2010-03-25 22:56:11 +00:00
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#include "quakedef.h"
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#include "winquake.h"
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#define bool int //we ain't c++ (grr microsoft stdbool.h gief!)
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#ifdef _WIN32
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#ifndef _WINDOWS
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#define _WINDOWS //stupid GCC
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#endif
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#endif
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#include "npapi/npupp.h"
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#include "sys_plugfte.h"
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Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
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/*work around absolute crapness in the npapi headers*/
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2010-03-25 22:56:11 +00:00
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#define Q_STRINGZ_TO_NPVARIANT(_val, _v) \
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NP_BEGIN_MACRO \
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NPString str = { _val, strlen(_val) }; \
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(_v).type = NPVariantType_String; \
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(_v).value.stringValue = str; \
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NP_END_MACRO
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#undef STRINGZ_TO_NPVARIANT
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#define STRINGZ_TO_NPVARIANT Q_STRINGZ_TO_NPVARIANT
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Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
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#define Q_STRINGN_TO_NPVARIANT(_val, _len, _v) \
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NP_BEGIN_MACRO \
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NPString str = { _val, _len }; \
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(_v).type = NPVariantType_String; \
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(_v).value.stringValue = str; \
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NP_END_MACRO
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#undef STRINGN_TO_NPVARIANT
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#define STRINGN_TO_NPVARIANT Q_STRINGN_TO_NPVARIANT
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2010-03-25 22:56:11 +00:00
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#define FIREFOX_BUGS_OVER_25MB
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//TODO: player name input (before allowing them to join)
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//TODO: fix active gl context (per thread, and we hijacked the browser's thread)
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NPNetscapeFuncs *browserfuncs;
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#ifdef _WIN32
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#ifndef GetWindowLongPtr
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#define GetWindowLongPtr GetWindowLong
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#endif
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#ifndef SetWindowLongPtr
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#define SetWindowLongPtr SetWindowLong
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#define LONG_PTR LONG
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#endif
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#endif
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qboolean NPFTE_BeginDownload(void *ctx, struct pipetype *ftype, char *url)
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{
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return NPERR_NO_ERROR==browserfuncs->geturlnotify(ctx, url, NULL, ftype);
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}
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2010-05-01 22:47:47 +00:00
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void NPFTE_StatusChanged(struct context *ctx)
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{
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struct contextpublic *pub = (struct contextpublic*)ctx;
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InvalidateRgn(pub->oldwnd, NULL, FALSE);
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}
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2010-03-25 22:56:11 +00:00
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#ifdef _WIN32
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void DrawWndBack(struct context *ctx, HWND hWnd, HDC hdc, PAINTSTRUCT *p)
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{
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int width, height;
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HBITMAP bmp = Plug_GetSplashBack(ctx, hdc, &width, &height);
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if (bmp)
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{
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HDC memDC;
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2010-05-01 22:47:47 +00:00
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RECT irect;
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2010-03-25 22:56:11 +00:00
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memDC = CreateCompatibleDC(hdc);
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SelectObject(memDC, bmp);
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2010-05-01 22:47:47 +00:00
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GetClientRect(hWnd, &irect);
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StretchBlt(hdc, irect.left, irect.top, irect.right-irect.left,irect.bottom-irect.top, memDC, 0, 0, width, height, SRCCOPY);
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2010-03-25 22:56:11 +00:00
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SelectObject(memDC, NULL);
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DeleteDC(memDC);
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Plug_ReleaseSplashBack(ctx, bmp);
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}
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else
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PatBlt(hdc, p->rcPaint.left, p->rcPaint.top, p->rcPaint.right-p->rcPaint.left,p->rcPaint.bottom-p->rcPaint.top,PATCOPY);
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}
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LRESULT CALLBACK MyPluginWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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struct context *ctx;
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struct contextpublic *pub;
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ctx = (struct context *)GetWindowLongPtr(hWnd, GWL_USERDATA);
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if (!ctx)
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return DefWindowProc(hWnd, msg, wParam, lParam);
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pub = (struct contextpublic*)ctx;
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switch(msg)
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{
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case WM_USER:
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/*if the plugin is somewhere in video code, the plugin might depend upon us being able to respond to window messages*/
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/* while(ctx->queuedstreams)
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{
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struct qstream *strm;
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strm = ctx->queuedstreams;
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ctx->queuedstreams = strm->next;
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if (!browserfuncs->geturlnotify(ctx->nppinstance, strm->url, NULL, strm->type))
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{
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VS_DebugLocation(__FILE__, __LINE__, "Starting Download %s", strm->url);
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if (strm->type->wait == WAIT_YES)
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ctx->waitingfordatafiles++;
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}
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free(strm);
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}
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*/
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return TRUE;
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case WM_PAINT:
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2010-05-01 22:47:47 +00:00
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if (pub->downloading)
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2010-03-25 22:56:11 +00:00
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{
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HDC hdc;
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PAINTSTRUCT paint;
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char *s;
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unsigned int progress;
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unsigned int total;
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2010-05-01 22:47:47 +00:00
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progress = pub->dldone;
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total = pub->dlsize;
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2010-03-25 22:56:11 +00:00
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hdc = BeginPaint(hWnd, &paint);
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DrawWndBack(ctx, hWnd, hdc, &paint);
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SetBkMode(hdc, TRANSPARENT);
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TextOutA(hdc, 0, 0, "Downloading Data, please wait", 16);
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if (!progress && !total)
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s = "connecting";
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2010-05-01 22:47:47 +00:00
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else if (total)
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2010-03-25 22:56:11 +00:00
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s = va("%i bytes (%i%%)", progress, (int)((100.0f*progress)/total));
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else
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s = va("%i bytes", progress);
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TextOutA(hdc, 0, 32, s, strlen(s));
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EndPaint(hWnd, &paint);
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return TRUE;
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}
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else
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2010-05-01 22:47:47 +00:00
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{
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2010-03-25 22:56:11 +00:00
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HDC hdc;
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PAINTSTRUCT paint;
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char *s;
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hdc = BeginPaint(hWnd, &paint);
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DrawWndBack(ctx, hWnd, hdc, &paint);
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SetBkMode(hdc, TRANSPARENT);
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if (!pub->running)
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{
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s = "Click to activate";
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TextOutA(hdc, 0, 0, s, strlen(s));
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if (pub->availver)
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{
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s = va("Your plugin may be incompatible");
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TextOutA(hdc, 0, 32, s, strlen(s));
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s = va("Version %3.2f was requested, you are using version %3.2f", pub->availver, (float)build_number());
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TextOutA(hdc, 0, 48, s, strlen(s));
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}
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}
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EndPaint(hWnd, &paint);
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return TRUE;
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}
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break;
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case WM_LBUTTONDOWN:
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SetActiveWindow(hWnd);
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if (!Plug_StartContext(ctx))
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Plug_StopContext(NULL);
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break;
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default:
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break;
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}
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//I would call the previous wndproc... but that crashes firefox
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return DefWindowProc(hWnd, msg, wParam, lParam);
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}
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#endif
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static const struct browserfuncs npfte_browserfuncs =
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{
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2010-05-01 22:47:47 +00:00
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NPFTE_BeginDownload,
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NPFTE_StatusChanged
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2010-03-25 22:56:11 +00:00
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};
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NPError NP_LOADDS NPP_New(NPMIMEType pluginType, NPP instance,
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uint16 mode, int16 argc, char* argn[],
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char* argv[], NPSavedData* saved)
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{
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int i;
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struct context *ctx;
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if (!instance || instance->pdata)
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{
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return NPERR_INVALID_INSTANCE_ERROR;
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}
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if (mode != NP_EMBED && mode != NP_FULL)
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{
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return NPERR_INVALID_PLUGIN_ERROR;
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}
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ctx = Plug_CreateContext(instance, &npfte_browserfuncs);
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instance->pdata = ctx;
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if (!ctx)
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{
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return NPERR_OUT_OF_MEMORY_ERROR;
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}
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//parse out the properties
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for (i = 0; i < argc; i++)
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{
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Plug_SetString(ctx, Plug_FindProp(ctx, argn[i]), argv[i]);
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}
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return NPERR_NO_ERROR;
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}
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NPError NP_LOADDS NPP_Destroy(NPP instance, NPSavedData** save)
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{
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struct context *ctx = instance->pdata;
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struct contextpublic *pub = (struct contextpublic *)ctx;
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if (!ctx)
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return NPERR_INVALID_INSTANCE_ERROR;
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#ifdef _WIN32
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if (pub->oldwnd)
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{
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if (pub->oldproc)
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SetWindowLongPtr(pub->oldwnd, GWL_WNDPROC, (LONG_PTR)pub->oldproc);
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SetWindowLongPtr(pub->oldwnd, GWL_USERDATA, (LONG_PTR)NULL);
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}
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#endif
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Plug_DestroyContext(ctx);
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instance->pdata = NULL;
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return NPERR_NO_ERROR;
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}
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NPError NP_LOADDS NPP_SetWindow(NPP instance, NPWindow* window)
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{
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extern cvar_t vid_width;
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struct context *ctx = instance->pdata;
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struct contextpublic *pub = (struct contextpublic*)ctx;
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#ifdef _WIN32
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WNDPROC p;
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if (!ctx)
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return NPERR_INVALID_INSTANCE_ERROR;
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//if the window changed
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if (Plug_ChangeWindow(ctx, window->window, window->width, window->height))
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{
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//we switched window?
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if (pub->oldwnd && pub->oldproc)
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{
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SetWindowLongPtr(pub->oldwnd, GWL_WNDPROC, (LONG_PTR)pub->oldproc);
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}
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pub->oldproc = NULL;
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p = (WNDPROC)GetWindowLongPtr(window->window, GWL_WNDPROC);
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if (p != MyPluginWndProc)
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pub->oldproc = p;
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pub->oldwnd = window->window;
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SetWindowLongPtr(window->window, GWL_WNDPROC, (LONG_PTR)MyPluginWndProc);
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SetWindowLongPtr(window->window, GWL_USERDATA, (LONG_PTR)ctx);
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}
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InvalidateRgn(window->window, NULL, FALSE);
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#endif
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return NPERR_NO_ERROR;
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}
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NPError NP_LOADDS NPP_NewStream(NPP instance, NPMIMEType type,
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NPStream* stream, NPBool seekable,
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uint16* stype)
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{
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return NPERR_NO_ERROR;
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/* struct context *ctx = instance->pdata;
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struct qstream *qstr;
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stream->pdata = qstr = malloc(sizeof(*qstr) + strlen(stream->url));
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memset(qstr, 0, sizeof(*qstr));
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strcpy(qstr->url, stream->url);
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Plug_LockPlugin(ctx, true);
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qstr->next = ctx->activestreams;
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if (qstr->next)
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qstr->next->prev = qstr;
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ctx->activestreams = qstr;
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Plug_LockPlugin(ctx, false);
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if (!stream->notifyData)
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{
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//choose source type based on mime type
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if (!strncmp(type, "text/x-quaketvident", 5))
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stream->notifyData = &QTVFileDescriptor;
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else if (!strcmp(type, "application/x-multiviewdemo"))
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stream->notifyData = &DemoFileDescriptor;
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//well that failed, try choosing based on extension
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else if (!strcmp(COM_FileExtension(stream->url), "qtv"))
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stream->notifyData = &QTVFileDescriptor;
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else
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return NPERR_INVALID_PARAM;
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}
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qstr->type = stream->notifyData;
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if (qstr->type->needseeking)
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{
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*stype = NP_ASFILEONLY; //everything is a download
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#ifdef FIREFOX_BUGS_OVER_25MB
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*stype = NP_NORMAL;
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qstr->pipe = FS_OpenTemp();
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#endif
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}
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else
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{
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*stype = NP_NORMAL;
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qstr->pipe = VFSPIPE_Open();
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}
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return NPERR_NO_ERROR;*/
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}
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NPError NP_LOADDS NPP_DestroyStream(NPP instance, NPStream* stream,
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NPReason reason)
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{
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return NPERR_NO_ERROR;
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/* struct context *ctx = instance->pdata;
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|
|
|
struct qstream *qstr = stream->pdata;
|
|
|
|
|
|
|
|
if (!qstr) //urm, got canceled before it finished downloading?
|
|
|
|
return NPERR_NO_ERROR;
|
|
|
|
|
|
|
|
if (qstr->type->wait == WAIT_YES)
|
|
|
|
{
|
|
|
|
ctx->waitingfordatafiles--;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (qstr->next)
|
|
|
|
qstr->next->prev = qstr->prev;
|
|
|
|
if (qstr->prev)
|
|
|
|
qstr->prev->next = qstr->next;
|
|
|
|
else
|
|
|
|
ctx->activestreams = qstr->next;
|
|
|
|
|
|
|
|
if (qstr->type->wait == WAIT_NONACTIVE)
|
|
|
|
{
|
|
|
|
Plug_LockPlugin(ctx, true);
|
|
|
|
qstr->type->completionfunc(ctx, qstr->pipe, qstr->url);
|
|
|
|
Plug_LockPlugin(ctx, false);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
qstr->next = ctx->donestreams;
|
|
|
|
ctx->donestreams = qstr;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (qstr && qstr->type && qstr->type->wait)
|
|
|
|
{
|
|
|
|
InvalidateRgn(ctx->window.window, NULL, FALSE);
|
|
|
|
}
|
|
|
|
return NPERR_NO_ERROR;*/
|
|
|
|
}
|
|
|
|
int32 NP_LOADDS NPP_WriteReady(NPP instance, NPStream* stream)
|
|
|
|
{
|
|
|
|
return 8192;
|
|
|
|
|
|
|
|
/* struct qstream *qstr = stream->pdata;
|
|
|
|
vfsfile_t *pipe = qstr?qstr->pipe:NULL;
|
|
|
|
|
|
|
|
if (pipe && pipe->seekingisabadplan)
|
|
|
|
return 1024*1024 - VFS_GETLEN(pipe);
|
|
|
|
else
|
|
|
|
return 8192;*/
|
|
|
|
}
|
|
|
|
int32 NP_LOADDS NPP_Write(NPP instance, NPStream* stream, int32 offset,
|
|
|
|
int32 len, void* buffer)
|
|
|
|
{
|
|
|
|
return NPERR_NO_ERROR;
|
|
|
|
/* int bytes = NPP_WriteReady(instance, stream);
|
|
|
|
struct context *ctx = instance->pdata;
|
|
|
|
struct qstream *qstr = stream->pdata;
|
|
|
|
|
|
|
|
if (qstr && qstr->type && qstr->type->wait)
|
|
|
|
{
|
|
|
|
qstr->offset = offset;
|
|
|
|
qstr->size = stream->end;
|
|
|
|
InvalidateRgn(ctx->window.window, NULL, FALSE);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!qstr || !qstr->pipe)
|
|
|
|
return bytes;
|
|
|
|
|
|
|
|
//we're not meant to read more bytes than we said we could read.
|
|
|
|
if (len > bytes)
|
|
|
|
len = bytes;
|
|
|
|
|
|
|
|
return VFS_WRITE(qstr->pipe, buffer, len);*/
|
|
|
|
}
|
|
|
|
void NP_LOADDS NPP_StreamAsFile(NPP instance, NPStream* stream,
|
|
|
|
const char* fname)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
/* struct qstream *qstr = stream->pdata;
|
|
|
|
|
|
|
|
if (!qstr)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (qstr->pipe)
|
|
|
|
VFS_CLOSE(qstr->pipe);
|
|
|
|
qstr->pipe = VFSOS_Open(fname, "rb");
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
|
|
|
void NP_LOADDS NPP_Print(NPP instance, NPPrint* platformPrint)
|
|
|
|
{
|
|
|
|
//we don't support printing.
|
|
|
|
//paper and ink doesn't give a good frame rate.
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
int16 NP_LOADDS NPP_HandleEvent(NPP instance, void* event)
|
|
|
|
{
|
|
|
|
// MessageBox(NULL, "NPP_HandleEvent", "npapi", 0);
|
|
|
|
return NPERR_NO_ERROR;
|
|
|
|
}
|
|
|
|
void NP_LOADDS NPP_URLNotify(NPP instance, const char* url,
|
|
|
|
NPReason reason, void* notifyData)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
struct npscript
|
|
|
|
{
|
|
|
|
NPObject obj;
|
|
|
|
|
|
|
|
struct context *ctx;
|
|
|
|
};
|
|
|
|
|
|
|
|
NPObject *npscript_allocate(NPP npp, NPClass *aClass)
|
|
|
|
{
|
|
|
|
struct npscript *obj;
|
|
|
|
obj = malloc(sizeof(*obj));
|
|
|
|
obj->obj._class = aClass;
|
|
|
|
obj->obj.referenceCount = 1;
|
|
|
|
obj->ctx = npp->pdata;
|
|
|
|
|
|
|
|
return (NPObject*)obj;
|
|
|
|
}
|
|
|
|
void npscript_deallocate(NPObject *npobj)
|
|
|
|
{
|
|
|
|
free(npobj);
|
|
|
|
}
|
|
|
|
void npscript_invalidate(NPObject *npobj)
|
|
|
|
{
|
|
|
|
struct npscript *obj = (struct npscript *)npobj;
|
|
|
|
obj->ctx = NULL;
|
|
|
|
}
|
|
|
|
bool npscript_hasMethod(NPObject *npobj, NPIdentifier name)
|
|
|
|
{
|
|
|
|
NPUTF8 *mname;
|
|
|
|
mname = browserfuncs->utf8fromidentifier(name);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
bool npscript_invoke(NPObject *npobj, NPIdentifier name, const NPVariant *args, uint32_t argCount, NPVariant *result)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
bool npscript_invokeDefault(NPObject *npobj, const NPVariant *args, uint32_t argCount, NPVariant *result)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
bool npscript_hasProperty(NPObject *npobj, NPIdentifier name)
|
|
|
|
{
|
|
|
|
struct npscript *obj = (struct npscript *)npobj;
|
|
|
|
NPUTF8 *pname;
|
|
|
|
pname = browserfuncs->utf8fromidentifier(name);
|
|
|
|
|
|
|
|
if (Plug_FindProp(obj->ctx, pname))
|
|
|
|
return true;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
bool npscript_getProperty(NPObject *npobj, NPIdentifier name, NPVariant *result)
|
|
|
|
{
|
|
|
|
struct npscript *obj = (struct npscript *)npobj;
|
|
|
|
struct context *ctx = obj->ctx;
|
|
|
|
NPUTF8 *pname;
|
|
|
|
struct pscript_property *prop;
|
|
|
|
bool success = false;
|
|
|
|
char *strval;
|
|
|
|
int intval;
|
|
|
|
float floatval;
|
|
|
|
pname = browserfuncs->utf8fromidentifier(name);
|
|
|
|
|
|
|
|
Plug_LockPlugin(ctx, true);
|
|
|
|
prop = Plug_FindProp(obj->ctx, pname);
|
|
|
|
if (prop)
|
|
|
|
{
|
|
|
|
if (Plug_GetString(ctx, prop, &strval))
|
|
|
|
{
|
|
|
|
char *ns;
|
|
|
|
int len;
|
|
|
|
len = strlen(strval);
|
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
|
|
|
if (!len)
|
2010-03-25 22:56:11 +00:00
|
|
|
{
|
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
|
|
|
STRINGN_TO_NPVARIANT(NULL, 0, *result);
|
2010-03-25 22:56:11 +00:00
|
|
|
success = true;
|
|
|
|
}
|
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
ns = browserfuncs->memalloc(len);
|
|
|
|
if (ns)
|
|
|
|
{
|
|
|
|
memcpy(ns, strval, len);
|
|
|
|
STRINGZ_TO_NPVARIANT(ns, *result);
|
|
|
|
success = true;
|
|
|
|
}
|
|
|
|
}
|
2010-03-25 22:56:11 +00:00
|
|
|
Plug_GotString(strval);
|
|
|
|
}
|
|
|
|
else if (Plug_GetInteger(ctx, prop, &intval))
|
|
|
|
{
|
|
|
|
INT32_TO_NPVARIANT(intval, *result);
|
|
|
|
success = true;
|
|
|
|
}
|
|
|
|
else if (Plug_GetFloat(ctx, prop, &floatval))
|
|
|
|
{
|
|
|
|
DOUBLE_TO_NPVARIANT(floatval, *result);
|
|
|
|
success = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
Plug_LockPlugin(ctx, false);
|
|
|
|
return success;
|
|
|
|
}
|
|
|
|
bool npscript_setProperty(NPObject *npobj, NPIdentifier name, const NPVariant *value)
|
|
|
|
{
|
|
|
|
struct npscript *obj = (struct npscript *)npobj;
|
|
|
|
struct context *ctx = obj->ctx;
|
|
|
|
NPUTF8 *pname;
|
|
|
|
NPString str;
|
|
|
|
struct pscript_property *prop;
|
|
|
|
bool success = false;
|
|
|
|
pname = browserfuncs->utf8fromidentifier(name);
|
|
|
|
|
|
|
|
Plug_LockPlugin(ctx, true);
|
|
|
|
prop = Plug_FindProp(obj->ctx, pname);
|
|
|
|
if (prop)
|
|
|
|
{
|
|
|
|
success = true;
|
|
|
|
if (NPVARIANT_IS_STRING(*value))
|
|
|
|
{
|
|
|
|
char *t = NULL;
|
|
|
|
|
|
|
|
str = NPVARIANT_TO_STRING(*value);
|
|
|
|
if (str.utf8characters[str.utf8length] != 0)
|
|
|
|
{
|
|
|
|
t = malloc(str.utf8length+1);
|
|
|
|
memcpy(t, str.utf8characters, str.utf8length);
|
|
|
|
t[str.utf8length] = 0;
|
|
|
|
str.utf8characters = t;
|
|
|
|
}
|
|
|
|
Plug_SetString(ctx, prop, str.utf8characters);
|
|
|
|
if (t)
|
|
|
|
free(t);
|
|
|
|
}
|
|
|
|
else if (NPVARIANT_IS_INT32(*value))
|
|
|
|
Plug_SetInteger(ctx, prop, NPVARIANT_TO_INT32(*value));
|
|
|
|
else if (NPVARIANT_IS_BOOLEAN(*value))
|
|
|
|
Plug_SetInteger(ctx, prop, NPVARIANT_TO_BOOLEAN(*value));
|
|
|
|
else if (NPVARIANT_IS_DOUBLE(*value))
|
|
|
|
Plug_SetFloat(ctx, prop, NPVARIANT_TO_DOUBLE(*value));
|
|
|
|
else
|
|
|
|
success = false;
|
|
|
|
}
|
|
|
|
Plug_LockPlugin(ctx, false);
|
|
|
|
return success;
|
|
|
|
}
|
|
|
|
bool npscript_removeProperty(NPObject *npobj, NPIdentifier name)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
bool npscript_enumerate(NPObject *npobj, NPIdentifier **value, uint32_t *count)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
bool npscript_construct(NPObject *npobj, const NPVariant *args, uint32_t argCount, NPVariant *result)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
NPClass npscript_class =
|
|
|
|
{
|
|
|
|
NP_CLASS_STRUCT_VERSION,
|
|
|
|
|
|
|
|
npscript_allocate,
|
|
|
|
npscript_deallocate,
|
|
|
|
npscript_invalidate,
|
|
|
|
npscript_hasMethod,
|
|
|
|
npscript_invoke,
|
|
|
|
npscript_invokeDefault,
|
|
|
|
npscript_hasProperty,
|
|
|
|
npscript_getProperty,
|
|
|
|
npscript_setProperty,
|
|
|
|
npscript_removeProperty,
|
|
|
|
npscript_enumerate,
|
|
|
|
npscript_construct
|
|
|
|
};
|
|
|
|
|
|
|
|
NPError NP_LOADDS NPP_GetValue(NPP instance, NPPVariable variable, void *value)
|
|
|
|
{
|
|
|
|
switch(variable)
|
|
|
|
{
|
|
|
|
case NPPVpluginScriptableNPObject:
|
|
|
|
*(void**)value = browserfuncs->createobject(instance, &npscript_class);
|
|
|
|
return NPERR_NO_ERROR;
|
|
|
|
default:
|
|
|
|
return NPERR_INVALID_PARAM;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NPERR_NO_ERROR;
|
|
|
|
}
|
|
|
|
NPError NP_LOADDS NPP_SetValue(NPP instance, NPNVariable variable, void *value)
|
|
|
|
{
|
|
|
|
switch(variable)
|
|
|
|
{
|
|
|
|
default:
|
|
|
|
return NPERR_INVALID_PARAM;
|
|
|
|
}
|
|
|
|
return NPERR_NO_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
NPError OSCALL NP_Initialize(NPNetscapeFuncs* pFuncs)
|
|
|
|
{
|
|
|
|
browserfuncs = pFuncs;
|
|
|
|
return NPERR_NO_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
NPError OSCALL NP_Shutdown(void)
|
|
|
|
{
|
|
|
|
/* if (contextlist)
|
|
|
|
{ //the browser isn't meant to call this when there's still instances left...
|
|
|
|
return NPERR_GENERIC_ERROR;
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
return NPERR_NO_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
NPError OSCALL NP_GetValue(void *instance, NPPVariable variable, void *value)
|
|
|
|
{
|
|
|
|
if (value == NULL)
|
|
|
|
return NPERR_INVALID_PARAM;
|
|
|
|
|
|
|
|
switch(variable)
|
|
|
|
{
|
|
|
|
case NPPVpluginNameString:
|
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
|
|
|
*(char**)value = "FTE QuakeWorld";
|
2010-03-25 22:56:11 +00:00
|
|
|
break;
|
|
|
|
case NPPVpluginDescriptionString:
|
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
|
|
|
*(char**)value = "FTE QuakeWorld";
|
2010-03-25 22:56:11 +00:00
|
|
|
break;
|
|
|
|
default:
|
|
|
|
return NPERR_INVALID_PARAM;
|
|
|
|
}
|
|
|
|
return NPERR_NO_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
NPError OSCALL NP_GetEntryPoints (NPPluginFuncs* pFuncs)
|
|
|
|
{
|
|
|
|
if (pFuncs->size < sizeof(NPPluginFuncs))
|
|
|
|
return NPERR_INVALID_FUNCTABLE_ERROR;
|
|
|
|
pFuncs->size = sizeof(NPPluginFuncs);
|
|
|
|
|
|
|
|
pFuncs->version = (NP_VERSION_MAJOR << 8) | NP_VERSION_MINOR;
|
|
|
|
|
|
|
|
pFuncs->newp = NPP_New;
|
|
|
|
pFuncs->destroy = NPP_Destroy;
|
|
|
|
pFuncs->setwindow = NPP_SetWindow;
|
|
|
|
pFuncs->newstream = NPP_NewStream;
|
|
|
|
pFuncs->destroystream = NPP_DestroyStream;
|
|
|
|
pFuncs->asfile = NPP_StreamAsFile;
|
|
|
|
pFuncs->writeready = NPP_WriteReady;
|
|
|
|
pFuncs->write = NPP_Write;
|
|
|
|
pFuncs->print = NPP_Print;
|
|
|
|
pFuncs->event = NPP_HandleEvent;
|
|
|
|
pFuncs->urlnotify = NPP_URLNotify;
|
|
|
|
pFuncs->javaClass = NULL;
|
|
|
|
pFuncs->getvalue = NPP_GetValue;
|
|
|
|
pFuncs->setvalue = NPP_SetValue;
|
|
|
|
|
|
|
|
return NPERR_NO_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
char *NP_GetMIMEDescription(void)
|
|
|
|
{
|
|
|
|
return "test/x-qtv:qtv:QTV Stream Description";
|
|
|
|
}
|