mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-29 23:22:01 +00:00
14 lines
683 B
Text
14 lines
683 B
Text
|
What is this?
|
||
|
|
||
|
Its a simple particle config with somewhat more complex (glsl) rendering effect.
|
||
|
Simply put, it'll distort the screen behind rockets and grenades.
|
||
|
|
||
|
To use, place the pk3 in your quake/fte/ dir.
|
||
|
Start up FTE.
|
||
|
r_particlesystem script
|
||
|
r_particlesdesc "spikeset tsshaft distort"
|
||
|
|
||
|
The second line will give you the default particle config, with the two replacement trails overriding the built in effects.
|
||
|
|
||
|
If you want to look at how its done, you can open the pk3 with winrar/7zip/winzip/windows explorer (if you change the filename extension). There are two text files inside. The effect could be adapted and applied to explosions and other stuff too. Enjoy.
|