dquakeplus/source/psp/libpspmath/vfpu_sqrtf.c

11 lines
201 B
C

#include "pspmath.h"
float vfpu_sqrtf(float x) {
float result;
__asm__ volatile (
"mtv %1, S000\n"
"vsqrt.s S000, S000\n"
"mfv %0, S000\n"
: "=r"(result) : "r"(x));
return result;
}