mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-25 21:31:37 +00:00
366 lines
9 KiB
C
366 lines
9 KiB
C
|
#include "quakedef.h"
|
||
|
#ifdef SWQUAKE
|
||
|
#include "sw.h"
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/* from http://www.delorie.com/djgpp/doc/ug/graphics/vesa.html */
|
||
|
typedef struct VESA_INFO
|
||
|
{
|
||
|
unsigned char VESASignature[4];
|
||
|
unsigned short VESAVersion __attribute__ ((packed));
|
||
|
unsigned long OEMStringPtr __attribute__ ((packed));
|
||
|
unsigned char Capabilities[4];
|
||
|
unsigned long VideoModePtr __attribute__ ((packed));
|
||
|
unsigned short TotalMemory __attribute__ ((packed));
|
||
|
unsigned short OemSoftwareRev __attribute__ ((packed));
|
||
|
unsigned long OemVendorNamePtr __attribute__ ((packed));
|
||
|
unsigned long OemProductNamePtr __attribute__ ((packed));
|
||
|
unsigned long OemProductRevPtr __attribute__ ((packed));
|
||
|
unsigned char Reserved[222];
|
||
|
unsigned char OemData[256];
|
||
|
} VESA_INFO;
|
||
|
|
||
|
|
||
|
|
||
|
#include <dpmi.h>
|
||
|
#include <go32.h>
|
||
|
#include <sys/farptr.h>
|
||
|
|
||
|
|
||
|
static VESA_INFO vesa_info;
|
||
|
|
||
|
|
||
|
static int get_vesa_info()
|
||
|
{
|
||
|
__dpmi_regs r;
|
||
|
long dosbuf;
|
||
|
int c;
|
||
|
|
||
|
/* use the conventional memory transfer buffer */
|
||
|
dosbuf = __tb & 0xFFFFF;
|
||
|
|
||
|
/* initialize the buffer to zero */
|
||
|
for (c=0; c<sizeof(VESA_INFO); c++)
|
||
|
_farpokeb(_dos_ds, dosbuf+c, 0);
|
||
|
|
||
|
dosmemput("VBE2", 4, dosbuf);
|
||
|
|
||
|
/* call the VESA function */
|
||
|
r.x.ax = 0x4F00;
|
||
|
r.x.di = dosbuf & 0xF;
|
||
|
r.x.es = (dosbuf>>4) & 0xFFFF;
|
||
|
__dpmi_int(0x10, &r);
|
||
|
|
||
|
/* quit if there was an error */
|
||
|
if (r.h.ah)
|
||
|
return -1;
|
||
|
|
||
|
/* copy the resulting data into our structure */
|
||
|
dosmemget(dosbuf, sizeof(VESA_INFO), &vesa_info);
|
||
|
|
||
|
/* check that we got the right magic marker value */
|
||
|
if (strncmp(vesa_info.VESASignature, "VESA", 4) != 0)
|
||
|
return -1;
|
||
|
|
||
|
/* it worked! */
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
typedef struct MODE_INFO
|
||
|
{
|
||
|
unsigned short ModeAttributes __attribute__ ((packed));
|
||
|
unsigned char WinAAttributes;
|
||
|
unsigned char WinBAttributes;
|
||
|
unsigned short WinGranularity __attribute__ ((packed));
|
||
|
unsigned short WinSize __attribute__ ((packed));
|
||
|
unsigned short WinASegment __attribute__ ((packed));
|
||
|
unsigned short WinBSegment __attribute__ ((packed));
|
||
|
unsigned long WinFuncPtr __attribute__ ((packed));
|
||
|
unsigned short BytesPerScanLine __attribute__ ((packed));
|
||
|
unsigned short XResolution __attribute__ ((packed));
|
||
|
unsigned short YResolution __attribute__ ((packed));
|
||
|
unsigned char XCharSize;
|
||
|
unsigned char YCharSize;
|
||
|
unsigned char NumberOfPlanes;
|
||
|
unsigned char BitsPerPixel;
|
||
|
unsigned char NumberOfBanks;
|
||
|
unsigned char MemoryModel;
|
||
|
unsigned char BankSize;
|
||
|
unsigned char NumberOfImagePages;
|
||
|
unsigned char Reserved_page;
|
||
|
unsigned char RedMaskSize;
|
||
|
unsigned char RedMaskPos;
|
||
|
unsigned char GreenMaskSize;
|
||
|
unsigned char GreenMaskPos;
|
||
|
unsigned char BlueMaskSize;
|
||
|
unsigned char BlueMaskPos;
|
||
|
unsigned char ReservedMaskSize;
|
||
|
unsigned char ReservedMaskPos;
|
||
|
unsigned char DirectColorModeInfo;
|
||
|
unsigned long PhysBasePtr __attribute__ ((packed));
|
||
|
unsigned long OffScreenMemOffset __attribute__ ((packed));
|
||
|
unsigned short OffScreenMemSize __attribute__ ((packed));
|
||
|
unsigned char Reserved[206];
|
||
|
} MODE_INFO;
|
||
|
|
||
|
|
||
|
static MODE_INFO mode_info;
|
||
|
|
||
|
|
||
|
static int get_mode_info(int mode)
|
||
|
{
|
||
|
__dpmi_regs r;
|
||
|
long dosbuf;
|
||
|
int c;
|
||
|
|
||
|
/* use the conventional memory transfer buffer */
|
||
|
dosbuf = __tb & 0xFFFFF;
|
||
|
|
||
|
/* initialize the buffer to zero */
|
||
|
for (c=0; c<sizeof(MODE_INFO); c++)
|
||
|
_farpokeb(_dos_ds, dosbuf+c, 0);
|
||
|
|
||
|
/* call the VESA function */
|
||
|
r.x.ax = 0x4F01;
|
||
|
r.x.di = dosbuf & 0xF;
|
||
|
r.x.es = (dosbuf>>4) & 0xFFFF;
|
||
|
r.x.cx = mode;
|
||
|
__dpmi_int(0x10, &r);
|
||
|
|
||
|
/* quit if there was an error */
|
||
|
if (r.h.ah)
|
||
|
return -1;
|
||
|
|
||
|
/* copy the resulting data into our structure */
|
||
|
dosmemget(dosbuf, sizeof(MODE_INFO), &mode_info);
|
||
|
|
||
|
/* it worked! */
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
static int find_vesa_mode(int w, int h, int bpp)
|
||
|
{
|
||
|
int mode_list[256];
|
||
|
int number_of_modes;
|
||
|
long mode_ptr;
|
||
|
int c;
|
||
|
|
||
|
/* check that the VESA driver exists, and get information about it */
|
||
|
if (get_vesa_info() != 0)
|
||
|
return 0;
|
||
|
|
||
|
/* convert the mode list pointer from seg:offset to a linear address */
|
||
|
mode_ptr = ((vesa_info.VideoModePtr & 0xFFFF0000) >> 12) + (vesa_info.VideoModePtr & 0xFFFF);
|
||
|
|
||
|
number_of_modes = 0;
|
||
|
|
||
|
/* read the list of available modes */
|
||
|
while (_farpeekw(_dos_ds, mode_ptr) != 0xFFFF)
|
||
|
{
|
||
|
mode_list[number_of_modes] = _farpeekw(_dos_ds, mode_ptr);
|
||
|
number_of_modes++;
|
||
|
mode_ptr += 2;
|
||
|
}
|
||
|
|
||
|
/* scan through the list of modes looking for the one that we want */
|
||
|
for (c=0; c<number_of_modes; c++)
|
||
|
{
|
||
|
/* get information about this mode */
|
||
|
if (get_mode_info(mode_list[c]) != 0)
|
||
|
continue;
|
||
|
|
||
|
/* check the flags field to make sure this is a color graphics mode,
|
||
|
* and that it is supported by the current hardware */
|
||
|
if ((mode_info.ModeAttributes & 0x19) != 0x19)
|
||
|
continue;
|
||
|
|
||
|
/* check that this mode is the right size */
|
||
|
if ((mode_info.XResolution != w) || (mode_info.YResolution != h))
|
||
|
continue;
|
||
|
|
||
|
/* check that there is only one color plane */
|
||
|
if (mode_info.NumberOfPlanes != 1)
|
||
|
continue;
|
||
|
|
||
|
/* check that it is a packed-pixel mode (other values are used for
|
||
|
* different memory layouts, eg. 6 for a truecolor resolution) */
|
||
|
if (mode_info.MemoryModel != ((bpp==8)?4:6))
|
||
|
continue;
|
||
|
|
||
|
/* check that this is an 8-bit (256 color) mode */
|
||
|
if (mode_info.BitsPerPixel != bpp)
|
||
|
continue;
|
||
|
|
||
|
/* if it passed all those checks, this must be the mode we want! */
|
||
|
return mode_list[c];
|
||
|
}
|
||
|
|
||
|
/* oh dear, there was no mode matching the one we wanted! */
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
static int set_vesa_mode(int w, int h, int bpp)
|
||
|
{
|
||
|
__dpmi_regs r;
|
||
|
int mode_number;
|
||
|
|
||
|
/* find the number for this mode */
|
||
|
mode_number = find_vesa_mode(w, h, bpp);
|
||
|
if (!mode_number)
|
||
|
return -1;
|
||
|
|
||
|
/* call the VESA mode set function */
|
||
|
r.x.ax = 0x4F02;
|
||
|
r.x.bx = mode_number;
|
||
|
__dpmi_int(0x10, &r);
|
||
|
if (r.h.ah)
|
||
|
return -1;
|
||
|
|
||
|
/* it worked! */
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
void set_vesa_bank(int bank_number)
|
||
|
{
|
||
|
__dpmi_regs r;
|
||
|
|
||
|
r.x.ax = 0x4F05;
|
||
|
r.x.bx = 0;
|
||
|
r.x.dx = bank_number;
|
||
|
__dpmi_int(0x10, &r);
|
||
|
}
|
||
|
|
||
|
static void copy_to_vesa_screen(char *memory_buffer, int screen_size)
|
||
|
{
|
||
|
//FIXME: use OffScreenMemOffset if possible.
|
||
|
|
||
|
int bank_size = mode_info.WinSize*1024;
|
||
|
int bank_granularity = mode_info.WinGranularity*1024;
|
||
|
int bank_number = 0;
|
||
|
int todo = screen_size;
|
||
|
int copy_size;
|
||
|
|
||
|
while (todo > 0)
|
||
|
{
|
||
|
/* select the appropriate bank */
|
||
|
set_vesa_bank(bank_number);
|
||
|
|
||
|
/* how much can we copy in one go? */
|
||
|
if (todo > bank_size)
|
||
|
copy_size = bank_size;
|
||
|
else
|
||
|
copy_size = todo;
|
||
|
|
||
|
/* copy a bank of data to the screen */
|
||
|
dosmemput(memory_buffer, copy_size, 0xA0000);
|
||
|
|
||
|
/* move on to the next bank of data */
|
||
|
todo -= copy_size;
|
||
|
memory_buffer += copy_size;
|
||
|
bank_number += bank_size/bank_granularity;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
extern int nostdout; //we flag with 0x800 to disable printfs while displaying stuff.
|
||
|
static qboolean videoatexitregistered;
|
||
|
static void videoatexit(void)
|
||
|
{
|
||
|
if (nostdout & 0x800)
|
||
|
{
|
||
|
nostdout &= ~0x800;
|
||
|
|
||
|
__dpmi_regs r;
|
||
|
r.x.ax = 0x0000 | 3;
|
||
|
__dpmi_int(0x10, &r);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static unsigned int *backbuffer;
|
||
|
static unsigned int *depthbuffer;
|
||
|
static unsigned int framenumber;
|
||
|
|
||
|
//#define NORENDER
|
||
|
|
||
|
qboolean SW_VID_Init(rendererstate_t *info, unsigned char *palette)
|
||
|
{
|
||
|
int bpp = info->bpp;
|
||
|
vid.pixelwidth = info->width;
|
||
|
vid.pixelheight = info->height;
|
||
|
|
||
|
if (bpp != 32)
|
||
|
bpp = 32; //sw renderer supports only this
|
||
|
|
||
|
#ifndef NORENDER
|
||
|
nostdout |= 0x800;
|
||
|
if (set_vesa_mode(vid.pixelwidth, vid.pixelheight, bpp) < 0)
|
||
|
return false;
|
||
|
#endif
|
||
|
|
||
|
if (!videoatexitregistered)
|
||
|
{
|
||
|
videoatexitregistered = true;
|
||
|
atexit(videoatexit);
|
||
|
}
|
||
|
|
||
|
backbuffer = BZ_Malloc(vid.pixelwidth * vid.pixelheight * sizeof(*backbuffer));
|
||
|
if (!backbuffer)
|
||
|
return false;
|
||
|
depthbuffer = BZ_Malloc(vid.pixelwidth * vid.pixelheight * sizeof(*depthbuffer));
|
||
|
if (!depthbuffer)
|
||
|
return false;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
void SW_VID_DeInit(void)
|
||
|
{
|
||
|
BZ_Free(backbuffer);
|
||
|
backbuffer = NULL;
|
||
|
BZ_Free(depthbuffer);
|
||
|
depthbuffer = NULL;
|
||
|
}
|
||
|
qboolean SW_VID_ApplyGammaRamps (unsigned int rampcount, unsigned short *ramps)
|
||
|
{ //no gamma ramps with VESA.
|
||
|
return false;
|
||
|
}
|
||
|
char *SW_VID_GetRGBInfo(int *bytestride, int *truevidwidth, int *truevidheight, enum uploadfmt *fmt)
|
||
|
{
|
||
|
void *ret = BZ_Malloc(vid.pixelwidth*vid.pixelheight*4);
|
||
|
if (!ret)
|
||
|
return NULL;
|
||
|
|
||
|
memcpy(ret, backbuffer, vid.pixelwidth*vid.pixelheight*4);
|
||
|
*bytestride = vid.pixelwidth*4;
|
||
|
*truevidwidth = vid.pixelwidth;
|
||
|
*truevidheight = vid.pixelheight;
|
||
|
*fmt = TF_BGRX32;
|
||
|
return ret;
|
||
|
}
|
||
|
void SW_VID_SetWindowCaption(const char *msg)
|
||
|
{
|
||
|
}
|
||
|
void SW_VID_SwapBuffers(void)
|
||
|
{
|
||
|
#ifndef NORENDER
|
||
|
copy_to_vesa_screen((char*)backbuffer, vid.pixelwidth*vid.pixelheight*4);
|
||
|
#endif
|
||
|
framenumber++;
|
||
|
}
|
||
|
void SW_VID_UpdateViewport(wqcom_t *com)
|
||
|
{
|
||
|
com->viewport.cbuf = backbuffer + vid.pixelwidth*(vid.pixelheight-1);
|
||
|
com->viewport.dbuf = depthbuffer;
|
||
|
com->viewport.width = vid.pixelwidth;
|
||
|
com->viewport.height = vid.pixelheight;
|
||
|
com->viewport.stride = -vid.pixelwidth; //this is in pixels. which is stupid.
|
||
|
com->viewport.framenum = framenumber;
|
||
|
}
|
||
|
|
||
|
#endif
|