mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 04:11:53 +00:00
27 lines
486 B
C++
27 lines
486 B
C++
|
|
||
|
// these are the only sprites still in the game...
|
||
|
|
||
|
$spritename s_explod
|
||
|
$type vp_parallel
|
||
|
$load /raid/quake/id1/gfx/sprites/explod03.lbm
|
||
|
$frame 24 24 56 56
|
||
|
$frame 120 24 56 56
|
||
|
$frame 216 24 56 56
|
||
|
$frame 24 88 56 56
|
||
|
$frame 120 88 56 56
|
||
|
$frame 216 88 56 56
|
||
|
|
||
|
|
||
|
$spritename s_bubble
|
||
|
$type vp_parallel
|
||
|
$load /raid/quake/id1/gfx/sprites/bubble.lbm
|
||
|
$frame 16 16 16 16
|
||
|
$frame 40 16 16 16
|
||
|
|
||
|
|
||
|
$spritename s_light
|
||
|
$type vp_parallel
|
||
|
$load /raid/quake/id1/gfx/sprites/light.lbm
|
||
|
$frame 104 32 32 32
|
||
|
|