dquakeplus/source/psp/libpspmath/vfpu_zero_vector.c

8 lines
161 B
C

#include "pspmath.h"
void vfpu_zero_vector(ScePspFVector4 *v) {
__asm__ volatile (
"vzero.t C000\n"
"sv.q C000, %0\n"
: "+m"(*v));
}