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Don't spam the server's console quite so much with "Connection lost or aborted" when an NQ client disconnects.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2174 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -1884,7 +1884,7 @@ void SV_SendClientMessages (void)
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if (ISNQCLIENT(c))
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if (ISNQCLIENT(c))
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{ //nq clients get artificial choke too
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{ //nq clients get artificial choke too
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c->send_message = false;
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c->send_message = false;
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if (c->nextservertimeupdate != sv.physicstime)
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if (c->nextservertimeupdate != sv.physicstime && c->state != cs_zombie)
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c->send_message = true;
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c->send_message = true;
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}
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}
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if (!c->send_message)
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if (!c->send_message)
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