mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-22 20:11:44 +00:00
Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5373 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
c6ed692871
commit
06d7eac9a1
10 changed files with 98 additions and 21 deletions
|
@ -8446,6 +8446,66 @@ void Image_List_f(void)
|
|||
Con_Printf("%i images failed\n", failed);
|
||||
}
|
||||
|
||||
void Image_Formats_f(void)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
#ifdef GLQUAKE
|
||||
if (qrenderer == QR_OPENGL)
|
||||
{
|
||||
Con_Printf("OpenGL info:\n");
|
||||
Con_Printf("OpenGL Version: %s%g\n", gl_config.gles?"ES ":"", gl_config.glversion);
|
||||
Con_Printf("OpenGLSL Version: %i\n", gl_config.maxglslversion);
|
||||
Con_Printf("OpenGLSL Attributes: %u\n", gl_config.maxattribs);
|
||||
|
||||
Con_Printf("arb_texture_env_combine: %u\n", gl_config.arb_texture_env_combine);
|
||||
Con_Printf("arb_texture_env_dot3: %u\n", gl_config.arb_texture_env_dot3);
|
||||
Con_Printf("arb_texture_compression: %u\n", gl_config.arb_texture_compression);
|
||||
Con_Printf("geometryshaders: %u\n", gl_config.geometryshaders);
|
||||
Con_Printf("ext_framebuffer_objects: %u\n", gl_config.ext_framebuffer_objects);
|
||||
Con_Printf("arb_framebuffer_srgb: %u\n", gl_config.arb_framebuffer_srgb);
|
||||
Con_Printf("arb_shader_objects: %u\n", gl_config.arb_shader_objects);
|
||||
Con_Printf("arb_shadow: %u\n", gl_config.arb_shadow);
|
||||
Con_Printf("arb_depth_texture: %u\n", gl_config.arb_depth_texture);
|
||||
Con_Printf("ext_stencil_wrap: %u\n", gl_config.ext_stencil_wrap);
|
||||
Con_Printf("ext_packed_depth_stencil: %u\n", gl_config.ext_packed_depth_stencil);
|
||||
Con_Printf("arb_depth_clamp: %u\n", gl_config.arb_depth_clamp);
|
||||
Con_Printf("ext_texture_filter_anisotropic: %u\n", gl_config.ext_texture_filter_anisotropic);
|
||||
}
|
||||
#endif
|
||||
|
||||
Con_Printf( " Programs: "S_COLOR_GREEN"%s\n", sh_config.progs_supported?va(sh_config.progpath, "*"):S_COLOR_RED"Unsupported");
|
||||
if (sh_config.progs_supported)
|
||||
{
|
||||
Con_Printf( " Shader versions: %u - %u\n", sh_config.minver, sh_config.maxver);
|
||||
Con_Printf( " Max GPU Bones: %s%u\n", sh_config.max_gpu_bones?S_COLOR_GREEN:S_COLOR_RED, sh_config.max_gpu_bones);
|
||||
}
|
||||
Con_Printf( " Legacy Pipeline: %s\n", sh_config.progs_required?S_COLOR_RED"Unsupported":S_COLOR_GREEN"Supported");
|
||||
if (!sh_config.progs_required)
|
||||
{
|
||||
Con_Printf( " Env_Combiners: %s\n", sh_config.nv_tex_env_combine4?S_COLOR_GREEN"Extended":sh_config.tex_env_combine?S_COLOR_GREEN"Supported":S_COLOR_RED"Unsupported");
|
||||
Con_Printf( " Env_Add: %s\n", sh_config.env_add?S_COLOR_GREEN"Supported":S_COLOR_RED"Unsupported");
|
||||
}
|
||||
Con_Printf( " Max Texture2d Size: %s%u*%u\n", S_COLOR_GREEN, sh_config.texture2d_maxsize, sh_config.texture2d_maxsize);
|
||||
Con_Printf( "Max Texture2d Layers: %s%u\n", sh_config.texture2darray_maxlayers?S_COLOR_GREEN:S_COLOR_RED, sh_config.texture2darray_maxlayers);
|
||||
Con_Printf( " Max Texture3d Size: %s%u*%u*%u\n", sh_config.texture3d_maxsize?S_COLOR_GREEN:S_COLOR_RED, sh_config.texture3d_maxsize, sh_config.texture3d_maxsize, sh_config.texture3d_maxsize);
|
||||
Con_Printf( "Max TextureCube Size: %s%u*%u\n", sh_config.havecubemaps?S_COLOR_GREEN:S_COLOR_RED, sh_config.texturecube_maxsize, sh_config.texturecube_maxsize);
|
||||
Con_Printf( " Non-Power-Of-Two: %s%s\n", sh_config.texture_non_power_of_two?S_COLOR_GREEN"Supported":(sh_config.texture_non_power_of_two_pic?S_COLOR_YELLOW"Limited":S_COLOR_RED"Unsupported"), sh_config.npot_rounddown?" (rounded down)":"");
|
||||
Con_Printf( " Block Size Padding: %s\n", sh_config.texture_allow_block_padding?S_COLOR_GREEN"Supported":S_COLOR_RED"Unsupported");
|
||||
Con_Printf( " Mipcap: %s\n", sh_config.can_mipcap?S_COLOR_GREEN"Supported":S_COLOR_RED"Unsupported");
|
||||
for (i = 0; i < PTI_MAX; i++)
|
||||
{
|
||||
switch(i)
|
||||
{
|
||||
case PTI_EMULATED:
|
||||
continue;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
Con_Printf("%20s: %s\n", Image_FormatName(i), sh_config.texfmt[i]?S_COLOR_GREEN"Enabled":S_COLOR_RED"Disabled");
|
||||
}
|
||||
}
|
||||
|
||||
//may not create any images yet.
|
||||
void Image_Init(void)
|
||||
{
|
||||
|
@ -8454,6 +8514,7 @@ void Image_Init(void)
|
|||
Hash_InitTable(&imagetable, sizeof(imagetablebuckets)/sizeof(imagetablebuckets[0]), imagetablebuckets);
|
||||
|
||||
Cmd_AddCommandD("r_imagelist", Image_List_f, "Prints out a list of the currently-known textures.");
|
||||
Cmd_AddCommandD("r_imageformats", Image_Formats_f, "Prints out a list of the usable texture formats.");
|
||||
}
|
||||
//destroys all textures
|
||||
void Image_Shutdown(void)
|
||||
|
|
|
@ -2088,7 +2088,7 @@ static int QDECL R_SortRenderers(const void *av, const void *bv)
|
|||
|
||||
void R_RestartRenderer (rendererstate_t *newr)
|
||||
{
|
||||
#ifndef CLIENTONLY
|
||||
#if !defined(CLIENTONLY) && (defined(Q2BSPS) || defined(Q3BSPS))
|
||||
void *portalblob = NULL;
|
||||
size_t portalsize = 0;
|
||||
#endif
|
||||
|
|
|
@ -2070,7 +2070,8 @@ static void BE_ApplyUniforms(program_t *prog, struct programpermu_s *perm)
|
|||
IDirect3DDevice9_SetPixelShaderConstantF(pD3DDev9, h, r_refdef.userdata[0], countof(r_refdef.userdata));
|
||||
break;
|
||||
|
||||
case SP_M_ENTBONES:
|
||||
case SP_M_ENTBONES_MAT3X4:
|
||||
case SP_M_ENTBONES_PACKED:
|
||||
case SP_E_VLSCALE:
|
||||
case SP_E_ORIGIN:
|
||||
case SP_E_GLOWMOD:
|
||||
|
|
|
@ -4275,7 +4275,7 @@ static void BE_LegacyLighting(void)
|
|||
}
|
||||
}
|
||||
|
||||
if (TEXLOADED(shaderstate.curtexnums->bump) && gl_config.arb_texture_cube_map && gl_config.arb_texture_env_dot3 && gl_config.arb_texture_env_combine && be_maxpasses >= 4)
|
||||
if (TEXLOADED(shaderstate.curtexnums->bump) && sh_config.havecubemaps && gl_config.arb_texture_env_dot3 && gl_config.arb_texture_env_combine && be_maxpasses >= 4)
|
||||
{ //we could get this down to 2 tmus by arranging for the dot3 result to be written the alpha buffer. But then we'd need to have an alpha buffer too.
|
||||
|
||||
if (!shaderstate.normalisationcubemap)
|
||||
|
|
|
@ -115,7 +115,7 @@ void GL_SetupFormats(void)
|
|||
// tc_srgba1 = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
|
||||
|
||||
bc1 |= GL_CheckExtension("GL_EXT_texture_compression_dxt1");
|
||||
bc2 |= GL_CheckExtension("GL_ANGLE_texture_compression_dxt3");
|
||||
bc2 |= GL_CheckExtension("GL_ANGLE_texture_compression_dxt3"); //WARNING: can only use these if mip0 is a multiple of 4
|
||||
bc3 |= GL_CheckExtension("GL_ANGLE_texture_compression_dxt5");
|
||||
|
||||
/*else if (sh_config.texfmt[PTI_ETC2_RGB8A8])
|
||||
|
|
|
@ -5050,14 +5050,14 @@ done:;
|
|||
|
||||
if (!s->sort)
|
||||
{
|
||||
if (pass->shaderbits & SBITS_ATEST_BITS)
|
||||
if (i < s->numpasses && (s->passes[i].shaderbits & SBITS_ATEST_BITS))
|
||||
s->sort = SHADER_SORT_SEETHROUGH;
|
||||
}
|
||||
|
||||
if (!( s->flags & SHADER_DEPTHWRITE) &&
|
||||
!(s->flags & SHADER_SKY))
|
||||
{
|
||||
pass->shaderbits |= SBITS_MISC_DEPTHWRITE;
|
||||
s->passes->shaderbits |= SBITS_MISC_DEPTHWRITE;
|
||||
s->flags |= SHADER_DEPTHWRITE;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -845,10 +845,21 @@ void GL_CheckExtensions (void *(*getglfunction) (char *name))
|
|||
qglPNTrianglesfATI = (void *)getglext("glPNTrianglesfATI");
|
||||
qglPNTrianglesiATI = (void *)getglext("glPNTrianglesiATI");
|
||||
}
|
||||
if (!gl_config.gles && gl_config.glversion >= 4.0)
|
||||
if ((!gl_config.gles && gl_config.glversion >= 4.0) || (gl_config.gles && gl_config.glversion >= 3.2))
|
||||
{
|
||||
gl_config.arb_tessellation_shader = true;
|
||||
qglPatchParameteriARB = getglext("glPatchParameteri");
|
||||
}
|
||||
else if (GL_CheckExtension("GL_ARB_tessellation_shader"))
|
||||
{
|
||||
gl_config.arb_tessellation_shader = true;
|
||||
qglPatchParameteriARB = getglext("glPatchParameteriARB");
|
||||
}
|
||||
else if (GL_CheckExtension("GL_OES_tessellation_shader"))
|
||||
{
|
||||
gl_config.arb_tessellation_shader = true;
|
||||
qglPatchParameteriARB = getglext("glPatchParameteriOES");
|
||||
}
|
||||
else
|
||||
qglPatchParameteriARB = NULL;
|
||||
|
||||
|
@ -880,8 +891,6 @@ void GL_CheckExtensions (void *(*getglfunction) (char *name))
|
|||
gl_config.arb_texture_env_combine = GL_CheckExtension("GL_ARB_texture_env_combine");
|
||||
gl_config.arb_texture_env_dot3 = GL_CheckExtension("GL_ARB_texture_env_dot3");
|
||||
|
||||
gl_config.arb_texture_cube_map = GL_CheckExtension("GL_ARB_texture_cube_map");
|
||||
|
||||
qglBufferStorage = NULL;
|
||||
#if !defined(GL_STATIC)
|
||||
/*vbos, were made core in gl1.5 or gles2.0*/
|
||||
|
@ -1139,10 +1148,10 @@ void GL_CheckExtensions (void *(*getglfunction) (char *name))
|
|||
if (GL_CheckExtension("GL_ARB_seamless_cube_map"))
|
||||
qglEnable(0x884F); //TEXTURE_CUBE_MAP_SEAMLESS 0x884F
|
||||
|
||||
if (!gl_config.gles && gl_config.glversion >= 3.2)
|
||||
gl_config.geometryshaders = true;
|
||||
if (gl_config.gles)
|
||||
gl_config.geometryshaders = (gl_config.glversion >= 3.2) || GL_CheckExtension("GL_OES_geometry_shader");
|
||||
else
|
||||
gl_config.geometryshaders = false;
|
||||
gl_config.geometryshaders = (gl_config.glversion >= 3.2);
|
||||
|
||||
qglTexStorage2D = NULL;
|
||||
qglTexStorage3D = NULL;
|
||||
|
@ -2378,9 +2387,9 @@ static GLhandleARB GLSlang_FinishShader(GLhandleARB shader, const char *name, GL
|
|||
eol = strchr(start, '\n');
|
||||
if (eol)
|
||||
*eol=0;
|
||||
// if (filename)
|
||||
// Con_Printf("%s:%u:%u: %s\n", filename, line, rawline, start);
|
||||
// else
|
||||
if (filename)
|
||||
Con_Printf("%s:%u:%u: %s\n", filename, line, rawline, start);
|
||||
else
|
||||
Con_Printf("%u:%u:%u: %s\n", filenum, line, rawline, start);
|
||||
if (!strncmp(start, "#line ", 6))
|
||||
{
|
||||
|
@ -2537,7 +2546,7 @@ union programhandle_u GLSlang_CreateProgram(program_t *prog, const char *name, i
|
|||
|
||||
if (!gl_config.arb_shader_objects)
|
||||
return ret;
|
||||
if ((cont || eval) && !qglPatchParameteriARB)
|
||||
if ((cont || eval) && !gl_config.arb_tessellation_shader)
|
||||
{
|
||||
Con_Printf("GLSlang_CreateProgram: %s requires tesselation support, but your gl drivers do not appear to support this (gl4.0 feature)\n", name);
|
||||
return ret;
|
||||
|
@ -3320,7 +3329,7 @@ qboolean GL_Init(rendererstate_t *info, void *(*getglfunction) (char *name))
|
|||
{
|
||||
sh_config.can_mipcap = gl_config.glversion >= 1.2;
|
||||
|
||||
sh_config.havecubemaps = gl_config.glversion >= 1.3; //cubemaps AND clamp-to-edge.
|
||||
sh_config.havecubemaps = gl_config.glversion >= 1.3||GL_CheckExtension("GL_ARB_texture_cube_map");; //cubemaps AND clamp-to-edge.
|
||||
|
||||
if (gl_config.nofixedfunc)
|
||||
{ //core contexts don't normally support glsl < 140 (such glsl versions have lots of compat syntax still, which will not function on core. drivers might accept it anyway, but yeah, lots of crap that shouldn't work)
|
||||
|
@ -3347,6 +3356,10 @@ qboolean GL_Init(rendererstate_t *info, void *(*getglfunction) (char *name))
|
|||
sh_config.texturecube_maxsize = 0;
|
||||
if (sh_config.havecubemaps)
|
||||
qglGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, &sh_config.texturecube_maxsize);
|
||||
if (!gl_config_gles || gl_config.glversion >= 3)
|
||||
qglGetIntegerv(GL_MAX_3D_TEXTURE_SIZE, &sh_config.texture3d_maxsize);
|
||||
if (gl_config.glversion >= 3)
|
||||
qglGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &sh_config.texture2darray_maxlayers);
|
||||
|
||||
sh_config.progs_supported = gl_config.arb_shader_objects;
|
||||
sh_config.progs_required = gl_config_nofixedfunc;
|
||||
|
|
|
@ -229,15 +229,15 @@ typedef struct {
|
|||
qboolean nv_tex_env_combine4;
|
||||
qboolean env_add;
|
||||
|
||||
qboolean sgis_generate_mipmap;
|
||||
// qboolean sgis_generate_mipmap;
|
||||
|
||||
qboolean arb_texture_env_combine;
|
||||
qboolean arb_texture_env_dot3;
|
||||
qboolean arb_texture_cube_map;
|
||||
|
||||
qboolean arb_texture_compression; //means we support dynamic compression, rather than any specific compressed texture formats
|
||||
|
||||
qboolean geometryshaders;
|
||||
qboolean arb_tessellation_shader;
|
||||
|
||||
qboolean ext_framebuffer_objects;
|
||||
qboolean arb_framebuffer_srgb;
|
||||
|
|
|
@ -781,6 +781,8 @@ typedef struct
|
|||
|
||||
qboolean texfmt[PTI_MAX]; //which texture formats are supported (renderable not implied)
|
||||
unsigned int texture2d_maxsize; //max size of a 2d texture
|
||||
unsigned int texture3d_maxsize; //max size of a 3d texture
|
||||
unsigned int texture2darray_maxlayers; //max layers of a 2darray texture
|
||||
unsigned int texturecube_maxsize;
|
||||
qboolean texture_non_power_of_two; //full support for npot
|
||||
qboolean texture_non_power_of_two_pic; //npot only works with clamp-to-edge mipless images.
|
||||
|
|
|
@ -2178,9 +2178,9 @@ static void World_ClipToLinks (world_t *w, areanode_t *node, moveclip_t *clip)
|
|||
}
|
||||
|
||||
if ((int)touch->v->flags & FL_MONSTER)
|
||||
trace = World_ClipMoveToEntity (w, touch, touch->v->origin, clip->start, clip->mins2, clip->maxs2, clip->end, clip->hullnum, clip->type & MOVE_HITMODEL, clip->capsule, clip->hitcontentsmask);
|
||||
trace = World_ClipMoveToEntity (w, touch, touch->v->origin, touch->v->angles, clip->start, clip->mins2, clip->maxs2, clip->end, clip->hullnum, clip->type & MOVE_HITMODEL, clip->capsule, clip->hitcontentsmask);
|
||||
else
|
||||
trace = World_ClipMoveToEntity (w, touch, touch->v->origin, clip->start, clip->mins, clip->maxs, clip->end, clip->hullnum, clip->type & MOVE_HITMODEL, clip->capsule, clip->hitcontentsmask);
|
||||
trace = World_ClipMoveToEntity (w, touch, touch->v->origin, touch->v->angles, clip->start, clip->mins, clip->maxs, clip->end, clip->hullnum, clip->type & MOVE_HITMODEL, clip->capsule, clip->hitcontentsmask);
|
||||
|
||||
if (trace.fraction < clip->trace.fraction)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue