mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-29 07:02:12 +00:00
*** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@894 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
061024cf36
commit
2621cc6aad
19 changed files with 263 additions and 102 deletions
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@ -2777,7 +2777,7 @@ void CL_SetInfo (void)
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Con_DPrintf("SETINFO %s: %s=%s\n", player->name, key, value);
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Con_DPrintf("SETINFO %s: %s=%s\n", player->name, key, value);
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Info_SetValueForStarKey (player->userinfo, key, value, MAX_INFO_STRING);
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Info_SetValueForStarKey (player->userinfo, key, value, sizeof(player->userinfo));
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CL_ProcessUserInfo (slot, player);
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CL_ProcessUserInfo (slot, player);
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}
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}
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@ -439,7 +439,6 @@ int VM_LerpTag(void *out, model_t *model, int f1, int f2, float l2, char *tagnam
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#define MAX_RENDER_STRINGS 8
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#define MAX_RENDER_STRINGS 8
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#define MAX_RENDER_STRING_LENGTH 32
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#define MAX_RENDER_STRING_LENGTH 32
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#define MAX_MAP_AREA_BYTES 16
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typedef struct q3refdef_s {
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typedef struct q3refdef_s {
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int x, y, width, height;
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int x, y, width, height;
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@ -508,7 +507,7 @@ void VQ3_RenderView(const q3refdef_t *ref)
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#ifndef Q3CLIENT
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typedef struct {
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typedef struct {
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int handle;
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int handle;
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int modificationCount;
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int modificationCount;
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@ -516,6 +515,7 @@ typedef struct {
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int integer;
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int integer;
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char string[256];
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char string[256];
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} vmcvar_t;
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} vmcvar_t;
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#endif
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#ifndef _DEBUG
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#ifndef _DEBUG
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static
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static
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@ -26,6 +26,7 @@ int menuentsize;
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void VARGS PR_BIError(progfuncs_t *progfuncs, char *format, ...);
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void VARGS PR_BIError(progfuncs_t *progfuncs, char *format, ...);
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void PF_cvar_string (progfuncs_t *prinst, struct globalvars_s *pr_globals);
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void PF_cvar_string (progfuncs_t *prinst, struct globalvars_s *pr_globals);
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void PF_cvar_set (progfuncs_t *prinst, struct globalvars_s *pr_globals);
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void PF_cvar_set (progfuncs_t *prinst, struct globalvars_s *pr_globals);
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void PF_print (progfuncs_t *prinst, struct globalvars_s *pr_globals);
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void PF_dprint (progfuncs_t *prinst, struct globalvars_s *pr_globals);
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void PF_dprint (progfuncs_t *prinst, struct globalvars_s *pr_globals);
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void PF_error (progfuncs_t *prinst, struct globalvars_s *pr_globals);
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void PF_error (progfuncs_t *prinst, struct globalvars_s *pr_globals);
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void PF_rint (progfuncs_t *prinst, struct globalvars_s *pr_globals);
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void PF_rint (progfuncs_t *prinst, struct globalvars_s *pr_globals);
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@ -362,24 +363,6 @@ void PF_search_getfilename (progfuncs_t *prinst, struct globalvars_s *pr_globals
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void PF_developerprint (progfuncs_t *prinst, struct globalvars_s *pr_globals)
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{
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char *s;
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if (!developer.value)
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return;
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s = PF_VarString(prinst, 0, pr_globals);
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Con_Printf("%s", s);
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}
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void PF_print (progfuncs_t *prinst, struct globalvars_s *pr_globals)
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{
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char *s;
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s = PF_VarString(prinst, 0, pr_globals);
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Con_Printf("%s", s);
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}
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static void PF_cvar (progfuncs_t *prinst, struct globalvars_s *pr_globals)
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static void PF_cvar (progfuncs_t *prinst, struct globalvars_s *pr_globals)
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{
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{
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cvar_t *var;
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cvar_t *var;
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@ -1123,7 +1106,7 @@ builtin_t menu_builtins[] = {
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PF_localcmd,//13
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PF_localcmd,//13
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PF_cvar,//14
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PF_cvar,//14
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PF_cvar_set,//15
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PF_cvar_set,//15
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PF_developerprint,//16
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PF_dprint,//16
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PF_ftos,//17
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PF_ftos,//17
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PF_fabs,//18
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PF_fabs,//18
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PF_vtos,//19
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PF_vtos,//19
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@ -4750,7 +4750,7 @@ void Info_SetValueForStarKey (char *s, char *key, char *value, int maxsize)
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if (!value || !strlen(value))
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if (!value || !strlen(value))
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return;
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return;
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sprintf (new, "\\%s\\%s", key, value);
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_snprintf (new, sizeof(new), "\\%s\\%s", key, value);
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if ((int)(strlen(new) + strlen(s) + 1) > maxsize)
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if ((int)(strlen(new) + strlen(s) + 1) > maxsize)
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{
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{
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@ -32,8 +32,9 @@ typedef enum qboolean;//false and true are forcivly defined.
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typedef enum {false, true} qboolean;
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typedef enum {false, true} qboolean;
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#endif
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#endif
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#define MAX_INFO_STRING 196
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#define MAX_INFO_STRING 196 //regular quakeworld. Sickening isn't it.
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#define MAX_SERVERINFO_STRING 512
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#define EXTENDED_INFO_STRING 1024
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#define MAX_SERVERINFO_STRING 1024 //standard quake has 512 here.
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#define MAX_LOCALINFO_STRING 32768
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#define MAX_LOCALINFO_STRING 32768
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//============================================================================
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//============================================================================
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@ -863,7 +863,7 @@ typedef struct q1usercmd_s
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//ROGUE
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//ROGUE
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#define MAX_MAP_AREA_BYTES 32
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// edict->drawflags (hexen2 stuff)
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// edict->drawflags (hexen2 stuff)
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#define MLS_MASKIN 7 // Model Light Style
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#define MLS_MASKIN 7 // Model Light Style
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@ -1039,6 +1039,17 @@ qboolean VM_Restart(vm_t *vm)
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return VM_Create(vm, name, syscall, syscallex)!=NULL;
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return VM_Create(vm, name, syscall, syscallex)!=NULL;
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}
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}
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void *VM_MemoryBase(vm_t *vm)
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{
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switch(vm->type)
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{
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case VM_NATIVE:
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return NULL;
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case VM_BYTECODE:
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return ((qvm_t*)vm->hInst)->ds;
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}
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}
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/*
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/*
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** VM_Call
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** VM_Call
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*/
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*/
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@ -1,13 +1,7 @@
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//these structures are shared with the exe.
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//these structures are shared with the exe.
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#define UIMAX_SCOREBOARDNAME 16
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#define UIMAX_SCOREBOARDNAME 16
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#define UIMAX_INFO_STRING 196
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#define UIMAX_INFO_STRING EXTENDED_INFO_STRING
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#ifdef UIMAX_INFO_STRING
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#if MAX_INFO_STRING != UIMAX_INFO_STRING
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#pragma message("MAX_INFO_STRING doesn't match UIMAX_INFO_STRING")
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#endif
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#endif
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typedef struct {
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typedef struct {
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int userid;
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int userid;
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@ -356,7 +356,7 @@ LINK32=link.exe
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /G5 /ML /W3 /GX /ZI /Od /I "..\client" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /I "../libs/dxsdk7/include" /D "_DEBUG" /D "GLQUAKE" /D "WIN32" /D "_WINDOWS" /D "AVAIL_OGGVORBIS" /D "Q3CLIENT" /FR".\GLDebug/" /Fp".\GLDebug/qwcl.pch" /YX /Fo".\GLDebug/" /Fd".\GLDebug/" /FD /c
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# ADD BASE CPP /nologo /G5 /ML /W3 /GX /ZI /Od /I "..\client" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /I "../libs/dxsdk7/include" /D "_DEBUG" /D "GLQUAKE" /D "WIN32" /D "_WINDOWS" /D "AVAIL_OGGVORBIS" /D "Q3CLIENT" /FR".\GLDebug/" /Fp".\GLDebug/qwcl.pch" /YX /Fo".\GLDebug/" /Fd".\GLDebug/" /FD /c
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# SUBTRACT BASE CPP /X
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# SUBTRACT BASE CPP /X
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# ADD CPP /nologo /G5 /W3 /GX /ZI /Od /I "..\client" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /I "../libs/dxsdk7/include" /D "_DEBUG" /D "GLQUAKE" /D "WIN32" /D "_WINDOWS" /D "AVAIL_OGGVORBIS" /D "Q3CLIENT" /Fp".\GLDebugQ3/qwcl.pch" /Yu"quakedef.h" /Fo".\GLDebugQ3/" /Fd".\GLDebugQ3/" /FD /c
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# ADD CPP /nologo /G5 /W3 /GX /ZI /Od /I "..\client" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /I "../libs/dxsdk7/include" /D "_DEBUG" /D "GLQUAKE" /D "WIN32" /D "_WINDOWS" /D "AVAIL_OGGVORBIS" /D "Q3CLIENT" /D "Q3SERVER" /FR /Fp".\GLDebugQ3/qwcl.pch" /Yu"quakedef.h" /Fo".\GLDebugQ3/" /Fd".\GLDebugQ3/" /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:".\GLDebug/dglqwcl.pdb" /debug /machine:I386 /out:"../../fteglqw_dbg.exe"
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# ADD BASE LINK32 comctl32.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /pdb:".\GLDebug/dglqwcl.pdb" /debug /machine:I386 /out:"../../fteglqw_dbg.exe"
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# SUBTRACT BASE LINK32 /pdb:none
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# SUBTRACT BASE LINK32 /pdb:none
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# ADD LINK32 comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /out:"../../fteglqw_dbg.exe"
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# ADD LINK32 comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"../../fteglqw_dbg.exe"
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# SUBTRACT LINK32 /pdb:none
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!ENDIF
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!ENDIF
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@ -488,6 +489,59 @@ SOURCE=..\server\svq2_game.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=..\server\svq3_game.c
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!IF "$(CFG)" == "ftequake - Win32 Release"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 MDebug"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 MRelease"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLDebug"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 MinGLRelease"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 Debug Dedicated Server"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 Release Dedicated Server"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 MinSW"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebugQ3"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\server\world.c
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SOURCE=..\server\world.c
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# ADD CPP /Yu"qwsvdef.h"
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# ADD CPP /Yu"qwsvdef.h"
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# End Source File
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# End Source File
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@ -581,6 +635,8 @@ SOURCE=..\client\cl_cg.c
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!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
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!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
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!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
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# PROP Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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@ -1033,6 +1089,8 @@ SOURCE=..\client\clq3_parse.c
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!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
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!ELSEIF "$(CFG)" == "ftequake - Win32 GLDebug"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
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!ELSEIF "$(CFG)" == "ftequake - Win32 GLRelease"
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# PROP Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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@ -1056,6 +1056,7 @@ void R_SetFrustum (void)
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if ((int)r_novis.value & 4)
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if ((int)r_novis.value & 4)
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return;
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return;
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/* removed - assumes fov_x == fov_y
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if (r_refdef.fov_x == 90)
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if (r_refdef.fov_x == 90)
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{
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{
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// front side is visible
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// front side is visible
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@ -1067,6 +1068,7 @@ void R_SetFrustum (void)
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VectorSubtract (vpn, vup, frustum[3].normal);
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VectorSubtract (vpn, vup, frustum[3].normal);
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}
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}
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else
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else
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*/
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{
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{
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// rotate VPN right by FOV_X/2 degrees
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// rotate VPN right by FOV_X/2 degrees
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@ -573,14 +573,14 @@ void R_Set2DFrustum (void)
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viewang[2] = 0;
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viewang[2] = 0;
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AngleVectors (viewang, vpn, vright, vup);
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AngleVectors (viewang, vpn, vright, vup);
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if (r_refdef.fov_x == 90)
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/* if (r_refdef.fov_x == 90)
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{
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{
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// front side is visible
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// front side is visible
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VectorAdd (vpn, vright, frustum2d[0].normal);
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VectorAdd (vpn, vright, frustum2d[0].normal);
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VectorSubtract (vpn, vright, frustum2d[1].normal);
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VectorSubtract (vpn, vright, frustum2d[1].normal);
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}
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}
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else
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else*/
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{
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{
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// rotate VPN right by FOV_X/2 degrees
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// rotate VPN right by FOV_X/2 degrees
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@ -41,7 +41,7 @@ sizebuf_t *NQWriteDest (int dest);
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void NPP_SetInfo(client_t *cl, char *key, char *value)
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void NPP_SetInfo(client_t *cl, char *key, char *value)
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{
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{
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int i;
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int i;
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Info_SetValueForKey (cl->userinfo, key, value, MAX_INFO_STRING);
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Info_SetValueForKey (cl->userinfo, key, value, sizeof(cl->userinfo));
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if (!*Info_ValueForKey (cl->userinfo, "name"))
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if (!*Info_ValueForKey (cl->userinfo, "name"))
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cl->name[0] = '\0';
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cl->name[0] = '\0';
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else // process any changed values
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else // process any changed values
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@ -42,7 +42,7 @@ typedef struct pmove_s pmove_t;
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||||||
|
|
||||||
|
|
||||||
#define GAME_API_VERSION 3
|
#define Q2GAME_API_VERSION 3
|
||||||
|
|
||||||
// edict->svflags
|
// edict->svflags
|
||||||
|
|
||||||
|
|
|
@ -292,6 +292,19 @@ typedef struct //merge?
|
||||||
int senttime; // for ping calculations
|
int senttime; // for ping calculations
|
||||||
} q2client_frame_t;
|
} q2client_frame_t;
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef Q3SERVER
|
||||||
|
#include "clq3defs.h"
|
||||||
|
typedef struct //merge?
|
||||||
|
{
|
||||||
|
int flags;
|
||||||
|
int areabytes;
|
||||||
|
qbyte areabits[MAX_Q2MAP_AREAS/8]; // portalarea visibility bits
|
||||||
|
q3playerState_t ps;
|
||||||
|
int num_entities;
|
||||||
|
int first_entity; // into the circular sv_packet_entities[]
|
||||||
|
int senttime; // for ping calculations
|
||||||
|
} q3client_frame_t;
|
||||||
|
#endif
|
||||||
|
|
||||||
#define MAXCACHEDSOUNDBUFFERS 8
|
#define MAXCACHEDSOUNDBUFFERS 8
|
||||||
typedef struct {
|
typedef struct {
|
||||||
|
@ -336,8 +349,9 @@ typedef struct client_s
|
||||||
qboolean drop; // lose this guy next opportunity
|
qboolean drop; // lose this guy next opportunity
|
||||||
int lossage; // loss percentage
|
int lossage; // loss percentage
|
||||||
|
|
||||||
|
int challenge;
|
||||||
int userid; // identifying number
|
int userid; // identifying number
|
||||||
char userinfo[MAX_INFO_STRING]; // infostring
|
char userinfo[EXTENDED_INFO_STRING]; // infostring
|
||||||
|
|
||||||
usercmd_t lastcmd; // for filling in big drops and partial predictions
|
usercmd_t lastcmd; // for filling in big drops and partial predictions
|
||||||
double localtime; // of last message
|
double localtime; // of last message
|
||||||
|
@ -392,6 +406,9 @@ typedef struct client_s
|
||||||
client_frame_t *frames; // updates can be deltad from here
|
client_frame_t *frames; // updates can be deltad from here
|
||||||
#ifdef Q2SERVER
|
#ifdef Q2SERVER
|
||||||
q2client_frame_t *q2frames;
|
q2client_frame_t *q2frames;
|
||||||
|
#endif
|
||||||
|
#ifdef Q3SERVER
|
||||||
|
q3client_frame_t *q3frames;
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
FILE *download; // file being downloaded
|
FILE *download; // file being downloaded
|
||||||
|
@ -400,6 +417,15 @@ typedef struct client_s
|
||||||
|
|
||||||
int spec_track; // entnum of player tracking
|
int spec_track; // entnum of player tracking
|
||||||
|
|
||||||
|
#ifdef Q3SERVER
|
||||||
|
int gamestatesequence; //the sequence number the initial gamestate was sent in.
|
||||||
|
int last_server_command_num;
|
||||||
|
int last_client_command_num;
|
||||||
|
int num_server_commands;
|
||||||
|
int num_client_commands;
|
||||||
|
char server_commands[1024][64];
|
||||||
|
char last_client_command[1024];
|
||||||
|
#endif
|
||||||
#ifdef PEXT_CSQC
|
#ifdef PEXT_CSQC
|
||||||
int csqclastsentsequence;
|
int csqclastsentsequence;
|
||||||
int csqcentsequence[MAX_EDICTS];//the sequence number a csqc entity was sent in
|
int csqcentsequence[MAX_EDICTS];//the sequence number a csqc entity was sent in
|
||||||
|
@ -427,6 +453,7 @@ typedef struct client_s
|
||||||
//===== NETWORK ============
|
//===== NETWORK ============
|
||||||
int chokecount;
|
int chokecount;
|
||||||
int delta_sequence; // -1 = no compression
|
int delta_sequence; // -1 = no compression
|
||||||
|
int last_sequence;
|
||||||
netchan_t netchan;
|
netchan_t netchan;
|
||||||
|
|
||||||
int lastsequence_acknoledged;
|
int lastsequence_acknoledged;
|
||||||
|
@ -618,8 +645,15 @@ typedef struct levelcache_s {
|
||||||
char *mapname;
|
char *mapname;
|
||||||
} levelcache_t;
|
} levelcache_t;
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
GT_PROGS, //q1, qw, h2 are similar enough that we consider it only one game mode. (We don't support the h2 protocol)
|
||||||
|
GT_QUAKE2, //q2 servers run from a q2 game dll
|
||||||
|
GT_QUAKE3 //q3 servers run off the q3 qvm api
|
||||||
|
} gametype_e;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
|
gametype_e gametype;
|
||||||
int spawncount; // number of servers spawned since start,
|
int spawncount; // number of servers spawned since start,
|
||||||
// used to check late spawns
|
// used to check late spawns
|
||||||
|
|
||||||
|
|
|
@ -474,6 +474,8 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
func_t f;
|
func_t f;
|
||||||
char *file;
|
char *file;
|
||||||
|
|
||||||
|
gametype_e oldgametype;
|
||||||
|
|
||||||
edict_t *ent;
|
edict_t *ent;
|
||||||
#ifdef Q2SERVER
|
#ifdef Q2SERVER
|
||||||
q2edict_t *q2ent;
|
q2edict_t *q2ent;
|
||||||
|
@ -699,35 +701,44 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
svprogfuncs = NULL;
|
svprogfuncs = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
sv.state = ss_loading;
|
||||||
|
|
||||||
|
oldgametype = svs.gametype;
|
||||||
|
#ifdef Q3SERVER
|
||||||
|
if (SVQ3_InitGame())
|
||||||
|
svs.gametype = GT_QUAKE3;
|
||||||
|
else
|
||||||
|
#endif
|
||||||
#ifdef Q2SERVER
|
#ifdef Q2SERVER
|
||||||
if ((sv.worldmodel->fromgame == fg_quake2 || sv.worldmodel->fromgame == fg_quake3) && !*progs.string && SVQ2_InitGameProgs()) //full q2 dll decision in one if statement
|
if ((sv.worldmodel->fromgame == fg_quake2 || sv.worldmodel->fromgame == fg_quake3) && !*progs.string && SVQ2_InitGameProgs()) //these are the rules for running a q2 server
|
||||||
{ //quake2 game support depends upon q2 style bsp clipping (fixable if we tried) also, don't use q2 dlls if a progs.dat was specified.
|
svs.gametype = GT_QUAKE2; //we loaded the dll
|
||||||
for (i=0 ; i<MAX_CLIENTS ; i++) //we need to drop all non-q2 clients. We don't mix q1w with q2.
|
|
||||||
{
|
|
||||||
if (!svs.clients[i].isq2client && svs.clients[i].state)
|
|
||||||
SV_DropClient(&svs.clients[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
for (i=0 ; i<MAX_CLIENTS ; i++) //we need to drop all q2 clients. We don't mix q1w with q2.
|
svs.gametype = GT_PROGS; //let's just hope this loads.
|
||||||
{
|
Q_InitProgs();
|
||||||
if (svs.clients[i].isq2client && svs.clients[i].state)
|
}
|
||||||
SV_DropClient(&svs.clients[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
#ifdef Q3SERVER
|
||||||
|
if (svs.gametype != GT_QUAKE3)
|
||||||
|
SVQ3_ShutdownGame();
|
||||||
|
#endif
|
||||||
#ifdef Q2SERVER
|
#ifdef Q2SERVER
|
||||||
if (ge) //we don't want the q2 stuff anymore.
|
if (svs.gametype != GT_QUAKE2) //we don't want the q2 stuff anymore.
|
||||||
{
|
SVQ2_ShutdownGameProgs ();
|
||||||
SVQ2_ShutdownGameProgs ();
|
|
||||||
ge = NULL;
|
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//load the progs.
|
// if ((sv.worldmodel->fromgame == fg_quake2 || sv.worldmodel->fromgame == fg_quake3) && !*progs.string && SVQ2_InitGameProgs()) //full q2 dll decision in one if statement
|
||||||
sv.state = ss_loading;
|
|
||||||
Q_InitProgs();
|
if (oldgametype != svs.gametype)
|
||||||
|
{
|
||||||
|
for (i=0 ; i<MAX_CLIENTS ; i++) //server type changed, so we need to drop all clients. :(
|
||||||
|
{
|
||||||
|
if (svs.clients[i].state)
|
||||||
|
SV_DropClient(&svs.clients[i]);
|
||||||
|
|
||||||
|
svs.clients[i].name[0] = '\0'; //kill all bots
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef SERVERONLY
|
#ifndef SERVERONLY
|
||||||
|
@ -735,8 +746,9 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
SCR_BeginLoadingPlaque();
|
SCR_BeginLoadingPlaque();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (svprogfuncs)
|
switch (svs.gametype)
|
||||||
{
|
{
|
||||||
|
case GT_PROGS:
|
||||||
ent = EDICT_NUM(svprogfuncs, 0);
|
ent = EDICT_NUM(svprogfuncs, 0);
|
||||||
ent->isfree = false;
|
ent->isfree = false;
|
||||||
|
|
||||||
|
@ -767,10 +779,9 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
sv.csqcentversion[i] = 1; //force all csqc edicts to start off as version 1
|
sv.csqcentversion[i] = 1; //force all csqc edicts to start off as version 1
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
}
|
break;
|
||||||
#ifdef Q2SERVER
|
#ifdef Q2SERVER
|
||||||
else
|
case GT_QUAKE2:
|
||||||
{
|
|
||||||
for (i=0 ; i<MAX_CLIENTS ; i++)
|
for (i=0 ; i<MAX_CLIENTS ; i++)
|
||||||
{
|
{
|
||||||
q2ent = Q2EDICT_NUM(i+1);
|
q2ent = Q2EDICT_NUM(i+1);
|
||||||
|
@ -778,8 +789,9 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
svs.clients[i].q2edict = q2ent;
|
svs.clients[i].q2edict = q2ent;
|
||||||
}
|
}
|
||||||
sv.allocated_client_slots = i;
|
sv.allocated_client_slots = i;
|
||||||
}
|
break;
|
||||||
#endif
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
#ifndef SERVERONLY
|
#ifndef SERVERONLY
|
||||||
current_loading_size+=10;
|
current_loading_size+=10;
|
||||||
|
@ -834,7 +846,7 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
if (eval) eval->_float = deathmatch.value;
|
if (eval) eval->_float = deathmatch.value;
|
||||||
}
|
}
|
||||||
eval = PR_FindGlobal(svprogfuncs, "randomclass", 0);
|
eval = PR_FindGlobal(svprogfuncs, "randomclass", 0);
|
||||||
if (eval) eval->_float = 1;
|
if (eval) eval->_float = Cvar_Get("randomclass", "1", CVAR_LATCH, "Hexen2 rules")->value;
|
||||||
|
|
||||||
eval = PR_FindGlobal(svprogfuncs, "cl_playerclass", 0);
|
eval = PR_FindGlobal(svprogfuncs, "cl_playerclass", 0);
|
||||||
if (eval) eval->_float = 1;
|
if (eval) eval->_float = 1;
|
||||||
|
@ -902,23 +914,33 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
char crc[12];
|
char crc[12];
|
||||||
sprintf(crc, "%i", CRC_Block(file, com_filesize));
|
sprintf(crc, "%i", CRC_Block(file, com_filesize));
|
||||||
Info_SetValueForStarKey(svs.info, "*entfile", crc, MAX_SERVERINFO_STRING);
|
Info_SetValueForStarKey(svs.info, "*entfile", crc, MAX_SERVERINFO_STRING);
|
||||||
if (svprogfuncs)
|
switch(svs.gametype)
|
||||||
|
{
|
||||||
|
case GT_PROGS:
|
||||||
pr_edict_size = PR_LoadEnts(svprogfuncs, file, spawnflagmask);
|
pr_edict_size = PR_LoadEnts(svprogfuncs, file, spawnflagmask);
|
||||||
|
break;
|
||||||
#ifdef Q2SERVER
|
#ifdef Q2SERVER
|
||||||
else
|
case GT_QUAKE2:
|
||||||
ge->SpawnEntities(sv.name, file, startspot?startspot:"");
|
ge->SpawnEntities(sv.name, file, startspot?startspot:"");
|
||||||
|
break;
|
||||||
#endif
|
#endif
|
||||||
|
}
|
||||||
BZ_Free(file);
|
BZ_Free(file);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Info_SetValueForStarKey(svs.info, "*entfile", "", MAX_SERVERINFO_STRING);
|
Info_SetValueForStarKey(svs.info, "*entfile", "", MAX_SERVERINFO_STRING);
|
||||||
if (svprogfuncs)
|
switch(svs.gametype)
|
||||||
|
{
|
||||||
|
case GT_PROGS:
|
||||||
pr_edict_size = PR_LoadEnts(svprogfuncs, sv.worldmodel->entities, spawnflagmask);
|
pr_edict_size = PR_LoadEnts(svprogfuncs, sv.worldmodel->entities, spawnflagmask);
|
||||||
|
break;
|
||||||
#ifdef Q2SERVER
|
#ifdef Q2SERVER
|
||||||
else
|
case GT_QUAKE2:
|
||||||
ge->SpawnEntities(sv.name, sv.worldmodel->entities, startspot?startspot:"");
|
ge->SpawnEntities(sv.name, sv.worldmodel->entities, startspot?startspot:"");
|
||||||
|
break;
|
||||||
#endif
|
#endif
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef SERVERONLY
|
#ifndef SERVERONLY
|
||||||
|
|
|
@ -845,14 +845,22 @@ void SVC_GetChallenge (void)
|
||||||
char *buf;
|
char *buf;
|
||||||
int lng;
|
int lng;
|
||||||
char *over;
|
char *over;
|
||||||
if (!svprogfuncs)//htons(net_from.port) == PORT_CLIENT) //quake 2 client port - this is a hack based on an evil assumtion.
|
|
||||||
|
#ifdef Q3SERVER
|
||||||
|
if (svs.gametype == GT_QUAKE3) //q3 servers
|
||||||
|
buf = va("challengeResponse %i", svs.challenges[i].challenge);
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
#ifdef Q2SERVER
|
||||||
|
if (svs.gametype == GT_QUAKE2) //quake 2 servers give a different challenge responce
|
||||||
buf = va("challenge %i", svs.challenges[i].challenge);
|
buf = va("challenge %i", svs.challenges[i].challenge);
|
||||||
else
|
else
|
||||||
|
#endif
|
||||||
buf = va("%c%i", S2C_CHALLENGE, svs.challenges[i].challenge);
|
buf = va("%c%i", S2C_CHALLENGE, svs.challenges[i].challenge);
|
||||||
|
|
||||||
over = buf + strlen(buf) + 1;
|
over = buf + strlen(buf) + 1;
|
||||||
|
|
||||||
if (svprogfuncs)
|
if (svs.gametype == GT_PROGS)
|
||||||
{
|
{
|
||||||
#ifdef PROTOCOL_VERSION_FTE
|
#ifdef PROTOCOL_VERSION_FTE
|
||||||
//tell the client what fte extensions we support
|
//tell the client what fte extensions we support
|
||||||
|
@ -1048,6 +1056,21 @@ void VARGS SV_OutOfBandTPrintf (int q2, netadr_t adr, int language, translation_
|
||||||
Netchan_OutOfBand (NS_SERVER, adr, strlen(string), (qbyte *)string);
|
Netchan_OutOfBand (NS_SERVER, adr, strlen(string), (qbyte *)string);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
qboolean SV_ChallengePasses(int challenge)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
for (i=0 ; i<MAX_CHALLENGES ; i++)
|
||||||
|
{ //one per ip.
|
||||||
|
if (NET_CompareBaseAdr (net_from, svs.challenges[i].adr))
|
||||||
|
{
|
||||||
|
if (challenge == svs.challenges[i].challenge)
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==================
|
==================
|
||||||
SVC_DirectConnect
|
SVC_DirectConnect
|
||||||
|
@ -1164,17 +1187,14 @@ void SVC_DirectConnect
|
||||||
if (sv.msgfromdemo || net_from.type == NA_LOOPBACK) //normal rules don't apply
|
if (sv.msgfromdemo || net_from.type == NA_LOOPBACK) //normal rules don't apply
|
||||||
i=0;
|
i=0;
|
||||||
else
|
else
|
||||||
|
{
|
||||||
// see if the challenge is valid
|
// see if the challenge is valid
|
||||||
for (i=0 ; i<MAX_CHALLENGES ; i++)
|
if (!SV_ChallengePasses(challenge))
|
||||||
{
|
{
|
||||||
if (NET_CompareBaseAdr (net_from, svs.challenges[i].adr))
|
SV_OutOfBandPrintf (isquake2client, net_from, "\nBad challenge.\n");
|
||||||
{
|
return;
|
||||||
if (challenge == svs.challenges[i].challenge)
|
|
||||||
break; // good
|
|
||||||
SV_OutOfBandPrintf (isquake2client, net_from, "\nBad challenge.\n");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
if (i == MAX_CHALLENGES)
|
if (i == MAX_CHALLENGES)
|
||||||
{
|
{
|
||||||
SV_OutOfBandPrintf (isquake2client, net_from, "No challenge for address.\n");
|
SV_OutOfBandPrintf (isquake2client, net_from, "No challenge for address.\n");
|
||||||
|
@ -1196,7 +1216,7 @@ void SVC_DirectConnect
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Info_RemoveKey (userinfo[0], "spectator"); // remove key
|
Info_RemoveKey (userinfo[0], "spectator"); // remove key
|
||||||
Info_SetValueForStarKey (userinfo[0], "*spectator", "1", MAX_INFO_STRING);
|
Info_SetValueForStarKey (userinfo[0], "*spectator", "1", sizeof(userinfo[0]));
|
||||||
spectator = true;
|
spectator = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -1685,7 +1705,7 @@ void SVC_DirectConnect
|
||||||
if (spectator)
|
if (spectator)
|
||||||
{
|
{
|
||||||
Info_RemoveKey (cl->userinfo, "spectator");
|
Info_RemoveKey (cl->userinfo, "spectator");
|
||||||
Info_SetValueForStarKey (cl->userinfo, "*spectator", "1", MAX_INFO_STRING);
|
Info_SetValueForStarKey (cl->userinfo, "*spectator", "1", sizeof(cl->userinfo));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
Info_RemoveKey (cl->userinfo, "*spectator");
|
Info_RemoveKey (cl->userinfo, "*spectator");
|
||||||
|
@ -1803,7 +1823,7 @@ void SVNQ_CheckForNewClients(void)
|
||||||
{
|
{
|
||||||
cl->state = cs_connected; //this is a real player
|
cl->state = cs_connected; //this is a real player
|
||||||
*cl->userinfo = '\0';
|
*cl->userinfo = '\0';
|
||||||
Info_SetValueForKey(cl->userinfo, "name", "unnamed", MAX_INFO_STRING);
|
Info_SetValueForKey(cl->userinfo, "name", "unnamed", sizeof(cl->userinfo));
|
||||||
SV_ExtractFromUserinfo(cl);
|
SV_ExtractFromUserinfo(cl);
|
||||||
|
|
||||||
if (pr_global_struct->SetNewParms)
|
if (pr_global_struct->SetNewParms)
|
||||||
|
@ -1998,7 +2018,15 @@ qboolean SV_ConnectionlessPacket (void)
|
||||||
SVC_InfoQ2 ();
|
SVC_InfoQ2 ();
|
||||||
else if (!strncmp(c,"connect", 7))
|
else if (!strncmp(c,"connect", 7))
|
||||||
{
|
{
|
||||||
if (secure.value) //FIXME: possible problem for nq clients when enabled
|
#ifdef Q3SERVER
|
||||||
|
if (svs.gametype == GT_QUAKE3)
|
||||||
|
{
|
||||||
|
SVQ3_DirectConnect();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
if (secure.value) //FIXME: possible problem for nq clients when enabled
|
||||||
Netchan_OutOfBandPrint (NS_SERVER, net_from, "%c\nThis server requires client validation.\nPlease use the "DISTRIBUTION" validation program\n", A2C_PRINT);
|
Netchan_OutOfBandPrint (NS_SERVER, net_from, "%c\nThis server requires client validation.\nPlease use the "DISTRIBUTION" validation program\n", A2C_PRINT);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -2433,6 +2461,14 @@ void SV_ReadPackets (void)
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef Q3SERVER
|
||||||
|
if (svs.gametype == GT_QUAKE3)
|
||||||
|
{
|
||||||
|
SVQ3_HandleClient();
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
// read the qport out of the message so we can fix up
|
// read the qport out of the message so we can fix up
|
||||||
// stupid address translating routers
|
// stupid address translating routers
|
||||||
MSG_BeginReading ();
|
MSG_BeginReading ();
|
||||||
|
@ -3310,7 +3346,7 @@ void SV_ExtractFromUserinfo (client_t *cl)
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
||||||
Info_SetValueForKey (cl->userinfo, "name", newname, MAX_INFO_STRING);
|
Info_SetValueForKey (cl->userinfo, "name", newname, sizeof(cl->userinfo));
|
||||||
if (!sv.paused) {
|
if (!sv.paused) {
|
||||||
if (!cl->lastnametime || realtime - cl->lastnametime > 5) {
|
if (!cl->lastnametime || realtime - cl->lastnametime > 5) {
|
||||||
cl->lastnamecount = 0;
|
cl->lastnamecount = 0;
|
||||||
|
@ -3342,7 +3378,7 @@ void SV_ExtractFromUserinfo (client_t *cl)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Info_SetValueForKey(cl->userinfo, "name", newname, MAX_INFO_STRING);
|
Info_SetValueForKey(cl->userinfo, "name", newname, sizeof(cl->userinfo));
|
||||||
|
|
||||||
val = Info_ValueForKey (cl->userinfo, "lang");
|
val = Info_ValueForKey (cl->userinfo, "lang");
|
||||||
cl->language = atoi(val);
|
cl->language = atoi(val);
|
||||||
|
@ -3494,6 +3530,8 @@ void SV_Init (quakeparms_t *parms)
|
||||||
|
|
||||||
Cmd_StuffCmds();
|
Cmd_StuffCmds();
|
||||||
|
|
||||||
|
Cbuf_Execute ();
|
||||||
|
|
||||||
// if a map wasn't specified on the command line, spawn start.map
|
// if a map wasn't specified on the command line, spawn start.map
|
||||||
if (sv.state == ss_dead)
|
if (sv.state == ss_dead)
|
||||||
Cmd_ExecuteString ("map start", RESTRICT_LOCAL);
|
Cmd_ExecuteString ("map start", RESTRICT_LOCAL);
|
||||||
|
|
|
@ -1940,8 +1940,8 @@ qboolean SV_Physics (void)
|
||||||
edict_t *ent;
|
edict_t *ent;
|
||||||
static double old_time;
|
static double old_time;
|
||||||
|
|
||||||
#ifdef Q2SERVER
|
|
||||||
if (!svprogfuncs) //make tics multiples of sv_maxtic (defaults to 0.1)
|
if (svs.gametype != GT_PROGS) //make tics multiples of sv_maxtic (defaults to 0.1)
|
||||||
{
|
{
|
||||||
host_frametime = realtime - old_time;
|
host_frametime = realtime - old_time;
|
||||||
if (host_frametime < sv_maxtic.value && realtime)
|
if (host_frametime < sv_maxtic.value && realtime)
|
||||||
|
@ -1956,10 +1956,24 @@ qboolean SV_Physics (void)
|
||||||
|
|
||||||
sv.framenum++;
|
sv.framenum++;
|
||||||
sv.time = sv.framenum*100;
|
sv.time = sv.framenum*100;
|
||||||
ge->RunFrame();
|
switch(svs.gametype)
|
||||||
|
{
|
||||||
|
#ifdef Q2SERVER
|
||||||
|
case GT_QUAKE2:
|
||||||
|
ge->RunFrame();
|
||||||
|
break;
|
||||||
|
#endif
|
||||||
|
#ifdef Q3SERVER
|
||||||
|
case GT_QUAKE3:
|
||||||
|
SVQ3_RunFrame();
|
||||||
|
break;
|
||||||
|
#endif
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
// don't bother running a frame if sys_ticrate seconds haven't passed
|
// don't bother running a frame if sys_ticrate seconds haven't passed
|
||||||
host_frametime = realtime - old_time;
|
host_frametime = realtime - old_time;
|
||||||
|
|
|
@ -1583,6 +1583,10 @@ void SV_BeginDownload_f(void)
|
||||||
|
|
||||||
|
|
||||||
name = Cmd_Argv(1);
|
name = Cmd_Argv(1);
|
||||||
|
|
||||||
|
if (!strncmp(name, "demonum/", 8))
|
||||||
|
name = SV_MVDNum(atoi(name+8));
|
||||||
|
|
||||||
// hacked by zoid to allow more conrol over download
|
// hacked by zoid to allow more conrol over download
|
||||||
if (!SV_AllowDownload(name))
|
if (!SV_AllowDownload(name))
|
||||||
{ // don't allow anything with .. path
|
{ // don't allow anything with .. path
|
||||||
|
@ -2202,7 +2206,7 @@ void SV_SetInfo_f (void)
|
||||||
|
|
||||||
strcpy(oldval, Info_ValueForKey(host_client->userinfo, Cmd_Argv(1)));
|
strcpy(oldval, Info_ValueForKey(host_client->userinfo, Cmd_Argv(1)));
|
||||||
|
|
||||||
Info_SetValueForKey (host_client->userinfo, Cmd_Argv(1), Cmd_Argv(2), MAX_INFO_STRING);
|
Info_SetValueForKey (host_client->userinfo, Cmd_Argv(1), Cmd_Argv(2), sizeof(host_client->userinfo));
|
||||||
// name is extracted below in ExtractFromUserInfo
|
// name is extracted below in ExtractFromUserInfo
|
||||||
// strncpy (host_client->name, Info_ValueForKey (host_client->userinfo, "name")
|
// strncpy (host_client->name, Info_ValueForKey (host_client->userinfo, "name")
|
||||||
// , sizeof(host_client->name)-1);
|
// , sizeof(host_client->name)-1);
|
||||||
|
@ -2743,7 +2747,7 @@ void Cmd_Observe_f (void)
|
||||||
|
|
||||||
// turn the player into a spectator
|
// turn the player into a spectator
|
||||||
host_client->spectator = true;
|
host_client->spectator = true;
|
||||||
Info_SetValueForStarKey (host_client->userinfo, "*spectator", "1", MAX_INFO_STRING);
|
Info_SetValueForStarKey (host_client->userinfo, "*spectator", "1", sizeof(host_client->userinfo));
|
||||||
|
|
||||||
// FIXME, bump the client's userid?
|
// FIXME, bump the client's userid?
|
||||||
|
|
||||||
|
@ -3261,18 +3265,18 @@ void SVNQ_NQColour_f (void)
|
||||||
if (progstype != PROG_QW)
|
if (progstype != PROG_QW)
|
||||||
host_client->edict->v.team = bottom + 1;
|
host_client->edict->v.team = bottom + 1;
|
||||||
|
|
||||||
Info_SetValueForKey(host_client->userinfo, "topcolor", va("%i", top), MAX_INFO_STRING);
|
Info_SetValueForKey(host_client->userinfo, "topcolor", va("%i", top), sizeof(host_client->userinfo));
|
||||||
Info_SetValueForKey(host_client->userinfo, "bottomcolor", va("%i", bottom), MAX_INFO_STRING);
|
Info_SetValueForKey(host_client->userinfo, "bottomcolor", va("%i", bottom), sizeof(host_client->userinfo));
|
||||||
switch(bottom)
|
switch(bottom)
|
||||||
{
|
{
|
||||||
case 4:
|
case 4:
|
||||||
Info_SetValueForKey(host_client->userinfo, "team", "red", MAX_INFO_STRING);
|
Info_SetValueForKey(host_client->userinfo, "team", "red", sizeof(host_client->userinfo));
|
||||||
break;
|
break;
|
||||||
case 14:
|
case 14:
|
||||||
Info_SetValueForKey(host_client->userinfo, "team", "blue", MAX_INFO_STRING);
|
Info_SetValueForKey(host_client->userinfo, "team", "blue", sizeof(host_client->userinfo));
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
Info_SetValueForKey(host_client->userinfo, "team", va("t%i", bottom+1), MAX_INFO_STRING);
|
Info_SetValueForKey(host_client->userinfo, "team", va("t%i", bottom+1), sizeof(host_client->userinfo));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -729,9 +729,9 @@ qboolean SVQ2_InitGameProgs(void)
|
||||||
|
|
||||||
if (!ge)
|
if (!ge)
|
||||||
return false;
|
return false;
|
||||||
if (ge->apiversion != GAME_API_VERSION)
|
if (ge->apiversion != Q2GAME_API_VERSION)
|
||||||
{
|
{
|
||||||
Con_Printf("game is version %i, not %i", ge->apiversion, GAME_API_VERSION);
|
Con_Printf("game is version %i, not %i", ge->apiversion, Q2GAME_API_VERSION);
|
||||||
SVQ2_ShutdownGameProgs();
|
SVQ2_ShutdownGameProgs();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue