data[i] = i;
|
||||||
data+=256;
|
data+=256;
|
||||||
}
|
}
|
||||||
#endif //glquake doesn't really care.
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
vid.fullbright=0;
|
vid.fullbright=0;
|
||||||
}
|
}
|
||||||
|
@ -1521,7 +1429,7 @@ TRACE(("dbg: R_ApplyRenderer: Palette loaded\n"));
|
||||||
}
|
}
|
||||||
TRACE(("dbg: R_ApplyRenderer: vid applied\n"));
|
TRACE(("dbg: R_ApplyRenderer: vid applied\n"));
|
||||||
|
|
||||||
#ifdef RGLQUAKE
|
#ifdef RGLQUAKE //fixme: should we scrap this in favor of only hardware gamma?
|
||||||
if (qrenderer == QR_OPENGL)
|
if (qrenderer == QR_OPENGL)
|
||||||
GLV_UpdatePalette();
|
GLV_UpdatePalette();
|
||||||
#endif
|
#endif
|
||||||
|
@ -1544,7 +1452,10 @@ TRACE(("dbg: R_ApplyRenderer: screen inited\n"));
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
#ifdef CLIENTONLY
|
#ifdef CLIENTONLY
|
||||||
Host_Error("Tried setting dedicated mode\n");
|
Sys_Error("Tried setting dedicated mode\n");
|
||||||
|
//we could support this, but there's no real reason to actually do so.
|
||||||
|
|
||||||
|
//fixme: despite the checks in the setrenderer command, we can still get here via a config using vid_renderer.
|
||||||
#else
|
#else
|
||||||
TRACE(("dbg: R_ApplyRenderer: isDedicated = true\n"));
|
TRACE(("dbg: R_ApplyRenderer: isDedicated = true\n"));
|
||||||
isDedicated = true;
|
isDedicated = true;
|
||||||
|
@ -1750,6 +1661,7 @@ TRACE(("dbg: R_ApplyRenderer: efrags\n"));
|
||||||
|
|
||||||
void R_RestartRenderer_f (void)
|
void R_RestartRenderer_f (void)
|
||||||
{
|
{
|
||||||
|
int i, j;
|
||||||
rendererstate_t oldr;
|
rendererstate_t oldr;
|
||||||
rendererstate_t newr;
|
rendererstate_t newr;
|
||||||
#ifdef MENU_DAT
|
#ifdef MENU_DAT
|
||||||
|
@ -1773,8 +1685,25 @@ TRACE(("dbg: R_RestartRenderer_f\n"));
|
||||||
newr.rate = vid_refreshrate.value;
|
newr.rate = vid_refreshrate.value;
|
||||||
Q_strncpyz(newr.glrenderer, gl_driver.string, sizeof(newr.glrenderer));
|
Q_strncpyz(newr.glrenderer, gl_driver.string, sizeof(newr.glrenderer));
|
||||||
|
|
||||||
if (!*vid_renderer.string)
|
newr.renderer = -1;
|
||||||
|
for (i = 0; i < sizeof(rendererinfo)/sizeof(rendererinfo[0]); i++)
|
||||||
{
|
{
|
||||||
|
if (!*rendererinfo[i])
|
||||||
|
continue; //not valid in this build. :(
|
||||||
|
for (j = 4-1; j >= 0; j--)
|
||||||
|
{
|
||||||
|
if (!(*rendererinfo[i])->name[j])
|
||||||
|
continue;
|
||||||
|
if (!stricmp((*rendererinfo[i])->name[j], vid_renderer.string))
|
||||||
|
{
|
||||||
|
newr.renderer = i;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (newr.renderer == -1)
|
||||||
|
{
|
||||||
|
Con_Printf("vid_renderer unset or invalid. Using default.\n");
|
||||||
//gotta do this after main hunk is saved off.
|
//gotta do this after main hunk is saved off.
|
||||||
#if defined(RGLQUAKE) && defined(SWQUAKE)
|
#if defined(RGLQUAKE) && defined(SWQUAKE)
|
||||||
Cmd_ExecuteString("setrenderer sw 8\n", RESTRICT_LOCAL);
|
Cmd_ExecuteString("setrenderer sw 8\n", RESTRICT_LOCAL);
|
||||||
|
@ -1788,37 +1717,6 @@ TRACE(("dbg: R_RestartRenderer_f\n"));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef SWQUAKE
|
|
||||||
if (!stricmp(vid_renderer.string, "sw") || !stricmp(vid_renderer.string, "software"))
|
|
||||||
newr.renderer = QR_SOFTWARE;
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
#ifdef RGLQUAKE
|
|
||||||
if (!stricmp(vid_renderer.string, "gl") || !stricmp(vid_renderer.string, "opengl"))
|
|
||||||
newr.renderer = QR_OPENGL;
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
#if defined(RGLQUAKE) && defined(AVAIL_DX7)
|
|
||||||
if (!stricmp(vid_renderer.string, "d3d") || !stricmp(vid_renderer.string, "dx"))
|
|
||||||
{
|
|
||||||
newr.renderer = QR_OPENGL; //direct3d is done via a gl->d3d wrapper.
|
|
||||||
Q_strncpyz(newr.glrenderer, "d3d", sizeof(newr.glrenderer));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
#ifndef CLIENTONLY
|
|
||||||
if (!stricmp(vid_renderer.string, "sv") || !stricmp(vid_renderer.string, "dedicated"))
|
|
||||||
newr.renderer = QR_NONE;
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
#if defined(SWQUAKE)
|
|
||||||
newr.renderer = QR_SOFTWARE;
|
|
||||||
#elif defined(RGLQUAKE)
|
|
||||||
newr.renderer = QR_OPENGL;
|
|
||||||
#else
|
|
||||||
#error "no default renderer"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
TRACE(("dbg: R_RestartRenderer_f renderer %i\n", newr.renderer));
|
TRACE(("dbg: R_RestartRenderer_f renderer %i\n", newr.renderer));
|
||||||
|
|
||||||
memcpy(&oldr, ¤trendererstate, sizeof(rendererstate_t));
|
memcpy(&oldr, ¤trendererstate, sizeof(rendererstate_t));
|
||||||
|
@ -1832,12 +1730,13 @@ TRACE(("dbg: R_RestartRenderer_f\n"));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
//failed, try dedicated as a last ditch effort to avoid having to edit configs.
|
||||||
newr.renderer = QR_NONE;
|
newr.renderer = QR_NONE;
|
||||||
if (R_ApplyRenderer(&newr))
|
if (R_ApplyRenderer(&newr))
|
||||||
{
|
{
|
||||||
TRACE(("dbg: R_RestartRenderer_f going to dedicated\n"));
|
TRACE(("dbg: R_RestartRenderer_f going to dedicated\n"));
|
||||||
Con_Printf("\n================================\n");
|
Con_Printf("\n================================\n");
|
||||||
Con_Printf("^1Video mode switch failed. Old mode wasn't supported either. Console forced.\nChange vid_mode to a compatable mode, and then use the setrenderer command.\n");
|
Con_Printf("^1Video mode switch failed. Old mode wasn't supported either. Console forced.\nChange vid_width, vid_height, vid_bpp, vid_displayfrequency to a compatable mode, and then use the setrenderer command.\n");
|
||||||
Con_Printf("================================\n\n");
|
Con_Printf("================================\n\n");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -1854,103 +1753,58 @@ TRACE(("dbg: R_RestartRenderer_f\n"));
|
||||||
|
|
||||||
void R_SetRenderer_f (void)
|
void R_SetRenderer_f (void)
|
||||||
{
|
{
|
||||||
if (!strcmp(Cmd_Argv(1), "help"))
|
int i, j;
|
||||||
|
int best;
|
||||||
|
char *param = Cmd_Argv(1);
|
||||||
|
if (Cmd_Argc() == 1 || !stricmp(param, "help"))
|
||||||
{
|
{
|
||||||
Con_Printf ("\nValid commands are:\n"
|
Con_Printf ("\nValid setrenderer parameters are:\n");
|
||||||
#ifdef SWQUAKE
|
for (i = 0; i < sizeof(rendererinfo)/sizeof(rendererinfo[0]); i++)
|
||||||
"%s SW 8 will set 8bit software rendering\n"
|
{
|
||||||
"%s SW 32 will set 32 bit software rendering\n"
|
if ((*rendererinfo[i]))
|
||||||
#endif //SWQUAKE
|
Con_Printf("%s: %s\n", (*rendererinfo[i])->name[0], (*rendererinfo[i])->description);
|
||||||
#ifdef RGLQUAKE
|
}
|
||||||
"%s GL will use the default OpenGL on your pc\n"
|
|
||||||
"%s GL 3dfxgl will use a 3dfx minidriver (not supplied)\n"
|
|
||||||
#ifdef AVAIL_DX7
|
|
||||||
"%s D3D will use direct3d rendering\n"
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
"\n"
|
|
||||||
#ifdef SWQUAKE
|
|
||||||
,Cmd_Argv(0),Cmd_Argv(0)
|
|
||||||
#endif
|
|
||||||
#ifdef RGLQUAKE
|
|
||||||
,Cmd_Argv(0),Cmd_Argv(0)
|
|
||||||
#ifdef AVAIL_DX7
|
|
||||||
,Cmd_Argv(0)
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else if (!stricmp(Cmd_Argv(1), "dedicated"))
|
|
||||||
|
best = -1;
|
||||||
|
for (i = 0; i < sizeof(rendererinfo)/sizeof(rendererinfo[0]); i++)
|
||||||
{
|
{
|
||||||
Cvar_Set(&vid_renderer, "dedicated");
|
if (!*rendererinfo[i])
|
||||||
R_RestartRenderer_f();
|
continue; //not valid in this build. :(
|
||||||
}
|
for (j = 4-1; j >= 0; j--)
|
||||||
else if (!stricmp(Cmd_Argv(1), "SW") || !stricmp(Cmd_Argv(1), "Software"))
|
|
||||||
{
|
{
|
||||||
#ifndef SWQUAKE
|
if (!(*rendererinfo[i])->name[j])
|
||||||
Con_Printf("Software rendering is not supported in this binary\n");
|
continue;
|
||||||
#else
|
if (!stricmp((*rendererinfo[i])->name[j], param))
|
||||||
if (Cmd_Argc() >= 3) //set vid_use32bit accordingly.
|
|
||||||
{
|
{
|
||||||
switch(atoi(Cmd_Argv(2)))
|
best = i;
|
||||||
{
|
|
||||||
default:
|
|
||||||
Con_Printf ("The parameter you specified is not linked to the software renderer.");
|
|
||||||
return;
|
|
||||||
case 32:
|
|
||||||
Cvar_Set(&vid_bpp, "32");
|
|
||||||
break;
|
|
||||||
case 8:
|
|
||||||
Cvar_Set(&vid_bpp, "8");
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Cvar_Set(&vid_renderer, "sw");
|
|
||||||
|
|
||||||
R_RestartRenderer_f();
|
|
||||||
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
else if (!stricmp(Cmd_Argv(1), "GL") || !stricmp(Cmd_Argv(1), "OpenGL"))
|
|
||||||
|
#ifdef CLIENTONLY
|
||||||
|
if (best == 0)
|
||||||
{
|
{
|
||||||
#ifndef RGLQUAKE
|
Con_Printf("Client-only builds cannot use dedicated modes.\n");
|
||||||
Con_Printf("OpenGL rendering is not supported in this binary\n");
|
return;
|
||||||
#else
|
|
||||||
if (Cmd_Argc() == 3) //set gl_driver accordingly.
|
|
||||||
Cvar_Set(&gl_driver, Cmd_Argv(2));
|
|
||||||
|
|
||||||
Cvar_ForceSet(&vid_renderer, "gl");
|
|
||||||
|
|
||||||
if (vid_bpp.value == 8)
|
|
||||||
Cvar_Set(&vid_bpp, "16");
|
|
||||||
|
|
||||||
R_RestartRenderer_f();
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
else if (!stricmp(Cmd_Argv(1), "D3D") || !stricmp(Cmd_Argv(1), "DX"))
|
|
||||||
{
|
|
||||||
#if defined(RGLQUAKE) && defined(AVAIL_DX7)
|
|
||||||
Cvar_Set(&vid_renderer, "d3d");
|
|
||||||
|
|
||||||
if (vid_bpp.value == 8)
|
|
||||||
Cvar_Set(&vid_bpp, "16");
|
|
||||||
|
|
||||||
R_RestartRenderer_f();
|
|
||||||
#else
|
|
||||||
Con_Printf("Direct3D rendering is not supported in this binary\n");
|
|
||||||
#endif
|
#endif
|
||||||
}
|
|
||||||
else if (Cmd_Argc() < 2)
|
if (best == -1)
|
||||||
{
|
{
|
||||||
Con_Printf ("%s: Switch to a different renderer\n\ttype %s help for more info.\n", Cmd_Argv(0), Cmd_Argv(0));
|
Con_Printf("setrenderer: parameter not supported (%s)\n", param);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Con_Printf ("%s: Parameters are bad.\n\ttype %s help for more info.\n", Cmd_Argv(0), Cmd_Argv(0));
|
if (Cmd_Argc() == 3)
|
||||||
return;
|
Cvar_Set(&vid_bpp, Cmd_Argv(2));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Cvar_Set(&vid_renderer, param);
|
||||||
|
R_RestartRenderer_f();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -61,9 +61,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#ifdef NO_OGG
|
#ifdef NO_OGG
|
||||||
#undef AVAIL_OGGVORBIS
|
#undef AVAIL_OGGVORBIS
|
||||||
#endif
|
#endif
|
||||||
#if defined(NO_D3D) || !defined(_WIN32)
|
|
||||||
#undef AVAIL_DX7
|
|
||||||
#endif
|
|
||||||
#if defined(NO_MASM) || !defined(_WIN32)
|
#if defined(NO_MASM) || !defined(_WIN32)
|
||||||
#undef AVAIL_MASM
|
#undef AVAIL_MASM
|
||||||
#endif
|
#endif
|
||||||
|
@ -88,7 +85,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#undef AVAIL_JPEGLIB //no jpeg support
|
#undef AVAIL_JPEGLIB //no jpeg support
|
||||||
#undef AVAIL_PNGLIB //no png support
|
#undef AVAIL_PNGLIB //no png support
|
||||||
#undef USE_MADLIB //no internal mp3 playing
|
#undef USE_MADLIB //no internal mp3 playing
|
||||||
#undef AVAIL_DX7 //no d3d support
|
#undef USE_D3D //no d3d support
|
||||||
#define NOMEDIA //NO playing of avis/cins/roqs
|
#define NOMEDIA //NO playing of avis/cins/roqs
|
||||||
|
|
||||||
#define MD3MODELS //we DO want to use quake3 alias models. This might be a minimal build, but we still want this.
|
#define MD3MODELS //we DO want to use quake3 alias models. This might be a minimal build, but we still want this.
|
||||||
|
@ -172,8 +169,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef NODIRECTX
|
#if defined(NODIRECTX) || (!defined(GLQUAKE) && !defined(RGLQUAKE))
|
||||||
#undef AVAIL_DX7
|
#undef USE_D3D
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -63,7 +63,7 @@ BSC32=bscmake.exe
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||||
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:none /machine:I386 /out:"../../fteswqw.exe"
|
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:none /machine:I386 /out:"../../fteswqw.exe" /libpath:"../libs/dxsdk7/lib"
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
||||||
|
|
||||||
|
@ -89,7 +89,7 @@ BSC32=bscmake.exe
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||||
# ADD LINK32 comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"../../fteswqw_dbg.exe"
|
# ADD LINK32 comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"../../fteswqw_dbg.exe" /libpath:"../libs/dxsdk7/lib"
|
||||||
# SUBTRACT LINK32 /pdb:none
|
# SUBTRACT LINK32 /pdb:none
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
||||||
|
@ -117,7 +117,7 @@ BSC32=bscmake.exe
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||||
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /out:"../../fteglqw_dbg.exe"
|
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /out:"../../fteglqw_dbg.exe" /libpath:"../libs/dxsdk7/lib"
|
||||||
# SUBTRACT LINK32 /pdb:none
|
# SUBTRACT LINK32 /pdb:none
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
||||||
|
@ -145,7 +145,7 @@ BSC32=bscmake.exe
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 comctl32.lib ..\dxsdk\sdk\lib\dxguid.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"../../../fteqw.exe"
|
# ADD BASE LINK32 comctl32.lib ..\dxsdk\sdk\lib\dxguid.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"../../../fteqw.exe"
|
||||||
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:none /map /machine:I386 /out:"../../fteglqw.exe"
|
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:none /map /machine:I386 /out:"../../fteglqw.exe" /libpath:"../libs/dxsdk7/lib"
|
||||||
# SUBTRACT LINK32 /debug
|
# SUBTRACT LINK32 /debug
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
||||||
|
@ -163,7 +163,7 @@ LINK32=link.exe
|
||||||
# PROP Ignore_Export_Lib 0
|
# PROP Ignore_Export_Lib 0
|
||||||
# PROP Target_Dir ""
|
# PROP Target_Dir ""
|
||||||
# ADD BASE CPP /nologo /G5 /ML /W3 /GX /ZI /Od /I "..\client\gltod3d\sdk7\include" /I "..\client\gltod3d\D3DFrame" /I "..\dxsdk\sdk\inc" /I "..\scitech\include" /I "..\client" /D "NQPROT" /D "_DEBUG" /D "GLQUAKE" /D "SERVERDLL" /D "WIN32" /D "_WINDOWS" /FR".\GLDebug/" /Fp".\GLDebug/qwcl.pch" /YX /Fo".\GLDebug/" /Fd".\GLDebug/" /FD /c
|
# ADD BASE CPP /nologo /G5 /ML /W3 /GX /ZI /Od /I "..\client\gltod3d\sdk7\include" /I "..\client\gltod3d\D3DFrame" /I "..\dxsdk\sdk\inc" /I "..\scitech\include" /I "..\client" /D "NQPROT" /D "_DEBUG" /D "GLQUAKE" /D "SERVERDLL" /D "WIN32" /D "_WINDOWS" /FR".\GLDebug/" /Fp".\GLDebug/qwcl.pch" /YX /Fo".\GLDebug/" /Fd".\GLDebug/" /FD /c
|
||||||
# ADD CPP /nologo /G5 /W3 /Gi /GX /ZI /Od /I "..\client" /I "../libs/dxsdk7/include" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE" /D "SWQUAKE" /D "AVAIL_DX7" /Fr /Fp".\MDebug/qwcl.pch" /Yu"quakedef.h" /FD /c
|
# ADD CPP /nologo /G5 /W3 /Gi /GX /ZI /Od /I "..\client" /I "../libs/dxsdk7/include" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE" /D "SWQUAKE" /D "USE_D3D" /Fr /Fp".\MDebug/qwcl.pch" /Yu"quakedef.h" /FD /c
|
||||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||||
|
@ -174,7 +174,7 @@ BSC32=bscmake.exe
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:".\GLDebug/dglqwcl.pdb" /debug /machine:I386 /out:"../../../fteglqw.exe"
|
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:".\GLDebug/dglqwcl.pdb" /debug /machine:I386 /out:"../../../fteglqw.exe"
|
||||||
# SUBTRACT BASE LINK32 /pdb:none
|
# SUBTRACT BASE LINK32 /pdb:none
|
||||||
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /map /debug /machine:I386 /out:"../../fteqw_dbg.exe"
|
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /map /debug /machine:I386 /out:"../../fteqw_dbg.exe" /libpath:"../libs/dxsdk7/lib"
|
||||||
# SUBTRACT LINK32 /profile /pdb:none
|
# SUBTRACT LINK32 /profile /pdb:none
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
||||||
|
@ -192,7 +192,7 @@ LINK32=link.exe
|
||||||
# PROP Ignore_Export_Lib 0
|
# PROP Ignore_Export_Lib 0
|
||||||
# PROP Target_Dir ""
|
# PROP Target_Dir ""
|
||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /I "..\client\gltod3d\sdk7\include" /I "..\client\gltod3d\D3DFrame" /I "..\dxsdk\sdk\inc" /I "..\scitech\include" /I "..\client" /D "NOSOUNDASM" /D "NDEBUG" /D "_MBCS" /D "GLQUAKE" /D "SERVERDLL" /D "NQPROT" /D "WIN32" /D "_WINDOWS" /FR /YX /FD /c
|
# ADD BASE CPP /nologo /W3 /GX /O2 /I "..\client\gltod3d\sdk7\include" /I "..\client\gltod3d\D3DFrame" /I "..\dxsdk\sdk\inc" /I "..\scitech\include" /I "..\client" /D "NOSOUNDASM" /D "NDEBUG" /D "_MBCS" /D "GLQUAKE" /D "SERVERDLL" /D "NQPROT" /D "WIN32" /D "_WINDOWS" /FR /YX /FD /c
|
||||||
# ADD CPP /nologo /G6 /GX /O2 /I "..\client" /I "../libs/dxsdk7/include" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /D "NDEBUG" /D "_MBCS" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE" /D "SWQUAKE" /D "AVAIL_DX7" /Fr /Yu"quakedef.h" /FD /c
|
# ADD CPP /nologo /G6 /GX /O2 /I "..\client" /I "../libs/dxsdk7/include" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /D "NDEBUG" /D "_MBCS" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE" /D "SWQUAKE" /D "USE_D3D" /Fr /Yu"quakedef.h" /FD /c
|
||||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||||
|
@ -202,7 +202,7 @@ BSC32=bscmake.exe
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"../../../fteglqw.exe"
|
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"../../../fteglqw.exe"
|
||||||
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:none /map /machine:I386 /out:"../../fteqw.exe"
|
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:none /map /machine:I386 /out:"../../fteqw.exe" /libpath:"../libs/dxsdk7/lib"
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
||||||
|
|
||||||
|
@ -230,7 +230,7 @@ BSC32=bscmake.exe
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:".\GLDebug/dglqwcl.pdb" /debug /machine:I386 /out:"../../../fteglqw.exe"
|
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:".\GLDebug/dglqwcl.pdb" /debug /machine:I386 /out:"../../../fteglqw.exe"
|
||||||
# SUBTRACT BASE LINK32 /pdb:none
|
# SUBTRACT BASE LINK32 /pdb:none
|
||||||
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /out:"../../fteminglqw_dbg.exe"
|
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /out:"../../fteminglqw_dbg.exe" /libpath:"../libs/dxsdk7/lib"
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
||||||
|
|
||||||
|
@ -257,7 +257,7 @@ BSC32=bscmake.exe
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"../../../fteglqw.exe"
|
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"../../../fteglqw.exe"
|
||||||
# ADD LINK32 wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib /nologo /subsystem:windows /pdb:none /machine:I386 /out:"../../fteminglqw.exe"
|
# ADD LINK32 wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib /nologo /subsystem:windows /pdb:none /machine:I386 /out:"../../fteminglqw.exe" /libpath:"../libs/dxsdk7/lib"
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
||||||
|
|
||||||
|
@ -286,7 +286,7 @@ BSC32=bscmake.exe
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:".\GLDebug/dglqwcl.pdb" /debug /machine:I386 /out:"../../../fteminglqw.exe"
|
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:".\GLDebug/dglqwcl.pdb" /debug /machine:I386 /out:"../../../fteminglqw.exe"
|
||||||
# SUBTRACT BASE LINK32 /pdb:none
|
# SUBTRACT BASE LINK32 /pdb:none
|
||||||
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:console /pdb:none /debug /machine:I386 /out:"../../fteqwsv.exe"
|
# ADD LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:console /pdb:none /debug /machine:I386 /out:"../../fteqwsv.exe" /libpath:"../libs/dxsdk7/lib"
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
||||||
|
|
||||||
|
@ -314,7 +314,7 @@ BSC32=bscmake.exe
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:console /pdb:".\GLDebug/dglqwcl.pdb" /debug /machine:I386 /out:"../../../fteminglqw.exe"
|
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:console /pdb:".\GLDebug/dglqwcl.pdb" /debug /machine:I386 /out:"../../../fteminglqw.exe"
|
||||||
# SUBTRACT BASE LINK32 /pdb:none
|
# SUBTRACT BASE LINK32 /pdb:none
|
||||||
# ADD LINK32 winmm.lib wsock32.lib user32.lib shell32.lib Advapi32.lib /nologo /subsystem:console /pdb:none /map /machine:I386 /out:"../../fteqwsv.exe"
|
# ADD LINK32 winmm.lib wsock32.lib user32.lib shell32.lib Advapi32.lib /nologo /subsystem:console /pdb:none /map /machine:I386 /out:"../../fteqwsv.exe" /libpath:"../libs/dxsdk7/lib"
|
||||||
# SUBTRACT LINK32 /debug
|
# SUBTRACT LINK32 /debug
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
||||||
|
@ -342,7 +342,7 @@ BSC32=bscmake.exe
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"../../fteswqw_dbg.exe" /pdbtype:sept
|
# ADD BASE LINK32 comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"../../fteswqw_dbg.exe" /pdbtype:sept
|
||||||
# ADD LINK32 comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /out:"../../fteswqw_dbg.exe"
|
# ADD LINK32 comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /out:"../../fteswqw_dbg.exe" /libpath:"../libs/dxsdk7/lib"
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
||||||
|
|
||||||
|
@ -371,7 +371,7 @@ BSC32=bscmake.exe
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:".\GLDebug/dglqwcl.pdb" /debug /machine:I386 /out:"../../fteglqw_dbg.exe"
|
# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:".\GLDebug/dglqwcl.pdb" /debug /machine:I386 /out:"../../fteglqw_dbg.exe"
|
||||||
# SUBTRACT BASE LINK32 /pdb:none
|
# SUBTRACT BASE LINK32 /pdb:none
|
||||||
# ADD LINK32 comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"../../fteglqw_dbg.exe"
|
# ADD LINK32 comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"../../fteglqw_dbg.exe" /libpath:"../libs/dxsdk7/lib"
|
||||||
# SUBTRACT LINK32 /pdb:none
|
# SUBTRACT LINK32 /pdb:none
|
||||||
|
|
||||||
!ENDIF
|
!ENDIF
|
||||||
|
@ -2099,6 +2099,37 @@ SOURCE=..\client\skin.c
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\client\snd_directx.c
|
SOURCE=..\client\snd_directx.c
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "ftequake - Win32 Release"
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
||||||
|
|
||||||
|
# PROP Exclude_From_Build 1
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
||||||
|
|
||||||
|
# PROP Exclude_From_Build 1
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
|
@ -5006,449 +5037,45 @@ SOURCE=..\common\zone.c
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\QCLIB\Comprout.c
|
SOURCE=..\QCLIB\Comprout.c
|
||||||
|
|
||||||
!IF "$(CFG)" == "ftequake - Win32 Release"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
# SUBTRACT CPP /YX /Yc /Yu
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\qclib\execloop.h
|
SOURCE=..\qclib\execloop.h
|
||||||
|
|
||||||
!IF "$(CFG)" == "ftequake - Win32 Release"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\QCLIB\hash.c
|
SOURCE=..\QCLIB\hash.c
|
||||||
|
|
||||||
!IF "$(CFG)" == "ftequake - Win32 Release"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
# SUBTRACT CPP /YX /Yc /Yu
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\QCLIB\initlib.c
|
SOURCE=..\QCLIB\initlib.c
|
||||||
|
|
||||||
!IF "$(CFG)" == "ftequake - Win32 Release"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
# SUBTRACT CPP /YX /Yc /Yu
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\QCLIB\pr_edict.c
|
SOURCE=..\QCLIB\pr_edict.c
|
||||||
|
|
||||||
!IF "$(CFG)" == "ftequake - Win32 Release"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
# SUBTRACT CPP /YX /Yc /Yu
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\QCLIB\Pr_exec.c
|
SOURCE=..\QCLIB\Pr_exec.c
|
||||||
|
|
||||||
!IF "$(CFG)" == "ftequake - Win32 Release"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /WX /YX /Yc /Yu
|
# SUBTRACT CPP /WX /YX /Yc /Yu
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /WX /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /WX /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /WX /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /WX /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /WX /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /WX /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /WX /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /WX /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /WX /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /WX /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /WX /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\QCLIB\pr_multi.c
|
SOURCE=..\QCLIB\pr_multi.c
|
||||||
|
|
||||||
!IF "$(CFG)" == "ftequake - Win32 Release"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
# SUBTRACT CPP /YX /Yc /Yu
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\QCLIB\progtype.h
|
SOURCE=..\QCLIB\progtype.h
|
||||||
|
|
||||||
!IF "$(CFG)" == "ftequake - Win32 Release"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\QCLIB\qcc_cmdlib.c
|
SOURCE=..\QCLIB\qcc_cmdlib.c
|
||||||
|
|
||||||
!IF "$(CFG)" == "ftequake - Win32 Release"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
# SUBTRACT CPP /YX /Yc /Yu
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
|
@ -5621,57 +5248,7 @@ SOURCE=..\QCLIB\QccMain.c
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\QCLIB\qcd_main.c
|
SOURCE=..\QCLIB\qcd_main.c
|
||||||
|
|
||||||
!IF "$(CFG)" == "ftequake - Win32 Release"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
# SUBTRACT CPP /YX /Yc /Yu
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
|
|
||||||
|
|
||||||
# SUBTRACT CPP /YX /Yc /Yu
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
|
|
|
@ -33,12 +33,22 @@ R_AnimateLight
|
||||||
*/
|
*/
|
||||||
void GLR_AnimateLight (void)
|
void GLR_AnimateLight (void)
|
||||||
{
|
{
|
||||||
int i,j,k;
|
int i,j;
|
||||||
|
int v1, v2;
|
||||||
|
float f;
|
||||||
|
|
||||||
//
|
//
|
||||||
// light animations
|
// light animations
|
||||||
// 'm' is normal light, 'a' is no light, 'z' is double bright
|
// 'm' is normal light, 'a' is no light, 'z' is double bright
|
||||||
i = (int)(cl.time*10);
|
f = (cl.time*r_lightstylespeed.value);
|
||||||
|
if (f < 0)
|
||||||
|
f = 0;
|
||||||
|
i = (int)f;
|
||||||
|
|
||||||
|
if (r_lightstylesmooth.value)
|
||||||
|
f -= i; //this can require updates at 1000 times a second.. Depends on your framerate of course
|
||||||
|
else
|
||||||
|
f = 0; //only update them 10 times a second
|
||||||
for (j=0 ; j<MAX_LIGHTSTYLES ; j++)
|
for (j=0 ; j<MAX_LIGHTSTYLES ; j++)
|
||||||
{
|
{
|
||||||
if (!cl_lightstyle[j].length)
|
if (!cl_lightstyle[j].length)
|
||||||
|
@ -47,10 +57,13 @@ void GLR_AnimateLight (void)
|
||||||
cl_lightstyle[j].colour = 7;
|
cl_lightstyle[j].colour = 7;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
k = i % cl_lightstyle[j].length;
|
v1 = i % cl_lightstyle[j].length;
|
||||||
k = cl_lightstyle[j].map[k] - 'a';
|
v1 = cl_lightstyle[j].map[v1] - 'a';
|
||||||
k = k*22;
|
|
||||||
d_lightstylevalue[j] = k;
|
v2 = (i+1) % cl_lightstyle[j].length;
|
||||||
|
v2 = cl_lightstyle[j].map[v2] - 'a';
|
||||||
|
|
||||||
|
d_lightstylevalue[j] = (v1*(1-f) + v2*(f))*22;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -63,7 +63,7 @@ extern cvar_t vid_conwidth;
|
||||||
|
|
||||||
typedef enum {MS_WINDOWED, MS_FULLSCREEN, MS_FULLDIB, MS_UNINIT} modestate_t;
|
typedef enum {MS_WINDOWED, MS_FULLSCREEN, MS_FULLDIB, MS_UNINIT} modestate_t;
|
||||||
|
|
||||||
#ifdef AVAIL_DX7
|
#ifdef USE_D3D
|
||||||
void D3DInitialize(void);
|
void D3DInitialize(void);
|
||||||
void d3dSetMode(int fullscreen, int width, int height, int bpp, int zbpp);
|
void d3dSetMode(int fullscreen, int width, int height, int bpp, int zbpp);
|
||||||
#endif
|
#endif
|
||||||
|
@ -713,7 +713,7 @@ qboolean VID_AttachGL (rendererstate_t *info)
|
||||||
{ //make sure we can get a valid renderer.
|
{ //make sure we can get a valid renderer.
|
||||||
do
|
do
|
||||||
{
|
{
|
||||||
#ifdef AVAIL_DX7
|
#ifdef USE_D3D
|
||||||
if (!Q_strcasecmp(info->glrenderer, "D3D"))
|
if (!Q_strcasecmp(info->glrenderer, "D3D"))
|
||||||
{
|
{
|
||||||
extern cvar_t gl_ztrick;
|
extern cvar_t gl_ztrick;
|
||||||
|
|
|
@ -26,7 +26,7 @@ the fact that it uses wrapper functions to call methods in a class could be a re
|
||||||
|
|
||||||
#include "bothdefs.h" //our always-present config file
|
#include "bothdefs.h" //our always-present config file
|
||||||
|
|
||||||
#ifdef AVAIL_DX7
|
#ifdef USE_D3D
|
||||||
|
|
||||||
|
|
||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
|
@ -56,9 +56,9 @@ the fact that it uses wrapper functions to call methods in a class could be a re
|
||||||
#define D3D_OVERLOADS
|
#define D3D_OVERLOADS
|
||||||
#define RELEASENULL(object) if (object) {object->Release();}
|
#define RELEASENULL(object) if (object) {object->Release();}
|
||||||
|
|
||||||
#include "dxsdk7/include/ddraw.h"
|
#include "ddraw.h"
|
||||||
#include "dxsdk7/include/d3d.h"
|
#include "d3d.h"
|
||||||
#include "dxsdk7/include/d3dx.h"
|
#include "d3dx.h"
|
||||||
|
|
||||||
typedef HRESULT (WINAPI *qD3DXInitialize_t)();
|
typedef HRESULT (WINAPI *qD3DXInitialize_t)();
|
||||||
qD3DXInitialize_t qD3DXInitialize;
|
qD3DXInitialize_t qD3DXInitialize;
|
||||||
|
@ -83,11 +83,11 @@ qD3DXMakeDDPixelFormat_t qD3DXMakeDDPixelFormat;
|
||||||
typedef D3DXMATRIX* (WINAPI *qD3DXMatrixTranslation_t) ( D3DXMATRIX *pOut, float x, float y, float z );
|
typedef D3DXMATRIX* (WINAPI *qD3DXMatrixTranslation_t) ( D3DXMATRIX *pOut, float x, float y, float z );
|
||||||
qD3DXMatrixTranslation_t qD3DXMatrixTranslation;
|
qD3DXMatrixTranslation_t qD3DXMatrixTranslation;
|
||||||
|
|
||||||
#include "quakedef.h"
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
|
#include "quakedef.h"
|
||||||
#include "glquake.h"
|
#include "glquake.h"
|
||||||
}
|
}
|
||||||
#ifdef AVAIL_DX7
|
#ifdef USE_D3D
|
||||||
|
|
||||||
// Choose one of the following. D3DXContext is new in DX7, and
|
// Choose one of the following. D3DXContext is new in DX7, and
|
||||||
// provides a standard way of managing DX. D3DFrame is from
|
// provides a standard way of managing DX. D3DFrame is from
|
||||||
|
@ -109,9 +109,9 @@ extern "C" {
|
||||||
// #define USE_D3DFRAME
|
// #define USE_D3DFRAME
|
||||||
|
|
||||||
#ifdef USE_D3DFRAME
|
#ifdef USE_D3DFRAME
|
||||||
#include "sdk7/include/d3denum.h"
|
#include "d3denum.h"
|
||||||
#include "sdk7/include/d3dframe.h"
|
#include "d3dframe.h"
|
||||||
#include "sdk7/include/d3dutil.h"
|
#include "d3dutil.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if 0
|
#if 0
|
||||||
|
@ -3554,6 +3554,12 @@ void APIENTRY D3DViewport (GLint x, GLint y, GLsizei width, GLsizei height){
|
||||||
gFakeGL->cglViewport(x, y, width, height);
|
gFakeGL->cglViewport(x, y, width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int APIENTRY D3DGetError (void)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
HDC gHDC;
|
HDC gHDC;
|
||||||
HGLRC gHGLRC;
|
HGLRC gHGLRC;
|
||||||
|
|
||||||
|
@ -4039,6 +4045,8 @@ d3dglfunc_t glfuncs[] = {
|
||||||
{"glColorPointer", (PROC)D3DColorPointer},
|
{"glColorPointer", (PROC)D3DColorPointer},
|
||||||
{"glEnableClientState", (PROC)D3DEnableClientState},
|
{"glEnableClientState", (PROC)D3DEnableClientState},
|
||||||
{"glDisableClientState", (PROC)D3DDisableClientState},
|
{"glDisableClientState", (PROC)D3DDisableClientState},
|
||||||
|
|
||||||
|
{"glGetError", (PROC)D3DGetError},
|
||||||
/*
|
/*
|
||||||
qwglCreateContext = D3DwglCreateContext;
|
qwglCreateContext = D3DwglCreateContext;
|
||||||
qwglDeleteContext = D3DwglDeleteContext;
|
qwglDeleteContext = D3DwglDeleteContext;
|
||||||
|
@ -4051,6 +4059,115 @@ d3dglfunc_t glfuncs[] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
qboolean D3DVID_Init(rendererstate_t *info, unsigned char *palette)
|
||||||
|
{
|
||||||
|
strcpy(info->glrenderer, "D3D");
|
||||||
|
return GLVID_Init(info, palette);
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" {
|
||||||
|
#include "gl_draw.h"
|
||||||
|
}
|
||||||
|
|
||||||
|
rendererinfo_t d3drendererinfo = {
|
||||||
|
"Direct3D",
|
||||||
|
{
|
||||||
|
"d3d",
|
||||||
|
"crap"
|
||||||
|
},
|
||||||
|
QR_OPENGL,
|
||||||
|
|
||||||
|
|
||||||
|
GLDraw_PicFromWad,
|
||||||
|
GLDraw_SafePicFromWad,
|
||||||
|
GLDraw_CachePic,
|
||||||
|
GLDraw_SafeCachePic,
|
||||||
|
GLDraw_Init,
|
||||||
|
GLDraw_ReInit,
|
||||||
|
GLDraw_Character,
|
||||||
|
GLDraw_ColouredCharacter,
|
||||||
|
GLDraw_String,
|
||||||
|
GLDraw_Alt_String,
|
||||||
|
GLDraw_Crosshair,
|
||||||
|
GLDraw_DebugChar,
|
||||||
|
GLDraw_Pic,
|
||||||
|
GLDraw_ScalePic,
|
||||||
|
GLDraw_SubPic,
|
||||||
|
GLDraw_TransPic,
|
||||||
|
GLDraw_TransPicTranslate,
|
||||||
|
GLDraw_ConsoleBackground,
|
||||||
|
GLDraw_EditorBackground,
|
||||||
|
GLDraw_TileClear,
|
||||||
|
GLDraw_Fill,
|
||||||
|
GLDraw_FadeScreen,
|
||||||
|
GLDraw_BeginDisc,
|
||||||
|
GLDraw_EndDisc,
|
||||||
|
|
||||||
|
GLDraw_Image,
|
||||||
|
GLDraw_ImageColours,
|
||||||
|
|
||||||
|
GLR_Init,
|
||||||
|
GLR_DeInit,
|
||||||
|
GLR_ReInit,
|
||||||
|
GLR_RenderView,
|
||||||
|
|
||||||
|
|
||||||
|
GLR_InitSky,
|
||||||
|
GLR_CheckSky,
|
||||||
|
GLR_SetSky,
|
||||||
|
|
||||||
|
GLR_NewMap,
|
||||||
|
GLR_PreNewMap,
|
||||||
|
GLR_LightPoint,
|
||||||
|
GLR_PushDlights,
|
||||||
|
|
||||||
|
|
||||||
|
GLR_AddStain,
|
||||||
|
GLR_LessenStains,
|
||||||
|
|
||||||
|
MediaGL_ShowFrameBGR_24_Flip,
|
||||||
|
MediaGL_ShowFrameRGBA_32,
|
||||||
|
MediaGL_ShowFrame8bit,
|
||||||
|
|
||||||
|
|
||||||
|
GLMod_Init,
|
||||||
|
GLMod_ClearAll,
|
||||||
|
GLMod_ForName,
|
||||||
|
GLMod_FindName,
|
||||||
|
GLMod_Extradata,
|
||||||
|
GLMod_TouchModel,
|
||||||
|
|
||||||
|
GLMod_PointInLeaf,
|
||||||
|
GLMod_LeafPVS,
|
||||||
|
GLMod_NowLoadExternal,
|
||||||
|
GLMod_Think,
|
||||||
|
|
||||||
|
GLMod_GetTag,
|
||||||
|
GLMod_TagNumForName,
|
||||||
|
|
||||||
|
D3DVID_Init,
|
||||||
|
GLVID_DeInit,
|
||||||
|
GLVID_HandlePause,
|
||||||
|
GLVID_LockBuffer,
|
||||||
|
GLVID_UnlockBuffer,
|
||||||
|
GLD_BeginDirectRect,
|
||||||
|
GLD_EndDirectRect,
|
||||||
|
GLVID_ForceLockState,
|
||||||
|
GLVID_ForceUnlockedAndReturnState,
|
||||||
|
GLVID_SetPalette,
|
||||||
|
GLVID_ShiftPalette,
|
||||||
|
GLVID_GetRGBInfo,
|
||||||
|
|
||||||
|
NULL, //setcaption
|
||||||
|
|
||||||
|
|
||||||
|
GLSCR_UpdateScreen,
|
||||||
|
|
||||||
|
""
|
||||||
|
};
|
||||||
|
extern "C" {
|
||||||
|
rendererinfo_t *pd3drendererinfo = &d3drendererinfo;
|
||||||
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -428,22 +428,6 @@ void PR_LoadGlabalStruct(void)
|
||||||
globalfloat (true, total_monsters);
|
globalfloat (true, total_monsters);
|
||||||
globalfloat (true, found_secrets);
|
globalfloat (true, found_secrets);
|
||||||
globalfloat (true, killed_monsters);
|
globalfloat (true, killed_monsters);
|
||||||
globalfloat (true, parm1);
|
|
||||||
globalfloat (true, parm2);
|
|
||||||
globalfloat (true, parm3);
|
|
||||||
globalfloat (true, parm4);
|
|
||||||
globalfloat (true, parm5);
|
|
||||||
globalfloat (true, parm6);
|
|
||||||
globalfloat (true, parm7);
|
|
||||||
globalfloat (true, parm8);
|
|
||||||
globalfloat (true, parm9);
|
|
||||||
globalfloat (true, parm10);
|
|
||||||
globalfloat (true, parm11);
|
|
||||||
globalfloat (true, parm12);
|
|
||||||
globalfloat (true, parm13);
|
|
||||||
globalfloat (true, parm14);
|
|
||||||
globalfloat (true, parm15);
|
|
||||||
globalfloat (true, parm16);
|
|
||||||
globalvec (true, v_forward);
|
globalvec (true, v_forward);
|
||||||
globalvec (true, v_up);
|
globalvec (true, v_up);
|
||||||
globalvec (true, v_right);
|
globalvec (true, v_right);
|
||||||
|
@ -474,6 +458,9 @@ void PR_LoadGlabalStruct(void)
|
||||||
memset(&evalc_idealpitch, 0, sizeof(evalc_idealpitch));
|
memset(&evalc_idealpitch, 0, sizeof(evalc_idealpitch));
|
||||||
memset(&evalc_pitch_speed, 0, sizeof(evalc_pitch_speed));
|
memset(&evalc_pitch_speed, 0, sizeof(evalc_pitch_speed));
|
||||||
|
|
||||||
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
||||||
|
spawnparamglobals[i] = (float *)PR_FindGlobal(svprogfuncs, va("parm%i", i+1), 0);
|
||||||
|
|
||||||
if (!((nqglobalvars_t*)pr_globals)->dimension_send)
|
if (!((nqglobalvars_t*)pr_globals)->dimension_send)
|
||||||
{ //make sure dimension send is always a valid pointer.
|
{ //make sure dimension send is always a valid pointer.
|
||||||
((nqglobalvars_t*)pr_globals)->dimension_send = &dimension_send_default;
|
((nqglobalvars_t*)pr_globals)->dimension_send = &dimension_send_default;
|
||||||
|
@ -4918,7 +4905,7 @@ void PF_setspawnparms (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
client = svs.clients + (i-1);
|
client = svs.clients + (i-1);
|
||||||
|
|
||||||
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
|
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
|
||||||
(&pr_global_struct->parm1)[i] = client->spawn_parms[i];
|
*spawnparamglobals[i] = client->spawn_parms[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
|
@ -36,7 +36,7 @@ typedef struct globalvars_s
|
||||||
} globalvars_t;
|
} globalvars_t;
|
||||||
|
|
||||||
typedef struct nqglobalvars_s
|
typedef struct nqglobalvars_s
|
||||||
{ int *pad[28];
|
{
|
||||||
int *self;
|
int *self;
|
||||||
int *other;
|
int *other;
|
||||||
int *world;
|
int *world;
|
||||||
|
@ -53,22 +53,6 @@ typedef struct nqglobalvars_s
|
||||||
float *total_monsters;
|
float *total_monsters;
|
||||||
float *found_secrets;
|
float *found_secrets;
|
||||||
float *killed_monsters;
|
float *killed_monsters;
|
||||||
float *parm1;
|
|
||||||
float *parm2;
|
|
||||||
float *parm3;
|
|
||||||
float *parm4;
|
|
||||||
float *parm5;
|
|
||||||
float *parm6;
|
|
||||||
float *parm7;
|
|
||||||
float *parm8;
|
|
||||||
float *parm9;
|
|
||||||
float *parm10;
|
|
||||||
float *parm11;
|
|
||||||
float *parm12;
|
|
||||||
float *parm13;
|
|
||||||
float *parm14;
|
|
||||||
float *parm15;
|
|
||||||
float *parm16;
|
|
||||||
vec3_t *V_v_forward;
|
vec3_t *V_v_forward;
|
||||||
vec3_t *V_v_up;
|
vec3_t *V_v_up;
|
||||||
vec3_t *V_v_right;
|
vec3_t *V_v_right;
|
||||||
|
|
|
@ -23,6 +23,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#define MAX_PROGS 64
|
#define MAX_PROGS 64
|
||||||
#define MAXADDONS 16
|
#define MAXADDONS 16
|
||||||
|
|
||||||
|
#define NUM_SPAWN_PARMS 32 //moved from server.h because of include ordering :(.
|
||||||
|
|
||||||
#define NewGetEdictFieldValue GetEdictFieldValue
|
#define NewGetEdictFieldValue GetEdictFieldValue
|
||||||
void Q_SetProgsParms(qboolean forcompiler);
|
void Q_SetProgsParms(qboolean forcompiler);
|
||||||
void PR_Deinit(void);
|
void PR_Deinit(void);
|
||||||
|
@ -97,6 +99,8 @@ typedef struct edict_s
|
||||||
//#define pr_nqglobal_struct *((nqglobalvars_t*)pr_globals)
|
//#define pr_nqglobal_struct *((nqglobalvars_t*)pr_globals)
|
||||||
#define pr_global_struct *pr_nqglobal_struct
|
#define pr_global_struct *pr_nqglobal_struct
|
||||||
|
|
||||||
|
float *spawnparamglobals[NUM_SPAWN_PARMS];
|
||||||
|
|
||||||
extern nqglobalvars_t *pr_nqglobal_struct;
|
extern nqglobalvars_t *pr_nqglobal_struct;
|
||||||
|
|
||||||
extern progfuncs_t *svprogfuncs; //instance
|
extern progfuncs_t *svprogfuncs; //instance
|
||||||
|
|
|
@ -637,7 +637,7 @@ qboolean SV_LoadLevelCache(char *level, char *startspot, qboolean ignoreplayers)
|
||||||
if (e2)
|
if (e2)
|
||||||
e2->_float = 1;
|
e2->_float = 1;
|
||||||
for (j=0 ; j< NUM_SPAWN_PARMS ; j++)
|
for (j=0 ; j< NUM_SPAWN_PARMS ; j++)
|
||||||
(&pr_global_struct->parm1)[j] = host_client->spawn_parms[j];
|
*spawnparamglobals[j] = host_client->spawn_parms[j];
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
ent->area.next = ent->area.prev = NULL;
|
ent->area.next = ent->area.prev = NULL;
|
||||||
|
|
|
@ -271,9 +271,6 @@ typedef struct
|
||||||
int csqcentversion[MAX_EDICTS];//prevents ent versions from going backwards
|
int csqcentversion[MAX_EDICTS];//prevents ent versions from going backwards
|
||||||
} server_t;
|
} server_t;
|
||||||
|
|
||||||
|
|
||||||
#define NUM_SPAWN_PARMS 16
|
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
cs_free, // can be reused for a new connection
|
cs_free, // can be reused for a new connection
|
||||||
|
@ -465,6 +462,7 @@ typedef struct client_s
|
||||||
int delta_sequence; // -1 = no compression
|
int delta_sequence; // -1 = no compression
|
||||||
int last_sequence;
|
int last_sequence;
|
||||||
netchan_t netchan;
|
netchan_t netchan;
|
||||||
|
qboolean isindependant;
|
||||||
|
|
||||||
int lastsequence_acknoledged;
|
int lastsequence_acknoledged;
|
||||||
|
|
||||||
|
|
|
@ -968,7 +968,7 @@ void SVDP_EmitEntitiesUpdate (client_t *client, packet_entities_t *to, sizebuf_t
|
||||||
MSG_WriteByte(msg, svcdp_entities);
|
MSG_WriteByte(msg, svcdp_entities);
|
||||||
MSG_WriteLong(msg, 0);
|
MSG_WriteLong(msg, 0);
|
||||||
if (client->protocol == SCP_DARKPLACES7)
|
if (client->protocol == SCP_DARKPLACES7)
|
||||||
MSG_WriteLong(msg, 0);
|
MSG_WriteLong(msg, client->last_sequence);
|
||||||
|
|
||||||
for (newindex = 0; newindex < to->num_entities; newindex++)
|
for (newindex = 0; newindex < to->num_entities; newindex++)
|
||||||
to->entities[newindex].bitmask = 0;
|
to->entities[newindex].bitmask = 0;
|
||||||
|
@ -2344,8 +2344,8 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
continue;
|
continue;
|
||||||
if (e >= 1024 && !(client->fteprotocolextensions & PEXT_ENTITYDBL2))
|
if (e >= 1024 && !(client->fteprotocolextensions & PEXT_ENTITYDBL2))
|
||||||
continue;
|
continue;
|
||||||
if (/*dement->modelindex >= 256 &&*/ !(client->fteprotocolextensions & PEXT_MODELDBL))
|
// if (dement->modelindex >= 256 && !(client->fteprotocolextensions & PEXT_MODELDBL))
|
||||||
continue;
|
// continue;
|
||||||
|
|
||||||
state = &pack->entities[pack->num_entities];
|
state = &pack->entities[pack->num_entities];
|
||||||
pack->num_entities++;
|
pack->num_entities++;
|
||||||
|
|
|
@ -304,7 +304,12 @@ void SV_SaveSpawnparms (qboolean dontsave)
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, host_client->edict);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, host_client->edict);
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetChangeParms);
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetChangeParms);
|
||||||
for (j=0 ; j<NUM_SPAWN_PARMS ; j++)
|
for (j=0 ; j<NUM_SPAWN_PARMS ; j++)
|
||||||
host_client->spawn_parms[j] = (&pr_global_struct->parm1)[j];
|
{
|
||||||
|
if (spawnparamglobals[j])
|
||||||
|
host_client->spawn_parms[j] = *spawnparamglobals[j];
|
||||||
|
else
|
||||||
|
host_client->spawn_parms[j] = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef SVRANKING
|
#ifdef SVRANKING
|
||||||
|
@ -320,7 +325,12 @@ void SV_SaveSpawnparms (qboolean dontsave)
|
||||||
host_client->kills=0;
|
host_client->kills=0;
|
||||||
host_client->deaths=0;
|
host_client->deaths=0;
|
||||||
for (j=0 ; j<NUM_SPAWN_PARMS ; j++)
|
for (j=0 ; j<NUM_SPAWN_PARMS ; j++)
|
||||||
rs.parm[j] = (&pr_global_struct->parm1)[j];
|
{
|
||||||
|
if (spawnparamglobals[j])
|
||||||
|
rs.parm[j] = *spawnparamglobals[j];
|
||||||
|
else
|
||||||
|
rs.parm[j] = 0;
|
||||||
|
}
|
||||||
Rank_SetPlayerStats(host_client->rankid, &rs);
|
Rank_SetPlayerStats(host_client->rankid, &rs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -376,7 +376,7 @@ void SV_DropClient (client_t *drop)
|
||||||
if (pr_nqglobal_struct->SetChangeParms)
|
if (pr_nqglobal_struct->SetChangeParms)
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetChangeParms);
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetChangeParms);
|
||||||
for (j=0 ; j<NUM_SPAWN_PARMS ; j++)
|
for (j=0 ; j<NUM_SPAWN_PARMS ; j++)
|
||||||
rs.parm[j] = (&pr_global_struct->parm1)[j];
|
rs.parm[j] = *spawnparamglobals[j];
|
||||||
Rank_SetPlayerStats(drop->rankid, &rs);
|
Rank_SetPlayerStats(drop->rankid, &rs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1029,7 +1029,12 @@ void SV_GetNewSpawnParms(client_t *cl)
|
||||||
if (pr_nqglobal_struct->SetNewParms)
|
if (pr_nqglobal_struct->SetNewParms)
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetNewParms);
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetNewParms);
|
||||||
for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
|
for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
|
||||||
cl->spawn_parms[i] = (&pr_global_struct->parm1)[i];
|
{
|
||||||
|
if (spawnparamglobals[i])
|
||||||
|
cl->spawn_parms[i] = *spawnparamglobals[i];
|
||||||
|
else
|
||||||
|
cl->spawn_parms[i] = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3297,7 +3302,7 @@ qboolean ReloadRanking(client_t *cl, char *newname)
|
||||||
if (pr_nqglobal_struct->SetChangeParms)
|
if (pr_nqglobal_struct->SetChangeParms)
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetChangeParms);
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetChangeParms);
|
||||||
for (j=0 ; j<NUM_SPAWN_PARMS ; j++)
|
for (j=0 ; j<NUM_SPAWN_PARMS ; j++)
|
||||||
rs.parm[j] = (&pr_global_struct->parm1)[j];
|
rs.parm[j] = *spawnparamglobals[j];
|
||||||
Rank_SetPlayerStats(cl->rankid, &rs);
|
Rank_SetPlayerStats(cl->rankid, &rs);
|
||||||
}
|
}
|
||||||
if (!Rank_GetPlayerStats(newid, &rs))
|
if (!Rank_GetPlayerStats(newid, &rs))
|
||||||
|
|
|
@ -868,20 +868,6 @@ if (l > 1.0/64)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
SV_Physics_None
|
|
||||||
|
|
||||||
Non moving objects can only think
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void SV_Physics_None (edict_t *ent)
|
|
||||||
{
|
|
||||||
// regular thinking
|
|
||||||
SV_RunThink (ent);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
SV_Physics_Follow
|
SV_Physics_Follow
|
||||||
|
@ -1660,30 +1646,35 @@ void SV_WalkMove (edict_t *ent)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
#define FL_JUMPRELEASED 4096
|
||||||
/*
|
/*
|
||||||
================
|
================
|
||||||
SV_Physics_Client
|
SV_RunEntity
|
||||||
|
|
||||||
Player character actions
|
|
||||||
|
|
||||||
|
|
||||||
From normal Quake in an attempt to fix physics in QuakeRally
|
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
#define FL_JUMPRELEASED 4096
|
void SV_RunEntity (edict_t *ent)
|
||||||
void SV_Physics_Client (edict_t *ent, int num)
|
|
||||||
{
|
{
|
||||||
qboolean readyforjump;
|
edict_t *movechain;
|
||||||
float oldvel;
|
vec3_t initial_origin,initial_angle;
|
||||||
|
|
||||||
if ( svs.clients[num-1].state < cs_spawned )
|
if (ent->entnum > 0 && ent->entnum <= sv.allocated_client_slots)
|
||||||
|
{ //a client woo.
|
||||||
|
qboolean readyforjump = false;
|
||||||
|
|
||||||
|
if ( svs.clients[ent->entnum-1].state < cs_spawned )
|
||||||
return; // unconnected slot
|
return; // unconnected slot
|
||||||
|
|
||||||
readyforjump = false;
|
|
||||||
if (progstype == PROG_QW)
|
host_client = &svs.clients[ent->entnum-1];
|
||||||
|
SV_ClientThink();
|
||||||
|
|
||||||
|
|
||||||
|
if (progstype == PROG_QW) //detect if the mod should do a jump
|
||||||
if (ent->v->button2)
|
if (ent->v->button2)
|
||||||
if ((int)ent->v->flags & FL_JUMPRELEASED)
|
if ((int)ent->v->flags & FL_JUMPRELEASED)
|
||||||
readyforjump = true;
|
readyforjump = true;
|
||||||
|
|
||||||
//
|
//
|
||||||
// call standard client pre-think
|
// call standard client pre-think
|
||||||
//
|
//
|
||||||
|
@ -1693,94 +1684,24 @@ void SV_Physics_Client (edict_t *ent, int num)
|
||||||
|
|
||||||
if (readyforjump) //qw progs can't jump for themselves...
|
if (readyforjump) //qw progs can't jump for themselves...
|
||||||
{
|
{
|
||||||
if (!ent->v->button2 && !((int)ent->v->flags & FL_JUMPRELEASED))
|
if (!ent->v->button2 && !((int)ent->v->flags & FL_JUMPRELEASED) && ent->v->velocity[2] <= 0)
|
||||||
ent->v->velocity[2] += 270;
|
ent->v->velocity[2] += 270;
|
||||||
}
|
}
|
||||||
//
|
|
||||||
// do a move
|
|
||||||
//
|
|
||||||
SV_CheckVelocity (ent);
|
|
||||||
|
|
||||||
//
|
|
||||||
// decide which move function to call
|
|
||||||
//
|
|
||||||
switch ((int)ent->v->movetype)
|
|
||||||
{
|
|
||||||
case MOVETYPE_NONE:
|
|
||||||
if (!SV_RunThink (ent))
|
|
||||||
return;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case MOVETYPE_WALK:
|
|
||||||
oldvel = ent->v->velocity[0];
|
|
||||||
if (!SV_RunThink (ent))
|
|
||||||
return;
|
|
||||||
if (!SV_CheckWater (ent) && ! ((int)ent->v->flags & FL_WATERJUMP) )
|
|
||||||
SV_AddGravity (ent, ent->v->gravity);
|
|
||||||
|
|
||||||
SV_CheckStuck (ent);
|
|
||||||
SV_WalkMove (ent);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case MOVETYPE_FOLLOW:
|
|
||||||
SV_Physics_Follow (ent);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case MOVETYPE_TOSS:
|
|
||||||
case MOVETYPE_BOUNCE:
|
|
||||||
SV_Physics_Toss (ent);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case MOVETYPE_FLY:
|
|
||||||
case MOVETYPE_SWIM:
|
|
||||||
if (!SV_RunThink (ent))
|
|
||||||
return;
|
|
||||||
SV_FlyMove (ent, host_frametime, NULL);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case MOVETYPE_NOCLIP:
|
|
||||||
if (!SV_RunThink (ent))
|
|
||||||
return;
|
|
||||||
VectorMA (ent->v->origin, host_frametime, ent->v->velocity, ent->v->origin);
|
|
||||||
VectorMA (ent->v->angles, host_frametime, ent->v->avelocity, ent->v->angles);
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
Sys_Error ("SV_Physics_client: bad movetype %i", (int)ent->v->movetype);
|
|
||||||
}
|
}
|
||||||
|
else
|
||||||
//
|
|
||||||
// call standard player post-think
|
|
||||||
//
|
|
||||||
SV_LinkEdict (ent, true);
|
|
||||||
|
|
||||||
pr_global_struct->time = sv.time;
|
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPostThink);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
================
|
|
||||||
SV_RunEntity
|
|
||||||
|
|
||||||
================
|
|
||||||
*/
|
|
||||||
void SV_RunEntity (edict_t *ent)
|
|
||||||
{
|
{
|
||||||
int c,originMoved;
|
|
||||||
edict_t *ent2;
|
|
||||||
vec3_t oldOrigin,oldAngle;
|
|
||||||
|
|
||||||
if (ent->v->lastruntime == (float)realtime)
|
if (ent->v->lastruntime == (float)realtime)
|
||||||
return;
|
return;
|
||||||
ent->v->lastruntime = (float)realtime;
|
ent->v->lastruntime = (float)realtime;
|
||||||
|
}
|
||||||
|
|
||||||
ent2 = PROG_TO_EDICT(svprogfuncs, ent->v->movechain);
|
|
||||||
if (ent2 != sv.edicts)
|
|
||||||
|
movechain = PROG_TO_EDICT(svprogfuncs, ent->v->movechain);
|
||||||
|
if (movechain != sv.edicts)
|
||||||
{
|
{
|
||||||
VectorCopy(ent->v->origin,oldOrigin);
|
VectorCopy(ent->v->origin,initial_origin);
|
||||||
VectorCopy(ent->v->angles,oldAngle);
|
VectorCopy(ent->v->angles,initial_angle);
|
||||||
}
|
}
|
||||||
|
|
||||||
switch ( (int)ent->v->movetype)
|
switch ( (int)ent->v->movetype)
|
||||||
|
@ -1789,7 +1710,8 @@ void SV_RunEntity (edict_t *ent)
|
||||||
SV_Physics_Pusher (ent);
|
SV_Physics_Pusher (ent);
|
||||||
break;
|
break;
|
||||||
case MOVETYPE_NONE:
|
case MOVETYPE_NONE:
|
||||||
SV_Physics_None (ent);
|
if (!SV_RunThink (ent))
|
||||||
|
return;
|
||||||
break;
|
break;
|
||||||
case MOVETYPE_NOCLIP:
|
case MOVETYPE_NOCLIP:
|
||||||
SV_Physics_Noclip (ent);
|
SV_Physics_Noclip (ent);
|
||||||
|
@ -1826,36 +1748,39 @@ void SV_RunEntity (edict_t *ent)
|
||||||
SV_Error ("SV_Physics: bad movetype %i on %s", (int)ent->v->movetype, svprogfuncs->stringtable + ent->v->classname);
|
SV_Error ("SV_Physics: bad movetype %i on %s", (int)ent->v->movetype, svprogfuncs->stringtable + ent->v->classname);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ent2 != sv.edicts)
|
if (movechain != sv.edicts)
|
||||||
{
|
{
|
||||||
originMoved = !VectorCompare(ent->v->origin,oldOrigin);
|
qboolean callfunc;
|
||||||
if (originMoved || !VectorCompare(ent->v->angles,oldAngle))
|
if ((callfunc=DotProduct(ent->v->origin, initial_origin)) || DotProduct(ent->v->angles, initial_angle))
|
||||||
{
|
{
|
||||||
VectorSubtract(ent->v->origin,oldOrigin,oldOrigin);
|
vec3_t moveang, moveorg;
|
||||||
VectorSubtract(ent->v->angles,oldAngle,oldAngle);
|
int i;
|
||||||
|
VectorSubtract(ent->v->angles, initial_angle, moveang)
|
||||||
|
VectorSubtract(ent->v->origin, initial_origin, moveorg)
|
||||||
|
|
||||||
for(c=0;c<10;c++)
|
for(i=16;i && movechain != sv.edicts && !movechain->isfree;i--, movechain = PROG_TO_EDICT(svprogfuncs, movechain->v->movechain))
|
||||||
{ // chain a max of 10 objects
|
|
||||||
if (ent2->isfree) break;
|
|
||||||
|
|
||||||
VectorAdd(oldOrigin,ent2->v->origin,ent2->v->origin);
|
|
||||||
if ((int)ent2->v->flags & FL_MOVECHAIN_ANGLE)
|
|
||||||
{
|
{
|
||||||
VectorAdd(oldAngle,ent2->v->angles,ent2->v->angles);
|
if ((int)movechain->v->flags & FL_MOVECHAIN_ANGLE)
|
||||||
}
|
VectorAdd(movechain->v->angles, moveang, movechain->v->angles);
|
||||||
|
VectorAdd(movechain->v->origin, moveorg, movechain->v->origin);
|
||||||
|
|
||||||
if (originMoved && ent2->v->chainmoved)
|
if (movechain->v->chainmoved && callfunc)
|
||||||
{ // callback function
|
{
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent2);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, movechain);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, ent);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
PR_ExecuteProgram(svprogfuncs, ent2->v->chainmoved);
|
PR_ExecuteProgram(svprogfuncs, movechain->v->chainmoved);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ent2 = PROG_TO_EDICT(svprogfuncs, ent2->v->movechain);
|
if (ent->entnum > 0 && ent->entnum <= sv.allocated_client_slots)
|
||||||
if (ent2 == sv.edicts) break;
|
{
|
||||||
|
SV_LinkEdict (ent, true);
|
||||||
|
|
||||||
}
|
pr_global_struct->time = sv.time;
|
||||||
}
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPostThink);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1990,14 +1915,6 @@ qboolean SV_Physics (void)
|
||||||
|
|
||||||
pr_global_struct->frametime = host_frametime;
|
pr_global_struct->frametime = host_frametime;
|
||||||
|
|
||||||
for (i = 0; i < sv.allocated_client_slots; i++)
|
|
||||||
{
|
|
||||||
host_client = &svs.clients[i];
|
|
||||||
if (host_client->state == cs_spawned)
|
|
||||||
if (sv_nomsec.value || SV_PlayerPhysicsQC || !ISQWCLIENT(host_client))
|
|
||||||
SV_ClientThink();
|
|
||||||
}
|
|
||||||
|
|
||||||
SV_ProgStartFrame ();
|
SV_ProgStartFrame ();
|
||||||
|
|
||||||
PR_RunThreads();
|
PR_RunThreads();
|
||||||
|
@ -2025,9 +1942,9 @@ qboolean SV_Physics (void)
|
||||||
|
|
||||||
if (i > 0 && i <= sv.allocated_client_slots)
|
if (i > 0 && i <= sv.allocated_client_slots)
|
||||||
{
|
{
|
||||||
if (sv_nomsec.value || SV_PlayerPhysicsQC || !ISQWCLIENT(&svs.clients[i-1]))
|
if (!svs.clients[i-1].isindependant)
|
||||||
{
|
{
|
||||||
SV_Physics_Client(ent, i);
|
SV_RunEntity(ent);
|
||||||
SV_RunNewmis ();
|
SV_RunNewmis ();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -9,6 +9,8 @@
|
||||||
#ifdef SVRANKING
|
#ifdef SVRANKING
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
|
int ident;
|
||||||
|
int version;
|
||||||
int usedslots;
|
int usedslots;
|
||||||
int leader;
|
int leader;
|
||||||
int freeslot;
|
int freeslot;
|
||||||
|
@ -26,6 +28,9 @@ cvar_t rank_needlogin = {"rank_needlogin", "0"};
|
||||||
cvar_t rank_filename = {"rank_filename", ""};
|
cvar_t rank_filename = {"rank_filename", ""};
|
||||||
char rank_cvargroup[] = "server rankings";
|
char rank_cvargroup[] = "server rankings";
|
||||||
|
|
||||||
|
#define RANKFILE_VERSION 0x00000000
|
||||||
|
#define RANKFILE_IDENT *(int*)"RANK"
|
||||||
|
|
||||||
void inline READ_PLAYERSTATS(int x, rankstats_t *os)
|
void inline READ_PLAYERSTATS(int x, rankstats_t *os)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
@ -102,6 +107,8 @@ void inline WRITEHEADER(void)
|
||||||
{
|
{
|
||||||
rankfileheader_t nh;
|
rankfileheader_t nh;
|
||||||
|
|
||||||
|
nh.ident = RANKFILE_IDENT;
|
||||||
|
nh.version = swaplong(RANKFILE_VERSION);
|
||||||
nh.usedslots = swaplong(rankfileheader.usedslots);
|
nh.usedslots = swaplong(rankfileheader.usedslots);
|
||||||
nh.leader = swaplong(rankfileheader.leader);
|
nh.leader = swaplong(rankfileheader.leader);
|
||||||
nh.freeslot = swaplong(rankfileheader.freeslot);
|
nh.freeslot = swaplong(rankfileheader.freeslot);
|
||||||
|
@ -115,6 +122,7 @@ void inline WRITEHEADER(void)
|
||||||
|
|
||||||
qboolean Rank_OpenRankings(void)
|
qboolean Rank_OpenRankings(void)
|
||||||
{
|
{
|
||||||
|
qboolean created;
|
||||||
if (!rankfile)
|
if (!rankfile)
|
||||||
{
|
{
|
||||||
if (!*rank_filename.string)
|
if (!*rank_filename.string)
|
||||||
|
@ -127,7 +135,12 @@ qboolean Rank_OpenRankings(void)
|
||||||
|
|
||||||
rankfile = fopen(va("%s/%s", com_gamedir, rank_filename.string), "r+b");
|
rankfile = fopen(va("%s/%s", com_gamedir, rank_filename.string), "r+b");
|
||||||
if (!rankfile) //hmm... try creating
|
if (!rankfile) //hmm... try creating
|
||||||
|
{
|
||||||
rankfile = fopen(va("%s/%s", com_gamedir, rank_filename.string), "w+b");
|
rankfile = fopen(va("%s/%s", com_gamedir, rank_filename.string), "w+b");
|
||||||
|
created = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
created = false;
|
||||||
if (!rankfile)
|
if (!rankfile)
|
||||||
return false; //couldn't open file.
|
return false; //couldn't open file.
|
||||||
|
|
||||||
|
@ -136,10 +149,20 @@ qboolean Rank_OpenRankings(void)
|
||||||
fseek(rankfile, 0, SEEK_SET);
|
fseek(rankfile, 0, SEEK_SET);
|
||||||
fread(&rankfileheader, sizeof(rankfileheader_t), 1, rankfile);
|
fread(&rankfileheader, sizeof(rankfileheader_t), 1, rankfile);
|
||||||
|
|
||||||
|
rankfileheader.version = swaplong(rankfileheader.version);
|
||||||
rankfileheader.usedslots = swaplong(rankfileheader.usedslots);
|
rankfileheader.usedslots = swaplong(rankfileheader.usedslots);
|
||||||
rankfileheader.leader = swaplong(rankfileheader.leader);
|
rankfileheader.leader = swaplong(rankfileheader.leader);
|
||||||
rankfileheader.freeslot = swaplong(rankfileheader.freeslot);
|
rankfileheader.freeslot = swaplong(rankfileheader.freeslot);
|
||||||
|
|
||||||
|
if (!created && (rankfileheader.version != RANKFILE_VERSION || rankfileheader.ident != RANKFILE_IDENT))
|
||||||
|
{
|
||||||
|
Con_Printf("Rank file is version %i not %i\nEither delete the file or use an equivelent version of " DISTRIBUTION "\n");
|
||||||
|
fclose(rankfile);
|
||||||
|
rankfile = NULL;
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
return true; //success.
|
return true; //success.
|
||||||
}
|
}
|
||||||
return true; //already open
|
return true; //already open
|
||||||
|
|
|
@ -136,13 +136,13 @@ void SV_New_f (void)
|
||||||
|
|
||||||
//NOTE: This doesn't go through ClientReliableWrite since it's before the user
|
//NOTE: This doesn't go through ClientReliableWrite since it's before the user
|
||||||
//spawns. These functions are written to not overflow
|
//spawns. These functions are written to not overflow
|
||||||
if (host_client->num_backbuf)
|
/* if (host_client->num_backbuf)
|
||||||
{
|
{
|
||||||
Con_TPrintf(STL_BACKBUFSET, host_client->name, host_client->netchan.message.cursize);
|
Con_TPrintf(STL_BACKBUFSET, host_client->name, host_client->netchan.message.cursize);
|
||||||
host_client->num_backbuf = 0;
|
host_client->num_backbuf = 0;
|
||||||
SZ_Clear(&host_client->netchan.message);
|
SZ_Clear(&host_client->netchan.message);
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
if (sizeofcoord > 2 && !(host_client->fteprotocolextensions & PEXT_FLOATCOORDS))
|
if (sizeofcoord > 2 && !(host_client->fteprotocolextensions & PEXT_FLOATCOORDS))
|
||||||
{
|
{
|
||||||
SV_ClientPrintf(host_client, 2, "\n\n\n\nSorry, but your client does not appear to support FTE's bigcoords\nFTE users will need to set cl_nopext to 0 and then reconnect, or to upgrade\n");
|
SV_ClientPrintf(host_client, 2, "\n\n\n\nSorry, but your client does not appear to support FTE's bigcoords\nFTE users will need to set cl_nopext to 0 and then reconnect, or to upgrade\n");
|
||||||
|
@ -150,9 +150,10 @@ void SV_New_f (void)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ClientReliableCheckBlock(host_client, 800); //okay, so it might be longer, but I'm too lazy to work out the real size.
|
||||||
|
|
||||||
// send the serverdata
|
// send the serverdata
|
||||||
MSG_WriteByte (&host_client->netchan.message, ISQ2CLIENT(host_client)?svcq2_serverdata:svc_serverdata);
|
ClientReliableWrite_Byte (host_client, ISQ2CLIENT(host_client)?svcq2_serverdata:svc_serverdata);
|
||||||
#ifdef PROTOCOL_VERSION_FTE
|
#ifdef PROTOCOL_VERSION_FTE
|
||||||
if (host_client->fteprotocolextensions)//let the client know
|
if (host_client->fteprotocolextensions)//let the client know
|
||||||
{
|
{
|
||||||
|
@ -163,11 +164,11 @@ void SV_New_f (void)
|
||||||
MSG_WriteLong (&host_client->netchan.message, host_client->fteprotocolextensions);
|
MSG_WriteLong (&host_client->netchan.message, host_client->fteprotocolextensions);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
MSG_WriteLong (&host_client->netchan.message, ISQ2CLIENT(host_client)?PROTOCOL_VERSION_Q2:PROTOCOL_VERSION);
|
ClientReliableWrite_Long (host_client, ISQ2CLIENT(host_client)?PROTOCOL_VERSION_Q2:PROTOCOL_VERSION);
|
||||||
MSG_WriteLong (&host_client->netchan.message, svs.spawncount);
|
ClientReliableWrite_Long (host_client, svs.spawncount);
|
||||||
if (ISQ2CLIENT(host_client))
|
if (ISQ2CLIENT(host_client))
|
||||||
MSG_WriteByte (&host_client->netchan.message, 0);
|
ClientReliableWrite_Byte (host_client, 0);
|
||||||
MSG_WriteString (&host_client->netchan.message, gamedir);
|
ClientReliableWrite_String (host_client, gamedir);
|
||||||
|
|
||||||
splitnum = 0;
|
splitnum = 0;
|
||||||
for (split = host_client; split; split = split->controlled)
|
for (split = host_client; split; split = split->controlled)
|
||||||
|
@ -189,9 +190,9 @@ void SV_New_f (void)
|
||||||
playernum = -1;
|
playernum = -1;
|
||||||
|
|
||||||
if (ISQ2CLIENT(host_client))
|
if (ISQ2CLIENT(host_client))
|
||||||
MSG_WriteShort (&host_client->netchan.message, playernum);
|
ClientReliableWrite_Short (host_client, playernum);
|
||||||
else
|
else
|
||||||
MSG_WriteByte (&host_client->netchan.message, playernum);
|
ClientReliableWrite_Byte (host_client, playernum);
|
||||||
|
|
||||||
split->state = cs_connected;
|
split->state = cs_connected;
|
||||||
split->connection_started = realtime;
|
split->connection_started = realtime;
|
||||||
|
@ -201,13 +202,13 @@ void SV_New_f (void)
|
||||||
splitnum++;
|
splitnum++;
|
||||||
}
|
}
|
||||||
if (host_client->fteprotocolextensions & PEXT_SPLITSCREEN)
|
if (host_client->fteprotocolextensions & PEXT_SPLITSCREEN)
|
||||||
MSG_WriteByte (&host_client->netchan.message, 128);
|
ClientReliableWrite_Byte (host_client, 128);
|
||||||
|
|
||||||
// send full levelname
|
// send full levelname
|
||||||
if (sv.demostatevalid)
|
if (sv.demostatevalid)
|
||||||
MSG_WriteString (&host_client->netchan.message, sv.demfullmapname);
|
ClientReliableWrite_String (host_client, sv.demfullmapname);
|
||||||
else
|
else
|
||||||
MSG_WriteString (&host_client->netchan.message, sv.mapname);
|
ClientReliableWrite_String (host_client, sv.mapname);
|
||||||
|
|
||||||
//
|
//
|
||||||
// game server
|
// game server
|
||||||
|
@ -221,39 +222,48 @@ void SV_New_f (void)
|
||||||
memset (&host_client->lastcmd, 0, sizeof(host_client->lastcmd));
|
memset (&host_client->lastcmd, 0, sizeof(host_client->lastcmd));
|
||||||
|
|
||||||
// begin fetching configstrings
|
// begin fetching configstrings
|
||||||
MSG_WriteByte (&host_client->netchan.message, svcq2_stufftext);
|
ClientReliableWrite_Byte (host_client, svcq2_stufftext);
|
||||||
MSG_WriteString (&host_client->netchan.message, va("cmd configstrings %i 0\n",svs.spawncount) );
|
ClientReliableWrite_String (host_client, va("cmd configstrings %i 0\n",svs.spawncount) );
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
// send the movevars
|
// send the movevars
|
||||||
MSG_WriteFloat(&host_client->netchan.message, movevars.gravity);
|
ClientReliableWrite_Float(host_client, movevars.gravity);
|
||||||
MSG_WriteFloat(&host_client->netchan.message, movevars.stopspeed);
|
ClientReliableWrite_Float(host_client, movevars.stopspeed);
|
||||||
MSG_WriteFloat(&host_client->netchan.message, movevars.maxspeed);
|
ClientReliableWrite_Float(host_client, movevars.maxspeed);
|
||||||
MSG_WriteFloat(&host_client->netchan.message, movevars.spectatormaxspeed);
|
ClientReliableWrite_Float(host_client, movevars.spectatormaxspeed);
|
||||||
MSG_WriteFloat(&host_client->netchan.message, movevars.accelerate);
|
ClientReliableWrite_Float(host_client, movevars.accelerate);
|
||||||
MSG_WriteFloat(&host_client->netchan.message, movevars.airaccelerate);
|
ClientReliableWrite_Float(host_client, movevars.airaccelerate);
|
||||||
MSG_WriteFloat(&host_client->netchan.message, movevars.wateraccelerate);
|
ClientReliableWrite_Float(host_client, movevars.wateraccelerate);
|
||||||
MSG_WriteFloat(&host_client->netchan.message, movevars.friction);
|
ClientReliableWrite_Float(host_client, movevars.friction);
|
||||||
MSG_WriteFloat(&host_client->netchan.message, movevars.waterfriction);
|
ClientReliableWrite_Float(host_client, movevars.waterfriction);
|
||||||
MSG_WriteFloat(&host_client->netchan.message, movevars.entgravity);
|
ClientReliableWrite_Float(host_client, movevars.entgravity);
|
||||||
|
|
||||||
// send server info string
|
// send server info string
|
||||||
MSG_WriteByte (&host_client->netchan.message, svc_stufftext);
|
|
||||||
if (sv.demostatevalid)
|
if (sv.demostatevalid)
|
||||||
MSG_WriteString (&host_client->netchan.message, va("fullserverinfo \"%s\"\n", sv.demoinfo));
|
{
|
||||||
|
ClientReliableCheckBlock(host_client, 20 + strlen(sv.demoinfo));
|
||||||
|
ClientReliableWrite_Byte (host_client, svc_stufftext);
|
||||||
|
ClientReliableWrite_String (host_client, va("fullserverinfo \"%s\"\n", sv.demoinfo) );
|
||||||
|
}
|
||||||
else
|
else
|
||||||
MSG_WriteString (&host_client->netchan.message, va("fullserverinfo \"%s\"\n", svs.info) );
|
{
|
||||||
|
ClientReliableCheckBlock(host_client, 20 + strlen(svs.info));
|
||||||
|
ClientReliableWrite_Byte (host_client, svc_stufftext);
|
||||||
|
ClientReliableWrite_String (host_client, va("fullserverinfo \"%s\"\n", svs.info) );
|
||||||
|
}
|
||||||
|
|
||||||
host_client->csqcactive = false;
|
host_client->csqcactive = false;
|
||||||
|
|
||||||
// send music
|
// send music
|
||||||
MSG_WriteByte (&host_client->netchan.message, svc_cdtrack);
|
ClientReliableCheckBlock(host_client, 2);
|
||||||
|
|
||||||
|
ClientReliableWrite_Byte (host_client, svc_cdtrack);
|
||||||
if (svprogfuncs)
|
if (svprogfuncs)
|
||||||
MSG_WriteByte (&host_client->netchan.message, sv.edicts->v->sounds);
|
ClientReliableWrite_Byte (host_client, sv.edicts->v->sounds);
|
||||||
else
|
else
|
||||||
MSG_WriteByte (&host_client->netchan.message, 0);
|
ClientReliableWrite_Byte (host_client, 0);
|
||||||
}
|
}
|
||||||
#define GAME_DEATHMATCH 0
|
#define GAME_DEATHMATCH 0
|
||||||
#define GAME_COOP 1
|
#define GAME_COOP 1
|
||||||
|
@ -1245,7 +1255,10 @@ void SV_Begin_f (void)
|
||||||
{
|
{
|
||||||
// copy spawn parms out of the client_t
|
// copy spawn parms out of the client_t
|
||||||
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
|
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
|
||||||
(&pr_global_struct->parm1)[i] = split->spawn_parms[i];
|
{
|
||||||
|
if (spawnparamglobals[i])
|
||||||
|
*spawnparamglobals[i] = split->spawn_parms[i];
|
||||||
|
}
|
||||||
|
|
||||||
// call the spawn function
|
// call the spawn function
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
|
@ -1273,7 +1286,10 @@ void SV_Begin_f (void)
|
||||||
if (eval2)
|
if (eval2)
|
||||||
eval2->_float = 1;
|
eval2->_float = 1;
|
||||||
for (j=0 ; j< NUM_SPAWN_PARMS ; j++)
|
for (j=0 ; j< NUM_SPAWN_PARMS ; j++)
|
||||||
(&pr_global_struct->parm1)[j] = split->spawn_parms[j];
|
{
|
||||||
|
if (spawnparamglobals[j])
|
||||||
|
*spawnparamglobals[j] = split->spawn_parms[j];
|
||||||
|
}
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
G_FLOAT(OFS_PARM0) = sv.time - split->spawninfotime;
|
G_FLOAT(OFS_PARM0) = sv.time - split->spawninfotime;
|
||||||
|
@ -1283,7 +1299,10 @@ void SV_Begin_f (void)
|
||||||
{
|
{
|
||||||
// copy spawn parms out of the client_t
|
// copy spawn parms out of the client_t
|
||||||
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
|
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
|
||||||
(&pr_global_struct->parm1)[i] = split->spawn_parms[i];
|
{
|
||||||
|
if (spawnparamglobals[i])
|
||||||
|
*spawnparamglobals[i] = split->spawn_parms[i];
|
||||||
|
}
|
||||||
|
|
||||||
// call the spawn function
|
// call the spawn function
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
|
@ -2702,7 +2721,12 @@ void Cmd_Join_f (void)
|
||||||
// call the progs to get default spawn parms for the new client
|
// call the progs to get default spawn parms for the new client
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetNewParms);
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetNewParms);
|
||||||
for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
|
for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
|
||||||
host_client->spawn_parms[i] = (&pr_global_struct->parm1)[i];
|
{
|
||||||
|
if (spawnparamglobals[i])
|
||||||
|
host_client->spawn_parms[i] = *spawnparamglobals[i];
|
||||||
|
else
|
||||||
|
host_client->spawn_parms[i] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
// call the spawn function
|
// call the spawn function
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
|
@ -2779,7 +2803,12 @@ void Cmd_Observe_f (void)
|
||||||
// call the progs to get default spawn parms for the new client
|
// call the progs to get default spawn parms for the new client
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetNewParms);
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetNewParms);
|
||||||
for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
|
for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
|
||||||
host_client->spawn_parms[i] = (&pr_global_struct->parm1)[i];
|
{
|
||||||
|
if (spawnparamglobals[i])
|
||||||
|
host_client->spawn_parms[i] = *spawnparamglobals[i];
|
||||||
|
else
|
||||||
|
host_client->spawn_parms[i] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
SV_SpawnSpectator ();
|
SV_SpawnSpectator ();
|
||||||
|
|
||||||
|
@ -3119,7 +3148,10 @@ void SVNQ_Begin_f (void)
|
||||||
{
|
{
|
||||||
// copy spawn parms out of the client_t
|
// copy spawn parms out of the client_t
|
||||||
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
|
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
|
||||||
(&pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
|
{
|
||||||
|
if (spawnparamglobals[i])
|
||||||
|
*spawnparamglobals[i] = host_client->spawn_parms[i];
|
||||||
|
}
|
||||||
|
|
||||||
// call the spawn function
|
// call the spawn function
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
|
@ -3131,7 +3163,10 @@ void SVNQ_Begin_f (void)
|
||||||
{
|
{
|
||||||
// copy spawn parms out of the client_t
|
// copy spawn parms out of the client_t
|
||||||
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
|
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
|
||||||
(&pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
|
{
|
||||||
|
if (spawnparamglobals[i])
|
||||||
|
*spawnparamglobals[i] = host_client->spawn_parms[i];
|
||||||
|
}
|
||||||
|
|
||||||
// call the spawn function
|
// call the spawn function
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
|
@ -3742,6 +3777,10 @@ int SV_PMTypeForClient (client_t *cl)
|
||||||
return PM_NORMAL;
|
return PM_NORMAL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//called for common csqc/server code (supposedly)
|
||||||
|
void SV_RunEntity (edict_t *ent);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===========
|
===========
|
||||||
SV_PreRunCmd
|
SV_PreRunCmd
|
||||||
|
@ -3933,6 +3972,15 @@ void SV_RunCmd (usercmd_t *ucmd, qboolean recurse)
|
||||||
V_CalcRoll (sv_player->v->angles, sv_player->v->velocity)*4;
|
V_CalcRoll (sv_player->v->angles, sv_player->v->velocity)*4;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (SV_PlayerPhysicsQC)
|
||||||
|
{ //csqc independant physics support
|
||||||
|
pr_global_struct->frametime = host_frametime;
|
||||||
|
pr_global_struct->time = sv.time;
|
||||||
|
SV_RunEntity(sv_player);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
if (!host_client->spectator)
|
if (!host_client->spectator)
|
||||||
{
|
{
|
||||||
vec_t oldvz;
|
vec_t oldvz;
|
||||||
|
@ -4306,8 +4354,9 @@ haveannothergo:
|
||||||
|
|
||||||
if (!sv.paused)
|
if (!sv.paused)
|
||||||
{
|
{
|
||||||
if (sv_nomsec.value || SV_PlayerPhysicsQC)
|
if (sv_nomsec.value)
|
||||||
{
|
{
|
||||||
|
cl->isindependant = false;
|
||||||
if (!sv_player->v->fixangle)
|
if (!sv_player->v->fixangle)
|
||||||
{
|
{
|
||||||
sv_player->v->v_angle[0] = newcmd.angles[0]* (360.0/65536);
|
sv_player->v->v_angle[0] = newcmd.angles[0]* (360.0/65536);
|
||||||
|
@ -4349,6 +4398,7 @@ haveannothergo:
|
||||||
}
|
}
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
cl->isindependant = true;
|
||||||
SV_PreRunCmd();
|
SV_PreRunCmd();
|
||||||
|
|
||||||
if (net_drop < 20)
|
if (net_drop < 20)
|
||||||
|
@ -4365,6 +4415,7 @@ haveannothergo:
|
||||||
}
|
}
|
||||||
SV_RunCmd (&newcmd, false);
|
SV_RunCmd (&newcmd, false);
|
||||||
|
|
||||||
|
if (!SV_PlayerPhysicsQC)
|
||||||
SV_PostRunCmd();
|
SV_PostRunCmd();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -4589,7 +4640,9 @@ void SVNQ_ReadClientMove (usercmd_t *move)
|
||||||
frame = &host_client->frames[host_client->netchan.incoming_acknowledged & UPDATE_MASK];
|
frame = &host_client->frames[host_client->netchan.incoming_acknowledged & UPDATE_MASK];
|
||||||
|
|
||||||
if (host_client->protocol == SCP_DARKPLACES7)
|
if (host_client->protocol == SCP_DARKPLACES7)
|
||||||
MSG_ReadLong ();
|
host_client->last_sequence = MSG_ReadLong ();
|
||||||
|
else
|
||||||
|
host_client->last_sequence = 0;
|
||||||
frame->ping_time = sv.time - MSG_ReadFloat ();
|
frame->ping_time = sv.time - MSG_ReadFloat ();
|
||||||
|
|
||||||
|
|
||||||
|
@ -4657,6 +4710,9 @@ void SVNQ_ReadClientMove (usercmd_t *move)
|
||||||
host_client->edict->v->button6 = ((bits >> 5) & 1);
|
host_client->edict->v->button6 = ((bits >> 5) & 1);
|
||||||
host_client->edict->v->button7 = ((bits >> 6) & 1);
|
host_client->edict->v->button7 = ((bits >> 6) & 1);
|
||||||
host_client->edict->v->button8 = ((bits >> 7) & 1);
|
host_client->edict->v->button8 = ((bits >> 7) & 1);
|
||||||
|
|
||||||
|
if (host_client->last_sequence)
|
||||||
|
SV_RunEntity(host_client->edict);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SVNQ_ExecuteClientMessage (client_t *cl)
|
void SVNQ_ExecuteClientMessage (client_t *cl)
|
||||||
|
|
|
@ -32,23 +32,37 @@ R_AnimateLight
|
||||||
*/
|
*/
|
||||||
void SWR_AnimateLight (void)
|
void SWR_AnimateLight (void)
|
||||||
{
|
{
|
||||||
int i,j,k;
|
int i,j;
|
||||||
|
int v1, v2;
|
||||||
|
float f;
|
||||||
|
|
||||||
//
|
//
|
||||||
// light animations
|
// light animations
|
||||||
// 'm' is normal light, 'a' is no light, 'z' is double bright
|
// 'm' is normal light, 'a' is no light, 'z' is double bright
|
||||||
i = (int)(cl.time*10);
|
f = (cl.time*r_lightstylespeed.value);
|
||||||
|
if (f < 0)
|
||||||
|
f = 0;
|
||||||
|
i = (int)f;
|
||||||
|
|
||||||
|
if (r_lightstylesmooth.value)
|
||||||
|
f -= i; //this can require updates at 1000 times a second.. Depends on your framerate of course
|
||||||
|
else
|
||||||
|
f = 0; //only update them 10 times a second
|
||||||
for (j=0 ; j<MAX_LIGHTSTYLES ; j++)
|
for (j=0 ; j<MAX_LIGHTSTYLES ; j++)
|
||||||
{
|
{
|
||||||
if (!cl_lightstyle[j].length)
|
if (!cl_lightstyle[j].length)
|
||||||
{
|
{
|
||||||
d_lightstylevalue[j] = 256;
|
d_lightstylevalue[j] = 256;
|
||||||
|
cl_lightstyle[j].colour = 7;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
k = i % cl_lightstyle[j].length;
|
v1 = i % cl_lightstyle[j].length;
|
||||||
k = cl_lightstyle[j].map[k] - 'a';
|
v1 = cl_lightstyle[j].map[v1] - 'a';
|
||||||
k = k*22;
|
|
||||||
d_lightstylevalue[j] = k;
|
v2 = (i+1) % cl_lightstyle[j].length;
|
||||||
|
v2 = cl_lightstyle[j].map[v2] - 'a';
|
||||||
|
|
||||||
|
d_lightstylevalue[j] = (v1*(1-f) + v2*(f))*22;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue