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Molgrum has an odd compiler.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2505 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -381,6 +381,8 @@ int R_LoadTexture(char *name, int width, int height, void *data, void *palette,
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void GL_ParallelPerspective(double xmin, double xmax, double ymax, double ymin, double znear, double zfar);
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void GL_InfinatePerspective(double fovx, double fovy, double zNear);
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#if defined(RGLQUAKE) || defined(D3DQUAKE)
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