mirror of
https://github.com/nzp-team/dquakeplus.git
synced 2024-11-27 14:12:26 +00:00
508 lines
12 KiB
C++
508 lines
12 KiB
C++
/*
|
|
Copyright (C) 2009 Crow_bar.
|
|
|
|
Used code from "Fuhquake" modify by Crow_bar
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
extern "C"
|
|
{
|
|
#include "../quakedef.h"
|
|
}
|
|
#include <pspgu.h>
|
|
#include <malloc.h>
|
|
#include <list>
|
|
|
|
std::list<FILE*> UnloadFileList;
|
|
|
|
#define TEXWAD_MAXIMAGES 16384
|
|
typedef struct
|
|
{
|
|
char name[16];
|
|
FILE *file;
|
|
int position;
|
|
int size;
|
|
} texwadlump_t;
|
|
|
|
texwadlump_t texwadlump[TEXWAD_MAXIMAGES];
|
|
int numwadtextures;
|
|
|
|
//By Crow_bar
|
|
void UnloadWads (void)
|
|
{
|
|
FILE *files;
|
|
|
|
while (UnloadFileList.size() > 0)
|
|
{
|
|
files = UnloadFileList.front();
|
|
UnloadFileList.pop_front();
|
|
fclose(files);
|
|
}
|
|
numwadtextures = 0;
|
|
}
|
|
|
|
void WAD3_LoadTextureWadFile (char *filename)
|
|
{
|
|
lumpinfo_t *lumps, *lump_p;
|
|
wadinfo_t header;
|
|
int i, j, infotableofs, numlumps, lowmark;
|
|
FILE *file;
|
|
|
|
if (FS_FOpenFile (va("textures/wad3/%s", filename), &file) != -1)
|
|
goto loaded;
|
|
if (FS_FOpenFile (va("textures/halflife/%s", filename), &file) != -1)
|
|
goto loaded;
|
|
if (FS_FOpenFile (va("textures/%s", filename), &file) != -1)
|
|
goto loaded;
|
|
if (FS_FOpenFile (filename, &file) != -1)
|
|
goto loaded;
|
|
|
|
|
|
Host_Error ("Couldn't load halflife wad \"%s\"\n", filename);
|
|
|
|
loaded:
|
|
if (fread(&header, 1, sizeof(wadinfo_t), file) != sizeof(wadinfo_t))
|
|
{
|
|
Con_Printf ("WAD3_LoadTextureWadFile: unable to read wad header");
|
|
fclose(file);
|
|
return;
|
|
}
|
|
|
|
if (memcmp(header.identification, "WAD3", 4))
|
|
{
|
|
Con_Printf ("WAD3_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);
|
|
fclose(file);
|
|
return;
|
|
}
|
|
|
|
numlumps = LittleLong(header.numlumps);
|
|
|
|
if (numlumps < 1 || numlumps > TEXWAD_MAXIMAGES)
|
|
{
|
|
Con_Printf ("WAD3_LoadTextureWadFile: invalid number of lumps (%i)\n", numlumps);
|
|
fclose(file);
|
|
return;
|
|
}
|
|
|
|
infotableofs = LittleLong(header.infotableofs);
|
|
|
|
if (fseek(file, infotableofs, SEEK_SET))
|
|
{
|
|
Con_Printf ("WAD3_LoadTextureWadFile: unable to seek to lump table");
|
|
fclose(file);
|
|
return;
|
|
}
|
|
|
|
lowmark = Hunk_LowMark();
|
|
|
|
if (!(lumps = static_cast<lumpinfo_t*>(Hunk_Alloc(sizeof(lumpinfo_t) * numlumps))))
|
|
{
|
|
Con_Printf ("WAD3_LoadTextureWadFile: unable to allocate temporary memory for lump table");
|
|
fclose(file);
|
|
return;
|
|
}
|
|
|
|
if (fread(lumps, 1, sizeof(lumpinfo_t) * numlumps, file) != sizeof(lumpinfo_t) * numlumps)
|
|
{
|
|
Con_Printf ("WAD3_LoadTextureWadFile: unable to read lump table");
|
|
fclose(file);
|
|
Hunk_FreeToLowMark(lowmark);
|
|
return;
|
|
}
|
|
|
|
UnloadFileList.push_back(file); //Crow_bar. UnloadWads code
|
|
|
|
for (i = 0, lump_p = lumps; i < numlumps; i++,lump_p++)
|
|
{
|
|
W_CleanupName (lump_p->name, lump_p->name);
|
|
for (j = 0;j < numwadtextures;j++)
|
|
{
|
|
if (!strcmp(lump_p->name, texwadlump[j].name)) // name match, replace old one
|
|
break;
|
|
}
|
|
if (j >= TEXWAD_MAXIMAGES)
|
|
break; // abort loading
|
|
if (j == numwadtextures)
|
|
{
|
|
W_CleanupName (lump_p->name, texwadlump[j].name);
|
|
texwadlump[j].file = file;
|
|
texwadlump[j].position = LittleLong(lump_p->filepos);
|
|
texwadlump[j].size = LittleLong(lump_p->disksize);
|
|
numwadtextures++;
|
|
}
|
|
}
|
|
|
|
Hunk_FreeToLowMark(lowmark);
|
|
//leaves the file open
|
|
}
|
|
|
|
//converts paletted to rgba
|
|
int ConvertWad3ToRGBA(miptex_t *tex)
|
|
{
|
|
// Check that texture has data
|
|
if (!tex->offsets[0]) {
|
|
Sys_Error("ConvertWad3ToRGBA: tex->offsets[0] == 0");
|
|
}
|
|
|
|
// Get pointers to WAD3 data and palette
|
|
byte* wadData = ((byte*)tex) + tex->offsets[0];
|
|
byte* palette = ((byte*)tex) + tex->offsets[3] + (tex->width>>3)*(tex->height>>3) + 2;
|
|
//byte* palette = wadData + tex->offsets[MIPLEVELS]; // Palette starts 2 bytes after the last mipmap
|
|
|
|
// Allocate buffer for RGBA data
|
|
int imageSize = tex->width * tex->height;
|
|
byte* rgbaData = (byte*)Q_malloc(imageSize * 4);
|
|
|
|
// Convert WAD3 data to RGBA format
|
|
for (int i = 0; i < imageSize; i++) {
|
|
byte colorIndex = wadData[i];
|
|
rgbaData[i * 4] = palette[colorIndex * 3 + 0];
|
|
rgbaData[i * 4 + 1] = palette[colorIndex * 3 + 1];
|
|
rgbaData[i * 4 + 2] = palette[colorIndex * 3 + 2];
|
|
rgbaData[i * 4 + 3] = 255; // Set alpha to opaque
|
|
|
|
if (rgbaData[i * 4] == 0 && rgbaData[i * 4 + 1] == 0 && rgbaData[i * 4 + 2] == 255) {
|
|
rgbaData[i * 4] = rgbaData[i * 4 + 1] = rgbaData[i * 4 + 2] = 128;
|
|
rgbaData[i * 4 + 3] = 0;
|
|
}
|
|
}
|
|
|
|
int index = GL_LoadImages(tex->name, tex->width, tex->height, rgbaData, qtrue, GU_LINEAR, 0, 4);
|
|
|
|
free(rgbaData);
|
|
|
|
return index;
|
|
}
|
|
|
|
int ConvertWad3ToClut4(miptex_t *tex)
|
|
{
|
|
// Check that texture has data
|
|
if (!tex->offsets[0]) {
|
|
Sys_Error("ConvertWad3ToRGBA: tex->offsets[0] == 0");
|
|
}
|
|
|
|
// Get pointers to WAD3 data and palette
|
|
const byte* wadData = ((byte*)tex) + tex->offsets[0];
|
|
const byte* palette = ((byte*)tex) + tex->offsets[3] + (tex->width>>3)*(tex->height>>3) + 2;
|
|
|
|
return GL_LoadTexture8to4(tex->name, tex->width, tex->height, wadData, palette, GU_LINEAR);
|
|
}
|
|
|
|
int WAD3_LoadTexture(miptex_t *mt)
|
|
{
|
|
char texname[MAX_QPATH];
|
|
int i, j, lowmark = 0;
|
|
FILE *file;
|
|
miptex_t *tex;
|
|
int index;
|
|
|
|
if (mt->offsets[0])
|
|
return ConvertWad3ToClut4(mt); // ConvertWad3ToRGBA(mt);
|
|
|
|
texname[sizeof(texname) - 1] = 0;
|
|
W_CleanupName (mt->name, texname);
|
|
|
|
for (i = 0;i < numwadtextures;i++)
|
|
{
|
|
if (!texwadlump[i].name[0])
|
|
break;
|
|
|
|
if (strcmp(texname, texwadlump[i].name))
|
|
continue;
|
|
|
|
file = texwadlump[i].file;
|
|
|
|
if (fseek(file, texwadlump[i].position, SEEK_SET))
|
|
{
|
|
fclose(file);
|
|
Con_Printf("WAD3_LoadTexture: corrupt WAD3 file");
|
|
return 0;
|
|
}
|
|
|
|
lowmark = Hunk_LowMark();
|
|
tex = static_cast<miptex_t*>(Hunk_Alloc(texwadlump[i].size));
|
|
|
|
if (fread(tex, 1, texwadlump[i].size, file) < texwadlump[i].size)
|
|
{
|
|
Con_Printf("WAD3_LoadTexture: corrupt WAD3 file");
|
|
Hunk_FreeToLowMark(lowmark);
|
|
return 0;
|
|
}
|
|
|
|
tex->width = LittleLong(tex->width);
|
|
tex->height = LittleLong(tex->height);
|
|
|
|
if (tex->width != mt->width || tex->height != mt->height)
|
|
{
|
|
Hunk_FreeToLowMark(lowmark);
|
|
return 0;
|
|
}
|
|
|
|
for (j = 0;j < MIPLEVELS;j++)
|
|
tex->offsets[j] = LittleLong(tex->offsets[j]);
|
|
|
|
index = ConvertWad3ToClut4(mt); // ConvertWad3ToRGBA(tex);
|
|
|
|
Hunk_FreeToLowMark(lowmark);
|
|
|
|
return index;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int WAD3_LoadTextureName(char *name)
|
|
{
|
|
char texname[MAX_QPATH];
|
|
int i, j, lowmark = 0;
|
|
FILE *file;
|
|
miptex_t *tex;
|
|
int index;
|
|
|
|
texname[sizeof(texname) - 1] = 0;
|
|
W_CleanupName (name, texname);
|
|
|
|
for (i = 0;i < numwadtextures;i++)
|
|
{
|
|
if (!texwadlump[i].name[0])
|
|
break;
|
|
|
|
if (strcmp(texname, texwadlump[i].name))
|
|
continue;
|
|
|
|
file = texwadlump[i].file;
|
|
|
|
if (fseek(file, texwadlump[i].position, SEEK_SET))
|
|
{
|
|
fclose(file);
|
|
Con_Printf("WAD3_LoadTexture: corrupt WAD3 file");
|
|
return 0;
|
|
}
|
|
|
|
lowmark = Hunk_LowMark();
|
|
tex = static_cast<miptex_t*>(Hunk_Alloc(texwadlump[i].size));
|
|
|
|
if (fread(tex, 1, texwadlump[i].size, file) < texwadlump[i].size)
|
|
{
|
|
Con_Printf("WAD3_LoadTexture: corrupt WAD3 file");
|
|
fclose(file);
|
|
Hunk_FreeToLowMark(lowmark);
|
|
return 0;
|
|
}
|
|
|
|
tex->width = LittleLong(tex->width);
|
|
tex->height = LittleLong(tex->height);
|
|
#if 0
|
|
if (tex->width != mt->width || tex->height != mt->height)
|
|
{
|
|
fclose(file);
|
|
Hunk_FreeToLowMark(lowmark);
|
|
return 0;
|
|
}
|
|
#endif
|
|
for (j = 0;j < MIPLEVELS;j++)
|
|
tex->offsets[j] = LittleLong(tex->offsets[j]);
|
|
|
|
index = ConvertWad3ToRGBA(tex);
|
|
|
|
UnloadFileList.push_back(file); //Crow_bar. UnloadWads code
|
|
/*
|
|
fclose(file);
|
|
*/
|
|
Hunk_FreeToLowMark(lowmark);
|
|
|
|
return index;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//Other wad3 loaders
|
|
void W_LoadTextureWadFileHL (char *filename, int complain)
|
|
{
|
|
lumpinfo_t *lumps, *lump_p;
|
|
wadinfo_t header;
|
|
unsigned i, j;
|
|
int infotableofs;
|
|
FILE *file;
|
|
int numlumps;
|
|
|
|
FS_FOpenFile (filename, &file);
|
|
if (!file)
|
|
{
|
|
if (complain)
|
|
Con_Printf ("W_LoadTextureWadFile: couldn't find %s\n", filename);
|
|
return;
|
|
}
|
|
|
|
if (fread(&header, sizeof(wadinfo_t), 1, file) != 1)
|
|
{Con_Printf ("W_LoadTextureWadFile: unable to read wad header");return;}
|
|
|
|
if(header.identification[0] != 'W'
|
|
|| header.identification[1] != 'A'
|
|
|| header.identification[2] != 'D'
|
|
|| header.identification[3] != '3')
|
|
{
|
|
fclose(file);
|
|
Con_Printf ("W_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);
|
|
return;
|
|
}
|
|
|
|
numlumps = LittleLong(header.numlumps);
|
|
|
|
if (numlumps < 1 || numlumps > TEXWAD_MAXIMAGES)
|
|
{
|
|
fclose(file);
|
|
Con_Printf ("W_LoadTextureWadFile: invalid number of lumps (%i)\n", numlumps);
|
|
return;
|
|
}
|
|
infotableofs = LittleLong(header.infotableofs);
|
|
|
|
if (fseek(file, infotableofs, SEEK_SET))
|
|
{
|
|
fclose(file);
|
|
Con_Printf ("W_LoadTextureWadFile: unable to seek to lump table");
|
|
return;
|
|
}
|
|
|
|
if (!(lumps = static_cast<lumpinfo_t*>(Q_malloc(sizeof(lumpinfo_t)*numlumps))))
|
|
{
|
|
fclose(file);
|
|
Con_Printf ("W_LoadTextureWadFile: unable to allocate temporary memory for lump table");
|
|
return;
|
|
}
|
|
|
|
if (fread(lumps, sizeof(lumpinfo_t), numlumps, file) != (unsigned)numlumps)
|
|
{
|
|
fclose(file);
|
|
Con_Printf ("W_LoadTextureWadFile: unable to read lump table");
|
|
return;
|
|
}
|
|
|
|
for (i=0, lump_p = lumps ; i<(unsigned)numlumps ; i++,lump_p++)
|
|
{
|
|
W_CleanupName (lump_p->name, lump_p->name);
|
|
for (j = 0;j < TEXWAD_MAXIMAGES;j++)
|
|
{
|
|
if (texwadlump[j].name[0]) // occupied slot, check the name
|
|
{
|
|
if (!strcmp(lump_p->name, texwadlump[j].name)) // name match, replace old one
|
|
break;
|
|
}
|
|
else // empty slot
|
|
break;
|
|
}
|
|
if (j >= TEXWAD_MAXIMAGES)
|
|
break; // abort loading
|
|
|
|
W_CleanupName (lump_p->name, texwadlump[j].name);
|
|
texwadlump[j].file = file;
|
|
texwadlump[j].position = LittleLong(lump_p->filepos);
|
|
texwadlump[j].size = LittleLong(lump_p->disksize);
|
|
}
|
|
free(lumps);
|
|
//fclose(file);
|
|
// leaves the file open
|
|
}
|
|
|
|
byte *W_ConvertWAD3TextureHL(miptex_t *tex)
|
|
{
|
|
byte *in, *data, *out, *pal;
|
|
int d, p, image_size;
|
|
|
|
in = (byte *)((int) tex + tex->offsets[0]);
|
|
data = out = static_cast<byte*>(Q_malloc(tex->width * tex->height * 4));
|
|
|
|
if (!data)
|
|
return NULL;
|
|
|
|
image_size = tex->width * tex->height;
|
|
|
|
pal = in + (((image_size) * 85) >> 6);
|
|
pal += 2;
|
|
|
|
for (d = 0;d < image_size;d++)
|
|
{
|
|
p = *in++;
|
|
if (tex->name[0] == '{' && p == 255)
|
|
out[0] = out[1] = out[2] = out[3] = 0;
|
|
else
|
|
{
|
|
p *= 3;
|
|
out[0] = pal[p];
|
|
out[1] = pal[p+1];
|
|
out[2] = pal[p+2];
|
|
out[3] = 255;
|
|
}
|
|
out += 4;
|
|
}
|
|
return data;
|
|
}
|
|
|
|
byte *W_GetTextureHL(char *name)
|
|
{
|
|
char texname[17];
|
|
int i, j;
|
|
FILE *file;
|
|
miptex_t *tex;
|
|
byte *data;
|
|
|
|
texname[16] = 0;
|
|
|
|
W_CleanupName (name, texname);
|
|
|
|
for (i = 0;i < TEXWAD_MAXIMAGES;i++)
|
|
{
|
|
if (texwadlump[i].name[0])
|
|
{
|
|
if (!strcmp(texname, texwadlump[i].name)) // found it
|
|
{
|
|
file = texwadlump[i].file;
|
|
if (fseek(file, texwadlump[i].position, SEEK_SET))
|
|
{
|
|
Con_Printf("W_GetTexture: corrupt WAD3 file");
|
|
return NULL;
|
|
}
|
|
|
|
tex = static_cast<miptex_t*>(Q_malloc(texwadlump[i].size));
|
|
|
|
if (!tex)
|
|
return NULL;
|
|
|
|
if (fread(tex, 1, texwadlump[i].size, file) < (unsigned)texwadlump[i].size)
|
|
{
|
|
Con_Printf("W_GetTexture: corrupt WAD3 file");
|
|
return NULL;
|
|
}
|
|
|
|
tex->width = LittleLong(tex->width);
|
|
tex->height = LittleLong(tex->height);
|
|
for (j = 0;j < MIPLEVELS;j++)
|
|
tex->offsets[j] = LittleLong(tex->offsets[j]);
|
|
|
|
data = W_ConvertWAD3TextureHL(tex);
|
|
|
|
free(tex);
|
|
fclose(file);
|
|
return data;
|
|
}
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
tex->width = tex->width = 0;
|
|
return NULL;
|
|
}
|