mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-10 14:42:13 +00:00
287 lines
6.3 KiB
C
287 lines
6.3 KiB
C
|
#include "quakedef.h"
|
||
|
|
||
|
#include <d3d9.h>
|
||
|
LPDIRECT3DDEVICE9 pD3DDev9;
|
||
|
|
||
|
|
||
|
|
||
|
extern cvar_t gl_picmip;
|
||
|
extern cvar_t gl_picmip2d;
|
||
|
|
||
|
texid_t D3D_AllocNewTexture(int width, int height)
|
||
|
{
|
||
|
return r_nulltex;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
static void D3D9_RoundDimensions(int *scaled_width, int *scaled_height, qboolean mipmap)
|
||
|
{
|
||
|
// if (gl_config.arb_texture_non_power_of_two) //NPOT is a simple extension that relaxes errors.
|
||
|
// {
|
||
|
// TRACE(("dbg: GL_RoundDimensions: GL_ARB_texture_non_power_of_two\n"));
|
||
|
// }
|
||
|
// else
|
||
|
{
|
||
|
int width = *scaled_width;
|
||
|
int height = *scaled_height;
|
||
|
for (*scaled_width = 1 ; *scaled_width < width ; *scaled_width<<=1)
|
||
|
;
|
||
|
for (*scaled_height = 1 ; *scaled_height < height ; *scaled_height<<=1)
|
||
|
;
|
||
|
}
|
||
|
|
||
|
if (mipmap)
|
||
|
{
|
||
|
TRACE(("dbg: GL_RoundDimensions: %i\n", gl_picmip.ival));
|
||
|
*scaled_width >>= gl_picmip.ival;
|
||
|
*scaled_height >>= gl_picmip.ival;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*scaled_width >>= gl_picmip2d.ival;
|
||
|
*scaled_height >>= gl_picmip2d.ival;
|
||
|
}
|
||
|
|
||
|
TRACE(("dbg: GL_RoundDimensions: %i\n", gl_max_size.ival));
|
||
|
if (gl_max_size.ival)
|
||
|
{
|
||
|
if (*scaled_width > gl_max_size.ival)
|
||
|
*scaled_width = gl_max_size.ival;
|
||
|
if (*scaled_height > gl_max_size.ival)
|
||
|
*scaled_height = gl_max_size.ival;
|
||
|
}
|
||
|
|
||
|
if (*scaled_width < 1)
|
||
|
*scaled_width = 1;
|
||
|
if (*scaled_height < 1)
|
||
|
*scaled_height = 1;
|
||
|
}
|
||
|
|
||
|
static void Upload_Texture_32(LPDIRECT3DTEXTURE9 tex, unsigned int *data, int width, int height)
|
||
|
{
|
||
|
int x, y;
|
||
|
unsigned int *dest;
|
||
|
unsigned char swapbuf[4];
|
||
|
unsigned char swapbuf2[4];
|
||
|
D3DLOCKED_RECT lock;
|
||
|
|
||
|
D3DSURFACE_DESC desc;
|
||
|
IDirect3DTexture9_GetLevelDesc(tex, 0, &desc);
|
||
|
|
||
|
IDirect3DTexture9_LockRect(tex, 0, &lock, NULL, DDLOCK_NOSYSLOCK|D3DLOCK_READONLY);
|
||
|
|
||
|
if (width == desc.Width && height == desc.Height)
|
||
|
{
|
||
|
// if (desc.lPitch == twidth*4)
|
||
|
// {
|
||
|
// memcpy(desc.lpSurface, data, width*height*4);
|
||
|
// }
|
||
|
// else
|
||
|
{
|
||
|
for (y = 0; y < height; y++)
|
||
|
{
|
||
|
dest = (unsigned int *)((char *)lock.pBits + lock.Pitch*y);
|
||
|
for (x = 0; x < width; x++)
|
||
|
{
|
||
|
*(unsigned int*)swapbuf2 = *(unsigned int*)swapbuf = data[x];
|
||
|
swapbuf[0] = swapbuf2[2];
|
||
|
swapbuf[2] = swapbuf2[0];
|
||
|
dest[x] = *(unsigned int*)swapbuf;
|
||
|
}
|
||
|
data += width;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
int x, y;
|
||
|
int iny;
|
||
|
unsigned int *row, *inrow;
|
||
|
|
||
|
for (y = 0; y < desc.Height; y++)
|
||
|
{
|
||
|
row = (unsigned int*)((char *)lock.pBits + lock.Pitch*y);
|
||
|
iny = (y * height) / desc.Height;
|
||
|
inrow = data + width*iny;
|
||
|
for (x = 0; x < desc.Width; x++)
|
||
|
{
|
||
|
*(unsigned int*)swapbuf2 = *(unsigned int*)swapbuf = inrow[(x * width)/desc.Width];
|
||
|
swapbuf[0] = swapbuf2[2];
|
||
|
swapbuf[2] = swapbuf2[0];
|
||
|
row[x] = *(unsigned int*)swapbuf;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//mimic opengl and draw it white
|
||
|
// memset(desc.lpSurface, 255, twidth*theight*4);
|
||
|
}
|
||
|
|
||
|
IDirect3DTexture9_UnlockRect(tex, 0);
|
||
|
}
|
||
|
|
||
|
//create a basic shader from a 32bit image
|
||
|
static LPDIRECT3DBASETEXTURE9 D3D9_LoadTexture_32(char *name, unsigned int *data, int width, int height, int flags)
|
||
|
{
|
||
|
int nwidth, nheight;
|
||
|
|
||
|
LPDIRECT3DTEXTURE9 newsurf;
|
||
|
/*
|
||
|
if (!(flags & TF_MANDATORY))
|
||
|
{
|
||
|
Con_Printf("Texture upload missing flags\n");
|
||
|
return NULL;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
nwidth = width;
|
||
|
nheight = height;
|
||
|
D3D9_RoundDimensions(&nwidth, &nheight, !(flags & IF_NOMIPMAP));
|
||
|
|
||
|
IDirect3DDevice9_CreateTexture(pD3DDev9, nwidth, nheight, 0, ((flags & IF_NOMIPMAP)?0:D3DUSAGE_AUTOGENMIPMAP), D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &newsurf, NULL);
|
||
|
|
||
|
if (!newsurf)
|
||
|
return NULL;
|
||
|
|
||
|
Upload_Texture_32(newsurf, data, width, height);
|
||
|
|
||
|
if (!(flags & IF_NOMIPMAP))
|
||
|
IDirect3DBaseTexture9_GenerateMipSubLevels(newsurf);
|
||
|
|
||
|
return (LPDIRECT3DBASETEXTURE9)newsurf;
|
||
|
}
|
||
|
|
||
|
static LPDIRECT3DBASETEXTURE9 D3D9_LoadTexture_8(char *name, unsigned char *data, int width, int height, int flags, enum uploadfmt fmt)
|
||
|
{
|
||
|
static unsigned trans[1024*1024];
|
||
|
int i, s;
|
||
|
qboolean noalpha;
|
||
|
int p;
|
||
|
|
||
|
if (width*height > 1024*1024)
|
||
|
Sys_Error("GL_Upload8: image too big (%i*%i)", width, height);
|
||
|
|
||
|
s = width*height;
|
||
|
// if there are no transparent pixels, make it a 3 component
|
||
|
// texture even if it was specified as otherwise
|
||
|
if ((fmt!=TF_SOLID8) && !(flags & IF_NOALPHA))
|
||
|
{
|
||
|
noalpha = true;
|
||
|
for (i=0 ; i<s ; i++)
|
||
|
{
|
||
|
p = data[i];
|
||
|
if (p == 255)
|
||
|
{
|
||
|
noalpha = false;
|
||
|
trans[i] = 0;
|
||
|
}
|
||
|
else
|
||
|
trans[i] = d_8to24rgbtable[p];
|
||
|
}
|
||
|
|
||
|
switch(fmt)
|
||
|
{
|
||
|
default:
|
||
|
if (noalpha)
|
||
|
fmt = TF_SOLID8;
|
||
|
break;
|
||
|
case TF_H2_T7G1:
|
||
|
fmt = TF_TRANS8;
|
||
|
for (i=0 ; i<s ; i++)
|
||
|
{
|
||
|
p = data[i];
|
||
|
if (p == 0)
|
||
|
trans[i] &= 0x00ffffff;
|
||
|
else if( p & 1 )
|
||
|
{
|
||
|
trans[i] &= 0x00ffffff;
|
||
|
trans[i] |= ( ( int )( 255 * 0.5 ) ) << 24;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
trans[i] |= 0xff000000;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case TF_H2_TRANS8_0:
|
||
|
fmt = TF_TRANS8;
|
||
|
for (i=0 ; i<s ; i++)
|
||
|
{
|
||
|
p = data[i];
|
||
|
if (p == 0)
|
||
|
trans[i] &= 0x00ffffff;
|
||
|
}
|
||
|
break;
|
||
|
/* case TF_H2_T4A4:
|
||
|
fmt = TF_TRANS8;
|
||
|
for (i=0 ; i<s ; i++)
|
||
|
{
|
||
|
p = data[i];
|
||
|
trans[i] = d_8to24rgbtable[ColorIndex[p>>4]] & 0x00ffffff;
|
||
|
trans[i] |= ( int )ColorPercent[p&15] << 24;
|
||
|
//trans[i] = 0x7fff0000;
|
||
|
}
|
||
|
break;
|
||
|
*/
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
for (i=(s&~3)-4 ; i>=0 ; i-=4)
|
||
|
{
|
||
|
trans[i] = d_8to24rgbtable[data[i]];
|
||
|
trans[i+1] = d_8to24rgbtable[data[i+1]];
|
||
|
trans[i+2] = d_8to24rgbtable[data[i+2]];
|
||
|
trans[i+3] = d_8to24rgbtable[data[i+3]];
|
||
|
}
|
||
|
for (i=s&~3 ; i<s ; i++) //wow, funky
|
||
|
{
|
||
|
trans[i] = d_8to24rgbtable[data[i]];
|
||
|
}
|
||
|
}
|
||
|
return D3D9_LoadTexture_32(name, trans, width, height, flags);
|
||
|
}
|
||
|
|
||
|
void D3D_UploadFmt(texid_t tex, char *name, enum uploadfmt fmt, void *data, int width, int height, unsigned int flags)
|
||
|
{
|
||
|
switch (fmt)
|
||
|
{
|
||
|
case TF_RGBA32:
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
texid_t D3D_LoadTextureFmt (char *identifier, int width, int height, enum uploadfmt fmt, void *data, unsigned int flags)
|
||
|
{
|
||
|
texid_t tid;
|
||
|
switch (fmt)
|
||
|
{
|
||
|
case TF_SOLID8:
|
||
|
case TF_TRANS8:
|
||
|
case TF_H2_T7G1:
|
||
|
case TF_H2_TRANS8_0:
|
||
|
case TF_H2_T4A4:
|
||
|
tid.ptr = D3D9_LoadTexture_8(identifier, data, width, height, flags, fmt);
|
||
|
return tid;
|
||
|
case TF_RGBA32:
|
||
|
tid.ptr = D3D9_LoadTexture_32(identifier, data, width, height, flags);
|
||
|
return tid;
|
||
|
default:
|
||
|
return r_nulltex;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
texid_t D3D_LoadCompressed(char *name)
|
||
|
{
|
||
|
return r_nulltex;
|
||
|
}
|
||
|
|
||
|
texid_t D3D_FindTexture (char *identifier)
|
||
|
{
|
||
|
return r_nulltex;
|
||
|
}
|