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https://github.com/nzp-team/fteqw.git
synced 2024-11-26 05:41:52 +00:00
Fix up imgtool a little, to behave better when extracting/generating gfx.wads.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6000 fc73d0e0-1445-4013-8a0c-d673dee63da5
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9c9a540635
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1c5b264402
3 changed files with 97 additions and 8 deletions
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@ -133,6 +133,32 @@ qbyte GetPaletteIndexNoFB(int red, int green, int blue)
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return best;
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}
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}
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qbyte GetPaletteIndexRange(int first, int stop, int red, int green, int blue)
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{
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//slow, horrible method.
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{
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int i, best=15;
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int bestdif=256*256*256, curdif;
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extern qbyte *host_basepal;
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qbyte *pa;
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#define _abs(x) ((x)*(x))
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pa = host_basepal;
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for (i = first; i < stop; i++, pa+=3)
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{
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curdif = _abs(red - pa[0]) + _abs(green - pa[1]) + _abs(blue - pa[2]);
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if (curdif < bestdif)
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{
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if (curdif<1)
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return i;
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bestdif = curdif;
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best = i;
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}
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}
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return best;
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}
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}
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void R2D_Shutdown(void)
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{
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@ -648,6 +648,7 @@ void R_ShutdownRenderer(qboolean videotoo);
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void R_RestartRenderer_f (void);//this goes here so we can save some stack when first initing the sw renderer.
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//used to live in glquake.h
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qbyte GetPaletteIndexRange(int first, int stop, int red, int green, int blue);
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qbyte GetPaletteIndex(int red, int green, int blue);
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extern cvar_t r_norefresh;
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extern cvar_t r_drawentities;
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72
imgtool.c
72
imgtool.c
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@ -396,6 +396,31 @@ qbyte GetPaletteIndexNoFB(int red, int green, int blue)
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{
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bestdist = dist;
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best = i;
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if (!dist)
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break;
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}
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}
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return best;
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}
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qbyte GetPaletteIndexRange(int first, int stop, int red, int green, int blue)
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{
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int i;
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int best=0;
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int bestdist=INT_MAX;
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int dist;
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for (i = first; i < stop; i++)
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{
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const int diff[3] = {
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host_basepal[i*3+0]-red,
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host_basepal[i*3+1]-green,
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host_basepal[i*3+2]-blue};
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dist = DotProduct(diff,diff);
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if (dist < bestdist)
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{
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bestdist = dist;
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best = i;
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if (!dist)
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break;
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}
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}
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return best;
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@ -1235,7 +1260,7 @@ static struct pendingtextureinfo *ImgTool_DecodeMiptex(struct opts_s *args, mipt
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struct pendingtextureinfo *out = Z_Malloc(sizeof(*out));
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qbyte *newdata = NULL;
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int neww=0, newh=0, sz;
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unsigned int bw,bh,bb,bd;
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unsigned int bw,bh,bb,bd, i;
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out->type = PTI_2D;
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out->encoding = PTI_INVALID;
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@ -1390,6 +1415,15 @@ static struct pendingtextureinfo *ImgTool_DecodeMiptex(struct opts_s *args, mipt
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if (*mip->name == '*')
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*mip->name = '#'; //convert from * to #, so its a valid file name.
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for (i = 0; i < out->mipcount; i++)
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{
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if (out->mip[i].needfree)
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continue;
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if (out->mip[i].data < (void*)mip ||
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(char*)out->mip[i].data+out->mip[i].datasize > (char*)mip+size)
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return NULL;
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}
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if (args)
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{
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if (args->defaultext && !strcasecmp(args->defaultext, "mip"))
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@ -1494,7 +1528,7 @@ static void ImgTool_Enumerate(struct opts_s *args, const char *inname, void(*cal
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printf("\t%16.16s: missized qpic (%u %u, %u bytes)\n", e->name, w, h, (unsigned int)sz);
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if (in)
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{
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printf("\n");
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// printf("\n");
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in->type = PTI_2D;
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in->mipcount = 1;
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in->mip[0].width = w;
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@ -1511,8 +1545,24 @@ static void ImgTool_Enumerate(struct opts_s *args, const char *inname, void(*cal
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case TYP_MIPTEX:
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{
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miptex_t *mip = (miptex_t *)(indata+e->offset);
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if (!strcasecmp(e->name, "CONCHARS") && e->size==128*128)
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{ //special hack for conchars, which is listed as a miptex for some reason, with no qpic header (it not being a qpic lump)
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in = Z_Malloc(sizeof(*in));
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in->encoding = TF_H2_TRANS8_0;
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in->mip[0].data = indata+e->offset+8;
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in->mip[0].datasize = 128*128;
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in->type = PTI_2D;
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in->mipcount = 1;
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in->mip[0].width = 128;
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in->mip[0].height = 128;
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in->mip[0].depth = 1;
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in->mip[0].needfree = false;
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}
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else
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in = ImgTool_DecodeMiptex(NULL, mip, min(e->size, e->dsize));
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if (in)
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callback(e->name, in);
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/*
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//mip name SHOULD match entry name... but gah!
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@ -1524,7 +1574,7 @@ static void ImgTool_Enumerate(struct opts_s *args, const char *inname, void(*cal
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if (in->encoding != PTI_P8)
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printf(" (%s %u*%u)", Image_FormatName(in->encoding), in->mip[0].width, in->mip[0].height);*/
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printf("\n");
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// printf("\n");
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ImgTool_FreeMips(in);
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}
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break;
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@ -1891,7 +1941,7 @@ static void ImgTool_WadExtract(struct opts_s *args, const char *wadname)
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{
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miptex_t *mip = (miptex_t *)(indata+e->offset);
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if (!strcmp(e->name, "CONCHARS") && e->size==128*128)
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if (!strcasecmp(e->name, "CONCHARS") && e->size==128*128)
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{ //special hack for conchars, which is listed as a miptex for some reason, with no qpic header (it not being a qpic lump)
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struct pendingtextureinfo *out = Z_Malloc(sizeof(*out));
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out->encoding = TF_H2_TRANS8_0;
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@ -2314,7 +2364,7 @@ static void ImgTool_WadConvert(struct opts_s *args, const char *destpath, const
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wad2.offset = 0;
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VFS_WRITE(f, &wad2, 12);
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if (wadtype == 1)
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if (wadtype == 1 && !qpics)
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{ //WAD2 texture files generally have a palette lump.
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if (wad2.num == maxentries)
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{
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@ -2394,16 +2444,28 @@ static void ImgTool_WadConvert(struct opts_s *args, const char *destpath, const
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if (qpics)
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{
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qboolean mippixelformats[PTI_MAX];
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memset(mippixelformats, 0, sizeof(mippixelformats));
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if (!strcasecmp(entry->name, "CONCHARS") && in->mip[0].width==128&&in->mip[0].height==128)
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{
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mippixelformats[TF_H2_TRANS8_0] = true;
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entry->type = TYP_MIPTEX; //yes, weird. match vanilla quake. explicitly avoid qpic to avoid corruption in the first 8 bytes (due to the engine's early endian swapping)
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//FIXME: encoding should be pti_trans8_0...
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}
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else
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{
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mippixelformats[TF_TRANS8] = true;
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entry->type = TYP_QPIC;
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//qpics need a header
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VFS_WRITE(f, &in->mip[0].width, sizeof(int));
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VFS_WRITE(f, &in->mip[0].height, sizeof(int));
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}
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if (!mippixelformats[in->encoding])
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Image_ChangeFormat(in, mippixelformats, PTI_INVALID, entry->name);
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if (!mippixelformats[in->encoding])
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continue;
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//and now the 8bit pixel data itself
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VFS_WRITE(f, in->mip[0].data, in->mip[0].datasize);
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}
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