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//mp3 menu and track selector.
//was origonally an mp3 track selector, now handles lots of media specific stuff - like q3 films!
//should rename to m_media.c
# include "quakedef.h"
# include "glquake.h"//fixme
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//pal77* pal777to8;
qbyte * palxxxto8 ;
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# define FindPallete(r,g,b) palxxxto8[((r&palmask[0])>>palshift[0]) | ((g&palmask[1])<<palshift[1]) | ((b&palmask[2])<<palshift[2])]
//#define FindPallete(r,g,b) (pal777to8[r>>1][g>>1][b>>1])
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qbyte GetPalette ( int red , int green , int blue )
{
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if ( palxxxto8 ) //fast precalculated method
return FindPallete ( red , green , blue ) ;
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else //slow, horrible method.
{
int i , best = 15 ;
int bestdif = 256 * 256 * 256 , curdif ;
extern qbyte * host_basepal ;
qbyte * pa ;
# define _abs(x) ((x)*(x))
pa = host_basepal ;
for ( i = 0 ; i < 256 ; i + + , pa + = 3 )
{
curdif = _abs ( red - pa [ 0 ] ) + _abs ( green - pa [ 1 ] ) + _abs ( blue - pa [ 2 ] ) ;
if ( curdif < bestdif )
{
if ( curdif < 1 )
return i ;
bestdif = curdif ;
best = i ;
}
}
return best ;
}
}
void MakeVideoPalette ( void )
{
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// pal77 *temp;
qbyte * temp ;
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int r , g , b ;
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int rs , gs , bs , size ;
int rstep , gstep , bstep ;
int gshift , bshift ;
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FILE * f ;
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char filename [ 11 ] ;
if ( strlen ( r_palconvbits . string ) < 3 )
{
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// r5g6b5 is default
rs = 5 ;
gs = 6 ;
bs = 5 ;
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}
else
{
// convert to int
rs = r_palconvbits . string [ 0 ] - ' 0 ' ;
gs = r_palconvbits . string [ 1 ] - ' 0 ' ;
bs = r_palconvbits . string [ 2 ] - ' 0 ' ;
// limit to 4-8 (can't have 3 because the forumla breaks)
if ( rs < 4 )
rs = 4 ;
else if ( rs > 8 )
rs = 8 ;
if ( gs < 4 )
gs = 4 ;
else if ( gs > 8 )
gs = 8 ;
if ( bs < 4 )
bs = 4 ;
else if ( bs > 8 )
bs = 8 ;
}
Q_strcpy ( filename , " rgb000.pal " ) ;
filename [ 3 ] = rs + ' 0 ' ;
filename [ 4 ] = gs + ' 0 ' ;
filename [ 5 ] = bs + ' 0 ' ;
palshift [ 0 ] = 1 < < rs ;
palshift [ 1 ] = 1 < < gs ;
palshift [ 2 ] = 1 < < bs ;
size = palshift [ 0 ] * palshift [ 1 ] * palshift [ 2 ] ;
gshift = rs ;
bshift = rs + gs ;
rs = 8 - rs ;
gs = 8 - gs ;
bs = 8 - bs ;
rstep = 1 < < rs ;
gstep = 1 < < gs ;
bstep = 1 < < bs ;
palmask [ 0 ] = 0xff ^ ( rstep - 1 ) ;
palmask [ 1 ] = 0xff ^ ( gstep - 1 ) ;
palmask [ 2 ] = 0xff ^ ( bstep - 1 ) ;
palxxxto8 = Hunk_AllocName ( size , " RGB data " ) ;
if ( ! palxxxto8 )
BZ_Free ( palxxxto8 ) ;
palxxxto8 = NULL ;
temp = BZ_Malloc ( size ) ;
COM_FOpenFile ( filename , & f ) ;
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if ( f )
{
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fread ( temp , 1 , size , f ) ; //cached
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fclose ( f ) ;
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palxxxto8 = temp ;
// update shifts
palshift [ 0 ] = rs ;
palshift [ 1 ] = ( 8 - palshift [ 0 ] ) - gs ;
palshift [ 2 ] = palshift [ 1 ] + ( 8 - bs ) ;
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return ;
}
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rstep > > = 1 ;
gstep > > = 1 ;
bstep > > = 1 ;
for ( r = palshift [ 0 ] - 1 ; r > = 0 ; r - - )
for ( g = palshift [ 1 ] - 1 ; g > = 0 ; g - - )
for ( b = palshift [ 2 ] - 1 ; b > = 0 ; b - - )
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{
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temp [ r + ( g < < gshift ) + ( b < < bshift ) ] = GetPalette ( ( r < < rs ) + rstep , ( g < < gs ) + gstep , ( b < < bs ) + bstep ) ;
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}
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palxxxto8 = temp ;
// update shifts
palshift [ 0 ] = rs ;
palshift [ 1 ] = ( 8 - palshift [ 0 ] ) - gs ;
palshift [ 2 ] = palshift [ 1 ] + ( 8 - bs ) ;
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if ( r_palconvwrite . value )
COM_WriteFile ( filename , palxxxto8 , size ) ;
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}
# if !defined(__CYGWIN__) && !defined(NOMEDIA)
# include "winquake.h"
# ifdef _WIN32
# define WINAMP
# endif
# ifdef WINAMP
# include "winamp.h"
HWND hwnd_winamp ;
# endif
# ifdef SWQUAKE
# include "d_local.h"
# endif
qboolean Media_EvaluateNextTrack ( void ) ;
typedef struct mediatrack_s {
char filename [ 128 ] ;
char nicename [ 128 ] ;
int length ;
struct mediatrack_s * next ;
} mediatrack_t ;
static mediatrack_t currenttrack ;
int lasttrackplayed ;
int media_playing = true ; //try to continue from the standard playlist
cvar_t media_shuffle = { " media_shuffle " , " 1 " } ;
cvar_t media_repeat = { " media_repeat " , " 1 " } ;
# ifdef WINAMP
cvar_t media_hijackwinamp = { " media_hijackwinamp " , " 0 " } ;
# endif
int selectedoption = - 1 ;
int numtracks ;
int nexttrack = - 1 ;
mediatrack_t * tracks ;
char media_iofilename [ MAX_OSPATH ] = " " ;
int loadedtracknames ;
# ifdef WINAMP
qboolean WinAmp_GetHandle ( void )
{
if ( ( hwnd_winamp = FindWindow ( " Winamp " , NULL ) ) )
return true ;
if ( ( hwnd_winamp = FindWindow ( " Winamp v1.x " , NULL ) ) )
return true ;
* currenttrack . nicename = ' \0 ' ;
return false ;
}
qboolean WinAmp_StartTune ( char * name )
{
int trys ;
int pos ;
COPYDATASTRUCT cds ;
if ( ! WinAmp_GetHandle ( ) )
return false ;
//FIXME: extract from fs if it's in a pack.
//FIXME: always give absolute path
cds . dwData = IPC_PLAYFILE ;
cds . lpData = ( void * ) name ;
cds . cbData = strlen ( ( char * ) cds . lpData ) + 1 ; // include space for null char
SendMessage ( hwnd_winamp , WM_WA_IPC , 0 , IPC_DELETE ) ;
SendMessage ( hwnd_winamp , WM_COPYDATA , ( WPARAM ) NULL , ( LPARAM ) & cds ) ;
SendMessage ( hwnd_winamp , WM_WA_IPC , ( WPARAM ) 0 , IPC_STARTPLAY ) ;
for ( trys = 1000 ; trys ; trys - - )
{
pos = SendMessage ( hwnd_winamp , WM_WA_IPC , 0 , IPC_GETOUTPUTTIME ) ;
if ( pos > 100 & & SendMessage ( hwnd_winamp , WM_WA_IPC , 0 , IPC_GETOUTPUTTIME ) > = 0 ) //tune has started
break ;
Sleep ( 10 ) ; //give it a chance.
if ( ! WinAmp_GetHandle ( ) )
break ;
}
return true ;
}
void WinAmp_Think ( void )
{
int pos ;
int len ;
if ( ! WinAmp_GetHandle ( ) )
return ;
pos = bgmvolume . value * 255 ;
if ( pos > 255 ) pos = 255 ;
if ( pos < 0 ) pos = 0 ;
PostMessage ( hwnd_winamp , WM_WA_IPC , pos , IPC_SETVOLUME ) ;
//optimise this to reduce calls?
pos = SendMessage ( hwnd_winamp , WM_WA_IPC , 0 , IPC_GETOUTPUTTIME ) ;
len = SendMessage ( hwnd_winamp , WM_WA_IPC , 1 , IPC_GETOUTPUTTIME ) * 1000 ;
if ( ( pos > len | | pos < = 100 ) & & len ! = - 1 )
if ( Media_EvaluateNextTrack ( ) )
WinAmp_StartTune ( currenttrack . filename ) ;
}
# endif
void Media_Seek ( float time )
{
soundcardinfo_t * sc ;
# ifdef WINAMP
if ( media_hijackwinamp . value )
{
int pos ;
if ( WinAmp_GetHandle ( ) )
{
pos = SendMessage ( hwnd_winamp , WM_WA_IPC , 0 , IPC_GETOUTPUTTIME ) ;
pos + = time * 1000 ;
PostMessage ( hwnd_winamp , WM_WA_IPC , pos , IPC_JUMPTOTIME ) ;
WinAmp_Think ( ) ;
}
}
# endif
for ( sc = sndcardinfo ; sc ; sc = sc - > next )
{
sc - > channel [ MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS ] . pos + = sc - > sn . speed * time ;
sc - > channel [ MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS ] . end + = sc - > sn . speed * time ;
if ( sc - > channel [ MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS ] . pos < 0 )
{
sc - > channel [ MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS ] . end - = sc - > channel [ MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS ] . pos ;
sc - > channel [ MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS ] . pos = 0 ;
}
//if we seek over the end, ignore it. The sound playing code will spot that.
}
}
void Media_FForward_f ( void )
{
float time = atoi ( Cmd_Argv ( 1 ) ) ;
if ( ! time )
time = 15 ;
Media_Seek ( time ) ;
}
void Media_Rewind_f ( void )
{
float time = atoi ( Cmd_Argv ( 1 ) ) ;
if ( ! time )
time = 15 ;
Media_Seek ( - time ) ;
}
qboolean Media_EvaluateNextTrack ( void )
{
mediatrack_t * track ;
int trnum ;
if ( ! tracks )
return false ;
if ( nexttrack > = 0 )
{
trnum = nexttrack ;
for ( track = tracks ; track ; track = track - > next )
{
if ( ! trnum )
{
memcpy ( & currenttrack , track - > filename , sizeof ( mediatrack_t ) ) ;
lasttrackplayed = nexttrack ;
break ;
}
trnum - - ;
}
nexttrack = - 1 ;
}
else
{
if ( media_shuffle . value )
nexttrack = ( ( float ) ( rand ( ) & 0x7fff ) / 0x7fff ) * numtracks ;
else
{
nexttrack = lasttrackplayed + 1 ;
if ( nexttrack > = numtracks )
{
if ( media_repeat . value )
nexttrack = 0 ;
else
{
* currenttrack . filename = ' \0 ' ;
* currenttrack . nicename = ' \0 ' ;
nexttrack = - 1 ;
media_playing = false ;
return false ;
}
}
}
trnum = nexttrack ;
for ( track = tracks ; track ; track = track - > next )
{
if ( ! trnum )
{
memcpy ( & currenttrack , track - > filename , sizeof ( mediatrack_t ) ) ;
lasttrackplayed = nexttrack ;
break ;
}
trnum - - ;
}
nexttrack = - 1 ;
}
return true ;
}
//flushes music channel on all soundcards, and the tracks that arn't decoded yet.
void Media_Clear ( void )
{
sfx_t * s ;
soundcardinfo_t * sc ;
for ( sc = sndcardinfo ; sc ; sc = sc - > next )
{
sc - > channel [ MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS ] . end = 0 ;
s = sc - > channel [ MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS ] . sfx ;
sc - > channel [ MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS ] . sfx = NULL ;
if ( s )
if ( s - > decoder )
if ( ! S_IsPlayingSomewhere ( s ) ) //if we aint playing it elsewhere, free it compleatly.
{
s - > decoder - > abort ( s ) ;
}
}
}
//actually, this func just flushes and states that it should be playing. the ambientsound func actually changes the track.
void Media_Next_f ( void )
{
Media_Clear ( ) ;
media_playing = true ;
# ifdef WINAMP
if ( media_hijackwinamp . value )
{
if ( WinAmp_GetHandle ( ) )
if ( Media_EvaluateNextTrack ( ) )
WinAmp_StartTune ( currenttrack . filename ) ;
}
# endif
}
void M_Menu_Media_f ( void ) {
key_dest = key_menu ;
m_state = m_media ;
m_entersound = true ;
}
void Media_LoadTrackNames ( char * listname ) ;
# define MEDIA_MIN -8
# define MEDIA_VOLUME -8
# define MEDIA_REWIND -7
# define MEDIA_FASTFORWARD -6
# define MEDIA_CLEARLIST -5
# define MEDIA_ADDTRACK -4
# define MEDIA_ADDLIST -3
# define MEDIA_SHUFFLE -2
# define MEDIA_REPEAT -1
void M_Media_Draw ( void )
{
qpic_t * p ;
mediatrack_t * track ;
int y ;
int op , i ;
# define MP_Hightlight(x,y,text,hl) (hl?M_PrintWhite(x, y, text):M_Print(x, y, text))
p = Draw_CachePic ( " gfx/p_option.lmp " ) ;
M_DrawPic ( ( 320 - p - > width ) / 2 , 4 , p ) ;
if ( ! bgmvolume . value )
M_Print ( 12 , 32 , " Not playing - no volume " ) ;
else if ( ! * currenttrack . nicename )
{
if ( ! tracks )
M_Print ( 12 , 32 , " Not playing - no track to play " ) ;
else
{
# ifdef WINAMP
if ( ! WinAmp_GetHandle ( ) )
M_Print ( 12 , 32 , " Please start WinAmp 2 " ) ;
else
# endif
M_Print ( 12 , 32 , " Not playing - switched off " ) ;
}
}
else
{
M_Print ( 12 , 32 , " Currently playing: " ) ;
M_Print ( 12 , 40 , currenttrack . nicename ) ;
}
op = selectedoption - ( vid . height - 52 ) / 16 ;
if ( op + ( vid . height - 52 ) / 8 > numtracks )
op = numtracks - ( vid . height - 52 ) / 8 ;
if ( op < MEDIA_MIN )
op = MEDIA_MIN ;
y = 52 ;
while ( op < 0 )
{
switch ( op )
{
case MEDIA_VOLUME :
MP_Hightlight ( 12 , y , " Volume " , op = = selectedoption ) ;
y + = 8 ;
break ;
case MEDIA_CLEARLIST :
MP_Hightlight ( 12 , y , " Clear all " , op = = selectedoption ) ;
y + = 8 ;
break ;
case MEDIA_FASTFORWARD :
MP_Hightlight ( 12 , y , " >> Fast Forward " , op = = selectedoption ) ;
y + = 8 ;
break ;
case MEDIA_REWIND :
MP_Hightlight ( 12 , y , " << Rewind " , op = = selectedoption ) ;
y + = 8 ;
break ;
case MEDIA_ADDTRACK :
MP_Hightlight ( 12 , y , " Add Track " , op = = selectedoption ) ;
if ( op = = selectedoption )
M_PrintWhite ( 12 + 9 * 8 , y , media_iofilename ) ;
y + = 8 ;
break ;
case MEDIA_ADDLIST :
MP_Hightlight ( 12 , y , " Add List " , op = = selectedoption ) ;
if ( op = = selectedoption )
M_PrintWhite ( 12 + 9 * 8 , y , media_iofilename ) ;
y + = 8 ;
break ;
case MEDIA_SHUFFLE :
if ( media_shuffle . value )
MP_Hightlight ( 12 , y , " Shuffle on " , op = = selectedoption ) ;
else
MP_Hightlight ( 12 , y , " Shuffle off " , op = = selectedoption ) ;
y + = 8 ;
break ;
case MEDIA_REPEAT :
if ( media_shuffle . value )
{
if ( media_repeat . value )
MP_Hightlight ( 12 , y , " Repeat on " , op = = selectedoption ) ;
else
MP_Hightlight ( 12 , y , " Repeat off " , op = = selectedoption ) ;
}
else
{
if ( media_repeat . value )
MP_Hightlight ( 12 , y , " (Repeat on) " , op = = selectedoption ) ;
else
MP_Hightlight ( 12 , y , " (Repeat off) " , op = = selectedoption ) ;
}
y + = 8 ;
break ;
}
op + + ;
}
for ( track = tracks , i = 0 ; track & & i < op ; track = track - > next , i + + ) ;
for ( ; track ; track = track - > next , y + = 8 , op + + )
{
if ( op = = selectedoption )
M_PrintWhite ( 12 , y , track - > nicename ) ;
else
M_Print ( 12 , y , track - > nicename ) ;
}
}
char compleatenamepath [ MAX_OSPATH ] ;
char compleatenamename [ MAX_OSPATH ] ;
qboolean compleatenamemultiple ;
int Com_CompleatenameCallback ( char * name , int size , void * data )
{
if ( * compleatenamename )
compleatenamemultiple = true ;
strcpy ( compleatenamename , name ) ;
return true ;
}
void Com_CompleateOSFileName ( char * name )
{
char * ending ;
compleatenamemultiple = false ;
strcpy ( compleatenamepath , name ) ;
ending = COM_SkipPath ( compleatenamepath ) ;
if ( compleatenamepath ! = ending )
ending [ - 1 ] = ' \0 ' ; //strip a slash
* compleatenamename = ' \0 ' ;
Sys_EnumerateFiles ( NULL , va ( " %s* " , name ) , Com_CompleatenameCallback , NULL ) ;
Sys_EnumerateFiles ( NULL , va ( " %s*.* " , name ) , Com_CompleatenameCallback , NULL ) ;
if ( * compleatenamename )
strcpy ( name , compleatenamename ) ;
}
void M_Media_Key ( int key )
{
int dir ;
if ( key = = K_ESCAPE )
M_Menu_Main_f ( ) ;
else if ( key = = K_RIGHTARROW | | key = = K_LEFTARROW )
{
if ( key = = K_RIGHTARROW )
dir = 1 ;
else dir = - 1 ;
switch ( selectedoption )
{
case MEDIA_VOLUME :
bgmvolume . value + = dir * 0.1 ;
if ( bgmvolume . value < 0 )
bgmvolume . value = 0 ;
if ( bgmvolume . value > 1 )
bgmvolume . value = 1 ;
Cvar_SetValue ( & bgmvolume , bgmvolume . value ) ;
break ;
default :
if ( selectedoption > = 0 )
Media_Next_f ( ) ;
break ;
}
}
else if ( key = = K_DOWNARROW )
{
selectedoption + + ;
if ( selectedoption > = numtracks )
selectedoption = numtracks - 1 ;
}
else if ( key = = K_PGDN )
{
selectedoption + = 10 ;
if ( selectedoption > = numtracks )
selectedoption = numtracks - 1 ;
}
else if ( key = = K_UPARROW )
{
selectedoption - - ;
if ( selectedoption < MEDIA_MIN )
selectedoption = MEDIA_MIN ;
}
else if ( key = = K_PGUP )
{
selectedoption - = 10 ;
if ( selectedoption < MEDIA_MIN )
selectedoption = MEDIA_MIN ;
}
else if ( key = = K_DEL )
{
if ( selectedoption > = 0 )
{
mediatrack_t * prevtrack = NULL , * tr ;
int num = 0 ;
tr = tracks ;
while ( tr )
{
if ( num = = selectedoption )
{
if ( prevtrack )
prevtrack - > next = tr - > next ;
else
tracks = tr - > next ;
Z_Free ( tr ) ;
numtracks - - ;
break ;
}
prevtrack = tr ;
tr = tr - > next ;
num + + ;
}
}
}
else if ( key = = K_ENTER )
{
switch ( selectedoption )
{
case MEDIA_FASTFORWARD :
Media_Seek ( 15 ) ;
break ;
case MEDIA_REWIND :
Media_Seek ( - 15 ) ;
break ;
case MEDIA_CLEARLIST :
{
mediatrack_t * prevtrack ;
while ( tracks )
{
prevtrack = tracks ;
tracks = tracks - > next ;
Z_Free ( prevtrack ) ;
numtracks - - ;
}
if ( numtracks ! = 0 )
{
numtracks = 0 ;
Con_SafePrintf ( " numtracks should be 0 \n " ) ;
}
}
break ;
case MEDIA_ADDTRACK :
if ( * media_iofilename )
{
mediatrack_t * newtrack ;
newtrack = Z_Malloc ( sizeof ( mediatrack_t ) ) ;
Q_strncpyz ( newtrack - > filename , media_iofilename , sizeof ( newtrack - > filename ) ) ;
Q_strncpyz ( newtrack - > nicename , COM_SkipPath ( media_iofilename ) , sizeof ( newtrack - > filename ) ) ;
newtrack - > length = 0 ;
newtrack - > next = tracks ;
tracks = newtrack ;
numtracks + + ;
}
break ;
case MEDIA_ADDLIST :
if ( * media_iofilename )
Media_LoadTrackNames ( media_iofilename ) ;
break ;
case MEDIA_SHUFFLE :
Cvar_Set ( & media_shuffle , media_shuffle . value ? " 0 " : " 1 " ) ;
break ;
case MEDIA_REPEAT :
Cvar_Set ( & media_repeat , media_repeat . value ? " 0 " : " 1 " ) ;
break ;
default :
if ( selectedoption > = 0 )
{
media_playing = true ;
nexttrack = selectedoption ;
Media_Next_f ( ) ;
}
break ;
}
}
else
{
if ( selectedoption = = MEDIA_ADDLIST | | selectedoption = = MEDIA_ADDTRACK )
{
if ( key = = K_TAB )
Com_CompleateOSFileName ( media_iofilename ) ;
else if ( key = = K_BACKSPACE )
{
dir = strlen ( media_iofilename ) ;
if ( dir )
media_iofilename [ dir - 1 ] = ' \0 ' ;
}
else if ( ( key > = ' a ' & & key < = ' z ' ) | | ( key > = ' 0 ' & & key < = ' 9 ' ) | | key = = ' / ' | | key = = ' _ ' | | key = = ' . ' | | key = = ' : ' )
{
dir = strlen ( media_iofilename ) ;
media_iofilename [ dir ] = key ;
media_iofilename [ dir + 1 ] = ' \0 ' ;
}
}
else if ( selectedoption > = 0 )
{
mediatrack_t * prevtrack , * tr ;
int num = 0 ;
tr = tracks ;
while ( tr )
{
if ( num = = selectedoption )
break ;
prevtrack = tr ;
tr = tr - > next ;
num + + ;
}
if ( ! tr )
return ;
if ( key = = K_BACKSPACE )
{
dir = strlen ( tr - > nicename ) ;
if ( dir )
tr - > nicename [ dir - 1 ] = ' \0 ' ;
}
else if ( ( key > = ' a ' & & key < = ' z ' ) | | ( key > = ' 0 ' & & key < = ' 9 ' ) | | key = = ' / ' | | key = = ' _ ' | | key = = ' . ' | | key = = ' : ' | | key = = ' & ' | | key = = ' | ' | | key = = ' # ' | | key = = ' \' ' | | key = = ' \" ' | | key = = ' \\ ' | | key = = ' * ' | | key = = ' @ ' | | key = = ' ! ' | | key = = ' ( ' | | key = = ' ) ' | | key = = ' % ' | | key = = ' ^ ' | | key = = ' ? ' | | key = = ' [ ' | | key = = ' ] ' | | key = = ' ; ' | | key = = ' : ' | | key = = ' + ' | | key = = ' - ' | | key = = ' = ' )
{
dir = strlen ( tr - > nicename ) ;
tr - > nicename [ dir ] = key ;
tr - > nicename [ dir + 1 ] = ' \0 ' ;
}
}
}
}
//safeprints only.
void Media_LoadTrackNames ( char * listname )
{
char * lineend ;
char * len ;
char * filename ;
char * trackname ;
mediatrack_t * newtrack ;
char * data = COM_LoadTempFile ( listname ) ;
loadedtracknames = true ;
if ( ! data )
return ;
if ( ! Q_strncasecmp ( data , " #extm3u " , 7 ) )
{
data = strchr ( data , ' \n ' ) + 1 ;
for ( ; ; )
{
lineend = strchr ( data , ' \n ' ) ;
if ( Q_strncasecmp ( data , " #extinf: " , 8 ) )
{
if ( ! lineend )
return ;
Con_SafePrintf ( " Bad m3u file \n " ) ;
return ;
}
len = data + 8 ;
trackname = strchr ( data , ' , ' ) + 1 ;
if ( ! trackname )
return ;
lineend [ - 1 ] = ' \0 ' ;
filename = data = lineend + 1 ;
lineend = strchr ( data , ' \n ' ) ;
if ( lineend )
{
lineend [ - 1 ] = ' \0 ' ;
data = lineend + 1 ;
}
newtrack = Z_Malloc ( sizeof ( mediatrack_t ) ) ;
# ifndef _WIN32 //crossplatform - lcean up any dos names
if ( filename [ 1 ] = = ' : ' )
{
snprintf ( newtrack - > filename , sizeof ( newtrack - > filename ) - 1 , " /mnt/%c/%s " , filename [ 0 ] - ' A ' + ' a ' , filename + 3 ) ;
while ( ( filename = strchr ( newtrack - > filename , ' \\ ' ) ) )
* filename = ' / ' ;
}
else
# endif
Q_strncpyz ( newtrack - > filename , filename , sizeof ( newtrack - > filename ) ) ;
Q_strncpyz ( newtrack - > nicename , trackname , sizeof ( newtrack - > filename ) ) ;
newtrack - > length = atoi ( len ) ;
newtrack - > next = tracks ;
tracks = newtrack ;
numtracks + + ;
if ( ! lineend )
return ;
}
}
else
{
for ( ; ; )
{
trackname = filename = data ;
lineend = strchr ( data , ' \n ' ) ;
if ( ! lineend & & ! * data )
break ;
lineend [ - 1 ] = ' \0 ' ;
data = lineend + 1 ;
newtrack = Z_Malloc ( sizeof ( mediatrack_t ) ) ;
Q_strncpyz ( newtrack - > filename , filename , sizeof ( newtrack - > filename ) ) ;
Q_strncpyz ( newtrack - > nicename , COM_SkipPath ( trackname ) , sizeof ( newtrack - > filename ) ) ;
newtrack - > length = 0 ;
newtrack - > next = tracks ;
tracks = newtrack ;
numtracks + + ;
if ( ! lineend )
break ;
}
}
}
//safeprints only.
char * Media_NextTrack ( void )
{
# ifdef WINAMP
if ( media_hijackwinamp . value )
{
WinAmp_Think ( ) ;
return NULL ;
}
# endif
if ( bgmvolume . value < = 0 | | ! media_playing )
return NULL ;
if ( ! loadedtracknames )
Media_LoadTrackNames ( " sound/media.m3u " ) ;
if ( ! tracks )
{
* currenttrack . filename = ' \0 ' ;
* currenttrack . nicename = ' \0 ' ;
lasttrackplayed = - 1 ;
media_playing = false ;
return NULL ;
}
// if (cursndcard == sndcardinfo) //figure out the next track (primary sound card, we could actually get different tracks on different cards (and unfortunatly do))
// {
Media_EvaluateNextTrack ( ) ;
// }
return currenttrack . filename ;
}
//Avi files are specific to windows. Bit of a bummer really.
# if defined(_WIN32) && !defined(MINGW)
# define WINAVI
# endif
# undef dwFlags
# undef lpFormat
# undef lpData
# undef cbData
# undef lTime
///temporary residence for media handling
# include "roq.h"
int filmtexture ;
roq_info * roqfilm ;
sfxcache_t * moviesoundbuffer ;
sfx_t mediaaudio = {
" movieaudio " ,
{ NULL , true } ,
NULL
} ;
qbyte * staticfilmimage ; //rgba
int imagewidth ;
int imageheight ;
# ifdef WINAVI
# undef CDECL //windows is stupid at times.
# define CDECL __cdecl
# include <vfw.h>
AVISTREAMINFO psi ; // Pointer To A Structure Containing Stream Info
PAVISTREAM pavivideo = NULL ;
PAVISTREAM pavisound = NULL ;
PAVIFILE pavi = NULL ;
PGETFRAME pgf = NULL ;
LPWAVEFORMAT pWaveFormat ;
HWND capturewindow ;
int aviinited ;
int filmwidth ;
int filmheight ;
float filmfps ;
int num_frames ;
int currentframe ;
float filmstarttime ;
int soundpos ;
# pragma comment( lib, "vfw32.lib" )
# endif
# define MFT_CAPTURE 5 //fixme
media_filmtype_t media_filmtype ;
int filmnwidth ;
int filmnheight ;
qboolean Media_PlayFilm ( char * name )
{
char * dot ;
sfx_t * s ;
soundcardinfo_t * sc ;
switch ( media_filmtype ) //shut down the old media.
{
case MFT_ROQ :
roq_close ( roqfilm ) ;
roqfilm = NULL ;
for ( sc = sndcardinfo ; sc ; sc = sc - > next )
{
s = sc - > channel [ NUM_AMBIENTS ] . sfx ;
if ( s & & s = = & mediaaudio )
{
sc - > channel [ NUM_AMBIENTS ] . pos = 0 ;
sc - > channel [ NUM_AMBIENTS ] . end = 0 ;
sc - > channel [ NUM_AMBIENTS ] . sfx = NULL ;
}
}
break ;
case MFT_STATIC :
BZ_Free ( staticfilmimage ) ;
staticfilmimage = NULL ;
break ;
# ifdef WINAVI
case MFT_AVI :
AVIStreamGetFrameClose ( pgf ) ;
AVIStreamEndStreaming ( pavivideo ) ;
AVIStreamRelease ( pavivideo ) ;
// AVIFileRelease(pavi);
for ( sc = sndcardinfo ; sc ; sc = sc - > next )
{
s = sc - > channel [ NUM_AMBIENTS ] . sfx ;
if ( s & & s = = & mediaaudio )
{
sc - > channel [ NUM_AMBIENTS ] . pos = 0 ;
sc - > channel [ NUM_AMBIENTS ] . end = 0 ;
sc - > channel [ NUM_AMBIENTS ] . sfx = NULL ;
}
}
break ;
2004-09-13 04:16:52 +00:00
# else
case MFT_AVI :
break ;
2004-08-23 00:15:46 +00:00
# endif
case MFT_CIN :
CIN_FinishCinematic ( ) ;
break ;
#if 0
case MFT_CAPTURE :
if ( capturewindow )
{
capCaptureStop ( capturewindow ) ;
capDriverDisconnect ( capturewindow ) ;
DestroyWindow ( capturewindow ) ;
}
break ;
# endif
2004-09-13 04:16:52 +00:00
case MFT_NONE :
break ;
2004-08-23 00:15:46 +00:00
}
media_filmtype = MFT_NONE ;
if ( ! name | | ! * name ) //clear only.
return false ;
dot = strchr ( name , ' . ' ) ; //q2 cinematics work like this.
if ( dot & & ( ! strcmp ( dot , " .pcx " ) | | ! strcmp ( dot , " .tga " ) | | ! strcmp ( dot , " .png " ) | | ! strcmp ( dot , " .jpg " ) ) )
{
char fullname [ MAX_QPATH ] ;
qbyte * file ;
qbyte * ReadPCXFile ( qbyte * buf , int length , int * width , int * height ) ;
qbyte * ReadTargaFile ( qbyte * buf , int length , int * width , int * height , int asgrey ) ;
qbyte * ReadJPEGFile ( qbyte * infile , int length , int * width , int * height ) ;
qbyte * ReadPNGFile ( qbyte * buf , int length , int * width , int * height ) ;
sprintf ( fullname , " pics/%s " , name ) ;
file = COM_LoadMallocFile ( fullname ) ; //read file
if ( ! file )
return false ;
if ( ( staticfilmimage = ReadPCXFile ( file , com_filesize , & imagewidth , & imageheight ) ) | | //convert to 32 rgba if not corrupt
( staticfilmimage = ReadTargaFile ( file , com_filesize , & imagewidth , & imageheight , false ) ) | |
# ifdef AVAIL_JPEGLIB
( staticfilmimage = ReadJPEGFile ( file , com_filesize , & imagewidth , & imageheight ) ) | |
# endif
# ifdef AVAIL_PNGLIB
( staticfilmimage = ReadPNGFile ( file , com_filesize , & imagewidth , & imageheight ) ) | |
# endif
0 )
{
BZ_Free ( file ) ; //got image data
}
else
{
Con_Printf ( " Static cinematic format not supported. \n " ) ; //not supported format
return false ;
}
Con_ClearNotify ( ) ;
if ( key_dest ! = key_console )
scr_con_current = 0 ;
media_filmtype = MFT_STATIC ;
# ifndef RGLQUAKE
MakeVideoPalette ( ) ;
# endif
return true ;
}
if ( dot & & ( ! strcmp ( dot , " .cin " ) ) )
{
if ( CIN_PlayCinematic ( name ) )
media_filmtype = MFT_CIN ;
return true ;
}
if ( ( roqfilm = roq_open ( name ) ) )
{
Con_ClearNotify ( ) ;
if ( key_dest ! = key_console )
scr_con_current = 0 ;
media_filmtype = MFT_ROQ ;
# ifndef RGLQUAKE
MakeVideoPalette ( ) ;
# endif
return true ;
}
# ifdef WINAVI
#if 0
if ( dot & & ( ! strcmp ( dot , " .cap " ) ) )
{
char drivername [ 256 ] ;
capturewindow = capCreateCaptureWindow ( " Capture Window " , WS_OVERLAPPEDWINDOW , 0 , 0 , 512 , 512 , mainwindow , 0 ) ;
ShowWindow ( capturewindow , SW_NORMAL ) ;
capDriverConnect ( capturewindow , atoi ( name ) ) ;
drivername [ 0 ] = ' \0 ' ;
capDriverGetName ( capturewindow , drivername , sizeof ( drivername ) ) ;
// capDlgVideoSource(capturewindow);
capCaptureSequenceNoFile ( capturewindow ) ;
Con_Printf ( " %s " , drivername ) ;
media_filmtype = MFT_CAPTURE ;
return false ;
}
# endif
if ( ! aviinited )
{
aviinited = true ;
AVIFileInit ( ) ;
}
if ( ! AVIFileOpen ( & pavi , name , OF_READ , NULL ) ) //!AVIStreamOpenFromFile(&pavi, name, streamtypeVIDEO, 0, OF_READ, NULL))
{
if ( AVIFileGetStream ( pavi , & pavivideo , streamtypeVIDEO , 0 ) ) //retrieve video stream
{
AVIFileRelease ( pavi ) ;
Con_Printf ( " %s contains no video stream \n " , name ) ;
return false ;
}
if ( AVIFileGetStream ( pavi , & pavisound , streamtypeAUDIO , 0 ) ) //retrieve audio stream
{
Con_Printf ( " %s contains no audio stream \n " , name ) ;
pavisound = NULL ;
}
AVIFileRelease ( pavi ) ;
//play with video
AVIStreamInfo ( pavivideo , & psi , sizeof ( psi ) ) ;
filmwidth = psi . rcFrame . right - psi . rcFrame . left ; // Width Is Right Side Of Frame Minus Left
filmheight = psi . rcFrame . bottom - psi . rcFrame . top ; // Height Is Bottom Of Frame Minus Top
num_frames = AVIStreamLength ( pavivideo ) ; // The Last Frame Of The Stream
filmfps = 1000.0f * ( float ) num_frames / ( float ) AVIStreamSampleToTime ( pavivideo , num_frames ) ; // Calculate Rough Milliseconds Per Frame
for ( filmnwidth = 1 ; filmnwidth < filmwidth ; filmnwidth * = 2 )
;
for ( filmnheight = 1 ; filmnheight < filmheight ; filmnheight * = 2 )
;
AVIStreamBeginStreaming ( pavivideo , 0 , num_frames , 100 ) ;
pgf = AVIStreamGetFrameOpen ( pavivideo , NULL ) ;
currentframe = 0 ;
filmstarttime = Sys_DoubleTime ( ) ;
soundpos = 0 ;
//play with sound
if ( pavisound )
{
LONG lSize ;
LPBYTE pChunk ;
AVIStreamRead ( pavisound , 0 , AVISTREAMREAD_CONVENIENT , NULL , 0 , & lSize , NULL ) ;
if ( ! lSize )
pWaveFormat = NULL ;
else
{
pChunk = BZ_Malloc ( sizeof ( qbyte ) * lSize ) ;
if ( AVIStreamReadFormat ( pavisound , AVIStreamStart ( pavisound ) , pChunk , & lSize ) )
{
// error
Con_Printf ( " Failiure reading sound info \n " ) ;
}
pWaveFormat = ( LPWAVEFORMAT ) pChunk ;
}
if ( ! pWaveFormat )
{
Con_Printf ( " VFW is broken \n " ) ;
AVIStreamRelease ( pavisound ) ;
pavisound = NULL ;
}
else if ( pWaveFormat - > wFormatTag ! = 1 )
{
Con_Printf ( " Audio stream is not PCM \n " ) ; //FIXME: so that it no longer is...
AVIStreamRelease ( pavisound ) ;
pavisound = NULL ;
}
}
Con_ClearNotify ( ) ;
if ( key_dest ! = key_console )
scr_con_current = 0 ;
media_filmtype = MFT_AVI ;
MakeVideoPalette ( ) ;
return true ;
}
# endif
Con_Printf ( " Failed to find file %s \n " , name ) ;
return false ;
}
void Media_ShowFrame8bit ( qbyte * framedata , int inwidth , int inheight , qbyte * palette ) //bgrandupsidedown is hackily done. It should be a temporary buffer that also indicates stuff.
{
# ifdef RGLQUAKE
if ( qrenderer = = QR_OPENGL )
{
if ( ! filmtexture )
{
filmtexture = texture_extension_number ;
texture_extension_number + + ;
}
GL_Set2D ( ) ;
GL_Bind ( filmtexture ) ;
GL_Upload8Pal24 ( framedata , palette , inwidth , inheight , false , false ) ; //we may need to rescale the image
// glTexImage2D (GL_TEXTURE_2D, 0, 3, roqfilm->width, roqfilm->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, framedata);
// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
glDisable ( GL_BLEND ) ;
glDisable ( GL_ALPHA_TEST ) ;
glBegin ( GL_QUADS ) ;
glTexCoord2f ( 0 , 0 ) ;
glVertex2f ( 0 , 0 ) ;
glTexCoord2f ( 0 , 1 ) ;
glVertex2f ( 0 , vid . height ) ;
glTexCoord2f ( 1 , 1 ) ;
glVertex2f ( vid . width , vid . height ) ;
glTexCoord2f ( 1 , 0 ) ;
glVertex2f ( vid . width , 0 ) ;
glEnd ( ) ;
glEnable ( GL_ALPHA_TEST ) ;
}
else
# endif
# ifdef SWQUAKE
if ( qrenderer = = QR_SOFTWARE )
{
int y , x ;
D_EnableBackBufferAccess ( ) ; // of all overlay stuff if drawing directly
if ( r_pixbytes = = 1 )
{
qbyte * dest , * src ;
int lines = vid . conheight ;
int v ;
int f , fstep ;
dest = vid . conbuffer ;
for ( y = 0 ; y < lines ; y + + , dest + = vid . conrowbytes )
{
v = ( vid . conheight - lines + y ) * inheight / vid . conheight ;
src = framedata + v * inwidth * 4 ;
{
f = 0 ;
fstep = ( ( inwidth ) * 0x10000 ) / vid . conwidth ;
for ( x = 0 ; x < vid . conwidth ; x + = 4 )
{
dest [ x ] = FindPallete ( src [ ( f > > 16 ) * 4 ] , src [ ( f > > 16 ) * 4 + 1 ] , src [ ( f > > 16 ) * 4 + 2 ] ) ;
f + = fstep ;
dest [ x + 1 ] = FindPallete ( src [ ( f > > 16 ) * 4 ] , src [ ( f > > 16 ) * 4 + 1 ] , src [ ( f > > 16 ) * 4 + 2 ] ) ;
f + = fstep ;
dest [ x + 2 ] = FindPallete ( src [ ( f > > 16 ) * 4 ] , src [ ( f > > 16 ) * 4 + 1 ] , src [ ( f > > 16 ) * 4 + 2 ] ) ;
f + = fstep ;
dest [ x + 3 ] = FindPallete ( src [ ( f > > 16 ) * 4 ] , src [ ( f > > 16 ) * 4 + 1 ] , src [ ( f > > 16 ) * 4 + 2 ] ) ;
f + = fstep ;
}
}
}
}
else if ( r_pixbytes = = 2 )
{
extern int redbits , redshift ;
extern int greenbits , greenshift ;
extern int bluebits , blueshift ;
unsigned short * dest ;
qbyte * src ;
int lines = vid . conheight ;
int v ;
int f , fstep ;
dest = ( unsigned short * ) vid . conbuffer ;
for ( y = 0 ; y < lines ; y + + , dest + = vid . conrowbytes )
{
v = ( vid . conheight - lines + y ) * inheight / vid . conheight ;
src = framedata + v * inwidth * 4 ;
{
f = 0 ;
fstep = ( ( inwidth ) * 0x10000 ) / vid . conwidth ;
for ( x = 0 ; x < vid . conwidth ; x + + ) //sw 32 bit rendering is bgrx
{
dest [ x ] = ( ( ( src [ ( f > > 16 ) * 4 ] * ( 1 < < redbits ) ) / 256 ) < < redshift ) + ( ( ( src [ ( f > > 16 ) * 4 + 1 ] * ( 1 < < greenbits ) ) / 256 ) < < greenshift ) + ( ( ( src [ ( f > > 16 ) * 4 + 2 ] * ( 1 < < bluebits ) ) / 256 ) < < blueshift ) ;
f + = fstep ;
}
}
}
}
else if ( r_pixbytes = = 4 )
{
qbyte * dest , * src ;
int lines = vid . conheight ;
int v ;
int f , fstep ;
dest = vid . conbuffer ;
for ( y = 0 ; y < lines ; y + + , dest + = vid . conrowbytes * 4 )
{
v = ( vid . conheight - lines + y ) * inheight / vid . conheight ;
src = framedata + v * inwidth * 4 ;
{
f = 0 ;
fstep = ( ( inwidth ) * 0x10000 ) / vid . conwidth ;
for ( x = 0 ; x < vid . conwidth * 4 ; x + = 4 ) //sw 32 bit rendering is bgrx
{
dest [ x ] = src [ ( f > > 16 ) * 4 + 2 ] ;
dest [ x + 1 ] = src [ ( f > > 16 ) * 4 + 1 ] ;
dest [ x + 2 ] = src [ ( f > > 16 ) * 4 ] ;
f + = fstep ;
}
}
}
}
else
Sys_Error ( " 24 bit rendering? " ) ;
D_DisableBackBufferAccess ( ) ; // for adapters that can't stay mapped in
}
else
# endif
Sys_Error ( " Bad renderer in Media_ShowFrame " ) ;
SCR_SetUpToDrawConsole ( ) ;
if ( scr_con_current )
SCR_DrawConsole ( false ) ;
M_Draw ( 0 ) ;
}
void Media_ShowFrame ( qbyte * framedata , int inwidth , int inheight , qbyte * bgrandupsidedown ) //bgrandupsidedown is hackily done. It should be a temporary buffer that also indicates stuff.
{
int y , x ;
# ifdef RGLQUAKE
if ( qrenderer = = QR_OPENGL )
{
if ( bgrandupsidedown ) //this is for avi files. (blooming windows programmers...)
{ //convert it.
int v ;
unsigned int f , fstep ;
qbyte * src , * dest ;
dest = bgrandupsidedown ;
//change from bgr bottomup to rgba bottomdown
for ( y = 1 ; y < = filmnheight ; y + + )
{
v = ( ( filmnheight - y ) * ( float ) inheight / filmnheight ) ;
src = framedata + v * ( inwidth * 3 ) ;
{
f = 0 ;
fstep = ( ( inwidth ) * 0x10000 ) / filmnwidth ;
for ( x = filmnwidth ; x & 3 ; x - - ) //do the odd ones first. (bigger condition)
{
* dest + + = src [ ( f > > 16 ) * 3 + 2 ] ;
* dest + + = src [ ( f > > 16 ) * 3 + 1 ] ;
* dest + + = src [ ( f > > 16 ) * 3 + 0 ] ;
* dest + + = 255 ;
f + = fstep ;
}
for ( ; x ; x - = 4 ) //loop through the remaining chunks.
{
dest [ 0 ] = src [ ( f > > 16 ) * 3 + 2 ] ;
dest [ 1 ] = src [ ( f > > 16 ) * 3 + 1 ] ;
dest [ 2 ] = src [ ( f > > 16 ) * 3 + 0 ] ;
dest [ 3 ] = 255 ;
f + = fstep ;
dest [ 4 ] = src [ ( f > > 16 ) * 3 + 2 ] ;
dest [ 5 ] = src [ ( f > > 16 ) * 3 + 1 ] ;
dest [ 6 ] = src [ ( f > > 16 ) * 3 + 0 ] ;
dest [ 7 ] = 255 ;
f + = fstep ;
dest [ 8 ] = src [ ( f > > 16 ) * 3 + 2 ] ;
dest [ 9 ] = src [ ( f > > 16 ) * 3 + 1 ] ;
dest [ 10 ] = src [ ( f > > 16 ) * 3 + 0 ] ;
dest [ 11 ] = 255 ;
f + = fstep ;
dest [ 12 ] = src [ ( f > > 16 ) * 3 + 2 ] ;
dest [ 13 ] = src [ ( f > > 16 ) * 3 + 1 ] ;
dest [ 14 ] = src [ ( f > > 16 ) * 3 + 0 ] ;
dest [ 15 ] = 255 ;
f + = fstep ;
dest + = 16 ;
}
}
}
}
if ( ! filmtexture )
{
filmtexture = texture_extension_number ;
texture_extension_number + + ;
}
GL_Set2D ( ) ;
GL_Bind ( filmtexture ) ;
GL_Upload32 ( " " , ( unsigned * ) framedata , inwidth , inheight , false , false ) ; //we may need to rescale the image
// glTexImage2D (GL_TEXTURE_2D, 0, 3, roqfilm->width, roqfilm->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, framedata);
// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
glDisable ( GL_BLEND ) ;
glDisable ( GL_ALPHA_TEST ) ;
glBegin ( GL_QUADS ) ;
glTexCoord2f ( 0 , 0 ) ;
glVertex2f ( 0 , 0 ) ;
glTexCoord2f ( 0 , 1 ) ;
glVertex2f ( 0 , vid . height ) ;
glTexCoord2f ( 1 , 1 ) ;
glVertex2f ( vid . width , vid . height ) ;
glTexCoord2f ( 1 , 0 ) ;
glVertex2f ( vid . width , 0 ) ;
glEnd ( ) ;
glEnable ( GL_ALPHA_TEST ) ;
}
else
# endif
# ifdef SWQUAKE
if ( qrenderer = = QR_SOFTWARE )
{
D_EnableBackBufferAccess ( ) ; // of all overlay stuff if drawing directly
if ( r_pixbytes = = 1 )
{
qbyte * dest , * src ;
int lines = vid . conheight ;
int v ;
int f , fstep ;
dest = vid . conbuffer ;
if ( bgrandupsidedown )
{
for ( y = 0 ; y < lines ; y + + , dest + = vid . conrowbytes )
{
v = ( lines - y ) * inheight / vid . conheight ;
src = framedata + v * inwidth * 3 ;
{
f = 0 ;
fstep = ( ( inwidth ) * 0x10000 ) / vid . conwidth ;
for ( x = 0 ; x < vid . conwidth ; x + = 4 )
{
dest [ x ] = FindPallete ( src [ ( f > > 16 ) * 3 + 2 ] , src [ ( f > > 16 ) * 3 + 1 ] , src [ ( f > > 16 ) * 3 ] ) ;
f + = fstep ;
dest [ x + 1 ] = FindPallete ( src [ ( f > > 16 ) * 3 + 2 ] , src [ ( f > > 16 ) * 3 + 1 ] , src [ ( f > > 16 ) * 3 ] ) ;
f + = fstep ;
dest [ x + 2 ] = FindPallete ( src [ ( f > > 16 ) * 3 + 2 ] , src [ ( f > > 16 ) * 3 + 1 ] , src [ ( f > > 16 ) * 3 ] ) ;
f + = fstep ;
dest [ x + 3 ] = FindPallete ( src [ ( f > > 16 ) * 3 + 2 ] , src [ ( f > > 16 ) * 3 + 1 ] , src [ ( f > > 16 ) * 3 ] ) ;
f + = fstep ;
}
}
}
}
else
{
for ( y = 0 ; y < lines ; y + + , dest + = vid . conrowbytes )
{
v = ( vid . conheight - lines + y ) * inheight / vid . conheight ;
src = framedata + v * inwidth * 4 ;
{
f = 0 ;
fstep = ( ( inwidth ) * 0x10000 ) / vid . conwidth ;
for ( x = 0 ; x < vid . conwidth ; x + = 4 )
{
dest [ x ] = FindPallete ( src [ ( f > > 16 ) * 4 ] , src [ ( f > > 16 ) * 4 + 1 ] , src [ ( f > > 16 ) * 4 + 2 ] ) ;
f + = fstep ;
dest [ x + 1 ] = FindPallete ( src [ ( f > > 16 ) * 4 ] , src [ ( f > > 16 ) * 4 + 1 ] , src [ ( f > > 16 ) * 4 + 2 ] ) ;
f + = fstep ;
dest [ x + 2 ] = FindPallete ( src [ ( f > > 16 ) * 4 ] , src [ ( f > > 16 ) * 4 + 1 ] , src [ ( f > > 16 ) * 4 + 2 ] ) ;
f + = fstep ;
dest [ x + 3 ] = FindPallete ( src [ ( f > > 16 ) * 4 ] , src [ ( f > > 16 ) * 4 + 1 ] , src [ ( f > > 16 ) * 4 + 2 ] ) ;
f + = fstep ;
}
}
}
}
}
else if ( r_pixbytes = = 2 )
{
if ( bgrandupsidedown )
{
extern int redbits , redshift ;
extern int greenbits , greenshift ;
extern int bluebits , blueshift ;
unsigned short * dest ;
qbyte * src ;
int lines = vid . conheight ;
int v ;
int f , fstep ;
dest = ( unsigned short * ) vid . conbuffer ;
for ( y = 0 ; y < lines ; y + + , dest + = vid . conrowbytes )
{
v = ( lines - y ) * inheight / vid . conheight ;
src = framedata + v * inwidth * 3 ;
{
f = 0 ;
fstep = ( ( inwidth ) * 0x10000 ) / vid . conwidth ;
for ( x = 0 ; x < vid . conwidth ; x + + ) //sw 32 bit rendering is bgrx
{
dest [ x ] = ( ( ( src [ ( f > > 16 ) * 3 + 2 ] * ( 1 < < redbits ) ) / 256 ) < < redshift ) + ( ( ( src [ ( f > > 16 ) * 3 + 1 ] * ( 1 < < greenbits ) ) / 256 ) < < greenshift ) + ( ( ( src [ ( f > > 16 ) * 3 + 0 ] * ( 1 < < bluebits ) ) / 256 ) < < blueshift ) ;
f + = fstep ;
}
}
}
}
else
{
extern int redbits , redshift ;
extern int greenbits , greenshift ;
extern int bluebits , blueshift ;
unsigned short * dest ;
qbyte * src ;
int lines = vid . conheight ;
int v ;
int f , fstep ;
dest = ( unsigned short * ) vid . conbuffer ;
for ( y = 0 ; y < lines ; y + + , dest + = vid . conrowbytes )
{
v = ( vid . conheight - lines + y ) * inheight / vid . conheight ;
src = framedata + v * inwidth * 4 ;
{
f = 0 ;
fstep = ( ( inwidth ) * 0x10000 ) / vid . conwidth ;
for ( x = 0 ; x < vid . conwidth ; x + + ) //sw 32 bit rendering is bgrx
{
dest [ x ] = ( ( ( src [ ( f > > 16 ) * 4 ] * ( 1 < < redbits ) ) / 256 ) < < redshift ) + ( ( ( src [ ( f > > 16 ) * 4 + 1 ] * ( 1 < < greenbits ) ) / 256 ) < < greenshift ) + ( ( ( src [ ( f > > 16 ) * 4 + 2 ] * ( 1 < < bluebits ) ) / 256 ) < < blueshift ) ;
f + = fstep ;
}
}
}
}
}
else if ( r_pixbytes = = 4 )
{
if ( bgrandupsidedown )
{
unsigned int * dest ;
qbyte * src ;
int lines = vid . conheight ;
int v ;
int f , fstep ;
dest = ( unsigned int * ) vid . conbuffer ;
for ( y = 0 ; y < lines ; y + + , dest + = vid . conrowbytes )
{
v = ( lines - y ) * inheight / vid . conheight ;
src = framedata + v * inwidth * 3 ;
{
f = 0 ;
fstep = ( ( inwidth ) * 0x10000 ) / vid . conwidth ;
for ( x = 0 ; x < vid . conwidth ; x + + ) //sw 32 bit rendering is bgrx
{
* ( dest + x ) = * ( int * ) ( src + ( f > > 16 ) * 3 ) ;
f + = fstep ;
}
}
}
}
else
{
qbyte * dest , * src ;
int lines = vid . conheight ;
int v ;
int f , fstep ;
dest = vid . conbuffer ;
for ( y = 0 ; y < lines ; y + + , dest + = vid . conrowbytes * 4 )
{
v = ( vid . conheight - lines + y ) * inheight / vid . conheight ;
src = framedata + v * inwidth * 4 ;
{
f = 0 ;
fstep = ( ( inwidth ) * 0x10000 ) / vid . conwidth ;
for ( x = 0 ; x < vid . conwidth * 4 ; x + = 4 ) //sw 32 bit rendering is bgrx
{
dest [ x ] = src [ ( f > > 16 ) * 4 + 2 ] ;
dest [ x + 1 ] = src [ ( f > > 16 ) * 4 + 1 ] ;
dest [ x + 2 ] = src [ ( f > > 16 ) * 4 ] ;
f + = fstep ;
}
}
}
}
}
else
Sys_Error ( " 24 bit rendering? " ) ;
D_DisableBackBufferAccess ( ) ; // for adapters that can't stay mapped in
}
else
# endif
Sys_Error ( " Bad renderer in Media_ShowFrame " ) ;
SCR_SetUpToDrawConsole ( ) ;
if ( scr_con_current )
SCR_DrawConsole ( false ) ;
}
qboolean Media_ShowFilm ( void )
{
// sfx_t *s;
static qbyte framedata [ 1024 * 1024 * 4 ] ;
static float lastframe = 0 ;
// soundcardinfo_t *sc;
float curtime = Sys_DoubleTime ( ) ;
switch ( media_filmtype )
{
case MFT_ROQ :
if ( curtime < lastframe | | roq_read_frame ( roqfilm ) = = 1 ) //0 if end, -1 if error, 1 if success
{
//#define LIMIT(x) ((x)<0xFFFF)?(x)>>16:0xFF;
# define LIMIT(x) ((((x) > 0xffffff) ? 0xff0000 : (((x) <= 0xffff) ? 0 : (x) & 0xff0000)) >> 16)
unsigned char * pa = roqfilm - > y [ 0 ] ;
unsigned char * pb = roqfilm - > u [ 0 ] ;
unsigned char * pc = roqfilm - > v [ 0 ] ;
int pixel = 0 ;
int num_columns = ( roqfilm - > width ) > > 1 ;
int y ;
int x ;
if ( ! ( curtime < lastframe ) ) //roq file was read properly
{
lastframe + = 1 / 30.0 ; //add a little bit of extra speed so we cover up a little bit of glitchy sound... :o)
if ( lastframe < curtime )
lastframe = curtime ;
for ( y = 0 ; y < roqfilm - > height ; + + y ) //roq playing doesn't give nice data. It's still fairly raw.
{ //convert it properly.
for ( x = 0 ; x < num_columns ; + + x )
{
int r , g , b , y1 , y2 , u , v , t ;
y1 = * ( pa + + ) ; y2 = * ( pa + + ) ;
u = pb [ x ] - 128 ;
v = pc [ x ] - 128 ;
y1 < < = 16 ;
y2 < < = 16 ;
r = 91881 * v ;
g = - 22554 * u + - 46802 * v ;
b = 116130 * u ;
t = r + y1 ;
framedata [ pixel ] = ( unsigned char ) LIMIT ( t ) ;
t = g + y1 ;
framedata [ pixel + 1 ] = ( unsigned char ) LIMIT ( t ) ;
t = b + y1 ;
framedata [ pixel + 2 ] = ( unsigned char ) LIMIT ( t ) ;
t = r + y2 ;
framedata [ pixel + 4 ] = ( unsigned char ) LIMIT ( t ) ;
t = g + y2 ;
framedata [ pixel + 5 ] = ( unsigned char ) LIMIT ( t ) ;
t = b + y2 ;
framedata [ pixel + 6 ] = ( unsigned char ) LIMIT ( t ) ;
pixel + = 8 ;
}
if ( y & 0x01 ) { pb + = num_columns ; pc + = num_columns ; }
}
}
else if ( vid . numpages = = 1 ) //previous frame is still in page.
{
SCR_SetUpToDrawConsole ( ) ; //animate the console at the right speed, but don't bother drawing it.
return true ;
}
Media_ShowFrame ( framedata , roqfilm - > width , roqfilm - > height , NULL ) ;
if ( roqfilm - > audio_channels & & sndcardinfo & & roqfilm - > aud_pos < roqfilm - > vid_pos )
if ( roq_read_audio ( roqfilm ) > 0 )
S_RawAudio ( - 1 , roqfilm - > audio , 22050 , roqfilm - > audio_size / roqfilm - > audio_channels / 2 , roqfilm - > audio_channels , 2 ) ;
return true ;
}
Media_PlayFilm ( NULL ) ;
return false ;
case MFT_STATIC :
Media_ShowFrame ( staticfilmimage , imagewidth , imageheight , NULL ) ;
return true ;
# ifdef WINAVI
case MFT_AVI :
{
LPBITMAPINFOHEADER lpbi ; // Holds The Bitmap Header Information
currentframe = ( curtime - filmstarttime ) * filmfps ;
if ( currentframe > = num_frames )
{
Media_PlayFilm ( NULL ) ;
return false ;
}
lpbi = ( LPBITMAPINFOHEADER ) AVIStreamGetFrame ( pgf , currentframe ) ; // Grab Data From The AVI Stream
currentframe + + ;
if ( ! lpbi ) //oops
{
SCR_SetUpToDrawConsole ( ) ;
# ifdef SWQUAKE
D_EnableBackBufferAccess ( ) ; // of all overlay stuff if drawing directly
# endif
Draw_ConsoleBackground ( vid . height ) ;
Draw_String ( 0 , 0 , " Video stream is corrupt \n " ) ;
}
else
{
Media_ShowFrame ( staticfilmimage , imagewidth , imageheight , framedata ) ;
}
if ( pavisound )
{
LONG lSize ;
LPBYTE pBuffer ;
AVIStreamRead ( pavisound , soundpos , AVISTREAMREAD_CONVENIENT ,
NULL , 0 , & lSize , NULL ) ;
soundpos + = lSize ;
pBuffer = framedata ;
AVIStreamRead ( pavisound , 0 , AVISTREAMREAD_CONVENIENT , pBuffer , lSize , NULL , NULL ) ;
S_RawAudio ( - 1 , pBuffer , pWaveFormat - > nSamplesPerSec , lSize , pWaveFormat - > nChannels , 2 ) ;
}
}
return true ;
2004-09-13 04:16:52 +00:00
# else
case MFT_AVI :
break ;
2004-08-23 00:15:46 +00:00
# endif
case MFT_CIN :
if ( CIN_RunCinematic ( ) )
{
CIN_DrawCinematic ( ) ;
return true ;
}
break ;
# ifdef WINAVI
case MFT_CAPTURE :
return false ;
# endif
2004-09-13 04:16:52 +00:00
case MFT_NONE :
break ;
2004-08-23 00:15:46 +00:00
}
Media_PlayFilm ( NULL ) ;
return false ;
}
void Media_PlayFilm_f ( void )
{
if ( Cmd_Argc ( ) < 2 )
{
Con_Printf ( " playfilm <filename> " ) ;
}
if ( ! strcmp ( Cmd_Argv ( 0 ) , " cinematic " ) )
Media_PlayFilm ( va ( " video/%s " , Cmd_Argv ( 1 ) ) ) ;
else
Media_PlayFilm ( Cmd_Argv ( 1 ) ) ;
}
# if defined(RGLQUAKE) && defined(WINAVI)
# define WINAVIRECORDING
PAVIFILE recordavi_file ;
# define recordavi_video_stream (recordavi_codec_fourcc?recordavi_compressed_video_stream:recordavi_uncompressed_video_stream)
PAVISTREAM recordavi_uncompressed_video_stream ;
PAVISTREAM recordavi_compressed_video_stream ;
PAVISTREAM recordavi_uncompressed_audio_stream ;
WAVEFORMATEX recordavi_wave_format ;
unsigned long recordavi_codec_fourcc ;
int recordavi_video_frame_counter ;
int recordavi_audio_frame_counter ;
float recordavi_frametime ;
float recordavi_videotime ;
float recordavi_audiotime ;
int capturesize ;
int capturewidth ;
char * capturevideomem ;
short * captureaudiomem ;
int captureaudiosamples ;
cvar_t capturerate = { " capturerate " , " 15 " } ;
cvar_t capturecodec = { " capturecodec " , " divx " } ;
cvar_t capturesound = { " capturesound " , " 1 " } ;
cvar_t capturemessage = { " capturemessage " , " " } ;
qboolean recordingdemo ;
void Media_RecordFrame ( void )
{
HRESULT hr ;
char * framebuffer = capturevideomem ;
qbyte temp ;
int i , c ;
if ( ! recordavi_video_stream )
return ;
if ( recordingdemo )
if ( scr_con_current > 0 )
{
scr_con_current = 0 ;
key_dest = key_game ;
return ;
}
//overlay this on the screen, so it appears in the film
{
int y = vid . height - 32 - 16 ;
if ( y < scr_con_current ) y = scr_con_current ;
if ( y > vid . height - 8 )
y = vid . height - 8 ;
Draw_String ( 0 , y , capturemessage . string ) ;
}
//time for annother frame?
/*if (recordavi_uncompressed_audio_stream) //sync video to the same frame as audio.
{
if ( recordavi_video_frame_counter > recordavi_audio_frame_counter )
goto skipframe ;
}
else */
{
if ( recordavi_videotime > realtime )
goto skipframe ;
recordavi_videotime + = recordavi_frametime ;
}
//ask gl for it
glReadPixels ( glx , gly , glwidth , glheight , GL_RGB , GL_UNSIGNED_BYTE , framebuffer ) ;
// swap rgb to bgr
c = glwidth * glheight * 3 ;
for ( i = 0 ; i < c ; i + = 3 )
{
temp = framebuffer [ i ] ;
framebuffer [ i ] = framebuffer [ i + 2 ] ;
framebuffer [ i + 2 ] = temp ;
}
//write it
hr = AVIStreamWrite ( recordavi_video_stream , recordavi_video_frame_counter + + , 1 , framebuffer , glwidth * glheight * 3 , AVIIF_KEYFRAME % 15 , NULL , NULL ) ;
if ( FAILED ( hr ) ) Con_Printf ( " Recoring error \n " ) ;
//this is drawn to the screen and not the film
skipframe :
{
int y = vid . height - 32 - 16 ;
if ( y < scr_con_current ) y = scr_con_current ;
if ( y > vid . height - 8 )
y = vid . height - 8 ;
glColor4f ( 1 , 0 , 0 , sin ( realtime * 4 ) / 4 + 0.75 ) ;
glEnable ( GL_BLEND ) ;
glDisable ( GL_ALPHA_TEST ) ;
glTexEnvf ( GL_TEXTURE_ENV , GL_TEXTURE_ENV_MODE , GL_MODULATE ) ;
glBlendFunc ( GL_SRC_ALPHA , GL_ONE_MINUS_SRC_ALPHA ) ;
Draw_String ( ( strlen ( capturemessage . string ) + 1 ) * 8 , y , " RECORDING " ) ;
}
}
void Media_RecordAudioFrame ( short * sample_buffer , int samples )
{
HRESULT hr ;
int samps ;
if ( ! recordavi_uncompressed_audio_stream )
return ;
if ( recordingdemo )
if ( scr_con_current > 0 )
{
return ;
}
memcpy ( captureaudiomem + captureaudiosamples * 2 , sample_buffer , samples * 2 ) ;
captureaudiosamples + = samples / 2 ;
samps = captureaudiosamples ; //recordavi_wave_format.nSamplesPerSec*recordavi_frametime;
if ( samps < recordavi_wave_format . nSamplesPerSec * recordavi_frametime )
return ; //not enough - wouldn't make a frame
samps = recordavi_wave_format . nSamplesPerSec * recordavi_frametime ;
//time for annother frame?
if ( recordavi_audiotime > realtime )
return ;
recordavi_audiotime + = recordavi_frametime ;
captureaudiosamples - = samps ;
hr = AVIStreamWrite ( recordavi_uncompressed_audio_stream , recordavi_audio_frame_counter + + , 1 , captureaudiomem , samps * recordavi_wave_format . nBlockAlign , AVIIF_KEYFRAME , NULL , NULL ) ;
if ( FAILED ( hr ) ) Con_Printf ( " Recoring error \n " ) ;
//save excess for later.
memmove ( captureaudiomem , captureaudiomem + samps * 2 , captureaudiosamples * 4 ) ;
}
void Media_StopRecordFilm_f ( void )
{
if ( recordavi_uncompressed_video_stream ) AVIStreamRelease ( recordavi_uncompressed_video_stream ) ;
if ( recordavi_compressed_video_stream ) AVIStreamRelease ( recordavi_compressed_video_stream ) ;
if ( recordavi_uncompressed_audio_stream ) AVIStreamRelease ( recordavi_uncompressed_audio_stream ) ;
if ( recordavi_file ) AVIFileRelease ( recordavi_file ) ;
if ( capturevideomem ) BZ_Free ( capturevideomem ) ;
if ( captureaudiomem ) BZ_Free ( captureaudiomem ) ;
recordavi_uncompressed_video_stream = NULL ;
recordavi_compressed_video_stream = NULL ;
recordavi_uncompressed_audio_stream = NULL ;
recordavi_file = NULL ;
capturevideomem = NULL ;
captureaudiomem = NULL ;
recordingdemo = false ;
}
void Media_RecordFilm_f ( void )
{
char * fourcc = capturecodec . string ;
char filename [ 256 ] ;
HRESULT hr ;
BITMAPINFOHEADER bitmap_info_header ;
AVISTREAMINFO stream_header ;
FILE * f ;
if ( Cmd_Argc ( ) ! = 2 )
{
Con_Printf ( " capture <filename> \n Records video output in an avi file. \n Use capturerate and capturecodec to configure. \n " ) ;
return ;
}
if ( ! aviinited )
{
aviinited = true ;
AVIFileInit ( ) ;
}
Media_StopRecordFilm_f ( ) ;
recordavi_video_frame_counter = 0 ;
recordavi_audio_frame_counter = 0 ;
if ( fourcc & & * fourcc )
recordavi_codec_fourcc = mmioFOURCC ( * ( fourcc + 0 ) , * ( fourcc + 1 ) , * ( fourcc + 2 ) , * ( fourcc + 3 ) ) ;
else
recordavi_codec_fourcc = 0 ;
if ( capturerate . value < = 0 )
{
Con_Printf ( " Invalid capturerate \n " ) ;
capturerate . value = 15 ;
}
recordavi_frametime = 1 / capturerate . value ;
_snprintf ( filename , 192 , " %s%s " , com_gamedir , Cmd_Argv ( 1 ) ) ;
COM_StripExtension ( filename , filename ) ;
COM_DefaultExtension ( filename , " .avi " ) ;
//
f = fopen ( filename , " rb " ) ;
if ( f )
{
fclose ( f ) ;
unlink ( filename ) ;
}
hr = AVIFileOpen ( & recordavi_file , filename , OF_WRITE | OF_CREATE , NULL ) ;
if ( FAILED ( hr ) )
{
Con_Printf ( " Failed to open \n " ) ;
return ;
}
memset ( & bitmap_info_header , 0 , sizeof ( BITMAPINFOHEADER ) ) ;
bitmap_info_header . biSize = 40 ;
bitmap_info_header . biWidth = glwidth ;
bitmap_info_header . biHeight = glheight ;
bitmap_info_header . biPlanes = 1 ;
bitmap_info_header . biBitCount = 24 ;
bitmap_info_header . biCompression = BI_RGB ;
bitmap_info_header . biSizeImage = glwidth * glheight * 3 ;
memset ( & stream_header , 0 , sizeof ( stream_header ) ) ;
stream_header . fccType = streamtypeVIDEO ;
stream_header . fccHandler = recordavi_codec_fourcc ;
stream_header . dwScale = 100 ;
stream_header . dwRate = ( unsigned long ) ( 0.5 + 100.0 / recordavi_frametime ) ;
SetRect ( & stream_header . rcFrame , 0 , 0 , glwidth , glheight ) ;
hr = AVIFileCreateStream ( recordavi_file , & recordavi_uncompressed_video_stream , & stream_header ) ;
if ( FAILED ( hr ) )
{
Con_Printf ( " Couldn't initialise the stream \n " ) ;
Media_StopRecordFilm_f ( ) ;
return ;
}
if ( recordavi_codec_fourcc )
{
AVICOMPRESSOPTIONS opts ;
AVICOMPRESSOPTIONS * aopts [ 1 ] = { & opts } ;
memset ( & opts , 0 , sizeof ( opts ) ) ;
opts . fccType = stream_header . fccType ;
opts . fccHandler = recordavi_codec_fourcc ;
// Make the stream according to compression
hr = AVIMakeCompressedStream ( & recordavi_compressed_video_stream , recordavi_uncompressed_video_stream , & opts , NULL ) ;
if ( FAILED ( hr ) )
{
Con_Printf ( " Failed to init compressor \n " ) ;
Media_StopRecordFilm_f ( ) ;
return ;
}
}
hr = AVIStreamSetFormat ( recordavi_video_stream , 0 , & bitmap_info_header , sizeof ( BITMAPINFOHEADER ) ) ;
if ( FAILED ( hr ) )
{
Con_Printf ( " Failed to set format \n " ) ;
Media_StopRecordFilm_f ( ) ;
return ;
}
if ( capturesound . value )
{
memset ( & recordavi_wave_format , 0 , sizeof ( WAVEFORMATEX ) ) ;
recordavi_wave_format . wFormatTag = WAVE_FORMAT_PCM ;
recordavi_wave_format . nChannels = 2 ; // always stereo in Quake sound engine
recordavi_wave_format . nSamplesPerSec = sndcardinfo - > sn . speed ;
recordavi_wave_format . wBitsPerSample = 16 ; // always 16bit in Quake sound engine
recordavi_wave_format . nBlockAlign = recordavi_wave_format . wBitsPerSample / 8 * recordavi_wave_format . nChannels ;
recordavi_wave_format . nAvgBytesPerSec = recordavi_wave_format . nSamplesPerSec * recordavi_wave_format . nBlockAlign ;
recordavi_wave_format . cbSize = 0 ;
memset ( & stream_header , 0 , sizeof ( stream_header ) ) ;
stream_header . fccType = streamtypeAUDIO ;
stream_header . dwScale = recordavi_wave_format . nBlockAlign ;
stream_header . dwRate = stream_header . dwScale * ( unsigned long ) recordavi_wave_format . nSamplesPerSec ;
stream_header . dwSampleSize = recordavi_wave_format . nBlockAlign ;
hr = AVIFileCreateStream ( recordavi_file , & recordavi_uncompressed_audio_stream , & stream_header ) ;
if ( FAILED ( hr ) ) return ;
hr = AVIStreamSetFormat ( recordavi_uncompressed_audio_stream , 0 , & recordavi_wave_format , sizeof ( WAVEFORMATEX ) ) ;
if ( FAILED ( hr ) ) return ;
}
recordavi_videotime = realtime ;
recordavi_audiotime = realtime ;
capturevideomem = BZ_Malloc ( glwidth * glheight * 3 ) ;
captureaudiomem = BZ_Malloc ( recordavi_wave_format . nSamplesPerSec * 2 ) ;
}
void Media_CaptureDemoEnd ( void )
{
if ( recordingdemo )
Media_StopRecordFilm_f ( ) ;
}
void Media_RecordDemo_f ( void )
{
CL_PlayDemo_f ( ) ;
Media_RecordFilm_f ( ) ;
scr_con_current = 0 ;
key_dest = key_game ;
if ( recordavi_video_stream )
recordingdemo = true ;
}
# else
void Media_CaptureDemoEnd ( void ) { }
void Media_RecordAudioFrame ( short * sample_buffer , int samples ) { }
void Media_RecordFrame ( void ) { }
# endif
void Media_Init ( void )
{
Cmd_AddCommand ( " playfilm " , Media_PlayFilm_f ) ;
Cmd_AddCommand ( " cinematic " , Media_PlayFilm_f ) ;
Cmd_AddCommand ( " music_fforward " , Media_FForward_f ) ;
Cmd_AddCommand ( " music_rewind " , Media_Rewind_f ) ;
Cmd_AddCommand ( " music_next " , Media_Next_f ) ;
# ifdef WINAVIRECORDING
Cmd_AddCommand ( " capture " , Media_RecordFilm_f ) ;
Cmd_AddCommand ( " capturedemo " , Media_RecordDemo_f ) ;
Cmd_AddCommand ( " capturestop " , Media_StopRecordFilm_f ) ;
Cvar_Register ( & capturemessage , " AVI capture controls " ) ;
Cvar_Register ( & capturesound , " AVI capture controls " ) ;
Cvar_Register ( & capturerate , " AVI capture controls " ) ;
Cvar_Register ( & capturecodec , " AVI capture controls " ) ;
# endif
# ifdef WINAMP
Cvar_Register ( & media_hijackwinamp , " Media player things " ) ;
# endif
Cvar_Register ( & media_shuffle , " Media player things " ) ;
Cvar_Register ( & media_repeat , " Media player things " ) ;
}
# else
void Media_Init ( void ) { }
void M_Media_Draw ( void ) { }
void M_Media_Key ( int key ) { }
qboolean Media_ShowFilm ( void ) { return false ; }
qboolean Media_PlayFilm ( char * name ) { return false ; }
void Media_RecordFrame ( void ) { }
void Media_CaptureDemoEnd ( void ) { }
void Media_RecordDemo_f ( void ) { }
void Media_RecordAudioFrame ( short * sample_buffer , int samples ) { }
void Media_StopRecordFilm_f ( void ) { }
void Media_RecordFilm_f ( void ) { }
void M_Menu_Media_f ( void ) { }
char * Media_NextTrack ( void ) { return NULL ; }
void Media_ShowFrame ( qbyte * framedata , int inwidth , int inheight , qbyte * bgrandupsidedown ) { }
void Media_ShowFrame8bit ( qbyte * framedata , int inwidth , int inheight , qbyte * palette ) { }
int filmtexture ;
media_filmtype_t media_filmtype ;
# endif