dquakeplus/source/psp/libpspmath/vfpu_scale_vector.c

10 lines
294 B
C

#include "pspmath.h"
void vfpu_scale_vector(ScePspFVector4 *vout, ScePspFVector4 *vin, float scale) {
__asm__ volatile (
"lv.q C000, %1\n"
"mtv %2, S010\n"
"vscl.t C000, C000, S010\n"
"sv.q C000, %0\n"
: "=m"(*vout) : "m"(*vin), "r"(scale));
}