mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-14 16:31:38 +00:00
240 lines
4.9 KiB
C
240 lines
4.9 KiB
C
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/*
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Copyright (C) 2001-2002 A Nourai
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Copyright (C) 2006 Jacek Piszczek (Mac OSX port)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the included (GNU.txt) GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "glquake.h"
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#include <dlfcn.h>
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//#include "vid_macos.h"
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#define WARP_WIDTH 320
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#define WARP_HEIGHT 200
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// note: cocoa code is separated in vid_cocoa.m because of compilation pbs
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static qboolean vid_hwgamma_enabled = false;
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cvar_t in_xflip = SCVAR("in_xflip", "0");
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static int real_width, real_height;
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static void *agllibrary;
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static void *opengllibrary;
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void *AGL_GetProcAddress(char *functionname)
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{
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void *func;
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if (agllibrary)
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{
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func = dlsym(agllibrary, functionname);
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if (func)
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return func;
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}
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if (opengllibrary)
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{
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func = dlsym(opengllibrary, functionname);
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if (func)
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return func;
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}
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return NULL;
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}
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qboolean GLVID_Init(rendererstate_t *info, unsigned char *palette)
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{
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int argnum;
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int i;
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agllibrary = dlopen("/System/Library/Frameworks/AGL.framework/AGL", RTLD_LAZY);
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if (!agllibrary)
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{
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Con_Printf("Couldn't load AGL framework\n");
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return false;
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}
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opengllibrary = dlopen("/System/Library/Frameworks/OpenGL.framework/OpenGL", RTLD_LAZY);
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//don't care if opengl failed.
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vid.width = info->width;
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vid.height = info->height;
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vid.maxwarpwidth = WARP_WIDTH;
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vid.maxwarpheight = WARP_HEIGHT;
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vid.numpages = 2;
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vid.colormap = host_colormap;
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vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
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// initialise the NSApplication and the screen
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initCocoa(info);
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// initCocoa stores current screen size in vid
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real_width = vid.width;
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real_height = vid.height;
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// calculate the conwidth AFTER the screen has been opened
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if (vid.width <= 640)
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{
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vid.conwidth = vid.width;
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vid.conheight = vid.height;
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}
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else
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{
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vid.conwidth = vid.width/2;
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vid.conheight = vid.height/2;
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}
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if ((i = COM_CheckParm("-conwidth")) && i + 1 < com_argc)
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{
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vid.conwidth = Q_atoi(com_argv[i + 1]);
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// pick a conheight that matches with correct aspect
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vid.conheight = vid.conwidth * 3 / 4;
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}
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vid.conwidth &= 0xfff8; // make it a multiple of eight
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if ((i = COM_CheckParm("-conheight")) && i + 1 < com_argc)
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vid.conheight = Q_atoi(com_argv[i + 1]);
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if (vid.conwidth < 320)
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vid.conwidth = 320;
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if (vid.conheight < 200)
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vid.conheight = 200;
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vid.rowbytes = vid.width;
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vid.direct = 0; /* Isn't used anywhere, but whatever. */
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vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
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if (vid.conheight > vid.height)
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vid.conheight = vid.height;
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if (vid.conwidth > vid.width)
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vid.conwidth = vid.width;
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vid.width = vid.conwidth;
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vid.height = vid.conheight;
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GL_Init(AGL_GetProcAddress);
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GLVID_SetPalette(palette);
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vid.recalc_refdef = 1;
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return true;
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}
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void GLVID_DeInit(void)
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{
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killCocoa();
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}
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void GL_DoSwap(void)
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{
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}
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void GLVID_ForceLockState(int i)
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{
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}
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int GLVID_ForceUnlockedAndReturnState(void)
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{
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return 0;
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}
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void GLVID_SetPalette (unsigned char *palette)
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{
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qbyte *pal;
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unsigned int r,g,b;
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int i;
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unsigned *table1;
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unsigned *table2;
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extern qbyte gammatable[256];
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Con_Printf("Converting 8to24\n");
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pal = palette;
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table1 = d_8to24rgbtable;
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table2 = d_8to24bgrtable;
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for (i=0 ; i<256 ; i++)
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{
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r = gammatable[pal[0]];
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g = gammatable[pal[1]];
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b = gammatable[pal[2]];
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pal += 3;
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*table1++ = LittleLong((255<<24) + (r<<0) + (g<<8) + (b<<16));
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*table2++ = LittleLong((255<<24) + (r<<16) + (g<<8) + (b<<0));
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}
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d_8to24bgrtable[255] &= LittleLong(0xffffff); // 255 is transparent
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d_8to24rgbtable[255] &= LittleLong(0xffffff); // 255 is transparent
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Con_Printf("Converted\n");
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}
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void GLVID_ShiftPalette(unsigned char *p)
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{
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// GLVID_SetPalette(p);
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}
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void Sys_SendKeyEvents(void)
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{
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}
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void GLVID_LockBuffer(void)
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{
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}
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void GLVID_UnlockBuffer(void)
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{
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}
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qboolean GLVID_IsLocked(void)
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{
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return 0;
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}
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void GLD_BeginDirectRect(int x, int y, qbyte *pbitmap, int width, int height)
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{
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}
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void GLD_EndDirectRect(int x, int y, int width, int height)
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{
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}
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void GLVID_SetCaption(char *text)
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{
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}
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void GL_BeginRendering (int *x, int *y, int *width, int *height)
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{
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*x = *y = 0;
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*width = real_width;
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*height = real_height;
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}
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void GL_EndRendering(void)
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{
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flushCocoa();
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}
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void GLVID_SetDeviceGammaRamp(unsigned short *ramps)
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{
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cocoaGamma(ramps,ramps+256,ramps+512);
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}
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