mirror of
https://github.com/nzp-team/fteqw.git
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199 lines
3.4 KiB
C
199 lines
3.4 KiB
C
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//license GPLv2+
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//this file allows botlib to link as a dynamic lib with no external dependancies
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#include "q_shared.h"
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#include "botlib.h"
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vec3_t vec3_origin;
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void QDECL AngleVectors (const vec3_t angles, vec3_t forward, vec3_t right, vec3_t up)
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{
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float angle;
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float sr, sp, sy, cr, cp, cy;
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angle = angles[YAW] * (M_PI*2 / 360);
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sy = sin(angle);
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cy = cos(angle);
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angle = angles[PITCH] * (M_PI*2 / 360);
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sp = sin(angle);
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cp = cos(angle);
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angle = angles[ROLL] * (M_PI*2 / 360);
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sr = sin(angle);
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cr = cos(angle);
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if (forward)
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{
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forward[0] = cp*cy;
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forward[1] = cp*sy;
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forward[2] = -sp;
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}
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if (right)
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{
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right[0] = (-1*sr*sp*cy+-1*cr*-sy);
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right[1] = (-1*sr*sp*sy+-1*cr*cy);
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right[2] = -1*sr*cp;
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}
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if (up)
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{
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up[0] = (cr*sp*cy+-sr*-sy);
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up[1] = (cr*sp*sy+-sr*cy);
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up[2] = cr*cp;
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}
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}
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void QDECL VectorAngles(float *forward, float *up, float *result, qboolean meshpitch)
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{
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float yaw, pitch, roll;
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if (forward[1] == 0 && forward[0] == 0)
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{
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if (forward[2] > 0)
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{
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pitch = -M_PI * 0.5;
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yaw = up ? atan2(-up[1], -up[0]) : 0;
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}
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else
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{
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pitch = M_PI * 0.5;
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yaw = up ? atan2(up[1], up[0]) : 0;
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}
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roll = 0;
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}
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else
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{
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yaw = atan2(forward[1], forward[0]);
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pitch = -atan2(forward[2], sqrt (forward[0]*forward[0] + forward[1]*forward[1]));
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if (up)
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{
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vec_t cp = cos(pitch), sp = sin(pitch);
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vec_t cy = cos(yaw), sy = sin(yaw);
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vec3_t tleft, tup;
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tleft[0] = -sy;
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tleft[1] = cy;
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tleft[2] = 0;
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tup[0] = sp*cy;
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tup[1] = sp*sy;
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tup[2] = cp;
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roll = -atan2(DotProduct(up, tleft), DotProduct(up, tup));
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}
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else
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roll = 0;
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}
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pitch *= 180 / M_PI;
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yaw *= 180 / M_PI;
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roll *= 180 / M_PI;
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// if (meshpitch)
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// pitch *= r_meshpitch.value;
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if (pitch < 0)
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pitch += 360;
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if (yaw < 0)
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yaw += 360;
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if (roll < 0)
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roll += 360;
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result[0] = pitch;
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result[1] = yaw;
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result[2] = roll;
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}
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vec_t QDECL VectorNormalize2 (const vec3_t v, vec3_t out)
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{
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float length, ilength;
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length = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];
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length = sqrt (length);
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if (length)
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{
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ilength = 1/length;
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out[0] = v[0]*ilength;
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out[1] = v[1]*ilength;
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out[2] = v[2]*ilength;
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}
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else
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{
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VectorClear (out);
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}
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return length;
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}
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float QDECL VectorNormalize (vec3_t v)
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{
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return VectorNormalize2(v,v);
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}
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void QDECL Com_sprintf (char *dest, int size, const char *fmt, ...)
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{
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va_list argptr;
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va_start (argptr, fmt);
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vsnprintf (dest, size, fmt, argptr);
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va_end (argptr);
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}
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int Q_strncasecmp (const char *s1, const char *s2, int n)
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{
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int c1, c2;
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while (1)
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{
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c1 = *s1++;
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c2 = *s2++;
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if (!n--)
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return 0; // strings are equal until end point
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if (c1 != c2)
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{
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if (c1 >= 'a' && c1 <= 'z')
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c1 -= ('a' - 'A');
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if (c2 >= 'a' && c2 <= 'z')
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c2 -= ('a' - 'A');
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if (c1 != c2)
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{ // strings not equal
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if (c1 > c2)
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return 1; // strings not equal
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return -1;
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}
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}
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if (!c1)
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return 0; // strings are equal
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// s1++;
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// s2++;
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}
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return -1;
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}
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int QDECL Q_stricmp (const char *s1, const char *s2)
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{
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return Q_strncasecmp (s1, s2, 0x7fffffff);
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}
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void QDECL Q_strncpyz(char *d, const char *s, int n)
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{
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int i;
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n--;
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if (n < 0)
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return; //this could be an error
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for (i=0; *s; i++)
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{
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if (i == n)
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break;
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*d++ = *s++;
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}
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*d='\0';
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}
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char *QDECL va(char *format, ...)
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{
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#define VA_BUFFER_SIZE 1024
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va_list argptr;
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static char string[VA_BUFFER_SIZE];
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va_start (argptr, format);
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vsnprintf (string,sizeof(string)-1, format,argptr);
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va_end (argptr);
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return string;
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}
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