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fteqw/engine/client/m_multi.c

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//read menu.h
#include "quakedef.h"
#include "winquake.h"
extern cvar_t maxclients;
menutext_t *MC_AddWhiteText(menu_t *menu, int x, int y, const char *text, qboolean rightalign);
/* MULTIPLAYER MENU */
void M_Menu_MultiPlayer_f (void)
{
menubutton_t *b;
menu_t *menu;
mpic_t *p;
int mgt;
p = NULL;
key_dest = key_menu;
m_state = m_complex;
m_entersound = true;
mgt = M_GameType();
menu = M_CreateMenu(0);
if (mgt == MGT_QUAKE2)
{
MC_AddCenterPicture(menu, 4, "pics/m_banner_multiplayer");
menu->selecteditem = (menuoption_t*)
MC_AddConsoleCommand (menu, 64, 40, "Join network server", "menu_slist\n");
MC_AddConsoleCommand (menu, 64, 48, "Start network server", "menu_newmulti\n");
MC_AddConsoleCommand (menu, 64, 56, "Player setup", "menu_setup\n");
MC_AddConsoleCommand (menu, 64, 64, "Demos", "menu_demo\n");
menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 48, 40, NULL, false);
return;
}
else if (mgt == MGT_HEXEN2)
{
}
else
{
p = Draw_SafeCachePic("gfx/mp_menu.lmp");
if (p)
{
MC_AddPicture(menu, 16, 4, "gfx/qplaque.lmp");
MC_AddCenterPicture(menu, 4, "gfx/p_multi.lmp");
MC_AddPicture(menu, 72, 32, "gfx/mp_menu.lmp");
}
}
b = MC_AddConsoleCommand(menu, 72, 32, "", "menu_slist\n");
menu->selecteditem = (menuoption_t*)b;
b->common.height = 20;
b->common.width = p?p->width:320;
b = MC_AddConsoleCommand(menu, 72, 52, "", "menu_newmulti\n");
b->common.height = 20;
b->common.width = p?p->width:320;
b = MC_AddConsoleCommand(menu, 72, 72, "", "menu_setup\n");
b->common.height = 20;
b->common.width = p?p->width:320;
b = MC_AddConsoleCommand(menu, 72, 92, "", "menu_demo\n");
MC_AddWhiteText(menu, 72, 92+20/2-6, "Demos", false);
b->common.height = 20/2+2;
b->common.width = p?p->width:320;
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, 54, 32);
}
extern cvar_t team, skin;
extern cvar_t topcolor;
extern cvar_t bottomcolor;
extern cvar_t skill;
typedef struct {
menuedit_t *nameedit;
menuedit_t *teamedit;
menuedit_t *skinedit;
int topcolour;
int lowercolour;
int tiwidth, tiheight;
qbyte translationimage[64*64];
} setupmenu_t;
qboolean ApplySetupMenu (union menuoption_s *option,struct menu_s *menu, int key)
{
setupmenu_t *info = menu->data;
if (key != K_ENTER)
return false;
Cvar_Set(&name, info->nameedit->text);
Cvar_Set(&team, info->teamedit->text);
Cvar_Set(&skin, info->skinedit->text);
Cbuf_AddText(va("color %i %i\n", info->lowercolour, info->topcolour), RESTRICT_LOCAL);
m_entersound=true;
M_RemoveMenu(menu);
return true;
}
qboolean SetupMenuColour (union menuoption_s *option,struct menu_s *menu, int key)
{
setupmenu_t *info = menu->data;
if (*option->button.text == 'T')
{
if (key == K_ENTER || key == K_RIGHTARROW)
{
info->topcolour ++;
if (info->topcolour>=14)
info->topcolour=0;
m_entersound=true;
return true;
}
if (key == K_LEFTARROW)
{
info->topcolour --;
if (info->topcolour<=0)
info->topcolour=13;
m_entersound=true;
return true;
}
}
else
{
if (key == K_ENTER || key == K_RIGHTARROW)
{
info->lowercolour ++;
if (info->lowercolour>=14)
info->lowercolour=0;
m_entersound=true;
return true;
}
if (key == K_LEFTARROW)
{
info->lowercolour --;
if (info->lowercolour<=0)
info->lowercolour=13;
m_entersound=true;
return true;
}
}
return false;
}
void MSetup_TransDraw (int x, int y, menucustom_t *option, menu_t *menu)
{
extern qbyte translationTable[256];
setupmenu_t *info = menu->data;
mpic_t *p;
qbyte *f;
if (info->skinedit->modified)
{
info->skinedit->modified = false;
f = COM_LoadMallocFile (va("gfx/player/%s.lmp", info->skinedit->text));
if (!f)
f = COM_LoadMallocFile("gfx/menuplyr.lmp");
if (f)
{
info->tiwidth = ((int*)f)[0];
info->tiheight = ((int*)f)[1];
memcpy(info->translationimage, f+8, info->tiwidth*info->tiheight);
BZ_Free(f);
}
}
p = Draw_CachePic ("gfx/bigbox.lmp");
Draw_TransPic (x-12, y-8, p);
M_BuildTranslationTable(info->topcolour*16, info->lowercolour*16);
Draw_TransPicTranslate (x, y, info->tiwidth, info->tiheight, info->translationimage, translationTable);
}
void M_Menu_Setup_f (void)
{
setupmenu_t *info;
menu_t *menu;
key_dest = key_menu;
m_state = m_complex;
m_entersound = true;
menu = M_CreateMenu(sizeof(setupmenu_t));
info = menu->data;
MC_AddPicture(menu, 16, 4, "gfx/qplaque.lmp");
MC_AddCenterPicture(menu, 4, "gfx/p_multi.lmp");
// MC_AddPicture(menu, 72, 32, Draw_CachePic ("gfx/mp_menu.lmp") );
menu->selecteditem = (menuoption_t*)
(info->nameedit = MC_AddEdit(menu, 64, 40, "Your name", name.string));
(info->teamedit = MC_AddEdit(menu, 64, 56, "Your team", team.string));
(info->skinedit = MC_AddEdit(menu, 64, 72, "Your skin", skin.string));
MC_AddCustom(menu, 172, 88, NULL)->draw = MSetup_TransDraw;
MC_AddCommand(menu, 64, 96, "Top colour", SetupMenuColour);
MC_AddCommand(menu, 64, 120, "Lower colour", SetupMenuColour);
MC_AddCommand(menu, 64, 152, "Accept changes", ApplySetupMenu);
menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 54, 32, NULL, false);
info->lowercolour = bottomcolor.value;
info->topcolour = topcolor.value;
info->skinedit->modified = true;
}
#ifdef CL_MASTER
void M_Menu_ServerList_f (void)
{
key_dest = key_menu;
m_state = m_slist;
m_entersound = true;
MasterInfo_Begin();
}
#endif
void M_ServerList_Draw (void)
{
#ifdef CL_MASTER
M_DrawServers();
#endif
}
void M_ServerList_Key (int k)
{
#ifdef CL_MASTER
M_SListKey(k);
#endif
}
#ifdef CLIENTONLY
void M_Menu_GameOptions_f (void)
{
}
#else
typedef struct {
menuedit_t *hostnameedit;
menucombo_t *deathmatch;
menucombo_t *numplayers;
menucombo_t *teamplay;
menucombo_t *skill;
menucombo_t *timelimit;
menucombo_t *fraglimit;
menuedit_t *mapnameedit;
menucheck_t *rundedicated;
int topcolour;
int lowercolour;
} newmultimenu_t;
static char *numplayeroptions[] = {
"2",
"3",
"4",
"8",
"12",
"16",
"20",
"24",
"32",
NULL
};
qboolean MultiBeginGame (union menuoption_s *option,struct menu_s *menu, int key)
{
newmultimenu_t *info = menu->data;
if (key != K_ENTER)
return false;
if (cls.state)
Cbuf_AddText("disconnect\n", RESTRICT_LOCAL);
Cbuf_AddText(va("maxclients \"%s\"\n", numplayeroptions[info->numplayers->selectedoption]), RESTRICT_LOCAL);
if (info->rundedicated->value)
Cbuf_AddText("setrenderer dedicated\n", RESTRICT_LOCAL);
Cbuf_AddText(va("hostname \"%s\"\n", info->hostnameedit->text), RESTRICT_LOCAL);
Cbuf_AddText(va("deathmatch %i\n", info->deathmatch->selectedoption), RESTRICT_LOCAL);
if (!info->deathmatch->selectedoption)
Cbuf_AddText("coop 1\n", RESTRICT_LOCAL);
else
Cbuf_AddText("coop 0\n", RESTRICT_LOCAL);
Cbuf_AddText(va("teamplay %i\n", info->teamplay->selectedoption), RESTRICT_LOCAL);
Cbuf_AddText(va("skill %i\n", info->skill->selectedoption), RESTRICT_LOCAL);
Cbuf_AddText(va("timelimit %i\n", info->timelimit->selectedoption*5), RESTRICT_LOCAL);
Cbuf_AddText(va("fraglimit %i\n", info->fraglimit->selectedoption*10), RESTRICT_LOCAL);
Cbuf_AddText(va("map \"%s\"\n", info->mapnameedit->text), RESTRICT_LOCAL);
if (info->rundedicated->value)
{
Cbuf_AddText("echo You can use the setrenderer command to return to a graphical interface at any time\n", RESTRICT_LOCAL);
}
m_entersound=true;
M_RemoveAllMenus();
return true;
}
void M_Menu_GameOptions_f (void)
{
extern cvar_t pr_maxedicts;
static char *deathmatchoptions[] = {
"Cooperative",
"Deathmatch 1",
"Deathmatch 2",
"Deathmatch 3",
"Deathmatch 4",
"Deathmatch 5",
NULL
};
static char *teamplayoptions[] = {
"off",
"friendly fire",
"no friendly fire",
NULL
};
static char *skilloptions[] = {
"Easy",
"Medium",
"Hard",
"NIGHTMARE",
NULL
};
static char *timelimitoptions[] = {
"no limit",
"5 minutes",
"10 minutes",
"15 minutes",
"20 minutes",
"25 minutes",
"30 minutes",
"35 minutes",
"40 minutes",
"45 minutes",
"50 minutes",
"55 minutes",
"1 hour",
NULL
};
static char *fraglimitoptions[] = {
"no limit",
"10 frags",
"20 frags",
"30 frags",
"40 frags",
"50 frags",
"60 frags",
"70 frags",
"80 frags",
"90 frags",
"100 frags",
NULL
};
newmultimenu_t *info;
menu_t *menu;
int y = 40;
int mgt;
int players;
key_dest = key_menu;
m_state = m_complex;
m_entersound = true;
menu = M_CreateMenu(sizeof(newmultimenu_t));
info = menu->data;
mgt = M_GameType();
if (mgt == MGT_QUAKE2)
{
MC_AddCenterPicture(menu, 4, "pics/m_banner_start_server");
y += 8;
}
else if (mgt == MGT_HEXEN2)
{
}
else
{
MC_AddPicture(menu, 16, 4, "gfx/qplaque.lmp");
MC_AddCenterPicture(menu, 4, "gfx/p_multi.lmp");
}
// MC_AddPicture(menu, 72, 32, ("gfx/mp_menu.lmp") );
menu->selecteditem = (menuoption_t*)
MC_AddCommand (menu, 64, y, " Start game", MultiBeginGame);y+=16;
info->hostnameedit = MC_AddEdit (menu, 64, y, " Hostname", name.string);y+=16;
for (players = 0; players < sizeof(numplayeroptions)/ sizeof(numplayeroptions[0]); players++)
{
if (atoi(numplayeroptions[players]) >= maxclients.value)
break;
}
info->numplayers = MC_AddCombo (menu, 64, y, "Max players", (const char **)numplayeroptions, players);y+=8;
info->deathmatch = MC_AddCombo (menu, 64, y, " Deathmatch", (const char **)deathmatchoptions, deathmatch.value);y+=8;
info->teamplay = MC_AddCombo (menu, 64, y, " Teamplay", (const char **)teamplayoptions, teamplay.value);y+=8;
info->skill = MC_AddCombo (menu, 64, y, " Skill", (const char **)skilloptions, skill.value);y+=8;
info->rundedicated = MC_AddCheckBox(menu, 64, y, " dedicated", NULL, 0);y+=8;
y+=8;
info->timelimit = MC_AddCombo (menu, 64, y, " Time Limit", (const char **)timelimitoptions, timelimit.value/5);y+=8;
info->fraglimit = MC_AddCombo (menu, 64, y, " Frag Limit", (const char **)fraglimitoptions, fraglimit.value/10);y+=8;
y+=8;
MC_AddSlider (menu, 64-7*8, y, "Extra edict support", &pr_maxedicts, 512, 2047);y+=8;
y+=8;
if (mgt == MGT_QUAKE2)
info->mapnameedit = MC_AddEdit (menu, 64, y, " map", "base1");
else
info->mapnameedit = MC_AddEdit (menu, 64, y, " map", "start");
y += 16;
menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 54, 32, NULL, false);
info->lowercolour = bottomcolor.value;
info->topcolour = topcolor.value;
}
#endif