Fix up imgtool a little, to behave better when extracting/generating gfx.wads.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6000 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2021-08-04 21:17:13 +00:00
parent 9c9a540635
commit 1c5b264402
3 changed files with 97 additions and 8 deletions

View file

@ -133,6 +133,32 @@ qbyte GetPaletteIndexNoFB(int red, int green, int blue)
return best;
}
}
qbyte GetPaletteIndexRange(int first, int stop, int red, int green, int blue)
{
//slow, horrible method.
{
int i, best=15;
int bestdif=256*256*256, curdif;
extern qbyte *host_basepal;
qbyte *pa;
#define _abs(x) ((x)*(x))
pa = host_basepal;
for (i = first; i < stop; i++, pa+=3)
{
curdif = _abs(red - pa[0]) + _abs(green - pa[1]) + _abs(blue - pa[2]);
if (curdif < bestdif)
{
if (curdif<1)
return i;
bestdif = curdif;
best = i;
}
}
return best;
}
}
void R2D_Shutdown(void)
{

View file

@ -648,6 +648,7 @@ void R_ShutdownRenderer(qboolean videotoo);
void R_RestartRenderer_f (void);//this goes here so we can save some stack when first initing the sw renderer.
//used to live in glquake.h
qbyte GetPaletteIndexRange(int first, int stop, int red, int green, int blue);
qbyte GetPaletteIndex(int red, int green, int blue);
extern cvar_t r_norefresh;
extern cvar_t r_drawentities;

View file

@ -396,6 +396,31 @@ qbyte GetPaletteIndexNoFB(int red, int green, int blue)
{
bestdist = dist;
best = i;
if (!dist)
break;
}
}
return best;
}
qbyte GetPaletteIndexRange(int first, int stop, int red, int green, int blue)
{
int i;
int best=0;
int bestdist=INT_MAX;
int dist;
for (i = first; i < stop; i++)
{
const int diff[3] = {
host_basepal[i*3+0]-red,
host_basepal[i*3+1]-green,
host_basepal[i*3+2]-blue};
dist = DotProduct(diff,diff);
if (dist < bestdist)
{
bestdist = dist;
best = i;
if (!dist)
break;
}
}
return best;
@ -1235,7 +1260,7 @@ static struct pendingtextureinfo *ImgTool_DecodeMiptex(struct opts_s *args, mipt
struct pendingtextureinfo *out = Z_Malloc(sizeof(*out));
qbyte *newdata = NULL;
int neww=0, newh=0, sz;
unsigned int bw,bh,bb,bd;
unsigned int bw,bh,bb,bd, i;
out->type = PTI_2D;
out->encoding = PTI_INVALID;
@ -1390,6 +1415,15 @@ static struct pendingtextureinfo *ImgTool_DecodeMiptex(struct opts_s *args, mipt
if (*mip->name == '*')
*mip->name = '#'; //convert from * to #, so its a valid file name.
for (i = 0; i < out->mipcount; i++)
{
if (out->mip[i].needfree)
continue;
if (out->mip[i].data < (void*)mip ||
(char*)out->mip[i].data+out->mip[i].datasize > (char*)mip+size)
return NULL;
}
if (args)
{
if (args->defaultext && !strcasecmp(args->defaultext, "mip"))
@ -1494,7 +1528,7 @@ static void ImgTool_Enumerate(struct opts_s *args, const char *inname, void(*cal
printf("\t%16.16s: missized qpic (%u %u, %u bytes)\n", e->name, w, h, (unsigned int)sz);
if (in)
{
printf("\n");
// printf("\n");
in->type = PTI_2D;
in->mipcount = 1;
in->mip[0].width = w;
@ -1511,8 +1545,24 @@ static void ImgTool_Enumerate(struct opts_s *args, const char *inname, void(*cal
case TYP_MIPTEX:
{
miptex_t *mip = (miptex_t *)(indata+e->offset);
if (!strcasecmp(e->name, "CONCHARS") && e->size==128*128)
{ //special hack for conchars, which is listed as a miptex for some reason, with no qpic header (it not being a qpic lump)
in = Z_Malloc(sizeof(*in));
in->encoding = TF_H2_TRANS8_0;
in->mip[0].data = indata+e->offset+8;
in->mip[0].datasize = 128*128;
in->type = PTI_2D;
in->mipcount = 1;
in->mip[0].width = 128;
in->mip[0].height = 128;
in->mip[0].depth = 1;
in->mip[0].needfree = false;
}
else
in = ImgTool_DecodeMiptex(NULL, mip, min(e->size, e->dsize));
if (in)
callback(e->name, in);
/*
//mip name SHOULD match entry name... but gah!
@ -1524,7 +1574,7 @@ static void ImgTool_Enumerate(struct opts_s *args, const char *inname, void(*cal
if (in->encoding != PTI_P8)
printf(" (%s %u*%u)", Image_FormatName(in->encoding), in->mip[0].width, in->mip[0].height);*/
printf("\n");
// printf("\n");
ImgTool_FreeMips(in);
}
break;
@ -1891,7 +1941,7 @@ static void ImgTool_WadExtract(struct opts_s *args, const char *wadname)
{
miptex_t *mip = (miptex_t *)(indata+e->offset);
if (!strcmp(e->name, "CONCHARS") && e->size==128*128)
if (!strcasecmp(e->name, "CONCHARS") && e->size==128*128)
{ //special hack for conchars, which is listed as a miptex for some reason, with no qpic header (it not being a qpic lump)
struct pendingtextureinfo *out = Z_Malloc(sizeof(*out));
out->encoding = TF_H2_TRANS8_0;
@ -2314,7 +2364,7 @@ static void ImgTool_WadConvert(struct opts_s *args, const char *destpath, const
wad2.offset = 0;
VFS_WRITE(f, &wad2, 12);
if (wadtype == 1)
if (wadtype == 1 && !qpics)
{ //WAD2 texture files generally have a palette lump.
if (wad2.num == maxentries)
{
@ -2394,16 +2444,28 @@ static void ImgTool_WadConvert(struct opts_s *args, const char *destpath, const
if (qpics)
{
qboolean mippixelformats[PTI_MAX];
memset(mippixelformats, 0, sizeof(mippixelformats));
if (!strcasecmp(entry->name, "CONCHARS") && in->mip[0].width==128&&in->mip[0].height==128)
{
mippixelformats[TF_H2_TRANS8_0] = true;
entry->type = TYP_MIPTEX; //yes, weird. match vanilla quake. explicitly avoid qpic to avoid corruption in the first 8 bytes (due to the engine's early endian swapping)
//FIXME: encoding should be pti_trans8_0...
}
else
{
mippixelformats[TF_TRANS8] = true;
entry->type = TYP_QPIC;
//qpics need a header
VFS_WRITE(f, &in->mip[0].width, sizeof(int));
VFS_WRITE(f, &in->mip[0].height, sizeof(int));
}
if (!mippixelformats[in->encoding])
Image_ChangeFormat(in, mippixelformats, PTI_INVALID, entry->name);
if (!mippixelformats[in->encoding])
continue;
//and now the 8bit pixel data itself
VFS_WRITE(f, in->mip[0].data, in->mip[0].datasize);
}