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Add a new net_ice_usewebrtc cvar for people that want to skip the extra overheads/bugs of webrtc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6230 fc73d0e0-1445-4013-8a0c-d673dee63da5
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3 changed files with 18 additions and 2 deletions
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@ -4123,6 +4123,11 @@ void CL_ReadPacket(void)
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return;
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return;
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#endif
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#endif
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#if defined(SUPPORT_ICE)
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if (ICE_WasStun(cls.sockets))
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return;
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#endif
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#ifdef NQPROT
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#ifdef NQPROT
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if (cls.demoplayback == DPB_NETQUAKE)
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if (cls.demoplayback == DPB_NETQUAKE)
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{
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{
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@ -26,6 +26,7 @@ typedef struct
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#endif
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#endif
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#ifdef SUPPORT_ICE
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#ifdef SUPPORT_ICE
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cvar_t net_ice_exchangeprivateips = CVARFD("net_ice_exchangeprivateips", "", CVAR_NOTFROMSERVER, "Boolean. When set to 0, hides private IP addresses from your peers. Only addresses determined from the other side of your router will be shared. Setting it to 0 may be desirable but it can cause connections to fail when your router does not support hairpinning, whereas 1 fixes that at the cost of exposing private IP addresses.");
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cvar_t net_ice_exchangeprivateips = CVARFD("net_ice_exchangeprivateips", "", CVAR_NOTFROMSERVER, "Boolean. When set to 0, hides private IP addresses from your peers. Only addresses determined from the other side of your router will be shared. Setting it to 0 may be desirable but it can cause connections to fail when your router does not support hairpinning, whereas 1 fixes that at the cost of exposing private IP addresses.");
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cvar_t net_ice_usewebrtc = CVARFD("net_ice_usewebrtc", "", CVAR_NOTFROMSERVER, "Use webrtc's extra overheads rather than simple ICE. This makes packets larger and is slower to connect, but is compatible with the web port.");
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/*
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/*
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Interactive Connectivity Establishment (rfc 5245)
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Interactive Connectivity Establishment (rfc 5245)
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find out your peer's potential ports.
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find out your peer's potential ports.
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@ -2928,9 +2929,18 @@ static void FTENET_ICE_Establish(ftenet_ice_connection_t *b, int cl, struct ices
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{ //sends offer
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{ //sends offer
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char buf[256];
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char buf[256];
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struct icestate_s *ice;
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struct icestate_s *ice;
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qboolean usewebrtc;
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if (*ret)
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if (*ret)
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iceapi.ICE_Close(*ret);
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iceapi.ICE_Close(*ret);
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ice = *ret = iceapi.ICE_Create(b, NULL, b->generic.islisten?NULL:va("/%s", b->gamename), ICEM_WEBRTC, b->generic.islisten?ICEP_QWSERVER:ICEP_QWCLIENT);
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#ifndef HAVE_DTLS
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usewebrtc = false;
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#else
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if (!*net_ice_usewebrtc.string)
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usewebrtc = b->generic.islisten; //its broken for clients right now, apparently. don't break browsers connecting to servers though.
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else
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usewebrtc = net_ice_usewebrtc.ival;
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#endif
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ice = *ret = iceapi.ICE_Create(b, NULL, b->generic.islisten?NULL:va("/%s", b->gamename), usewebrtc?ICEM_WEBRTC:ICEM_ICE, b->generic.islisten?ICEP_QWSERVER:ICEP_QWCLIENT);
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if (!*ret)
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if (!*ret)
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return; //some kind of error?!?
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return; //some kind of error?!?
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iceapi.ICE_Set(ice, "controller", b->generic.islisten?"0":"1");
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iceapi.ICE_Set(ice, "controller", b->generic.islisten?"0":"1");
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@ -150,7 +150,7 @@ cvar_t net_enable_websockets = CVARD("net_enable_websockets", "1", "If enabled,
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#endif
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#endif
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#endif
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#endif
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#endif
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#endif
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extern cvar_t net_ice_exchangeprivateips;
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extern cvar_t net_ice_exchangeprivateips, net_ice_usewebrtc;
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#if defined(HAVE_DTLS)
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#if defined(HAVE_DTLS)
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#if defined(HAVE_SERVER)
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#if defined(HAVE_SERVER)
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static void QDECL NET_Enable_DTLS_Changed(struct cvar_s *var, char *oldvalue)
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static void QDECL NET_Enable_DTLS_Changed(struct cvar_s *var, char *oldvalue)
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@ -8943,6 +8943,7 @@ void NET_Init (void)
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#ifdef SUPPORT_ICE
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#ifdef SUPPORT_ICE
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Cvar_Register(&net_ice_exchangeprivateips, "networking");
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Cvar_Register(&net_ice_exchangeprivateips, "networking");
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Cvar_Register(&net_ice_usewebrtc, "networking");
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#endif
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#endif
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#if defined(HAVE_CLIENT)||defined(HAVE_SERVER)
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#if defined(HAVE_CLIENT)||defined(HAVE_SERVER)
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