fteqw/engine/qclib/qccgui.c

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qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
#include <windows.h>
#include <windowsx.h>
#include <commctrl.h>
#include <commdlg.h>
#include <richedit.h>
#include <stdio.h>
#include <sys/stat.h>
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
#include <shlobj.h>
#include <shlwapi.h>
#include "qcc.h"
#include "gui.h"
//#define AVAIL_PNGLIB
//#define AVAIL_ZLIB
#define EMBEDDEBUG
added qccgui icon (courtesy of shpuld) isolated transfers a little. added preliminary support for r1q2 and q2pro protocols (no zlib). fixed some missing q2 hud configstrings. fixed models attached to particles not appearing the first time around. fixed halos appearing on {foo fullbright textures. fix particle crash bug from missing particlecubes. implement r_converteffectinfo (instead of r_importeffectinfo with r_exportalleffects) for convenience. also now more complete and more accurate. loadfont no longer auto-allocates slot 0. fix issues with r_dynamic -1 don't restart audio on vid_reload (only reload it). this fixes audio issues with capturedemo with gamedir changes. fix possible crash from loading sounds during an audio reload/restart. now listens on both ports 27500 and 26000 when running quake, by default. sv_port or -port args will override. work around surfedge corruption in some instance of the slide4 map that dimman found. attempt to nudge players to travel at at least 200qu when travelling vertically through portals. this should help alieviate gravity-induced stuttering issues. fix nested function types used in conjunction with op_state. now assumes static within the parent. optimise array indexes slightly. fix issue with ptr[float].foo fix some qcc bugs to do with implicit type conversions fix a portal / angle protocol extension issue, so legacy clients can use portals, they just can't see the other side (nor predict them). fix q2 victory.pcx issue at the end of the game. use abort/sigabort instead of sigsegv on linux sys_errors. this should help get people to report stuff better. reformat the nq server advertising to be more helpful. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4996 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-12-28 17:41:39 +00:00
#define IDI_ICON_FTEQCC MAKEINTRESOURCE(101)
void OptionsDialog(void);
static void GUI_CreateInstaller_Windows(void);
static void GUI_CreateInstaller_Android(void);
static void SetProgsSrcFileAndPath(char *filename);
static void CreateOutputWindow(pbool doannoates);
void AddSourceFile(const char *parentsrc, const char *filename);
#ifndef TVM_SETBKCOLOR
#define TVM_SETBKCOLOR (TV_FIRST + 29)
#endif
#ifndef TreeView_SetBkColor
#define TreeView_SetBkColor(hwnd, clr) \
(COLORREF)SNDMSG((hwnd), TVM_SETBKCOLOR, 0, (LPARAM)(clr))
#endif
#ifndef TTF_TRACK
#define TTF_TRACK 0x0020
#endif
#ifndef TTF_ABSOLUTE
#define TTF_ABSOLUTE 0x0080
#endif
#ifndef TTM_SETMAXTIPWIDTH
#define TTM_SETMAXTIPWIDTH (WM_USER + 24)
#endif
#ifndef TTM_TRACKACTIVATE
#define TTM_TRACKACTIVATE (WM_USER + 17)
#endif
#ifndef TTM_TRACKPOSITION
#define TTM_TRACKPOSITION (WM_USER + 18)
#endif
//scintilla stuff
#define SCI_GETLENGTH 2006
#define SCI_GETCHARAT 2007
#define SCI_GETCURRENTPOS 2008
#define SCI_GETANCHOR 2009
#define SCI_REDO 2011
#define SCI_SETSAVEPOINT 2014
#define SCI_CANREDO 2016
#define SCI_GETCURLINE 2027
#define SCI_CONVERTEOLS 2029
#define SC_EOL_CRLF 0
#define SC_EOL_CR 1
#define SC_EOL_LF 2
#define SCI_SETEOLMODE 2031
#define SCI_SETTABWIDTH 2036
#define SCI_SETCODEPAGE 2037
#define SCI_MARKERDEFINE 2040
#define SCI_MARKERSETFORE 2041
#define SCI_MARKERSETBACK 2042
#define SCI_MARKERADD 2043
#define SCI_MARKERDELETE 2044
#define SCI_MARKERDELETEALL 2045
#define SCI_MARKERSETALPHA 2476
#define SCI_MARKERGET 2046
#define SCI_MARKERNEXT 2047
#define SCI_STYLECLEARALL 2050
#define SCI_STYLESETFORE 2051
#define SCI_STYLESETBACK 2052
#define SCI_STYLESETBOLD 2053
#define SCI_STYLESETITALIC 2054
#define SCI_STYLESETSIZE 2055
#define SCI_STYLESETFONT 2056
#define SCI_STYLERESETDEFAULT 2058
#define SCI_STYLESETUNDERLINE 2059
#define SCI_STYLESETCASE 2060
#define SCI_AUTOCSHOW 2100
#define SCI_AUTOCCANCEL 2101
#define SCI_AUTOCACTIVE 2102
#define SCI_AUTOCSETFILLUPS 2112
#define SCI_GETLINE 2153
#define SCI_SETSEL 2160
#define SCI_GETSELTEXT 2161
#define SCI_LINEFROMPOSITION 2166
#define SCI_POSITIONFROMLINE 2167
#define SCI_REPLACESEL 2170
#define SCI_CANUNDO 2174
#define SCI_UNDO 2176
#define SCI_CUT 2177
#define SCI_COPY 2178
#define SCI_PASTE 2179
#define SCI_SETTEXT 2181
#define SCI_GETTEXT 2182
#define SCI_CALLTIPSHOW 2200
#define SCI_CALLTIPCANCEL 2201
#define SCI_TOGGLEFOLD 2231
#define SCI_SETMARGINWIDTHN 2242
#define SCI_SETMARGINMASKN 2244
#define SCI_SETMARGINSENSITIVEN 2246
#define SCI_SETMOUSEDWELLTIME 2264
#define SCI_CHARLEFT 2304
#define SCI_CHARRIGHT 2306
#define SCI_BACKTAB 2328
#define SCI_SEARCHANCHOR 2366
#define SCI_SEARCHNEXT 2367
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. nqsv: added support for spectators with nq clients. the angles are a bit rough, but hey. need to do something about frags so nq clients know who's a spectator. use 'cmd observe' to get an nq client to spectate on an fte server (then attack/jump behave the same as in qw clients). nqsv: rewrote EF_MUZZLEFLASH handling, so svc_muzzleflash is now translated properly to EF_MUZZLEFLASH, and vice versa. No more missing muzzleflashes! added screenshot_cubemap, so you can actually pre-generate cubemaps with fte (which can be used for reflections or whatever). misc fixes (server crash, a couple of other less important ones). external files based on a model's name will now obey r_replacemodels properly, instead of needing to use foo.mdl_0.skin for foo.md3. identify <playernum> should now use the correct masked ip, instead of abrubtly failing (reported by kt) vid_toggle console command should now obey vid_width and vid_height when switching to fullscreen, but only if vid_fullscreen is actually set, which should make it seem better behaved (reported by kt). qcc: cleaned up sym->symboldata[sym->ofs] to be more consistent at all stages. qcc: typedef float vec4[4]; now works to define a float array with 4 elements (however, it will be passed by-value rather than by-reference). qcc: cleaned up optional vs __out ordering issues. qccgui: shift+f3 searches backwards git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-02-27 09:34:35 +00:00
#define SCI_SEARCHPREV 2368
#define SCI_STYLEGETFORE 2481
#define SCI_STYLEGETBACK 2482
#define SCI_STYLEGETBOLD 2483
#define SCI_STYLEGETITALIC 2484
#define SCI_STYLEGETSIZE 2485
#define SCI_STYLEGETFONT 2486
#define SCI_STYLEGETUNDERLINE 2488
#define SCI_STYLEGETCASE 2489
#define SCI_BRACEHIGHLIGHTINDICATOR 2498
#define SCI_BRACEBADLIGHTINDICATOR 2499
#define SCI_LINELENGTH 2350
#define SCI_BRACEHIGHLIGHT 2351
#define SCI_BRACEBADLIGHT 2352
#define SCI_BRACEMATCH 2353
#define SCI_SETVIEWEOL 2356
#define SCI_USEPOPUP 2371
#define SCI_ANNOTATIONSETTEXT 2540
#define SCI_ANNOTATIONGETTEXT 2541
#define SCI_ANNOTATIONSETSTYLE 2542
#define SCI_ANNOTATIONGETSTYLE 2543
#define SCI_ANNOTATIONSETSTYLES 2544
#define SCI_ANNOTATIONGETSTYLES 2545
#define SCI_ANNOTATIONGETLINES 2546
#define SCI_ANNOTATIONCLEARALL 2547
#define ANNOTATION_HIDDEN 0
#define ANNOTATION_STANDARD 1
#define ANNOTATION_BOXED 2
#define ANNOTATION_INDENTED 3
#define SCI_ANNOTATIONSETVISIBLE 2548
#define SCI_ANNOTATIONGETVISIBLE 2549
#define SCI_ANNOTATIONSETSTYLEOFFSET 2550
#define SCI_ANNOTATIONGETSTYLEOFFSET 2551
#define SCI_AUTOCSETORDER 2660
#define SCI_SETREPRESENTATION 2665
#define SCI_SETLEXER 4001
#define SCI_SETPROPERTY 4004
#define SCI_SETKEYWORDS 4005
#define SC_ORDER_PERFORMSORT 1
#define SC_CP_UTF8 65001
#define SCLEX_CPP 3
#define SCE_C_DEFAULT 0
#define SCE_C_COMMENT 1
#define SCE_C_COMMENTLINE 2
#define SCE_C_COMMENTDOC 3
#define SCE_C_NUMBER 4
#define SCE_C_WORD 5
#define SCE_C_STRING 6
#define SCE_C_CHARACTER 7
#define SCE_C_UUID 8
#define SCE_C_PREPROCESSOR 9
#define SCE_C_OPERATOR 10
#define SCE_C_IDENTIFIER 11
#define SCE_C_STRINGEOL 12
#define SCE_C_VERBATIM 13
#define SCE_C_REGEX 14
#define SCE_C_COMMENTLINEDOC 15
#define SCE_C_WORD2 16
#define SCE_C_COMMENTDOCKEYWORD 17
#define SCE_C_COMMENTDOCKEYWORDERROR 18
#define SCE_C_GLOBALCLASS 19
#define SCE_C_STRINGRAW 20
#define SCE_C_TRIPLEVERBATIM 21
#define SCE_C_HASHQUOTEDSTRING 22
#define SCE_C_PREPROCESSORCOMMENT 23
#define SCE_C_PREPROCESSORCOMMENTDOC 24
#define SCE_C_USERLITERAL 25
#define SCE_C_TASKMARKER 26
#define SCE_C_ESCAPESEQUENCE 27
#define STYLE_DEFAULT 32
#define STYLE_BRACELIGHT 34
#define STYLE_BRACEBAD 35
#define STYLE_LASTPREDEFINED 39
#define SC_MARKNUM_FOLDEREND 25
#define SC_MARKNUM_FOLDEROPENMID 26
#define SC_MARKNUM_FOLDERMIDTAIL 27
#define SC_MARKNUM_FOLDERTAIL 28
#define SC_MARKNUM_FOLDERSUB 29
#define SC_MARKNUM_FOLDER 30
#define SC_MARKNUM_FOLDEROPEN 31
#define SC_MASK_FOLDERS 0xFE000000
#define SC_MARK_CIRCLE 0
#define SC_MARK_ROUNDRECT 1
#define SC_MARK_ARROW 2
#define SC_MARK_SMALLRECT 3
#define SC_MARK_SHORTARROW 4
#define SC_MARK_EMPTY 5
#define SC_MARK_ARROWDOWN 6
#define SC_MARK_MINUS 7
#define SC_MARK_PLUS 8
#define SC_MARK_VLINE 9
#define SC_MARK_LCORNER 10
#define SC_MARK_TCORNER 11
#define SC_MARK_BOXPLUS 12
#define SC_MARK_BOXPLUSCONNECTED 13
#define SC_MARK_BOXMINUS 14
#define SC_MARK_BOXMINUSCONNECTED 15
#define SC_MARK_LCORNERCURVE 16
#define SC_MARK_TCORNERCURVE 17
#define SC_MARK_CIRCLEPLUS 18
#define SC_MARK_CIRCLEPLUSCONNECTED 19
#define SC_MARK_CIRCLEMINUS 20
#define SC_MARK_CIRCLEMINUSCONNECTED 21
#define SC_MARK_BACKGROUND 22
#define SC_MARK_DOTDOTDOT 23
#define SC_MARK_ARROWS 24
#define SC_MARK_PIXMAP 25
#define SC_MARK_FULLRECT 26
#define SC_MARK_LEFTRECT 27
#define SC_MARK_AVAILABLE 28
#define SC_MARK_UNDERLINE 29
#define SC_MARK_RGBAIMAGE 30
#define SC_MARK_BOOKMARK 31
#define SCN_CHARADDED 2001
#define SCN_SAVEPOINTREACHED 2002
#define SCN_SAVEPOINTLEFT 2003
#define SCN_UPDATEUI 2007
#define SCN_MARGINCLICK 2010
#define SCN_DWELLSTART 2016
#define SCN_DWELLEND 2017
#define SCN_FOCUSOUT 2029
struct SCNotification {
NMHDR nmhdr;
int position;
int ch;
int modifiers;
int modificationType;
const char *text;
int length;
int linesAdded;
int message;
DWORD_PTR wParam;
LONG_PTR lParam;
int line;
int foldLevelNow;
int foldLevelPrev;
int margin;
int listType;
int x;
int y;
int token;
int annotationLinesAdded;
int updated;
};
//these all run on the main thread
typedef struct editor_s {
char filename[MAX_PATH]; //abs
HWND window;
HWND editpane;
HWND tooltip;
char tooltiptext[1024];
int curline;
pbool modified;
pbool scintilla;
int savefmt;
time_t filemodifiedtime;
struct editor_s *next;
//for avoiding silly redraws etc when titles don't actually change...
int oldsavefmt;
int oldline;
} editor_t;
editor_t *editors;
typedef struct
{
editor_t *editor; //will need to be validated
unsigned int selpos;
unsigned int anchorpos;
} navhistory_t;
navhistory_t navhistory[8];
const unsigned int navhistory_size = sizeof(navhistory)/sizeof(navhistory[0]);
unsigned int navhistory_first; //don't allow rewinding past this.
unsigned int navhistory_pos;
//the engine thread simply sits waiting for responses from the engine
typedef struct
{
int pipeclosed;
DWORD tid;
HWND window;
HWND refocuswindow;
HANDLE thread;
HANDLE pipefromengine;
HANDLE pipetoengine;
size_t embedtype; //0 = not. 1 = separate. 2 = mdi child
} enginewindow_t;
static pbool EngineCommandf(char *message, ...);
static void EngineGiveFocus(void);
/*
static pbool QCC_RegGetStringValue(HKEY base, char *keyname, char *valuename, void *data, int datalen)
{
pbool result = false;
HKEY subkey;
DWORD type = REG_NONE;
if (RegOpenKeyEx(base, keyname, 0, KEY_READ, &subkey) == ERROR_SUCCESS)
{
DWORD dwlen = datalen-1;
result = ERROR_SUCCESS == RegQueryValueEx(subkey, valuename, NULL, &type, data, &dwlen);
datalen = dwlen;
RegCloseKey (subkey);
}
if (type == REG_SZ || type == REG_EXPAND_SZ)
((char*)data)[datalen] = 0;
else
((char*)data)[0] = 0;
return result;
}
static pbool QCC_RegSetValue(HKEY base, char *keyname, char *valuename, int type, void *data, int datalen)
{
pbool result = false;
HKEY subkey;
if (RegCreateKeyEx(base, keyname, 0, NULL, REG_OPTION_NON_VOLATILE, KEY_WRITE, NULL, &subkey, NULL) == ERROR_SUCCESS)
{
if (ERROR_SUCCESS == RegSetValueEx(subkey, valuename, 0, type, data, datalen))
result = true;
RegCloseKey (subkey);
}
return result;
}
*/
#undef printf
#undef Sys_Error
void Sys_Error(const char *text, ...);
extern pbool qcc_vfiles_changed;
extern vfile_t *qcc_vfiles;
HWND mainwindow;
HINSTANCE ghInstance;
static INT CALLBACK StupidBrowseCallbackProc(HWND hwnd, UINT uMsg, LPARAM lp, LPARAM pData) ;
void QCC_SaveVFiles(void)
{
vfile_t *f;
if (qcc_vfiles_changed)
{
switch (MessageBox(mainwindow, "Save files as archive?", "FTEQCCGUI", MB_YESNOCANCEL))
{
case IDYES:
{
char filename[MAX_PATH];
char oldpath[MAX_PATH+10];
OPENFILENAME ofn;
memset(&ofn, 0, sizeof(ofn));
ofn.lStructSize = sizeof(ofn);
ofn.hInstance = ghInstance;
ofn.lpstrFile = filename;
ofn.lpstrTitle = "Output archive";
ofn.nMaxFile = sizeof(filename)-1;
ofn.lpstrFilter = "QuakeC Projects\0*.zip\0All files\0*.*\0";
memset(filename, 0, sizeof(filename));
GetCurrentDirectory(sizeof(oldpath)-1, oldpath);
ofn.lpstrInitialDir = oldpath;
if (GetSaveFileName(&ofn))
{
int h = SafeOpenWrite(ofn.lpstrFile, -1);
progfuncs_t funcs;
progexterns_t ext;
memset(&funcs, 0, sizeof(funcs));
funcs.funcs.parms = &ext;
memset(&ext, 0, sizeof(ext));
ext.ReadFile = GUIReadFile;
ext.FileSize = GUIFileSize;
ext.WriteFile = QCC_WriteFile;
ext.Sys_Error = Sys_Error;
ext.Printf = GUIprintf;
qccprogfuncs = &funcs;
WriteSourceFiles(qcc_vfiles, h, true, false);
qccprogfuncs = NULL;
SafeClose(h);
qcc_vfiles_changed = false;
return;
}
}
break;
case IDNO:
{
char oldworkingdir[MAX_PATH], newdir[MAX_PATH+10], workingdir[MAX_PATH];
BROWSEINFO bi;
LPITEMIDLIST il;
memset(&bi, 0, sizeof(bi));
bi.hwndOwner = mainwindow;
bi.pidlRoot = NULL;
GetCurrentDirectory(sizeof(oldworkingdir)-1, oldworkingdir);
GetCurrentDirectory(sizeof(workingdir)-1, workingdir);
bi.pszDisplayName = workingdir;
bi.lpszTitle = "Where do you want the source?";
bi.ulFlags = BIF_RETURNONLYFSDIRS|BIF_STATUSTEXT;
bi.lpfn = StupidBrowseCallbackProc;
bi.lParam = 0;
bi.iImage = 0;
il = SHBrowseForFolder(&bi);
if (il)
{
SHGetPathFromIDList(il, newdir);
CoTaskMemFree(il);
for (f = qcc_vfiles; f; f = f->next)
{
char nname[MAX_PATH];
int h;
QC_snprintfz(nname, sizeof(nname), "%s\\%s", newdir, f->filename);
h = SafeOpenWrite(f->filename, -1);
if (h >= 0)
{
SafeWrite(h, f->file, f->size);
SafeClose(h);
}
}
}
SetCurrentDirectory(oldworkingdir); //revert microsoft stupidity.
}
break;
default:
return;
}
}
}
void QCC_EnumerateFilesResult(const char *name, const void *compdata, size_t compsize, int method, size_t plainsize)
{
void *buffer = malloc(plainsize);
if (QC_decode(NULL, compsize, plainsize, method, compdata, buffer))
QCC_AddVFile(name, buffer, plainsize);
free(buffer);
}
/*
==============
LoadFile
==============
*/
static void *QCC_ReadFile(const char *fname, unsigned char *(*buf_get)(void *ctx, size_t len), void *buf_ctx, size_t *out_size)
//unsigned char *PDECL QCC_ReadFile (const char *fname, void *buffer, int len, size_t *sz)
{
size_t len;
FILE *f;
char *buffer;
vfile_t *v = QCC_FindVFile(fname);
if (v)
{
len = v->size;
if (buf_get)
buffer = buf_get(buf_ctx, len+1);
else
buffer = malloc(len+1);
if (!buffer)
return NULL;
((char*)buffer)[len] = 0;
if (len > v->size)
len = v->size;
memcpy(buffer, v->file, len);
if (out_size)
*out_size = len;
return buffer;
}
f = fopen(fname, "rb");
if (!f)
{
if (out_size)
*out_size = 0;
return NULL;
}
fseek(f, 0, SEEK_END);
len = ftell(f);
fseek(f, 0, SEEK_SET);
if (buf_get)
buffer = buf_get(buf_ctx, len+1);
else
buffer = malloc(len+1);
((char*)buffer)[len] = 0;
if (len != fread(buffer, 1, len, f))
{
if (!buf_get)
free(buffer);
buffer = NULL;
}
fclose(f);
if (out_size)
*out_size = len;
return buffer;
}
int PDECL QCC_RawFileSize (const char *fname)
{
long length;
FILE *f;
vfile_t *v = QCC_FindVFile(fname);
if (v)
return v->size;
f = fopen(fname, "rb");
if (!f)
return -1;
fseek(f, 0, SEEK_END);
length = ftell(f);
fclose(f);
return length;
}
int PDECL QCC_PopFileSize (const char *fname)
{
extern int qcc_compileactive;
int len = QCC_RawFileSize(fname);
if (len >= 0 && qcc_compileactive)
{
AddSourceFile(compilingrootfile, fname);
}
return len;
}
#ifdef AVAIL_ZLIB
#include "../libs/zlib.h"
#endif
pbool PDECL QCC_WriteFileW (const char *name, wchar_t *data, int maxchars)
{
char *u8start = malloc(3+maxchars*4+1);
char *u8 = u8start;
int offset;
pbool result = false;
unsigned int inc;
FILE *f;
//start with the bom
//lets just always write a BOM when the file contains something outside ascii. it'll just be more robust when microsoft refuse to use utf8 by default.
//its just much less likely to fuck up when people use notepad/wordpad. :s
inc = 0xfeff;
*u8++ = ((inc>>12) & 0xf) | 0xe0;
*u8++ = ((inc>>6) & 0x3f) | 0x80;
*u8++ = ((inc>>0) & 0x3f) | 0x80;
offset = u8-u8start; //assume its not needed. will set to 0 if it is.
while(*data)
{
inc = *data++;
//handle surrogates
if (inc >= 0xd800u && inc < 0xdc00u)
{
unsigned int l = *data;
if (l >= 0xdc00u && l < 0xe000u)
{
data++;
inc = (((inc & 0x3ffu)<<10) | (l & 0x3ffu)) + 0x10000;
}
}
if (inc <= 127)
*u8++ = inc;
else
{
offset = 0;
if (inc <= 0x7ff)
{
*u8++ = ((inc>>6) & 0x1f) | 0xc0;
*u8++ = ((inc>>0) & 0x3f) | 0x80;
}
else if (inc <= 0xffff)
{
*u8++ = ((inc>>12) & 0xf) | 0xe0;
*u8++ = ((inc>>6) & 0x3f) | 0x80;
*u8++ = ((inc>>0) & 0x3f) | 0x80;
}
else if (inc <= 0x1fffff)
{
*u8++ = ((inc>>18) & 0x07) | 0xf0;
*u8++ = ((inc>>12) & 0x3f) | 0x80;
*u8++ = ((inc>> 6) & 0x3f) | 0x80;
*u8++ = ((inc>> 0) & 0x3f) | 0x80;
}
else
{
inc = 0xFFFD;
*u8++ = ((inc>>12) & 0xf) | 0xe0;
*u8++ = ((inc>>6) & 0x3f) | 0x80;
*u8++ = ((inc>>0) & 0x3f) | 0x80;
}
}
}
f = fopen(name, "wb");
if (f)
{
result = fwrite(u8start+offset, 1, u8-(u8start+offset), f) == (u8-(u8start+offset));
fclose(f);
}
free(u8start);
return result;
}
pbool PDECL QCC_WriteFile (const char *name, void *data, int len)
{
long length;
FILE *f;
char *ext = strrchr(name, '.');
if (ext && !stricmp(ext, ".gz"))
{
#ifdef AVAIL_ZLIB
pbool okay = true;
char out[1024*8];
z_stream strm = {
data,
len,
0,
out,
sizeof(out),
0,
NULL,
NULL,
NULL,
NULL,
NULL,
Z_BINARY,
0,
0
};
f = fopen(name, "wb");
if (!f)
return false;
deflateInit2(&strm, Z_BEST_COMPRESSION, Z_DEFLATED, MAX_WBITS|16, MAX_MEM_LEVEL, Z_DEFAULT_STRATEGY);
while(okay && deflate(&strm, Z_FINISH) == Z_OK)
{
if (sizeof(out) - strm.avail_out != fwrite(out, 1, sizeof(out) - strm.avail_out, f))
okay = false;
strm.next_out = out;
strm.avail_out = sizeof(out);
}
if (sizeof(out) - strm.avail_out != fwrite(out, 1, sizeof(out) - strm.avail_out, f))
okay = false;
deflateEnd(&strm);
fclose(f);
if (!okay)
unlink(name);
return okay;
#else
return false;
#endif
}
if (QCC_FindVFile(name))
return !!QCC_AddVFile(name, data, len);
f = fopen(name, "wb");
if (!f)
return false;
length = fwrite(data, 1, len, f);
fclose(f);
if (length != len)
return false;
return true;
}
#undef printf
#undef Sys_Error
void Sys_Error(const char *text, ...)
{
va_list argptr;
static char msg[2048];
va_start (argptr,text);
QC_vsnprintf (msg,sizeof(msg)-1, text,argptr);
va_end (argptr);
QCC_Error(ERR_INTERNAL, "%s", msg);
}
FILE *logfile;
int logprintf(const char *format, ...)
{
va_list argptr;
static char string[1024];
va_start (argptr, format);
#ifdef _WIN32
_vsnprintf (string,sizeof(string)-1, format,argptr);
#else
vsnprintf (string,sizeof(string), format,argptr);
#endif
va_end (argptr);
printf("%s", string);
if (logfile)
fputs(string, logfile);
return 0;
}
#define Edit_Redo(hwndCtl) ((BOOL)(DWORD)SNDMSG((hwndCtl), EM_REDO, 0L, 0L))
#define MAIN_WINDOW_CLASS_NAME "FTEMAINWINDOW"
#define MDI_WINDOW_CLASS_NAME "FTEMDIWINDOW"
#define EDIT_WINDOW_CLASS_NAME "FTEEDITWINDOW"
#define OPTIONS_WINDOW_CLASS_NAME "FTEOPTIONSWINDOW"
#define ENGINE_WINDOW_CLASS_NAME "FTEEMBEDDEDWINDOW"
#define EM_GETSCROLLPOS (WM_USER + 221)
#define EM_SETSCROLLPOS (WM_USER + 222)
int GUIprintf(const char *msg, ...);
void GUIPrint(HWND wnd, char *msg);
char finddef[256];
char greptext[256];
extern pbool fl_extramargins;
extern int fl_tabsize;
extern char enginebinary[MAX_PATH];
extern char enginebasedir[MAX_PATH];
extern char enginecommandline[8192];
extern QCC_def_t *sourcefilesdefs[];
extern int sourcefilesnumdefs;
void RunCompiler(char *args, pbool quick);
void RunEngine(void);
HINSTANCE ghInstance;
HMODULE richedit;
HMODULE scintilla;
pbool resetprogssrc; //progs.src was changed, reload project info.
HWND mainwindow;
HWND gamewindow;
HWND mdibox;
HWND watches;
HWND optionsmenu;
HWND outputbox;
HWND projecttree;
HWND search_name;
HACCEL accelerators;
//our splitter...
#define SPLITTER_SIZE 4
static struct splits_s
{
HWND wnd;
HWND splitter;
int minsize;
int cury;
int cursize;
float frac;
} *splits;
static size_t numsplits;
static RECT splitterrect;
static struct splits_s *SplitterGet(HWND id)
{
size_t s;
for (s = 0; s < numsplits; s++)
{
if (splits[s].wnd == id)
return &splits[s];
}
return NULL;
}
static int SplitterShrinkPrior(size_t s, int px)
{
int found = 0;
int avail;
for (; px && s > 0; s--)
{
avail = splits[s].cursize - splits[s].minsize;
if (avail > px)
avail = px;
splits[s].cursize -= avail;
found += avail;
px -= avail;
}
if (px)
{
avail = splits[0].cursize - splits[0].minsize;
if (avail > px)
avail = px;
splits[0].cursize -= avail;
found += avail;
px -= avail;
}
return found;
}
static int SplitterShrinkNext(size_t s, int px)
{
int found = 0;
int avail;
for (; px && s < numsplits; s++)
{
avail = splits[s].cursize - splits[s].minsize;
if (avail > px)
avail = px;
splits[s].cursize -= avail;
found += avail;
px -= avail;
}
return found;
}
static void SplitterUpdate(void);
static LRESULT CALLBACK SplitterWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
size_t s;
PAINTSTRUCT ps;
RECT rect;
int y;
switch(message)
{
case WM_LBUTTONDOWN:
SetCapture(hWnd);
return TRUE;
case WM_MOUSEMOVE:
if (wParam & MK_LBUTTON)
if (GetCapture() == hWnd)
goto doresize;
return true;
case WM_LBUTTONUP:
ReleaseCapture();
doresize:
y = GET_Y_LPARAM(lParam);
GetClientRect(hWnd, &rect);
y = y - rect.top - SPLITTER_SIZE/2;
for (s = 1; s < numsplits; s++)
{
if (splits[s].splitter == hWnd)
{
if (y < 0)
splits[s].cursize += SplitterShrinkPrior(s-1, -y);
else
splits[s-1].cursize += SplitterShrinkNext(s, y);
SplitterUpdate();
break;
}
}
return TRUE;
case WM_PAINT:
BeginPaint(hWnd,(LPPAINTSTRUCT)&ps);
EndPaint(hWnd,(LPPAINTSTRUCT)&ps);
return TRUE;
default:
return DefWindowProc(hWnd,message,wParam,lParam);
}
}
static void SplitterUpdate(void)
{
int y = 0;
size_t s;
if (!numsplits)
return;
y = splitterrect.bottom-splitterrect.top;
//now figure out their positions relative to that
for (s = numsplits; s-- > 1; )
{
y -= splits[s].cursize;
splits[s].cury = y;
y -= SPLITTER_SIZE;
}
splits[0].cursize = y;
splits[0].cury = 0;
if (splits[0].cursize < splits[0].minsize)
splits[0].cursize += SplitterShrinkNext(1, splits[0].minsize-splits[0].cursize);
for (s = 0; s < numsplits; s++)
{
if (s)
{
if (!splits[s].splitter)
{
WNDCLASSA wclass;
wclass.style = 0;
wclass.lpfnWndProc = SplitterWndProc;
wclass.cbClsExtra = 0;
wclass.cbWndExtra = 0;
wclass.hInstance = ghInstance;
wclass.hIcon = NULL;
wclass.hCursor = LoadCursor(0, IDC_SIZENS);
wclass.hbrBackground = (HBRUSH)(COLOR_3DFACE + 1);
wclass.lpszMenuName = NULL;
wclass.lpszClassName = "splitter";
RegisterClassA(&wclass);
splits[s].splitter = CreateWindowExA(0, wclass.lpszClassName, "", WS_CHILD|WS_VISIBLE, splitterrect.left, splitterrect.top+splits[s].cury-SPLITTER_SIZE, splitterrect.right-splitterrect.left, SPLITTER_SIZE, mainwindow, NULL, ghInstance, NULL);
}
else
SetWindowPos(splits[s].splitter, HWND_TOP, splitterrect.left, splitterrect.top+splits[s].cury-SPLITTER_SIZE, splitterrect.right-splitterrect.left, SPLITTER_SIZE, SWP_NOZORDER);
}
else
{
if (splits[s].splitter)
{
DestroyWindow(splits[s].splitter);
splits[s].splitter = NULL;
}
}
SetWindowPos(splits[s].wnd, HWND_TOP, splitterrect.left, splitterrect.top+splits[s].cury, splitterrect.right-splitterrect.left, splits[s].cursize, SWP_NOZORDER);
}
}
static void SplitterAdd(HWND w, int minsize, int newsize)
{
struct splits_s *n = malloc(sizeof(*n)*(numsplits+1));
memcpy(n, splits, sizeof(*n)*numsplits);
free(splits);
splits = n;
n += numsplits;
n->wnd = w;
n->splitter = NULL;
n->minsize = minsize;
n->cursize = newsize;
n->cury = 0;
numsplits++;
SplitterUpdate();
ShowWindow(w, SW_SHOW);
}
//adds if needed.
static void SplitterFocus(HWND w, int minsize, int newsize)
{
struct splits_s *s = SplitterGet(w);
if (s)
{
if (s->cursize < newsize)
{
s->cursize += SplitterShrinkPrior(s-splits-1, (newsize-s->cursize)/2);
if (s->cursize < newsize)
s->cursize += SplitterShrinkNext(s-splits+1, newsize-s->cursize);
if (s->cursize < newsize)
s->cursize += SplitterShrinkPrior(s-splits-1, newsize-s->cursize);
SplitterUpdate();
}
}
else
SplitterAdd(w, minsize, newsize);
SetFocus(w);
}
static void SplitterRemove(HWND w)
{
struct splits_s *s = SplitterGet(w);
size_t idx;
if (!s)
return;
if (s->splitter)
DestroyWindow(s->splitter);
idx = s-splits;
numsplits--;
memmove(splits+idx, splits+idx+1, sizeof(*s)*(numsplits-idx));
ShowWindow(w, SW_HIDE);
SplitterUpdate();
}
FILE *logfile;
void GrepAllFiles(char *string);
struct{
char *text;
HWND hwnd;
int washit;
} buttons[] = {
{"Compile"},
#ifdef EMBEDDEBUG
{NULL},
{"Debug"},
#endif
{"Options"},
{"Def"},
{"Grep"}
};
enum
{
ID_COMPILE = 0,
#ifdef EMBEDDEBUG
ID_NULL,
ID_RUN,
#endif
ID_OPTIONS,
ID_DEF,
ID_GREP
};
#define NUMBUTTONS sizeof(buttons)/sizeof(buttons[0])
void GUI_DialogPrint(const char *title, const char *text)
{
MessageBox(mainwindow, text, title, 0);
}
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. nqsv: added support for spectators with nq clients. the angles are a bit rough, but hey. need to do something about frags so nq clients know who's a spectator. use 'cmd observe' to get an nq client to spectate on an fte server (then attack/jump behave the same as in qw clients). nqsv: rewrote EF_MUZZLEFLASH handling, so svc_muzzleflash is now translated properly to EF_MUZZLEFLASH, and vice versa. No more missing muzzleflashes! added screenshot_cubemap, so you can actually pre-generate cubemaps with fte (which can be used for reflections or whatever). misc fixes (server crash, a couple of other less important ones). external files based on a model's name will now obey r_replacemodels properly, instead of needing to use foo.mdl_0.skin for foo.md3. identify <playernum> should now use the correct masked ip, instead of abrubtly failing (reported by kt) vid_toggle console command should now obey vid_width and vid_height when switching to fullscreen, but only if vid_fullscreen is actually set, which should make it seem better behaved (reported by kt). qcc: cleaned up sym->symboldata[sym->ofs] to be more consistent at all stages. qcc: typedef float vec4[4]; now works to define a float array with 4 elements (however, it will be passed by-value rather than by-reference). qcc: cleaned up optional vs __out ordering issues. qccgui: shift+f3 searches backwards git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-02-27 09:34:35 +00:00
static void FindNextScintilla(editor_t *editor, char *findtext, pbool next)
{
int pos = SendMessage(editor->editpane, SCI_GETCURRENTPOS, 0, 0);
Edit_SetSel(editor->editpane, pos+1, pos+1);
SendMessage(editor->editpane, SCI_SEARCHANCHOR, 0, 0);
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. nqsv: added support for spectators with nq clients. the angles are a bit rough, but hey. need to do something about frags so nq clients know who's a spectator. use 'cmd observe' to get an nq client to spectate on an fte server (then attack/jump behave the same as in qw clients). nqsv: rewrote EF_MUZZLEFLASH handling, so svc_muzzleflash is now translated properly to EF_MUZZLEFLASH, and vice versa. No more missing muzzleflashes! added screenshot_cubemap, so you can actually pre-generate cubemaps with fte (which can be used for reflections or whatever). misc fixes (server crash, a couple of other less important ones). external files based on a model's name will now obey r_replacemodels properly, instead of needing to use foo.mdl_0.skin for foo.md3. identify <playernum> should now use the correct masked ip, instead of abrubtly failing (reported by kt) vid_toggle console command should now obey vid_width and vid_height when switching to fullscreen, but only if vid_fullscreen is actually set, which should make it seem better behaved (reported by kt). qcc: cleaned up sym->symboldata[sym->ofs] to be more consistent at all stages. qcc: typedef float vec4[4]; now works to define a float array with 4 elements (however, it will be passed by-value rather than by-reference). qcc: cleaned up optional vs __out ordering issues. qccgui: shift+f3 searches backwards git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-02-27 09:34:35 +00:00
if (SendMessage(editor->editpane, next?SCI_SEARCHNEXT:SCI_SEARCHPREV, 0, (LPARAM)findtext) != -1)
Edit_ScrollCaret(editor->editpane); //make sure its focused
else
{
Edit_SetSel(editor->editpane, pos, pos); //revert the selection change as nothing was found
MessageBox(editor->editpane, "No more occurences found", "FTE Editor", 0);
}
}
static char *WordUnderCursor(editor_t *editor, char *word, int wordsize, char *term, int termsize, int position);
pbool GenAutoCompleteList(char *prefix, char *buffer, int buffersize);
//available in xp+
typedef LRESULT (CALLBACK *SUBCLASSPROC)(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData);
BOOL (WINAPI * pSetWindowSubclass)(HWND hWnd, SUBCLASSPROC pfnSubclass, UINT_PTR uIdSubclass, DWORD_PTR dwRefData);
LRESULT (WINAPI *pDefSubclassProc)(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT CALLBACK MySubclassWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData)
{
editor_t *editor;
if (uMsg == WM_CHAR || uMsg == WM_UNICHAR)
{
switch(wParam)
{
case VK_ESCAPE:
SplitterRemove(outputbox);
break;
case VK_SPACE:
{
BYTE keystate[256];
GetKeyboardState(keystate);
if ((keystate[VK_CONTROL] | keystate[VK_LCONTROL]) & 128)
{
for (editor = editors; editor; editor = editor->next)
{
if (editor->editpane == hWnd)
break;
}
if (editor->scintilla)
{
if (!SendMessage(editor->editpane, SCI_AUTOCACTIVE, 0, 0))
{
static char buffer[65536];
char prefixbuffer[128];
char *pre = WordUnderCursor(editor, prefixbuffer, sizeof(prefixbuffer), NULL, 0, SendMessage(editor->editpane, SCI_GETCURRENTPOS, 0, 0));
if (pre && *pre)
if (GenAutoCompleteList(pre, buffer, sizeof(buffer)))
{
SendMessage(editor->editpane, SCI_AUTOCSETFILLUPS, 0, (LPARAM)".,[<>(*/+-=\t\n");
SendMessage(editor->editpane, SCI_AUTOCSHOW, strlen(pre), (LPARAM)buffer);
}
return FALSE;
}
}
}
}
break;
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
}
}
if (uMsg == WM_LBUTTONDBLCLK && hWnd == outputbox)
{
CHARRANGE selrange = {0};
SendMessage(hWnd, EM_EXGETSEL, 0, (LPARAM)&selrange);
if (1) //some text is selected.
{
unsigned int bytes;
char line[1024];
char *colon1, *colon2 = NULL;
int l1;
int l2;
l1 = Edit_LineFromChar(hWnd, selrange.cpMin);
l2 = Edit_LineFromChar(hWnd, selrange.cpMax);
if (l1 == l2)
{
bytes = Edit_GetLine(hWnd, Edit_LineFromChar(outputbox, selrange.cpMin), line, sizeof(line)-1);
line[bytes] = 0;
for (colon1 = line+strlen(line)-1; *colon1 <= ' ' && colon1>=line; colon1--)
*colon1 = '\0';
if (!strncmp(line, "warning: ", 9))
memmove(line, line+9, sizeof(line)-9);
colon1=line;
do
{
colon1 = strchr(colon1+1, ':');
} while (colon1 && colon1[1] == '\\');
if (colon1)
{
colon2 = strchr(colon1+1, ':');
while (colon2 && colon2[1] == '\\')
{
colon2 = strchr(colon2+1, ':');
}
if (colon2)
{
*colon1 = '\0';
*colon2 = '\0';
EditFile(line, atoi(colon1+1)-1, 2);
}
else if (!strncmp(line, "Source file: ", 13))
EditFile(line+13, -1, 2);
else if (!strncmp(line, "Including: ", 11))
EditFile(line+11, -1, 2);
}
else if (!strncmp(line, "including ", 10))
EditFile(line+10, -1, 2);
else if (!strncmp(line, "compiling ", 10))
EditFile(line+10, -1, 2);
else if (!strncmp(line, "prototyping ", 12))
EditFile(line+12, -1, 2);
else if (!strncmp(line, "Couldn't open file ", 19))
EditFile(line+19, -1, 2);
Edit_SetSel(hWnd, selrange.cpMin, selrange.cpMin); //deselect it.
}
}
return 0;
}
return pDefSubclassProc(hWnd, uMsg, wParam, lParam);
}
HWND CreateAnEditControl(HWND parent, pbool *scintillaokay)
{
HWND newc = NULL;
#ifdef SCISTATIC
extern int Scintilla_RegisterClasses(void *hinst);
scintilla = ghInstance;
Scintilla_RegisterClasses(scintilla);
#else
if (!scintilla && scintillaokay)
{
#ifdef _WIN64
scintilla = LoadLibrary("SciLexer_64.dll");
if (!scintilla)
#endif
scintilla = LoadLibrary("SciLexer.dll");
}
#endif
if (!richedit)
richedit = LoadLibrary("RICHED32.DLL");
if (!newc && scintilla && scintillaokay)
{
newc=CreateWindowEx(WS_EX_CLIENTEDGE,
"Scintilla",
"",
WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE |
WS_HSCROLL | WS_VSCROLL | ES_LEFT | ES_WANTRETURN |
ES_MULTILINE | ES_AUTOVSCROLL,
0, 0, 0, 0,
parent,
NULL,
ghInstance,
NULL);
}
if (newc)
*scintillaokay = true;
else if (scintillaokay)
{
*scintillaokay = false;
scintillaokay = NULL;
}
if (!newc)
newc=CreateWindowExW(WS_EX_CLIENTEDGE,
richedit?RICHEDIT_CLASSW:L"EDIT",
L"",
WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE |
WS_HSCROLL | WS_VSCROLL | ES_LEFT | ES_WANTRETURN |
ES_MULTILINE | ES_AUTOVSCROLL,
0, 0, 0, 0,
parent,
NULL,
ghInstance,
NULL);
if (!newc)
newc=CreateWindowEx(WS_EX_CLIENTEDGE,
richedit?RICHEDIT_CLASS10A:"EDIT", //fall back to the earlier version
"",
WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE |
WS_HSCROLL | WS_VSCROLL | ES_LEFT | ES_WANTRETURN |
ES_MULTILINE | ES_AUTOVSCROLL,
0, 0, 0, 0,
parent,
NULL,
ghInstance,
NULL);
if (!newc)
{ //you've not got RICHEDIT installed properly, I guess
FreeLibrary(richedit);
richedit = NULL;
newc=CreateWindowEx(WS_EX_CLIENTEDGE,
"EDIT",
"",
WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE |
WS_HSCROLL | WS_VSCROLL | ES_LEFT | ES_WANTRETURN |
ES_MULTILINE | ES_AUTOVSCROLL,
0, 0, 0, 0,
parent,
NULL,
ghInstance,
NULL);
}
if (!newc)
return NULL;
if (scintillaokay)
{
FILE *f;
int i;
SendMessage(newc, SCI_STYLERESETDEFAULT, 0, 0);
SendMessage(newc, SCI_STYLESETFONT, STYLE_DEFAULT, (LPARAM)"Consolas");
SendMessage(newc, SCI_STYLECLEARALL, 0, 0);
SendMessage(newc, SCI_SETCODEPAGE, SC_CP_UTF8, 0);
SendMessage(newc, SCI_SETLEXER, SCLEX_CPP, 0);
SendMessage(newc, SCI_STYLESETFORE, SCE_C_DEFAULT, RGB(0x00, 0x00, 0x00));
SendMessage(newc, SCI_STYLECLEARALL,0, 0);
SendMessage(newc, SCI_STYLESETFORE, SCE_C_COMMENT, RGB(0x00, 0x80, 0x00));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_COMMENTLINE, RGB(0x00, 0x80, 0x00));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_COMMENTDOC, RGB(0x00, 0x80, 0x00));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_NUMBER, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_WORD, RGB(0x00, 0x00, 0xFF));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_STRING, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_CHARACTER, RGB(0xA0, 0x10, 0x10));
// SendMessage(newc, SCI_STYLESETFORE, SCE_C_UUID, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_PREPROCESSOR, RGB(0x00, 0x00, 0xFF));
// SendMessage(newc, SCI_STYLESETFORE, SCE_C_OPERATOR, RGB(0x00, 0x00, 0x00));
// SendMessage(newc, SCI_STYLESETFORE, SCE_C_IDENTIFIER, RGB(0x00, 0x00, 0x00));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_STRINGEOL, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_VERBATIM, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_REGEX, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_COMMENTLINEDOC, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_WORD2, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_COMMENTDOCKEYWORD, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_COMMENTDOCKEYWORDERROR, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_GLOBALCLASS, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_STRINGRAW, RGB(0xA0, 0x00, 0x00));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_TRIPLEVERBATIM, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_HASHQUOTEDSTRING, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_PREPROCESSORCOMMENT, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_PREPROCESSORCOMMENTDOC, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_USERLITERAL, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_TASKMARKER, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, SCE_C_ESCAPESEQUENCE, RGB(0xA0, 0x10, 0x10));
SendMessage(newc, SCI_STYLESETFORE, STYLE_BRACELIGHT, RGB(0x00, 0x00, 0x3F));
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
SendMessage(newc, SCI_STYLESETBACK, STYLE_BRACELIGHT, RGB(0xef, 0xaf, 0xaf));
SendMessage(newc, SCI_STYLESETBOLD, STYLE_BRACELIGHT, TRUE);
SendMessage(newc, SCI_STYLESETFORE, STYLE_BRACEBAD, RGB(0x3F, 0x00, 0x00));
SendMessage(newc, SCI_STYLESETBACK, STYLE_BRACEBAD, RGB(0xff, 0xaf, 0xaf));
//SCE_C_WORD
SendMessage(newc, SCI_SETKEYWORDS, 0, (LPARAM)
"if else for do not while asm break case const continue "
"default enum enumflags extern "
"float goto __in __out __inout noref "
"nosave shared state optional string "
"struct switch thinktime until loop "
"typedef union var "
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
"accessor get set inline "
"virtual nonvirtual class static nonstatic local return "
"string float vector void int integer __variant entity"
);
//SCE_C_WORD2
{
char buffer[65536];
GenBuiltinsList(buffer, sizeof(buffer));
SendMessage(newc, SCI_SETKEYWORDS, 1, (LPARAM)buffer);
}
//SCE_C_COMMENTDOCKEYWORDERROR
//SCE_C_GLOBALCLASS
SendMessage(newc, SCI_SETKEYWORDS, 3, (LPARAM)
""
);
//preprocessor listing
{
char *deflist = QCC_PR_GetDefinesList();
SendMessage(newc, SCI_SETKEYWORDS, 4, (LPARAM)deflist);
free(deflist);
}
//task markers (in comments only)
SendMessage(newc, SCI_SETKEYWORDS, 5, (LPARAM)
"TODO FIXME BUG"
);
SendMessage(newc, SCI_USEPOPUP, 0/*SC_POPUP_NEVER*/, 0); //so we can do right-click menus ourselves.
SendMessage(newc, SCI_SETMOUSEDWELLTIME, 1000, 0);
SendMessage(newc, SCI_AUTOCSETORDER, SC_ORDER_PERFORMSORT, 0);
SendMessage(newc, SCI_AUTOCSETFILLUPS, 0, (LPARAM)".,[<>(*/+-=\t\n");
//Set up gui options.
SendMessage(newc, SCI_SETMARGINWIDTHN, 0, (LPARAM)fl_extramargins?40:0); //line numbers+folding
SendMessage(newc, SCI_SETTABWIDTH, fl_tabsize, 0); //tab size
//add margin for breakpoints
SendMessage(newc, SCI_SETMARGINMASKN, 1, (LPARAM)~SC_MASK_FOLDERS);
SendMessage(newc, SCI_SETMARGINWIDTHN, 1, (LPARAM)16);
SendMessage(newc, SCI_SETMARGINSENSITIVEN, 1, (LPARAM)true);
//give breakpoints a nice red circle.
SendMessage(newc, SCI_MARKERDEFINE, 0, SC_MARK_CIRCLE);
SendMessage(newc, SCI_MARKERSETFORE, 0, RGB(0x7F, 0x00, 0x00));
SendMessage(newc, SCI_MARKERSETBACK, 0, RGB(0xFF, 0x00, 0x00));
//give current line a yellow arrow
SendMessage(newc, SCI_MARKERDEFINE, 1, SC_MARK_SHORTARROW);
SendMessage(newc, SCI_MARKERSETFORE, 1, RGB(0xFF, 0xFF, 0x00));
SendMessage(newc, SCI_MARKERSETBACK, 1, RGB(0x7F, 0x7F, 0x00));
SendMessage(newc, SCI_MARKERDEFINE, 2, SC_MARK_BACKGROUND);
SendMessage(newc, SCI_MARKERSETFORE, 2, RGB(0x00, 0x00, 0x00));
SendMessage(newc, SCI_MARKERSETBACK, 2, RGB(0xFF, 0xFF, 0x00));
SendMessage(newc, SCI_MARKERSETALPHA, 2, 0x40);
//add margin for folding
SendMessage(newc, SCI_SETPROPERTY, (WPARAM)"fold", (LPARAM)"1");
SendMessage(newc, SCI_SETMARGINWIDTHN, 2, (LPARAM)fl_extramargins?16:0);
SendMessage(newc, SCI_SETMARGINMASKN, 2, (LPARAM)SC_MASK_FOLDERS);
SendMessage(newc, SCI_SETMARGINSENSITIVEN, 2, (LPARAM)true);
//stop the images from being stupid
SendMessage(newc, SCI_MARKERDEFINE, SC_MARKNUM_FOLDEROPEN, SC_MARK_BOXMINUS);
SendMessage(newc, SCI_MARKERDEFINE, SC_MARKNUM_FOLDER, SC_MARK_BOXPLUS);
SendMessage(newc, SCI_MARKERDEFINE, SC_MARKNUM_FOLDERSUB, SC_MARK_VLINE);
SendMessage(newc, SCI_MARKERDEFINE, SC_MARKNUM_FOLDERTAIL, SC_MARK_LCORNERCURVE);
SendMessage(newc, SCI_MARKERDEFINE, SC_MARKNUM_FOLDEREND, SC_MARK_BOXPLUSCONNECTED);
SendMessage(newc, SCI_MARKERDEFINE, SC_MARKNUM_FOLDEROPENMID, SC_MARK_BOXMINUSCONNECTED);
SendMessage(newc, SCI_MARKERDEFINE, SC_MARKNUM_FOLDERMIDTAIL, SC_MARK_TCORNERCURVE);
//and fuck with colours so that its visible.
#define FOLDBACK RGB(0x50, 0x50, 0x50)
SendMessage(newc, SCI_MARKERSETFORE, SC_MARKNUM_FOLDER, RGB(0xFF, 0xFF, 0xFF));
SendMessage(newc, SCI_MARKERSETBACK, SC_MARKNUM_FOLDER, FOLDBACK);
SendMessage(newc, SCI_MARKERSETFORE, SC_MARKNUM_FOLDEROPEN, RGB(0xFF, 0xFF, 0xFF));
SendMessage(newc, SCI_MARKERSETBACK, SC_MARKNUM_FOLDEROPEN, FOLDBACK);
SendMessage(newc, SCI_MARKERSETFORE, SC_MARKNUM_FOLDEROPENMID, RGB(0xFF, 0xFF, 0xFF));
SendMessage(newc, SCI_MARKERSETBACK, SC_MARKNUM_FOLDEROPENMID, FOLDBACK);
SendMessage(newc, SCI_MARKERSETBACK, SC_MARKNUM_FOLDERSUB, FOLDBACK);
SendMessage(newc, SCI_MARKERSETFORE, SC_MARKNUM_FOLDEREND, RGB(0xFF, 0xFF, 0xFF));
SendMessage(newc, SCI_MARKERSETBACK, SC_MARKNUM_FOLDEREND, FOLDBACK);
SendMessage(newc, SCI_MARKERSETBACK, SC_MARKNUM_FOLDERTAIL, FOLDBACK);
SendMessage(newc, SCI_MARKERSETBACK, SC_MARKNUM_FOLDERMIDTAIL, FOLDBACK);
//disable preprocessor tracking, because QC preprocessor is not specific to an individual file, and even if it was, includes would be messy.
// SendMessage(newc, SCI_SETPROPERTY, (WPARAM)"lexer.cpp.track.preprocessor", (LPARAM)"0");
for (i = 0; i < 0x100; i++)
{
char *lowtab[32] = {"QNUL",NULL,NULL,NULL,NULL,".",NULL,NULL,NULL,NULL,NULL,"#",NULL,">",".",".",
"[","]","0","1","2","3","4","5","6","7","8","9",".","<-","-","->"};
char *hightab[32] = {"(=","=","=)","=#=","White",".","Green","Red","Yellow","Blue",NULL,"Purple",NULL,">",".",".",
"[","]","0","1","2","3","4","5","6","7","8","9",".","<-","-","->"};
char foo[4];
char bar[4];
unsigned char c = i;
foo[0] = i; //these are invalid encodings or control chars.
foo[1] = 0;
if (c >= 0 && c < 32)
{
if (lowtab[c])
SendMessage(newc, SCI_SETREPRESENTATION, (WPARAM)foo, (LPARAM)lowtab[c]);
}
else if (c >= (128|0) && c < (128|32))
{
if (hightab[c-128])
SendMessage(newc, SCI_SETREPRESENTATION, (WPARAM)foo, (LPARAM)hightab[c-128]);
}
else if (c < 128)
continue; //don't do anything weird for ascii (other than control chars)
else
{
int b = 0;
bar[b++] = c&0x7f;
bar[b++] = 0;
SendMessage(newc, SCI_SETREPRESENTATION, (WPARAM)foo, (LPARAM)bar);
}
}
for (i = 0xe000; i < 0xe100; i++)
{
char *lowtab[32] = {"QNUL",NULL,NULL,NULL,NULL,".",NULL,NULL,NULL,NULL,NULL,"#",NULL,">",".",".",
"[","]","0","1","2","3","4","5","6","7","8","9",".","<-","-","->"};
char *hightab[32] = {"(=","=","=)","=#=","White",".","Green","Red","Yellow","Blue",NULL,"Purple",NULL,">",".",".",
"[","]","^0","^1","^2","^3","^4","^5","^6","^7","^8","^9",".","^<-","^-","^->"};
char foo[4];
char bar[4];
unsigned char c = i;
foo[0] = ((i>>12) & 0xf) | 0xe0;
foo[1] = ((i>>6) & 0x3f) | 0x80;
foo[2] = ((i>>0) & 0x3f) | 0x80;
foo[3] = 0;
if (c >= 0 && c < 32)
{
if (lowtab[c])
SendMessage(newc, SCI_SETREPRESENTATION, (WPARAM)foo, (LPARAM)lowtab[c]);
}
else if (c >= (128|0) && c < (128|32))
{
if (hightab[c-128])
SendMessage(newc, SCI_SETREPRESENTATION, (WPARAM)foo, (LPARAM)hightab[c-128]);
}
else
{
int b = 0;
if (c >= 128)
bar[b++] = '^';
bar[b++] = c&0x7f;
bar[b++] = 0;
SendMessage(newc, SCI_SETREPRESENTATION, (WPARAM)foo, (LPARAM)bar);
}
}
f = fopen("scintilla.cfg", "rt");
if (f)
{
char buf[256];
while(fgets(buf, sizeof(buf)-1, f))
{
int msg;
int lparam;
int wparam;
char *c;
buf[sizeof(buf)-1] = 0;
c = buf;
while(*c == ' ' || *c == '\t')
c++;
if (c[0] == '#')
continue;
if (c[0] == '/' && c[1] == '/')
continue;
if (c[0] == '\r' || c[0] == '\n' || !c[0])
continue;
msg = strtoul(c, &c, 0);
while(*c == ' ' || *c == '\t')
c++;
if (*c == '\"')
{
c++;
wparam = (LPARAM)c;
c = strrchr(c, '\"');
if (c)
*c++ = 0;
}
else
wparam = strtoul(c, &c, 0);
while(*c == ' ' || *c == '\t')
c++;
if (*c == '\"')
{
c++;
lparam = (LPARAM)c;
c = strrchr(c, '\"');
if (c)
*c++ = 0;
}
else
lparam = strtoul(c, &c, 0);
SendMessage(newc, msg, wparam, lparam);
}
if (!ftell(f))
{
fclose(f);
f = fopen("scintilla.cfg", "wt");
if (f)
{
int i;
int val;
for (i = 0; i < STYLE_LASTPREDEFINED; i++)
{
val = SendMessage(newc, SCI_STYLEGETFORE, i, 0);
fprintf(f, "%i\t%i\t%#x\n", SCI_STYLESETFORE, i, val);
val = SendMessage(newc, SCI_STYLEGETBACK, i, 0);
fprintf(f, "%i\t%i\t%#x\n", SCI_STYLESETBACK, i, val);
val = SendMessage(newc, SCI_STYLEGETBOLD, i, 0);
fprintf(f, "%i\t%i\t%#x\n", SCI_STYLESETBOLD, i, val);
val = SendMessage(newc, SCI_STYLEGETITALIC, i, 0);
fprintf(f, "%i\t%i\t%#x\n", SCI_STYLESETITALIC, i, val);
val = SendMessage(newc, SCI_STYLEGETSIZE, i, 0);
fprintf(f, "%i\t%i\t%#x\n", SCI_STYLESETSIZE, i, val);
val = SendMessage(newc, SCI_STYLEGETFONT, i, (LPARAM)buf);
fprintf(f, "%i\t%i\t\"%s\"\n", SCI_STYLESETFONT, i, buf);
val = SendMessage(newc, SCI_STYLEGETUNDERLINE, i, 0);
fprintf(f, "%i\t%i\t%#x\n", SCI_STYLESETUNDERLINE, i, val);
val = SendMessage(newc, SCI_STYLEGETCASE, i, 0);
fprintf(f, "%i\t%i\t%#x\n", SCI_STYLESETCASE, i, val);
}
fclose(f);
}
}
else
fclose(f);
}
}
else
{
//go to lucidia console, 10pt
CHARFORMAT cf;
memset(&cf, 0, sizeof(cf));
cf.cbSize = sizeof(cf);
cf.dwMask = CFM_BOLD | CFM_FACE;// | CFM_SIZE;
strcpy(cf.szFaceName, "Lucida Console");
cf.yHeight = 5;
SendMessage(newc, EM_SETCHARFORMAT, SCF_ALL, (WPARAM)&cf);
if (richedit)
{
SendMessage(newc, EM_EXLIMITTEXT, 0, 1<<20);
}
}
if (!pDefSubclassProc || !pSetWindowSubclass)
{
HMODULE lib = LoadLibrary("comctl32.dll");
if (lib)
{
pDefSubclassProc = (void*)GetProcAddress(lib, "DefSubclassProc");
pSetWindowSubclass = (void*)GetProcAddress(lib, "SetWindowSubclass");
}
}
if (pDefSubclassProc && pSetWindowSubclass)
pSetWindowSubclass(newc, MySubclassWndProc, 0, (DWORD_PTR)parent);
ShowWindow(newc, SW_SHOW);
return newc;
}
enum {
IDM_OPENDOCU=32,
IDM_OPENNEW,
IDM_OPENPROJECT,
IDM_GREP,
IDM_GOTODEF,
IDM_RETURNDEF,
IDM_OUTPUT_WINDOW,
IDM_UI_SHOWLINENUMBERS,
IDM_UI_TABSIZE,
IDM_SAVE,
IDM_RECOMPILE,
IDM_FIND,
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. nqsv: added support for spectators with nq clients. the angles are a bit rough, but hey. need to do something about frags so nq clients know who's a spectator. use 'cmd observe' to get an nq client to spectate on an fte server (then attack/jump behave the same as in qw clients). nqsv: rewrote EF_MUZZLEFLASH handling, so svc_muzzleflash is now translated properly to EF_MUZZLEFLASH, and vice versa. No more missing muzzleflashes! added screenshot_cubemap, so you can actually pre-generate cubemaps with fte (which can be used for reflections or whatever). misc fixes (server crash, a couple of other less important ones). external files based on a model's name will now obey r_replacemodels properly, instead of needing to use foo.mdl_0.skin for foo.md3. identify <playernum> should now use the correct masked ip, instead of abrubtly failing (reported by kt) vid_toggle console command should now obey vid_width and vid_height when switching to fullscreen, but only if vid_fullscreen is actually set, which should make it seem better behaved (reported by kt). qcc: cleaned up sym->symboldata[sym->ofs] to be more consistent at all stages. qcc: typedef float vec4[4]; now works to define a float array with 4 elements (however, it will be passed by-value rather than by-reference). qcc: cleaned up optional vs __out ordering issues. qccgui: shift+f3 searches backwards git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-02-27 09:34:35 +00:00
IDM_FINDNEXT,
IDM_FINDPREV,
IDM_QUIT,
IDM_UNDO,
IDM_REDO,
IDM_CUT,
IDM_COPY,
IDM_PASTE,
IDM_ABOUT,
IDM_CASCADE,
IDM_TILE_HORIZ,
IDM_TILE_VERT,
IDM_DEBUG_REBUILD,
IDM_DEBUG_BUILD_OPTIONS,
IDM_DEBUG_SETNEXT,
IDM_DEBUG_RUN,
IDM_DEBUG_STEPOVER,
IDM_DEBUG_STEPINTO,
IDM_DEBUG_STEPOUT,
IDM_DEBUG_TOGGLEBREAK,
IDM_ENCODING_PRIVATEUSE,
IDM_ENCODING_DEPRIVATEUSE,
IDM_ENCODING_UNIX,
IDM_ENCODING_WINDOWS,
IDM_CREATEINSTALLER_WINDOWS,
IDM_CREATEINSTALLER_ANDROID,
IDM_CREATEINSTALLER_PACKAGES,
IDI_O_LEVEL0,
IDI_O_LEVEL1,
IDI_O_LEVEL2,
IDI_O_LEVEL3,
IDI_O_DEFAULT,
IDI_O_DEBUG,
// IDI_O_CHANGE_PROGS_SRC,
IDI_O_ADDITIONALPARAMETERS,
IDI_O_OPTIMISATION,
IDI_O_COMPILER_FLAG,
IDI_O_APPLYSAVE,
IDI_O_APPLY,
IDI_O_TARGETH2,
IDI_O_TARGETFTE,
IDI_O_ENGINE,
IDI_O_ENGINEBASEDIR,
IDI_O_ENGINECOMMANDLINE,
IDM_FIRSTCHILD
};
static void EditorReload(editor_t *editor);
int EditorSave(editor_t *edit);
void EditFile(const char *name, int line, pbool setcontrol);
pbool EditorModified(editor_t *e);
void QueryOpenFile(void)
{
char filename[MAX_PATH];
char oldpath[MAX_PATH+10];
OPENFILENAME ofn;
memset(&ofn, 0, sizeof(ofn));
ofn.lStructSize = sizeof(ofn);
ofn.hInstance = ghInstance;
ofn.lpstrFile = filename;
ofn.nMaxFile = sizeof(filename)-1;
memset(filename, 0, sizeof(filename));
GetCurrentDirectory(sizeof(oldpath)-1, oldpath);
if (GetOpenFileName(&ofn))
EditFile(filename, -1, false);
SetCurrentDirectory(oldpath);
}
static void Packager_MessageCallback(void *ctx, const char *fmt, ...);
//IDM_ stuff that needs no active window
void GenericMenu(WPARAM wParam)
{
switch(LOWORD(wParam))
{
case IDM_OPENPROJECT:
{
char filename[MAX_PATH];
char oldpath[MAX_PATH+10];
OPENFILENAME ofn;
memset(&ofn, 0, sizeof(ofn));
ofn.lStructSize = sizeof(ofn);
ofn.hInstance = ghInstance;
ofn.lpstrFile = filename;
ofn.lpstrTitle = "Please find progs.src or progs.dat";
ofn.nMaxFile = sizeof(filename)-1;
ofn.lpstrFilter = "QuakeC Projects\0*.src;*.dat\0All files\0*.*\0";
memset(filename, 0, sizeof(filename));
GetCurrentDirectory(sizeof(oldpath)-1, oldpath);
ofn.lpstrInitialDir = oldpath;
if (GetOpenFileName(&ofn))
{
SetProgsSrcFileAndPath(filename);
}
resetprogssrc = true;
}
break;
case IDM_OPENNEW:
QueryOpenFile();
break;
case IDM_QUIT:
PostQuitMessage(0);
break;
case IDM_RECOMPILE:
buttons[ID_COMPILE].washit = true;
break;
case IDM_CREATEINSTALLER_WINDOWS:
GUI_CreateInstaller_Windows();
break;
case IDM_CREATEINSTALLER_ANDROID:
GUI_CreateInstaller_Android();
break;
case IDM_CREATEINSTALLER_PACKAGES:
{
struct pkgctx_s *ctx;
CreateOutputWindow(false);
GUIprintf("");
ctx = Packager_Create(Packager_MessageCallback, NULL);
Packager_ParseFile(ctx, "packages.src");
Packager_WriteDataset(ctx, NULL);
Packager_Destroy(ctx);
}
break;
case IDM_ABOUT:
Too many changes, sorry. Change revision displays, use the SVN commit date instead of using __DATE__ (when there's no local changes). This should allow reproducible builds. Added s_al_disable cvar, to block openal and all the various problems people have had with it, without having to name an explicit fallback (which would vary by system). Add mastervolume cvar (for ss). Add r_shadows 2 (aka fake shadows - for ss). Add scr_loadingscreen_aspect -1 setting, to disable levelshots entirely, also disables the progress bar (for ss). Better support for some effectinfo hacks (for ss). Added dpcompat_nocsqcwarnings (because of lazy+buggy mods like ss). Rework the dpcsqc versions of project+unproject builtins for better compat (for ss). Added dpcompat_csqcinputeventtypes to block unexpected csqc input events (for ss). Better compat with DP's loadfont console command (for ss). Added dpcompat_smallerfonts cvar to replicate a DP bug (for ss). Detect dp's m_draw extension, to work around it (for ss). Cvar dpcompat_ignoremodificationtimes added. A value of 0 favour the most recently modified file, 1 will use DP-like alphabetically sorted preferences (for ss). loadfont builtin can now accept outline=1 in the sizes arg for slightly more readable fonts. Fix bbox calcs for rotated entities, fix needed for r_ignorenetpvs 0. Hackily parse emoji.json to provide :poop: etc suggestions. Skip prediction entirely when there's no local entity info. This fixes stair-smoothing in xonotic. screenshot_cubemap will now capture half-float images when saving to ktx or dds files. Fix support for xcf files larger than 4gb, mostly to avoid compiler warnings. Fixed size of gfx/loading.lmp when replacement textures are used. Added mipmap support for rg8 and l8a8 textures. r_hdr_framebuffer cvar updated to support format names instead of random negative numbers. Description updated to name some interesting ones. Perform autoupdate _checks_ ONLY with explicit user confirmation (actual updating already needed user confirmation, but this extra step should reduce the chances of us getting wrongly accused of exfiltrating user data if we're run in a sandbox - we ONLY ever included the updating engine's version in the checks, though there's nothing we can do to avoid sending the user's router's IP). Removed the 'summon satan all over your harddrive' quit message, in case paranoid security researchers are idiots and don't bother doing actual research. Removed the triptohell.info and fte.triptohell.info certificates, they really need to stop being self-signed. The updates domain is still self-signed for autoupdates. Video drivers are now able to report supported video resolutions, visible to menuqc. Currently only works with SDL2 builds. Added setmousepos builtin. Should work with glx+win32 build. VF_SKYROOM_CAMERA can now accept an extra two args, setviewprop(VF_SKYROOM_CAMERA, org, axis, degrees). Removed v_skyroom_origin+v_skyroom_orientation cvars in favour just v_skyroom, which should make it behave more like the 'fog' command (used when csqc isn't overriding). Added R_EndPolygonRibbon builtin to make it faster+easier to generate textured ribbon/cable/etc wide lines (for TW). sdl: Fix up sys_sdl.c's file enumeration to support wildcards in directories. edit command now displays end1.bin/end2.bin correctly, because we can. Finally add support for f_modified - though ruleset_allow_larger_models and ruleset_allow_overlong_sounds generally make it redundant. Fix threading race condition in sha1 lookups. Updated f_ruleset to include the same extra flags reported by ezquake. A mod's default.fmf file can now contain an eg 'mainconfig config.cfg' line (to explicitly set the main config saved with cfg_save_auto 1 etc). fmf: basegame steam:GameName/GameDir can be used to try to load a mod directory from an installed steam game. The resulting gamedir will be read-only. HOMEDIR CHANGE: use homedirs only if the basedir cannot be written or a homedir already exists, which should further reduce the probability of microsoft randomly uploading our data to their cloud (but mostly because its annoying to never know where your data is written). Fixed buf_cvarlist, should work in xonotic now, and without segfaults. Added an extra arg to URI_Get_Callback calls - the response size, also changed the tempstring to contain all bytes of the response, you need to be careful about nulls though. Try to work around nvidia's forced-panning bug on x11 when changing video modes. This might screw with other programs. sdl: support custom icons. sdl: support choosing a specific display. Added some documentation to menuqc builtins. menusys: use outlines for slightly more readable fonts. menusys: switch vid_width and vid_height combos into a single video mode combo to set both according to reported video modes. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 03:09:50 +00:00
#if defined(SVNREVISION) && defined(SVNDATE)
MessageBox(NULL, "FTE QuakeC Compiler "STRINGIFY(SVNREVISION)" ("STRINGIFY(SVNDATE)")\nWritten by Forethought Entertainment, whoever that is.\n\nIf you have problems with wordpad corrupting your qc files, try saving them using utf-16 encoding via notepad.\nDecompiler component derived from frikdec.", "About", 0);
Too many changes, sorry. Change revision displays, use the SVN commit date instead of using __DATE__ (when there's no local changes). This should allow reproducible builds. Added s_al_disable cvar, to block openal and all the various problems people have had with it, without having to name an explicit fallback (which would vary by system). Add mastervolume cvar (for ss). Add r_shadows 2 (aka fake shadows - for ss). Add scr_loadingscreen_aspect -1 setting, to disable levelshots entirely, also disables the progress bar (for ss). Better support for some effectinfo hacks (for ss). Added dpcompat_nocsqcwarnings (because of lazy+buggy mods like ss). Rework the dpcsqc versions of project+unproject builtins for better compat (for ss). Added dpcompat_csqcinputeventtypes to block unexpected csqc input events (for ss). Better compat with DP's loadfont console command (for ss). Added dpcompat_smallerfonts cvar to replicate a DP bug (for ss). Detect dp's m_draw extension, to work around it (for ss). Cvar dpcompat_ignoremodificationtimes added. A value of 0 favour the most recently modified file, 1 will use DP-like alphabetically sorted preferences (for ss). loadfont builtin can now accept outline=1 in the sizes arg for slightly more readable fonts. Fix bbox calcs for rotated entities, fix needed for r_ignorenetpvs 0. Hackily parse emoji.json to provide :poop: etc suggestions. Skip prediction entirely when there's no local entity info. This fixes stair-smoothing in xonotic. screenshot_cubemap will now capture half-float images when saving to ktx or dds files. Fix support for xcf files larger than 4gb, mostly to avoid compiler warnings. Fixed size of gfx/loading.lmp when replacement textures are used. Added mipmap support for rg8 and l8a8 textures. r_hdr_framebuffer cvar updated to support format names instead of random negative numbers. Description updated to name some interesting ones. Perform autoupdate _checks_ ONLY with explicit user confirmation (actual updating already needed user confirmation, but this extra step should reduce the chances of us getting wrongly accused of exfiltrating user data if we're run in a sandbox - we ONLY ever included the updating engine's version in the checks, though there's nothing we can do to avoid sending the user's router's IP). Removed the 'summon satan all over your harddrive' quit message, in case paranoid security researchers are idiots and don't bother doing actual research. Removed the triptohell.info and fte.triptohell.info certificates, they really need to stop being self-signed. The updates domain is still self-signed for autoupdates. Video drivers are now able to report supported video resolutions, visible to menuqc. Currently only works with SDL2 builds. Added setmousepos builtin. Should work with glx+win32 build. VF_SKYROOM_CAMERA can now accept an extra two args, setviewprop(VF_SKYROOM_CAMERA, org, axis, degrees). Removed v_skyroom_origin+v_skyroom_orientation cvars in favour just v_skyroom, which should make it behave more like the 'fog' command (used when csqc isn't overriding). Added R_EndPolygonRibbon builtin to make it faster+easier to generate textured ribbon/cable/etc wide lines (for TW). sdl: Fix up sys_sdl.c's file enumeration to support wildcards in directories. edit command now displays end1.bin/end2.bin correctly, because we can. Finally add support for f_modified - though ruleset_allow_larger_models and ruleset_allow_overlong_sounds generally make it redundant. Fix threading race condition in sha1 lookups. Updated f_ruleset to include the same extra flags reported by ezquake. A mod's default.fmf file can now contain an eg 'mainconfig config.cfg' line (to explicitly set the main config saved with cfg_save_auto 1 etc). fmf: basegame steam:GameName/GameDir can be used to try to load a mod directory from an installed steam game. The resulting gamedir will be read-only. HOMEDIR CHANGE: use homedirs only if the basedir cannot be written or a homedir already exists, which should further reduce the probability of microsoft randomly uploading our data to their cloud (but mostly because its annoying to never know where your data is written). Fixed buf_cvarlist, should work in xonotic now, and without segfaults. Added an extra arg to URI_Get_Callback calls - the response size, also changed the tempstring to contain all bytes of the response, you need to be careful about nulls though. Try to work around nvidia's forced-panning bug on x11 when changing video modes. This might screw with other programs. sdl: support custom icons. sdl: support choosing a specific display. Added some documentation to menuqc builtins. menusys: use outlines for slightly more readable fonts. menusys: switch vid_width and vid_height combos into a single video mode combo to set both according to reported video modes. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 03:09:50 +00:00
#elif defined(SVNREVISION)
MessageBox(NULL, "FTE QuakeC Compiler "STRINGIFY(SVNREVISION)" ("__DATE__" "__TIME__")\nWritten by Forethought Entertainment, whoever that is.\n\nIf you have problems with wordpad corrupting your qc files, try saving them using utf-16 encoding via notepad.\nDecompiler component derived from frikdec.", "About", 0);
#else
MessageBox(NULL, "FTE QuakeC Compiler ("__DATE__")\nWritten by Forethought Entertainment, whoever that is.\n\nIf you have problems with wordpad corrupting your qc files, try saving them using utf-16 encoding via notepad.\nDecompiler component derived from frikdec.", "About", 0);
#endif
break;
case IDM_CASCADE:
SendMessage(mdibox, WM_MDICASCADE, 0, 0);
break;
case IDM_TILE_HORIZ:
SendMessage(mdibox, WM_MDITILE, MDITILE_HORIZONTAL, 0);
break;
case IDM_TILE_VERT:
SendMessage(mdibox, WM_MDITILE, MDITILE_VERTICAL, 0);
break;
case IDM_OUTPUT_WINDOW:
if (GetFocus() == outputbox)
SplitterRemove(outputbox);
else
SplitterFocus(outputbox, 64, 128);
break;
case IDM_UI_SHOWLINENUMBERS:
{
editor_t *ed;
MENUITEMINFO mii = {sizeof(mii)};
fl_extramargins = !fl_extramargins;
mii.fMask = MIIM_STATE;
mii.fState = fl_extramargins?MFS_CHECKED:MFS_UNCHECKED;
SetMenuItemInfo(GetMenu(mainwindow), IDM_UI_SHOWLINENUMBERS, FALSE, &mii);
for (ed = editors; ed; ed = ed->next)
{
if (ed->scintilla)
{
SendMessage(ed->editpane, SCI_SETMARGINWIDTHN, 0, (LPARAM)fl_extramargins?40:0);
SendMessage(ed->editpane, SCI_SETMARGINWIDTHN, 2, (LPARAM)fl_extramargins?16:0);
}
}
}
break;
case IDM_UI_TABSIZE:
{
editor_t *ed;
MENUITEMINFO mii = {sizeof(mii)};
fl_tabsize = (fl_tabsize>4)?4:8;
mii.fMask = MIIM_STATE;
mii.fState = (fl_tabsize>4)?MFS_CHECKED:MFS_UNCHECKED;
SetMenuItemInfo(GetMenu(mainwindow), IDM_UI_TABSIZE, FALSE, &mii);
for (ed = editors; ed; ed = ed->next)
{
if (ed->scintilla)
{
SendMessage(ed->editpane, SCI_SETTABWIDTH, fl_tabsize, 0);
}
}
}
break;
case IDM_DEBUG_RUN:
EditFile(NULL, -1, true);
EngineGiveFocus();
if (!EngineCommandf("qcresume\n"))
RunEngine();
return;
case IDM_DEBUG_REBUILD:
buttons[ID_COMPILE].washit = true;
return;
case IDM_DEBUG_BUILD_OPTIONS:
OptionsDialog();
return;
case IDM_DEBUG_STEPOVER:
EditFile(NULL, -1, true);
EngineCommandf("qcstep over\n");
return;
case IDM_DEBUG_STEPINTO:
EditFile(NULL, -1, true);
EngineCommandf("qcstep into\n");
return;
case IDM_DEBUG_STEPOUT:
EditFile(NULL, -1, true);
EngineCommandf("qcstep out\n");
return;
}
}
static char *WordUnderCursor(editor_t *editor, char *word, int wordsize, char *term, int termsize, int position)
{
unsigned char linebuf[1024];
DWORD charidx;
DWORD lineidx;
POINT pos;
RECT rect;
if (editor->scintilla)
{
DWORD len;
lineidx = SendMessage(editor->editpane, SCI_LINEFROMPOSITION, position, 0);
charidx = position - SendMessage(editor->editpane, SCI_POSITIONFROMLINE, lineidx, 0);
len = SendMessage(editor->editpane, SCI_LINELENGTH, lineidx, 0);
if (len >= sizeof(linebuf))
return "";
len = SendMessage(editor->editpane, SCI_GETLINE, lineidx, (LPARAM)linebuf);
linebuf[len] = 0;
if (charidx >= len)
charidx = len-1;
}
else
{
GetCursorPos(&pos);
GetWindowRect(editor->editpane, &rect);
pos.x -= rect.left;
pos.y -= rect.top;
charidx = SendMessage(editor->editpane, EM_CHARFROMPOS, 0, (LPARAM)&pos);
lineidx = SendMessage(editor->editpane, EM_LINEFROMCHAR, charidx, 0);
charidx -= SendMessage(editor->editpane, EM_LINEINDEX, lineidx, 0);
Edit_GetLine(editor->editpane, lineidx, linebuf, sizeof(linebuf));
}
if (word)
{
//skip back to the start of the word
while(charidx > 0 && (
(linebuf[charidx-1] >= 'a' && linebuf[charidx-1] <= 'z') ||
(linebuf[charidx-1] >= 'A' && linebuf[charidx-1] <= 'Z') ||
(linebuf[charidx-1] >= '0' && linebuf[charidx-1] <= '9') ||
linebuf[charidx-1] == '_' || linebuf[charidx-1] == ':' ||
linebuf[charidx-1] >= 128
))
{
charidx--;
}
//copy the result out
lineidx = 0;
wordsize--;
while (wordsize && (
(linebuf[charidx] >= 'a' && linebuf[charidx] <= 'z') ||
(linebuf[charidx] >= 'A' && linebuf[charidx] <= 'Z') ||
(linebuf[charidx] >= '0' && linebuf[charidx] <= '9') ||
linebuf[charidx] == '_' || linebuf[charidx] == ':' ||
linebuf[charidx] >= 128
))
{
word[lineidx++] = linebuf[charidx++];
wordsize--;
}
word[lineidx++] = 0;
}
if (term)
{
//skip back to the start of the word
while(charidx > 0 && (
(linebuf[charidx-1] >= 'a' && linebuf[charidx-1] <= 'z') ||
(linebuf[charidx-1] >= 'A' && linebuf[charidx-1] <= 'Z') ||
(linebuf[charidx-1] >= '0' && linebuf[charidx-1] <= '9') ||
linebuf[charidx-1] == '_' || linebuf[charidx-1] == ':' || linebuf[charidx-1] == '.' ||
linebuf[charidx-1] == '[' || linebuf[charidx-1] == ']' ||
linebuf[charidx-1] >= 128
))
{
charidx--;
}
//copy the result out
lineidx = 0;
termsize--;
while (termsize && (
(linebuf[charidx] >= 'a' && linebuf[charidx] <= 'z') ||
(linebuf[charidx] >= 'A' && linebuf[charidx] <= 'Z') ||
(linebuf[charidx] >= '0' && linebuf[charidx] <= '9') ||
linebuf[charidx] == '_' || linebuf[charidx] == ':' || linebuf[charidx] == '.' ||
linebuf[charidx] == '[' || linebuf[charidx] == ']' ||
linebuf[charidx] >= 128
))
{
term[lineidx++] = linebuf[charidx++];
termsize--;
}
term[lineidx++] = 0;
}
return word;
}
static char *ReadTextSelection(editor_t *editor, char *word, int wordsize)
{
int total;
if (editor->scintilla)
{
total = SendMessage(editor->editpane, SCI_GETSELTEXT, 0, (LPARAM)NULL);
if (total < wordsize)
total = SendMessage(editor->editpane, SCI_GETSELTEXT, 0, (LPARAM)word);
else
total = 0;
}
else
{
CHARRANGE ffs;
SendMessage(editor->editpane, EM_EXGETSEL, 0, (LPARAM)&ffs);
if (ffs.cpMax-ffs.cpMin > wordsize-1)
total = 0; //don't crash through the use of a crappy API.
else
total = SendMessage(editor->editpane, EM_GETSELTEXT, (WPARAM)0, (LPARAM)word);
}
if (total)
word[total]='\0';
else
{
if (*WordUnderCursor(editor, word, wordsize, NULL, 0, SendMessage(editor->editpane, SCI_GETCURRENTPOS, 0, 0)))
return word;
return NULL;
}
return word;
}
static void GUI_Recode(editor_t *editor, int target)
{
if (target == UTF8_BOM && editor->savefmt == UTF_ANSI)
{ //we're currently using some ansi-like format. convert it to quake's format.
pbool errors = false;
int len;
char *wfile, *in;
if (IDCANCEL==MessageBox(editor->window, "Really convert?", editor->filename, MB_OKCANCEL))
return;
if (editor->scintilla)
{
char *afile, *out;
len = SendMessage(editor->editpane, SCI_GETLENGTH, 0, 0);
wfile = malloc(len+1);
SendMessage(editor->editpane, SCI_GETTEXT, len, (LPARAM)wfile);
wfile[len] = 0;
afile = malloc((len+1)*3);
in = wfile;
out = afile;
while(*in)
{
unsigned int c = (unsigned char)*in++;
//fixme: do we care about ascii control codes? quake tends not to, but also abuses them...
if ((c >= 32 && c < 0x80) || c == '\n' || c == '\r' || c == '\t')
*out++ = c; //ascii chars are still ascii
else if (c >= 0 && c < 0xff) //controll chars and high-value chars are not considered ascii and thus not safe
{
c |= 0xe000; //maps to private use
// *out++ = ((c>>6) & 0x1f) | 0xc0;
// *out++ = ((c>>0) & 0x3f) | 0x80;
*out++ = ((c>>12) & 0xf) | 0xe0;
*out++ = ((c>>6) & 0x3f) | 0x80;
*out++ = ((c>>0) & 0x3f) | 0x80;
}
else
{
*out++ = c;
errors = true;
}
}
*out++ = 0;
if (errors)
errors = IDCANCEL==MessageBox(editor->window, "Encoding quake's char set to utf-8 will corrupt some characters (and cannot be displayed correctly in this editor). continue anyway?", editor->filename, MB_OKCANCEL);
if (!errors)
{
editor->savefmt = UTF8_BOM; //always use a bom, because notepad is shite.
SendMessage(editor->editpane, SCI_SETTEXT, 0, (LPARAM)afile);
SendMessage(editor->editpane, SCI_SETCODEPAGE, SC_CP_UTF8, 0);
}
free(afile);
}
else
{
wchar_t *afile, *out;
len = GetWindowTextLengthA(editor->editpane);
wfile = malloc(len+1);
GetWindowTextA(editor->editpane, wfile, len+1);
afile = malloc((len+1)*2);
in = wfile;
out = afile;
while(*in)
{
unsigned char c = *in++;
//fixme: do we care about ascii control codes? quake tends not to, but also abuses them...
if ((c >= 32 && c < 0x80) || c == '\n' || c == '\r' || c == '\t')
*out++ = c; //ascii chars are still ascii
else if (c >= 0 && c < 0xff) //controll chars and high-value chars are not considered ascii and thus not safe
*out++ = c | 0xe000; //maps to private use
else
{
*out++ = c;
errors = true;
}
}
*out++ = 0;
if (errors)
errors = IDCANCEL==MessageBox(editor->window, "Encoding quake's char set to utf-8 will corrupt some characters (and cannot be displayed correctly in this editor). continue anyway?", editor->filename, MB_OKCANCEL);
if (!errors)
{
editor->savefmt = UTF8_BOM; //always use a bom, because notepad is shite.
SetWindowTextW(editor->editpane, afile);
}
free(afile);
}
free(wfile);
}
else if (target == UTF_ANSI && editor->savefmt != UTF_ANSI)
{ //we're currently using some unicode format. convert it to quake's format.
pbool errors = false;
int len;
wchar_t *wfile, *in;
char *afile, *out;
if (IDCANCEL==MessageBox(editor->window, "Really convert?", editor->filename, MB_OKCANCEL))
return;
len = GetWindowTextLengthW(editor->editpane);
wfile = malloc((len+1)*2);
afile = malloc(len+1);
GetWindowTextW(editor->editpane, wfile, len+1);
in = wfile;
out = afile;
while(*in)
{
//fixme: do we care about ascii control codes? quake tends not to, but also abuses them...
if (*in >= 0 && *in < 0x80)
*out++ = *in++; //ascii is ascii
else if (*in >= 0xe000 && *in < 0xe100)
*out++ = *in++; //quake's charset is quake's charset
//FIXME: no utf-16 surrogates
else
{
*out++ = *in++;
errors = true;
}
}
*out++ = 0;
if (errors)
errors = IDCANCEL==MessageBox(editor->window, "Encoding to quake's char set will corrupt some characters (and cannot be displayed correctly in this editor). continue anyway?", editor->filename, MB_OKCANCEL);
if (!errors)
{
editor->savefmt = UTF_ANSI;
if (editor->scintilla)
{
SendMessage(editor->editpane, SCI_SETCODEPAGE, 28591, 0);
SendMessage(editor->editpane, SCI_SETTEXT, 0, (LPARAM)afile);
}
else
SetWindowTextA(editor->editpane, afile);
}
free(wfile);
free(afile);
}
}
void EditorMenu(editor_t *editor, WPARAM wParam)
{
switch(LOWORD(wParam))
{
case IDM_OPENDOCU:
{
char buffer[1024];
if (!ReadTextSelection(editor, buffer, sizeof(buffer)))
{
MessageBox(NULL, "There is no name currently selected.", "Whoops", 0);
break;
}
else
EditFile(buffer, -1, false);
}
break;
case IDM_SAVE:
EditorSave(editor);
break;
case IDM_FIND:
SetFocus(search_name);
break;
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. nqsv: added support for spectators with nq clients. the angles are a bit rough, but hey. need to do something about frags so nq clients know who's a spectator. use 'cmd observe' to get an nq client to spectate on an fte server (then attack/jump behave the same as in qw clients). nqsv: rewrote EF_MUZZLEFLASH handling, so svc_muzzleflash is now translated properly to EF_MUZZLEFLASH, and vice versa. No more missing muzzleflashes! added screenshot_cubemap, so you can actually pre-generate cubemaps with fte (which can be used for reflections or whatever). misc fixes (server crash, a couple of other less important ones). external files based on a model's name will now obey r_replacemodels properly, instead of needing to use foo.mdl_0.skin for foo.md3. identify <playernum> should now use the correct masked ip, instead of abrubtly failing (reported by kt) vid_toggle console command should now obey vid_width and vid_height when switching to fullscreen, but only if vid_fullscreen is actually set, which should make it seem better behaved (reported by kt). qcc: cleaned up sym->symboldata[sym->ofs] to be more consistent at all stages. qcc: typedef float vec4[4]; now works to define a float array with 4 elements (however, it will be passed by-value rather than by-reference). qcc: cleaned up optional vs __out ordering issues. qccgui: shift+f3 searches backwards git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-02-27 09:34:35 +00:00
case IDM_FINDNEXT:
case IDM_FINDPREV:
{
char buffer[128];
GetWindowText(search_name, buffer, sizeof(buffer));
if (*buffer != 0)
{
HWND ew = (HWND)SendMessage(mdibox, WM_MDIGETACTIVE, 0, 0);
editor_t *editor;
for (editor = editors; editor; editor = editor->next)
{
if (editor->window == ew)
break;
}
if (editor && editor->scintilla)
{
FindNextScintilla(editor, buffer, LOWORD(wParam) == IDM_FINDNEXT);
SetFocus(editor->window);
SetFocus(editor->editpane);
}
}
}
break;
case IDM_GREP:
{
char buffer[1024];
if (!ReadTextSelection(editor, buffer, sizeof(buffer)))
{
MessageBox(NULL, "There is no search text specified.", "Whoops", 0);
break;
}
else
GrepAllFiles(buffer);
}
break;
case IDM_RETURNDEF:
if (navhistory_pos > navhistory_first)
{
editor_t *ed;
navhistory_pos--;
//search for the editor to make sure its still open
for (ed = editors; ed; ed = ed->next)
{
if (ed == navhistory[navhistory_pos&navhistory_size].editor)
{
SetFocus(ed->window);
SetFocus(ed->editpane);
SendMessage(ed->editpane, SCI_SETSEL, navhistory[navhistory_pos&navhistory_size].selpos, navhistory[navhistory_pos&navhistory_size].anchorpos);
break;
}
}
}
break;
case IDM_GOTODEF:
{
char buffer[1024];
{
navhistory[navhistory_pos&navhistory_size].editor = editor;
navhistory[navhistory_pos&navhistory_size].selpos = SendMessage(editor->editpane, SCI_GETANCHOR, 0, 0);
navhistory[navhistory_pos&navhistory_size].anchorpos = SendMessage(editor->editpane, SCI_GETCURRENTPOS, 0, 0);
navhistory_pos++;
if (navhistory_pos > navhistory_first + navhistory_size)
navhistory_first = navhistory_pos - navhistory_size;
}
if (!ReadTextSelection(editor, buffer, sizeof(buffer)))
{
MessageBox(NULL, "There is no name currently selected.", "Whoops", 0);
break;
}
else
GoToDefinition(buffer);
}
break;
case IDM_UNDO:
if (editor->scintilla)
SendMessage(editor->editpane, SCI_UNDO, 0, 0);
else
Edit_Undo(editor->editpane);
break;
case IDM_REDO:
if (editor->scintilla)
SendMessage(editor->editpane, SCI_REDO, 0, 0);
else
Edit_Redo(editor->editpane);
break;
case IDM_CUT:
if (editor->scintilla)
SendMessage(editor->editpane, SCI_CUT, 0, 0);
break;
case IDM_COPY:
if (editor->scintilla)
SendMessage(editor->editpane, SCI_COPY, 0, 0);
break;
case IDM_PASTE:
if (editor->scintilla)
SendMessage(editor->editpane, SCI_PASTE, 0, 0);
break;
case IDM_DEBUG_TOGGLEBREAK:
{
int mode;
if (editor->scintilla)
{
mode = !(SendMessage(editor->editpane, SCI_MARKERGET, editor->curline, 0) & 1);
SendMessage(editor->editpane, mode?SCI_MARKERADD:SCI_MARKERDELETE, editor->curline, 0);
}
else
mode = 2;
EngineCommandf("qcbreakpoint %i \"%s\" %i\n", mode, editor->filename, editor->curline+1);
}
return;
case IDM_DEBUG_SETNEXT:
EngineCommandf("qcjump \"%s\" %i\n", editor->filename, editor->curline+1);
return;
case IDM_ENCODING_PRIVATEUSE:
GUI_Recode(editor, UTF8_BOM);
break;
case IDM_ENCODING_DEPRIVATEUSE:
GUI_Recode(editor, UTF_ANSI);
break;
case IDM_ENCODING_UNIX:
SendMessage(editor->editpane, SCI_CONVERTEOLS, SC_EOL_LF, 0);
SendMessage(editor->editpane, SCI_SETVIEWEOL, false, 0);
break;
case IDM_ENCODING_WINDOWS:
SendMessage(editor->editpane, SCI_CONVERTEOLS, SC_EOL_CRLF, 0);
SendMessage(editor->editpane, SCI_SETVIEWEOL, false, 0);
break;
default:
GenericMenu(wParam);
break;
}
}
editor_t *tooltip_editor = NULL;
char tooltip_variable[256];
char tooltip_type[256];
char tooltip_comment[2048];
size_t tooltip_position;
char *GetTooltipText(editor_t *editor, int pos, pbool dwell)
{
static char buffer[1024];
char wordbuf[256], *text;
char term[256];
char *defname;
defname = WordUnderCursor(editor, wordbuf, sizeof(wordbuf), term, sizeof(term), pos);
if (!*defname)
return NULL;
else if (globalstable.numbuckets)
{
QCC_def_t *def;
int fno;
int line;
Reworked client support for DPP5+. less code now, its much more graceful. added waterfog command. waterfog overrides regular fog only when the view is in water. fixed 64bit printf format specifiers. should work better on winxp64. fixed some spec angle weirdness. fixed viewsize 99.99 weirdness with ezhud. fixed extra offset on the console (exhibited in 64bit builds, but not limited to). fixed .avi playback, can now actually display frames again. reimplemented line sparks. fixed r_editlights_save flipping the light's pitch. fixed issue with oggs failing to load. fixed condump to cope with unicode properly. made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision. fixed nq server to not stall weirdly on map changes. fixed qwprogs svc_cdtrack not bugging out with nq clients on the server. fixed restart command to load the last map run by the server, instead of start.bsp (when idle) optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now. fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised). fixed a couple of bugs from font change. also now supports utf-8 in a few more places. r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little). fixed so corona-only lights won't generate shadowmaps and waste lots of time. removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet. fixed nested calls with variant-vectors. this fixes csaddon's light editor. fixed qcc hc calling conventions using redundant stores. disabled keywords can still be used by using __keyword instead. fixed ftegccgui grep feature. fixed motionless-dog qcc bug. tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings. fixed qw svc_intermission + dpp5+ clients bug. fixed annoying spam about disconnecting in hexen2. rewrote status command a little to cope with ipv6 addresses more gracefully fixed significant stall when hibernating/debugging a server with a player sitting on it. fixed truelightning. fixed rocketlight overriding pflags. fixed torches vanishing on vid_restart. fixed issue with decal scaling. fixed findentityfield builtin. fixed fteqcc issue with ptr+1 fixed use of arrays inside class functions. fixed/implemented fteqcc emulation of pointer opcodes. added __inout keyword to fteqcc, so that it doesn't feel so horrendous. fixed sizeof(*foo) fixed *struct = struct; fixed recursive structs. fixed fteqcc warning report. fixed sdl2 controller support, hopefully. attempted to implement xinput, including per-player audio playback. slightly fixed relaxed attitude to mouse focus when running fullscreen. fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors. implemented bindmaps (for csqc). fixed crashing bug with eprint builtin. implemented subset of music_playlist_* functionality. significant changes to music playback. fixed some more dpcsqc compat. fixed binds menu. now displays and accepts modifiers. fixed issues with huge lightmaps. fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests. implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh. implemented sv_saveentfile command. fixed resume after breaking inside a stepped-over function. fixed erroneous footer after debugging. (I wonder just how many things I broke with these fixes) git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
int best, bestline;
char *macro = QCC_PR_CheckCompConstTooltip(defname, buffer, buffer + sizeof(buffer));
if (macro && *macro)
return macro;
if (dwell)
{
tooltip_editor = NULL;
*tooltip_variable = 0;
tooltip_position = 0;
*tooltip_type = 0;
*tooltip_comment = 0;
}
line = SendMessage(editor->editpane, SCI_LINEFROMPOSITION, pos, 0);
Reworked client support for DPP5+. less code now, its much more graceful. added waterfog command. waterfog overrides regular fog only when the view is in water. fixed 64bit printf format specifiers. should work better on winxp64. fixed some spec angle weirdness. fixed viewsize 99.99 weirdness with ezhud. fixed extra offset on the console (exhibited in 64bit builds, but not limited to). fixed .avi playback, can now actually display frames again. reimplemented line sparks. fixed r_editlights_save flipping the light's pitch. fixed issue with oggs failing to load. fixed condump to cope with unicode properly. made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision. fixed nq server to not stall weirdly on map changes. fixed qwprogs svc_cdtrack not bugging out with nq clients on the server. fixed restart command to load the last map run by the server, instead of start.bsp (when idle) optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now. fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised). fixed a couple of bugs from font change. also now supports utf-8 in a few more places. r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little). fixed so corona-only lights won't generate shadowmaps and waste lots of time. removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet. fixed nested calls with variant-vectors. this fixes csaddon's light editor. fixed qcc hc calling conventions using redundant stores. disabled keywords can still be used by using __keyword instead. fixed ftegccgui grep feature. fixed motionless-dog qcc bug. tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings. fixed qw svc_intermission + dpp5+ clients bug. fixed annoying spam about disconnecting in hexen2. rewrote status command a little to cope with ipv6 addresses more gracefully fixed significant stall when hibernating/debugging a server with a player sitting on it. fixed truelightning. fixed rocketlight overriding pflags. fixed torches vanishing on vid_restart. fixed issue with decal scaling. fixed findentityfield builtin. fixed fteqcc issue with ptr+1 fixed use of arrays inside class functions. fixed/implemented fteqcc emulation of pointer opcodes. added __inout keyword to fteqcc, so that it doesn't feel so horrendous. fixed sizeof(*foo) fixed *struct = struct; fixed recursive structs. fixed fteqcc warning report. fixed sdl2 controller support, hopefully. attempted to implement xinput, including per-player audio playback. slightly fixed relaxed attitude to mouse focus when running fullscreen. fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors. implemented bindmaps (for csqc). fixed crashing bug with eprint builtin. implemented subset of music_playlist_* functionality. significant changes to music playback. fixed some more dpcsqc compat. fixed binds menu. now displays and accepts modifiers. fixed issues with huge lightmaps. fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests. implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh. implemented sv_saveentfile command. fixed resume after breaking inside a stepped-over function. fixed erroneous footer after debugging. (I wonder just how many things I broke with these fixes) git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
for (best = 0,bestline=0, fno = 1; fno < numfunctions; fno++)
{
if (line > functions[fno].line && bestline < functions[fno].line)
{
if (!strcmp(editor->filename, functions[fno].filen))
Reworked client support for DPP5+. less code now, its much more graceful. added waterfog command. waterfog overrides regular fog only when the view is in water. fixed 64bit printf format specifiers. should work better on winxp64. fixed some spec angle weirdness. fixed viewsize 99.99 weirdness with ezhud. fixed extra offset on the console (exhibited in 64bit builds, but not limited to). fixed .avi playback, can now actually display frames again. reimplemented line sparks. fixed r_editlights_save flipping the light's pitch. fixed issue with oggs failing to load. fixed condump to cope with unicode properly. made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision. fixed nq server to not stall weirdly on map changes. fixed qwprogs svc_cdtrack not bugging out with nq clients on the server. fixed restart command to load the last map run by the server, instead of start.bsp (when idle) optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now. fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised). fixed a couple of bugs from font change. also now supports utf-8 in a few more places. r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little). fixed so corona-only lights won't generate shadowmaps and waste lots of time. removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet. fixed nested calls with variant-vectors. this fixes csaddon's light editor. fixed qcc hc calling conventions using redundant stores. disabled keywords can still be used by using __keyword instead. fixed ftegccgui grep feature. fixed motionless-dog qcc bug. tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings. fixed qw svc_intermission + dpp5+ clients bug. fixed annoying spam about disconnecting in hexen2. rewrote status command a little to cope with ipv6 addresses more gracefully fixed significant stall when hibernating/debugging a server with a player sitting on it. fixed truelightning. fixed rocketlight overriding pflags. fixed torches vanishing on vid_restart. fixed issue with decal scaling. fixed findentityfield builtin. fixed fteqcc issue with ptr+1 fixed use of arrays inside class functions. fixed/implemented fteqcc emulation of pointer opcodes. added __inout keyword to fteqcc, so that it doesn't feel so horrendous. fixed sizeof(*foo) fixed *struct = struct; fixed recursive structs. fixed fteqcc warning report. fixed sdl2 controller support, hopefully. attempted to implement xinput, including per-player audio playback. slightly fixed relaxed attitude to mouse focus when running fullscreen. fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors. implemented bindmaps (for csqc). fixed crashing bug with eprint builtin. implemented subset of music_playlist_* functionality. significant changes to music playback. fixed some more dpcsqc compat. fixed binds menu. now displays and accepts modifiers. fixed issues with huge lightmaps. fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests. implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh. implemented sv_saveentfile command. fixed resume after breaking inside a stepped-over function. fixed erroneous footer after debugging. (I wonder just how many things I broke with these fixes) git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
{
best = fno;
bestline = functions[fno].line;
}
}
}
if (best)
{
if (strstr(functions[best].name, "::"))
{
QCC_type_t *type;
char tmp[256];
char *c;
QC_strlcpy(tmp, functions[best].name, sizeof(tmp));
c = strstr(tmp, "::");
if (c)
*c = 0;
type = QCC_TypeForName(tmp);
if (type->type == ev_entity)
{
QCC_def_t *def;
QC_snprintfz(tmp, sizeof(tmp), "%s::__m%s", type->name, term);
for (fno = 0, def = NULL; fno < sourcefilesnumdefs && !def; fno++)
{
for (def = sourcefilesdefs[fno]; def; def = def->next)
{
if (def->scope && def->scope != &functions[best])
continue;
// OutputDebugString(def->name);
// OutputDebugString("\n");
if (!strcmp(def->name, tmp))
{
//FIXME: look at the scope's function to find the start+end of the function and filter based upon that, to show locals
break;
}
}
}
if (def && def->type->type == ev_field)
{
// QC_strlcpy(tmp, term, sizeof(tmp));
QC_snprintfz(term, sizeof(term), "self.%s", tmp);
}
else
{
for (fno = 0, def = NULL; fno < sourcefilesnumdefs && !def; fno++)
{
for (def = sourcefilesdefs[fno]; def; def = def->next)
{
if (def->scope && def->scope != &functions[best])
continue;
if (!strcmp(def->name, term))
{
//FIXME: look at the scope's function to find the start+end of the function and filter based upon that, to show locals
break;
}
}
}
if (def && def->type->type == ev_field)
{
QC_strlcpy(tmp, term, sizeof(tmp));
QC_snprintfz(term, sizeof(term), "self.%s", tmp);
}
}
}
}
}
//FIXME: we may need to display types too
for (fno = 0, def = NULL; fno < sourcefilesnumdefs && !def; fno++)
{
for (def = sourcefilesdefs[fno]; def; def = def->next)
{
if (def->scope)
continue;
if (!strcmp(def->name, defname))
{
//FIXME: look at the scope's function to find the start+end of the function and filter based upon that, to show locals
break;
}
}
}
if (def)
{
char typebuf[1024];
char valuebuf[1024];
char *value = "";
if (def->constant && def->type->type == ev_float)
QC_snprintfz(value=valuebuf, sizeof(valuebuf), " = %g", def->symboldata[def->ofs]._float);
else if (def->constant && def->type->type == ev_integer)
QC_snprintfz(value=valuebuf, sizeof(valuebuf), " = %i", def->symboldata[def->ofs]._int);
else if (def->constant && def->type->type == ev_vector)
QC_snprintfz(value=valuebuf, sizeof(valuebuf), " = '%g %g %g'", def->symboldata[def->ofs].vector[0], def->symboldata[def->ofs].vector[1], def->symboldata[def->ofs].vector[2]);
//note function argument names do not persist beyond the function def. we might be able to read the function's localdefs for them, but that's unreliable/broken with builtins where they're most needed.
if (def->comment)
QC_snprintfz(buffer, sizeof(buffer)-1, "%s %s%s\r\n%s", TypeName(def->type, typebuf, sizeof(typebuf)), def->name, value, def->comment);
else
QC_snprintfz(buffer, sizeof(buffer)-1, "%s %s%s", TypeName(def->type, typebuf, sizeof(typebuf)), def->name, value);
if (dwell)
{
strncpy(tooltip_type, TypeName(def->type, typebuf, sizeof(typebuf)), sizeof(tooltip_type)-1);
if (def->comment)
strncpy(tooltip_comment, def->comment, sizeof(tooltip_comment)-1);
}
text = buffer;
}
else
text = NULL;
if (dwell)
{
strncpy(tooltip_variable, term, sizeof(tooltip_variable));
tooltip_variable[sizeof(tooltip_variable)-1] = 0;
tooltip_position = pos;
tooltip_editor = editor;
EngineCommandf("qcinspect \"%s\" \"%s\"\n", term, (def && def->scope)?def->scope->name:"");
if (text)
SendMessage(editor->editpane, SCI_CALLTIPSHOW, (WPARAM)pos, (LPARAM)text);
}
return text;
}
else
return NULL;//"Type info not available. Compile first.";
}
//scans the preceeding line(s) to find the ideal indentation for the highlighted line
//indentbuf may contain spaces or tabs. preferably tabs.
static void scin_get_line_indent(HWND editpane, int lineidx, char *indentbuf, size_t sizeofbuf)
{
size_t i, len;
while (lineidx --> 0)
{
len = SendMessage(editpane, SCI_LINELENGTH, lineidx, 0);
*indentbuf = 0;
if (len+2 < sizeofbuf)
{
//FIXME: ignore whitespace
len = SendMessage(editpane, SCI_GETLINE, lineidx, (LPARAM)indentbuf);
for (i = 0; i < len; i++)
{
if (indentbuf[i] == ' ' || indentbuf[i] == '\t')
continue;
break;
}
if (i == len)
continue;
if (len >= 3 && indentbuf[len-3] == '{')
indentbuf[i++] = '\t'; //add an indent
indentbuf[i] = 0;
return;
}
}
*indentbuf = 0; //failed
}
void Scin_HandleCharAdded(editor_t *editor, struct SCNotification *not, int pos)
{
if (not->ch == '(')
{
char *s = GetTooltipText(editor, pos-1, FALSE);
tooltip_editor = NULL;
if (s)
SendMessage(editor->editpane, SCI_CALLTIPSHOW, (WPARAM)pos, (LPARAM)s);
}
else if (not->ch == '}')
{ //if the first char on the line, fix up indents to match previous-1
char prevline[65536];
char newline[4096];
int pos = SendMessage(editor->editpane, SCI_GETCURRENTPOS, 0, 0);
int lineidx = SendMessage(editor->editpane, SCI_LINEFROMPOSITION, pos, 0);
int linestart = SendMessage(editor->editpane, SCI_POSITIONFROMLINE, lineidx, 0);
int plen;
int nlen = SendMessage(editor->editpane, SCI_LINELENGTH, lineidx, 0);
if (nlen >= sizeof(newline))
return;
nlen = SendMessage(editor->editpane, SCI_GETLINE, lineidx, (LPARAM)newline);
if (linestart > 2)
{
scin_get_line_indent(editor->editpane, lineidx, prevline, sizeof(prevline));
plen = strlen(prevline);
if (plen > nlen)
return; //already indented a bit or something
if (!strncmp(prevline, newline, plen)) //same indent
{
SendMessage(editor->editpane, SCI_CHARLEFT, 0, 0); //move to the indent
SendMessage(editor->editpane, SCI_BACKTAB, 0, 0); //do shift-tab to un-indent the current selection (one line supposedly)
SendMessage(editor->editpane, SCI_CHARRIGHT, 0, 0); //and move back to the right of the }
}
}
}
else if (not->ch == '\r' || not->ch == '\n')
{
char linebuf[65536];
int pos = SendMessage(editor->editpane, SCI_GETCURRENTPOS, 0, 0);
int lineidx = SendMessage(editor->editpane, SCI_LINEFROMPOSITION, pos, 0);
int linestart = SendMessage(editor->editpane, SCI_POSITIONFROMLINE, lineidx, 0);
//int len = SendMessage(editor->editpane, SCI_LINELENGTH, lineidx, 0);
if (pos == linestart)
{
scin_get_line_indent(editor->editpane, lineidx, linebuf, sizeof(linebuf));
SendMessage(editor->editpane, SCI_REPLACESEL, 0, (LPARAM)linebuf);
}
}
/*
else if (0)//(!SendMessage(editor->editpane, SCI_AUTOCACTIVE, 0, 0))
{
char buffer[65536];
char prefixbuffer[128];
char *pre = WordUnderCursor(editor, prefixbuffer, sizeof(prefixbuffer), NULL, 0, SendMessage(editor->editpane, SCI_GETCURRENTPOS, 0, 0));
if (pre && *pre)
if (GenAutoCompleteList(pre, buffer, sizeof(buffer)))
{
SendMessage(editor->editpane, SCI_AUTOCSETFILLUPS, 0, (LPARAM)"\t\n");
SendMessage(editor->editpane, SCI_AUTOCSHOW, strlen(pre), (LPARAM)buffer);
}
}
*/
}
static void UpdateEditorTitle(editor_t *editor)
{
char title[2048];
char *encoding = "unknown";
if (editor->oldsavefmt == editor->savefmt && editor->oldline == editor->curline)
return; //nothing changed.
editor->oldsavefmt = editor->savefmt;
editor->oldline = editor->curline;
switch(editor->savefmt)
{
case UTF8_RAW:
encoding = "utf-8";
break;
case UTF8_BOM:
encoding = "utf-8(bom)";
break;
case UTF_ANSI:
encoding = "unspecified";
break;
case UTF16LE:
encoding = "utf-16(le)";
break;
case UTF16BE:
encoding = "utf-16(be)";
break;
case UTF32LE:
encoding = "utf-32(le)";
break;
case UTF32BE:
encoding = "utf-32(be)";
break;
default:
encoding = "unknown";
break;
}
if (QCC_FindVFile(editor->filename))
sprintf(title, "%s:%i - Virtual", editor->filename, 1+editor->curline);
else if (editor->modified)
sprintf(title, "*%s:%i - %s", editor->filename, 1+editor->curline, encoding);
else
sprintf(title, "%s:%i - %s", editor->filename, 1+editor->curline, encoding);
SetWindowText(editor->window, title);
}
static LRESULT CALLBACK EditorWndProc(HWND hWnd,UINT message,
WPARAM wParam,LPARAM lParam)
{
RECT rect;
PAINTSTRUCT ps;
editor_t *editor;
for (editor = editors; editor; editor = editor->next)
{
if (editor->window == hWnd)
break;
if (editor->window == NULL)
break; //we're actually creating it now.
}
if (!editor)
goto gdefault;
switch (message)
{
case WM_CLOSE:
case WM_QUIT:
if (editor->modified)
{
switch (MessageBox(hWnd, "Would you like to save?", editor->filename, MB_YESNOCANCEL))
{
case IDCANCEL:
return false;
case IDYES:
if (!EditorSave(editor))
return false;
case IDNO:
default:
break;
}
}
goto gdefault;
case WM_DESTROY:
{
editor_t *e;
if (editor == editors)
{
editors = editor->next;
free(editor);
return 0;
}
for (e = editors; e; e = e->next)
{
if (e->next == editor)
{
e->next = editor->next;
free(editor);
return 0;
}
}
MessageBox(0, "Couldn't destroy file reference", "WARNING", 0);
}
goto gdefault;
case WM_CREATE:
editor->editpane = CreateAnEditControl(hWnd, &editor->scintilla);
if (richedit)
{
SendMessage(editor->editpane, EM_EXLIMITTEXT, 0, 1<<31);
SendMessage(editor->editpane, EM_SETUNDOLIMIT, 256, 256);
}
editor->tooltip = CreateWindowEx(0, TOOLTIPS_CLASS, NULL, WS_POPUP|TTS_ALWAYSTIP|TTS_NOPREFIX, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, hWnd, NULL, ghInstance, NULL);
if (editor->tooltip)
{
TOOLINFO toolInfo = { 0 };
toolInfo.cbSize = sizeof(toolInfo);
toolInfo.hwnd = hWnd;
toolInfo.uFlags = TTF_IDISHWND | TTF_SUBCLASS | TTF_TRACK | TTF_ABSOLUTE;
toolInfo.uId = (UINT_PTR)editor->editpane;
toolInfo.lpszText = "";
SendMessage(editor->tooltip, TTM_ADDTOOL, 0, (LPARAM)&toolInfo);
SendMessage(editor->tooltip, TTM_SETMAXTIPWIDTH, 0, 500);
}
goto gdefault;
case WM_SETFOCUS:
SetFocus(editor->editpane);
goto gdefault;
case WM_SIZE:
GetClientRect(hWnd, &rect);
SetWindowPos(editor->editpane, NULL, 0, 0, rect.right-rect.left, rect.bottom-rect.top, 0);
goto gdefault;
case WM_ERASEBKGND:
return TRUE;
case WM_PAINT:
BeginPaint(hWnd,(LPPAINTSTRUCT)&ps);
EndPaint(hWnd,(LPPAINTSTRUCT)&ps);
return TRUE;
break;
case WM_SETCURSOR:
if (!editor->scintilla)
{
POINT pos;
char *newtext;
TOOLINFO toolInfo = { 0 };
toolInfo.cbSize = sizeof(toolInfo);
toolInfo.hwnd = hWnd;
toolInfo.uFlags = TTF_IDISHWND | TTF_SUBCLASS | TTF_TRACK | TTF_ABSOLUTE;
toolInfo.uId = (UINT_PTR)editor->editpane;
newtext = GetTooltipText(editor, -1, FALSE);
toolInfo.lpszText = editor->tooltiptext;
if (!newtext)
newtext = "";
if (strcmp(editor->tooltiptext, newtext))
{
strncpy(editor->tooltiptext, newtext, sizeof(editor->tooltiptext)-1);
SendMessage(editor->tooltip, TTM_UPDATETIPTEXT, (WPARAM)0, (LPARAM)&toolInfo);
if (*editor->tooltiptext)
SendMessage(editor->tooltip, TTM_TRACKACTIVATE, (WPARAM)TRUE, (LPARAM)&toolInfo);
else
SendMessage(editor->tooltip, TTM_TRACKACTIVATE, (WPARAM)FALSE, (LPARAM)&toolInfo);
}
GetCursorPos(&pos);
if (pos.x >= 60)
pos.x -= 60;
else
pos.x = 0;
pos.y += 30;
SendMessage(editor->tooltip, TTM_TRACKPOSITION, (WPARAM)0, MAKELONG(pos.x, pos.y));
}
goto gdefault;
case WM_COMMAND:
if (HIWORD(wParam) == EN_CHANGE && (HWND)lParam == editor->editpane)
{
if (!editor->modified && !editor->scintilla)
{
CHARRANGE chrg;
if (!editor->modified)
editor->oldline=~0;
editor->modified = true;
if (EditorModified(editor))
if (MessageBox(NULL, "warning: file was modified externally. reload?", "Modified!", MB_YESNO) == IDYES)
EditorReload(editor);
SendMessage(editor->editpane, EM_EXGETSEL, 0, (LPARAM) &chrg);
editor->curline = Edit_LineFromChar(editor->editpane, chrg.cpMin);
UpdateEditorTitle(editor);
}
}
else
{
// if (mdibox)
// goto gdefault;
EditorMenu(editor, wParam);
}
break;
case WM_CONTEXTMENU:
{
char buffer[1024];
int x = GET_X_LPARAM(lParam), y = GET_Y_LPARAM(lParam);
HMENU menu = CreatePopupMenu();
if (x == -1 && y == -1)
{
POINT p;
GetCursorPos(&p); //not the best. but too lazy to work out scintilla/richedit.
x = p.x;
y = p.y;
}
if (ReadTextSelection(editor, buffer, sizeof(buffer)))
{
char tmp[1024];
QC_snprintfz(tmp, sizeof(tmp), "Go to definition: %s", buffer);
AppendMenuA(menu, MF_ENABLED,
IDM_GOTODEF, tmp);
QC_snprintfz(tmp, sizeof(tmp), "Grep for %s", buffer);
AppendMenuA(menu, MF_ENABLED,
IDM_GREP, tmp);
AppendMenuA(menu, MF_SEPARATOR, 0, NULL);
}
AppendMenuA(menu, MF_ENABLED,
IDM_DEBUG_TOGGLEBREAK, "Toggle Breakpoint");
if (gamewindow)
{
AppendMenuA(menu, MF_ENABLED, IDM_DEBUG_SETNEXT, "Set next statement");
AppendMenuA(menu, MF_ENABLED, IDM_DEBUG_RUN, "Resume");
}
else
AppendMenuA(menu, MF_ENABLED, IDM_DEBUG_RUN, "Begin Debugging");
AppendMenuA(menu, MF_SEPARATOR, 0, NULL);
AppendMenuA(menu, editor->modified?MF_ENABLED:(MF_DISABLED|MF_GRAYED),
IDM_SAVE, "Save File");
// AppendMenuA(menu, MF_ENABLED, IDM_FIND, "&Find");
AppendMenuA(menu, (editor->scintilla&&!SendMessage(editor->editpane, SCI_CANUNDO,0,0))?(MF_DISABLED|MF_GRAYED):MF_ENABLED,
IDM_UNDO, "Undo");
AppendMenuA(menu, (editor->scintilla&&!SendMessage(editor->editpane, SCI_CANREDO,0,0))?(MF_DISABLED|MF_GRAYED):MF_ENABLED,
IDM_REDO, "Redo");
AppendMenuA(menu, MF_ENABLED,
IDM_CUT, "Cut");
AppendMenuA(menu, MF_ENABLED,
IDM_COPY, "Copy");
AppendMenuA(menu, MF_ENABLED,
IDM_PASTE, "Paste");
TrackPopupMenu(menu, TPM_LEFTBUTTON|TPM_RIGHTBUTTON, x, y, 0, hWnd, NULL);
DestroyMenu(menu);
}
break;
case WM_NOTIFY:
{
NMHDR *nmhdr;
nmhdr = (NMHDR *)lParam;
if (editor->scintilla)
{
struct SCNotification *not = (struct SCNotification*)nmhdr;
int pos = SendMessage(editor->editpane, SCI_GETCURRENTPOS, 0, 0);
int l = SendMessage(editor->editpane, SCI_LINEFROMPOSITION, pos, 0);
int mode;
if (editor->curline != l)
editor->curline = l;
switch(nmhdr->code)
{
case SCN_MARGINCLICK:
l = SendMessage(editor->editpane, SCI_LINEFROMPOSITION, not->position, 0);
if (not->margin == 1)
{
/*fixme: should we scan the statements to ensure the line is valid? this applies to the f9 key too*/
mode = !(SendMessage(editor->editpane, SCI_MARKERGET, l, 0) & 1);
SendMessage(editor->editpane, mode?SCI_MARKERADD:SCI_MARKERDELETE, l, 0);
EngineCommandf("qcbreakpoint %i \"%s\" %i\n", mode, editor->filename, l+1);
}
else if (not->margin == 2)
{
SendMessage(editor->editpane, SCI_TOGGLEFOLD, l, 0);
}
break;
case SCN_CHARADDED:
Scin_HandleCharAdded(editor, not, pos);
break;
case SCN_SAVEPOINTREACHED:
editor->oldline=~0;
editor->modified = false;
break;
case SCN_SAVEPOINTLEFT:
editor->oldline=~0;
editor->modified = true;
if (EditorModified(editor))
if (MessageBox(NULL, "warning: file was modified externally. reload?", "Modified!", MB_YESNO) == IDYES)
EditorReload(editor);
break;
case SCN_UPDATEUI:
{
int pos1, pos2;
if (strchr("{}[]()", SendMessage(editor->editpane, SCI_GETCHARAT, pos, 0)))
pos1 = pos;
else if (strchr("{}[]()", SendMessage(editor->editpane, SCI_GETCHARAT, pos-1, 0)))
pos1 = pos-1;
else
pos1 = -1;
if (pos1 != -1)
pos2 = SendMessage(editor->editpane, SCI_BRACEMATCH, pos1, 0);
else
pos2 = -1;
if (pos2 == -1)
SendMessage(editor->editpane, SCI_BRACEBADLIGHT, pos1, 0);
else
SendMessage(editor->editpane, SCI_BRACEHIGHLIGHT, pos1, pos2);
}
break;
case SCN_DWELLSTART:
GetTooltipText(editor, not->position, TRUE);
break;
case SCN_DWELLEND:
case SCN_FOCUSOUT:
tooltip_editor = NULL;
SendMessage(editor->editpane, SCI_CALLTIPCANCEL, 0, 0);
break;
}
UpdateEditorTitle(editor);
}
else
{
SELCHANGE *sel;
switch(nmhdr->code)
{
case EN_SELCHANGE:
sel = (SELCHANGE *)nmhdr;
editor->curline = Edit_LineFromChar(editor->editpane, sel->chrg.cpMin);
UpdateEditorTitle(editor);
break;
}
}
}
default:
gdefault:
if (mdibox)
return DefMDIChildProc(hWnd,message,wParam,lParam);
else
return DefWindowProc(hWnd,message,wParam,lParam);
}
return 0;
}
static void EditorReload(editor_t *editor)
{
struct stat sbuf;
size_t flensz;
char *rawfile;
char *file;
size_t flen;
pbool dofree;
rawfile = QCC_ReadFile(editor->filename, NULL, NULL, &flensz);
flen = flensz;
file = QCC_SanitizeCharSet(rawfile, &flen, &dofree, &editor->savefmt);
stat(editor->filename, &sbuf);
editor->filemodifiedtime = sbuf.st_mtime;
if (editor->scintilla)
{
int endings = 0;
char *e, *stop;
for (e = file, stop=file+flen; e < stop; )
{
if (*e == '\r')
{
e++;
if (*e == '\n')
{
e++;
endings |= 4;
}
else
endings |= 2;
}
else if (*e == '\n')
{
e++;
endings |= 1;
}
else
e++;
}
switch(endings)
{
case 0: //new file with no endings, default to windows on windows.
case 4: //windows
SendMessage(editor->editpane, SCI_SETEOLMODE, SC_EOL_CRLF, 0);
SendMessage(editor->editpane, SCI_SETVIEWEOL, false, 0);
break;
case 1: //unix
SendMessage(editor->editpane, SCI_SETEOLMODE, SC_EOL_LF, 0);
SendMessage(editor->editpane, SCI_SETVIEWEOL, false, 0);
break;
case 2: //mac. traditionally qccs have never supported this. one of the mission packs has a \r in the middle of some single-line comment.
SendMessage(editor->editpane, SCI_SETEOLMODE, SC_EOL_CR, 0);
SendMessage(editor->editpane, SCI_SETVIEWEOL, false, 0);
break;
default: //panic! everyone panic!
SendMessage(editor->editpane, SCI_SETEOLMODE, SC_EOL_LF, 0);
SendMessage(editor->editpane, SCI_SETVIEWEOL, true, 0);
break;
}
// SendMessage(editor->editpane, SCI_SETTEXT, 0, (LPARAM)file);
// SendMessage(editor->editpane, SCI_SETUNDOCOLLECTION, 0, 0);
SendMessage(editor->editpane, SCI_SETTEXT, 0, (LPARAM)file);
// SendMessage(editor->editpane, SCI_SETUNDOCOLLECTION, 1, 0);
SendMessage(editor->editpane, EM_EMPTYUNDOBUFFER, 0, 0);
SendMessage(editor->editpane, SCI_SETSAVEPOINT, 0, 0);
if (editor->savefmt == UTF_ANSI)
SendMessage(editor->editpane, SCI_SETCODEPAGE, 28591, 0);
else
SendMessage(editor->editpane, SCI_SETCODEPAGE, SC_CP_UTF8, 0);
}
else
{
SendMessage(editor->editpane, EM_SETEVENTMASK, 0, 0);
/*clear it out*/
Edit_SetSel(editor->editpane,0,Edit_GetTextLength(editor->editpane));
Edit_ReplaceSel(editor->editpane,"");
if (file)
{
pbool errors;
wchar_t *ch = QCC_makeutf16(file, flen, NULL, &errors);
Edit_SetSel(editor->editpane,0,0);
SetWindowTextW(editor->editpane, ch);
if (errors)
{
// char msg[1024];
editor->savefmt = UTF_ANSI;
SetWindowTextA(editor->editpane, file);
// QC_snprintfz(msg, sizeof(msg), "%s contains unicode encoding errors. File will be interpreted as ansi.", editor->filename);
// MessageBox(editor->editpane, msg, "Encoding errors.", MB_ICONWARNING);
}
free(ch);
}
SendMessage(editor->editpane, EM_SETEVENTMASK, 0, ENM_SELCHANGE|ENM_CHANGE);
}
if (dofree)
free(file);
free(rawfile);
editor->modified = false;
if (editor->scintilla)
{
}
else
{
CHARRANGE chrg;
SendMessage(editor->editpane, EM_EXGETSEL, 0, (LPARAM) &chrg);
editor->curline = Edit_LineFromChar(editor->editpane, chrg.cpMin);
}
UpdateEditorTitle(editor);
}
//line is 0-based. use -1 for no reselection
//setcontrol is the reason we're opening it.
//0: just load and go to the line.
//1: show the line as the executing one
//2: draw extra focus to it
void EditFile(const char *name, int line, pbool setcontrol)
{
const char *ext;
char title[1024];
editor_t *neweditor;
WNDCLASS wndclass;
HMENU menu, menufile, menuhelp, menunavig;
if (setcontrol)
{
for (neweditor = editors; neweditor; neweditor = neweditor->next)
{
if (neweditor->scintilla)
{
SendMessage(neweditor->editpane, SCI_MARKERDELETEALL, 1, 0);
SendMessage(neweditor->editpane, SCI_MARKERDELETEALL, 2, 0);
}
}
}
if (!name)
return;
for (neweditor = editors; neweditor; neweditor = neweditor->next)
{
if (neweditor->window && !strcmp(neweditor->filename, name))
{
if (line >= 0)
{
if (setcontrol)
Edit_SetSel(neweditor->editpane, Edit_LineIndex(neweditor->editpane, line+1)-1, Edit_LineIndex(neweditor->editpane, line+1)-1);
else
Edit_SetSel(neweditor->editpane, Edit_LineIndex(neweditor->editpane, line), Edit_LineIndex(neweditor->editpane, line+1)-1);
Edit_ScrollCaret(neweditor->editpane);
if (setcontrol && neweditor->scintilla)
{
SendMessage(neweditor->editpane, SCI_MARKERADD, line, 1);
SendMessage(neweditor->editpane, SCI_MARKERADD, line, 2);
}
}
if (mdibox)
SendMessage(mdibox, WM_MDIACTIVATE, (WPARAM)neweditor->window, 0);
SetFocus(neweditor->window);
SetFocus(neweditor->editpane);
return;
}
}
if (QCC_RawFileSize(name) == -1)
{
QC_snprintfz(title, sizeof(title), "File not found:\n%s\nCreate it?", name);
if (MessageBox(NULL, title, "Error", MB_ICONWARNING|MB_YESNO|MB_DEFBUTTON2) != IDYES)
return;
}
ext = strrchr(name, '.');
if (ext)
{
if (!QC_strcasecmp(ext, ".wav"))
{
size_t flensz;
char *rawfile = QCC_ReadFile(name, NULL, NULL, &flensz);
//fixme: thread this...
BOOL (WINAPI *pPlaySound)(LPCSTR pszSound, HMODULE hmod, DWORD fdwSound);
HMODULE winmm = LoadLibrary("winmm.dll");
pPlaySound = (void*)GetProcAddress(winmm, "PlaySoundA");
if (pPlaySound)
pPlaySound(rawfile, NULL, SND_MEMORY|SND_SYNC|SND_NODEFAULT);
free(rawfile);
return;
}
else if (!QC_strcasecmp(ext, ".ogg") || !QC_strcasecmp(ext, ".mp3") || !QC_strcasecmp(ext, ".opus") ||
!QC_strcasecmp(ext, ".bsp") || !QC_strcasecmp(ext, ".mdl") || !QC_strcasecmp(ext, ".md2") || !QC_strcasecmp(ext, ".md3") || !QC_strcasecmp(ext, ".iqm") ||
!QC_strcasecmp(ext, ".wad") || !QC_strcasecmp(ext, ".lmp") || !QC_strcasecmp(ext, ".png") || !QC_strcasecmp(ext, ".tga") || !QC_strcasecmp(ext, ".jpeg") ||
!QC_strcasecmp(ext, ".jpg") || !QC_strcasecmp(ext, ".dds") || !QC_strcasecmp(ext, ".ktx") || !QC_strcasecmp(ext, ".bmp") || !QC_strcasecmp(ext, ".pcx") ||
!QC_strcasecmp(ext, ".bin") || !QC_strcasecmp(ext, ".dat") || !QC_strcasecmp(ext, ".pak") || !QC_strcasecmp(ext, ".pk3") || !QC_strcasecmp(ext, ".dem") || !QC_strcasecmp(ext, ".spr"))
{
if (IDOK != MessageBox(NULL, "The file extension implies that it is a binary file. Open as text anyway?", "FTEQCCGUI", MB_OKCANCEL))
return;
}
}
neweditor = malloc(sizeof(editor_t));
if (!neweditor)
{
MessageBox(NULL, "Low memory", "Error", 0);
return;
}
neweditor->next = editors;
editors = neweditor;
neweditor->savefmt = UTF8_RAW;
strncpy(neweditor->filename, name, sizeof(neweditor->filename)-1);
if (!mdibox)
{
menu = CreateMenu();
menufile = CreateMenu();
menuhelp = CreateMenu();
menunavig = CreateMenu();
AppendMenu(menu, MF_POPUP, (UINT_PTR)menufile, "&File");
AppendMenu(menu, MF_POPUP, (UINT_PTR)menunavig, "&Navigation");
AppendMenu(menu, MF_POPUP, (UINT_PTR)menuhelp, "&Help");
AppendMenu(menufile, 0, IDM_OPENNEW, "Open new file ");
AppendMenu(menufile, 0, IDM_SAVE, "&Save ");
// AppendMenu(menufile, 0, IDM_FIND, "&Find");
AppendMenu(menufile, 0, IDM_UNDO, "Undo Ctrl+Z");
AppendMenu(menufile, 0, IDM_REDO, "Redo Ctrl+Y");
AppendMenu(menunavig, 0, IDM_GOTODEF, "Go to definition");
AppendMenu(menunavig, 0, IDM_OPENDOCU, "Open selected file");
AppendMenu(menuhelp, 0, IDM_ABOUT, "About");
}
else
menu = NULL;
wndclass.style = 0;
wndclass.lpfnWndProc = EditorWndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = ghInstance;
added qccgui icon (courtesy of shpuld) isolated transfers a little. added preliminary support for r1q2 and q2pro protocols (no zlib). fixed some missing q2 hud configstrings. fixed models attached to particles not appearing the first time around. fixed halos appearing on {foo fullbright textures. fix particle crash bug from missing particlecubes. implement r_converteffectinfo (instead of r_importeffectinfo with r_exportalleffects) for convenience. also now more complete and more accurate. loadfont no longer auto-allocates slot 0. fix issues with r_dynamic -1 don't restart audio on vid_reload (only reload it). this fixes audio issues with capturedemo with gamedir changes. fix possible crash from loading sounds during an audio reload/restart. now listens on both ports 27500 and 26000 when running quake, by default. sv_port or -port args will override. work around surfedge corruption in some instance of the slide4 map that dimman found. attempt to nudge players to travel at at least 200qu when travelling vertically through portals. this should help alieviate gravity-induced stuttering issues. fix nested function types used in conjunction with op_state. now assumes static within the parent. optimise array indexes slightly. fix issue with ptr[float].foo fix some qcc bugs to do with implicit type conversions fix a portal / angle protocol extension issue, so legacy clients can use portals, they just can't see the other side (nor predict them). fix q2 victory.pcx issue at the end of the game. use abort/sigabort instead of sigsegv on linux sys_errors. this should help get people to report stuff better. reformat the nq server advertising to be more helpful. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4996 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-12-28 17:41:39 +00:00
wndclass.hIcon = LoadIcon(ghInstance, IDI_ICON_FTEQCC);
wndclass.hCursor = LoadCursor (NULL,IDC_ARROW);
wndclass.hbrBackground = (void *)COLOR_WINDOW;
wndclass.lpszMenuName = 0;
wndclass.lpszClassName = EDIT_WINDOW_CLASS_NAME;
RegisterClass(&wndclass);
neweditor->window = NULL;
if (mdibox)
{
MDICREATESTRUCT mcs;
sprintf(title, "%s", name);
mcs.szClass = EDIT_WINDOW_CLASS_NAME;
mcs.szTitle = name;
mcs.hOwner = ghInstance;
mcs.x = mcs.cx = CW_USEDEFAULT;
mcs.y = mcs.cy = CW_USEDEFAULT;
mcs.style = WS_OVERLAPPEDWINDOW|WS_MAXIMIZE;
mcs.lParam = 0;
neweditor->window = (HWND) SendMessage (mdibox, WM_MDICREATE, 0,
(LONG_PTR) (LPMDICREATESTRUCT) &mcs);
}
else
{
sprintf(title, "%s - FTEEditor", name);
neweditor->window=CreateWindow(EDIT_WINDOW_CLASS_NAME, title, WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, NULL, NULL, ghInstance, NULL);
}
if (menu)
SetMenu(neweditor->window, menu);
if (!neweditor->window)
{
MessageBox(NULL, "Failed to create editor window", "Error", 0);
return;
}
SetWindowLongPtr(neweditor->window, GWLP_USERDATA, (LONG_PTR)neweditor);
EditorReload(neweditor);
if (line >= 0)
{
if (setcontrol)
Edit_SetSel(neweditor->editpane, Edit_LineIndex(neweditor->editpane, line+1)-1, Edit_LineIndex(neweditor->editpane, line+1)-1);
else
Edit_SetSel(neweditor->editpane, Edit_LineIndex(neweditor->editpane, line), Edit_LineIndex(neweditor->editpane, line+1)-1);
}
else
Edit_SetSel(neweditor->editpane, Edit_LineIndex(neweditor->editpane, 0), Edit_LineIndex(neweditor->editpane, 0));
Edit_ScrollCaret(neweditor->editpane);
ShowWindow(neweditor->window, SW_SHOW);
SetFocus(mainwindow);
SetFocus(neweditor->window);
SetFocus(neweditor->editpane);
if (setcontrol && neweditor->scintilla)
{
SendMessage(neweditor->editpane, SCI_MARKERADD, line, 1);
SendMessage(neweditor->editpane, SCI_MARKERADD, line, 2);
}
}
int EditorSave(editor_t *edit)
{
struct stat sbuf;
int len;
wchar_t *wfile;
char *afile;
BOOL failed = TRUE;
int saved = false;
if (edit->scintilla)
{
//wordpad will corrupt any embedded quake chars if we force a bom, because it'll re-save using the wrong char encoding by default.
int bomlen = 0;
char *bom = "";
if (edit->savefmt == UTF32BE || edit->savefmt == UTF32LE || edit->savefmt == UTF16BE)
edit->savefmt = UTF16LE;
if (edit->savefmt == UTF8_BOM)
{
bomlen = 3;
bom = "\xEF\xBB\xBF";
}
else if (edit->savefmt == UTF16BE)
{
bomlen = 2;
bom = "\xFE\xFF";
}
else if (edit->savefmt == UTF16LE)
{
bomlen = 2;
bom = "\xFF\xFE";
}
else if (edit->savefmt == UTF32BE)
{
bomlen = 4;
bom = "\x00\x00\xFE\xFF";
}
else if (edit->savefmt == UTF32LE)
{
bomlen = 4;
bom = "\xFF\xFE\x00\x00";
}
len = SendMessage(edit->editpane, SCI_GETLENGTH, 0, 0);
afile = malloc(bomlen+len+1);
if (!afile)
{
MessageBox(NULL, "Save failed - not enough mem", "Error", 0);
return false;
}
memcpy(afile, bom, bomlen);
SendMessage(edit->editpane, SCI_GETTEXT, len+1, bomlen+(LPARAM)afile);
//because wordpad saves in ansi by default instead of the format the file was originally saved in, we HAVE to use ansi without
if (edit->savefmt != UTF8_BOM && edit->savefmt != UTF8_RAW)
{
int mchars;
char *mc;
int wchars = MultiByteToWideChar(CP_UTF8, 0, afile, len, NULL, 0);
if (wchars)
{
wchar_t *wc = malloc(wchars * sizeof(wchar_t));
MultiByteToWideChar(CP_UTF8, 0, afile, len, wc, wchars);
if (edit->savefmt == UTF_ANSI)
{
mchars = WideCharToMultiByte(CP_ACP, 0, wc, wchars, NULL, 0, "", &failed);
if (mchars)
{
mc = malloc(mchars);
WideCharToMultiByte(CP_ACP, 0, wc, wchars, mc, mchars, "", &failed);
if (!failed)
{
if (!QCC_WriteFile(edit->filename, mc, mchars))
saved = -1;
else
saved = true;
}
free(mc);
}
}
else
{
if (!QCC_WriteFile(edit->filename, wc, wchars))
saved = -1;
else
saved = true;
}
free(wc);
}
}
if (!saved)
{
if (!QCC_WriteFile(edit->filename, afile, bomlen+len))
saved = -1;
else
saved = true;
}
free(afile);
if (saved < 0)
{
MessageBox(NULL, "Save failed\nCheck path and ReadOnly flags", "Failure", 0);
return false;
}
SendMessage(edit->editpane, SCI_SETSAVEPOINT, 0, 0);
}
else
{
if (edit->savefmt == UTF_ANSI)
{
len = GetWindowTextLengthA(edit->editpane);
afile = malloc(len+1);
if (!afile)
{
MessageBox(NULL, "Save failed - not enough mem", "Error", 0);
return false;
}
GetWindowText(edit->editpane, afile, len+1);
if (!QCC_WriteFile(edit->filename, afile, len))
{
free(afile);
MessageBox(NULL, "Save failed\nCheck path and ReadOnly flags", "Failure", 0);
return false;
}
free(afile);
}
else
{
len = GetWindowTextLengthW(edit->editpane);
wfile = malloc((len+1)*2);
if (!wfile)
{
MessageBox(NULL, "Save failed - not enough mem", "Error", 0);
return false;
}
GetWindowTextW(edit->editpane, wfile, len+1);
if (!QCC_WriteFileW(edit->filename, wfile, len))
{
free(wfile);
MessageBox(NULL, "Save failed\nCheck path and ReadOnly flags", "Failure", 0);
return false;
}
free(wfile);
}
}
/*now whatever is on disk should have the current time*/
edit->modified = false;
stat(edit->filename, &sbuf);
edit->filemodifiedtime = sbuf.st_mtime;
//remove the * in a silly way.
edit->oldline=~0;
UpdateEditorTitle(edit);
return true;
}
void EditorsRun(void)
{
}
static unsigned char *buf_get_malloc(void *ctx, size_t len)
{
return malloc(len);
}
void *GUIReadFile(const char *fname, unsigned char *(*buf_get)(void *ctx, size_t len), void *buf_ctx, size_t *out_size, pbool issourcefile)
{
editor_t *e;
size_t blen;
unsigned char *buffer;
if (!buf_get)
buf_get = buf_get_malloc;
for (e = editors; e; e = e->next)
{
if (e->window && !strcmp(e->filename, fname))
{
//our qcc itself is fine with utf-16, so long as it has a BOM.
if (e->scintilla)
{ //take the opportunity to grab a predefined preprocessor list for this file
char *deflist = QCC_PR_GetDefinesList();
SendMessage(e->editpane, SCI_SETKEYWORDS, 4, (LPARAM)deflist);
free(deflist);
{ //and just in case some system defs changed.
char buffer[65536];
GenBuiltinsList(buffer, sizeof(buffer));
SendMessage(e->editpane, SCI_SETKEYWORDS, 1, (LPARAM)buffer);
}
blen = SendMessage(e->editpane, SCI_GETLENGTH, 0, 0);
buffer = buf_get(buf_ctx, blen+1);
blen = SendMessage(e->editpane, SCI_GETTEXT, blen+1, (LPARAM)buffer);
}
else if (e->savefmt == UTF_ANSI)
{
blen = GetWindowTextLengthA(e->editpane);
buffer = buf_get(buf_ctx, blen);
GetWindowTextA(e->editpane, buffer, blen);
}
else
{
blen = (GetWindowTextLengthW(e->editpane)+1)*2;
buffer = buf_get(buf_ctx, blen);
*(wchar_t*)buffer = 0xfeff;
GetWindowTextW(e->editpane, (wchar_t*)buffer+1, blen-sizeof(wchar_t));
}
if (e->modified)
{
if (EditorModified(e))
{
if (MessageBox(e->window, "File was modified on disk. Overwrite?", e->filename, MB_YESNO) == IDYES)
{
if (e->scintilla)
{
QCC_WriteFile(e->filename, buffer, blen);
SendMessage(e->editpane, SCI_SETSAVEPOINT, 0, 0); //tell the control that it was saved.
}
else
{
QCC_WriteFileW(e->filename, (wchar_t*)buffer+1, blen);
}
}
}
}
*out_size = blen;
return buffer;
}
}
if (issourcefile)
AddSourceFile(compilingrootfile, fname);
return QCC_ReadFile(fname, buf_get, buf_ctx, out_size);
}
int GUIFileSize(const char *fname)
{
editor_t *e;
for (e = editors; e; e = e->next)
{
if (e->window && !strcmp(e->filename, fname))
{
int len;
if (e->scintilla)
len = SendMessage(e->editpane, SCI_GETLENGTH, 0, 0);
else if (e->savefmt == UTF_ANSI)
len = GetWindowTextLengthA(e->editpane);
else
len = (GetWindowTextLengthW(e->editpane)+1)*2;
return len;
}
}
return QCC_PopFileSize(fname);
}
/*checks if the file has been modified externally*/
pbool EditorModified(editor_t *e)
{
struct stat sbuf;
stat(e->filename, &sbuf);
if (e->filemodifiedtime != sbuf.st_mtime)
return true;
return false;
}
char *COM_ParseOut (const char *data, char *out, int outlen)
{
int c;
int len;
len = 0;
out[0] = 0;
if (!data)
return NULL;
// skip whitespace
skipwhite:
while ( (c = *data) <= ' ')
{
if (c == 0)
return NULL; // end of file;
data++;
}
// skip // comments
if (c=='/')
{
if (data[1] == '/')
{
while (*data && *data != '\n')
data++;
goto skipwhite;
}
}
//skip / * comments
if (c == '/' && data[1] == '*')
{
data+=2;
while(*data)
{
if (*data == '*' && data[1] == '/')
{
data+=2;
goto skipwhite;
}
data++;
}
goto skipwhite;
}
// handle marked up quoted strings specially (c-style, but with leading \ before normal opening ")
if (c == '\\' && data[1] == '\"')
{
data+=2;
while (1)
{
if (len >= outlen-2)
{
out[len] = '\0';
return (char*)data;
}
c = *data++;
if (!c)
{
out[len] = 0;
return (char*)data-1;
}
if (c == '\\')
{
c = *data++;
switch(c)
{
case '\r':
if (*data == '\n')
data++;
case '\n':
continue;
case 'n':
c = '\n';
break;
case 't':
c = '\t';
break;
case 'r':
c = '\r';
break;
case '$':
case '\\':
case '\'':
break;
case '"':
c = '"';
out[len] = c;
len++;
continue;
default:
c = '?';
break;
}
}
if (c=='\"' || !c)
{
out[len] = 0;
return (char*)data;
}
out[len] = c;
len++;
}
}
// handle legacy quoted strings specially
if (c == '\"')
{
data++;
while (1)
{
if (len >= outlen-1)
{
out[len] = 0;
return (char*)data;
}
c = *data++;
if (c=='\"' || !c)
{
out[len] = 0;
return (char*)data;
}
out[len] = c;
len++;
}
}
// parse a regular word
do
{
if (len >= outlen-1)
{
out[len] = 0;
return (char*)data;
}
out[len] = c;
data++;
len++;
c = *data;
} while (c>32);
out[len] = 0;
return (char*)data;
}
static void EngineGiveFocus(void)
{
HWND game;
if (gamewindow)
{
enginewindow_t *ctx = (enginewindow_t*)(LONG_PTR)GetWindowLongPtr(gamewindow, GWLP_USERDATA);
if (ctx)
{
if (ctx->refocuswindow)
{
SetForegroundWindow(ctx->refocuswindow);
return;
}
}
SetFocus(gamewindow);
game = GetWindow(gamewindow, GW_CHILD);
if (game)
SetForegroundWindow(game); //make sure the game itself has focus
}
}
static pbool EngineCommandWnd(HWND wnd, char *message)
{
//qcresume - resume running
//qcinto - singlestep. execute-with-debugging child functions
//qcover - singlestep. execute-without-debugging child functions
//qcout - singlestep. leave current function and enter parent.
//qcbreak "$loc" - set breakpoint
//qcwatch "$var" - set watchpoint
//qcstack - force-report stack trace
enginewindow_t *ctx;
if (wnd)
{
ctx = (enginewindow_t*)(LONG_PTR)GetWindowLongPtr(gamewindow, GWLP_USERDATA);
if (ctx)
{
if (ctx->pipetoengine)
{
DWORD written = 0;
WriteFile(ctx->pipetoengine, message, strlen(message), &written, NULL);
return TRUE;
}
}
}
return FALSE;
}
static pbool EngineCommandf(char *message, ...)
{
va_list va;
char finalmessage[1024];
va_start (va, message);
vsnprintf (finalmessage, sizeof(finalmessage)-1, message, va);
va_end (va);
return EngineCommandWnd(gamewindow, finalmessage);
}
static pbool EngineCommandWndf(HWND wnd, char *message, ...)
{
va_list va;
char finalmessage[1024];
va_start (va, message);
vsnprintf (finalmessage, sizeof(finalmessage)-1, message, va);
va_end (va);
return EngineCommandWnd(wnd, finalmessage);
}
DWORD WINAPI threadwrapper(void *args)
{
pbool hadstatus = false;
enginewindow_t *ctx = args;
{
char workingdir[MAX_PATH+10];
char absexe[MAX_PATH+10];
char absbase[MAX_PATH+10];
char mssucks[MAX_PATH+10];
char *gah;
PROCESS_INFORMATION childinfo;
STARTUPINFO startinfo;
SECURITY_ATTRIBUTES pipesec = {sizeof(pipesec), NULL, TRUE};
char cmdline[8192];
_snprintf(cmdline, sizeof(cmdline), "\"%s\" %s -qcdebug", enginebinary, enginecommandline);
memset(&startinfo, 0, sizeof(startinfo));
startinfo.cb = sizeof(startinfo);
startinfo.hStdInput = NULL;
startinfo.hStdError = NULL;
startinfo.hStdOutput = NULL;
startinfo.dwFlags |= STARTF_USESTDHANDLES;
//create pipes for the stdin/stdout.
CreatePipe(&ctx->pipefromengine, &startinfo.hStdOutput, &pipesec, 0);
CreatePipe(&startinfo.hStdInput, &ctx->pipetoengine, &pipesec, 0);
SetHandleInformation(ctx->pipefromengine, HANDLE_FLAG_INHERIT, 0);
SetHandleInformation(ctx->pipetoengine, HANDLE_FLAG_INHERIT, 0);
//let the engine know who to give focus to
{
char message[256];
DWORD written;
_snprintf(message, sizeof(message)-1, "debuggerwnd %#"PRIxPTR"\n", (uintptr_t)(void*)mainwindow);
WriteFile(ctx->pipetoengine, message, strlen(message), &written, NULL);
}
//let the engine know which window to embed itself in
if (ctx->embedtype)
{
char message[256];
DWORD written;
RECT rect;
GetClientRect(ctx->window, &rect);
_snprintf(message, sizeof(message)-1, "vid_recenter %i %i %i %i %#"PRIxPTR"\n", 0, 0, (int)(rect.right - rect.left), (int)(rect.bottom-rect.top), (uintptr_t)(void*)ctx->window);
WriteFile(ctx->pipetoengine, message, strlen(message), &written, NULL);
}
GetCurrentDirectory(sizeof(workingdir)-1, workingdir);
strcpy(mssucks, enginebasedir);
while ((gah = strchr(mssucks, '/')))
*gah = '\\';
PathCombine(absbase, workingdir, mssucks);
strcpy(mssucks, enginebinary);
while ((gah = strchr(mssucks, '/')))
*gah = '\\';
PathCombine(absexe, absbase, mssucks);
if (!CreateProcess(absexe, cmdline, NULL, NULL, TRUE, 0, NULL, absbase, &startinfo, &childinfo))
{
HRESULT hr = GetLastError();
switch(hr)
{
case ERROR_FILE_NOT_FOUND:
MessageBox(mainwindow, "File Not Found", "Cannot Start Engine", 0);
break;
case ERROR_PATH_NOT_FOUND:
MessageBox(mainwindow, "Path Not Found", "Cannot Start Engine", 0);
break;
case ERROR_ACCESS_DENIED:
MessageBox(mainwindow, "Access Denied", "Cannot Start Engine", 0);
break;
default:
MessageBox(mainwindow, qcva("gla: %x", (unsigned)hr), "Cannot Start Engine", 0);
break;
}
hadstatus = true; //don't warn about other stuff
}
//these ends of the pipes were inherited by now, so we can discard them in the caller.
CloseHandle(startinfo.hStdOutput);
CloseHandle(startinfo.hStdInput);
}
{
char buffer[8192];
unsigned int bufoffs = 0;
char *nl;
while(1)
{
DWORD avail;
//use Peek so we can read exactly how much there is without blocking, so we don't have to read byte-by-byte.
PeekNamedPipe(ctx->pipefromengine, NULL, 0, NULL, &avail, NULL);
if (!avail)
avail = 1; //so we do actually sleep.
if (avail > sizeof(buffer)-1 - bufoffs)
avail = sizeof(buffer)-1 - bufoffs;
if (!ReadFile(ctx->pipefromengine, buffer + bufoffs, avail, &avail, NULL) || !avail)
{
break;
}
bufoffs += avail;
while(1)
{
buffer[bufoffs] = 0;
nl = strchr(buffer, '\n');
if (nl)
{
*nl = 0;
if (!strncmp(buffer, "status ", 7))
{
//SetWindowText(ctx->window, buffer+7);
hadstatus = true;
}
else if (!strcmp(buffer, "status"))
{
//SetWindowText(ctx->window, "Engine");
hadstatus = true;
}
else if (!strcmp(buffer, "curserver"))
{
//not interesting
}
else if (!strncmp(buffer, "qcstack ", 6))
{
//qcvm is giving a stack trace
//stack reset
//stack "$func" "$loc"
//local $depth
}
else if (!strncmp(buffer, "qcstep ", 7) || !strncmp(buffer, "qcfault ", 8))
{
//post it, because of thread ownership issues.
static char filenamebuffer[256];
char line[16];
char error[256];
char *l = COM_ParseOut(buffer+7, filenamebuffer, sizeof(filenamebuffer));
while (*l == ' ')
l++;
if (*l == ':')
l++;
l = COM_ParseOut(l, line, sizeof(line));
l = COM_ParseOut(l, error, sizeof(error));
PostMessage(ctx->window, WM_USER, atoi(line), (LPARAM)filenamebuffer); //and tell the owning window to try to close it again
if (*error)
PostMessage(ctx->window, WM_USER+3, 0, (LPARAM)strdup(error)); //and tell the owning window to try to close it again
}
else if (!strncmp(buffer, "qcvalue ", 8))
{
//qcvalue "$variableformula" "$value"
//update tooltip to show engine's current value
PostMessage(ctx->window, WM_USER+2, 0, (LPARAM)strdup(buffer+8)); //and tell the owning window to try to close it again
}
else if (!strncmp(buffer, "qcreloaded ", 10))
{
//so we can resend any breakpoint commands
//qcreloaded "$vmname" "$progsname"
char caption[256];
HWND gw = GetWindow(ctx->window, GW_CHILD);
if (gw)
{
GetWindowText(gw, caption, sizeof(caption));
SetWindowText(ctx->window, caption);
}
PostMessage(ctx->window, WM_USER+1, 0, 0); //and tell the owning window to try to close it again
hadstatus = true;
}
else if (!strncmp(buffer, "refocuswindow", 13) && (buffer[13] == ' ' || !buffer[13]))
{
char *l = buffer+13;
while(*l == ' ')
l++;
ctx->refocuswindow = (HWND)(size_t)strtoull(l, &l, 0);
ShowWindow(ctx->window, SW_HIDE);
hadstatus = true;
}
else
{
//handle anything else we need to handle here
printf("Unknown command from engine \"%s\"\n", buffer);
}
nl++;
bufoffs -= (nl-buffer);
memmove(buffer, nl, bufoffs);
}
else
break;
}
}
CloseHandle(ctx->pipefromengine);
ctx->pipefromengine = NULL;
CloseHandle(ctx->pipetoengine);
ctx->pipetoengine = NULL;
if (!hadstatus)
MessageBox(mainwindow, "Engine terminated without acknowledging debug session.\nCurrently only FTE supports debugging.", "Debugging Failed", MB_OK);
}
ctx->pipeclosed = true;
PostMessage(ctx->window, WM_CLOSE, 0, 0); //and tell the owning window to try to close it again
return 0;
}
static LRESULT CALLBACK EngineWndProc(HWND hWnd,UINT message,
WPARAM wParam,LPARAM lParam)
{
enginewindow_t *ctx;
editor_t *editor;
switch (message)
{
case WM_CREATE:
ctx = malloc(sizeof(*ctx));
memset(ctx, 0, sizeof(*ctx));
SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG_PTR)ctx);
ctx->window = hWnd;
ctx->embedtype = (size_t)((CREATESTRUCT*)lParam)->lpCreateParams;
ctx->thread = (HANDLE)CreateThread(NULL, 0, threadwrapper, ctx, 0, &ctx->tid);
break;
case WM_SIZE:
ctx = (enginewindow_t*)(LONG_PTR)GetWindowLongPtr(gamewindow, GWLP_USERDATA);
if (ctx && ctx->embedtype)
{
RECT r;
GetClientRect(hWnd, &r);
EngineCommandWndf(hWnd, "vid_recenter %i %i %i %i %#p\n", r.left, r.top, r.right-r.left, r.bottom - r.top, (void*)ctx->window);
}
goto gdefault;
case WM_CLOSE:
//ask the engine to quit
ctx = (enginewindow_t*)(LONG_PTR)GetWindowLongPtr(gamewindow, GWLP_USERDATA);
if (ctx && !ctx->pipeclosed)
{
EngineCommandWnd(hWnd, "quit force\n");
break;
}
goto gdefault;
case WM_DESTROY:
EngineCommandWnd(hWnd, "quit force\n"); //just in case
ctx = (enginewindow_t*)(LONG_PTR)GetWindowLongPtr(gamewindow, GWLP_USERDATA);
if (ctx)
{
WaitForSingleObject(ctx->thread, INFINITE);
CloseHandle(ctx->thread);
free(ctx);
}
if (hWnd == gamewindow)
{
SplitterRemove(watches);
gamewindow = NULL;
}
break;
case WM_USER:
//engine broke. show code.
if (lParam)
SetForegroundWindow(mainwindow);
EditFile((char*)lParam, wParam-1, true);
if (watches)
{
char text[MAX_PATH];
int i, lim = ListView_GetItemCount(watches);
for (i = 0; i < lim; i++)
{
ListView_GetItemText(watches, i, 0, text, sizeof(text));
EngineCommandWndf(hWnd, "qcinspect \"%s\" \"%s\"\n", text, ""); //term, scope
}
}
break;
case WM_USER+1:
//engine loaded a progs, reset breakpoints.
for (editor = editors; editor; editor = editor->next)
{
int line = -1;
if (!editor->scintilla)
continue;
for (;;)
{
line = SendMessage(editor->editpane, SCI_MARKERNEXT, line, 1);
if (line == -1)
break; //no more.
line++;
EngineCommandWndf(hWnd, "qcbreakpoint 1 \"%s\" %i\n", editor->filename, line);
}
}
//and now let the engine continue
SetFocus(hWnd);
EngineCommandWnd(hWnd, "qcresume\n");
break;
case WM_USER+2:
{
char varname[1024];
char varvalue[1024];
char *line = (char*)lParam;
line = COM_ParseOut(line, varname, sizeof(varname));
line = COM_ParseOut(line, varvalue, sizeof(varvalue));
if (tooltip_editor && !strcmp(varname, tooltip_variable))
{
char tip[2048];
if (*tooltip_comment)
_snprintf(tip, sizeof(tip)-1, "%s %s = %s\r\n%s", tooltip_type, tooltip_variable, varvalue, tooltip_comment);
else
_snprintf(tip, sizeof(tip)-1, "%s %s = %s", tooltip_type, tooltip_variable, varvalue);
SendMessage(tooltip_editor->editpane, SCI_CALLTIPSHOW, (WPARAM)tooltip_position, (LPARAM)tip);
}
if (watches)
{
char text[MAX_PATH];
int i, lim = ListView_GetItemCount(watches);
for (i = 0; i < lim; i++)
{
ListView_GetItemText(watches, i, 0, text, sizeof(text));
if (!strcmp(text, varname))
ListView_SetItemText(watches, i, 1, varvalue);
}
}
free((char*)lParam);
}
break;
case WM_USER+3:
{
char *msg = (char*)lParam;
MessageBox(mainwindow, msg, "QC Fault", 0);
free(msg);
}
break;
default:
gdefault:
return DefMDIChildProc(hWnd,message,wParam,lParam);
}
return 0;
}
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
static INT CALLBACK StupidBrowseCallbackProc(HWND hwnd, UINT uMsg, LPARAM lp, LPARAM pData)
{ //'stolen' from microsoft's knowledge base.
//required to work around microsoft being annoying.
TCHAR szDir[MAX_PATH];
char *foo;
switch(uMsg)
{
case BFFM_INITIALIZED:
if (GetCurrentDirectory(sizeof(szDir)/sizeof(TCHAR), szDir))
{
foo = strrchr(szDir, '\\');
if (foo)
*foo = 0;
foo = strrchr(szDir, '\\');
if (foo)
*foo = 0;
SendMessage(hwnd, BFFM_SETSELECTION, TRUE, (LPARAM)szDir);
}
break;
case BFFM_SELCHANGED:
if (SHGetPathFromIDList((LPITEMIDLIST) lp ,szDir))
{
while((foo = strchr(szDir, '\\')))
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
*foo = '/';
//fixme: verify that id1 is a subdir perhaps?
SendMessage(hwnd,BFFM_SETSTATUSTEXT,0,(LPARAM)szDir);
}
break;
}
return 0;
}
pbool PromptForFile(const char *prompt, const char *filter, const char *basepath, const char *defaultfile, char outname[], size_t outsize, pbool create)
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
{
char oldworkingdir[MAX_PATH+10]; //cmdlg changes it...
char workingdir[MAX_PATH+10];
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
#ifndef OFN_DONTADDTORECENT
#define OFN_DONTADDTORECENT 0x02000000
#endif
char *s;
char initialdir[MAX_PATH+10];
char absengine[MAX_PATH+10];
OPENFILENAME ofn;
pbool okay;
memset(&ofn, 0, sizeof(ofn));
ofn.lStructSize = sizeof(ofn);
ofn.hwndOwner = mainwindow;
ofn.hInstance = ghInstance;
ofn.lpstrFile = absengine;
ofn.Flags = OFN_EXPLORER|(create?OFN_PATHMUSTEXIST|OFN_CREATEPROMPT:OFN_FILEMUSTEXIST)|OFN_DONTADDTORECENT;
ofn.lpstrTitle = prompt;
ofn.nMaxFile = outsize-1;
ofn.lpstrFilter = filter;
GetCurrentDirectory(sizeof(oldworkingdir)-1, oldworkingdir);
memcpy(workingdir, oldworkingdir, sizeof(workingdir));
_snprintf(absengine, sizeof(absengine), "%s/%s", basepath, defaultfile);
for (s = absengine; *s; s++)
if (*s == '/')
*s = '\\';
strrchr(absengine, '\\')[1] = 0;
PathCombine(initialdir, workingdir, absengine);
if (strchr(defaultfile, '/'))
strcpy(absengine, strrchr(defaultfile, '/')+1);
else
strcpy(absengine, defaultfile);
//and the fuck-you-microsoft loop
for (s = initialdir; *s; s++)
if (*s == '/')
*s = '\\';
ofn.lpstrInitialDir = initialdir;
okay = GetOpenFileName(&ofn);
while (!okay)
{
switch(CommDlgExtendedError())
{
case FNERR_INVALIDFILENAME:
*outname = 0;
okay = GetOpenFileName(&ofn);
continue;
}
break;
}
if (!PathRelativePathToA(outname, initialdir, FILE_ATTRIBUTE_DIRECTORY, absengine, FILE_ATTRIBUTE_DIRECTORY))
QC_strlcpy(outname, absengine, sizeof(outsize));
if (!strncmp(outname, ".\\", 2))
memmove(outname, outname+2, strlen(outname+2)+1);
//undo any damage caused by microsoft's stupidity
SetCurrentDirectory(oldworkingdir);
return okay;
}
void PromptForEngine(int force)
{
char oldworkingdir[MAX_PATH+10]; //cmdlg changes it...
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
char workingdir[MAX_PATH+10];
GetCurrentDirectory(sizeof(oldworkingdir)-1, oldworkingdir);
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
if (!*enginebasedir || force==1)
{
BROWSEINFO bi;
LPITEMIDLIST il;
memset(&bi, 0, sizeof(bi));
bi.hwndOwner = mainwindow;
bi.pidlRoot = NULL;
GetCurrentDirectory(sizeof(workingdir)-1, workingdir);
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
bi.pszDisplayName = workingdir;
bi.lpszTitle = "Please locate your base directory";
bi.ulFlags = BIF_RETURNONLYFSDIRS|BIF_STATUSTEXT;
bi.lpfn = StupidBrowseCallbackProc;
bi.lParam = 0;
bi.iImage = 0;
il = SHBrowseForFolder(&bi);
SetCurrentDirectory(oldworkingdir); //revert microsoft stupidity.
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
if (il)
{
char *foo;
char absbase[MAX_PATH+10];
SHGetPathFromIDList(il, absbase);
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
CoTaskMemFree(il);
GetCurrentDirectory(sizeof(workingdir)-1, workingdir);
//use the relative path instead. this'll be stored in a file, and I expect people will zip+email without thinking.
if (!PathRelativePathToA(enginebasedir, workingdir, FILE_ATTRIBUTE_DIRECTORY, absbase, FILE_ATTRIBUTE_DIRECTORY))
QC_strlcpy(enginebasedir, absbase, sizeof(enginebasedir));
while((foo = strchr(enginebasedir, '\\')))
*foo = '/';
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
}
else
return;
if (optionsmenu)
DestroyWindow(optionsmenu);
buttons[ID_OPTIONS].washit = true;
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
}
if (!*enginebinary || force==2)
{
if (!PromptForFile("Please choose an engine", "Executables\0*.exe\0All files\0*.*\0", enginebasedir, "fteglqw.exe", enginebinary, sizeof(enginebinary), false))
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
return;
if (optionsmenu)
DestroyWindow(optionsmenu);
buttons[ID_OPTIONS].washit = true;
if (*enginebinary && (!*enginecommandline || force==2))
{
char absbase[MAX_PATH+10];
char guessdir[MAX_PATH+10];
char *slash;
GetCurrentDirectory(sizeof(workingdir)-1, workingdir);
_snprintf(guessdir, sizeof(guessdir), "%s/", enginebasedir);
for (slash = guessdir; *slash; slash++)
if (*slash == '/')
*slash = '\\';
PathCombine(absbase, workingdir, guessdir);
if (PathRelativePathToA(guessdir, absbase, FILE_ATTRIBUTE_DIRECTORY, workingdir, FILE_ATTRIBUTE_DIRECTORY))
{
if (!strncmp(guessdir, ".\\", 2))
memmove(guessdir, guessdir+2, strlen(guessdir+2)+1);
slash = strchr(guessdir, '/');
if (slash)
*slash = 0;
slash = strchr(guessdir, '\\');
if (slash)
*slash = 0;
if (!*guessdir)
QC_snprintfz(enginecommandline, sizeof(enginecommandline), "-window -nohome");
else if (!strchr(guessdir, ' '))
QC_snprintfz(enginecommandline, sizeof(enginecommandline), "-window -nohome -game %s", guessdir);
else
QC_snprintfz(enginecommandline, sizeof(enginecommandline), "-window -nohome -game \"%s\"", guessdir);
}
}
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
}
}
void RunEngine(void)
{
size_t embedtype = 0; //0 has focus issues.
if (!gamewindow)
{
WNDCLASS wndclass;
MDICREATESTRUCT mcs;
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
PromptForEngine(0);
memset(&wndclass, 0, sizeof(wndclass));
wndclass.style = 0;
wndclass.lpfnWndProc = EngineWndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = ghInstance;
wndclass.hIcon = 0;
wndclass.hCursor = LoadCursor (NULL,IDC_ARROW);
wndclass.hbrBackground = (void *)COLOR_WINDOW;
wndclass.lpszMenuName = 0;
wndclass.lpszClassName = ENGINE_WINDOW_CLASS_NAME;
RegisterClass(&wndclass);
if (embedtype != 2)
{
gamewindow = CreateWindowA(ENGINE_WINDOW_CLASS_NAME, "Debug", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, NULL, NULL, ghInstance, (void*)embedtype);
if (embedtype)
ShowWindow(gamewindow, SW_SHOW);
}
else
{
memset(&mcs, 0, sizeof(mcs));
mcs.szClass = ENGINE_WINDOW_CLASS_NAME;
mcs.szTitle = "Debug";
mcs.hOwner = ghInstance;
mcs.x = CW_USEDEFAULT;
mcs.y = CW_USEDEFAULT;
mcs.cx = 640;
mcs.cy = 480;
mcs.style = WS_OVERLAPPEDWINDOW;
mcs.lParam = embedtype;
gamewindow = (HWND) SendMessage (mdibox, WM_MDICREATE, 0, (LONG_PTR) (LPMDICREATESTRUCT) &mcs);
}
SplitterFocus(watches, 64, 64);
}
else
{
// enginewindow_t *e = (enginewindow_t*)(LONG_PTR)GetWindowLongPtr(gamewindow, GWLP_USERDATA);
}
// SendMessage(mdibox, WM_MDIACTIVATE, (WPARAM)gamewindow, 0);
PostMessage(mainwindow, WM_SIZE, 0, 0);
}
static void SetProgsSrcFileAndPath(char *filename)
{
char *s, *s2;
strcpy(progssrcdir, filename);
for(s = progssrcdir; s; s = s2)
{
s2 = strchr(s+1, '\\');
if (!s2)
break;
s = s2;
}
if (s)
{
*s = '\0';
strcpy(progssrcname, s+1);
}
else
strcpy(progssrcname, filename);
SetCurrentDirectory(progssrcdir);
*progssrcdir = '\0';
}
qcc_cachedsourcefile_t *androidfiles;
static void Android_FreeFiles(void)
{
qcc_cachedsourcefile_t *f;
while((f = androidfiles))
{
androidfiles = f->next;
free(f);
}
}
static void Android_CopyFile(const char *name, const void *compdata, size_t compsize, int method, size_t plainsize)
{
qcc_cachedsourcefile_t *nf, **link;
if (!strncmp(name, "META-INF", 8))
return; //ignore any existing signatures.
for (link = &androidfiles; *link; link = &(*link)->next)
{
nf = *link;
if (!stricmp(name, nf->filename))
{ //nuke the old file if we have a dupe.
*link = nf->next;
free(nf);
break;
}
}
nf = malloc(sizeof(*nf) + plainsize);
if (!nf)
{
GUIprintf("Error: out of memory\n", name, plainsize);
return;
}
QC_strlcpy(nf->filename, name, sizeof(nf->filename));
nf->file = (char*)(nf+1);
nf->size = plainsize;
nf->type = FT_DATA;
if (QC_decode(NULL, compsize, nf->size, method, compdata, nf->file))
{
GUIprintf("Android: Including %s (%i bytes)\n", name, plainsize);
nf->next = androidfiles;
androidfiles = nf;
}
else
{
GUIprintf("Android: Unable to read %s from source apk\n", name, plainsize);
free(nf);
}
}
static pbool Android_PrepareAPK(FILE *f)
{
if (f)
{
char *buf;
size_t size;
fseek(f, 0, SEEK_END);
size = ftell(f);
fseek(f, 0, SEEK_SET);
buf = malloc(size);
fread(buf, 1, size, f);
fclose(f);
QC_EnumerateFilesFromBlob(buf, size, Android_CopyFile);
free(buf);
return true;
}
return false;
}
void GUI_CreateInstaller_Android(void)
{
FILE *f;
char inputapkname[MAX_PATH];
//files
char *keystore = "my-release-key.keystore";
char targetapk[MAX_PATH];
//other stuff
char *storepass = "fte123";
char *alias = "FTEDroid";
char tmp[MAX_PATH];
char *mandata = NULL;
char *pngdata = NULL;
char *modname = "my_application";
size_t manlen, pnglen;
int h;
char cmdline[2048];
FILE *inputapk;
if (MessageBox(mainwindow, "The 'Create Installer' option is still experimental.\nIt's probably still defective.\nSo be sure to test stuff extensively.", "Create Installer", MB_OKCANCEL|MB_DEFBUTTON2) != IDOK)
return;
if (!mandata)
{
QC_snprintfz(tmp, sizeof(tmp), "default.fmf");
mandata = QCC_ReadFile (tmp, NULL, 0, &manlen);
}
if (!mandata)
{
QC_snprintfz(tmp, sizeof(tmp), "%s.fmf", modname);
mandata = QCC_ReadFile (tmp, NULL, 0, &manlen);
}
if (!mandata)
{
QC_snprintfz(tmp, sizeof(tmp), "../default.fmf");
mandata = QCC_ReadFile (tmp, NULL, 0, &manlen);
}
if (!mandata)
{
QC_snprintfz(tmp, sizeof(tmp), "../%s.fmf", modname);
mandata = QCC_ReadFile (tmp, NULL, 0, &manlen);
}
if (!mandata)
{
QC_snprintfz(tmp, sizeof(tmp), "%s.fmf", modname);
if (PromptForFile("Please Select Manifest File", "FTE Manifests\0*.fmf\0All files\0*.*\0", ".", tmp, tmp, sizeof(tmp), false))
mandata = QCC_ReadFile (tmp, NULL, 0, &manlen);
}
if (!mandata)
{
MessageBox(mainwindow, "No manifest selected.\n", "Create Installer", MB_OK|MB_ICONERROR);
return;
}
PathCombine(inputapkname, enginebasedir, "FTEDroid.apk");
inputapk = fopen(inputapkname, "rb");
if (!inputapk)
{
if (PromptForFile("Please find base FTE android package", "The FTE Android Package\0*.apk\0All files\0*.*\0", enginebasedir, "FTEDroid.apk", tmp, sizeof(tmp), false))
{
PathCombine(inputapkname, enginebasedir, tmp);
inputapk = fopen(inputapkname, "rb");
}
}
if (inputapk)
{
QC_snprintfz(tmp, sizeof(tmp), "%s.apk", modname);
if (PromptForFile("Please output apk", "Android Packages\0*.apk\0All files\0*.*\0", ".", tmp, tmp, sizeof(tmp), true))
PathCombine(targetapk, enginebasedir, tmp);
GUIprintf("");
//read the files from an existing apk
if (!Android_PrepareAPK(inputapk))
MessageBox(mainwindow, "Unable to read source package", "Create Installer", MB_OK|MB_ICONERROR);
else
{
//add/replace some existing files
pngdata = QCC_ReadFile ("../droid_72.png", NULL, 0, &pnglen);
if (!pngdata)
GUIprintf("Could not open ../droid_72.png launcher icon\n");
Android_CopyFile("res/drawable-hdpi/icon.png", pngdata, pnglen, 0, pnglen);
free(pngdata);
pngdata = QCC_ReadFile ("../droid_48.png", NULL, 0, &pnglen);
if (!pngdata)
GUIprintf("Could not open ../droid_48.png launcher icon\n");
Android_CopyFile("res/drawable-mdpi/icon.png", NULL, 0, 0, 0);
free(pngdata);
Android_CopyFile("default.fmf", mandata, manlen, 0, manlen);
//write out the new zip... err... apk... :)
h = SafeOpenWrite (targetapk, 2*1024*1024);
if (h < 0)
{
GUIprintf("Unable to open %s\n", targetapk);
}
else
{
progfuncs_t funcs;
progexterns_t ext;
memset(&funcs, 0, sizeof(funcs));
funcs.funcs.parms = &ext;
memset(&ext, 0, sizeof(ext));
ext.ReadFile = GUIReadFile;
ext.FileSize = GUIFileSize;
ext.WriteFile = QCC_WriteFile;
ext.Sys_Error = Sys_Error;
ext.Printf = GUIprintf;
qccprogfuncs = &funcs;
WriteSourceFiles(androidfiles, h, true, false);
if (!SafeClose(h))
GUIprintf("Error: Unable to write output android package %s\n", targetapk);
else
{
f = fopen(keystore, "rb");
if (f)
fclose(f);
else
{
GUIprintf("Key store does not exist. Trying to create\n");
//try to create a keystore for them, as this is their first time.
QC_snprintfz(cmdline, sizeof(cmdline), "keytool -genkey -keystore %s -storepass %s -keypass %s -alias %s -keyalg RSA -keysize 2048 -validity 10000", keystore, storepass, storepass, alias);
system(cmdline);
}
f = fopen(keystore, "rb");
if (f)
{
fclose(f);
//we now need to invoke the jarsigner program, so I hope you have java installed.
QC_snprintfz(cmdline, sizeof(cmdline), "jarsigner -verbose -sigalg SHA1withRSA -digestalg SHA1 -keystore %s -storepass %s %s %s", keystore, storepass, targetapk, alias);
if (EXIT_SUCCESS == system(cmdline))
GUIprintf("Android Package Complete. Go ahead and test it!\n");
else
GUIprintf("Failed to sign package.\n");
}
else
GUIprintf("Keystore creation failed or was aborted.\n");
}
}
}
}
Android_FreeFiles();
free(mandata);
}
#ifdef AVAIL_PNGLIB
//size info that microsoft recommends
static const struct
{
int width;
int height;
int bpp;
} icosizes[] = {
// {96, 96, 32},
{48, 48, 32},
{32, 32, 32},
{16, 16, 32},
// {16, 16, 4},
// {48, 48, 4},
// {32, 32, 4},
// {16, 16, 1},
// {48, 48, 1},
// {32, 32, 1},
{256, 256, 32} //vista!
};
#endif
//dates back to 16bit windows. bah.
#pragma pack(push)
#pragma pack(2)
typedef struct
{
WORD idReserved;
WORD idType;
WORD idCount;
struct
{
BYTE bWidth;
BYTE bHeight;
BYTE bColorCount;
BYTE bReserved;
WORD wPlanes;
WORD wBitCount;
DWORD dwBytesInRes;
WORD nId;
} idEntries[256];
} icon_group_t;
#pragma pack(pop)
#ifdef AVAIL_PNGLIB
static void Image_ResampleTexture (unsigned *in, int inwidth, int inheight, unsigned *out, int outwidth, int outheight)
{
int i, j;
unsigned *inrow;
unsigned frac, fracstep;
/*if (gl_lerpimages.ival)
{
Image_Resample32Lerp(in, inwidth, inheight, out, outwidth, outheight);
return;
}*/
fracstep = inwidth*0x10000/outwidth;
for (i=0 ; i<outheight ; i++, out += outwidth)
{
inrow = in + inwidth*(i*inheight/outheight);
frac = outwidth*fracstep;
j=outwidth;
while ((j)&3)
{
j--;
frac -= fracstep;
out[j] = inrow[frac>>16];
}
for ( ; j>=4 ;)
{
j-=4;
frac -= fracstep;
out[j+3] = inrow[frac>>16];
frac -= fracstep;
out[j+2] = inrow[frac>>16];
frac -= fracstep;
out[j+1] = inrow[frac>>16];
frac -= fracstep;
out[j+0] = inrow[frac>>16];
}
}
}
#endif
#ifndef MSVCLIBSPATH
#ifdef MSVCLIBPATH
#define MSVCLIBSPATH STRINGIFY(MSVCLIBPATH)
#elif _MSC_VER == 1200
#define MSVCLIBSPATH "../" "../libs/vc6-libs/"
#else
#define MSVCLIBSPATH "../" "../libs/"
#endif
#endif
#ifdef AVAIL_PNGLIB
#ifndef AVAIL_ZLIB
#error PNGLIB requires ZLIB
#endif
#undef channels
#ifndef PNG_SUCKS_WITH_SETJMP
#if defined(MINGW)
#include "./mingw-libs/png.h"
#elif defined(_WIN32)
#include "../png.h"
#else
#include <png.h>
#endif
#endif
#ifdef DYNAMIC_LIBPNG
#define PSTATIC(n)
static dllhandle_t *libpng_handle;
#define LIBPNG_LOADED() (libpng_handle != NULL)
#else
#define LIBPNG_LOADED() 1
#define PSTATIC(n) = &n
#ifdef _MSC_VER
#ifdef _WIN64
#pragma comment(lib, MSVCLIBSPATH "libpng64.lib")
#else
#pragma comment(lib, MSVCLIBSPATH "libpng.lib")
#endif
#endif
#endif
#ifndef PNG_NORETURN
#define PNG_NORETURN
#endif
#ifndef PNG_ALLOCATED
#define PNG_ALLOCATED
#endif
#if PNG_LIBPNG_VER < 10500
#define png_const_infop png_infop
#define png_const_structp png_structp
#define png_const_bytep png_bytep
#define png_const_unknown_chunkp png_unknown_chunkp
#endif
#if PNG_LIBPNG_VER < 10600
#define png_inforp png_infop
#define png_const_inforp png_const_infop
#define png_structrp png_structp
#define png_const_structrp png_const_structp
#endif
void (PNGAPI *qpng_error) PNGARG((png_const_structrp png_ptr, png_const_charp error_message)) PSTATIC(png_error);
void (PNGAPI *qpng_read_end) PNGARG((png_structp png_ptr, png_infop info_ptr)) PSTATIC(png_read_end);
void (PNGAPI *qpng_read_image) PNGARG((png_structp png_ptr, png_bytepp image)) PSTATIC(png_read_image);
png_byte (PNGAPI *qpng_get_bit_depth) PNGARG((png_const_structp png_ptr, png_const_inforp info_ptr)) PSTATIC(png_get_bit_depth);
png_byte (PNGAPI *qpng_get_channels) PNGARG((png_const_structp png_ptr, png_const_inforp info_ptr)) PSTATIC(png_get_channels);
#if PNG_LIBPNG_VER < 10400
png_uint_32 (PNGAPI *qpng_get_rowbytes) PNGARG((png_const_structp png_ptr, png_const_inforp info_ptr)) PSTATIC(png_get_rowbytes);
#else
png_size_t (PNGAPI *qpng_get_rowbytes) PNGARG((png_const_structp png_ptr, png_const_inforp info_ptr)) PSTATIC(png_get_rowbytes);
#endif
void (PNGAPI *qpng_read_update_info) PNGARG((png_structp png_ptr, png_infop info_ptr)) PSTATIC(png_read_update_info);
void (PNGAPI *qpng_set_strip_16) PNGARG((png_structp png_ptr)) PSTATIC(png_set_strip_16);
void (PNGAPI *qpng_set_expand) PNGARG((png_structp png_ptr)) PSTATIC(png_set_expand);
void (PNGAPI *qpng_set_gray_to_rgb) PNGARG((png_structp png_ptr)) PSTATIC(png_set_gray_to_rgb);
void (PNGAPI *qpng_set_tRNS_to_alpha) PNGARG((png_structp png_ptr)) PSTATIC(png_set_tRNS_to_alpha);
png_uint_32 (PNGAPI *qpng_get_valid) PNGARG((png_const_structp png_ptr, png_const_infop info_ptr, png_uint_32 flag)) PSTATIC(png_get_valid);
#if PNG_LIBPNG_VER >= 10400
void (PNGAPI *qpng_set_expand_gray_1_2_4_to_8) PNGARG((png_structp png_ptr)) PSTATIC(png_set_expand_gray_1_2_4_to_8);
#else
void (PNGAPI *qpng_set_gray_1_2_4_to_8) PNGARG((png_structp png_ptr)) PSTATIC(png_set_gray_1_2_4_to_8);
#endif
void (PNGAPI *qpng_set_bgr) PNGARG((png_structp png_ptr)) PSTATIC(png_set_bgr);
void (PNGAPI *qpng_set_filler) PNGARG((png_structp png_ptr, png_uint_32 filler, int flags)) PSTATIC(png_set_filler);
void (PNGAPI *qpng_set_palette_to_rgb) PNGARG((png_structp png_ptr)) PSTATIC(png_set_palette_to_rgb);
png_uint_32 (PNGAPI *qpng_get_IHDR) PNGARG((png_const_structrp png_ptr, png_const_inforp info_ptr, png_uint_32 *width, png_uint_32 *height,
int *bit_depth, int *color_type, int *interlace_method, int *compression_method, int *filter_method)) PSTATIC(png_get_IHDR);
void (PNGAPI *qpng_read_info) PNGARG((png_structp png_ptr, png_infop info_ptr)) PSTATIC(png_read_info);
void (PNGAPI *qpng_set_sig_bytes) PNGARG((png_structp png_ptr, int num_bytes)) PSTATIC(png_set_sig_bytes);
void (PNGAPI *qpng_set_read_fn) PNGARG((png_structp png_ptr, png_voidp io_ptr, png_rw_ptr read_data_fn)) PSTATIC(png_set_read_fn);
void (PNGAPI *qpng_destroy_read_struct) PNGARG((png_structpp png_ptr_ptr, png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr)) PSTATIC(png_destroy_read_struct);
png_infop (PNGAPI *qpng_create_info_struct) PNGARG((png_const_structrp png_ptr)) PSTATIC(png_create_info_struct);
png_structp (PNGAPI *qpng_create_read_struct) PNGARG((png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn)) PSTATIC(png_create_read_struct);
int (PNGAPI *qpng_sig_cmp) PNGARG((png_const_bytep sig, png_size_t start, png_size_t num_to_check)) PSTATIC(png_sig_cmp);
void (PNGAPI *qpng_write_end) PNGARG((png_structrp png_ptr, png_inforp info_ptr)) PSTATIC(png_write_end);
void (PNGAPI *qpng_write_image) PNGARG((png_structrp png_ptr, png_bytepp image)) PSTATIC(png_write_image);
void (PNGAPI *qpng_write_info) PNGARG((png_structrp png_ptr, png_const_inforp info_ptr)) PSTATIC(png_write_info);
void (PNGAPI *qpng_set_IHDR) PNGARG((png_const_structrp png_ptr, png_infop info_ptr, png_uint_32 width, png_uint_32 height,
int bit_depth, int color_type, int interlace_method, int compression_method, int filter_method)) PSTATIC(png_set_IHDR);
void (PNGAPI *qpng_set_compression_level) PNGARG((png_structrp png_ptr, int level)) PSTATIC(png_set_compression_level);
void (PNGAPI *qpng_init_io) PNGARG((png_structp png_ptr, png_FILE_p fp)) PSTATIC(png_init_io);
png_voidp (PNGAPI *qpng_get_io_ptr) PNGARG((png_const_structrp png_ptr)) PSTATIC(png_get_io_ptr);
void (PNGAPI *qpng_destroy_write_struct) PNGARG((png_structpp png_ptr_ptr, png_infopp info_ptr_ptr)) PSTATIC(png_destroy_write_struct);
png_structp (PNGAPI *qpng_create_write_struct) PNGARG((png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn)) PSTATIC(png_create_write_struct);
void (PNGAPI *qpng_set_unknown_chunks) PNGARG((png_const_structrp png_ptr, png_inforp info_ptr, png_const_unknown_chunkp unknowns, int num_unknowns)) PSTATIC(png_set_unknown_chunks);
png_voidp (PNGAPI *qpng_get_error_ptr) PNGARG((png_const_structrp png_ptr)) PSTATIC(png_get_error_ptr);
pbool LibPNG_Init(void)
{
#ifdef DYNAMIC_LIBPNG
static dllfunction_t pngfuncs[] =
{
{(void **) &qpng_error, "png_error"},
{(void **) &qpng_read_end, "png_read_end"},
{(void **) &qpng_read_image, "png_read_image"},
{(void **) &qpng_get_bit_depth, "png_get_bit_depth"},
{(void **) &qpng_get_channels, "png_get_channels"},
{(void **) &qpng_get_rowbytes, "png_get_rowbytes"},
{(void **) &qpng_read_update_info, "png_read_update_info"},
{(void **) &qpng_set_strip_16, "png_set_strip_16"},
{(void **) &qpng_set_expand, "png_set_expand"},
{(void **) &qpng_set_gray_to_rgb, "png_set_gray_to_rgb"},
{(void **) &qpng_set_tRNS_to_alpha, "png_set_tRNS_to_alpha"},
{(void **) &qpng_get_valid, "png_get_valid"},
#if PNG_LIBPNG_VER > 10400
{(void **) &qpng_set_expand_gray_1_2_4_to_8, "png_set_expand_gray_1_2_4_to_8"},
#else
{(void **) &qpng_set_gray_1_2_4_to_8, "png_set_gray_1_2_4_to_8"},
#endif
{(void **) &qpng_set_bgr, "png_set_bgr"},
{(void **) &qpng_set_filler, "png_set_filler"},
{(void **) &qpng_set_palette_to_rgb, "png_set_palette_to_rgb"},
{(void **) &qpng_get_IHDR, "png_get_IHDR"},
{(void **) &qpng_read_info, "png_read_info"},
{(void **) &qpng_set_sig_bytes, "png_set_sig_bytes"},
{(void **) &qpng_set_read_fn, "png_set_read_fn"},
{(void **) &qpng_destroy_read_struct, "png_destroy_read_struct"},
{(void **) &qpng_create_info_struct, "png_create_info_struct"},
{(void **) &qpng_create_read_struct, "png_create_read_struct"},
{(void **) &qpng_sig_cmp, "png_sig_cmp"},
{(void **) &qpng_write_end, "png_write_end"},
{(void **) &qpng_write_image, "png_write_image"},
{(void **) &qpng_write_info, "png_write_info"},
{(void **) &qpng_set_IHDR, "png_set_IHDR"},
{(void **) &qpng_set_compression_level, "png_set_compression_level"},
{(void **) &qpng_init_io, "png_init_io"},
{(void **) &qpng_get_io_ptr, "png_get_io_ptr"},
{(void **) &qpng_destroy_write_struct, "png_destroy_write_struct"},
{(void **) &qpng_create_write_struct, "png_create_write_struct"},
{(void **) &qpng_set_unknown_chunks, "png_set_unknown_chunks"},
{(void **) &qpng_get_error_ptr, "png_get_error_ptr"},
{NULL, NULL}
};
static qboolean tried;
if (!tried)
{
tried = true;
if (!LIBPNG_LOADED())
{
char *libnames[] =
{
#ifdef _WIN32
va("libpng%i", PNG_LIBPNG_VER_DLLNUM);
#else
//linux...
//lsb uses 'libpng12.so' specifically, so make sure that works.
"libpng" STRINGIFY(PNG_LIBPNG_VER_MAJOR) STRINGIFY(PNG_LIBPNG_VER_MINOR) ".so." STRINGIFY(PNG_LIBPNG_VER_SONUM),
"libpng" STRINGIFY(PNG_LIBPNG_VER_MAJOR) STRINGIFY(PNG_LIBPNG_VER_MINOR) ".so",
"libpng.so." STRINGIFY(PNG_LIBPNG_VER_SONUM)
"libpng.so",
#endif
};
size_t i;
for (i = 0; i < countof(libnames); i++)
{
libpng_handle = Sys_LoadLibrary(libnames[i], pngfuncs);
if (libpng_handle)
break;
}
if (!libpng_handle)
Con_Printf("Unable to load %s\n", libnames[0]);
}
// if (!LIBPNG_LOADED())
// libpng_handle = Sys_LoadLibrary("libpng", pngfuncs);
}
#endif
return LIBPNG_LOADED();
}
typedef struct {
char *data;
int readposition;
int filelen;
} pngreadinfo_t;
static void VARGS readpngdata(png_structp png_ptr,png_bytep data,png_size_t len)
{
pngreadinfo_t *ri = (pngreadinfo_t*)qpng_get_io_ptr(png_ptr);
if (ri->readposition+len > ri->filelen)
{
qpng_error(png_ptr, "unexpected eof");
return;
}
memcpy(data, &ri->data[ri->readposition], len);
ri->readposition+=len;
}
struct pngerr
{
const char *fname;
jmp_buf jbuf;
};
static void VARGS png_onerror(png_structp png_ptr, png_const_charp error_msg)
{
struct pngerr *err = qpng_get_error_ptr(png_ptr);
// Con_Printf("libpng %s: %s\n", err->fname, error_msg);
longjmp(err->jbuf, 1);
abort();
}
static void VARGS png_onwarning(png_structp png_ptr, png_const_charp warning_msg)
{
struct pngerr *err = qpng_get_error_ptr(png_ptr);
// Con_DPrintf("libpng %s: %s\n", err->fname, warning_msg);
}
qbyte *ReadPNGFile(qbyte *buf, int length, int *width, int *height, const char *fname)
{
qbyte header[8], **rowpointers = NULL, *data = NULL;
png_structp png;
png_infop pnginfo;
int y, bitdepth, colortype, interlace, compression, filter, bytesperpixel;
unsigned long rowbytes;
pngreadinfo_t ri;
png_uint_32 pngwidth, pngheight;
struct pngerr errctx;
if (!LibPNG_Init())
return NULL;
memcpy(header, buf, 8);
errctx.fname = fname;
if (setjmp(errctx.jbuf))
{
error:
if (data)
free(data);
if (rowpointers)
free(rowpointers);
qpng_destroy_read_struct(&png, &pnginfo, NULL);
return NULL;
}
if (qpng_sig_cmp(header, 0, 8))
{
return NULL;
}
if (!(png = qpng_create_read_struct(PNG_LIBPNG_VER_STRING, &errctx, png_onerror, png_onwarning)))
{
return NULL;
}
if (!(pnginfo = qpng_create_info_struct(png)))
{
qpng_destroy_read_struct(&png, &pnginfo, NULL);
return NULL;
}
ri.data=buf;
ri.readposition=8;
ri.filelen=length;
qpng_set_read_fn(png, &ri, readpngdata);
qpng_set_sig_bytes(png, 8);
qpng_read_info(png, pnginfo);
qpng_get_IHDR(png, pnginfo, &pngwidth, &pngheight, &bitdepth, &colortype, &interlace, &compression, &filter);
*width = pngwidth;
*height = pngheight;
if (colortype == PNG_COLOR_TYPE_PALETTE)
{
qpng_set_palette_to_rgb(png);
qpng_set_filler(png, 255, PNG_FILLER_AFTER);
}
if (colortype == PNG_COLOR_TYPE_GRAY && bitdepth < 8)
{
#if PNG_LIBPNG_VER > 10400
qpng_set_expand_gray_1_2_4_to_8(png);
#else
qpng_set_gray_1_2_4_to_8(png);
#endif
}
if (qpng_get_valid( png, pnginfo, PNG_INFO_tRNS))
qpng_set_tRNS_to_alpha(png);
if (bitdepth >= 8 && colortype == PNG_COLOR_TYPE_RGB)
qpng_set_filler(png, 255, PNG_FILLER_AFTER);
if (colortype == PNG_COLOR_TYPE_GRAY || colortype == PNG_COLOR_TYPE_GRAY_ALPHA)
{
qpng_set_gray_to_rgb( png );
qpng_set_filler(png, 255, PNG_FILLER_AFTER);
}
if (bitdepth < 8)
qpng_set_expand (png);
else if (bitdepth == 16)
qpng_set_strip_16(png);
qpng_read_update_info(png, pnginfo);
rowbytes = qpng_get_rowbytes(png, pnginfo);
bytesperpixel = qpng_get_channels(png, pnginfo);
bitdepth = qpng_get_bit_depth(png, pnginfo);
if (bitdepth != 8 || bytesperpixel != 4)
{
// Con_Printf ("Bad PNG color depth and/or bpp (%s)\n", fname);
qpng_destroy_read_struct(&png, &pnginfo, NULL);
return NULL;
}
data = malloc(*height * rowbytes);
rowpointers = malloc(*height * sizeof(*rowpointers));
if (!data || !rowpointers)
goto error;
for (y = 0; y < *height; y++)
rowpointers[y] = data + y * rowbytes;
qpng_read_image(png, rowpointers);
qpng_read_end(png, NULL);
qpng_destroy_read_struct(&png, &pnginfo, NULL);
free(rowpointers);
return data;
}
#endif
static void GUI_CreateInstaller_Windows(void)
{
#define RESLANG MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_UK)
unsigned char *mandata = NULL;
size_t manlen;
unsigned char *pngdata = NULL;
size_t pnglen;
char *error = NULL;
HANDLE bin;
char ourname[MAX_PATH];
char *basedir = enginebasedir;
char newname[MAX_PATH];
char modname[MAX_PATH+10] = "unknownmod";
char tmpname[MAX_PATH];
char tmp[MAX_PATH];
if (MessageBox(mainwindow, "The 'Create Installer' option is still experimental.\nIt's probably still defective.\nSo be sure to test stuff extensively.", "Create Installer", MB_OKCANCEL|MB_DEFBUTTON2) != IDOK)
return;
PromptForEngine(0);
{
char workingdir[MAX_PATH];
char absbase[MAX_PATH];
char *slash;
GetCurrentDirectory(sizeof(workingdir)-1, workingdir);
_snprintf(modname, sizeof(modname), "%s/", enginebasedir);
for (slash = modname; *slash; slash++)
if (*slash == '/')
*slash = '\\';
PathCombine(absbase, workingdir, modname);
if (PathRelativePathToA(modname, absbase, FILE_ATTRIBUTE_DIRECTORY, workingdir, FILE_ATTRIBUTE_DIRECTORY))
{
if (!strncmp(modname, ".\\", 2))
memmove(modname, modname+2, strlen(modname+2)+1);
slash = strchr(modname, '/');
if (slash)
*slash = 0;
slash = strchr(modname, '\\');
if (slash)
*slash = 0;
if (!*modname)
_snprintf(modname, sizeof(modname), "unknownmod");
}
}
QC_snprintfz(tmp, sizeof(tmp), "default.fmf");
mandata = QCC_ReadFile (tmp, NULL, 0, &manlen);
if (!mandata)
{
QC_snprintfz(tmp, sizeof(tmp), "%s.fmf", modname);
mandata = QCC_ReadFile (tmp, NULL, 0, &manlen);
}
if (!mandata)
{
QC_snprintfz(tmp, sizeof(tmp), "../default.fmf");
mandata = QCC_ReadFile (tmp, NULL, 0, &manlen);
}
if (!mandata)
{
QC_snprintfz(tmp, sizeof(tmp), "../%s.fmf", modname);
mandata = QCC_ReadFile (tmp, NULL, 0, &manlen);
}
if (!mandata)
{
QC_snprintfz(tmp, sizeof(tmp), "%s.fmf", modname);
if (!PromptForFile("Please Select Manifest File", "FTE Manifests\0*.fmf\0All files\0*.*\0", ".", tmp, tmp, sizeof(tmp), true))
mandata = QCC_ReadFile (tmp, NULL, 0, &manlen);
}
if (!mandata)
{
FILE *f;
if (MessageBox(mainwindow, "Creating an installer requires a manifest.\nCreate+edit one now?", "Create Installer", MB_OKCANCEL) != IDOK)
return;
f = fopen(tmp, "wb");
fprintf(f, "FTEManifestVer 1\n");
fprintf(f, "///basic information\n");
fprintf(f, "game \"quake\" ///change this to isolate your mod from quake. if the game is known to the engine itself then other settings will receive default values unless overriden. Should be safe to use as a filename, so should have no spaces or full stops.\n");
fprintf(f, "name \"Quake\" ///this is the full name of your game that you wish the engine to display. Use spaces.\n");
fprintf(f, "//protocolname \"FTE-Quake\" ///allows isolation from other games using the same engine. Should only be changed for standalone total conversions.\n");
fprintf(f, "///filesystem\n");
fprintf(f, "//basegame \"id1\"\n");
fprintf(f, "//basegame \"qw\"\n");
fprintf(f, "//basegame \"*fte\" ///* prefix means its never networked\n");
fprintf(f, "gamedir \"%s\"\n", modname);
fprintf(f, "//disablehomedir 0\n");
fprintf(f, "///required packages. add more as needed. these will be downloaded+installed from the get-go\n");
fprintf(f, "///the engine will tell you the correct crc if you get it wrong/don't know it. Its not mandatory, but allows for autoupdates if the fmf changes.\n");
fprintf(f, "//package id1/example.pk3\tmirror \"https://example.com/example.pak\"\t//crc 0xdeadbeef\n");
fprintf(f, "///updateurl points to an (updated) copy of this manifest file, so you can update basic stuff easily. should always be https\n");
fprintf(f, "//updateurl \"https://example.com/example.fmf\"\n");
fprintf(f, "///downloadsurl is a list of optional updates, including engine updates, displayed via the updates menu. should always be https\n");
fprintf(f, "//downloadsurl \"https://fte.triptohell.info/downloadables.php\"\n");
fprintf(f, "///eula displayed when first installing\n");
fprintf(f, "//eula \"By using this game software, you assign your eternal soul to me for me to do as I wish, including but not limited to trading it for a pint of beer. This example is not legally binding.\"\n");
fclose(f);
EditFile(tmp, -1, false);
return;
}
else
{
QC_snprintfz(newname, sizeof(newname), "%s_setup.exe", modname);
if (!PromptForFile("Please Select Output Executable", "Executables\0*.exe\0All files\0*.*\0", basedir, newname, tmpname, sizeof(tmpname), true))
return;
PathCombine(newname, basedir, tmpname);
PathCombine(tmpname, basedir, "tmp.exe");
PathCombine(ourname, enginebasedir, enginebinary);
if (!CopyFile(ourname, tmpname, FALSE))
error = "output already exists or cannot be written";
if (!(bin = BeginUpdateResource(tmpname, FALSE)))
error = "BeginUpdateResource failed";
else
{
QC_snprintfz(tmp, sizeof(tmp), "%s.ico", modname);
pngdata = QCC_ReadFile (tmp, NULL, 0, &pnglen);
#ifdef AVAIL_PNGLIB
if (!pngdata)
{
QC_snprintfz(tmp, sizeof(tmp), "%s.png", modname);
pngdata = QCC_ReadFile (tmp, NULL, 0, &pnglen);
}
if (!pngdata)
pngdata = QCC_ReadFile ("default.png", NULL, 0, &pnglen);
#endif
if (!pngdata)
if (PromptForFile("Please Select Icon", "Icons\0*.ico"
#ifdef AVAIL_PNGLIB
";*.png"
#endif
"\0All files\0*.*\0", ".", tmp, tmp, sizeof(tmp), false))
pngdata = QCC_ReadFile (tmp, NULL, 0, &pnglen);
if (pngdata && pngdata[0] == 0 && pngdata[1] == 0 && pngdata[2] == 1 && pngdata[3] == 0)
{
unsigned int iconid = 1, img;
unsigned short images;
struct {
BYTE bWidth;
BYTE bHeight;
BYTE bColorCount;
BYTE bReserved;
WORD wPlanes;
WORD wBitCount;
DWORD dwBytesInRes;
DWORD dwOffset;
} *iconinfo;
icon_group_t icondata;
memset(&icondata, 0, sizeof(icondata));
icondata.idType = 1;
images = pngdata[4] | (pngdata[5]<<8);
UpdateResource(bin, RT_GROUP_ICON, MAKEINTRESOURCE(1), RESLANG, NULL, 0);
UpdateResource(bin, RT_GROUP_ICON, MAKEINTRESOURCE(2), RESLANG, NULL, 0);
for (iconinfo = (void*)(pngdata+6), img = 0; img < images; iconinfo++, img++)
{
if (!error && !UpdateResource(bin, RT_ICON, MAKEINTRESOURCE(iconid), 0, pngdata+iconinfo->dwOffset, iconinfo->dwBytesInRes))
error = "UpdateResource failed (icon data)";
//and make a copy of it in the icon list
icondata.idEntries[icondata.idCount].bWidth = iconinfo->bWidth;
icondata.idEntries[icondata.idCount].bHeight = iconinfo->bHeight;
icondata.idEntries[icondata.idCount].wBitCount = iconinfo->wBitCount;
icondata.idEntries[icondata.idCount].wPlanes = iconinfo->wPlanes;
icondata.idEntries[icondata.idCount].bColorCount = iconinfo->bColorCount;
icondata.idEntries[icondata.idCount].dwBytesInRes = iconinfo->dwBytesInRes;
icondata.idEntries[icondata.idCount].nId = iconid++;
icondata.idCount++;
}
if (!error && !UpdateResource(bin, RT_GROUP_ICON, MAKEINTRESOURCE(1), RESLANG, &icondata, (pbyte*)&icondata.idEntries[icondata.idCount] - (pbyte*)&icondata))
error = "UpdateResource failed (icon group)";
}
#ifdef AVAIL_PNGLIB
else if (pngdata)
{
icon_group_t icondata;
qbyte *rgbadata;
int imgwidth, imgheight;
int iconid = 1;
memset(&icondata, 0, sizeof(icondata));
icondata.idType = 1;
if (MessageBox(mainwindow, error, "Embedding PNGs is probably buggy/suboptimal. You should consider using an .ico instead.\nContinue anyway?", MB_OKCANCEL) != IDOK)
error = "User aborted";
UpdateResource(bin, RT_GROUP_ICON, MAKEINTRESOURCE(1), RESLANG, NULL, 0);
UpdateResource(bin, RT_GROUP_ICON, MAKEINTRESOURCE(2), RESLANG, NULL, 0);
// UpdateResource(bin, RT_GROUP_ICON, MAKEINTRESOURCE(3), RESLANG, NULL, 0);
rgbadata = ReadPNGFile(pngdata, pnglen, &imgwidth, &imgheight, "default.png");
if (!rgbadata)
error = "unable to read icon image";
else
{
void *data = NULL;
unsigned int datalen = 0;
unsigned int i;
// extern cvar_t gl_lerpimages;
// gl_lerpimages.ival = 1;
for (i = 0; i < sizeof(icosizes)/sizeof(icosizes[0]); i++)
{
unsigned int x,y;
unsigned int pixels;
if (icosizes[i].width > imgwidth || icosizes[i].height > imgheight)
continue; //ignore icons if they're bigger than the original icon.
if (icosizes[i].bpp == 32 && icosizes[i].width >= 128 && icosizes[i].height >= 128 && icosizes[i].width == imgwidth && icosizes[i].height == imgheight)
{ //png compression. oh look. we originally loaded a png!
data = pngdata;
datalen = pnglen;
}
else
{
//generate the bitmap info
BITMAPV4HEADER *bi;
qbyte *out, *outmask;
qbyte *in, *inrow;
unsigned int outidx;
pixels = icosizes[i].width * icosizes[i].height;
bi = data = malloc(sizeof(*bi) + icosizes[i].width * icosizes[i].height * 5 + icosizes[i].height*4);
memset(bi,0, sizeof(BITMAPINFOHEADER));
bi->bV4Size = sizeof(BITMAPINFOHEADER);
bi->bV4Width = icosizes[i].width;
bi->bV4Height = icosizes[i].height * 2; //icons are logically double-height, with the second half being a silly alpha mask.
bi->bV4Planes = 1;
bi->bV4BitCount = icosizes[i].bpp;
bi->bV4V4Compression = BI_RGB;
bi->bV4ClrUsed = (icosizes[i].bpp>=32?0:(1u<<icosizes[i].bpp));
datalen = bi->bV4Size;
out = (qbyte*)data + datalen;
datalen += ((icosizes[i].width*icosizes[i].bpp/8+3)&~3) * icosizes[i].height;
outmask = (qbyte*)data + datalen;
datalen += ((icosizes[i].width+31)&~31)/8 * icosizes[i].height;
in = malloc(pixels*4);
Image_ResampleTexture((unsigned int*)rgbadata, imgwidth, imgheight, (unsigned int*)in, icosizes[i].width, icosizes[i].height);
inrow = in;
outidx = 0;
if (icosizes[i].bpp == 32)
{
for (y = 0; y < icosizes[i].height; y++)
{
inrow = in + 4*icosizes[i].width*(icosizes[i].height-1-y);
for (x = 0; x < icosizes[i].width; x++)
{
if (inrow[3] == 0) //transparent
outmask[outidx>>3] |= 1u<<(outidx&7);
else
{
out[0] = inrow[2];
out[1] = inrow[1];
out[2] = inrow[0];
}
out += 4;
outidx++;
inrow += 4;
}
if (x & 3)
out += 4 - (x&3);
outidx = (outidx + 31)&~31;
}
}
}
if (!error && !UpdateResource(bin, RT_ICON, MAKEINTRESOURCE(iconid), 0, data, datalen))
error = "UpdateResource failed (icon data)";
//and make a copy of it in the icon list
icondata.idEntries[icondata.idCount].bWidth = (icosizes[i].width<256)?icosizes[i].width:0;
icondata.idEntries[icondata.idCount].bHeight = (icosizes[i].height<256)?icosizes[i].height:0;
icondata.idEntries[icondata.idCount].wBitCount = icosizes[i].bpp;
icondata.idEntries[icondata.idCount].wPlanes = 1;
icondata.idEntries[icondata.idCount].bColorCount = (icosizes[i].bpp>=8)?0:(1u<<icosizes[i].bpp);
icondata.idEntries[icondata.idCount].dwBytesInRes = datalen;
icondata.idEntries[icondata.idCount].nId = iconid++;
icondata.idCount++;
}
}
if (!error && !UpdateResource(bin, RT_GROUP_ICON, MAKEINTRESOURCE(1), RESLANG, &icondata, (qbyte*)&icondata.idEntries[icondata.idCount] - (qbyte*)&icondata))
error = "UpdateResource failed (icon group)";
}
#endif
else
error = "icon format not supported";
if (mandata)
{
if (!error && !UpdateResource(bin, RT_RCDATA, MAKEINTRESOURCE(1), 0, mandata, manlen+1))
error = "UpdateResource failed (manicfest)";
}
else
error = "fmf not found in working directory";
if (!EndUpdateResource(bin, !!error) && !error)
error = "EndUpdateResource failed. Check access permissions.";
DeleteFile(newname);
MoveFile(tmpname, newname);
}
}
free(pngdata);
free(mandata);
if (error)
MessageBox(mainwindow, error, "Create Installer Error", MB_ICONERROR);
else
MessageBox(mainwindow, "Installer Created!\nNow go and upload it somewhere!\n\nBe sure to flush windows' icon cache if you changed the icon.", "Create Installer", MB_OK);
}
HWND targitem_hexen2;
HWND targitem_fte;
HWND nokeywords_coexistitem;
HWND autoprototype_item;
//HWND autohighlight_item;
HWND extraparmsitem;
#ifdef EMBEDDEBUG
HWND w_enginebinary;
HWND w_enginebasedir;
HWND w_enginecommandline;
#endif
static LRESULT CALLBACK OptionsWndProc(HWND hWnd,UINT message,
WPARAM wParam,LPARAM lParam)
{
int i;
switch (message)
{
case WM_DESTROY:
optionsmenu = NULL;
break;
case WM_COMMAND:
switch(wParam)
{
case IDI_O_APPLYSAVE:
case IDI_O_APPLY:
for (i = 0; optimisations[i].enabled; i++)
{
if (optimisations[i].flags & FLAG_HIDDENINGUI)
continue;
if (Button_GetCheck(optimisations[i].guiinfo))
optimisations[i].flags |= FLAG_SETINGUI;
else
optimisations[i].flags &= ~FLAG_SETINGUI;
}
fl_hexen2 = Button_GetCheck(targitem_hexen2);
fl_ftetarg = Button_GetCheck(targitem_fte);
for (i = 0; compiler_flag[i].enabled; i++)
{
if (compiler_flag[i].flags & FLAG_HIDDENINGUI)
continue;
if (Button_GetCheck(compiler_flag[i].guiinfo))
compiler_flag[i].flags |= FLAG_SETINGUI;
else
compiler_flag[i].flags &= ~FLAG_SETINGUI;
}
Edit_GetText(extraparmsitem, parameters, sizeof(parameters)-1);
#ifdef EMBEDDEBUG
Edit_GetText(w_enginebinary, enginebinary, sizeof(enginebinary)-1);
Edit_GetText(w_enginebasedir, enginebasedir, sizeof(enginebasedir)-1);
Edit_GetText(w_enginecommandline, enginecommandline, sizeof(enginecommandline)-1);
#endif
if (wParam == IDI_O_APPLYSAVE)
GUI_SaveConfig();
DestroyWindow(hWnd);
break;
/* case IDI_O_CHANGE_PROGS_SRC:
{
char filename[MAX_PATH];
char oldpath[MAX_PATH+10];
OPENFILENAME ofn;
memset(&ofn, 0, sizeof(ofn));
ofn.lStructSize = sizeof(ofn);
ofn.hInstance = ghInstance;
ofn.lpstrFile = filename;
ofn.lpstrTitle = "Please find progs.src";
ofn.nMaxFile = sizeof(filename)-1;
ofn.lpstrFilter = "QuakeC source\0*.src\0All files\0*.*\0";
memset(filename, 0, sizeof(filename));
GetCurrentDirectory(sizeof(oldpath)-1, oldpath);
ofn.lpstrInitialDir = oldpath;
if (GetOpenFileName(&ofn))
{
SetProgsSrcFileAndPath(filename);
resetprogssrc = true;
}
}
break;*/
case IDI_O_LEVEL0:
case IDI_O_LEVEL1:
case IDI_O_LEVEL2:
case IDI_O_LEVEL3:
for (i = 0; optimisations[i].enabled; i++)
{
if (optimisations[i].flags & FLAG_HIDDENINGUI)
continue;
if (optimisations[i].optimisationlevel<=(int)wParam-IDI_O_LEVEL0)
Button_SetCheck(optimisations[i].guiinfo, 1);
else
Button_SetCheck(optimisations[i].guiinfo, 0);
}
if (!fl_nondfltopts)
{
for (i = 0; optimisations[i].enabled; i++)
{
if (optimisations[i].guiinfo)
EnableWindow(optimisations[i].guiinfo, TRUE);
}
fl_nondfltopts = true;
}
break;
case IDI_O_DEBUG:
for (i = 0; optimisations[i].enabled; i++)
{
if (optimisations[i].flags & FLAG_HIDDENINGUI)
continue;
if (optimisations[i].flags&FLAG_KILLSDEBUGGERS)
Button_SetCheck(optimisations[i].guiinfo, 0);
}
if (!fl_nondfltopts)
{
for (i = 0; optimisations[i].enabled; i++)
{
if (optimisations[i].guiinfo)
EnableWindow(optimisations[i].guiinfo, TRUE);
}
fl_nondfltopts = true;
}
break;
case IDI_O_DEFAULT:
for (i = 0; optimisations[i].enabled; i++)
{
if (optimisations[i].flags & FLAG_HIDDENINGUI)
continue;
if (optimisations[i].flags & FLAG_ASDEFAULT)
Button_SetCheck(optimisations[i].guiinfo, 1);
else
Button_SetCheck(optimisations[i].guiinfo, 0);
}
if (fl_nondfltopts)
{
for (i = 0; optimisations[i].enabled; i++)
{
if (optimisations[i].guiinfo)
EnableWindow(optimisations[i].guiinfo, FALSE);
}
fl_nondfltopts = false;
}
break;
}
break;
case WM_HELP:
{
HELPINFO *hi;
hi = (HELPINFO *)lParam;
switch(hi->iCtrlId)
{
case IDI_O_DEFAULT:
MessageBox(hWnd, "Sets the default optimisations", "Help", MB_OK|MB_ICONINFORMATION);
break;
case IDI_O_DEBUG:
MessageBox(hWnd, "Clears all optimisations which can make your progs harder to debug", "Help", MB_OK|MB_ICONINFORMATION);
break;
case IDI_O_LEVEL0:
case IDI_O_LEVEL1:
case IDI_O_LEVEL2:
case IDI_O_LEVEL3:
MessageBox(hWnd, "Sets a specific optimisation level", "Help", MB_OK|MB_ICONINFORMATION);
break;
// case IDI_O_CHANGE_PROGS_SRC:
// MessageBox(hWnd, "Use this button to change your root source file.\nNote that fteqcc compiles sourcefiles from editors first, rather than saving. This means that changes are saved ONLY when you save them, but means that switching project mid-compile can result in problems.", "Help", MB_OK|MB_ICONINFORMATION);
// break;
case IDI_O_ADDITIONALPARAMETERS:
MessageBox(hWnd, "Type in additional commandline parameters here. Use -Dname to define a named precompiler constant before compiling.", "Help", MB_OK|MB_ICONINFORMATION);
break;
case IDI_O_APPLY:
MessageBox(hWnd, "Apply changes shown.", "Help", MB_OK|MB_ICONINFORMATION);
break;
case IDI_O_APPLYSAVE:
MessageBox(hWnd, "Apply changes shown and save the settings for next time.", "Help", MB_OK|MB_ICONINFORMATION);
break;
case IDI_O_OPTIMISATION:
for (i = 0; optimisations[i].enabled; i++)
{
if (optimisations[i].guiinfo == hi->hItemHandle)
{
MessageBox(hWnd, optimisations[i].description, "Help", MB_OK|MB_ICONINFORMATION);
break;
}
}
break;
case IDI_O_COMPILER_FLAG:
for (i = 0; compiler_flag[i].enabled; i++)
{
if (compiler_flag[i].guiinfo == hi->hItemHandle)
{
MessageBox(hWnd, compiler_flag[i].description, "Help", MB_OK|MB_ICONINFORMATION);
break;
}
}
break;
case IDI_O_TARGETH2:
MessageBox(hWnd, "Click here to compile a hexen2 compatible progs, as well as enable all hexen2 keywords. Note that this uses the -Thexen2. There are other targets available.", "Help", MB_OK|MB_ICONINFORMATION);
break;
case IDI_O_TARGETFTE:
MessageBox(hWnd, "Click here to allow the use of extended instructions not found in the original instruction set.", "Help", MB_OK|MB_ICONINFORMATION);
break;
}
}
break;
default:
return DefWindowProc(hWnd,message,wParam,lParam);
}
return 0;
}
static void AddTip(HWND tipwnd, HWND tool, char *message)
{
TOOLINFO toolInfo = { 0 };
toolInfo.cbSize = sizeof(toolInfo);
toolInfo.hwnd = tool;
toolInfo.uFlags = TTF_IDISHWND | TTF_SUBCLASS;
toolInfo.uId = (UINT_PTR)tool;
toolInfo.lpszText = message;
SendMessage(tipwnd, TTM_ADDTOOL, 0, (LPARAM)&toolInfo);
}
void OptionsDialog(void)
{
char nicername[256], *us;
HWND subsection;
RECT r;
WNDCLASS wndclass;
HWND wnd, tipwnd;
int i;
int flagcolums=1;
int x;
int y;
int my;
int lheight;
int rheight;
int num;
int cflagsshown;
if (optionsmenu)
{
BringWindowToTop(optionsmenu);
return;
}
memset(&wndclass, 0, sizeof(wndclass));
wndclass.style = 0;
wndclass.lpfnWndProc = OptionsWndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = ghInstance;
wndclass.hIcon = LoadIcon(ghInstance, IDI_ICON_FTEQCC);
wndclass.hCursor = LoadCursor (NULL,IDC_ARROW);
wndclass.hbrBackground = (void *)COLOR_WINDOW;
wndclass.lpszMenuName = 0;
wndclass.lpszClassName = OPTIONS_WINDOW_CLASS_NAME;
RegisterClass(&wndclass);
lheight = 0;
for (i = 0; optimisations[i].enabled; i++)
{
if (optimisations[i].flags & FLAG_HIDDENINGUI)
continue;
lheight++;
}
lheight = (lheight+1)/2; //double columns for optimisations
lheight *= 16;
lheight += 112;
lheight += 88;
cflagsshown = 0;
cflagsshown += 2; //hexenc, extended opcodes
for (i = 0; compiler_flag[i].enabled; i++)
{
if (compiler_flag[i].flags & FLAG_HIDDENINGUI)
continue;
cflagsshown++;
}
do
{
flagcolums++;
cflagsshown += flagcolums-1; //round up
rheight = (cflagsshown/flagcolums)*16;
rheight += 16+4+20; //extra parms cap,gap,parmsbox(min)
}while (rheight > lheight*flagcolums);
r.right = 408 + flagcolums*168;
if (r.right < 640)
r.right = 640;
r.left = GetSystemMetrics(SM_CXSCREEN)/2-320;
r.top = GetSystemMetrics(SM_CYSCREEN)/2-240;
if (rheight > lheight)
r.bottom = r.top + rheight;
else
{
r.bottom = r.top + lheight;
rheight = lheight;
}
r.right += r.left;
AdjustWindowRectEx (&r, WS_CAPTION|WS_SYSMENU, FALSE, 0);
optionsmenu=CreateWindowEx(WS_EX_CONTEXTHELP, OPTIONS_WINDOW_CLASS_NAME, "Options - FTE QuakeC compiler", WS_CAPTION|WS_SYSMENU,
r.left, r.top, r.right-r.left, r.bottom-r.top, NULL, NULL, ghInstance, NULL);
tipwnd = CreateWindow(TOOLTIPS_CLASS, NULL, WS_POPUP | TTS_NOPREFIX | TTS_ALWAYSTIP,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, optionsmenu, NULL, ghInstance, NULL);
SetWindowPos(tipwnd, HWND_TOPMOST,0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
SendMessage(tipwnd, TTM_SETMAXTIPWIDTH, 0, 500);
subsection = CreateWindow("BUTTON", "Optimisations", WS_CHILD|WS_VISIBLE|BS_GROUPBOX,
0, 0, 400, lheight-40*4+24, optionsmenu, NULL, ghInstance, NULL);
num = 0;
for (i = 0; optimisations[i].enabled; i++)
{
if (optimisations[i].flags & FLAG_HIDDENINGUI)
{
optimisations[i].guiinfo = NULL;
continue;
}
QC_strlcpy(nicername, optimisations[i].fullname, sizeof(nicername));
while((us = strchr(nicername, '_')))
*us = ' ';
optimisations[i].guiinfo = wnd = CreateWindow("BUTTON",nicername,
WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX,
8+200*(num&1),16+16*(num/2),200-16,16,
subsection,
(HMENU)IDI_O_OPTIMISATION,
ghInstance,
NULL);
if (optimisations[i].flags&FLAG_SETINGUI)
Button_SetCheck(wnd, 1);
else
Button_SetCheck(wnd, 0);
if (!fl_nondfltopts)
EnableWindow(wnd, FALSE);
AddTip(tipwnd, wnd, optimisations[i].description);
num++;
}
wnd = CreateWindow("BUTTON","O0",
WS_CHILD | WS_VISIBLE,
8,lheight-40*5+24,64,32,
optionsmenu,
(HMENU)IDI_O_LEVEL0,
ghInstance,
NULL);
AddTip(tipwnd, wnd, "Disable optimisations completely, giving code more similar to vanilla.");
wnd = CreateWindow("BUTTON","O1",
WS_CHILD | WS_VISIBLE,
8+64,lheight-40*5+24,64,32,
optionsmenu,
(HMENU)IDI_O_LEVEL1,
ghInstance,
NULL);
AddTip(tipwnd, wnd, "Enable simple optimisations (primarily size). Probably still breaks decompilers.");
wnd = CreateWindow("BUTTON","O2",
WS_CHILD | WS_VISIBLE,
8+64*2,lheight-40*5+24,64,32,
optionsmenu,
(HMENU)IDI_O_LEVEL2,
ghInstance,
NULL);
AddTip(tipwnd, wnd, "Enable most optimisations. Does not optimise anything that is likely to break any engines.");
wnd = CreateWindow("BUTTON","O3",
WS_CHILD | WS_VISIBLE,
8+64*3,lheight-40*5+24,64,32,
optionsmenu,
(HMENU)IDI_O_LEVEL3,
ghInstance,
NULL);
AddTip(tipwnd, wnd, "Enable unsafe optimisations. The extra optimisations may cause the progs to fail in certain cases, especially if used to compile addon modules.");
wnd = CreateWindow("BUTTON","Debug",
WS_CHILD | WS_VISIBLE,
8+64*4,lheight-40*5+24,64,32,
optionsmenu,
(HMENU)IDI_O_DEBUG,
ghInstance,
NULL);
AddTip(tipwnd, wnd, "Disable any optimisations that might interfere with debugging somehow.");
wnd = CreateWindow("BUTTON","Default",
WS_CHILD | WS_VISIBLE,
8+64*5,lheight-40*5+24,64,32,
optionsmenu,
(HMENU)IDI_O_DEFAULT,
ghInstance,
NULL);
AddTip(tipwnd, wnd, "Default optimsations are aimed at increasing capacity without breaking debuggers or common decompilers (although gotos, switches, arrays, etc, will still result in issues).");
#ifdef EMBEDDEBUG
w_enginebinary = CreateWindowEx(WS_EX_CLIENTEDGE,
"EDIT",
enginebinary,
WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE | ES_LEFT | ES_AUTOHSCROLL,
8, lheight-40-30*3, 400-16, 22,
optionsmenu,
(HMENU)IDI_O_ENGINE,
ghInstance,
NULL);
w_enginebasedir = CreateWindowEx(WS_EX_CLIENTEDGE,
"EDIT",
enginebasedir,
WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE | ES_LEFT | ES_AUTOHSCROLL,
8, lheight-40-30*2, 400-16, 22,
optionsmenu,
(HMENU)IDI_O_ENGINEBASEDIR,
ghInstance,
NULL);
w_enginecommandline = CreateWindowEx(WS_EX_CLIENTEDGE,
"EDIT",
enginecommandline,
WS_CHILD /*| ES_READONLY*/ | WS_VISIBLE | ES_LEFT | ES_AUTOHSCROLL,
8, lheight-40-30, 400-16, 22,
optionsmenu,
(HMENU)IDI_O_ENGINECOMMANDLINE,
ghInstance,
NULL);
AddTip(tipwnd, w_enginebinary, "This is the engine that you wish to debug with.\nCurrently only FTEQW supports actual debugging, while specifying other engines here merely provides you with a quick way to start them up");
AddTip(tipwnd, w_enginebasedir, "This is your base directory (typically the directory your engine executable is in)");
AddTip(tipwnd, w_enginecommandline, "This is the commandline to use to invoke your mod.\nYou'll likely want -game here.\n-window is also handy.\n-nohome can be used to inhibit the use of home directories.\nYou may also want to add '+map start' or some such.");
#endif
wnd = CreateWindow("BUTTON","Apply",
WS_CHILD | WS_VISIBLE,
8,lheight-40,64,32,
optionsmenu,
(HMENU)IDI_O_APPLY,
ghInstance,
NULL);
AddTip(tipwnd, wnd, "Use selected settings without saving them to disk.");
wnd = CreateWindow("BUTTON","Save",
WS_CHILD | WS_VISIBLE,
8+64,lheight-40,64,32,
optionsmenu,
(HMENU)IDI_O_APPLYSAVE,
ghInstance,
NULL);
AddTip(tipwnd, wnd, "Use selected settings and save them to disk so that they're also used the next time you start fteqccgui.");
/*wnd = CreateWindow("BUTTON","progs.src",
WS_CHILD | WS_VISIBLE,
8+64*2,lheight-40,64,32,
optionsmenu,
(HMENU)IDI_O_CHANGE_PROGS_SRC,
ghInstance,
NULL);
AddTip(tipwnd, wnd, "Change the initial src file.");*/
y=4;
targitem_hexen2 = wnd = CreateWindow("BUTTON","HexenC",
WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX,
408,y,200-16,16,
optionsmenu,
(HMENU)IDI_O_TARGETH2,
ghInstance,
NULL);
y+=16;
if (fl_hexen2)
Button_SetCheck(wnd, 1);
else
Button_SetCheck(wnd, 0);
AddTip(tipwnd, wnd, "Compile for hexen2.\nThis changes the opcodes slightly, the progs crc, and enables some additional keywords.");
targitem_fte = wnd = CreateWindow("BUTTON","Extended Instructions",
WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX,
408,y,200-16,16,
optionsmenu,
(HMENU)IDI_O_TARGETFTE,
ghInstance,
NULL);
y+=16;
if (fl_ftetarg)
Button_SetCheck(wnd, 1);
else
Button_SetCheck(wnd, 0);
AddTip(tipwnd, wnd, "Enables the use of additional opcodes, which only FTE supports at this time.\nThis gives both smaller and faster code, as well as allowing pointers, ints, and other extensions not possible with the vanilla QCVM.");
/* autohighlight_item = wnd = CreateWindow("BUTTON","Syntax Highlighting",
WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX,
408,y,200-16,16,
optionsmenu,
(HMENU)IDI_O_SYNTAX_HIGHLIGHTING,
ghInstance,
NULL);
y+=16;
if (fl_autohighlight)
Button_SetCheck(wnd, 1);
else
Button_SetCheck(wnd, 0);
*/
x = 408;
my = y;
for (i = 0; compiler_flag[i].enabled; i++)
{
if (compiler_flag[i].flags & FLAG_HIDDENINGUI)
{
compiler_flag[i].guiinfo = NULL;
continue;
}
if (y > (cflagsshown/flagcolums)*16)
{
y = 4;
x += 168;
}
compiler_flag[i].guiinfo = wnd = CreateWindow("BUTTON",compiler_flag[i].fullname,
WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX,
x,y,168,16,
optionsmenu,
(HMENU)IDI_O_COMPILER_FLAG,
ghInstance,
NULL);
y+=16;
if (my < y)
my = y;
if (compiler_flag[i].flags & FLAG_SETINGUI)
Button_SetCheck(wnd, 1);
else
Button_SetCheck(wnd, 0);
AddTip(tipwnd, wnd, compiler_flag[i].description);
}
CreateWindow("STATIC","Extra Parameters:",
WS_CHILD | WS_VISIBLE,
408,my,200-16,16,
optionsmenu,
(HMENU)0,
ghInstance,
NULL);
my+=16;
extraparmsitem = CreateWindowEx(WS_EX_CLIENTEDGE, "EDIT",parameters,
WS_CHILD | WS_VISIBLE|ES_LEFT | ES_WANTRETURN |
ES_MULTILINE | ES_AUTOVSCROLL,
408,my,r.right-r.left - 408 - 8,rheight-my-4,
optionsmenu,
(HMENU)IDI_O_ADDITIONALPARAMETERS,
ghInstance,
NULL);
AddTip(tipwnd, extraparmsitem, "You can specify any additional commandline arguments here.\nAdd -DFOO=bar to define the FOO preprocessor constant as bar.");
ShowWindow(optionsmenu, SW_SHOWDEFAULT);
}
#undef printf
WNDPROC combosubclassproc;
static LRESULT CALLBACK SearchComboSubClass(HWND hWnd,UINT message,
WPARAM wParam,LPARAM lParam)
{
switch (message)
{
case WM_KEYDOWN:
switch (wParam)
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. nqsv: added support for spectators with nq clients. the angles are a bit rough, but hey. need to do something about frags so nq clients know who's a spectator. use 'cmd observe' to get an nq client to spectate on an fte server (then attack/jump behave the same as in qw clients). nqsv: rewrote EF_MUZZLEFLASH handling, so svc_muzzleflash is now translated properly to EF_MUZZLEFLASH, and vice versa. No more missing muzzleflashes! added screenshot_cubemap, so you can actually pre-generate cubemaps with fte (which can be used for reflections or whatever). misc fixes (server crash, a couple of other less important ones). external files based on a model's name will now obey r_replacemodels properly, instead of needing to use foo.mdl_0.skin for foo.md3. identify <playernum> should now use the correct masked ip, instead of abrubtly failing (reported by kt) vid_toggle console command should now obey vid_width and vid_height when switching to fullscreen, but only if vid_fullscreen is actually set, which should make it seem better behaved (reported by kt). qcc: cleaned up sym->symboldata[sym->ofs] to be more consistent at all stages. qcc: typedef float vec4[4]; now works to define a float array with 4 elements (however, it will be passed by-value rather than by-reference). qcc: cleaned up optional vs __out ordering issues. qccgui: shift+f3 searches backwards git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-02-27 09:34:35 +00:00
{
case VK_RETURN:
PostMessage(mainwindow, WM_COMMAND, ID_DEF, (LPARAM)buttons[ID_DEF].hwnd);
return true;
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. nqsv: added support for spectators with nq clients. the angles are a bit rough, but hey. need to do something about frags so nq clients know who's a spectator. use 'cmd observe' to get an nq client to spectate on an fte server (then attack/jump behave the same as in qw clients). nqsv: rewrote EF_MUZZLEFLASH handling, so svc_muzzleflash is now translated properly to EF_MUZZLEFLASH, and vice versa. No more missing muzzleflashes! added screenshot_cubemap, so you can actually pre-generate cubemaps with fte (which can be used for reflections or whatever). misc fixes (server crash, a couple of other less important ones). external files based on a model's name will now obey r_replacemodels properly, instead of needing to use foo.mdl_0.skin for foo.md3. identify <playernum> should now use the correct masked ip, instead of abrubtly failing (reported by kt) vid_toggle console command should now obey vid_width and vid_height when switching to fullscreen, but only if vid_fullscreen is actually set, which should make it seem better behaved (reported by kt). qcc: cleaned up sym->symboldata[sym->ofs] to be more consistent at all stages. qcc: typedef float vec4[4]; now works to define a float array with 4 elements (however, it will be passed by-value rather than by-reference). qcc: cleaned up optional vs __out ordering issues. qccgui: shift+f3 searches backwards git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-02-27 09:34:35 +00:00
}
}
return CallWindowProc(combosubclassproc, hWnd, message, wParam, lParam);
}
static LRESULT CALLBACK MainWndProc(HWND hWnd,UINT message,
WPARAM wParam,LPARAM lParam)
{
int i;
RECT rect;
PAINTSTRUCT ps;
editor_t *editor;
switch (message)
{
case WM_CLOSE:
//if any child editors are still open, send close requests to them first.
//this allows them to display prompts, instead of silently losing changes.
for (editor = editors; editor;)
{
editor_t *n = editor->next;
if (editor->window)
SendMessage(editor->window, WM_CLOSE, 0, 0);
editor = n;
}
//okay, they're all dead. we can kill ourselves now.
if (!editors)
DestroyWindow(hWnd);
return 0;
case WM_CREATE:
{
CLIENTCREATESTRUCT ccs;
HMENU rootmenu, windowmenu, m;
DragAcceptFiles(hWnd, TRUE);
rootmenu = CreateMenu();
AppendMenu(rootmenu, MF_POPUP, (UINT_PTR)(m = CreateMenu()), "&File");
AppendMenu(m, 0, IDM_OPENPROJECT, "Open Project / Decompile");
AppendMenu(m, 0, IDM_OPENNEW, "Open File");
AppendMenu(m, 0, IDM_SAVE, "&Save\tCtrl+S");
// AppendMenu(m, 0, IDM_FIND, "&Find");
AppendMenu(m, 0, IDM_UNDO, "Undo\tCtrl+Z");
AppendMenu(m, 0, IDM_REDO, "Redo\tCtrl+Y");
AppendMenu(m, MF_SEPARATOR, 0, NULL);
AppendMenu(m, 0, IDM_CREATEINSTALLER_WINDOWS, "Create Windows Installer");
AppendMenu(m, 0, IDM_CREATEINSTALLER_ANDROID, "Create Android Installer");
AppendMenu(m, 0, IDM_CREATEINSTALLER_PACKAGES, "Create Packages");
AppendMenu(m, MF_SEPARATOR, 0, NULL);
AppendMenu(m, 0, IDM_QUIT, "Exit");
AppendMenu(rootmenu, MF_POPUP, (UINT_PTR)(m = CreateMenu()), "&Navigation");
AppendMenu(m, 0, IDM_GOTODEF, "Go To Definition\tF12");
AppendMenu(m, 0, IDM_RETURNDEF, "Return From Definition\tShift+F12");
AppendMenu(m, 0, IDM_GREP, "Grep For Selection\tCtrl+G");
AppendMenu(m, 0, IDM_OPENDOCU, "Open Selected File");
AppendMenu(m, 0, IDM_OUTPUT_WINDOW, "Show Output Window\tF6");
AppendMenu(m, (fl_extramargins?MF_CHECKED:MF_UNCHECKED), IDM_UI_SHOWLINENUMBERS, "Show Line Numbers");
AppendMenu(m, ((fl_tabsize>4)?MF_CHECKED:MF_UNCHECKED), IDM_UI_TABSIZE, "Large Tabs");
AppendMenu(m, MF_SEPARATOR, 0, NULL);
AppendMenu(m, 0, IDM_ENCODING_PRIVATEUSE, "Convert to UTF-8");
AppendMenu(m, 0, IDM_ENCODING_DEPRIVATEUSE, "Convert to Quake encoding");
AppendMenu(m, 0, IDM_ENCODING_UNIX, "Convert to Unix Endings");
AppendMenu(m, 0, IDM_ENCODING_WINDOWS, "Convert to Dos Endings");
AppendMenu(rootmenu, MF_POPUP, (UINT_PTR)(m = windowmenu = CreateMenu()), "&Window");
AppendMenu(m, 0, IDM_CASCADE, "Cascade");
AppendMenu(m, 0, IDM_TILE_HORIZ, "Tile Horizontally");
AppendMenu(m, 0, IDM_TILE_VERT, "Tile Vertically");
qc: qc temp-strings are now garbage collected. this makes strzone redundant. net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
AppendMenu(rootmenu, MF_POPUP, (UINT_PTR)(m = CreateMenu()), "&Debug");
AppendMenu(m, 0, IDM_DEBUG_REBUILD, "Rebuild\tF7");
AppendMenu(m, 0, IDM_DEBUG_BUILD_OPTIONS, "Build Options");
AppendMenu(m, MF_SEPARATOR, 0, NULL);
AppendMenu(m, 0, IDM_DEBUG_SETNEXT, "Set Next Statement\tF8");
AppendMenu(m, 0, IDM_DEBUG_RUN, "Run/Resume\tF5");
AppendMenu(m, 0, IDM_DEBUG_STEPOVER, "Step Over\tF10");
AppendMenu(m, 0, IDM_DEBUG_STEPINTO, "Step Into\tF11");
AppendMenu(m, 0, IDM_DEBUG_STEPOUT, "Step Out\tShift-F11");
AppendMenu(m, 0, IDM_DEBUG_TOGGLEBREAK, "Set Breakpoint\tF9");
AppendMenu(rootmenu, MF_POPUP, (UINT_PTR)(m = CreateMenu()), "&Help");
AppendMenu(m, 0, IDM_ABOUT, "About");
SetMenu(hWnd, rootmenu);
// Retrieve the handle to the window menu and assign the
// first child window identifier.
memset(&ccs, 0, sizeof(ccs));
ccs.hWindowMenu = windowmenu;
ccs.idFirstChild = IDM_FIRSTCHILD;
// Create the MDI client window.
mdibox = CreateWindow( "MDICLIENT", (LPCTSTR) NULL,
WS_CHILD | WS_CLIPCHILDREN | WS_VSCROLL | WS_HSCROLL,
0, 0, 320, 200, hWnd, (HMENU) 0xCAC, ghInstance, (LPSTR) &ccs);
ShowWindow(mdibox, SW_SHOW);
watches = CreateWindow(WC_LISTVIEW, (LPCTSTR) NULL,
WS_CHILD | WS_VSCROLL | WS_HSCROLL | LVS_REPORT | LVS_EDITLABELS,
0, 0, 320, 200, hWnd, (HMENU) 0xCAD, ghInstance, NULL);
SplitterAdd(mdibox, 32, 32);
if (watches)
{
LVCOLUMN col;
LVITEM newi;
// ListView_SetUnicodeFormat(watches, TRUE);
ListView_SetExtendedListViewStyle(watches, LVS_EX_GRIDLINES);
memset(&col, 0, sizeof(col));
col.mask = LVCF_FMT | LVCF_TEXT | LVCF_WIDTH;
col.fmt = LVCFMT_LEFT;
col.cx = 320;
col.pszText = "Variable";
ListView_InsertColumn(watches, 0, &col);
col.pszText = "Value";
ListView_InsertColumn(watches, 1, &col);
memset(&newi, 0, sizeof(newi));
newi.pszText = "<click to add>";
newi.mask = LVIF_TEXT | LVIF_PARAM;
newi.lParam = ~0;
newi.iSubItem = 0;
ListView_InsertItem(watches, &newi);
}
projecttree = CreateWindow(WC_TREEVIEW, (LPCTSTR) NULL,
WS_CHILD | WS_CLIPCHILDREN | WS_VSCROLL | WS_HSCROLL
| TVS_HASBUTTONS |TVS_LINESATROOT|TVS_HASLINES,
0, 0, 320, 200, hWnd, (HMENU) 0xCAC, ghInstance, (LPSTR) &ccs);
ShowWindow(projecttree, SW_SHOW);
if (projecttree)
{
search_name = CreateWindowEx(WS_EX_CLIENTEDGE, "COMBOBOX", (LPCTSTR) NULL,
WS_CHILD | WS_CLIPCHILDREN|CBS_DROPDOWN|CBS_SORT,
0, 0, 320, 200, hWnd, (HMENU) 0x4403, ghInstance, (LPSTR) NULL);
{
//microsoft suck big hairy donkey balls.
//this tries to get the edit box of the combo control.
HWND comboedit = GetWindow(search_name, GW_CHILD);
combosubclassproc = (WNDPROC) SetWindowLongPtr(comboedit, GWLP_WNDPROC, (DWORD_PTR) SearchComboSubClass);
}
ShowWindow(search_name, SW_SHOW);
}
}
break;
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
case WM_CTLCOLORBTN:
return (LRESULT)GetSysColorBrush(COLOR_HIGHLIGHT);//COLOR_BACKGROUND;
case WM_DESTROY:
DragAcceptFiles(hWnd, FALSE);
mainwindow = NULL;
break;
case WM_DROPFILES:
{
HDROP p = (HDROP)wParam;
char fname[MAX_PATH];
if (DragQueryFile(p, ~0, (LPSTR) NULL, 0) == 1)
{
DragQueryFile(p, 0, fname, sizeof(fname));
SetProgsSrcFileAndPath(fname);
resetprogssrc = true;
}
DragFinish(p);
}
break;
case WM_SIZE:
{
int y;
GetClientRect(mainwindow, &rect);
y = rect.bottom;
for (i = 0; i < NUMBUTTONS; i+=2)
{
y -= 24;
if (!buttons[i+1].hwnd)
SetWindowPos(buttons[i].hwnd, NULL, 0, y, 192, 24, SWP_NOZORDER);
else
{
SetWindowPos(buttons[i].hwnd, NULL, 0, y, 192/2, 24, SWP_NOZORDER);
SetWindowPos(buttons[i+1].hwnd, NULL, 192/2, y, 192-192/2, 24, SWP_NOZORDER);
}
}
y -= 24;
SetWindowPos(search_name, NULL, 0, y, 192, 24, SWP_NOZORDER);
if (projecttree)
SetWindowPos(projecttree, NULL, 0, 0, 192, y, SWP_NOZORDER);
splitterrect.left = 192;
splitterrect.right = rect.right-rect.left;
splitterrect.bottom = rect.bottom-rect.top;
SplitterUpdate();
}
break;
// goto gdefault;
case WM_ERASEBKGND:
return TRUE; //background is clear... or doesn't need clearing (if its fully obscured)
case WM_PAINT:
BeginPaint(hWnd,(LPPAINTSTRUCT)&ps);
EndPaint(hWnd,(LPPAINTSTRUCT)&ps);
return TRUE;
case WM_COMMAND:
i = LOWORD(wParam);
if (i == 0x4403)
{
char buffer[65536];
char text[128];
switch(HIWORD(wParam))
{
case CBN_EDITUPDATE:
GetWindowText(search_name, text, sizeof(text)-1);
if (GenAutoCompleteList(text, buffer, sizeof(buffer)))
{
char token[128];
char *list;
DWORD start=0,end=0;
SendMessage(search_name, CB_GETEDITSEL, (WPARAM)&start, (LPARAM)&end);
ComboBox_ResetContent(search_name); //windows is shit. this clears the text too.
SetWindowText(search_name, text);
ComboBox_SetEditSel(search_name, start, end);
for (list = buffer; ; )
{
list = COM_ParseOut(list, token, sizeof(token));
if (!*token)
break;
ComboBox_AddString(search_name, token);
}
}
return true;
}
goto gdefault;
}
if (i>=20 && i < 20+NUMBUTTONS)
{
i -= 20;
if (i == ID_DEF)
{
GetWindowText(search_name, finddef, sizeof(finddef)-1);
return true;
}
if (i == ID_GREP)
{
GetWindowText(search_name, greptext, sizeof(greptext)-1);
return true;
}
buttons[i].washit = 1;
break;
}
if (i < IDM_FIRSTCHILD)
{
HWND ew;
editor_t *editor;
ew = (HWND)SendMessage(mdibox, WM_MDIGETACTIVE, 0, 0);
for (editor = editors; editor; editor = editor->next)
{
if (editor->window == ew)
break;
}
if (editor)
EditorMenu(editor, wParam);
else
GenericMenu(wParam);
break;
}
goto gdefault;
case WM_NOTIFY:
if (lParam)
{
NMHDR *nm;
HANDLE item;
TVITEM i;
char filename[256];
char itemtext[256];
int oldlen;
int newlen;
nm = (NMHDR*)lParam;
if (nm->hwndFrom == watches)
{
switch(nm->code)
{
case LVN_BEGINLABELEDITA:
return FALSE; //false to allow...
case LVN_BEGINLABELEDITW:
// OutputDebugString("Begin EditW\n");
return FALSE; //false to allow...
case LVN_ENDLABELEDITA:
if (((NMLVDISPINFOA*)nm)->item.iItem == ListView_GetItemCount(watches)-1)
{
LVITEM newi;
memset(&newi, 0, sizeof(newi));
newi.iItem = ListView_GetItemCount(watches);
newi.pszText = "<click to add>";
newi.mask = LVIF_TEXT | LVIF_PARAM;
newi.lParam = ~0;
newi.iSubItem = 0;
ListView_InsertItem(watches, &newi);
}
EngineCommandf("qcinspect \"%s\" \"%s\"\n", ((NMLVDISPINFOA*)nm)->item.pszText, ""); //term, scope
PostMessage(mainwindow, WM_SIZE, 0, 0);
return TRUE; //true to allow...
/* case LVN_ENDLABELEDITW:
// OutputDebugString("End EditW\n");
if (((NMLVDISPINFOW*)nm)->item.iItem == ListView_GetItemCount(watches)-1)
{
LVITEM newi;
memset(&newi, 0, sizeof(newi));
newi.iItem = ListView_GetItemCount(watches);
newi.pszText = "<click to add>";
newi.mask = LVIF_TEXT | LVIF_PARAM;
newi.lParam = ~0;
newi.iSubItem = 0;
ListView_InsertItem(watches, &newi);
}
EngineCommandf("qcinspect \"%s\" \"%s\"\n", ((NMLVDISPINFOW*)nm)->item.pszText, ""); //term, scope
return TRUE; //true to allow...
*/
case LVN_ITEMCHANGING:
// OutputDebugString("Changing\n");
return FALSE; //false to allow...
case LVN_ITEMCHANGED:
// OutputDebugString("Changed\n");
return FALSE;
case LVN_GETDISPINFOA:
// OutputDebugString("LVN_GETDISPINFOA\n");
return FALSE;
// case LVN_GETDISPINFOW:
// OutputDebugString("LVN_GETDISPINFOW\n");
// return FALSE;
case NM_DBLCLK:
// OutputDebugString("NM_DBLCLK\n");
{
NMITEMACTIVATE *ia = (NMITEMACTIVATE*)nm;
LVHITTESTINFO ht;
memset(&ht, 0, sizeof(ht));
ht.pt = ia->ptAction;
ListView_SubItemHitTest(watches, &ht);
ListView_EditLabel(watches, ht.iItem);
}
return TRUE;
case LVN_ITEMACTIVATE:
// OutputDebugString("LVN_ITEMACTIVATE\n");
return FALSE; //must return false
case LVN_COLUMNCLICK:
// OutputDebugString("LVN_COLUMNCLICK\n");
break;
default:
// sprintf(filename, "%i\n", nm->code);
// OutputDebugString(filename);
break;
}
return FALSE;
}
else if (nm->hwndFrom == projecttree)
{
switch(nm->code)
{
case NM_DBLCLK:
item = TreeView_GetSelection(projecttree);
memset(&i, 0, sizeof(i));
i.hItem = item;
i.mask = TVIF_TEXT|TVIF_PARAM;
i.pszText = itemtext;
i.cchTextMax = sizeof(itemtext)-1;
if (!TreeView_GetItem(projecttree, &i))
return 0;
if (!i.lParam)
return 0;
strcpy(filename, i.pszText);
while(item)
{
item = TreeView_GetParent(projecttree, item);
i.hItem = item;
if (!TreeView_GetItem(projecttree, &i))
break;
if (!TreeView_GetParent(projecttree, item))
break;
oldlen = strlen(filename);
newlen = strlen(i.pszText);
if (oldlen + newlen + 2 > sizeof(filename))
break; //don't overflow.
memmove(filename+newlen+1, filename, oldlen+1);
filename[newlen] = '/';
memcpy(filename, i.pszText, newlen);
}
EditFile(filename, -1, false);
break;
}
}
}
default:
gdefault:
if (mdibox)
return DefFrameProc(hWnd,mdibox,message,wParam,lParam);
else
return DefWindowProc(hWnd,message,wParam,lParam);
}
return 0;
}
static void DoTranslateMessage(MSG *msg)
{
if (!TranslateAccelerator(mainwindow, accelerators, msg))
{
TranslateMessage(msg);
DispatchMessage(msg);
}
}
void GUIPrint(HWND wnd, char *msg)
{
// MSG wmsg;
int len;
static int writing;
if (writing)
return;
if (!mainwindow)
{
printf("%s", msg);
return;
}
writing=true;
len=Edit_GetTextLength(wnd);
/* if ((unsigned)len>(32767-strlen(msg)))
Edit_SetSel(wnd,0,len);
else*/
Edit_SetSel(wnd,len,len);
Edit_ReplaceSel(wnd,msg);
/*
while (PeekMessage (&wmsg, NULL, 0, 0, PM_NOREMOVE))
{
if (!GetMessage (&wmsg, NULL, 0, 0))
break;
DoTranslateMessage(&wmsg);
}
*/
writing=false;
}
unsigned int utf8_decode(int *error, const void *in, char **out)
{
//uc is the output unicode char
unsigned int uc = 0xfffdu; //replacement character
//l is the length
unsigned int l = 1;
const unsigned char *str = in;
if ((*str & 0xe0) == 0xc0)
{
if ((str[1] & 0xc0) == 0x80)
{
l = 2;
uc = ((str[0] & 0x1f)<<6) | (str[1] & 0x3f);
if (!uc || uc >= (1u<<7)) //allow modified utf-8
*error = 0;
else
*error = 2;
}
else *error = 1;
}
else if ((*str & 0xf0) == 0xe0)
{
if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80)
{
l = 3;
uc = ((str[0] & 0x0f)<<12) | ((str[1] & 0x3f)<<6) | ((str[2] & 0x3f)<<0);
if (uc >= (1u<<11))
*error = 0;
else
*error = 2;
}
else *error = 1;
}
else if ((*str & 0xf8) == 0xf0)
{
if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80)
{
l = 4;
uc = ((str[0] & 0x07)<<18) | ((str[1] & 0x3f)<<12) | ((str[2] & 0x3f)<<6) | ((str[3] & 0x3f)<<0);
if (uc >= (1u<<16))
*error = 0;
else
*error = 2;
}
else *error = 1;
}
else if ((*str & 0xfc) == 0xf8)
{
if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80)
{
l = 5;
uc = ((str[0] & 0x03)<<24) | ((str[1] & 0x3f)<<18) | ((str[2] & 0x3f)<<12) | ((str[3] & 0x3f)<<6) | ((str[4] & 0x3f)<<0);
if (uc >= (1u<<21))
*error = 0;
else
*error = 2;
}
else *error = 1;
}
else if ((*str & 0xfe) == 0xfc)
{
//six bytes
if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80)
{
l = 6;
uc = ((str[0] & 0x01)<<30) | ((str[1] & 0x3f)<<24) | ((str[2] & 0x3f)<<18) | ((str[3] & 0x3f)<<12) | ((str[4] & 0x3f)<<6) | ((str[5] & 0x3f)<<0);
if (uc >= (1u<<26))
*error = 0;
else
*error = 2;
}
else *error = 1;
}
//0xfe and 0xff, while plausable leading bytes, are not permitted.
#if 0
else if ((*str & 0xff) == 0xfe)
{
if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80)
{
l = 7;
uc = 0 | ((str[1] & 0x3f)<<30) | ((str[2] & 0x3f)<<24) | ((str[3] & 0x3f)<<18) | ((str[4] & 0x3f)<<12) | ((str[5] & 0x3f)<<6) | ((str[6] & 0x3f)<<0);
if (uc >= (1u<<31))
*error = 0;
else
*error = 2;
}
else *error = 1;
}
else if ((*str & 0xff) == 0xff)
{
if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80)
{
l = 8;
uc = 0 | ((str[1] & 0x3f)<<36) | ((str[2] & 0x3f)<<30) | ((str[3] & 0x3f)<<24) | ((str[4] & 0x3f)<<18) | ((str[5] & 0x3f)<<12) | ((str[6] & 0x3f)<<6) | ((str[7] & 0x3f)<<0);
if (uc >= (1llu<<36))
*error = false;
else
*error = 2;
}
else *error = 1;
}
#endif
else if (*str & 0x80)
{
//sequence error
*error = 1;
uc = 0xe000u + *str;
}
else
{
//ascii char
*error = 0;
uc = *str;
}
*out = (void*)(str + l);
if (!*error)
{
//try to deal with surrogates by decoding the low if we see a high.
if (uc >= 0xd800u && uc < 0xdc00u)
{
#if 1
//cesu-8
char *lowend;
unsigned int lowsur = utf8_decode(error, str + l, &lowend);
if (*error == 4)
{
*out = lowend;
uc = (((uc&0x3ffu) << 10) | (lowsur&0x3ffu)) + 0x10000;
*error = false;
}
else
#endif
{
*error = 3; //bad - lead surrogate without tail.
}
}
if (uc >= 0xdc00u && uc < 0xe000u)
*error = 4; //bad - tail surrogate
//these are meant to be illegal too
if (uc == 0xfffeu || uc == 0xffffu || uc > 0x10ffffu)
*error = 2; //illegal code
}
return uc;
}
//outlen is the size of out in _BYTES_.
wchar_t *widen(wchar_t *out, size_t outbytes, const char *utf8, const char *stripchars)
{
size_t outlen;
wchar_t *ret = out;
//utf-8 to utf-16, not ucs-2.
unsigned int codepoint;
int error;
outlen = outbytes/sizeof(wchar_t);
if (!outlen)
return L"";
outlen--;
while (*utf8)
{
if (stripchars && strchr(stripchars, *utf8))
{ //skip certain ascii chars
utf8++;
continue;
}
codepoint = utf8_decode(&error, utf8, (void*)&utf8);
if (error || codepoint > 0x10FFFFu)
codepoint = 0xFFFDu;
if (codepoint > 0xffff)
{
if (outlen < 2)
break;
outlen -= 2;
codepoint -= 0x10000u;
*out++ = 0xD800 | (codepoint>>10);
*out++ = 0xDC00 | (codepoint&0x3ff);
}
else
{
if (outlen < 1)
break;
outlen -= 1;
*out++ = codepoint;
}
}
*out = 0;
return ret;
}
int GUIEmitOutputText(HWND wnd, int start, char *text, int len, DWORD colour)
{
wchar_t wc[2048];
int c;
CHARFORMAT cf;
if (!len)
return start;
c = text[len];
text[len] = '\0';
// wc = QCC_makeutf16(text, len, &ol);
widen(wc, sizeof(wc), text, "\r");
text[len] = c;
Edit_SetSel(wnd,start,start);
SendMessageW(wnd, EM_REPLACESEL, 0L, (LPARAM)wc);
len = wcslen(wc);
Edit_SetSel(wnd,start,start+len);
memset(&cf, 0, sizeof(cf));
cf.cbSize = sizeof(cf);
cf.dwMask = CFM_COLOR;
cf.crTextColor = colour;
SendMessage(wnd, EM_SETCHARFORMAT, SCF_SELECTION, (LPARAM)&cf);
Edit_SetSel(wnd,start+len,start+len);
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
Edit_ScrollCaret(wnd);
return start + len;
}
int outlen;
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
int outstatus;
pbool gui_doannotates;
int GUIprintf(const char *msg, ...)
{
va_list argptr;
char buf[1024];
char rn[3] = "\n";
char *st, *s;
int args;
// MSG wmsg;
DWORD col;
va_start (argptr,msg);
args = QC_vsnprintf (buf,sizeof(buf)-1, msg,argptr);
va_end (argptr);
buf[sizeof(buf)-5] = '.';
buf[sizeof(buf)-4] = '.';
buf[sizeof(buf)-3] = '.';
buf[sizeof(buf)-2] = '\n';
buf[sizeof(buf)-1] = 0;
printf("%s", buf);
//OutputDebugStringA(buf);
if (logfile)
fprintf(logfile, "%s", buf);
if (!*buf)
{
editor_t *ed;
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
/*clear text*/
SetWindowText(outputbox,"");
outlen = 0;
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
/*make sure its active so we can actually scroll. stupid windows*/
SplitterFocus(outputbox, 64, 0);
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
/*colour background to default*/
TreeView_SetBkColor(projecttree, -1);
outstatus = 0;
if (gui_doannotates)
{
for (ed = editors; ed; ed = ed->next)
{
if (ed->scintilla)
SendMessage(ed->editpane, SCI_ANNOTATIONCLEARALL, 0, 0);
}
}
return 0;
}
if (strstr(buf, ": error") || strstr(buf, ": werror"))
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
{
if (outstatus < 2)
{
TreeView_SetBkColor(projecttree, RGB(255, 0, 0));
outstatus = 2;
}
col = RGB(255, 0, 0);
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
}
else if (strstr(buf, ": warning"))
{
if (outstatus < 1)
{
TreeView_SetBkColor(projecttree, RGB(255, 255, 0));
outstatus = 1;
}
col = RGB(128, 128, 0);
}
else
col = RGB(0, 0, 0);
s = st = buf;
while(*s)
{
if (*s == '\n')
{
*s = '\0';
if (!strncmp(st, "code: ", 6))
st+=6;
else
{
if (*st)
outlen = GUIEmitOutputText(outputbox, outlen, st, strlen(st), col);
outlen = GUIEmitOutputText(outputbox, outlen, rn, 1, col);
}
if (gui_doannotates)
{
char *colon1 = strchr(st, ':');
if (colon1)
{
char *colon2 = strchr(colon1+1, ':');
if (colon2)
{
unsigned int line;
char *validation;
*colon1 = 0;
line = strtoul(colon1+1, &validation, 10);
if (validation == colon2)
{
editor_t *ed;
colon2++;
while(*colon2 == ' ' || *colon2 == '\t')
colon2++;
for (ed = editors; ed; ed = ed->next)
{
if (!stricmp(ed->filename, st))
{
if (ed->scintilla)
{
if (!SendMessage(ed->editpane, SCI_ANNOTATIONGETLINES, line-1, 0))
{
SendMessage(ed->editpane, SCI_ANNOTATIONSETVISIBLE, ANNOTATION_BOXED, 0);
SendMessage(ed->editpane, SCI_ANNOTATIONSETTEXT, line-1, (LPARAM)colon2);
}
else
{
char buf[8192];
int clen = SendMessage(ed->editpane, SCI_ANNOTATIONGETTEXT, line-1, (LPARAM)NULL);
if (clen+1+strlen(colon2) < sizeof(buf))
{
clen = SendMessage(ed->editpane, SCI_ANNOTATIONGETTEXT, line-1, (LPARAM)buf);
buf[clen++] = '\n';
memcpy(buf+clen, colon2, strlen(colon2)+1);
// SendMessage(ed->editpane, SCI_ANNOTATIONSETVISIBLE, ANNOTATION_BOXED, 0);
SendMessage(ed->editpane, SCI_ANNOTATIONSETTEXT, line-1, (LPARAM)buf);
}
}
}
break;
}
}
}
}
}
}
st = s+1;
}
s++;
}
if (*st)
outlen = GUIEmitOutputText(outputbox, outlen, st, strlen(st), col);
/*
s = st = buf;
while(*s)
{
if (*s == '\n')
{
*s = '\0';
if (*st)
GUIPrint(outputbox, st);
GUIPrint(outputbox, "\r\n");
st = s+1;
}
s++;
}
if (*st)
GUIPrint(outputbox, st);
*/
return args;
}
int Dummyprintf(const char *msg, ...){return 0;}
#undef Sys_Error
void compilecb(void)
{
//used to repaint the output window periodically instead of letting it redraw as stuff gets sent to it. this can save significant time on mods with boatloads of warnings.
MSG wmsg;
if (!SplitterGet(outputbox))
return;
SendMessage(outputbox, WM_SETREDRAW, TRUE, 0);
RedrawWindow(outputbox, NULL, NULL, RDW_ERASE | RDW_FRAME | RDW_INVALIDATE | RDW_ALLCHILDREN);
while (PeekMessage (&wmsg, NULL, 0, 0, PM_REMOVE))
DoTranslateMessage(&wmsg);
SendMessage(outputbox, WM_SETREDRAW, FALSE, 0);
}
void Sys_Error(const char *text, ...);
void RunCompiler(char *args, pbool quick)
{
const char *argv[128];
int argc;
progexterns_t ext;
progfuncs_t funcs;
editor_t *editor;
for (editor = editors; editor; editor = editor->next)
{
if (editor->modified)
{
if (EditorModified(editor))
{
char msg[1024];
sprintf(msg, "%s is modified in both memory and on disk. Overwrite external modification? (saying no will reload from disk)", editor->filename);
switch(MessageBox(NULL, msg, "Modification conflict", MB_YESNOCANCEL))
{
case IDYES:
EditorSave(editor);
break;
case IDNO:
EditorReload(editor);
break;
case IDCANCEL:
break; /*compiling will use whatever is in memory*/
}
}
else
{
/*not modified on disk, but modified in memory? try and save it, cos we might as well*/
EditorSave(editor);
}
}
else
{
/*modified on disk but not in memory? just reload it off disk*/
if (EditorModified(editor))
EditorReload(editor);
}
}
memset(&funcs, 0, sizeof(funcs));
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
funcs.funcs.parms = &ext;
memset(&ext, 0, sizeof(ext));
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
ext.ReadFile = GUIReadFile;
ext.FileSize = GUIFileSize;
ext.WriteFile = QCC_WriteFile;
ext.Sys_Error = Sys_Error;
if (quick)
ext.Printf = Dummyprintf;
else
{
ext.Printf = GUIprintf;
GUIprintf("");
}
ext.DPrintf = ext.Printf;
if (logfile)
fclose(logfile);
if (fl_log && !quick)
logfile = fopen("fteqcc.log", "wb");
else
logfile = NULL;
if (SplitterGet(outputbox))
SendMessage(outputbox, WM_SETREDRAW, FALSE, 0);
argc = GUI_BuildParms(args, argv, quick);
if (CompileParams(&funcs, outputbox?compilecb:NULL, argc, argv))
{
if (!quick)
{
EngineGiveFocus();
EngineCommandf("qcresume\nqcreload\n");
// EngineCommandf("qcresume\nmenu_restart\nrestart\n");
}
}
if (SplitterGet(outputbox))
{
SendMessage(outputbox, WM_SETREDRAW, TRUE, 0);
RedrawWindow(outputbox, NULL, NULL, RDW_ERASE | RDW_FRAME | RDW_INVALIDATE | RDW_ALLCHILDREN);
}
if (logfile)
fclose(logfile);
}
static void CreateOutputWindow(pbool doannoates)
{
gui_doannotates = doannoates;
if (!outputbox)
{
outputbox = CreateAnEditControl(mainwindow, NULL);
}
SplitterFocus(outputbox, 64, 128);
}
int GrepSubFiles(HTREEITEM node, char *string)
{
HTREEITEM ch, p;
char fullname[1024];
Reworked client support for DPP5+. less code now, its much more graceful. added waterfog command. waterfog overrides regular fog only when the view is in water. fixed 64bit printf format specifiers. should work better on winxp64. fixed some spec angle weirdness. fixed viewsize 99.99 weirdness with ezhud. fixed extra offset on the console (exhibited in 64bit builds, but not limited to). fixed .avi playback, can now actually display frames again. reimplemented line sparks. fixed r_editlights_save flipping the light's pitch. fixed issue with oggs failing to load. fixed condump to cope with unicode properly. made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision. fixed nq server to not stall weirdly on map changes. fixed qwprogs svc_cdtrack not bugging out with nq clients on the server. fixed restart command to load the last map run by the server, instead of start.bsp (when idle) optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now. fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised). fixed a couple of bugs from font change. also now supports utf-8 in a few more places. r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little). fixed so corona-only lights won't generate shadowmaps and waste lots of time. removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet. fixed nested calls with variant-vectors. this fixes csaddon's light editor. fixed qcc hc calling conventions using redundant stores. disabled keywords can still be used by using __keyword instead. fixed ftegccgui grep feature. fixed motionless-dog qcc bug. tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings. fixed qw svc_intermission + dpp5+ clients bug. fixed annoying spam about disconnecting in hexen2. rewrote status command a little to cope with ipv6 addresses more gracefully fixed significant stall when hibernating/debugging a server with a player sitting on it. fixed truelightning. fixed rocketlight overriding pflags. fixed torches vanishing on vid_restart. fixed issue with decal scaling. fixed findentityfield builtin. fixed fteqcc issue with ptr+1 fixed use of arrays inside class functions. fixed/implemented fteqcc emulation of pointer opcodes. added __inout keyword to fteqcc, so that it doesn't feel so horrendous. fixed sizeof(*foo) fixed *struct = struct; fixed recursive structs. fixed fteqcc warning report. fixed sdl2 controller support, hopefully. attempted to implement xinput, including per-player audio playback. slightly fixed relaxed attitude to mouse focus when running fullscreen. fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors. implemented bindmaps (for csqc). fixed crashing bug with eprint builtin. implemented subset of music_playlist_* functionality. significant changes to music playback. fixed some more dpcsqc compat. fixed binds menu. now displays and accepts modifiers. fixed issues with huge lightmaps. fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests. implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh. implemented sv_saveentfile command. fixed resume after breaking inside a stepped-over function. fixed erroneous footer after debugging. (I wonder just how many things I broke with these fixes) git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
char parentstring[256];
int pl, nl;
TV_ITEM parent;
int found = 0;
if (!node)
return found;
memset(&parent, 0, sizeof(parent));
*fullname = 0;
p = node;
while (p)
{
parent.hItem = p;
parent.mask = TVIF_TEXT;
parent.pszText = parentstring;
parent.cchTextMax = sizeof(parentstring)-1;
if (!TreeView_GetItem(projecttree, &parent))
break;
nl = strlen(fullname);
pl = strlen(parent.pszText);
if (nl + 1 + pl + 1 > sizeof(fullname))
return found;
Reworked client support for DPP5+. less code now, its much more graceful. added waterfog command. waterfog overrides regular fog only when the view is in water. fixed 64bit printf format specifiers. should work better on winxp64. fixed some spec angle weirdness. fixed viewsize 99.99 weirdness with ezhud. fixed extra offset on the console (exhibited in 64bit builds, but not limited to). fixed .avi playback, can now actually display frames again. reimplemented line sparks. fixed r_editlights_save flipping the light's pitch. fixed issue with oggs failing to load. fixed condump to cope with unicode properly. made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision. fixed nq server to not stall weirdly on map changes. fixed qwprogs svc_cdtrack not bugging out with nq clients on the server. fixed restart command to load the last map run by the server, instead of start.bsp (when idle) optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now. fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised). fixed a couple of bugs from font change. also now supports utf-8 in a few more places. r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little). fixed so corona-only lights won't generate shadowmaps and waste lots of time. removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet. fixed nested calls with variant-vectors. this fixes csaddon's light editor. fixed qcc hc calling conventions using redundant stores. disabled keywords can still be used by using __keyword instead. fixed ftegccgui grep feature. fixed motionless-dog qcc bug. tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings. fixed qw svc_intermission + dpp5+ clients bug. fixed annoying spam about disconnecting in hexen2. rewrote status command a little to cope with ipv6 addresses more gracefully fixed significant stall when hibernating/debugging a server with a player sitting on it. fixed truelightning. fixed rocketlight overriding pflags. fixed torches vanishing on vid_restart. fixed issue with decal scaling. fixed findentityfield builtin. fixed fteqcc issue with ptr+1 fixed use of arrays inside class functions. fixed/implemented fteqcc emulation of pointer opcodes. added __inout keyword to fteqcc, so that it doesn't feel so horrendous. fixed sizeof(*foo) fixed *struct = struct; fixed recursive structs. fixed fteqcc warning report. fixed sdl2 controller support, hopefully. attempted to implement xinput, including per-player audio playback. slightly fixed relaxed attitude to mouse focus when running fullscreen. fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors. implemented bindmaps (for csqc). fixed crashing bug with eprint builtin. implemented subset of music_playlist_* functionality. significant changes to music playback. fixed some more dpcsqc compat. fixed binds menu. now displays and accepts modifiers. fixed issues with huge lightmaps. fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests. implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh. implemented sv_saveentfile command. fixed resume after breaking inside a stepped-over function. fixed erroneous footer after debugging. (I wonder just how many things I broke with these fixes) git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
p = TreeView_GetParent(projecttree, p);
if (!p && *fullname)
break;
//ignore the root node, unless we're actually querying that root node.
memmove(fullname+pl+1, fullname, nl+1);
memcpy(fullname, parent.pszText, pl);
fullname[pl] = nl?'/':'\0';
}
//skip the leading progs.src/ if its there, because that's an abstraction and does not match the filesystem.
Reworked client support for DPP5+. less code now, its much more graceful. added waterfog command. waterfog overrides regular fog only when the view is in water. fixed 64bit printf format specifiers. should work better on winxp64. fixed some spec angle weirdness. fixed viewsize 99.99 weirdness with ezhud. fixed extra offset on the console (exhibited in 64bit builds, but not limited to). fixed .avi playback, can now actually display frames again. reimplemented line sparks. fixed r_editlights_save flipping the light's pitch. fixed issue with oggs failing to load. fixed condump to cope with unicode properly. made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision. fixed nq server to not stall weirdly on map changes. fixed qwprogs svc_cdtrack not bugging out with nq clients on the server. fixed restart command to load the last map run by the server, instead of start.bsp (when idle) optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now. fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised). fixed a couple of bugs from font change. also now supports utf-8 in a few more places. r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little). fixed so corona-only lights won't generate shadowmaps and waste lots of time. removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet. fixed nested calls with variant-vectors. this fixes csaddon's light editor. fixed qcc hc calling conventions using redundant stores. disabled keywords can still be used by using __keyword instead. fixed ftegccgui grep feature. fixed motionless-dog qcc bug. tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings. fixed qw svc_intermission + dpp5+ clients bug. fixed annoying spam about disconnecting in hexen2. rewrote status command a little to cope with ipv6 addresses more gracefully fixed significant stall when hibernating/debugging a server with a player sitting on it. fixed truelightning. fixed rocketlight overriding pflags. fixed torches vanishing on vid_restart. fixed issue with decal scaling. fixed findentityfield builtin. fixed fteqcc issue with ptr+1 fixed use of arrays inside class functions. fixed/implemented fteqcc emulation of pointer opcodes. added __inout keyword to fteqcc, so that it doesn't feel so horrendous. fixed sizeof(*foo) fixed *struct = struct; fixed recursive structs. fixed fteqcc warning report. fixed sdl2 controller support, hopefully. attempted to implement xinput, including per-player audio playback. slightly fixed relaxed attitude to mouse focus when running fullscreen. fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors. implemented bindmaps (for csqc). fixed crashing bug with eprint builtin. implemented subset of music_playlist_* functionality. significant changes to music playback. fixed some more dpcsqc compat. fixed binds menu. now displays and accepts modifiers. fixed issues with huge lightmaps. fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests. implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh. implemented sv_saveentfile command. fixed resume after breaking inside a stepped-over function. fixed erroneous footer after debugging. (I wonder just how many things I broke with these fixes) git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
found += Grep(fullname, string);
ch = TreeView_GetChild(projecttree, node);
found += GrepSubFiles(ch, string);
ch = TreeView_GetNextSibling(projecttree, node);
found += GrepSubFiles(ch, string);
return found;
}
void GrepAllFiles(char *string)
{
int found;
CreateOutputWindow(false);
GUIprintf("");
found = GrepSubFiles(TreeView_GetChild(projecttree, TVI_ROOT), string);
if (found)
GUIprintf("grep found %i occurences\n", found);
else
GUIprintf("grep found nothing\n");
}
void AddSourceFile(const char *parentpath, const char *filename)
{
char string[1024];
HANDLE pi;
TVINSERTSTRUCT item;
TV_ITEM parent;
char parentstring[256];
char *slash;
while (!strncmp(filename, "./", 2))
filename += 2;
QC_strlcpy(string, filename, sizeof(string));
memset(&item, 0, sizeof(item));
memset(&parent, 0, sizeof(parent));
pi = item.hParent = TVI_ROOT;
item.hInsertAfter = TVI_LAST;//TVI_SORT;
item.item.pszText = string;
item.item.state = TVIS_EXPANDED;
item.item.stateMask = TVIS_EXPANDED;
item.item.mask = TVIF_TEXT|TVIF_STATE|TVIF_PARAM;
if (parentpath && stricmp(parentpath, filename))
{
item.hParent = TreeView_GetChild(projecttree, item.hParent);
do
{
parent.hItem = item.hParent;
parent.mask = TVIF_TEXT;
parent.pszText = parentstring;
parent.cchTextMax = sizeof(parentstring)-1;
if (TreeView_GetItem(projecttree, &parent))
{
if (!stricmp(parent.pszText, parentpath))
{
pi = item.hParent;
break;
}
}
} while((item.hParent=TreeView_GetNextSibling(projecttree, item.hParent)));
}
else
parentpath = NULL;
while(item.item.pszText)
{
if (parentpath)
{
slash = strchr(item.item.pszText, '/');
if (slash)
*slash++ = '\0';
}
else
slash = NULL;
item.hParent = TreeView_GetChild(projecttree, pi);
do
{
parent.hItem = item.hParent;
parent.mask = TVIF_TEXT;
parent.pszText = parentstring;
parent.cchTextMax = sizeof(parentstring)-1;
if (TreeView_GetItem(projecttree, &parent))
{
if (!stricmp(parent.pszText, item.item.pszText))
break;
}
} while((item.hParent=TreeView_GetNextSibling(projecttree, item.hParent)));
if (!item.hParent)
{ //add a directory.
item.hParent = pi;
item.item.lParam = !slash; //lparam = false if we're only adding this node to get at a child.
item.item.state = ((*item.item.pszText!='.')?TVIS_EXPANDED:0); //directories with a leading . should not be expanded by default
pi = (HANDLE)SendMessage(projecttree,TVM_INSERTITEM,0,(LPARAM)&item);
item.hParent = pi;
}
else pi = item.hParent;
item.item.pszText = slash;
}
}
//called when progssrcname has changed.
//progssrcname should already have been set.
void UpdateFileList(void)
{
TVINSERTSTRUCT item;
TV_ITEM parent;
memset(&item, 0, sizeof(item));
memset(&parent, 0, sizeof(parent));
if (projecttree)
{
size_t size;
char *buffer;
AddSourceFile(NULL, progssrcname);
buffer = QCC_ReadFile(progssrcname, NULL, 0, &size);
pr_file_p = QCC_COM_Parse(buffer);
if (*qcc_token == '#')
{
//aaaahhh! newstyle!
}
else
{
pr_file_p = QCC_COM_Parse(pr_file_p); //we dont care about the produced progs.dat
while(pr_file_p)
{
if (*qcc_token == '#') //panic if there's preprocessor in there.
break;
AddSourceFile(progssrcname, qcc_token);
pr_file_p = QCC_COM_Parse(pr_file_p); //we dont care about the produced progs.dat
}
}
free(buffer);
RunCompiler(parameters, true);
}
}
static void Packager_MessageCallback(void *ctx, const char *fmt, ...)
{
va_list va;
char message[1024];
va_start (va, fmt);
vsnprintf (message, sizeof(message)-1, fmt, va);
va_end (va);
outlen = GUIEmitOutputText(outputbox, outlen, message, strlen(message), RGB(0, 0, 0));
}
void GUI_DoDecompile(void *buf, size_t size)
{
char *c = ReadProgsCopyright(buf, size);
if (!c || !*c)
c = "COPYRIGHT OWNER NOT KNOWN"; //all work is AUTOMATICALLY copyrighted under the terms of the Berne Convention in all major nations. It _IS_ copyrighted, even if there's no license etc included. Good luck guessing what rights you have.
if (MessageBox(mainwindow, qcva("The copyright message from this progs is\n%s\n\nPlease respect the wishes and legal rights of the person who created this.", c), "Copyright", MB_OKCANCEL|MB_DEFBUTTON2|MB_ICONSTOP) == IDOK)
{
CreateOutputWindow(true);
compilecb();
DecompileProgsDat(progssrcname, buf, size);
if (SplitterGet(outputbox))
{
SendMessage(outputbox, WM_SETREDRAW, TRUE, 0);
RedrawWindow(outputbox, NULL, NULL, RDW_ERASE | RDW_FRAME | RDW_INVALIDATE | RDW_ALLCHILDREN);
}
QCC_SaveVFiles();
}
}
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
pbool fl_acc;
unsigned int i;
WNDCLASS wndclass;
ACCEL acceleratorlist[] =
{
{FCONTROL|FVIRTKEY, 'S', IDM_SAVE},
{FCONTROL|FVIRTKEY, 'F', IDM_FIND},
{FCONTROL|FVIRTKEY, 'G', IDM_GREP},
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. nqsv: added support for spectators with nq clients. the angles are a bit rough, but hey. need to do something about frags so nq clients know who's a spectator. use 'cmd observe' to get an nq client to spectate on an fte server (then attack/jump behave the same as in qw clients). nqsv: rewrote EF_MUZZLEFLASH handling, so svc_muzzleflash is now translated properly to EF_MUZZLEFLASH, and vice versa. No more missing muzzleflashes! added screenshot_cubemap, so you can actually pre-generate cubemaps with fte (which can be used for reflections or whatever). misc fixes (server crash, a couple of other less important ones). external files based on a model's name will now obey r_replacemodels properly, instead of needing to use foo.mdl_0.skin for foo.md3. identify <playernum> should now use the correct masked ip, instead of abrubtly failing (reported by kt) vid_toggle console command should now obey vid_width and vid_height when switching to fullscreen, but only if vid_fullscreen is actually set, which should make it seem better behaved (reported by kt). qcc: cleaned up sym->symboldata[sym->ofs] to be more consistent at all stages. qcc: typedef float vec4[4]; now works to define a float array with 4 elements (however, it will be passed by-value rather than by-reference). qcc: cleaned up optional vs __out ordering issues. qccgui: shift+f3 searches backwards git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-02-27 09:34:35 +00:00
{FVIRTKEY, VK_F3, IDM_FINDNEXT},
{FSHIFT|FVIRTKEY, VK_F3, IDM_FINDPREV},
// {FVIRTKEY, VK_F4, IDM_NEXTERROR},
{FVIRTKEY, VK_F5, IDM_DEBUG_RUN},
{FVIRTKEY, VK_F6, IDM_OUTPUT_WINDOW},
{FVIRTKEY, VK_F7, IDM_DEBUG_REBUILD},
{FVIRTKEY, VK_F8, IDM_DEBUG_SETNEXT},
{FVIRTKEY, VK_F9, IDM_DEBUG_TOGGLEBREAK},
{FVIRTKEY, VK_F10, IDM_DEBUG_STEPOVER},
{FVIRTKEY, VK_F11, IDM_DEBUG_STEPINTO},
{FSHIFT|FVIRTKEY, VK_F11, IDM_DEBUG_STEPOUT},
{FVIRTKEY, VK_F12, IDM_GOTODEF},
{FSHIFT|FVIRTKEY, VK_F12, IDM_RETURNDEF}
};
int mode;
ghInstance= hInstance;
strcpy(enginebinary, "");
strcpy(enginebasedir, "");
strcpy(enginecommandline, "");
GUI_SetDefaultOpts();
mode = GUI_ParseCommandLine(lpCmdLine, false);
if(mode == 1)
{
RunCompiler(lpCmdLine, false);
return 0;
}
for (i = 0, fl_acc = false; compiler_flag[i].enabled; i++)
{
if (!strcmp("acc", compiler_flag[i].abbrev))
{
fl_acc = !!(compiler_flag[i].flags & FLAG_SETINGUI);
break;
}
}
mvd: cl_autotrack_team cvar locks autotrack to a specific team. getting the team name to match can still be problematic when it contains non-ascii chars however. qw: fix recording mid-map. q2: add support for recording demos on q2 servers. q: fix setattachment not using the correct orientations. q2: now supports splitscreen, as well as increased model and sound limits. cl: fix crosshair not appearing in splitscreen. cl: splitscreen clients now get their own colour tints (like the bf command) snd: tweak audio to be a bit more usable in splitscreen by default. cl: added con_logcenterprint cvar, for shoving a copy of centerprints onto the console. by default only appears in single player. qc: add checkbuiltin builtin. for all those #0 builtins without their own extension name. gl: fix r_dynamic -1 bug that was painfully visible in AD. mdl: validate per-frame bounds of mdl files (stuff that would crash software renderers). sv: fix -port or +sv_port commandline args to override the port correctly. win: attempt to cope with windows symlinks enumerating with the wrong filesizes. gl: fix skyboxes not appearing properly. gl: fix sprite alpha/edge issue resulting in some invisible sprites in AD. gl: fix screenshot_mega, in combination with r_projection. yay for HUGE panoramic screenshots. q2: fix replacement textures issue. qw: fix download demonum/X issue, both in client and server. qw: fix multicast dimensions not always being honoured properly. nq: fix starting angles sometimes being wrong. menusys: I'm finally uploading my menusys library, plus example mod, which I'll now be providing like csaddon is. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4997 fc73d0e0-1445-4013-8a0c-d673dee63da5
2016-01-18 05:22:07 +00:00
InitCommonControls();
if (!fl_acc && !*progssrcname)
{
strcpy(progssrcname, "preprogs.src");
if (QCC_RawFileSize(progssrcname)==-1)
strcpy(progssrcname, "progs.src");
if (QCC_RawFileSize(progssrcname)==-1)
{
char filename[MAX_PATH];
char oldpath[MAX_PATH+10];
OPENFILENAME ofn;
memset(&ofn, 0, sizeof(ofn));
ofn.lStructSize = sizeof(ofn);
ofn.hInstance = ghInstance;
ofn.lpstrFile = filename;
ofn.lpstrTitle = "Please find progs.src or progs.dat";
ofn.nMaxFile = sizeof(filename)-1;
ofn.lpstrFilter = "QuakeC Projects\0*.src;*.dat\0All files\0*.*\0";
memset(filename, 0, sizeof(filename));
GetCurrentDirectory(sizeof(oldpath)-1, oldpath);
ofn.lpstrInitialDir = oldpath;
if (GetOpenFileName(&ofn))
strcpy(progssrcname, filename);
else
{
MessageBox(NULL, "You didn't select a file", "Error", 0);
return 0;
}
}
}
resetprogssrc = true;
wndclass.style = 0;
wndclass.lpfnWndProc = MainWndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = ghInstance;
wndclass.hIcon = LoadIcon(ghInstance, IDI_ICON_FTEQCC);
wndclass.hCursor = LoadCursor (NULL,IDC_ARROW);
wndclass.hbrBackground = (void *)COLOR_WINDOW;
wndclass.lpszMenuName = 0;
wndclass.lpszClassName = MDI_WINDOW_CLASS_NAME;
RegisterClass(&wndclass);
accelerators = CreateAcceleratorTable(acceleratorlist, sizeof(acceleratorlist)/sizeof(acceleratorlist[0]));
mainwindow = CreateWindow(MDI_WINDOW_CLASS_NAME, "FTE QuakeC compiler", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, NULL, NULL, ghInstance, NULL);
if (mdibox)
{
SetWindowText(mainwindow, "FTE QuakeC Development Suite");
}
if (!mainwindow)
{
MessageBox(NULL, "Failed to create main window", "Error", 0);
return 0;
}
/*
outputbox=CreateWindowEx(WS_EX_CLIENTEDGE,
"EDIT",
"",
WS_CHILD | ES_READONLY | WS_VISIBLE |
WS_VSCROLL | ES_LEFT | ES_WANTRETURN |
ES_MULTILINE | ES_AUTOVSCROLL,
0, 0, 0, 0,
mainwindow,
NULL,
ghInstance,
NULL);
*/
if (!mdibox)
outputbox = CreateAnEditControl(mainwindow, NULL);
for (i = 0; i < NUMBUTTONS; i++)
{
if (!buttons[i].text)
buttons[i].hwnd = NULL;
else
buttons[i].hwnd = CreateWindowEx(WS_EX_CLIENTEDGE,
"BUTTON",
buttons[i].text,
WS_CHILD | WS_VISIBLE,
0, 0, 5, 5,
mainwindow,
(HMENU)(LONG_PTR)(i+20),
ghInstance,
NULL);
}
ShowWindow(mainwindow, SW_SHOWDEFAULT);
resetprogssrc = true;
while(mainwindow || editors)
{
MSG msg;
if (resetprogssrc)
{ //this here, with the compiler below, means that we don't run recursivly.
if (projecttree)
TreeView_DeleteAllItems(projecttree);
//if progssrcname is a path, then change working directory now.
//this shouldn't affect that much, but should ensure well-defined behaviour.
{
char *s, *s2;
strcpy(progssrcdir, progssrcname);
for(s = NULL, s2 = progssrcdir; s2;)
{
char *bs = strchr(s2, '\\');
char *sl = strchr(s2, '/');
if (bs)
s2 = bs;
else if (sl)
s2 = sl;
else
break;
s = s2++;
}
if (s)
{
*s = '\0';
strcpy(progssrcname, s+1);
SetCurrentDirectory(progssrcdir);
}
*progssrcdir = '\0';
}
//reset project/directory options
GUI_SetDefaultOpts();
GUI_ParseCommandLine(lpCmdLine, true);
GUI_RevealOptions();
//if the project is a .dat or .zip then decompile it now (so we can access the 'source')
{
char *ext = strrchr(progssrcname, '.');
if (ext && (!QC_strcasecmp(ext, ".dat") || !QC_strcasecmp(ext, ".pak") || !QC_strcasecmp(ext, ".zip") || !QC_strcasecmp(ext, ".pk3")))
{
FILE *f = fopen(progssrcname, "rb");
if (f)
{
char *buf;
size_t size;
fseek(f, 0, SEEK_END);
size = ftell(f);
fseek(f, 0, SEEK_SET);
buf = malloc(size);
fread(buf, 1, size, f);
fclose(f);
QCC_CloseAllVFiles();
if (!QC_EnumerateFilesFromBlob(buf, size, QCC_EnumerateFilesResult) && !QC_strcasecmp(ext, ".dat"))
{ //its a .dat and contains no .src files
GUI_DoDecompile(buf, size);
}
else if (!QCC_FindVFile("progs.src"))
{
vfile_t *f;
char *archivename = progssrcname;
while(strchr(archivename, '\\'))
archivename = strchr(archivename, '\\')+1;
AddSourceFile(NULL, archivename);
for (f = qcc_vfiles; f; f = f->next)
AddSourceFile(archivename, f->filename);
f = QCC_FindVFile("progs.dat");
if (f)
GUI_DoDecompile(f->file, f->size);
else
resetprogssrc = false;
}
free(buf);
strcpy(progssrcname, "progs.src");
}
else
strcpy(progssrcname, "progs.src");
for (i = 0; ; i++)
{
if (!strcmp("embedsrc", compiler_flag[i].abbrev))
{
compiler_flag[i].flags |= FLAG_SETINGUI;
break;
}
}
}
}
if (fl_compileonstart)
{
if (resetprogssrc)
{
CreateOutputWindow(false);
RunCompiler(lpCmdLine, false);
}
}
else
{
if (!mdibox)
{
GUIprintf("Welcome to FTE QCC\n");
GUIprintf("Source file: ");
GUIprintf(progssrcname);
GUIprintf("\n");
RunCompiler("-?", false);
}
}
if (resetprogssrc)
UpdateFileList();
resetprogssrc = false;
}
EditorsRun();
while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
{
if (!GetMessage (&msg, NULL, 0, 0))
break;
if (!mdibox || !TranslateMDISysAccel(mdibox, &msg))
DoTranslateMessage(&msg);
}
if (mainwindow)
{
if (buttons[ID_COMPILE].washit)
{
CreateOutputWindow(true);
RunCompiler(parameters, false);
buttons[ID_COMPILE].washit = false;
}
#ifdef EMBEDDEBUG
if (buttons[ID_RUN].washit)
{
buttons[ID_RUN].washit = false;
RunEngine();
}
#endif
if (buttons[ID_OPTIONS].washit)
{
buttons[ID_OPTIONS].washit = false;
OptionsDialog();
}
}
if (*finddef)
{
GoToDefinition(finddef);
*finddef = '\0';
}
if (*greptext)
{
GrepAllFiles(greptext);
*greptext = '\0';
}
Sleep(10);
}
return 0;
}