mirror of
https://github.com/nzp-team/dquakeplus.git
synced 2024-11-26 05:41:24 +00:00
5729 lines
132 KiB
C
5729 lines
132 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include <pspgu.h>
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#include <pspkernel.h>
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#include <psputility.h>
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//#include <pspctrl.h>
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#include <pspiofilemgr.h>
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#include <ctype.h>
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#include "net_dgrm.h"
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#include "cl_slist.h"
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#include "crypter.h"
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extern cvar_t accesspoint;
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extern cvar_t r_wateralpha;
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extern cvar_t r_vsync;
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extern cvar_t in_disable_analog;
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extern cvar_t in_analog_strafe;
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extern cvar_t in_x_axis_adjust;
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extern cvar_t in_y_axis_adjust;
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extern cvar_t crosshair;
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extern cvar_t r_dithering;
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extern cvar_t r_retro;
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extern cvar_t waypoint_mode;
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extern qpic_t *b_square;
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extern qpic_t *b_triangle;
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extern qpic_t *b_cross;
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extern qpic_t *b_circle;
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extern qpic_t *b_lt;
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extern qpic_t *b_rt;
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extern qpic_t *b_start;
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extern qpic_t *b_left;
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extern qpic_t *b_right;
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extern qboolean bmg_type_changed;
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extern int loadingScreen;
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extern int ShowBlslogo;
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extern char* loadname2;
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extern char* loadnamespec;
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extern qboolean loadscreeninit;
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// Backgrounds
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qpic_t *menu_bk;
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// Map screens
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qpic_t *menu_ndu;
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qpic_t *menu_wh;
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//qpic_t *menu_kn;
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qpic_t *menu_ch;
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//qpic_t *menu_wn;
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qpic_t *menu_custom;
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qpic_t *menu_cuthum;
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typedef struct
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{
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int occupied;
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int map_allow_game_settings;
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int map_use_thumbnail;
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char* map_name;
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char* map_name_pretty;
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char* map_desc_1;
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char* map_desc_2;
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char* map_desc_3;
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char* map_desc_4;
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char* map_desc_5;
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char* map_desc_6;
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char* map_desc_7;
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char* map_desc_8;
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char* map_author;
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char* map_thumbnail_path;
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} usermap_t;
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SceIoStat custom_thumbnail_size;
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usermap_t custom_maps[50];
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enum
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{
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m_none,
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m_start,
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m_main,
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m_paused_menu,
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m_map,
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m_singleplayer,
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m_multiplayer,
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m_achievement,
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m_setup,
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m_net,
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m_options,
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m_audio,
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m_gameplay,
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m_video,
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m_keys,
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m_credits,
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m_quit,
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m_restart,
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m_exit,
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m_serialconfig,
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m_modemconfig,
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m_lanconfig,
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m_gameoptions,
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m_search,
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m_slist,
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m_sedit,
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m_osk
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} m_state;
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void M_Start_Menu_f (void);
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void M_Paused_Menu_f (void);
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void M_Menu_Restart_f (void);
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void M_Menu_Exit_f (void);
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void M_Menu_Main_f (void);
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void M_Menu_SinglePlayer_f (void);
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void M_Menu_Load_f (void);
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void M_Menu_Save_f (void);
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void M_Menu_MultiPlayer_f (void);
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void M_Menu_Setup_f (void);
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void M_Menu_Net_f (void);
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void M_Menu_ServerList_f (void);
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void M_Menu_Achievement_f (void);
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void M_Menu_Options_f (void);
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void M_Menu_Keys_f (void);
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void M_Menu_Audio_f (void);
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void M_Menu_Gameplay_f (void);
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void M_Menu_Screen_f (void);
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void M_Menu_Credits_f (void);
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void M_Menu_Quit_f (void);
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void M_Menu_SerialConfig_f (void);
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void M_Menu_ModemConfig_f (void);
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void M_Menu_LanConfig_f (void);
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void M_Menu_GameOptions_f (void);
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void M_Menu_Search_f (void);
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void M_Menu_ServerList_f (void);
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void M_Main_Draw (void);
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void M_Setup_Draw (void);
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void M_Net_Draw (void);
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void M_Options_Draw (void);
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void M_Keys_Draw (void);
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void M_Credits_Draw (void);
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void M_Quit_Draw (void);
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void M_SerialConfig_Draw (void);
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void M_ModemConfig_Draw (void);
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void M_LanConfig_Draw (void);
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void M_GameOptions_Draw (void);
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void M_Search_Draw (void);
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void M_ServerList_Draw (void);
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void M_Main_Key (int key);
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void M_SinglePlayer_Key (int key);
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void M_MultiPlayer_Key (int key);
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void M_Setup_Key (int key);
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void M_Net_Key (int key);
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void M_Options_Key (int key);
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void M_Keys_Key (int key);
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void M_Credits_Key (int key);
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void M_Quit_Key (int key);
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void M_SerialConfig_Key (int key);
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void M_ModemConfig_Key (int key);
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void M_LanConfig_Key (int key);
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void M_GameOptions_Key (int key);
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void M_Search_Key (int key);
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void M_ServerList_Key (int key);
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void Con_SetOSKActive(qboolean active);
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void M_Menu_OSK_f (char *input, char *output, int outlen);
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qboolean m_entersound; // play after drawing a frame, so caching
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// won't disrupt the sound
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qboolean m_recursiveDraw;
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int m_return_state;
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qboolean m_return_onerror;
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char m_return_reason [32];
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#define StartingGame (m_multiplayer_cursor == 1)
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#define JoiningGame (m_multiplayer_cursor == 0)
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#define SerialConfig (m_net_cursor == 0)
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#define DirectConfig (m_net_cursor == 1)
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#define IPXConfig (m_net_cursor == 2)
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#define TCPIPConfig (m_net_cursor == 3)
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void M_ConfigureNetSubsystem(void);
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/*
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================
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M_DrawCharacter
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Draws one solid graphics character
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================
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*/
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void M_DrawCharacter (int cx, int line, int num)
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{
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Draw_Character ( cx, line, num);
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}
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void M_DrawCharacter2 (int cx, int line, int num)
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{
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Draw_Character ( cx + ((vid.width - 320)>>1), line, num);
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}
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void M_PrintOld (int cx, int cy, char *str)
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{
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while (*str)
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{
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M_DrawCharacter2 (cx, cy, (*str)+128);
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str++;
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cx += 8;
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}
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}
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void M_Print (int cx, int cy, char *str)
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{
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char str2[80];
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strcpy (str2,"&cD32");//831
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strcat (str2, str);
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Draw_ColoredString (cx, cy, str2, 255, 255, 255, 255, 1);
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}
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int M_ColorForMap (int m)
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{
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return m < 128 ? m + 8 : m + 8;
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}
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void M_PrintWhiteOld (int cx, int cy, char *str)
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{
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while (*str)
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{
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M_DrawCharacter2 (cx, cy, *str);
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str++;
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cx += 8;
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}
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}
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void M_PrintWhite (int cx, int cy, char *str)
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{
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while (*str)
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{
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M_DrawCharacter (cx, cy, *str);
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str++;
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cx += 8;
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}
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}
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void M_DrawTransPic (int x, int y, qpic_t *pic)
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{
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Draw_TransPic (x + ((vid.width - 320)>>1), y, pic);
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}
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void M_DrawPic (int x, int y, qpic_t *pic)
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{
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Draw_Pic (x + ((vid.width - 320)>>1), y, pic);
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}
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byte identityTable[256];
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byte translationTable[256];
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void M_BuildTranslationTable(int top, int bottom)
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{
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int j;
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byte *dest, *source;
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for (j = 0; j < 256; j++)
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identityTable[j] = j;
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dest = translationTable;
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source = identityTable;
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memcpy (dest, source, 256);
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if (top < 128) // the artists made some backwards ranges. sigh.
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memcpy (dest + TOP_RANGE, source + top, 16);
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else
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for (j=0 ; j<16 ; j++)
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dest[TOP_RANGE+j] = source[top+15-j];
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if (bottom < 128)
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memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
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else
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for (j=0 ; j<16 ; j++)
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dest[BOTTOM_RANGE+j] = source[bottom+15-j];
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}
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void M_DrawTransPicTranslate (int x, int y, qpic_t *pic)
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{
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Draw_TransPicTranslate (x + ((vid.width - 320)>>1), y, pic, translationTable);
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}
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void M_DrawTextBox (int x, int y, int width, int lines)
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{
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qpic_t *p;
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int cx, cy;
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int n;
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// draw left side
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cx = x;
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cy = y;
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p = Draw_CachePic ("gfx/box_tl.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_ml.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bl.lmp");
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M_DrawTransPic (cx, cy+8, p);
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// draw middle
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cx += 8;
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while (width > 0)
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{
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cy = y;
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p = Draw_CachePic ("gfx/box_tm.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mm.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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if (n == 1)
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p = Draw_CachePic ("gfx/box_mm2.lmp");
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bm.lmp");
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M_DrawTransPic (cx, cy+8, p);
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width -= 2;
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cx += 16;
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}
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// draw right side
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cy = y;
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p = Draw_CachePic ("gfx/box_tr.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mr.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_br.lmp");
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M_DrawTransPic (cx, cy+8, p);
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}
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void M_DrawCheckbox (int x, int y, int on)
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{
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if (on)
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Draw_String (x, y, "Enabled");
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else
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Draw_String (x, y, "Disabled");
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}
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//=============================================================================
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/*
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================
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M_ToggleMenu_f
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================
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*/
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void M_ToggleMenu_f (void)
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{
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m_entersound = true;
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if (key_dest == key_menu || key_dest == key_menu_pause)
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{
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if (m_state != m_main && m_state != m_paused_menu)
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{
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M_Menu_Main_f ();
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return;
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}
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key_dest = key_game;
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m_state = m_none;
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return;
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}
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if (key_dest == key_console)
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{
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Con_ToggleConsole_f ();
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}
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else if (sv.active && (svs.maxclients > 1 || key_dest == key_game))
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{
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M_Paused_Menu_f();
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}
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else
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{
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M_Menu_Main_f ();
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}
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}
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//=============================================================================
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int M_Start_Cusor;
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#define Max_Start_Iteams 5
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void M_Start_Menu_f ()
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{
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key_dest = key_menu;
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m_state = m_start;
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m_entersound = true;
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//loadingScreen = 0;
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Load_Achivements();
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}
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static void M_Start_Menu_Draw ()
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{
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// Background
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menu_bk = Draw_CacheImg("gfx/menu/menu_background");
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Draw_Pic (0, 0, menu_bk);
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// Fill black to make everything easier to see
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Draw_FillByColor(0, 0, 480, 272, GU_RGBA(0, 0, 0, 102));
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Draw_ColoredString((vid.width)/2 - 44, (vid.height - 64), "Press Start", 255, 0, 0, 255, 1);
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}
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void M_Start_Key (int key)
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{
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switch (key)
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{
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case K_ESCAPE:
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S_LocalSound ("sounds/menu/enter.wav");
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Cbuf_AddText("togglemenu\n");
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break;
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}
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}
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//=============================================================================
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int M_Paused_Cusor;
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#define Max_Paused_Iteams 5
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void M_Paused_Menu_f ()
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{
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key_dest = key_menu_pause;
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m_state = m_paused_menu;
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m_entersound = true;
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loadingScreen = 0;
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loadscreeninit = false;
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M_Paused_Cusor = 0;
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}
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static void M_Paused_Menu_Draw ()
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{
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// Fill black to make everything easier to see
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Draw_FillByColor(0, 0, 480, 272, GU_RGBA(0, 0, 0, 102));
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// Header
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Draw_ColoredString(10, 10, "PAUSED", 255, 255, 255, 255, 2);
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if ((M_Paused_Cusor == 0))
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Draw_ColoredString(10, 135, "Resume", 255, 0, 0, 255, 1);
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else
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Draw_ColoredString(10, 135, "Resume", 255, 255, 255, 255, 1);
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if ((M_Paused_Cusor == 1))
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Draw_ColoredString(10, 145, "Restart", 255, 0, 0, 255, 1);
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else
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Draw_ColoredString(10, 145, "Restart", 255, 255, 255, 255, 1);
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if ((M_Paused_Cusor == 2))
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Draw_ColoredString(10, 155, "Settings", 255, 0, 0, 255, 1);
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else
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Draw_ColoredString(10, 155, "Settings", 255, 255, 255, 255, 1);
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if (waypoint_mode.value) {
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if ((M_Paused_Cusor == 3))
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Draw_ColoredString(10, 165, "Save Waypoints", 255, 0, 0, 255, 1);
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else
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Draw_ColoredString(10, 165, "Save Waypoints", 255, 255, 255, 255, 1);
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} else {
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if ((M_Paused_Cusor == 3))
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Draw_ColoredString(10, 165, "Achievements", 255, 0, 0, 255, 1);
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else
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Draw_ColoredString(10, 165, "Achievements", 255, 255, 255, 255, 1);
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}
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if ((M_Paused_Cusor == 4))
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Draw_ColoredString(10, 175, "Main Menu", 255, 0, 0, 255, 1);
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else
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Draw_ColoredString(10, 175, "Main Menu", 255, 255, 255, 255, 1);
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}
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static void M_Paused_Menu_Key (int key)
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{
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switch (key)
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{
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case K_ESCAPE:
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S_LocalSound ("sounds/menu/enter.wav");
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Cbuf_AddText("togglemenu\n");
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case K_DOWNARROW:
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S_LocalSound ("sounds/menu/navigate.wav");
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if (++M_Paused_Cusor >= Max_Paused_Iteams)
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M_Paused_Cusor = 0;
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break;
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case K_UPARROW:
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S_LocalSound ("sounds/menu/navigate.wav");
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if (--M_Paused_Cusor < 0)
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M_Paused_Cusor = Max_Paused_Iteams - 1;
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break;
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|
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case K_ENTER:
|
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m_entersound = true;
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|
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switch (M_Paused_Cusor)
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{
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case 0:
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key_dest = key_game;
|
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m_state = m_none;
|
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break;
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case 1:
|
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M_Menu_Restart_f();
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break;
|
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case 2:
|
|
M_Menu_Options_f();
|
|
key_dest = key_menu_pause;
|
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break;
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case 3:
|
|
if (waypoint_mode.value)
|
|
Cbuf_AddText("impulse 101\n");
|
|
else
|
|
M_Menu_Achievement_f();
|
|
key_dest = key_menu_pause;
|
|
break;
|
|
case 4:
|
|
M_Menu_Exit_f();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* MAIN MENU */
|
|
|
|
int m_main_cursor;
|
|
#define MAIN_ITEMS 5
|
|
|
|
|
|
void M_Menu_Main_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_main;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_Main_Draw (void)
|
|
{
|
|
// Background
|
|
Draw_Pic (0, 0, menu_bk);
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 480, 272, GU_RGBA(0, 0, 0, 102));
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - 40, 5, "v1.0", 255, 255, 255, 255, 1);
|
|
|
|
// Header
|
|
Draw_ColoredString(10, 10, "MAIN MENU", 255, 255, 255, 255, 2);
|
|
|
|
// Solo
|
|
if (m_main_cursor == 0)
|
|
Draw_ColoredString(10, 45, "Solo", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 45, "Solo", 255, 255, 255, 255, 1);
|
|
|
|
|
|
// Co-Op (Unfinished, so non-selectable)
|
|
Draw_ColoredString(10, 55, "Co-Op (Coming Soon!)", 128, 128, 128, 255, 1);
|
|
|
|
// Divider
|
|
Draw_FillByColor(10, 68, 160, 2, GU_RGBA(130, 130, 130, 255));
|
|
|
|
if (m_main_cursor == 1)
|
|
Draw_ColoredString(10, 75, "Settings", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 75, "Settings", 255, 255, 255, 255, 1);
|
|
|
|
if (m_main_cursor == 2)
|
|
Draw_ColoredString(10, 85, "Achievements", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 85, "Achievements", 255, 255, 255, 255, 1);
|
|
|
|
// Divider
|
|
Draw_FillByColor(10, 98, 160, 2, GU_RGBA(130, 130, 130, 255));
|
|
|
|
if (m_main_cursor == 3)
|
|
Draw_ColoredString(10, 105, "Credits", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 105, "Credits", 255, 255, 255, 255, 1);
|
|
|
|
// Divider
|
|
Draw_FillByColor(10, 118, 160, 2, GU_RGBA(130, 130, 130, 255));
|
|
|
|
if (m_main_cursor == 4)
|
|
Draw_ColoredString(10, 125, "Exit", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 125, "Exit", 255, 255, 255, 255, 1);
|
|
|
|
// Descriptions
|
|
switch(m_main_cursor) {
|
|
case 0: // Solo
|
|
Draw_ColoredString(10, 230, "Take on the Hordes by yourself.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 1: // Settings
|
|
Draw_ColoredString(10, 230, "Adjust your Settings to Optimize your Experience.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 2: // Achievements
|
|
Draw_ColoredString(10, 230, "View locked or unlocked Achievements.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 3: // Credits
|
|
Draw_ColoredString(10, 230, "See who made NZ:P possible.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 4: // Exit
|
|
Draw_ColoredString(10, 230, "Return to XMB.", 255, 255, 255, 255, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void M_Main_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (++m_main_cursor >= MAIN_ITEMS)
|
|
m_main_cursor = 0;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (--m_main_cursor < 0)
|
|
m_main_cursor = MAIN_ITEMS - 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
|
|
switch (m_main_cursor)
|
|
{
|
|
case 0:
|
|
M_Menu_SinglePlayer_f ();
|
|
break;
|
|
|
|
/*case 1:
|
|
M_Menu_MultiPlayer_f ();
|
|
break;*/
|
|
|
|
case 1:
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
case 2:
|
|
M_Menu_Achievement_f ();
|
|
break;
|
|
|
|
case 3:
|
|
M_Menu_Credits_f ();
|
|
break;
|
|
|
|
case 4:
|
|
M_Menu_Quit_f ();
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
//=============================================================================
|
|
/* RESTART MENU */
|
|
|
|
qboolean wasInMenus;
|
|
|
|
|
|
char *restartMessage [] =
|
|
{
|
|
|
|
" Are you sure you want",
|
|
" to restart this game? ", //msg:0
|
|
" ",
|
|
" X :Yes O : No "
|
|
};
|
|
|
|
|
|
void M_Menu_Restart_f (void)
|
|
{
|
|
wasInMenus = (key_dest == key_menu_pause);
|
|
key_dest = key_menu_pause;
|
|
m_state = m_restart;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_Restart_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case 'n':
|
|
case 'N':
|
|
m_state = m_paused_menu;
|
|
m_entersound = true;
|
|
break;
|
|
|
|
case 'Y':
|
|
case 'y':
|
|
case K_ENTER:
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
// Cbuf_AddText ("restart\n"); // nai -- old, now do soft reset
|
|
PR_ExecuteProgram (pr_global_struct->Soft_Restart);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void M_Restart_Draw (void)
|
|
{
|
|
m_state = m_paused_menu;
|
|
m_recursiveDraw = true;
|
|
M_Draw ();
|
|
m_state = m_restart;
|
|
|
|
M_DrawTextBox (56, 76, 24, 4);
|
|
M_PrintOld (64, 84, restartMessage[0]);
|
|
M_PrintOld (64, 92, restartMessage[1]);
|
|
M_PrintOld (64, 100, restartMessage[2]);
|
|
M_PrintOld (64, 108, restartMessage[3]);
|
|
}
|
|
|
|
|
|
|
|
|
|
//=============================================================================
|
|
/* EXIT MENU */
|
|
|
|
|
|
char *exitMessage [] =
|
|
{
|
|
|
|
" Are you sure you want ",
|
|
"to quit to the Main Menu?", //msg:0
|
|
" ",
|
|
" X :Yes O : No "
|
|
};
|
|
|
|
|
|
void M_Menu_Exit_f (void)
|
|
{
|
|
wasInMenus = (key_dest == key_menu_pause);
|
|
key_dest = key_menu_pause;
|
|
m_state = m_exit;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_Exit_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case 'n':
|
|
case 'N':
|
|
m_state = m_paused_menu;
|
|
m_entersound = true;
|
|
break;
|
|
|
|
case 'Y':
|
|
case 'y':
|
|
case K_ENTER:
|
|
Cbuf_AddText("disconnect\n");
|
|
CL_ClearState ();
|
|
M_Menu_Main_f();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void M_Exit_Draw (void)
|
|
{
|
|
m_state = m_paused_menu;
|
|
m_recursiveDraw = true;
|
|
M_Draw ();
|
|
m_state = m_exit;
|
|
|
|
M_DrawTextBox (56, 76, 24, 4);
|
|
M_PrintOld (64, 84, exitMessage[0]);
|
|
M_PrintOld (64, 92, exitMessage[1]);
|
|
M_PrintOld (64, 100, exitMessage[2]);
|
|
M_PrintOld (64, 108, exitMessage[3]);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SINGLE PLAYER MENU */
|
|
|
|
int m_map_cursor;
|
|
int MAP_ITEMS;
|
|
int user_maps_num = 0;
|
|
int current_custom_map_page;
|
|
int custom_map_pages;
|
|
int multiplier;
|
|
char user_levels[256][MAX_QPATH];
|
|
|
|
void M_Menu_Map_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_map;
|
|
m_entersound = true;
|
|
MAP_ITEMS = 13;
|
|
current_custom_map_page = 1;
|
|
}
|
|
|
|
|
|
void M_Map_Draw (void)
|
|
{
|
|
// Background
|
|
Draw_Pic(0, 0, menu_bk);
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 480, 272, GU_RGBA(0, 0, 0, 102));
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - 40, 5, "v1.0", 255, 255, 255, 255, 1);
|
|
|
|
// Header
|
|
Draw_ColoredString(10, 10, "CUSTOM MAPS", 255, 255, 255, 255, 2);
|
|
|
|
int line_increment;
|
|
|
|
line_increment = 0;
|
|
|
|
if (current_custom_map_page > 1)
|
|
multiplier = (current_custom_map_page - 1) * 15;
|
|
else
|
|
multiplier = 0;
|
|
|
|
for (int i = 0; i < 15; i++) {
|
|
if (custom_maps[i + multiplier].occupied == false)
|
|
continue;
|
|
|
|
if (m_map_cursor == i) {
|
|
|
|
if (custom_maps[i + multiplier].map_use_thumbnail == 1) {
|
|
menu_cuthum = Draw_CacheImg(custom_maps[i + multiplier].map_thumbnail_path);
|
|
Draw_Pic(256, 45, menu_cuthum);
|
|
}
|
|
|
|
if (custom_maps[i + multiplier].map_name_pretty != 0)
|
|
Draw_ColoredString(10, 45 + (10 * i), custom_maps[i + multiplier].map_name_pretty, 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 45 + (10 * i), custom_maps[i + multiplier].map_name, 255, 0, 0, 255, 1);
|
|
|
|
if (custom_maps[i + multiplier].map_desc_1 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_1, " ") != 0) {
|
|
Draw_ColoredString(215, 155, custom_maps[i + multiplier].map_desc_1, 255, 255, 255, 255, 1);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_2 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_2, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredString(215, 165, custom_maps[i + multiplier].map_desc_2, 255, 255, 255, 255, 1);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_3 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_3, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredString(215, 175, custom_maps[i + multiplier].map_desc_3, 255, 255, 255, 255, 1);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_4 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_4, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredString(215, 185, custom_maps[i + multiplier].map_desc_4, 255, 255, 255, 255, 1);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_5 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_5, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredString(215, 195, custom_maps[i + multiplier].map_desc_5, 255, 255, 255, 255, 1);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_6 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_6, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredString(215, 205, custom_maps[i + multiplier].map_desc_6, 255, 255, 255, 255, 1);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_7 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_7, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredString(215, 215, custom_maps[i + multiplier].map_desc_7, 255, 255, 255, 255, 1);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_8 != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_desc_8, " ") != 0) {
|
|
line_increment++;
|
|
Draw_ColoredString(215, 225, custom_maps[i + multiplier].map_desc_8, 255, 255, 255, 255, 1);
|
|
}
|
|
}
|
|
if (custom_maps[i + multiplier].map_author != 0) {
|
|
if (strcmp(custom_maps[i + multiplier].map_author, " ") != 0) {
|
|
int y = 165 + (10 * line_increment);
|
|
Draw_ColoredString(215, y, custom_maps[i + multiplier].map_author, 255, 255, 0, 255, 1);
|
|
}
|
|
}
|
|
} else {
|
|
if (custom_maps[i + multiplier].map_name_pretty != 0)
|
|
Draw_ColoredString(10, 45 + (10 * i), custom_maps[i + multiplier].map_name_pretty, 255, 255, 255, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 45 + (10 * i), custom_maps[i + multiplier].map_name, 255, 255, 255, 255, 1);
|
|
}
|
|
}
|
|
|
|
if (current_custom_map_page != custom_map_pages) {
|
|
if (m_map_cursor == 15)
|
|
Draw_ColoredString(10, 230, "Next Page", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 230, "Next Page", 255, 255, 255, 255, 1);
|
|
} else {
|
|
Draw_ColoredString(10, 230, "Next Page", 128, 128, 128, 255, 1);
|
|
}
|
|
|
|
if (current_custom_map_page != 1) {
|
|
if (m_map_cursor == 16)
|
|
Draw_ColoredString(10, 240, "Previous Page", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 240, "Previous Page", 255, 255, 255, 255, 1);
|
|
} else {
|
|
Draw_ColoredString(10, 240, "Previous Page", 128, 128, 128, 255, 1);
|
|
}
|
|
|
|
|
|
|
|
if (m_map_cursor == 17)
|
|
Draw_ColoredString(10, 250, "Back", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 250, "Back", 255, 255, 255, 255, 1);
|
|
}
|
|
|
|
|
|
void M_Map_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_SinglePlayer_f ();
|
|
break;
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
|
|
m_map_cursor++;
|
|
|
|
if (m_map_cursor < 14 && custom_maps[m_map_cursor + multiplier].occupied == false) {
|
|
m_map_cursor = 15;
|
|
}
|
|
|
|
if (m_map_cursor == 15 && current_custom_map_page == custom_map_pages)
|
|
m_map_cursor = 16;
|
|
|
|
if (m_map_cursor == 16 && current_custom_map_page == 1)
|
|
m_map_cursor = 17;
|
|
|
|
if (m_map_cursor >= 18)
|
|
m_map_cursor = 0;
|
|
break;
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
|
|
m_map_cursor--;
|
|
|
|
if (m_map_cursor < 0)
|
|
m_map_cursor = 17;
|
|
|
|
if (m_map_cursor == 16 && current_custom_map_page == 1)
|
|
m_map_cursor = 15;
|
|
|
|
if (m_map_cursor == 15 && current_custom_map_page == custom_map_pages)
|
|
m_map_cursor = 14;
|
|
|
|
if (m_map_cursor <= 14 && custom_maps[m_map_cursor + multiplier].occupied == false) {
|
|
for (int i = 14; i > -1; i--) {
|
|
if (custom_maps[i + multiplier].occupied == true) {
|
|
m_map_cursor = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
if (m_map_cursor == 17) {
|
|
M_Menu_SinglePlayer_f ();
|
|
} else if (m_map_cursor == 16) {
|
|
current_custom_map_page--;
|
|
} else if (m_map_cursor == 15) {
|
|
current_custom_map_page++;
|
|
} else
|
|
{
|
|
key_dest = key_game;
|
|
if (sv.active)
|
|
Cbuf_AddText ("disconnect\n");
|
|
Cbuf_AddText ("maxplayers 1\n");
|
|
Cbuf_AddText (va("map %s\n", custom_maps[m_map_cursor + multiplier].map_name));
|
|
loadingScreen = 1;
|
|
loadname2 = custom_maps[m_map_cursor + multiplier].map_name;
|
|
if (custom_maps[m_map_cursor + multiplier].map_name_pretty != 0)
|
|
loadnamespec = custom_maps[m_map_cursor + multiplier].map_name_pretty;
|
|
else
|
|
loadnamespec = custom_maps[m_map_cursor + multiplier].map_name;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
/* SINGLE PLAYER MENU */
|
|
|
|
int m_singleplayer_cursor;
|
|
#define SINGLEPLAYER_ITEMS 5
|
|
|
|
|
|
void M_Menu_SinglePlayer_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_singleplayer;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_SinglePlayer_Draw (void)
|
|
{
|
|
menu_ndu = Draw_CacheImg("gfx/menu/nacht_der_untoten");
|
|
//menu_kn = Draw_CacheImg("gfx/menu/kino_der_toten");
|
|
menu_wh = Draw_CacheImg("gfx/menu/warehouse");
|
|
//menu_wn = Draw_CacheImg("gfx/menu/wahnsinn");
|
|
menu_ch = Draw_CacheImg("gfx/menu/christmas_special");
|
|
menu_custom = Draw_CacheImg("gfx/menu/custom");
|
|
|
|
// Background
|
|
Draw_Pic(0, 0, menu_bk);
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 480, 272, GU_RGBA(0, 0, 0, 102));
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - 40, 5, "v1.0", 255, 255, 255, 255, 1);
|
|
|
|
// Header
|
|
Draw_ColoredString(10, 10, "SOLO", 255, 255, 255, 255, 2);
|
|
|
|
// Nacht der Untoten
|
|
if (m_singleplayer_cursor == 0)
|
|
Draw_ColoredString(10, 45, "Nacht der Untoten", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 45, "Nacht der Untoten", 255, 255, 255, 255, 1);
|
|
|
|
// Kino der Toten
|
|
Draw_ColoredString(10, 55, "Kino der Toten", 128, 128, 128, 255, 1);
|
|
|
|
// Warehouse
|
|
if (m_singleplayer_cursor == 1)
|
|
Draw_ColoredString(10, 65, "Warehouse", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 65, "Warehouse", 255, 255, 255, 255, 1);
|
|
|
|
// Wahnsinn
|
|
Draw_ColoredString(10, 75, "Wahnsinn", 128, 128, 128, 255, 1);
|
|
|
|
// Christmas Special
|
|
if (m_singleplayer_cursor == 2)
|
|
Draw_ColoredString(10, 85, "Christmas Special", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 85, "Christmas Special", 255, 255, 255, 255, 1);
|
|
|
|
// Divider
|
|
Draw_FillByColor(10, 98, 160, 2, GU_RGBA(130, 130, 130, 255));
|
|
|
|
// Custom Maps
|
|
if (m_singleplayer_cursor == 3)
|
|
Draw_ColoredString(10, 105, "Custom Maps", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 105, "Custom Maps", 255, 255, 255, 255, 1);
|
|
|
|
// Back
|
|
if (m_singleplayer_cursor == 4)
|
|
Draw_ColoredString(10, 250, "Back", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 250, "Back", 255, 255, 255, 255, 1);
|
|
|
|
// Map description & pic
|
|
switch(m_singleplayer_cursor) {
|
|
case 0:
|
|
Draw_Pic(256, 45, menu_ndu);
|
|
Draw_ColoredString(215, 155, "Lock and Load; Crashed Plane.", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(215, 165, "Divided. Thousands of Undead.", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(215, 175, "This is the Night of the Dead.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 1:
|
|
Draw_Pic(256, 45, menu_wh);
|
|
Draw_ColoredString(215, 155, "Old Warehouse full of Zombies!", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(215, 165, "Fight your way to the Power", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(215, 175, "Switch through the Hordes!", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 2:
|
|
Draw_Pic(256, 45, menu_ch);
|
|
Draw_ColoredString(215, 155, "No Santa this year. Though we're", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(215, 165, "sure you will get presents from", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(215, 175, "the undead! Will you accept them?", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 3:
|
|
Draw_Pic(256, 45, menu_custom);
|
|
Draw_ColoredString(215, 155, "Custom Maps made by Community", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(215, 165, "Members on the Fourm and on", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(215, 175, "Discord!", 255, 255, 255, 255, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void M_SinglePlayer_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
|
|
m_singleplayer_cursor = 0;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (--m_singleplayer_cursor < 0)
|
|
m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
|
|
switch (m_singleplayer_cursor)
|
|
{
|
|
case 0:
|
|
key_dest = key_game;
|
|
if (sv.active)
|
|
Cbuf_AddText ("disconnect\n");
|
|
Cbuf_AddText ("maxplayers 1\n");
|
|
Cbuf_AddText ("map ndu\n");
|
|
loadingScreen = 1;
|
|
loadname2 = "ndu";
|
|
loadnamespec = "Nacht der Untoten";
|
|
break;
|
|
case 1:
|
|
key_dest = key_game;
|
|
if (sv.active)
|
|
Cbuf_AddText ("disconnect\n");
|
|
Cbuf_AddText ("maxplayers 1\n");
|
|
Cbuf_AddText ("map warehouse\n");
|
|
loadingScreen = 1;
|
|
loadname2 = "warehouse";
|
|
loadnamespec = "Warehouse";
|
|
break;
|
|
case 2:
|
|
key_dest = key_game;
|
|
if (sv.active)
|
|
Cbuf_AddText ("disconnect\n");
|
|
Cbuf_AddText ("maxplayers 1\n");
|
|
Cbuf_AddText ("map christmas_special\n");
|
|
loadingScreen = 1;
|
|
loadname2 = "christmas_special";
|
|
loadnamespec = "Christmas Special";
|
|
break;
|
|
case 3:
|
|
M_Menu_Map_f ();
|
|
break;
|
|
case 4:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* ACHIEVEMENT MENU */
|
|
|
|
int m_achievement_cursor;
|
|
int m_achievement_selected;
|
|
int m_achievement_scroll[2];
|
|
int total_unlocked_achievements;
|
|
int total_locked_achievements;
|
|
|
|
|
|
achievement_list_t achievement_list[MAX_ACHIEVEMENTS];
|
|
qpic_t *achievement_locked;
|
|
|
|
void Achievement_Init (void)
|
|
{
|
|
achievement_list[0].img = Draw_CachePic("gfx/achievement/ready");
|
|
achievement_list[0].unlocked = 0;
|
|
achievement_list[0].progress = 0;
|
|
strcpy(achievement_list[0].name, "Ready..");
|
|
strcpy(achievement_list[0].description, "Reach round 5");
|
|
|
|
achievement_list[1].img = Draw_CachePic("gfx/achievement/steady");
|
|
achievement_list[1].unlocked = 0;
|
|
achievement_list[1].progress = 0;
|
|
strcpy(achievement_list[1].name, "Steady..");
|
|
strcpy(achievement_list[1].description, "Reach round 10");
|
|
|
|
achievement_list[2].img = Draw_CachePic("gfx/achievement/go_hell_no");
|
|
achievement_list[2].unlocked = 0;
|
|
achievement_list[2].progress = 0;
|
|
strcpy(achievement_list[2].name, "Go? Hell No...");
|
|
strcpy(achievement_list[2].description, "Reach round 15");
|
|
|
|
achievement_list[3].img = Draw_CachePic("gfx/achievement/where_legs_go");
|
|
achievement_list[3].unlocked = 0;
|
|
achievement_list[3].progress = 0;
|
|
strcpy(achievement_list[3].name, "Where Did Legs Go?");
|
|
strcpy(achievement_list[3].description, "Turn a zombie into a crawler");
|
|
|
|
achievement_list[4].img = Draw_CachePic("gfx/achievement/the_f_bomb");
|
|
achievement_list[4].unlocked = 0;
|
|
achievement_list[4].progress = 0;
|
|
strcpy(achievement_list[4].name, "The F Bomb");
|
|
strcpy(achievement_list[4].description, "Use the Nuke power-up to kill a single Zombie");
|
|
|
|
/*achievement_list[3].img = Draw_CachePic("gfx/achievement/beast");
|
|
achievement_list[3].unlocked = 0;
|
|
achievement_list[3].progress = 0;
|
|
strcpy(achievement_list[3].name, "Beast");
|
|
strcpy(achievement_list[3].description, "Survive round after round 5 with knife and grenades only");
|
|
|
|
achievement_list[4].img = Draw_CachePic("gfx/achievement/survival");
|
|
achievement_list[4].unlocked = 0;
|
|
achievement_list[4].progress = 0;
|
|
strcpy(achievement_list[4].name, "Survival Expert");
|
|
strcpy(achievement_list[4].description, "Use pistol and knife only to reach round 10");
|
|
|
|
achievement_list[5].img = Draw_CachePic("gfx/achievement/boomstick");
|
|
achievement_list[5].unlocked = 0;
|
|
achievement_list[5].progress = 0;
|
|
strcpy(achievement_list[5].name, "Boomstick");
|
|
strcpy(achievement_list[5].description, "3 for 1 with shotgun blast");
|
|
|
|
achievement_list[6].img = Draw_CachePic("gfx/achievement/boom_headshots");
|
|
achievement_list[6].unlocked = 0;
|
|
achievement_list[6].progress = 0;
|
|
strcpy(achievement_list[6].name, "Boom Headshots");
|
|
strcpy(achievement_list[6].description, "Get 10 headshots");
|
|
|
|
achievement_list[7].img = Draw_CachePic("gfx/achievement/where_did");
|
|
achievement_list[7].unlocked = 0;
|
|
achievement_list[7].progress = 0;
|
|
strcpy(achievement_list[7].name, "Where Did Legs Go?");
|
|
strcpy(achievement_list[7].description, "Make a crawler zombie");
|
|
|
|
achievement_list[8].img = Draw_CachePic("gfx/achievement/keep_the_change");
|
|
achievement_list[8].unlocked = 0;
|
|
achievement_list[8].progress = 0;
|
|
strcpy(achievement_list[8].name, "Keep The Change");
|
|
strcpy(achievement_list[8].description, "Purchase everything");
|
|
|
|
achievement_list[9].img = Draw_CachePic("gfx/achievement/big_thanks");
|
|
achievement_list[9].unlocked = 0;
|
|
achievement_list[9].progress = 0;
|
|
strcpy(achievement_list[9].name, "Big Thanks To Explosion");
|
|
strcpy(achievement_list[9].description, "Get 10 kills with one grenade");
|
|
|
|
achievement_list[10].img = Draw_CachePic("gfx/achievement/warmed-up");
|
|
achievement_list[10].unlocked = 0;
|
|
achievement_list[10].progress = 0;
|
|
strcpy(achievement_list[10].name, "Getting Warmed-Up");
|
|
strcpy(achievement_list[10].description, "Achieve 10 achievements");
|
|
|
|
achievement_list[11].img = Draw_CachePic("gfx/achievement/mysterybox_maniac");
|
|
achievement_list[11].unlocked = 0;
|
|
achievement_list[11].progress = 0;
|
|
strcpy(achievement_list[11].name, "Mysterybox Maniac");
|
|
strcpy(achievement_list[11].description, "use mysterybox 20 times");
|
|
|
|
achievement_list[12].img = Draw_CachePic("gfx/achievement/instant_help");
|
|
achievement_list[12].unlocked = 0;
|
|
achievement_list[12].progress = 0;
|
|
strcpy(achievement_list[12].name, "Instant Help");
|
|
strcpy(achievement_list[12].description, "Kill 100 zombies with insta-kill");
|
|
|
|
achievement_list[13].img = Draw_CachePic("gfx/achievement/blow_the_bank");
|
|
achievement_list[13].unlocked = 0;
|
|
achievement_list[13].progress = 0;
|
|
strcpy(achievement_list[13].name, "Blow The Bank");
|
|
strcpy(achievement_list[13].description, "earn 1,000,000");
|
|
|
|
achievement_list[14].img = Draw_CachePic("gfx/achievement/ammo_cost");
|
|
achievement_list[14].unlocked = 0;
|
|
achievement_list[14].progress = 0;
|
|
strcpy(achievement_list[14].name, "Ammo Cost Too Much");
|
|
strcpy(achievement_list[14].description, "After round 5, don't fire a bullet for whole round");
|
|
|
|
achievement_list[15].img = Draw_CachePic("gfx/achievement/the_f_bomb");
|
|
achievement_list[15].unlocked = 0;
|
|
achievement_list[15].progress = 0;
|
|
strcpy(achievement_list[15].name, "The F Bomb");
|
|
strcpy(achievement_list[15].description, "Only nuke one zombie");
|
|
|
|
achievement_list[16].img = Draw_CachePic("gfx/achievement/why_are");
|
|
achievement_list[16].unlocked = 0;
|
|
achievement_list[16].progress = 0;
|
|
strcpy(achievement_list[16].name, "Why Are We Waiting?");
|
|
strcpy(achievement_list[16].description, "Stand still for 2 minutes");
|
|
|
|
achievement_list[17].img = Draw_CachePic("gfx/achievement/never_missed");
|
|
achievement_list[17].unlocked = 0;
|
|
achievement_list[17].progress = 0;
|
|
strcpy(achievement_list[17].name, "Never Missed A Shot");
|
|
strcpy(achievement_list[17].description, "Make it to round 5 without missing a shot");
|
|
|
|
achievement_list[18].img = Draw_CachePic("gfx/achievement/300_bastards_less");
|
|
achievement_list[18].unlocked = 0;
|
|
achievement_list[18].progress = 0;
|
|
strcpy(achievement_list[18].name, "300 Bastards less");
|
|
strcpy(achievement_list[18].description, "Kill 300 zombies");
|
|
|
|
achievement_list[19].img = Draw_CachePic("gfx/achievement/music_fan");
|
|
achievement_list[19].unlocked = 0;
|
|
achievement_list[19].progress = 0;
|
|
strcpy(achievement_list[19].name, "Music Fan");
|
|
strcpy(achievement_list[19].description, "Turn on radio 20 times");
|
|
|
|
achievement_list[20].img = Draw_CachePic("gfx/achievement/one_clip");
|
|
achievement_list[20].unlocked = 0;
|
|
achievement_list[20].progress = 0;
|
|
strcpy(achievement_list[20].name, "One Clip");
|
|
strcpy(achievement_list[20].description, "Complete a round with mg42 without reloading");
|
|
|
|
achievement_list[21].img = Draw_CachePic("gfx/achievement/one_20_20");
|
|
achievement_list[21].unlocked = 0;
|
|
achievement_list[21].progress = 0;
|
|
strcpy(achievement_list[21].name, "One Clip, 20 Bullets, 20 Headshots");
|
|
strcpy(achievement_list[21].description, "Score 20 headshots, with 20 bullets, and don't reload");
|
|
|
|
achievement_list[22].img = Draw_CachePic("gfx/achievement/and_stay_out");
|
|
achievement_list[22].unlocked = 0;
|
|
achievement_list[22].progress = 0;
|
|
strcpy(achievement_list[22].name, "And Stay out");
|
|
strcpy(achievement_list[22].description, "Don't let zombies in for 2 rounds");*/
|
|
|
|
achievement_locked = Draw_CachePic("gfx/achievement/achievement_locked");
|
|
|
|
m_achievement_scroll[0] = 0;
|
|
m_achievement_scroll[1] = 0;
|
|
}
|
|
|
|
|
|
void Load_Achivements (void)
|
|
{
|
|
int achievement_file;
|
|
achievement_file = sceIoOpen(va("%s/data/ach.dat",com_gamedir), PSP_O_RDONLY, 0);
|
|
|
|
if (achievement_file >= 0) {
|
|
char* buffer = (char*)calloc(2, sizeof(char));
|
|
for (int i = 0; i < MAX_ACHIEVEMENTS; i++) {
|
|
sceIoRead(achievement_file, buffer, sizeof(char)*2);
|
|
achievement_list[i].unlocked = atoi(buffer);
|
|
sceIoRead(achievement_file, buffer, sizeof(char)*2);
|
|
achievement_list[i].progress = atoi(buffer);
|
|
}
|
|
} else {
|
|
achievement_file = sceIoOpen(va("%s/data/ach.dat",com_gamedir), PSP_O_WRONLY | PSP_O_CREAT | PSP_O_TRUNC, 0);
|
|
|
|
for (int i = 0; i < MAX_ACHIEVEMENTS; i++) {
|
|
sceIoWrite(achievement_file, "0\n", sizeof(char)*2);
|
|
sceIoWrite(achievement_file, "0\n", sizeof(char)*2);
|
|
}
|
|
}
|
|
sceIoClose(achievement_file);
|
|
}
|
|
void Save_Achivements (void)
|
|
{
|
|
int achievement_file;
|
|
achievement_file = sceIoOpen(va("%s/data/ach.dat",com_gamedir), PSP_O_WRONLY, 0);
|
|
|
|
if (achievement_file >= 0) {
|
|
for (int i = 0; i < MAX_ACHIEVEMENTS; i++) {
|
|
char* buffer = va("%i\n", achievement_list[i].unlocked);
|
|
char* buffer2 = va("%i\n", achievement_list[i].progress);
|
|
sceIoWrite(achievement_file, va("%i\n", achievement_list[i].unlocked), strlen(buffer));
|
|
sceIoWrite(achievement_file, va("%i\n", achievement_list[i].progress), strlen(buffer2));
|
|
}
|
|
} else {
|
|
Load_Achivements();
|
|
}
|
|
}
|
|
|
|
|
|
void M_Menu_Achievement_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_achievement;
|
|
m_entersound = true;
|
|
//Load_Achivements();
|
|
}
|
|
|
|
void M_Achievement_Draw (void)
|
|
{
|
|
int i, b, y;
|
|
int unlocked_achievement[MAX_ACHIEVEMENTS];
|
|
int locked_achievement[MAX_ACHIEVEMENTS];
|
|
int maxLenght = floor((vid.width - 155)/8);
|
|
int stringLenght;
|
|
char *description;
|
|
char *string_line = (char*) malloc(maxLenght);
|
|
int lines;
|
|
|
|
y = 0;
|
|
total_unlocked_achievements = 0;
|
|
total_locked_achievements = 0;
|
|
|
|
for (i = 0; i < MAX_ACHIEVEMENTS; i++)
|
|
{
|
|
unlocked_achievement[i] = -1;
|
|
locked_achievement[i] = -1;
|
|
if (achievement_list[i].unlocked)
|
|
{
|
|
unlocked_achievement[total_unlocked_achievements] = i;
|
|
total_unlocked_achievements += 1;
|
|
}
|
|
else
|
|
{
|
|
locked_achievement[total_locked_achievements] = i;
|
|
total_locked_achievements += 1;
|
|
}
|
|
}
|
|
|
|
// Background
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 480, 272, GU_RGBA(0, 0, 0, 102));
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - 40, 5, "v1.0", 255, 255, 255, 255, 1);
|
|
|
|
if (!m_achievement_selected)
|
|
{
|
|
Draw_FillByColor(15, 8, 225, 12, GU_RGBA(204, 0, 0, 100));
|
|
Draw_FillByColor(240, 8, 225, 12, GU_RGBA(0, 0, 0, 100));
|
|
|
|
if (total_unlocked_achievements <= 0)
|
|
{
|
|
Draw_FillByColor(15, 25, vid.width - 30, 60, GU_RGBA (0, 0, 0, 100));
|
|
Draw_Pic (20, 30 + y, achievement_locked);
|
|
Draw_String (125, 30 + y, "No achievements unlocked :(");
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (unlocked_achievement[i + m_achievement_scroll[0]] >= 0)
|
|
{
|
|
Draw_FillByColor(15, 25 + y, vid.width - 30, 60, GU_RGBA (0, 0, 0, 100));
|
|
|
|
Draw_Pic (20, 30 + y, achievement_list[unlocked_achievement[i + m_achievement_scroll[0]]].img);
|
|
Draw_String (125, 30 + y, achievement_list[unlocked_achievement[i + m_achievement_scroll[0]]].name);
|
|
description = achievement_list[unlocked_achievement[i + m_achievement_scroll[0]]].description;
|
|
stringLenght = strlen(description);
|
|
lines = stringLenght/maxLenght;
|
|
if ((maxLenght % stringLenght) != 0)
|
|
lines++;
|
|
|
|
for (b = 0; b < lines; b++) {
|
|
strncpy(string_line, description+maxLenght*b, (maxLenght-1));
|
|
Draw_String (125, 40 + y + b*8, string_line);
|
|
}
|
|
|
|
//if (stringLenght <= maxLenght)
|
|
// Draw_String (125, 40 + y, description);
|
|
|
|
y += 75;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (total_locked_achievements <= 0)
|
|
{
|
|
Draw_FillByColor(15, 25, vid.width - 30, 60, GU_RGBA (0, 0, 0, 100));
|
|
Draw_Pic (20, 30 + y, achievement_locked);
|
|
Draw_String (125, 30 + y, "All achievements unlocked :)");
|
|
}
|
|
|
|
Draw_FillByColor(15, 8, 225, 12, GU_RGBA(0, 0, 0, 100));
|
|
Draw_FillByColor(240, 8, 225, 12, GU_RGBA(204, 0, 0, 100));
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (locked_achievement[i + m_achievement_scroll[1]] >= 0)
|
|
{
|
|
Draw_FillByColor(15, 25 + y, vid.width - 30, 60, GU_RGBA (0, 0, 0, 100));
|
|
|
|
Draw_Pic (20, 30 + y, achievement_locked);
|
|
Draw_String (125, 30 + y, achievement_list[locked_achievement[i + m_achievement_scroll[1]]].name);
|
|
description = achievement_list[locked_achievement[i + m_achievement_scroll[1]]].description;
|
|
stringLenght = strlen(description);
|
|
lines = stringLenght/maxLenght;
|
|
if ((maxLenght % stringLenght) != 0)
|
|
lines++;
|
|
|
|
for (b = 0; b < lines; b++) {
|
|
strncpy(string_line, description+maxLenght*b, (maxLenght-1));
|
|
Draw_String (125, 40 + y + b*8, string_line);
|
|
}
|
|
|
|
|
|
//if (stringLenght <= maxLenght)
|
|
// Draw_String (125, 40 + y, description);
|
|
|
|
y += 70;
|
|
}
|
|
}
|
|
}
|
|
|
|
free(string_line);
|
|
Draw_String (15, 10, "Unlocked Achievements");
|
|
Draw_String (vid.width - 167, 10, "Locked Achievements");
|
|
}
|
|
|
|
void M_Achievement_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
if (key_dest == key_menu_pause)
|
|
M_Paused_Menu_f();
|
|
else
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_AUX1:
|
|
case K_LEFTARROW:
|
|
m_achievement_selected = 0;
|
|
break;
|
|
|
|
case K_AUX2:
|
|
case K_RIGHTARROW:
|
|
m_achievement_selected = 1;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
m_achievement_scroll[m_achievement_selected]--;
|
|
if (m_achievement_scroll[m_achievement_selected] < 0)
|
|
m_achievement_scroll[m_achievement_selected] = 0;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
m_achievement_scroll[m_achievement_selected]++;
|
|
|
|
if (m_achievement_selected)
|
|
{
|
|
if (m_achievement_scroll[1] > total_locked_achievements - 3)
|
|
m_achievement_scroll[1] = total_locked_achievements - 3;
|
|
}
|
|
else
|
|
{
|
|
if (m_achievement_scroll[0] > total_unlocked_achievements - 3)
|
|
m_achievement_scroll[0] = total_unlocked_achievements - 3;
|
|
}
|
|
if (m_achievement_scroll[m_achievement_selected] < 0)
|
|
m_achievement_scroll[m_achievement_selected] = 0;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
switch (m_achievement_cursor)
|
|
{
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* MULTIPLAYER MENU */
|
|
|
|
int m_multiplayer_cursor;
|
|
|
|
#define MULTIPLAYER_ITEMS 6
|
|
|
|
void M_Menu_MultiPlayer_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_multiplayer;
|
|
m_entersound = true;
|
|
}
|
|
|
|
#include <pspwlan.h>
|
|
void M_MultiPlayer_Draw (void)
|
|
{
|
|
//int f;
|
|
|
|
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
//else
|
|
//Draw_AlphaPic (0, 0, pause_bk, 0.4);
|
|
//f = (int)(host_time * 10)%6;
|
|
|
|
//M_DrawTransPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
|
|
|
|
|
|
if (m_multiplayer_cursor == 0)
|
|
M_Print ((vid.width - ((9 * 8) + 16)), (vid.height - 64), "Join Game");
|
|
else
|
|
M_PrintWhite ((vid.width - ((9 * 8) + 16)), (vid.height - 64), "Join Game");
|
|
|
|
if (m_multiplayer_cursor == 1)
|
|
M_Print ((vid.width - ((9 * 8) + 16)), (vid.height - 56), "Host Game");
|
|
else
|
|
M_PrintWhite ((vid.width - ((9 * 8) + 16)), (vid.height - 56), "Host Game");
|
|
|
|
if (m_multiplayer_cursor == 2)
|
|
M_Print ((vid.width - ((12 * 8) + 16)), (vid.height - 48), "Player Setup");
|
|
else
|
|
M_PrintWhite ((vid.width - ((12 * 8) + 16)), (vid.height - 48), "Player Setup");
|
|
|
|
|
|
if (m_multiplayer_cursor == 3)
|
|
M_Print ((vid.width - ((11 * 8) + 16)), (vid.height - 40), "Server List");
|
|
else
|
|
M_PrintWhite ((vid.width - ((11 * 8) + 16)), (vid.height - 40), "Server List");
|
|
|
|
|
|
// M_PrintOld (72, 97, "Slist ");
|
|
if (m_multiplayer_cursor == 4)
|
|
M_Print ((vid.width - ((14 * 8) + 16)), (vid.height - 32), "Infrastructure");
|
|
else
|
|
M_PrintWhite ((vid.width - ((14 * 8) + 16)), (vid.height - 32), "Infrastructure");
|
|
|
|
if (m_multiplayer_cursor == 5)
|
|
M_Print ((vid.width - ((5 * 8) + 16)), (vid.height - 24), "Adhoc");
|
|
else
|
|
M_PrintWhite ((vid.width - ((5 * 8) + 16)), (vid.height - 24), "Adhoc");
|
|
|
|
// M_PrintOld (72, 117, "Infrastructure ");
|
|
//M_DrawCheckboxOld (220, 117, tcpipAvailable && !tcpipAdhoc);
|
|
M_DrawCheckbox (220, vid.height - 32, tcpipAvailable && !tcpipAdhoc);
|
|
|
|
//M_PrintOld (72, 137, "Adhoc ");
|
|
//M_DrawCheckboxOld (220, 137, tcpipAvailable && tcpipAdhoc);
|
|
M_DrawCheckbox (220, vid.height - 24, tcpipAvailable && tcpipAdhoc);
|
|
|
|
if (serialAvailable || ipxAvailable || tcpipAvailable)
|
|
return;
|
|
|
|
//M_PrintWhiteOld ((160) - ((35*8)/2), 180, "No Network Communications Available");
|
|
M_PrintWhiteOld ((160) - ((35*8)/2), 180, "PSP MULTIPLAYER IS NOT OFFICALY SUPPORTED");
|
|
M_PrintWhiteOld ((160) - ((35*8)/2), 188, "DO NOT ASK HOW TO PLAY ONLINE ON PSP");
|
|
|
|
}
|
|
|
|
|
|
void M_MultiPlayer_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
|
|
m_multiplayer_cursor = 0;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (--m_multiplayer_cursor < 0)
|
|
m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
switch (m_multiplayer_cursor)
|
|
{
|
|
case 0:
|
|
if ((serialAvailable || ipxAvailable || tcpipAvailable) && sceWlanDevIsPowerOn())
|
|
{
|
|
//M_Menu_Net_f ();
|
|
M_Menu_LanConfig_f ();
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
if ((serialAvailable || ipxAvailable || tcpipAvailable) && sceWlanDevIsPowerOn())
|
|
{
|
|
//M_Menu_Net_f ();
|
|
M_Menu_LanConfig_f ();
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
M_Menu_Setup_f ();
|
|
break;
|
|
|
|
case 3:
|
|
M_Menu_ServerList_f();
|
|
break;
|
|
|
|
case 4:
|
|
Datagram_Shutdown();
|
|
|
|
tcpipAvailable = !tcpipAvailable;
|
|
|
|
if(tcpipAvailable && sceWlanDevIsPowerOn())
|
|
{
|
|
tcpipAdhoc = false;
|
|
net_driver_to_use = 0;
|
|
Datagram_Init();
|
|
}
|
|
break;
|
|
case 5:
|
|
Datagram_Shutdown();
|
|
|
|
tcpipAvailable = !tcpipAvailable;
|
|
|
|
if(tcpipAvailable && sceWlanDevIsPowerOn())
|
|
{
|
|
tcpipAdhoc = true;
|
|
net_driver_to_use = 1;
|
|
Datagram_Init();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SETUP MENU */
|
|
|
|
int setup_cursor = 5;
|
|
int setup_cursor_table[] = {40, 56, 72, 96, 120, 156};
|
|
|
|
char setup_hostname[16];
|
|
char setup_myname[16];
|
|
|
|
// Define PSP specific variables
|
|
#define NUM_SETUP_CMDS 4
|
|
extern int totalAccessPoints;
|
|
extern int accessPointNumber[100];
|
|
char setup_accesspoint[64];
|
|
|
|
void M_Menu_Setup_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_setup;
|
|
m_entersound = true;
|
|
Q_strcpy(setup_myname, cl_name.string);
|
|
Q_strcpy(setup_hostname, hostname.string);
|
|
//setup_accesspoint ;
|
|
|
|
if(totalAccessPoints)
|
|
{
|
|
sceUtilityGetNetParam(accessPointNumber[(int)accesspoint.value], 0, (netData*)setup_accesspoint);
|
|
}
|
|
}
|
|
|
|
void M_Setup_Draw (void)
|
|
{
|
|
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
|
|
if (setup_cursor == 0)
|
|
M_Print (64, 72, "Access Point");
|
|
else
|
|
M_PrintWhite (64,72, "Access Point");
|
|
|
|
//M_PrintOld (64, 40, "Access Point");
|
|
//M_DrawTextBox (160, 32, 16, 1);
|
|
M_PrintOld (168, 72, setup_accesspoint);
|
|
|
|
if (setup_cursor == 1)
|
|
M_Print (64, 92, "Hostname");
|
|
else
|
|
M_PrintWhite (64,92, "Hostname");
|
|
|
|
M_DrawTextBox (160, 84, 16, 1);
|
|
M_PrintOld (168, 92, setup_hostname);
|
|
|
|
if (setup_cursor == 2)
|
|
M_Print (64, 104, "Player Name");
|
|
else
|
|
M_PrintWhite (64,104, "Player Name");
|
|
|
|
M_DrawTextBox (160, 96, 16, 1);
|
|
M_PrintOld (168, 104, setup_myname);
|
|
|
|
if (setup_cursor == 3)
|
|
M_Print (186, 120, "Accept Changes");
|
|
else
|
|
M_PrintWhite (186,120, "Accept Changes");
|
|
}
|
|
|
|
|
|
void M_Setup_Key (int k)
|
|
{
|
|
int l;
|
|
int offset = 0;
|
|
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
setup_cursor--;
|
|
if (setup_cursor < 0)
|
|
setup_cursor = NUM_SETUP_CMDS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
setup_cursor++;
|
|
if (setup_cursor >= NUM_SETUP_CMDS)
|
|
setup_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
if (setup_cursor == 0)
|
|
{
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if(accesspoint.value > 1)
|
|
{
|
|
Cvar_SetValue("accesspoint", accesspoint.value-1);
|
|
//blubso
|
|
sceUtilityGetNetParam(accessPointNumber[(int)accesspoint.value], 0, (netData*)setup_accesspoint);
|
|
}
|
|
}
|
|
offset = 1;
|
|
if (setup_cursor < 2+offset)
|
|
return;
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
break;
|
|
case K_RIGHTARROW:
|
|
if (setup_cursor == 0)
|
|
{
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if(accesspoint.value < totalAccessPoints)
|
|
{
|
|
Cvar_SetValue("accesspoint", accesspoint.value+1);
|
|
//blubso
|
|
sceUtilityGetNetParam(accessPointNumber[(int)accesspoint.value], 0, (netData*)setup_accesspoint);
|
|
}
|
|
}
|
|
|
|
offset = 1;
|
|
|
|
if (setup_cursor < 2+offset)
|
|
return;
|
|
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
break;
|
|
|
|
case K_INS:
|
|
offset = 1;
|
|
if (setup_cursor == 0+offset)
|
|
{
|
|
M_Menu_OSK_f(setup_hostname, setup_hostname, 16);
|
|
break;
|
|
}
|
|
|
|
if (setup_cursor == 1+offset)
|
|
{
|
|
M_Menu_OSK_f(setup_myname, setup_myname,16);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case K_ENTER:
|
|
offset = 1;
|
|
if (setup_cursor == 0+offset || setup_cursor == 1+offset || setup_cursor== 0)
|
|
return;
|
|
|
|
//if (setup_cursor == 2+offset || setup_cursor == 3+offset)
|
|
// goto forward;
|
|
|
|
// if (setup_cursor < 4+offset)
|
|
// break;
|
|
|
|
// setup_cursor == 4 (OK)
|
|
if (Q_strcmp(cl_name.string, setup_myname) != 0)
|
|
Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
|
|
if (Q_strcmp(hostname.string, setup_hostname) != 0)
|
|
Cvar_Set("hostname", setup_hostname);
|
|
m_entersound = true;
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_BACKSPACE:
|
|
offset = 1;
|
|
if (setup_cursor == 0+offset)
|
|
{
|
|
if (strlen(setup_hostname))
|
|
setup_hostname[strlen(setup_hostname)-1] = 0;
|
|
}
|
|
|
|
if (setup_cursor == 1+offset)
|
|
{
|
|
if (strlen(setup_myname))
|
|
setup_myname[strlen(setup_myname)-1] = 0;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
if (k < 32 || k > 127)
|
|
break;
|
|
|
|
offset = 1;
|
|
|
|
if (setup_cursor == 0+offset)
|
|
{
|
|
l = strlen(setup_hostname);
|
|
if (l < 15)
|
|
{
|
|
setup_hostname[l+1] = 0;
|
|
setup_hostname[l] = k;
|
|
}
|
|
}
|
|
if (setup_cursor == 1+offset)
|
|
{
|
|
l = strlen(setup_myname);
|
|
if (l < 15)
|
|
{
|
|
setup_myname[l+1] = 0;
|
|
setup_myname[l] = k;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SERVER LIST MENU */
|
|
void M_Menu_SEdit_f (void);
|
|
|
|
#define MENU_X 50
|
|
#define MENU_Y 21
|
|
#define TITLE_Y 4
|
|
#define STAT_Y 166
|
|
|
|
int slist_cursor = 0, slist_mins = 0, slist_maxs = 15, slist_state;
|
|
|
|
void M_Menu_ServerList_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_slist;
|
|
m_entersound = true;
|
|
|
|
slist_state = 0;
|
|
}
|
|
|
|
void M_ServerList_Draw (void)
|
|
{
|
|
int serv, line;
|
|
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
//else
|
|
//Draw_AlphaPic (0, 0, pause_bk, 0.4);
|
|
|
|
M_DrawTextBox (MENU_X, TITLE_Y, 23, 1);
|
|
M_PrintWhiteOld (MENU_X + 60, TITLE_Y + 8, "Server List");
|
|
|
|
if (!slist[0].server)
|
|
{
|
|
M_PrintWhiteOld (84, MENU_Y + 16 + 16, "Empty server list");
|
|
M_PrintOld (60, MENU_Y + 16 + 32, "Press TRIANGLE to add a server");
|
|
M_PrintOld (60, MENU_Y + 16 + 40, "Press SQUARE to edit a server");
|
|
M_PrintOld (60, MENU_Y + 16 + 48, "Press CIRCLE to exit");
|
|
return;
|
|
}
|
|
|
|
M_DrawTextBox (MENU_X, STAT_Y, 23, 1);
|
|
M_DrawTextBox (MENU_X, MENU_Y, 23, slist_maxs - slist_mins + 1);
|
|
for (serv = slist_mins, line = 1 ; serv <= slist_maxs && serv < MAX_SERVER_LIST && slist[serv].server ; serv++, line++)
|
|
M_PrintOld (MENU_X + 18, line * 8 + MENU_Y, va("%1.21s", slist[serv].description));
|
|
M_PrintWhiteOld (MENU_X, STAT_Y - 4, "TRIANGLE = add server, SQUARE = edit");
|
|
M_PrintWhiteOld (MENU_X + 18, STAT_Y + 8, va("%1.22s", slist[slist_cursor].server));
|
|
M_DrawCharacter2 (MENU_X + 8, (slist_cursor - slist_mins + 1) * 8 + MENU_Y, 12+((int)(realtime*4)&1));
|
|
}
|
|
|
|
void M_ServerList_Key (int key)
|
|
{
|
|
int slist_length;
|
|
|
|
if (!slist[0].server && key != K_ESCAPE && key != K_DEL)
|
|
return;
|
|
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (slist_cursor > 0)
|
|
{
|
|
if (keydown[K_CTRL])
|
|
SList_Switch (slist_cursor, slist_cursor - 1);
|
|
slist_cursor--;
|
|
}
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (keydown[K_CTRL])
|
|
{
|
|
if (slist_cursor != SList_Length() - 1)
|
|
{
|
|
SList_Switch (slist_cursor, slist_cursor + 1);
|
|
slist_cursor++;
|
|
}
|
|
}
|
|
else if (slist_cursor < MAX_SERVER_LIST - 1 && slist[slist_cursor+1].server)
|
|
slist_cursor++;
|
|
break;
|
|
|
|
case K_HOME:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
slist_cursor = 0;
|
|
break;
|
|
|
|
case K_END:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
slist_cursor = SList_Length() - 1;
|
|
break;
|
|
|
|
case K_PGUP:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
slist_cursor -= (slist_maxs - slist_mins);
|
|
if (slist_cursor < 0)
|
|
slist_cursor = 0;
|
|
break;
|
|
|
|
case K_PGDN:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
slist_cursor += (slist_maxs - slist_mins);
|
|
if (slist_cursor >= MAX_SERVER_LIST)
|
|
slist_cursor = MAX_SERVER_LIST - 1;
|
|
while (!slist[slist_cursor].server)
|
|
slist_cursor--;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
if (keydown[K_CTRL])
|
|
{
|
|
M_Menu_SEdit_f ();
|
|
break;
|
|
}
|
|
m_state = m_main;
|
|
M_ToggleMenu_f ();
|
|
Cbuf_AddText (va("connect \"%s\"\n", slist[slist_cursor].server));
|
|
break;
|
|
|
|
//case 'e':
|
|
//case 'E':
|
|
case K_INS:
|
|
M_Menu_SEdit_f ();
|
|
break;
|
|
|
|
case K_DEL:
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
if ((slist_length = SList_Length()) < MAX_SERVER_LIST)
|
|
{
|
|
if (keydown[K_CTRL] && slist_length > 0)
|
|
{
|
|
if (slist_cursor < slist_length - 1)
|
|
memmove (&slist[slist_cursor+2], &slist[slist_cursor+1], (slist_length - slist_cursor - 1) * sizeof(slist[0]));
|
|
SList_Reset_NoFree (slist_cursor + 1);
|
|
SList_Set (slist_cursor + 1, "127.0.0.1", "<BLANK>");
|
|
if (slist_length)
|
|
slist_cursor++;
|
|
}
|
|
else
|
|
{
|
|
memmove (&slist[slist_cursor+1], &slist[slist_cursor], (slist_length - slist_cursor) * sizeof(slist[0]));
|
|
SList_Reset_NoFree (slist_cursor);
|
|
SList_Set (slist_cursor, "127.0.0.1", "<BLANK>");
|
|
}
|
|
}
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
S_LocalSound("sounds/menu/enter.wav");
|
|
if ((slist_length = SList_Length()) > 0)
|
|
{
|
|
SList_Reset (slist_cursor);
|
|
if (slist_cursor > 0 && slist_length - 1 == slist_cursor)
|
|
{
|
|
slist_cursor--;
|
|
}
|
|
else
|
|
{
|
|
memmove (&slist[slist_cursor], &slist[slist_cursor+1], (slist_length - slist_cursor - 1) * sizeof(slist[0]));
|
|
SList_Reset_NoFree (slist_length - 1);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (slist_cursor < slist_mins)
|
|
{
|
|
slist_maxs -= (slist_mins - slist_cursor);
|
|
slist_mins = slist_cursor;
|
|
}
|
|
if (slist_cursor > slist_maxs)
|
|
{
|
|
slist_mins += (slist_cursor - slist_maxs);
|
|
slist_maxs = slist_cursor;
|
|
}
|
|
}
|
|
|
|
#define SERV_X 60
|
|
#define SERV_Y 64
|
|
#define DESC_X 60
|
|
#define DESC_Y 40
|
|
#define SERV_L 23
|
|
#define DESC_L 23
|
|
|
|
#define SLIST_BUFSIZE 128
|
|
|
|
static char slist_serv[SLIST_BUFSIZE], slist_desc[SLIST_BUFSIZE];
|
|
static int slist_serv_max, slist_serv_min, slist_desc_max, slist_desc_min, sedit_state;
|
|
|
|
void M_Menu_SEdit_f (void)
|
|
{
|
|
int size;
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_sedit;
|
|
m_entersound = true;
|
|
|
|
sedit_state = 0;
|
|
Q_strncpyz (slist_serv, slist[slist_cursor].server, sizeof(slist_serv));
|
|
Q_strncpyz (slist_desc, slist[slist_cursor].description, sizeof(slist_desc));
|
|
slist_serv_max = (size = strlen(slist_serv)) > SERV_L ? size : SERV_L;
|
|
slist_serv_min = slist_serv_max - SERV_L;
|
|
slist_desc_max = (size = strlen(slist_desc)) > DESC_L ? size : DESC_L;
|
|
slist_desc_min = slist_desc_max - DESC_L;
|
|
}
|
|
|
|
void M_SEdit_Draw (void)
|
|
{
|
|
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
//else
|
|
//Draw_AlphaPic (0, 0, pause_bk, 0.4);
|
|
|
|
M_DrawTextBox (SERV_X, SERV_Y, 23, 1);
|
|
M_DrawTextBox (DESC_X, DESC_Y, 23, 1);
|
|
M_PrintWhiteOld (SERV_X, SERV_Y - 4, "Hostname/IP:");
|
|
M_PrintWhiteOld (DESC_X, DESC_Y - 4, "Description:");
|
|
M_PrintOld (SERV_X + 9, SERV_Y + 8, va("%1.23s", slist_serv + slist_serv_min));
|
|
M_PrintOld (DESC_X + 9, DESC_Y + 8, va("%1.23s", slist_desc + slist_desc_min));
|
|
if (sedit_state == 0)
|
|
M_DrawCharacter2 (SERV_X + 9 + 8*(strlen(slist_serv) - slist_serv_min), SERV_Y + 8, 10+((int)(realtime*4)&1));
|
|
else
|
|
M_DrawCharacter2 (DESC_X + 9 + 8*(strlen(slist_desc) - slist_desc_min), DESC_Y + 8, 10+((int)(realtime*4)&1));
|
|
}
|
|
|
|
void M_SEdit_Key (int key)
|
|
{
|
|
int l;
|
|
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_ServerList_f ();
|
|
break;
|
|
|
|
case K_ENTER:
|
|
SList_Set (slist_cursor, slist_serv, slist_desc);
|
|
M_Menu_ServerList_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
sedit_state = !sedit_state;
|
|
break;
|
|
|
|
case K_INS:
|
|
if (sedit_state == 0)
|
|
M_Menu_OSK_f(slist_serv, slist_serv, 16);
|
|
else
|
|
M_Menu_OSK_f(slist_desc, slist_desc, 16);
|
|
break;
|
|
|
|
case K_BACKSPACE:
|
|
if (sedit_state == 0)
|
|
{
|
|
if ((l = strlen(slist_serv)))
|
|
slist_serv[--l] = 0;
|
|
if (strlen(slist_serv) - 6 < slist_serv_min && slist_serv_min)
|
|
{
|
|
slist_serv_min--;
|
|
slist_serv_max--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((l = strlen(slist_desc)))
|
|
slist_desc[--l] = 0;
|
|
if (strlen(slist_desc) - 6 < slist_desc_min && slist_desc_min)
|
|
{
|
|
slist_desc_min--;
|
|
slist_desc_max--;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
if (key < 32 || key > 127)
|
|
break;
|
|
|
|
if (sedit_state == 0)
|
|
{
|
|
l = strlen (slist_serv);
|
|
if (l < SLIST_BUFSIZE - 1)
|
|
{
|
|
slist_serv[l+1] = 0;
|
|
slist_serv[l] = key;
|
|
l++;
|
|
}
|
|
if (l > slist_serv_max)
|
|
{
|
|
slist_serv_min++;
|
|
slist_serv_max++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
l = strlen (slist_desc);
|
|
if (l < SLIST_BUFSIZE - 1)
|
|
{
|
|
slist_desc[l+1] = 0;
|
|
slist_desc[l] = key;
|
|
l++;
|
|
}
|
|
if (l > slist_desc_max)
|
|
{
|
|
slist_desc_min++;
|
|
slist_desc_max++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* NET MENU */
|
|
|
|
int m_net_cursor;
|
|
int m_net_items;
|
|
int m_net_saveHeight;
|
|
|
|
char *net_helpMessage [] =
|
|
{
|
|
/* .........1.........2.... */
|
|
" ",
|
|
" Two computers connected",
|
|
" through two modems. ",
|
|
" ",
|
|
|
|
" ",
|
|
" Two computers connected",
|
|
" by a null-modem cable. ",
|
|
" ",
|
|
|
|
" Novell network LANs ",
|
|
" or Windows 95 DOS-box. ",
|
|
" ",
|
|
"(LAN=Local Area Network)",
|
|
|
|
" Commonly used to play ",
|
|
" over the Internet, but ",
|
|
" also used on a Local ",
|
|
" Area Network. "
|
|
};
|
|
|
|
void M_Menu_Net_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_net;
|
|
m_entersound = true;
|
|
m_net_items = 4;
|
|
|
|
if (m_net_cursor >= m_net_items)
|
|
m_net_cursor = 0;
|
|
m_net_cursor--;
|
|
M_Net_Key (K_DOWNARROW);
|
|
}
|
|
|
|
|
|
void M_Net_Draw (void)
|
|
{
|
|
int f;
|
|
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
//else
|
|
//Draw_AlphaPic (0, 0, pause_bk, 0.4);
|
|
|
|
f = 32;
|
|
qpic_t *p;
|
|
|
|
if (serialAvailable)
|
|
{
|
|
p = Draw_CachePic ("gfx/netmen1.lmp");
|
|
}
|
|
else
|
|
{
|
|
p = Draw_CachePic ("gfx/dim_modm.lmp");
|
|
}
|
|
|
|
if (p)
|
|
M_DrawTransPic (72, f, p);
|
|
|
|
f += 19;
|
|
|
|
if (serialAvailable)
|
|
{
|
|
p = Draw_CachePic ("gfx/netmen2.lmp");
|
|
}
|
|
else
|
|
{
|
|
p = Draw_CachePic ("gfx/dim_drct.lmp");
|
|
}
|
|
|
|
if (p)
|
|
M_DrawTransPic (72, f, p);
|
|
|
|
f += 19;
|
|
if (ipxAvailable)
|
|
p = Draw_CachePic ("gfx/netmen3.lmp");
|
|
else
|
|
p = Draw_CachePic ("gfx/dim_ipx.lmp");
|
|
M_DrawTransPic (72, f, p);
|
|
|
|
f += 19;
|
|
if (tcpipAvailable)
|
|
p = Draw_CachePic ("gfx/netmen4.lmp");
|
|
else
|
|
p = Draw_CachePic ("gfx/dim_tcp.lmp");
|
|
M_DrawTransPic (72, f, p);
|
|
|
|
if (m_net_items == 5) // JDC, could just be removed
|
|
{
|
|
f += 19;
|
|
p = Draw_CachePic ("gfx/netmen5.lmp");
|
|
M_DrawTransPic (72, f, p);
|
|
}
|
|
|
|
f = (320-26*8)/2;
|
|
M_DrawTextBox (f, 134, 24, 4);
|
|
f += 8;
|
|
M_PrintOld (f, 142, net_helpMessage[m_net_cursor*4+0]);
|
|
M_PrintOld (f, 150, net_helpMessage[m_net_cursor*4+1]);
|
|
M_PrintOld (f, 158, net_helpMessage[m_net_cursor*4+2]);
|
|
M_PrintOld (f, 166, net_helpMessage[m_net_cursor*4+3]);
|
|
|
|
f = (int)(host_time * 10)%6;
|
|
M_DrawTransPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
|
|
}
|
|
|
|
|
|
void M_Net_Key (int k)
|
|
{
|
|
again:
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (++m_net_cursor >= m_net_items)
|
|
m_net_cursor = 0;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (--m_net_cursor < 0)
|
|
m_net_cursor = m_net_items - 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
|
|
switch (m_net_cursor)
|
|
{
|
|
case 0:
|
|
M_Menu_SerialConfig_f ();
|
|
break;
|
|
|
|
case 1:
|
|
M_Menu_SerialConfig_f ();
|
|
break;
|
|
|
|
case 2:
|
|
M_Menu_LanConfig_f ();
|
|
break;
|
|
|
|
case 3:
|
|
M_Menu_LanConfig_f ();
|
|
break;
|
|
|
|
case 4:
|
|
// multiprotocol
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (m_net_cursor == 0 && !serialAvailable)
|
|
goto again;
|
|
if (m_net_cursor == 1 && !serialAvailable)
|
|
goto again;
|
|
if (m_net_cursor == 2 && !ipxAvailable)
|
|
goto again;
|
|
if (m_net_cursor == 3 && !tcpipAvailable)
|
|
goto again;
|
|
}
|
|
|
|
//=============================================================================
|
|
/* OPTIONS MENU */
|
|
#define SLIDER_RANGE 10
|
|
|
|
|
|
enum //video menu
|
|
{
|
|
OPT_SHOWFPS,
|
|
OPT_MAXFPS,
|
|
OPT_FOV,
|
|
OPT_GAMMA,
|
|
OPT_DECALS,
|
|
OPT_PARTICLES,
|
|
OPT_FULLBRIGHT,
|
|
OPT_DITHERING,
|
|
OPT_RETRO,
|
|
VID_ITEMS
|
|
};
|
|
|
|
enum //audio menu
|
|
{
|
|
OPT_MUSICVOL,
|
|
OPT_SNDVOL,
|
|
OPT_MUSICTYPE,
|
|
AUDIO_ITEMS
|
|
};
|
|
|
|
enum //gameplay menu
|
|
{
|
|
OPT_CROSSHAIR,
|
|
OPT_AIMASSIST,
|
|
OPT_IN_SPEED,
|
|
OPT_IN_ACCELERATION,
|
|
OPT_INVMOUSE,
|
|
OPT_IN_TOLERANCE,
|
|
OPT_MOUSELOOK,
|
|
GAMEPLAY_ITEMS
|
|
};
|
|
|
|
|
|
|
|
extern cvar_t show_fps;
|
|
extern cvar_t show_bat;
|
|
|
|
void M_AdjustSliders (int dir, int m_submenu, int options_cursor)
|
|
{
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
|
|
|
|
if (m_submenu == 0)
|
|
{
|
|
switch (options_cursor)
|
|
{
|
|
case OPT_GAMMA: // gamma
|
|
v_gamma.value -= dir * 0.05;
|
|
if (v_gamma.value < 0.5)
|
|
v_gamma.value = 0.5;
|
|
if (v_gamma.value > 1)
|
|
v_gamma.value = 1;
|
|
Cvar_SetValue ("gamma", v_gamma.value);
|
|
break;
|
|
case OPT_MAXFPS:
|
|
cl_maxfps.value = cl_maxfps.value + dir * 5;
|
|
if (cl_maxfps.value < 30)
|
|
cl_maxfps.value = 30;
|
|
if (cl_maxfps.value > 65)
|
|
cl_maxfps.value = 65;
|
|
Cvar_SetValue ("cl_maxfps", cl_maxfps.value);
|
|
break;
|
|
case OPT_FOV:
|
|
scr_fov.value += dir * 5;
|
|
if (scr_fov.value < 50)
|
|
scr_fov.value = 50;
|
|
if (scr_fov.value > 120 && dir > 0)
|
|
scr_fov.value = 120;
|
|
Cvar_SetValue ("scr_fov", scr_fov.value);
|
|
break;
|
|
case OPT_DECALS:
|
|
Cvar_SetValue ("nzp_decals", !nzp_decals.value);
|
|
break;
|
|
case OPT_PARTICLES:
|
|
Cvar_SetValue ("nzp_particles", !nzp_decals.value);
|
|
break;
|
|
case OPT_FULLBRIGHT:
|
|
Cvar_SetValue ("r_fullbright", !nzp_decals.value);
|
|
break;
|
|
case OPT_DITHERING:
|
|
Cvar_SetValue ("r_dithering", !r_dithering.value);
|
|
break;
|
|
case OPT_RETRO:
|
|
Cvar_SetValue ("r_retro", !r_retro.value);
|
|
break;
|
|
case OPT_SHOWFPS:
|
|
Cvar_SetValue ("show_fps", !show_fps.value);
|
|
break;
|
|
}
|
|
}
|
|
else if (m_submenu == 1)
|
|
{
|
|
switch (options_cursor)
|
|
{
|
|
case OPT_MUSICVOL: // music volume
|
|
bgmvolume.value += dir * 0.1;
|
|
if (bgmvolume.value < 0)
|
|
bgmvolume.value = 0;
|
|
if (bgmvolume.value > 1)
|
|
bgmvolume.value = 1;
|
|
Cvar_SetValue ("bgmvolume", bgmvolume.value);
|
|
break;
|
|
case OPT_SNDVOL: // sfx volume
|
|
volume.value += dir * 0.1;
|
|
if (volume.value < 0)
|
|
volume.value = 0;
|
|
if (volume.value > 1)
|
|
volume.value = 1;
|
|
Cvar_SetValue ("volume", volume.value);
|
|
break;
|
|
case OPT_MUSICTYPE: // bgm type
|
|
if (strcmp(bgmtype.string,"cd") == 0)
|
|
{
|
|
Cvar_Set("bgmtype","none");
|
|
bmg_type_changed = true;
|
|
}
|
|
else
|
|
{
|
|
Cvar_Set("bgmtype","cd");
|
|
bmg_type_changed = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (m_submenu == 2)
|
|
{
|
|
switch (options_cursor)
|
|
{
|
|
case OPT_CROSSHAIR:
|
|
Cvar_SetValue ("crosshair", !crosshair.value);
|
|
break;
|
|
case OPT_AIMASSIST:
|
|
Cvar_SetValue ("in_aimassist", !in_aimassist.value);
|
|
break;
|
|
|
|
case OPT_IN_SPEED: // mouse speed
|
|
in_sensitivity.value += dir * 0.5;
|
|
if (in_sensitivity.value < 1)
|
|
in_sensitivity.value = 1;
|
|
if (in_sensitivity.value > 11)
|
|
in_sensitivity.value = 11;
|
|
Cvar_SetValue ("sensitivity", in_sensitivity.value);
|
|
break;
|
|
|
|
case OPT_IN_ACCELERATION: // mouse tolerance
|
|
in_acceleration.value -= dir * 0.25;
|
|
if (in_acceleration.value < 0.5)
|
|
in_acceleration.value = 0.5;
|
|
if (in_acceleration.value > 2)
|
|
in_acceleration.value = 2;
|
|
Cvar_SetValue ("acceleration", in_acceleration.value);
|
|
break;
|
|
|
|
case OPT_IN_TOLERANCE: // mouse tolerance
|
|
in_tolerance.value += dir * 0.05;
|
|
if (in_tolerance.value < 0)
|
|
in_tolerance.value = 0;
|
|
if (in_tolerance.value > 1)
|
|
in_tolerance.value = 1;
|
|
Cvar_SetValue ("tolerance", in_tolerance.value);
|
|
break;
|
|
case OPT_INVMOUSE: // invert mouse
|
|
Cvar_SetValue ("m_pitch", -m_pitch.value);
|
|
break;
|
|
case OPT_MOUSELOOK:
|
|
Cvar_SetValue ("in_mlook", !in_mlook.value);
|
|
Cvar_SetValue ("in_analog_strafe", !in_analog_strafe.value);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void M_DrawSlider (int x, int y, float range)
|
|
{
|
|
int i;
|
|
|
|
if (range < 0)
|
|
range = 0;
|
|
if (range > 1)
|
|
range = 1;
|
|
Draw_Character (x-8, y, 128);
|
|
for (i=0 ; i<SLIDER_RANGE ; i++)
|
|
Draw_Character (x + i*8, y, 129);
|
|
Draw_Character (x+i*8, y, 130);
|
|
Draw_Character (x + (SLIDER_RANGE-1)*8 * range, y, 131);
|
|
}
|
|
|
|
|
|
|
|
int video_cursor;
|
|
//=============================================================================
|
|
/* Screen Setting menu */
|
|
void M_Menu_Screen_f (void)
|
|
{
|
|
m_state = m_video;
|
|
m_entersound = true;
|
|
video_cursor = 0;
|
|
}
|
|
|
|
void M_Screen_Draw (void)
|
|
{
|
|
float r;
|
|
|
|
// Background
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 480, 272, GU_RGBA(0, 0, 0, 102));
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - 40, 5, "v1.0", 255, 255, 255, 255, 1);
|
|
|
|
// Header
|
|
Draw_ColoredString(10, 10, "GRAPHICS SETTINGS", 255, 255, 255, 255, 2);
|
|
|
|
// Show FPS
|
|
if (video_cursor == 0)
|
|
Draw_ColoredString(10, 45, "Show FPS", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 45, "Show FPS", 255, 255, 255, 255, 1);
|
|
M_DrawCheckbox(225, 45, show_fps.value);
|
|
|
|
// Max FPS
|
|
if (video_cursor == 1)
|
|
Draw_ColoredString(10, 55, "Max FPS", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 55, "Max FPS", 255, 255, 255, 255, 1);
|
|
r = (cl_maxfps.value - 30.0)*(1.0/35.0);
|
|
M_DrawSlider (225, 55, r);
|
|
|
|
// FOV
|
|
if (video_cursor == 2)
|
|
Draw_ColoredString(10, 65, "Field of View", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 65, "Field of View", 255, 255, 255, 255, 1);
|
|
r = (scr_fov.value - 50.0)*(1.0/70.0);
|
|
M_DrawSlider (225, 65, r);
|
|
|
|
// Brightness
|
|
if (video_cursor == 3)
|
|
Draw_ColoredString(10, 75, "Brightness", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 75, "Brightness", 255, 255, 255, 255, 1);
|
|
r = (1.0 - v_gamma.value) / 0.5;
|
|
M_DrawSlider (225, 75, r);
|
|
|
|
// Decals
|
|
if (video_cursor == 4)
|
|
Draw_ColoredString(10, 85, "Decals", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 85, "Decals", 255, 255, 255, 255, 1);
|
|
M_DrawCheckbox(225, 85, nzp_decals.value);
|
|
|
|
// Particles
|
|
if (video_cursor == 5)
|
|
Draw_ColoredString(10, 95, "Particles", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 95, "Particles", 255, 255, 255, 255, 1);
|
|
M_DrawCheckbox(225, 95, nzp_particles.value);
|
|
|
|
// Fullbright
|
|
if (video_cursor == 6)
|
|
Draw_ColoredString(10, 105, "Fullbright", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 105, "Fullbright", 255, 255, 255, 255, 1);
|
|
M_DrawCheckbox(225, 105, r_fullbright.value);
|
|
|
|
// Dithering
|
|
if (video_cursor == 7)
|
|
Draw_ColoredString(10, 115, "Dithering", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 115, "Dithering", 255, 255, 255, 255, 1);
|
|
M_DrawCheckbox(225, 115, r_dithering.value);
|
|
|
|
// Retro
|
|
if (video_cursor == 8)
|
|
Draw_ColoredString(10, 125, "Retro", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 125, "Retro", 255, 255, 255, 255, 1);
|
|
M_DrawCheckbox(225, 125, r_retro.value);
|
|
|
|
// Back
|
|
if (video_cursor == 9)
|
|
Draw_ColoredString(10, 250, "Back", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 250, "Back", 255, 255, 255, 255, 1);
|
|
|
|
// Descriptions
|
|
switch(video_cursor) {
|
|
case 0: // Show FPS
|
|
Draw_ColoredString(10, 230, "Toggle Framerate Overlay.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 1: // Max FPS
|
|
Draw_ColoredString(10, 230, "Increase of Decrease Max Frames per Second.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 2: // FOV
|
|
Draw_ColoredString(10, 230, "Adjust Game Field of View.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 3: // Brightness
|
|
Draw_ColoredString(10, 230, "Increase or Decrease Game Brightness.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 4: // Decals
|
|
Draw_ColoredString(10, 230, "Toggle Bullet and Explosive Decals.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 5: // Particles
|
|
Draw_ColoredString(10, 230, "Toggle Appearence of (most) Particles.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 6: // Fullbright
|
|
Draw_ColoredString(10, 230, "Toggle all non-realtime lights (Requires Map Restart).", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 7: // Dithering
|
|
Draw_ColoredString(10, 230, "Toggle decrease in Color Banding.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 8: // Retro
|
|
Draw_ColoredString(10, 230, "Toggle texture filtering.", 255, 255, 255, 255, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void M_Screen_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
if (key_dest == key_menu_pause)
|
|
{
|
|
M_Menu_Options_f ();
|
|
key_dest = key_menu_pause;
|
|
}
|
|
else
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
switch (video_cursor)
|
|
{
|
|
case VID_ITEMS:
|
|
if (key_dest == key_menu_pause)
|
|
{
|
|
M_Menu_Options_f ();
|
|
key_dest = key_menu_pause;
|
|
}
|
|
else
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
default:
|
|
M_AdjustSliders (1, 0, video_cursor);
|
|
break;
|
|
}
|
|
return;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
video_cursor--;
|
|
if (video_cursor < 0)
|
|
video_cursor = VID_ITEMS;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
video_cursor++;
|
|
if (video_cursor >= VID_ITEMS+1)
|
|
video_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
M_AdjustSliders (-1, 0, video_cursor);
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
M_AdjustSliders (1, 0, video_cursor);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
/* Audio Setting menu */
|
|
|
|
int audio_cursor;
|
|
void M_Menu_Audio_f (void)
|
|
{
|
|
m_state = m_audio;
|
|
m_entersound = true;
|
|
audio_cursor = 0;
|
|
}
|
|
|
|
|
|
void M_Audio_Draw (void)
|
|
{
|
|
float r;
|
|
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
//else
|
|
//Draw_AlphaPic (0, 0, pause_bk, 0.4);
|
|
|
|
|
|
Draw_String (352, 30, "Sound Settings");
|
|
|
|
if (audio_cursor == OPT_MUSICVOL)
|
|
M_Print (172, 50+(OPT_MUSICVOL*8), " CD Music Volume");
|
|
else
|
|
Draw_String (172, 50+(OPT_MUSICVOL*8), " CD Music Volume");
|
|
r = bgmvolume.value;
|
|
M_DrawSlider (376, 50+(OPT_MUSICVOL*8), r);
|
|
|
|
if (audio_cursor == OPT_SNDVOL)
|
|
M_Print (172, 50+(OPT_SNDVOL*8), " Sound Volume");
|
|
else
|
|
Draw_String (172, 50+(OPT_SNDVOL*8), " Sound Volume");
|
|
r = volume.value;
|
|
M_DrawSlider (376, 50+(OPT_SNDVOL*8), r);
|
|
|
|
if (audio_cursor == OPT_MUSICTYPE)
|
|
M_Print (172, 50+(OPT_MUSICTYPE*8)," Music Type");
|
|
else
|
|
Draw_String (172, 50+(OPT_MUSICTYPE*8)," Music Type");
|
|
if (strcmp(bgmtype.string,"cd") == 0)
|
|
Draw_String (424, 50+(OPT_MUSICTYPE*8), "CD/MP3");
|
|
else
|
|
Draw_String (432, 50+(OPT_MUSICTYPE*8), "None");
|
|
|
|
if (audio_cursor == AUDIO_ITEMS)
|
|
M_Print (432, 58+(AUDIO_ITEMS*8), "Back");
|
|
else
|
|
Draw_String (432, 58+(AUDIO_ITEMS*8), "Back");
|
|
}
|
|
|
|
|
|
void M_Audio_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
if (key_dest == key_menu_pause)
|
|
{
|
|
M_Menu_Options_f ();
|
|
key_dest = key_menu_pause;
|
|
}
|
|
else
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
switch (audio_cursor)
|
|
{
|
|
case AUDIO_ITEMS:
|
|
if (key_dest == key_menu_pause)
|
|
{
|
|
M_Menu_Options_f ();
|
|
key_dest = key_menu_pause;
|
|
}
|
|
else
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
default:
|
|
M_AdjustSliders (1, 1, audio_cursor);
|
|
break;
|
|
}
|
|
return;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
audio_cursor--;
|
|
if (audio_cursor < 0)
|
|
audio_cursor = AUDIO_ITEMS;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
audio_cursor++;
|
|
if (audio_cursor >= AUDIO_ITEMS+1)
|
|
audio_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
M_AdjustSliders (-1, 1, audio_cursor);
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
M_AdjustSliders (1, 1, audio_cursor);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* Gameplay Setting menu */
|
|
|
|
int gameplay_cursor;
|
|
void M_Menu_Gameplay_f (void)
|
|
{
|
|
m_state = m_gameplay;
|
|
m_entersound = true;
|
|
gameplay_cursor = 0;
|
|
}
|
|
|
|
/*
|
|
float r;
|
|
|
|
// Background
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 480, 272, GU_RGBA(0, 0, 0, 102));
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - 40, 5, "v1.0", 255, 255, 255, 255, 1);
|
|
|
|
// Header
|
|
Draw_ColoredString(10, 10, "GRAPHICS SETTINGS", 255, 255, 255, 255, 2);
|
|
|
|
// Show FPS
|
|
if (video_cursor == 0)
|
|
Draw_ColoredString(10, 45, "Show FPS", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 45, "Show FPS", 255, 255, 255, 255, 1);
|
|
M_DrawCheckbox(225, 45, show_fps.value);
|
|
|
|
// Max FPS
|
|
if (video_cursor == 1)
|
|
Draw_ColoredString(10, 55, "Max FPS", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 55, "Max FPS", 255, 255, 255, 255, 1);
|
|
r = (cl_maxfps.value - 30.0)*(1.0/35.0);
|
|
M_DrawSlider (225, 55, r);
|
|
|
|
// FOV
|
|
if (video_cursor == 2)
|
|
Draw_ColoredString(10, 65, "Field of View", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 65, "Field of View", 255, 255, 255, 255, 1);
|
|
r = (scr_fov.value - 50.0)*(1.0/70.0);
|
|
M_DrawSlider (225, 65, r);
|
|
|
|
// Brightness
|
|
if (video_cursor == 3)
|
|
Draw_ColoredString(10, 75, "Brightness", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 75, "Brightness", 255, 255, 255, 255, 1);
|
|
r = (1.0 - v_gamma.value) / 0.5;
|
|
M_DrawSlider (225, 75, r);
|
|
|
|
// Decals
|
|
if (video_cursor == 4)
|
|
Draw_ColoredString(10, 85, "Decals", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 85, "Decals", 255, 255, 255, 255, 1);
|
|
M_DrawCheckbox(225, 85, nzp_decals.value);
|
|
|
|
// Particles
|
|
if (video_cursor == 5)
|
|
Draw_ColoredString(10, 95, "Particles", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 95, "Particles", 255, 255, 255, 255, 1);
|
|
M_DrawCheckbox(225, 95, nzp_particles.value);
|
|
|
|
// Fullbright
|
|
if (video_cursor == 6)
|
|
Draw_ColoredString(10, 105, "Fullbright", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 105, "Fullbright", 255, 255, 255, 255, 1);
|
|
M_DrawCheckbox(225, 105, r_fullbright.value);
|
|
|
|
// Dithering
|
|
if (video_cursor == 7)
|
|
Draw_ColoredString(10, 115, "Dithering", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 115, "Dithering", 255, 255, 255, 255, 1);
|
|
M_DrawCheckbox(225, 115, r_dithering.value);
|
|
|
|
// Retro
|
|
if (video_cursor == 8)
|
|
Draw_ColoredString(10, 125, "Retro", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 125, "Retro", 255, 255, 255, 255, 1);
|
|
M_DrawCheckbox(225, 125, r_retro.value);
|
|
|
|
// Back
|
|
if (video_cursor == 9)
|
|
Draw_ColoredString(10, 250, "Back", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 250, "Back", 255, 255, 255, 255, 1);
|
|
|
|
// Descriptions
|
|
switch(video_cursor) {
|
|
case 0: // Show FPS
|
|
Draw_ColoredString(10, 230, "Toggle Framerate Overlay.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 1: // Max FPS
|
|
Draw_ColoredString(10, 230, "Increase of Decrease Max Frames per Second.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 2: // FOV
|
|
Draw_ColoredString(10, 230, "Adjust Game Field of View.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 3: // Brightness
|
|
Draw_ColoredString(10, 230, "Increase or Decrease Game Brightness.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 4: // Decals
|
|
Draw_ColoredString(10, 230, "Toggle Bullet and Explosive Decals.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 5: // Particles
|
|
Draw_ColoredString(10, 230, "Toggle Appearence of (most) Particles.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 6: // Fullbright
|
|
Draw_ColoredString(10, 230, "Toggle all non-realtime lights (Requires Map Restart).", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 7: // Dithering
|
|
Draw_ColoredString(10, 230, "Toggle decrease in Color Banding.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 8: // Retro
|
|
Draw_ColoredString(10, 230, "Toggle texture filtering.", 255, 255, 255, 255, 1);
|
|
break;
|
|
}
|
|
*/
|
|
|
|
|
|
void M_Gameplay_Draw (void)
|
|
{
|
|
float r;
|
|
|
|
// Background
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 480, 272, GU_RGBA(0, 0, 0, 102));
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - 40, 5, "v1.0", 255, 255, 255, 255, 1);
|
|
|
|
// Header
|
|
Draw_ColoredString(10, 10, "CONTROL SETTINGS", 255, 255, 255, 255, 2);
|
|
|
|
// Draw Crosshair
|
|
if (gameplay_cursor == OPT_CROSSHAIR) {
|
|
Draw_ColoredString(10, 45, "Draw Crosshair", 255, 0, 0, 255, 1);
|
|
} else {
|
|
Draw_ColoredString(10, 45, "Draw Crosshair", 255, 255, 255, 255, 1);
|
|
}
|
|
M_DrawCheckbox(225, 45, crosshair.value);
|
|
|
|
// Aim Assist
|
|
if (gameplay_cursor == OPT_AIMASSIST) {
|
|
Draw_ColoredString(10, 55, "Aim Assist", 255, 0, 0, 255, 1);
|
|
} else {
|
|
Draw_ColoredString(10, 55, "Aim Assist", 255, 255, 255, 255, 1);
|
|
}
|
|
M_DrawCheckbox(225, 55, in_aimassist.value);
|
|
|
|
// Look Sensitivity
|
|
if (gameplay_cursor == OPT_IN_SPEED) {
|
|
Draw_ColoredString(10, 65, "Look Sensitivity", 255, 0, 0, 255, 1);
|
|
} else {
|
|
Draw_ColoredString(10, 65, "Look Sensitivity", 255, 255, 255, 255, 1);
|
|
}
|
|
r = (in_sensitivity.value - 1)/10;
|
|
M_DrawSlider (225, 65, r);
|
|
|
|
// Look Acceleration
|
|
if (gameplay_cursor == OPT_IN_ACCELERATION) {
|
|
Draw_ColoredString(10, 75, "Look Acceleration", 255, 0, 0, 255, 1);
|
|
} else {
|
|
Draw_ColoredString(10, 75, "Look Acceleration", 255, 255, 255, 255, 1);
|
|
}
|
|
r = 1.0f -((in_acceleration.value - 0.5f)/1.5f);
|
|
M_DrawSlider (225, 75, r);
|
|
|
|
// Look Inversion
|
|
if (gameplay_cursor == OPT_INVMOUSE) {
|
|
Draw_ColoredString(10, 85, "Look Inversion", 255, 0, 0, 255, 1);
|
|
} else {
|
|
Draw_ColoredString(10, 85, "Look Inversion", 255, 255, 255, 255, 1);
|
|
}
|
|
M_DrawCheckbox(225, 85, m_pitch.value < 0);
|
|
|
|
// A-Nub Deadzone
|
|
if (gameplay_cursor == OPT_IN_TOLERANCE) {
|
|
Draw_ColoredString(10, 95, "A-Nub Tolerance", 255, 0, 0, 255, 1);
|
|
} else {
|
|
Draw_ColoredString(10, 95, "A-Nub Tolerance", 255, 255, 255, 255, 1);
|
|
}
|
|
r = (in_tolerance.value )/1.0f;
|
|
M_DrawSlider (225, 95, r);
|
|
|
|
// A-Nub Mode
|
|
if (gameplay_cursor == OPT_MOUSELOOK) {
|
|
Draw_ColoredString(10, 105, "A-Nub Mode", 255, 0, 0, 255, 1);
|
|
} else {
|
|
Draw_ColoredString(10, 105, "A-Nub Mode", 255, 255, 255, 255, 1);
|
|
}
|
|
if (in_mlook.value) {
|
|
Draw_ColoredString(225, 105, "Look", 255, 255, 255, 255, 1);
|
|
} else {
|
|
Draw_ColoredString(225, 105, "Move (Buggy!)", 255, 255, 255, 255, 1);
|
|
}
|
|
|
|
// Back
|
|
if (gameplay_cursor == GAMEPLAY_ITEMS) {
|
|
Draw_ColoredString(10, 250, "Back", 255, 0, 0, 255, 1);
|
|
} else {
|
|
Draw_ColoredString(10, 250, "Back", 255, 255, 255, 255, 1);
|
|
}
|
|
|
|
// Descriptions
|
|
switch(gameplay_cursor) {
|
|
case OPT_CROSSHAIR:
|
|
Draw_ColoredString(10, 230, "Toggle Crosshair in-game.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case OPT_AIMASSIST:
|
|
Draw_ColoredString(10, 230, "Toggle Assisted Aim to improve Targeting.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case OPT_IN_SPEED:
|
|
Draw_ColoredString(10, 230, "Adjust Look Sensitivity.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case OPT_IN_ACCELERATION:
|
|
Draw_ColoredString(10, 230, "Adjust Acceleration when A-Nub Mode is set to 'Look'.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case OPT_INVMOUSE:
|
|
Draw_ColoredString(10, 230, "Invert A-Nub Look.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case OPT_IN_TOLERANCE:
|
|
Draw_ColoredString(10, 230, "Adjust how Tolerant the A-Nub is to change.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case OPT_MOUSELOOK:
|
|
Draw_ColoredString(10, 230, "Toggle whether to use the A-Nub for Look or Movement.", 255, 255, 255, 255, 1);
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void M_Gameplay_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
if (key_dest == key_menu_pause)
|
|
{
|
|
M_Menu_Options_f ();
|
|
key_dest = key_menu_pause;
|
|
}
|
|
else
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
switch (gameplay_cursor)
|
|
{
|
|
case GAMEPLAY_ITEMS:
|
|
if (key_dest == key_menu_pause)
|
|
{
|
|
M_Menu_Options_f ();
|
|
key_dest = key_menu_pause;
|
|
}
|
|
else
|
|
M_Menu_Options_f ();
|
|
break;
|
|
default:
|
|
M_AdjustSliders (1, 2, gameplay_cursor);
|
|
break;
|
|
}
|
|
return;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
gameplay_cursor--;
|
|
if (gameplay_cursor < 0)
|
|
gameplay_cursor = GAMEPLAY_ITEMS;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
gameplay_cursor++;
|
|
if (gameplay_cursor >= GAMEPLAY_ITEMS+1)
|
|
gameplay_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
M_AdjustSliders (-1, 2, gameplay_cursor);
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
M_AdjustSliders (1, 2, gameplay_cursor);
|
|
break;
|
|
}
|
|
}
|
|
|
|
int options_cursor;
|
|
#define OPTIONS_ITEMS 5
|
|
|
|
void M_Menu_Options_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_options;
|
|
m_entersound = true;
|
|
}
|
|
|
|
void M_Options_Draw (void)
|
|
{
|
|
// Background
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 480, 272, GU_RGBA(0, 0, 0, 102));
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - 40, 5, "v1.0", 255, 255, 255, 255, 1);
|
|
|
|
// Header
|
|
Draw_ColoredString(10, 10, "SETTINGS", 255, 255, 255, 255, 2);
|
|
|
|
// Graphics Settings
|
|
if (options_cursor == 0)
|
|
Draw_ColoredString(10, 45, "Graphics Settings", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 45, "Graphics Settings", 255, 255, 255, 255, 1);
|
|
|
|
// Controls
|
|
if (options_cursor == 1)
|
|
Draw_ColoredString(10, 55, "Controls", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 55, "Controls", 255, 255, 255, 255, 1);
|
|
|
|
// Control Settings
|
|
if (options_cursor == 2)
|
|
Draw_ColoredString(10, 65, "Control Settings", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 65, "Control Settings", 255, 255, 255, 255, 1);
|
|
|
|
// Divider
|
|
Draw_FillByColor(10, 78, 160, 2, GU_RGBA(130, 130, 130, 255));
|
|
|
|
// Console
|
|
if (options_cursor == 3)
|
|
Draw_ColoredString(10, 85, "Console", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 85, "Console", 255, 255, 255, 255, 1);
|
|
|
|
// Back
|
|
if (options_cursor == 4)
|
|
Draw_ColoredString(10, 250, "Back", 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, 250, "Back", 255, 255, 255, 255, 1);
|
|
|
|
// Descriptions
|
|
switch(options_cursor) {
|
|
case 0: // Graphics Settings
|
|
Draw_ColoredString(10, 230, "Adjust settings relating to Graphical Fidelity.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 1: // Controls
|
|
Draw_ColoredString(10, 230, "Customize your Control Scheme.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 2: // Control Settings
|
|
Draw_ColoredString(10, 230, "Adjust settings in relation to how NZ:P Controls.", 255, 255, 255, 255, 1);
|
|
break;
|
|
case 3: // Console
|
|
Draw_ColoredString(10, 230, "Open the Console to input Commands.", 255, 255, 255, 255, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
extern qboolean console_enabled;
|
|
void M_Options_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
if (key_dest == key_menu_pause)
|
|
M_Paused_Menu_f();
|
|
else
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
switch (options_cursor)
|
|
{
|
|
case 0:
|
|
M_Menu_Screen_f();
|
|
break;
|
|
case 1:
|
|
M_Menu_Keys_f();
|
|
break;
|
|
case 2:
|
|
M_Menu_Gameplay_f ();
|
|
break;
|
|
case 3:
|
|
m_state = m_none;
|
|
console_enabled = true;
|
|
Con_ToggleConsole_f ();
|
|
break;
|
|
case 4:
|
|
if (key_dest == key_menu_pause)
|
|
M_Paused_Menu_f();
|
|
else
|
|
M_Menu_Main_f ();
|
|
break;
|
|
/*case 0:
|
|
M_Menu_Keys_f();
|
|
break;
|
|
|
|
case 1:
|
|
M_Menu_Screen_f ();
|
|
break;
|
|
|
|
case 2:
|
|
M_Menu_Audio_f ();
|
|
break;
|
|
|
|
case 3:
|
|
M_Menu_Gameplay_f ();
|
|
break;
|
|
|
|
case 4:
|
|
m_state = m_none;
|
|
console_enabled = true;
|
|
Con_ToggleConsole_f ();
|
|
break;
|
|
|
|
case 5:
|
|
if (key_dest == key_menu_pause)
|
|
M_Paused_Menu_f();
|
|
else
|
|
M_Menu_Main_f ();
|
|
break;*/
|
|
}
|
|
return;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
options_cursor--;
|
|
if (options_cursor < 0) {
|
|
options_cursor = OPTIONS_ITEMS-1;
|
|
}
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
options_cursor++;
|
|
if (options_cursor >= OPTIONS_ITEMS)
|
|
options_cursor = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* KEYS MENU */
|
|
|
|
char *bindnames[][2] =
|
|
{
|
|
{"+forward", "Walk Forward"},
|
|
{"+back", "Walk Backward"},
|
|
{"+moveleft", "Move Left"},
|
|
{"+moveright", "Move Right"},
|
|
{"+lookup", "Look Up"},
|
|
{"+lookdown", "Look Down"},
|
|
{"+left", "Look Left"},
|
|
{"+right", "Look Right"},
|
|
{"+jump", "Jump"},
|
|
{"+attack", "Fire"},
|
|
{"+aim", "Aim Down Sight"},
|
|
{"+switch", "Switch Weapon"},
|
|
{"+use", "Interact"},
|
|
{"+reload", "Reload"},
|
|
{"+knife", "Melee"},
|
|
{"+grenade", "Grenade"}
|
|
};
|
|
|
|
#define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
|
|
|
|
int keys_cursor;
|
|
int bind_grab;
|
|
|
|
void M_Menu_Keys_f (void)
|
|
{
|
|
m_state = m_keys;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_FindKeysForCommand (char *command, int *twokeys)
|
|
{
|
|
int count;
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
twokeys[0] = twokeys[1] = -1;
|
|
l = strlen(command);
|
|
count = 0;
|
|
|
|
for (j=0 ; j<256 ; j++)
|
|
{
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
{
|
|
twokeys[count] = j;
|
|
count++;
|
|
if (count == 2)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void M_UnbindCommand (char *command)
|
|
{
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
l = strlen(command);
|
|
|
|
for (j=0 ; j<256 ; j++)
|
|
{
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
Key_SetBinding (j, "");
|
|
}
|
|
}
|
|
|
|
|
|
void M_Keys_Draw (void)
|
|
{
|
|
int i, j;
|
|
int y;
|
|
char *b;
|
|
|
|
// Background
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic(0, 0, menu_bk);
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 480, 272, GU_RGBA(0, 0, 0, 102));
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - 40, 5, "v1.0", 255, 255, 255, 255, 1);
|
|
|
|
// Header
|
|
Draw_ColoredString(10, 10, "CONTROLS", 255, 255, 255, 255, 2);
|
|
|
|
if (bind_grab)
|
|
{
|
|
Draw_ColoredString(70, 230, "Press a button for this action, to cancel", 255, 255, 255, 255, 1);
|
|
Draw_Pic (268, 230, b_start);
|
|
}
|
|
else
|
|
{
|
|
Draw_ColoredString(48 + ((vid.width - 320)>>1), 230, "Press to change, to clear", 255, 255, 255, 255, 1);
|
|
Draw_Pic (96 + ((vid.width - 320)>>1), 230, b_cross);
|
|
Draw_Pic (200 + ((vid.width - 320)>>1), 230, b_square);
|
|
}
|
|
|
|
// search for known bindings
|
|
for (i = 0; i < NUMCOMMANDS; i++)
|
|
{
|
|
y = 45 + 10 * i;
|
|
|
|
if (i == keys_cursor)
|
|
Draw_ColoredString(10, y, bindnames[i][1], 255, 0, 0, 255, 1);
|
|
else
|
|
Draw_ColoredString(10, y, bindnames[i][1], 255, 255, 255, 255, 1);
|
|
|
|
for (j = 0; j < 256; j++)
|
|
{
|
|
b = keybindings[j];
|
|
|
|
if (!b) {
|
|
continue;
|
|
}
|
|
|
|
if (!strcmp (b, bindnames[i][0]))
|
|
{
|
|
Draw_Pic (140 + ((vid.width - 320)>>1), y, GetButtonIcon(bindnames[i][0]));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (keys_cursor == NUMCOMMANDS) {
|
|
Draw_ColoredString(10, 250, "Back", 255, 0, 0, 255, 1);
|
|
} else {
|
|
Draw_ColoredString(10, 250, "Back", 255, 255, 255, 255, 1);
|
|
M_DrawCharacter2 (130, 45 + keys_cursor*10, 12+((int)(realtime*4)&1));
|
|
}
|
|
}
|
|
|
|
|
|
void M_Keys_Key (int k)
|
|
{
|
|
char cmd[80];
|
|
int keys[2];
|
|
|
|
if (bind_grab)
|
|
{ // defining a key
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
if (k == K_ESCAPE)
|
|
{
|
|
bind_grab = false;
|
|
}
|
|
else if (k != '`')
|
|
{
|
|
sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
|
|
Cbuf_InsertText (cmd);
|
|
}
|
|
|
|
bind_grab = false;
|
|
return;
|
|
}
|
|
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
if (key_dest == key_menu_pause)
|
|
{
|
|
M_Menu_Options_f ();
|
|
key_dest = key_menu_pause;
|
|
}
|
|
else
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
keys_cursor--;
|
|
if (keys_cursor < 0)
|
|
keys_cursor = NUMCOMMANDS;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
keys_cursor++;
|
|
if (keys_cursor >= NUMCOMMANDS + 1)
|
|
keys_cursor = 0;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
if (keys_cursor != NUMCOMMANDS) { // go into bind mode
|
|
M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
|
|
if (keys[1] != -1)
|
|
M_UnbindCommand (bindnames[keys_cursor][0]);
|
|
bind_grab = true;
|
|
} else { // return to menu
|
|
if (key_dest == key_menu_pause)
|
|
{
|
|
M_Menu_Options_f ();
|
|
key_dest = key_menu_pause;
|
|
}
|
|
else
|
|
M_Menu_Options_f ();
|
|
}
|
|
break;
|
|
|
|
case K_BACKSPACE: // delete bindings
|
|
case K_DEL: // delete bindings
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
M_UnbindCommand (bindnames[keys_cursor][0]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* CREDITS MENU */
|
|
|
|
|
|
void M_Menu_Credits_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_credits;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
|
|
void M_Credits_Draw (void)
|
|
{
|
|
// Background
|
|
Draw_Pic(0, 0, menu_bk);
|
|
|
|
// Fill black to make everything easier to see
|
|
Draw_FillByColor(0, 0, 480, 272, GU_RGBA(0, 0, 0, 102));
|
|
|
|
// Version String
|
|
Draw_ColoredString(vid.width - 40, 5, "v1.0", 255, 255, 255, 255, 1);
|
|
|
|
// Header
|
|
Draw_ColoredString(10, 10, "CREDITS", 255, 255, 255, 255, 2);
|
|
|
|
|
|
Draw_ColoredString(10, 45, "Blubswillrule: Coding, Models, GFX, Sounds, Music", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 55, "Ju[s]tice: Maps, Models, GFX", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 65, "Jukki: Coding", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 75, "Biodude: Sounds", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 85, "Dr_Mabuse1981: Coding", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 95, "Naievil: Coding, NX Maintaining", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 105, "MotoLegacy: Coding, GFX, Music", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 115, "Derped_Crusader: Models, GFX", 255, 255, 255, 255, 1);
|
|
|
|
Draw_ColoredString(10, 135, "Special Thanks:", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 145, "- Spike: FTEQW", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 155, "- Shpuld: Clean-CSQC", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 165, "- Crow_Bar: DQuake", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 175, "- st1x51: DQuakePlus", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 185, "- fgsfdsfgs: QuakespasmNX", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 195, "- Azenn: GFX help", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 205, "- tavo: Music help", 255, 255, 255, 255, 1);
|
|
Draw_ColoredString(10, 215, "- BCDeshiG: Heavy bug testing", 255, 255, 255, 255, 1);
|
|
|
|
Draw_ColoredString(10, 250, "Back", 255, 0, 0, 255, 1);
|
|
}
|
|
|
|
|
|
void M_Credits_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ENTER:
|
|
case K_ESCAPE:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* QUIT MENU */
|
|
|
|
int msgNumber;
|
|
int m_quit_prevstate;
|
|
|
|
int m_quit_cursor;
|
|
int m_quit_items;
|
|
|
|
|
|
char *quitMessage [] =
|
|
{
|
|
|
|
" Are you gonna quit ",
|
|
" this game just like ", //msg:0
|
|
" everything else? ",
|
|
" ",
|
|
|
|
" Milord, methinks that ",
|
|
" thou art a lowly ", //msg:1
|
|
" quitter. Is this true? ",
|
|
" ",
|
|
|
|
" Do I need to bust your ",
|
|
" face open for trying ", //msg:2
|
|
" to quit? ",
|
|
" ",
|
|
|
|
" Man, I oughta smack you",
|
|
" for trying to quit! ", //msg:3
|
|
" Press X to get ",
|
|
" smacked out. ",
|
|
|
|
" Press X to quit like a ",
|
|
" big loser in life. ", //msg:4
|
|
" Press O to stay proud ",
|
|
" and successful! ",
|
|
|
|
" If you press X to ",
|
|
" quit, I will summon ", //msg:5
|
|
" Satan all over your ",
|
|
" hard drive! ",
|
|
|
|
" Um, Asmodeus dislikes ",
|
|
" his children trying to ", //msg:6
|
|
" quit. Press X to return",
|
|
" to your Tinkertoys. ",
|
|
|
|
" Really quit? ",
|
|
" ", //msg:7
|
|
" Press X to quit, ",
|
|
" or O to continue. ",
|
|
|
|
" If you quit now, I'll ",
|
|
" throw a blanket-party ", //msg:8
|
|
" for you next time! ",
|
|
" ",
|
|
|
|
" You are Crazy? ",
|
|
" Press X for Yes ", //msg:9
|
|
" or O for no! ",
|
|
" Global Random Ha Ha Ha "
|
|
};
|
|
|
|
|
|
void M_Menu_Quit_f (void)
|
|
{
|
|
if (m_state == m_quit)
|
|
return;
|
|
wasInMenus = (key_dest == key_menu);
|
|
key_dest = key_menu;
|
|
m_quit_prevstate = m_state;
|
|
m_state = m_quit;
|
|
m_entersound = true;
|
|
msgNumber = rand()&7;
|
|
/*
|
|
Con_Printf ("open source\n");
|
|
|
|
FILE *fd = fopen("credits.txt","rb");
|
|
FILE *fd1 = fopen("credits.dat","wb");
|
|
|
|
fseek (fd, 0, SEEK_END);
|
|
int len = ftell (fd);
|
|
fseek (fd, 0, SEEK_SET);
|
|
|
|
char *str = malloc(len);
|
|
|
|
fread (str, 1, len, fd);
|
|
Con_Printf ("source: %s\n",str);
|
|
|
|
char *out = strencrypt(str, 110901, len);
|
|
Con_Printf ("enc: %s\n", out);
|
|
fwrite(out, len, 1, fd1);
|
|
|
|
Con_Printf ("write encrypted\n");
|
|
|
|
//char *out2 = strdecrypt(out, 110901, sizeof(strf));
|
|
//Con_Printf ("dec: %s\n", out2);
|
|
|
|
free(out);
|
|
//free(out2);
|
|
*/
|
|
}
|
|
|
|
|
|
void M_Quit_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case 'n':
|
|
case 'N':
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_entersound = true;
|
|
}
|
|
else
|
|
{
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
}
|
|
break;
|
|
|
|
case 'Y':
|
|
case 'y':
|
|
case K_ENTER:
|
|
key_dest = key_console;
|
|
Host_Quit_f ();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void M_Quit_Draw (void)
|
|
{
|
|
if (wasInMenus)
|
|
{
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
//else
|
|
//Draw_AlphaPic (0, 0, pause_bk, 0.4);
|
|
|
|
m_state = m_quit_prevstate;
|
|
m_recursiveDraw = true;
|
|
M_Draw ();
|
|
m_state = m_quit;
|
|
}
|
|
|
|
M_DrawTextBox (56, 76, 24, 4);
|
|
M_PrintOld (64, 84, quitMessage[msgNumber*4+0]);
|
|
M_PrintOld (64, 92, quitMessage[msgNumber*4+1]);
|
|
M_PrintOld (64, 100, quitMessage[msgNumber*4+2]);
|
|
M_PrintOld (64, 108, quitMessage[msgNumber*4+3]);
|
|
}
|
|
//=============================================================================
|
|
/* OSK IMPLEMENTATION */
|
|
#define CHAR_SIZE 8
|
|
#define MAX_Y 8
|
|
#define MAX_X 12
|
|
|
|
#define MAX_CHAR_LINE 36
|
|
#define MAX_CHAR 72
|
|
|
|
int osk_pos_x = 0;
|
|
int osk_pos_y = 0;
|
|
int max_len = 0;
|
|
int m_old_state = 0;
|
|
|
|
char* osk_out_buff = NULL;
|
|
char osk_buffer[128];
|
|
|
|
char *osk_text [] =
|
|
{
|
|
" 1 2 3 4 5 6 7 8 9 0 - = ` ",
|
|
" q w e r t y u i o p [ ] ",
|
|
" a s d f g h j k l ; ' \\ ",
|
|
" z x c v b n m , . / ",
|
|
" ",
|
|
" ! @ # $ % ^ & * ( ) _ + ~ ",
|
|
" Q W E R T Y U I O P { } ",
|
|
" A S D F G H J K L : \" | ",
|
|
" Z X C V B N M < > ? "
|
|
};
|
|
|
|
char *osk_help [] =
|
|
{
|
|
"CONFIRM: ",
|
|
" SQUARE ",
|
|
"CANCEL: ",
|
|
" CIRCLE ",
|
|
"DELETE: ",
|
|
" TRIAGLE ",
|
|
"ADD CHAR:",
|
|
" CROSS ",
|
|
""
|
|
};
|
|
|
|
void M_Menu_OSK_f (char *input, char *output, int outlen)
|
|
{
|
|
key_dest = key_menu;
|
|
m_old_state = m_state;
|
|
m_state = m_osk;
|
|
m_entersound = false;
|
|
max_len = outlen;
|
|
strncpy(osk_buffer,input,max_len);
|
|
osk_buffer[outlen] = '\0';
|
|
osk_out_buff = output;
|
|
}
|
|
|
|
void Con_OSK_f (char *input, char *output, int outlen)
|
|
{
|
|
max_len = outlen;
|
|
strncpy(osk_buffer,input,max_len);
|
|
osk_buffer[outlen] = '\0';
|
|
osk_out_buff = output;
|
|
}
|
|
|
|
|
|
void M_OSK_Draw (void)
|
|
{
|
|
int x,y;
|
|
int i;
|
|
|
|
char *selected_line = osk_text[osk_pos_y];
|
|
char selected_char[2];
|
|
|
|
selected_char[0] = selected_line[1+(2*osk_pos_x)];
|
|
selected_char[1] = '\0';
|
|
if (selected_char[0] == ' ' || selected_char[0] == '\t')
|
|
selected_char[0] = 'X';
|
|
|
|
y = 20;
|
|
x = 16;
|
|
|
|
M_DrawTextBox (10, 10, 26, 10);
|
|
M_DrawTextBox (10+(26*CHAR_SIZE), 10, 10, 10);
|
|
M_DrawTextBox (10, 10+(10*CHAR_SIZE),36, 3);
|
|
|
|
for(i=0;i<=MAX_Y;i++)
|
|
{
|
|
M_PrintWhiteOld (x, y+(CHAR_SIZE*i), osk_text[i]);
|
|
if (i % 2 == 0)
|
|
M_PrintOld (x+(27*CHAR_SIZE), y+(CHAR_SIZE*i), osk_help[i]);
|
|
else
|
|
M_PrintWhiteOld (x+(27*CHAR_SIZE), y+(CHAR_SIZE*i), osk_help[i]);
|
|
}
|
|
|
|
int text_len = strlen(osk_buffer);
|
|
if (text_len > MAX_CHAR_LINE) {
|
|
|
|
char oneline[MAX_CHAR_LINE+1];
|
|
strncpy(oneline,osk_buffer,MAX_CHAR_LINE);
|
|
oneline[MAX_CHAR_LINE] = '\0';
|
|
|
|
M_PrintOld (x+4, y+4+(CHAR_SIZE*(MAX_Y+2)), oneline );
|
|
|
|
strncpy(oneline,osk_buffer+MAX_CHAR_LINE, text_len - MAX_CHAR_LINE);
|
|
oneline[text_len - MAX_CHAR_LINE] = '\0';
|
|
|
|
M_PrintOld (x+4, y+4+(CHAR_SIZE*(MAX_Y+3)), oneline );
|
|
M_PrintWhiteOld (x+4+(CHAR_SIZE*(text_len - MAX_CHAR_LINE)), y+4+(CHAR_SIZE*(MAX_Y+3)),"_");
|
|
}
|
|
else {
|
|
M_PrintOld (x+4, y+4+(CHAR_SIZE*(MAX_Y+2)), osk_buffer );
|
|
M_PrintWhiteOld (x+4+(CHAR_SIZE*(text_len)), y+4+(CHAR_SIZE*(MAX_Y+2)),"_");
|
|
}
|
|
M_PrintOld (x+((((osk_pos_x)*2)+1)*CHAR_SIZE), y+(osk_pos_y*CHAR_SIZE), selected_char);
|
|
|
|
}
|
|
|
|
void M_OSK_Key (int key)//blubswillrule: making console cursor wrap around
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_RIGHTARROW:
|
|
osk_pos_x++;
|
|
if (osk_pos_x > MAX_X)
|
|
osk_pos_x = 0;//MAX_X
|
|
break;
|
|
case K_LEFTARROW:
|
|
osk_pos_x--;
|
|
if (osk_pos_x < 0)
|
|
osk_pos_x = MAX_X;//0
|
|
break;
|
|
case K_DOWNARROW:
|
|
osk_pos_y++;
|
|
if (osk_pos_y > MAX_Y)
|
|
osk_pos_y = 0;//MAX_Y
|
|
break;
|
|
case K_UPARROW:
|
|
osk_pos_y--;
|
|
if (osk_pos_y < 0)
|
|
osk_pos_y = MAX_Y;//0
|
|
break;
|
|
case K_ENTER:
|
|
if (max_len > strlen(osk_buffer)) {
|
|
char *selected_line = osk_text[osk_pos_y];
|
|
char selected_char[2];
|
|
|
|
selected_char[0] = selected_line[1+(2*osk_pos_x)];
|
|
|
|
if (selected_char[0] == '\t')
|
|
selected_char[0] = ' ';
|
|
|
|
selected_char[1] = '\0';
|
|
strcat(osk_buffer,selected_char);
|
|
}
|
|
break;
|
|
case K_DEL:
|
|
if (strlen(osk_buffer) > 0) {
|
|
osk_buffer[strlen(osk_buffer)-1] = '\0';
|
|
}
|
|
break;
|
|
case K_INS:
|
|
strncpy(osk_out_buff,osk_buffer,max_len);
|
|
|
|
m_state = m_old_state;
|
|
break;
|
|
case K_ESCAPE:
|
|
m_state = m_old_state;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Con_OSK_Key (int key)////blubswillrule: making console cursor wrap around
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_RIGHTARROW:
|
|
osk_pos_x++;
|
|
if (osk_pos_x > MAX_X)
|
|
osk_pos_x = 0;//MAX_X
|
|
break;
|
|
case K_LEFTARROW:
|
|
osk_pos_x--;
|
|
if (osk_pos_x < 0)
|
|
osk_pos_x = MAX_X;//0
|
|
break;
|
|
case K_DOWNARROW:
|
|
osk_pos_y++;
|
|
if (osk_pos_y > MAX_Y)
|
|
osk_pos_y = 0;//MAX_Y
|
|
break;
|
|
case K_UPARROW:
|
|
osk_pos_y--;
|
|
if (osk_pos_y < 0)
|
|
osk_pos_y = MAX_Y;//0
|
|
break;
|
|
case K_ENTER:
|
|
if (max_len > strlen(osk_buffer)) {
|
|
char *selected_line = osk_text[osk_pos_y];
|
|
char selected_char[2];
|
|
|
|
selected_char[0] = selected_line[1+(2*osk_pos_x)];
|
|
|
|
if (selected_char[0] == '\t')
|
|
selected_char[0] = ' ';
|
|
|
|
selected_char[1] = '\0';
|
|
strcat(osk_buffer,selected_char);
|
|
}
|
|
break;
|
|
case K_DEL:
|
|
if (strlen(osk_buffer) > 0) {
|
|
osk_buffer[strlen(osk_buffer)-1] = '\0';
|
|
}
|
|
break;
|
|
case K_INS:
|
|
strncpy(osk_out_buff,osk_buffer,max_len);
|
|
Con_SetOSKActive(false);
|
|
break;
|
|
case K_ESCAPE:
|
|
Con_SetOSKActive(false);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/* SERIAL CONFIG MENU */
|
|
|
|
int serialConfig_cursor;
|
|
int serialConfig_cursor_table[] = {48, 64, 80, 96, 112, 132};
|
|
#define NUM_SERIALCONFIG_CMDS 6
|
|
|
|
static int ISA_uarts[] = {0x3f8,0x2f8,0x3e8,0x2e8};
|
|
static int ISA_IRQs[] = {4,3,4,3};
|
|
int serialConfig_baudrate[] = {9600,14400,19200,28800,38400,57600};
|
|
|
|
int serialConfig_comport;
|
|
int serialConfig_irq ;
|
|
int serialConfig_baud;
|
|
char serialConfig_phone[16];
|
|
|
|
void M_Menu_SerialConfig_f (void)
|
|
{
|
|
int n;
|
|
int port;
|
|
int baudrate;
|
|
qboolean useModem;
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_serialconfig;
|
|
m_entersound = true;
|
|
if (JoiningGame && SerialConfig)
|
|
serialConfig_cursor = 4;
|
|
else
|
|
serialConfig_cursor = 5;
|
|
|
|
(*GetComPortConfig) (0, &port, &serialConfig_irq, &baudrate, &useModem);
|
|
|
|
// map uart's port to COMx
|
|
for (n = 0; n < 4; n++)
|
|
if (ISA_uarts[n] == port)
|
|
break;
|
|
if (n == 4)
|
|
{
|
|
n = 0;
|
|
serialConfig_irq = 4;
|
|
}
|
|
serialConfig_comport = n + 1;
|
|
|
|
// map baudrate to index
|
|
for (n = 0; n < 6; n++)
|
|
if (serialConfig_baudrate[n] == baudrate)
|
|
break;
|
|
if (n == 6)
|
|
n = 5;
|
|
serialConfig_baud = n;
|
|
|
|
m_return_onerror = false;
|
|
m_return_reason[0] = 0;
|
|
}
|
|
|
|
|
|
void M_SerialConfig_Draw (void)
|
|
{
|
|
int basex;
|
|
char *startJoin;
|
|
char *directModem;
|
|
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
//else
|
|
//Draw_AlphaPic (0, 0, pause_bk, 0.4);
|
|
|
|
basex = (320)/2;
|
|
|
|
if (StartingGame)
|
|
startJoin = "New Game";
|
|
else
|
|
startJoin = "Join Game";
|
|
if (SerialConfig)
|
|
directModem = "Modem";
|
|
else
|
|
directModem = "Direct Connect";
|
|
M_PrintOld (basex, 32, va ("%s - %s", startJoin, directModem));
|
|
basex += 8;
|
|
|
|
M_PrintOld (basex, serialConfig_cursor_table[0], "Port");
|
|
M_DrawTextBox (160, 40, 4, 1);
|
|
M_PrintOld (168, serialConfig_cursor_table[0], va("COM%u", serialConfig_comport));
|
|
|
|
M_PrintOld (basex, serialConfig_cursor_table[1], "IRQ");
|
|
M_DrawTextBox (160, serialConfig_cursor_table[1]-8, 1, 1);
|
|
M_PrintOld (168, serialConfig_cursor_table[1], va("%u", serialConfig_irq));
|
|
|
|
M_PrintOld (basex, serialConfig_cursor_table[2], "Baud");
|
|
M_DrawTextBox (160, serialConfig_cursor_table[2]-8, 5, 1);
|
|
M_PrintOld (168, serialConfig_cursor_table[2], va("%u", serialConfig_baudrate[serialConfig_baud]));
|
|
|
|
if (SerialConfig)
|
|
{
|
|
M_PrintOld (basex, serialConfig_cursor_table[3], "Modem Setup...");
|
|
if (JoiningGame)
|
|
{
|
|
M_PrintOld (basex, serialConfig_cursor_table[4], "Phone number");
|
|
M_DrawTextBox (160, serialConfig_cursor_table[4]-8, 16, 1);
|
|
M_PrintOld (168, serialConfig_cursor_table[4], serialConfig_phone);
|
|
}
|
|
}
|
|
|
|
if (JoiningGame)
|
|
{
|
|
M_DrawTextBox (basex, serialConfig_cursor_table[5]-8, 7, 1);
|
|
M_PrintOld (basex+8, serialConfig_cursor_table[5], "Connect");
|
|
}
|
|
else
|
|
{
|
|
M_DrawTextBox (basex, serialConfig_cursor_table[5]-8, 2, 1);
|
|
M_PrintOld (basex+8, serialConfig_cursor_table[5], "OK");
|
|
}
|
|
|
|
M_DrawCharacter2 (basex-8, serialConfig_cursor_table [serialConfig_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
if (serialConfig_cursor == 4)
|
|
M_DrawCharacter2 (168 + 8*strlen(serialConfig_phone), serialConfig_cursor_table [serialConfig_cursor], 10+((int)(realtime*4)&1));
|
|
|
|
if (*m_return_reason)
|
|
M_PrintWhiteOld (basex, 148, m_return_reason);
|
|
}
|
|
|
|
|
|
void M_SerialConfig_Key (int key)
|
|
{
|
|
int l;
|
|
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
serialConfig_cursor--;
|
|
if (serialConfig_cursor < 0)
|
|
serialConfig_cursor = NUM_SERIALCONFIG_CMDS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
serialConfig_cursor++;
|
|
if (serialConfig_cursor >= NUM_SERIALCONFIG_CMDS)
|
|
serialConfig_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
if (serialConfig_cursor > 2)
|
|
break;
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
|
|
if (serialConfig_cursor == 0)
|
|
{
|
|
serialConfig_comport--;
|
|
if (serialConfig_comport == 0)
|
|
serialConfig_comport = 4;
|
|
serialConfig_irq = ISA_IRQs[serialConfig_comport-1];
|
|
}
|
|
|
|
if (serialConfig_cursor == 1)
|
|
{
|
|
serialConfig_irq--;
|
|
if (serialConfig_irq == 6)
|
|
serialConfig_irq = 5;
|
|
if (serialConfig_irq == 1)
|
|
serialConfig_irq = 7;
|
|
}
|
|
|
|
if (serialConfig_cursor == 2)
|
|
{
|
|
serialConfig_baud--;
|
|
if (serialConfig_baud < 0)
|
|
serialConfig_baud = 5;
|
|
}
|
|
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
if (serialConfig_cursor > 2)
|
|
break;
|
|
forward:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
|
|
if (serialConfig_cursor == 0)
|
|
{
|
|
serialConfig_comport++;
|
|
if (serialConfig_comport > 4)
|
|
serialConfig_comport = 1;
|
|
serialConfig_irq = ISA_IRQs[serialConfig_comport-1];
|
|
}
|
|
|
|
if (serialConfig_cursor == 1)
|
|
{
|
|
serialConfig_irq++;
|
|
if (serialConfig_irq == 6)
|
|
serialConfig_irq = 7;
|
|
if (serialConfig_irq == 8)
|
|
serialConfig_irq = 2;
|
|
}
|
|
|
|
if (serialConfig_cursor == 2)
|
|
{
|
|
serialConfig_baud++;
|
|
if (serialConfig_baud > 5)
|
|
serialConfig_baud = 0;
|
|
}
|
|
|
|
break;
|
|
|
|
case K_ENTER:
|
|
if (serialConfig_cursor < 3)
|
|
goto forward;
|
|
|
|
m_entersound = true;
|
|
|
|
if (serialConfig_cursor == 3)
|
|
{
|
|
(*SetComPortConfig) (0, ISA_uarts[serialConfig_comport-1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig);
|
|
|
|
M_Menu_ModemConfig_f ();
|
|
break;
|
|
}
|
|
|
|
if (serialConfig_cursor == 4)
|
|
{
|
|
serialConfig_cursor = 5;
|
|
break;
|
|
}
|
|
|
|
// serialConfig_cursor == 5 (OK/CONNECT)
|
|
(*SetComPortConfig) (0, ISA_uarts[serialConfig_comport-1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig);
|
|
|
|
M_ConfigureNetSubsystem ();
|
|
|
|
if (StartingGame)
|
|
{
|
|
M_Menu_GameOptions_f ();
|
|
break;
|
|
}
|
|
|
|
m_return_state = m_state;
|
|
m_return_onerror = true;
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
|
|
if (SerialConfig)
|
|
Cbuf_AddText (va ("connect \"%s\"\n", serialConfig_phone));
|
|
else
|
|
Cbuf_AddText ("connect\n");
|
|
break;
|
|
|
|
case K_BACKSPACE:
|
|
if (serialConfig_cursor == 4)
|
|
{
|
|
if (strlen(serialConfig_phone))
|
|
serialConfig_phone[strlen(serialConfig_phone)-1] = 0;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
if (key < 32 || key > 127)
|
|
break;
|
|
if (serialConfig_cursor == 4)
|
|
{
|
|
l = strlen(serialConfig_phone);
|
|
if (l < 15)
|
|
{
|
|
serialConfig_phone[l+1] = 0;
|
|
serialConfig_phone[l] = key;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (DirectConfig && (serialConfig_cursor == 3 || serialConfig_cursor == 4))
|
|
{
|
|
if (key == K_UPARROW)
|
|
serialConfig_cursor = 2;
|
|
else
|
|
serialConfig_cursor = 5;
|
|
}
|
|
if (SerialConfig && StartingGame && serialConfig_cursor == 4)
|
|
{
|
|
if (key == K_UPARROW)
|
|
serialConfig_cursor = 3;
|
|
else
|
|
serialConfig_cursor = 5;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* MODEM CONFIG MENU */
|
|
|
|
int modemConfig_cursor;
|
|
int modemConfig_cursor_table [] = {40, 56, 88, 120, 156};
|
|
#define NUM_MODEMCONFIG_CMDS 5
|
|
|
|
char modemConfig_dialing;
|
|
char modemConfig_clear [16];
|
|
char modemConfig_init [32];
|
|
char modemConfig_hangup [16];
|
|
|
|
void M_Menu_ModemConfig_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_modemconfig;
|
|
m_entersound = true;
|
|
(*GetModemConfig) (0, &modemConfig_dialing, modemConfig_clear, modemConfig_init, modemConfig_hangup);
|
|
}
|
|
|
|
|
|
void M_ModemConfig_Draw (void)
|
|
{
|
|
int basex;
|
|
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
//else
|
|
//Draw_AlphaPic (0, 0, pause_bk, 0.4);
|
|
|
|
basex = (320)/2;
|
|
basex += 8;
|
|
|
|
if (modemConfig_dialing == 'P')
|
|
M_PrintOld (basex, modemConfig_cursor_table[0], "Pulse Dialing");
|
|
else
|
|
M_PrintOld (basex, modemConfig_cursor_table[0], "Touch Tone Dialing");
|
|
|
|
M_PrintOld (basex, modemConfig_cursor_table[1], "Clear");
|
|
M_DrawTextBox (basex, modemConfig_cursor_table[1]+4, 16, 1);
|
|
M_PrintOld (basex+8, modemConfig_cursor_table[1]+12, modemConfig_clear);
|
|
if (modemConfig_cursor == 1)
|
|
M_DrawCharacter2 (basex+8 + 8*strlen(modemConfig_clear), modemConfig_cursor_table[1]+12, 10+((int)(realtime*4)&1));
|
|
|
|
M_PrintOld (basex, modemConfig_cursor_table[2], "Init");
|
|
M_DrawTextBox (basex, modemConfig_cursor_table[2]+4, 30, 1);
|
|
M_PrintOld (basex+8, modemConfig_cursor_table[2]+12, modemConfig_init);
|
|
if (modemConfig_cursor == 2)
|
|
M_DrawCharacter2 (basex+8 + 8*strlen(modemConfig_init), modemConfig_cursor_table[2]+12, 10+((int)(realtime*4)&1));
|
|
|
|
M_PrintOld (basex, modemConfig_cursor_table[3], "Hangup");
|
|
M_DrawTextBox (basex, modemConfig_cursor_table[3]+4, 16, 1);
|
|
M_PrintOld (basex+8, modemConfig_cursor_table[3]+12, modemConfig_hangup);
|
|
if (modemConfig_cursor == 3)
|
|
M_DrawCharacter2 (basex+8 + 8*strlen(modemConfig_hangup), modemConfig_cursor_table[3]+12, 10+((int)(realtime*4)&1));
|
|
|
|
M_DrawTextBox (basex, modemConfig_cursor_table[4]-8, 2, 1);
|
|
M_PrintOld (basex+8, modemConfig_cursor_table[4], "OK");
|
|
|
|
M_DrawCharacter2 (basex-8, modemConfig_cursor_table [modemConfig_cursor], 12+((int)(realtime*4)&1));
|
|
}
|
|
|
|
|
|
void M_ModemConfig_Key (int key)
|
|
{
|
|
int l;
|
|
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_SerialConfig_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
modemConfig_cursor--;
|
|
if (modemConfig_cursor < 0)
|
|
modemConfig_cursor = NUM_MODEMCONFIG_CMDS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
modemConfig_cursor++;
|
|
if (modemConfig_cursor >= NUM_MODEMCONFIG_CMDS)
|
|
modemConfig_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
case K_RIGHTARROW:
|
|
if (modemConfig_cursor == 0)
|
|
{
|
|
if (modemConfig_dialing == 'P')
|
|
modemConfig_dialing = 'T';
|
|
else
|
|
modemConfig_dialing = 'P';
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
}
|
|
break;
|
|
|
|
case K_ENTER:
|
|
if (modemConfig_cursor == 0)
|
|
{
|
|
if (modemConfig_dialing == 'P')
|
|
modemConfig_dialing = 'T';
|
|
else
|
|
modemConfig_dialing = 'P';
|
|
m_entersound = true;
|
|
}
|
|
|
|
if (modemConfig_cursor == 4)
|
|
{
|
|
(*SetModemConfig) (0, va ("%c", modemConfig_dialing), modemConfig_clear, modemConfig_init, modemConfig_hangup);
|
|
m_entersound = true;
|
|
M_Menu_SerialConfig_f ();
|
|
}
|
|
break;
|
|
|
|
case K_BACKSPACE:
|
|
if (modemConfig_cursor == 1)
|
|
{
|
|
if (strlen(modemConfig_clear))
|
|
modemConfig_clear[strlen(modemConfig_clear)-1] = 0;
|
|
}
|
|
|
|
if (modemConfig_cursor == 2)
|
|
{
|
|
if (strlen(modemConfig_init))
|
|
modemConfig_init[strlen(modemConfig_init)-1] = 0;
|
|
}
|
|
|
|
if (modemConfig_cursor == 3)
|
|
{
|
|
if (strlen(modemConfig_hangup))
|
|
modemConfig_hangup[strlen(modemConfig_hangup)-1] = 0;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
if (key < 32 || key > 127)
|
|
break;
|
|
|
|
if (modemConfig_cursor == 1)
|
|
{
|
|
l = strlen(modemConfig_clear);
|
|
if (l < 15)
|
|
{
|
|
modemConfig_clear[l+1] = 0;
|
|
modemConfig_clear[l] = key;
|
|
}
|
|
}
|
|
|
|
if (modemConfig_cursor == 2)
|
|
{
|
|
l = strlen(modemConfig_init);
|
|
if (l < 29)
|
|
{
|
|
modemConfig_init[l+1] = 0;
|
|
modemConfig_init[l] = key;
|
|
}
|
|
}
|
|
|
|
if (modemConfig_cursor == 3)
|
|
{
|
|
l = strlen(modemConfig_hangup);
|
|
if (l < 15)
|
|
{
|
|
modemConfig_hangup[l+1] = 0;
|
|
modemConfig_hangup[l] = key;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* LAN CONFIG MENU */
|
|
|
|
int lanConfig_cursor = -1;
|
|
int lanConfig_cursor_table [] = {72, 92, 124};
|
|
#define NUM_LANCONFIG_CMDS 3
|
|
|
|
int lanConfig_port;
|
|
char lanConfig_portname[6];
|
|
char lanConfig_joinname[22];
|
|
|
|
void M_Menu_LanConfig_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_lanconfig;
|
|
m_entersound = true;
|
|
if (lanConfig_cursor == -1)
|
|
{
|
|
if (JoiningGame && TCPIPConfig)
|
|
lanConfig_cursor = 2;
|
|
else
|
|
lanConfig_cursor = 1;
|
|
}
|
|
if (StartingGame && lanConfig_cursor == 2)
|
|
lanConfig_cursor = 1;
|
|
lanConfig_port = DEFAULTnet_hostport;
|
|
sprintf(lanConfig_portname, "%u", lanConfig_port);
|
|
|
|
m_return_onerror = false;
|
|
m_return_reason[0] = 0;
|
|
}
|
|
|
|
|
|
void M_LanConfig_Draw (void)
|
|
{
|
|
int basex;
|
|
char *startJoin;
|
|
char *protocol;
|
|
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
//else
|
|
//Draw_AlphaPic (0, 0, pause_bk, 0.4);
|
|
|
|
basex = (320)/2;
|
|
|
|
if (StartingGame)
|
|
startJoin = "New Game";
|
|
else
|
|
startJoin = "Join Game";
|
|
if (IPXConfig)
|
|
protocol = "IPX";
|
|
else
|
|
protocol = "TCP/IP";
|
|
M_PrintOld (basex, 32, va ("%s - %s", startJoin, protocol));
|
|
basex += 8;
|
|
|
|
M_PrintOld (basex, 52, "Address:");
|
|
if (IPXConfig)
|
|
M_PrintOld (basex+9*8, 52, my_ipx_address);
|
|
else
|
|
M_PrintOld (basex+9*8, 52, my_tcpip_address);
|
|
|
|
M_PrintOld (basex, lanConfig_cursor_table[0], "Port");
|
|
M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
|
|
M_PrintOld (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
|
|
|
|
if (JoiningGame)
|
|
{
|
|
M_PrintOld (basex, lanConfig_cursor_table[1], "Search for local games...");
|
|
M_PrintOld (basex, 108, "Join game at:");
|
|
M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
|
|
M_PrintOld (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
|
|
}
|
|
else
|
|
{
|
|
M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
|
|
M_PrintOld (basex+8, lanConfig_cursor_table[1], "OK");
|
|
}
|
|
|
|
M_DrawCharacter2 (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
if (lanConfig_cursor == 0)
|
|
M_DrawCharacter2 (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
|
|
|
|
if (lanConfig_cursor == 2)
|
|
M_DrawCharacter2 (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
|
|
|
|
if (*m_return_reason)
|
|
M_PrintWhiteOld (basex, 148, m_return_reason);
|
|
}
|
|
|
|
|
|
void M_LanConfig_Key (int key)
|
|
{
|
|
int l;
|
|
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
lanConfig_cursor--;
|
|
if (lanConfig_cursor < 0)
|
|
lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
lanConfig_cursor++;
|
|
if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
|
|
lanConfig_cursor = 0;
|
|
break;
|
|
|
|
case K_INS:
|
|
if (lanConfig_cursor == 0)
|
|
{
|
|
M_Menu_OSK_f(lanConfig_portname, lanConfig_portname, 6);
|
|
break;
|
|
}
|
|
|
|
if (lanConfig_cursor == 2)
|
|
{
|
|
M_Menu_OSK_f(lanConfig_joinname, lanConfig_joinname, 22);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case K_ENTER:
|
|
if (lanConfig_cursor == 0)
|
|
break;
|
|
|
|
m_entersound = true;
|
|
|
|
M_ConfigureNetSubsystem ();
|
|
|
|
if (lanConfig_cursor == 1)
|
|
{
|
|
if (StartingGame)
|
|
{
|
|
M_Menu_GameOptions_f ();
|
|
break;
|
|
}
|
|
M_Menu_Search_f();
|
|
break;
|
|
}
|
|
|
|
if (lanConfig_cursor == 2)
|
|
{
|
|
m_return_state = m_state;
|
|
m_return_onerror = true;
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
case K_BACKSPACE:
|
|
if (lanConfig_cursor == 0)
|
|
{
|
|
if (strlen(lanConfig_portname))
|
|
lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
|
|
}
|
|
|
|
if (lanConfig_cursor == 2)
|
|
{
|
|
if (strlen(lanConfig_joinname))
|
|
lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
if (key < 32 || key > 127)
|
|
break;
|
|
|
|
if (lanConfig_cursor == 2)
|
|
{
|
|
l = strlen(lanConfig_joinname);
|
|
if (l < 21)
|
|
{
|
|
lanConfig_joinname[l+1] = 0;
|
|
lanConfig_joinname[l] = key;
|
|
}
|
|
}
|
|
|
|
if (key < '0' || key > '9')
|
|
break;
|
|
if (lanConfig_cursor == 0)
|
|
{
|
|
l = strlen(lanConfig_portname);
|
|
if (l < 5)
|
|
{
|
|
lanConfig_portname[l+1] = 0;
|
|
lanConfig_portname[l] = key;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (StartingGame && lanConfig_cursor == 2)
|
|
{
|
|
if (key == K_UPARROW)
|
|
lanConfig_cursor = 1;
|
|
else
|
|
lanConfig_cursor = 0;
|
|
}
|
|
|
|
l = Q_atoi(lanConfig_portname);
|
|
if (l > 65535)
|
|
l = lanConfig_port;
|
|
else
|
|
lanConfig_port = l;
|
|
sprintf(lanConfig_portname, "%u", lanConfig_port);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* GAME OPTIONS MENU */
|
|
|
|
typedef struct
|
|
{
|
|
char *name;
|
|
char *description;
|
|
} level_t;
|
|
|
|
level_t levels[] =
|
|
{
|
|
{"start", "Entrance"}, // 0
|
|
|
|
{"e1m1", "Slipgate Complex"}, // 1
|
|
{"e1m2", "Castle of the Damned"},
|
|
{"e1m3", "The Necropolis"},
|
|
{"e1m4", "The Grisly Grotto"},
|
|
{"e1m5", "Gloom Keep"},
|
|
{"e1m6", "The Door To Chthon"},
|
|
{"e1m7", "The House of Chthon"},
|
|
{"e1m8", "Ziggurat Vertigo"},
|
|
|
|
{"e2m1", "The Installation"}, // 9
|
|
{"e2m2", "Ogre Citadel"},
|
|
{"e2m3", "Crypt of Decay"},
|
|
{"e2m4", "The Ebon Fortress"},
|
|
{"e2m5", "The Wizard's Manse"},
|
|
{"e2m6", "The Dismal Oubliette"},
|
|
{"e2m7", "Underearth"},
|
|
|
|
{"e3m1", "Termination Central"}, // 16
|
|
{"e3m2", "The Vaults of Zin"},
|
|
{"e3m3", "The Tomb of Terror"},
|
|
{"e3m4", "Satan's Dark Delight"},
|
|
{"e3m5", "Wind Tunnels"},
|
|
{"e3m6", "Chambers of Torment"},
|
|
{"e3m7", "The Haunted Halls"},
|
|
|
|
{"e4m1", "The Sewage System"}, // 23
|
|
{"e4m2", "The Tower of Despair"},
|
|
{"e4m3", "The Elder God Shrine"},
|
|
{"e4m4", "The Palace of Hate"},
|
|
{"e4m5", "Hell's Atrium"},
|
|
{"e4m6", "The Pain Maze"},
|
|
{"e4m7", "Azure Agony"},
|
|
{"e4m8", "The Nameless City"},
|
|
|
|
{"end", "Shub-Niggurath's Pit"}, // 31
|
|
|
|
{"dm1", "Place of Two Deaths"}, // 32
|
|
{"dm2", "Claustrophobopolis"},
|
|
{"dm3", "The Abandoned Base"},
|
|
{"dm4", "The Bad Place"},
|
|
{"dm5", "The Cistern"},
|
|
{"dm6", "The Dark Zone"}
|
|
};
|
|
|
|
typedef struct
|
|
{
|
|
char *description;
|
|
int firstLevel;
|
|
int levels;
|
|
} episode_t;
|
|
|
|
episode_t episodes[] =
|
|
{
|
|
{"Welcome to Quake", 0, 1},
|
|
{"Doomed Dimension", 1, 8},
|
|
{"Realm of Black Magic", 9, 7},
|
|
{"Netherworld", 16, 7},
|
|
{"The Elder World", 23, 8},
|
|
{"Final Level", 31, 1},
|
|
{"Deathmatch Arena", 32, 6}
|
|
};
|
|
|
|
int startepisode;
|
|
int startlevel;
|
|
int maxplayers;
|
|
qboolean m_serverInfoMessage = false;
|
|
double m_serverInfoMessageTime;
|
|
|
|
//==================== Map Find System By Crow_bar =============================
|
|
|
|
// UGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
|
|
// fuck windows
|
|
char* remove_windows_newlines(char* line)
|
|
{
|
|
char *p = strchr(line, '\r');
|
|
while (p) {
|
|
*p = '\0';
|
|
strcat(line, ++p);
|
|
p = strchr(p, '\r');
|
|
}
|
|
|
|
return line;
|
|
}
|
|
|
|
|
|
void Map_Finder(void)
|
|
{
|
|
|
|
#ifdef KERNEL_MODE
|
|
SceUID dir = sceIoDopen(va("%s/maps", com_gamedir));
|
|
#else
|
|
SceUID dir = sceIoDopen(va("nzp/maps"));
|
|
#endif // KERNEL_MODE
|
|
|
|
if(dir < 0)
|
|
{
|
|
Sys_Error ("Map_Finder");
|
|
return;
|
|
}
|
|
|
|
SceIoDirent dirent;
|
|
|
|
memset(&dirent, 0, sizeof(SceIoDirent));
|
|
|
|
for (int i = 0; i < 50; i++) {
|
|
custom_maps[i].occupied = false;
|
|
}
|
|
|
|
while(sceIoDread(dir, &dirent) > 0)
|
|
{
|
|
if(dirent.d_name[0] == '.')
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!strcmp(COM_FileExtension(dirent.d_name),"bsp")|| !strcmp(COM_FileExtension(dirent.d_name),"BSP"))
|
|
{
|
|
char ntype[32];
|
|
|
|
COM_StripExtension(dirent.d_name, ntype);
|
|
custom_maps[user_maps_num].occupied = true;
|
|
custom_maps[user_maps_num].map_name = malloc(sizeof(char)*32);
|
|
sprintf(custom_maps[user_maps_num].map_name, "%s", ntype);
|
|
|
|
char* setting_path;
|
|
int setting_file;
|
|
SceIoStat setting_info;
|
|
|
|
setting_path = malloc(sizeof(char)*64);
|
|
custom_maps[user_maps_num].map_thumbnail_path = malloc(sizeof(char)*64);
|
|
#ifdef KERNEL_MODE
|
|
strcpy(setting_path, va("%s/maps/", com_gamedir));
|
|
#else
|
|
strcpy(setting_path, va("nzp/maps/"));
|
|
#endif // KERNEL_MODE
|
|
strcpy(custom_maps[user_maps_num].map_thumbnail_path, "gfx/menu/custom/");
|
|
strcat(setting_path, custom_maps[user_maps_num].map_name);
|
|
strcat(custom_maps[user_maps_num].map_thumbnail_path, custom_maps[user_maps_num].map_name);
|
|
strcat(setting_path, ".txt");
|
|
|
|
sceIoGetstat(setting_path, &setting_info);
|
|
setting_file = sceIoOpen(setting_path, PSP_O_RDONLY, 0);
|
|
|
|
if (setting_file >= 0) {
|
|
|
|
int state;
|
|
state = 0;
|
|
int value;
|
|
|
|
custom_maps[user_maps_num].map_name_pretty = malloc(sizeof(char)*32);
|
|
custom_maps[user_maps_num].map_desc_1 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_2 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_3 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_4 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_5 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_6 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_7 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_desc_8 = malloc(sizeof(char)*40);
|
|
custom_maps[user_maps_num].map_author = malloc(sizeof(char)*40);
|
|
|
|
char* buffer = (char*)calloc(setting_info.st_size+1, sizeof(char));
|
|
sceIoRead(setting_file, buffer, setting_info.st_size);
|
|
|
|
strtok(buffer, "\n");
|
|
while(buffer != NULL) {
|
|
switch(state) {
|
|
case 0: strcpy(custom_maps[user_maps_num].map_name_pretty, remove_windows_newlines(buffer)); break;
|
|
case 1: strcpy(custom_maps[user_maps_num].map_desc_1, remove_windows_newlines(buffer)); break;
|
|
case 2: strcpy(custom_maps[user_maps_num].map_desc_2, remove_windows_newlines(buffer)); break;
|
|
case 3: strcpy(custom_maps[user_maps_num].map_desc_3, remove_windows_newlines(buffer)); break;
|
|
case 4: strcpy(custom_maps[user_maps_num].map_desc_4, remove_windows_newlines(buffer)); break;
|
|
case 5: strcpy(custom_maps[user_maps_num].map_desc_5, remove_windows_newlines(buffer)); break;
|
|
case 6: strcpy(custom_maps[user_maps_num].map_desc_6, remove_windows_newlines(buffer)); break;
|
|
case 7: strcpy(custom_maps[user_maps_num].map_desc_7, remove_windows_newlines(buffer)); break;
|
|
case 8: strcpy(custom_maps[user_maps_num].map_desc_8, remove_windows_newlines(buffer)); break;
|
|
case 9: strcpy(custom_maps[user_maps_num].map_author, remove_windows_newlines(buffer)); break;
|
|
case 10: value = 0; sscanf(remove_windows_newlines(buffer), "%d", &value); custom_maps[user_maps_num].map_use_thumbnail = value; break;
|
|
case 11: value = 0; sscanf(remove_windows_newlines(buffer), "%d", &value); custom_maps[user_maps_num].map_allow_game_settings = value; break;
|
|
default: break;
|
|
}
|
|
state++;
|
|
buffer = strtok(NULL, "\n");
|
|
}
|
|
free(buffer);
|
|
buffer = 0;
|
|
sceIoClose(setting_file);
|
|
}
|
|
user_maps_num++;
|
|
}
|
|
memset(&dirent, 0, sizeof(SceIoDirent));
|
|
}
|
|
sceIoDclose(dir);
|
|
|
|
custom_map_pages = (int)ceil((double)(user_maps_num + 1)/15);
|
|
}
|
|
//==============================================================================
|
|
void M_Menu_GameOptions_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_gameoptions;
|
|
m_entersound = true;
|
|
if (maxplayers == 0)
|
|
maxplayers = svs.maxclients;
|
|
if (maxplayers < 2)
|
|
maxplayers = svs.maxclientslimit;
|
|
}
|
|
|
|
|
|
int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
|
|
#define NUM_GAMEOPTIONS 9
|
|
int gameoptions_cursor;
|
|
|
|
void M_GameOptions_Draw (void)
|
|
{
|
|
int x;
|
|
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
//else
|
|
//Draw_AlphaPic (0, 0, pause_bk, 0.4);
|
|
|
|
M_DrawTextBox (152, 32, 10, 1);
|
|
M_PrintOld (160, 40, "begin game");
|
|
|
|
M_PrintOld (0, 56, " Max players");
|
|
M_PrintOld (160, 56, va("%i", maxplayers) );
|
|
|
|
M_PrintOld (0, 64, " Game Type");
|
|
if (coop.value)
|
|
M_PrintOld (160, 64, "Cooperative");
|
|
else
|
|
M_PrintOld (160, 64, "Deathmatch");
|
|
|
|
M_PrintOld (0, 72, " Teamplay");
|
|
|
|
char *msg;
|
|
|
|
switch((int)teamplay.value)
|
|
{
|
|
case 1: msg = "No Friendly Fire"; break;
|
|
case 2: msg = "Friendly Fire"; break;
|
|
default: msg = "Off"; break;
|
|
}
|
|
M_PrintOld (160, 72, msg);
|
|
|
|
|
|
M_PrintOld (0, 80, " Skill");
|
|
if (skill.value == 0)
|
|
M_PrintOld (160, 80, "Easy difficulty");
|
|
else if (skill.value == 1)
|
|
M_PrintOld (160, 80, "Normal difficulty");
|
|
else if (skill.value == 2)
|
|
M_PrintOld (160, 80, "Hard difficulty");
|
|
else
|
|
M_PrintOld (160, 80, "Nightmare difficulty");
|
|
|
|
M_PrintOld (0, 88, " Frag Limit");
|
|
if (fraglimit.value == 0)
|
|
M_PrintOld (160, 88, "none");
|
|
else
|
|
M_PrintOld (160, 88, va("%i points", (int)fraglimit.value));
|
|
|
|
M_PrintOld (0, 96, " Time Limit");
|
|
if (timelimit.value == 0)
|
|
M_PrintOld (160, 96, "none");
|
|
else
|
|
M_PrintOld (160, 96, va("%i minutes", (int)timelimit.value));
|
|
|
|
M_PrintOld (0, 112, " Episode");
|
|
|
|
if(user_maps)
|
|
M_PrintOld (160, 112, "User Maps");
|
|
else
|
|
M_PrintOld (160, 112, episodes[startepisode].description);
|
|
|
|
M_PrintOld (0, 120, " Level");
|
|
|
|
if(user_maps)
|
|
{
|
|
M_PrintOld (160, 120, user_levels[startlevel]);
|
|
}
|
|
else
|
|
{
|
|
M_PrintOld (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
|
|
M_PrintOld (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
|
|
}
|
|
|
|
// line cursor
|
|
M_DrawCharacter2 (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
if (m_serverInfoMessage)
|
|
{
|
|
if ((realtime - m_serverInfoMessageTime) < 5.0)
|
|
{
|
|
x = (320-26*8)/2;
|
|
M_DrawTextBox (x, 138, 24, 4);
|
|
x += 8;
|
|
M_PrintOld (x, 146, " More than 4 players ");
|
|
M_PrintOld (x, 154, " requires using command ");
|
|
M_PrintOld (x, 162, "line parameters; please ");
|
|
M_PrintOld (x, 170, " see techinfo.txt. ");
|
|
}
|
|
else
|
|
{
|
|
m_serverInfoMessage = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void M_NetStart_Change (int dir)
|
|
{
|
|
int count;
|
|
|
|
switch (gameoptions_cursor)
|
|
{
|
|
case 1:
|
|
maxplayers += dir;
|
|
if (maxplayers > svs.maxclientslimit)
|
|
{
|
|
maxplayers = svs.maxclientslimit;
|
|
m_serverInfoMessage = true;
|
|
m_serverInfoMessageTime = realtime;
|
|
}
|
|
if (maxplayers < 2)
|
|
maxplayers = 2;
|
|
break;
|
|
|
|
case 2:
|
|
Cvar_SetValue ("coop", coop.value ? 0 : 1);
|
|
break;
|
|
|
|
case 3:
|
|
count = 2;
|
|
|
|
Cvar_SetValue ("teamplay", teamplay.value + dir);
|
|
if (teamplay.value > count)
|
|
Cvar_SetValue ("teamplay", 0);
|
|
else if (teamplay.value < 0)
|
|
Cvar_SetValue ("teamplay", count);
|
|
break;
|
|
|
|
case 4:
|
|
Cvar_SetValue ("skill", skill.value + dir);
|
|
if (skill.value > 3)
|
|
Cvar_SetValue ("skill", 0);
|
|
if (skill.value < 0)
|
|
Cvar_SetValue ("skill", 3);
|
|
break;
|
|
|
|
case 5:
|
|
Cvar_SetValue ("fraglimit", fraglimit.value + dir*10);
|
|
if (fraglimit.value > 100)
|
|
Cvar_SetValue ("fraglimit", 0);
|
|
if (fraglimit.value < 0)
|
|
Cvar_SetValue ("fraglimit", 100);
|
|
break;
|
|
|
|
case 6:
|
|
Cvar_SetValue ("timelimit", timelimit.value + dir*5);
|
|
if (timelimit.value > 60)
|
|
Cvar_SetValue ("timelimit", 0);
|
|
if (timelimit.value < 0)
|
|
Cvar_SetValue ("timelimit", 60);
|
|
break;
|
|
|
|
case 7:
|
|
startepisode += dir;
|
|
if (user_maps)
|
|
{
|
|
count = 1;
|
|
}
|
|
else
|
|
{
|
|
count = 2;
|
|
}
|
|
if (startepisode < 0)
|
|
startepisode = count - 1;
|
|
|
|
if (startepisode >= count)
|
|
startepisode = 0;
|
|
|
|
startlevel = 0;
|
|
break;
|
|
|
|
case 8:
|
|
startlevel += dir;
|
|
if(user_maps)
|
|
count = user_maps_num;
|
|
else
|
|
count = episodes[startepisode].levels;
|
|
if (startlevel < 0)
|
|
startlevel = count - 1;
|
|
|
|
if (startlevel >= count)
|
|
startlevel = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void M_GameOptions_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
gameoptions_cursor--;
|
|
if (gameoptions_cursor < 0)
|
|
gameoptions_cursor = NUM_GAMEOPTIONS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
gameoptions_cursor++;
|
|
if (gameoptions_cursor >= NUM_GAMEOPTIONS)
|
|
gameoptions_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
if (gameoptions_cursor == 0)
|
|
break;
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
M_NetStart_Change (-1);
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
if (gameoptions_cursor == 0)
|
|
break;
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
M_NetStart_Change (1);
|
|
break;
|
|
|
|
case K_ENTER:
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
if (gameoptions_cursor == 0)
|
|
{
|
|
if (sv.active)
|
|
Cbuf_AddText ("disconnect\n");
|
|
Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
|
|
Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
|
|
SCR_BeginLoadingPlaque ();
|
|
|
|
if(user_maps)
|
|
Cbuf_AddText ( va ("map %s\n", user_levels[startlevel]));
|
|
else
|
|
Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
|
|
return;
|
|
}
|
|
|
|
M_NetStart_Change (1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SEARCH MENU */
|
|
|
|
qboolean searchComplete = false;
|
|
double searchCompleteTime;
|
|
|
|
void M_Menu_Search_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_search;
|
|
m_entersound = false;
|
|
slistSilent = true;
|
|
slistLocal = false;
|
|
searchComplete = false;
|
|
NET_Slist_f();
|
|
|
|
}
|
|
|
|
|
|
void M_Search_Draw (void)
|
|
{
|
|
int x;
|
|
|
|
if (key_dest != key_menu_pause)
|
|
Draw_Pic (0, 0, menu_bk);
|
|
//else
|
|
//Draw_AlphaPic (0, 0, pause_bk, 0.4);
|
|
|
|
x = (320/2) - ((12*8)/2) + 4;
|
|
M_DrawTextBox (x-8, 32, 12, 1);
|
|
M_PrintOld (x, 40, "Searching...");
|
|
|
|
if(slistInProgress)
|
|
{
|
|
NET_Poll();
|
|
return;
|
|
}
|
|
|
|
if (! searchComplete)
|
|
{
|
|
searchComplete = true;
|
|
searchCompleteTime = realtime;
|
|
}
|
|
|
|
if (hostCacheCount)
|
|
{
|
|
M_Menu_ServerList_f ();
|
|
return;
|
|
}
|
|
|
|
M_PrintWhiteOld ((320/2) - ((22*8)/2), 64, "No Quake servers found");
|
|
if ((realtime - searchCompleteTime) < 3.0)
|
|
return;
|
|
|
|
M_Menu_LanConfig_f ();
|
|
}
|
|
|
|
|
|
void M_Search_Key (int key)
|
|
{
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SLIST MENU
|
|
|
|
int slist_cursor;
|
|
qboolean slist_sorted;
|
|
|
|
void M_Menu_ServerList_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_slist;
|
|
m_entersound = true;
|
|
slist_cursor = 0;
|
|
m_return_onerror = false;
|
|
m_return_reason[0] = 0;
|
|
slist_sorted = false;
|
|
}
|
|
|
|
|
|
void M_ServerList_Draw (void)
|
|
{
|
|
int n;
|
|
char string [64];
|
|
qpic_t *p;
|
|
|
|
if (!slist_sorted)
|
|
{
|
|
if (hostCacheCount > 1)
|
|
{
|
|
int i,j;
|
|
hostcache_t temp;
|
|
for (i = 0; i < hostCacheCount; i++)
|
|
for (j = i+1; j < hostCacheCount; j++)
|
|
if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
|
|
{
|
|
Q_memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
|
|
Q_memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
|
|
Q_memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
|
|
}
|
|
}
|
|
slist_sorted = true;
|
|
}
|
|
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
for (n = 0; n < hostCacheCount; n++)
|
|
{
|
|
if (hostcache[n].maxusers)
|
|
sprintf(string, "%-15.15s %-15.15s %2u/%2u\n", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);
|
|
else
|
|
sprintf(string, "%-15.15s %-15.15s\n", hostcache[n].name, hostcache[n].map);
|
|
M_PrintOld (16, 32 + 8*n, string);
|
|
}
|
|
M_DrawCharacter2 (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
|
|
|
|
if (*m_return_reason)
|
|
M_PrintWhiteOld (16, 148, m_return_reason);
|
|
}
|
|
|
|
|
|
void M_ServerList_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_LanConfig_f ();
|
|
break;
|
|
|
|
case K_SPACE:
|
|
M_Menu_Search_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
case K_LEFTARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
slist_cursor--;
|
|
if (slist_cursor < 0)
|
|
slist_cursor = hostCacheCount - 1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("sounds/menu/navigate.wav");
|
|
slist_cursor++;
|
|
if (slist_cursor >= hostCacheCount)
|
|
slist_cursor = 0;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
m_return_state = m_state;
|
|
m_return_onerror = true;
|
|
slist_sorted = false;
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
Cbuf_AddText ( va ("connect \"%s\"\n", hostcache[slist_cursor].cname) );
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
*/
|
|
//=============================================================================
|
|
/* Menu Subsystem */
|
|
|
|
|
|
void M_Init (void)
|
|
{
|
|
Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
|
|
|
|
Cmd_AddCommand ("menu_main", M_Menu_Main_f);
|
|
Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
|
|
Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
|
|
Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
|
|
Cmd_AddCommand ("menu_options", M_Menu_Options_f);
|
|
Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
|
|
Cmd_AddCommand ("menu_slist", M_Menu_ServerList_f);
|
|
Cmd_AddCommand ("credits", M_Menu_Credits_f);
|
|
Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
|
|
Cmd_AddCommand ("savea", Save_Achivements);
|
|
Cmd_AddCommand ("loada", Load_Achivements);
|
|
|
|
Map_Finder();
|
|
|
|
}
|
|
|
|
|
|
void M_Draw (void)
|
|
{
|
|
if (m_state == m_none || (key_dest != key_menu && key_dest != key_menu_pause))
|
|
return;
|
|
|
|
if (!m_recursiveDraw)
|
|
{
|
|
scr_copyeverything = 1;
|
|
|
|
if (scr_con_current)
|
|
{
|
|
Draw_ConsoleBackground (vid.height);
|
|
VID_UnlockBuffer ();
|
|
S_ExtraUpdate ();
|
|
VID_LockBuffer ();
|
|
}
|
|
else
|
|
Draw_FadeScreen ();
|
|
|
|
scr_fullupdate = 0;
|
|
}
|
|
else
|
|
{
|
|
m_recursiveDraw = false;
|
|
}
|
|
|
|
switch (m_state)
|
|
{
|
|
case m_none:
|
|
break;
|
|
|
|
case m_start:
|
|
M_Start_Menu_Draw();
|
|
break;
|
|
|
|
case m_paused_menu:
|
|
M_Paused_Menu_Draw();
|
|
break;
|
|
|
|
case m_main:
|
|
M_Main_Draw ();
|
|
break;
|
|
|
|
case m_map:
|
|
M_Map_Draw ();
|
|
break;
|
|
|
|
case m_singleplayer:
|
|
M_SinglePlayer_Draw ();
|
|
break;
|
|
|
|
case m_multiplayer:
|
|
M_MultiPlayer_Draw ();
|
|
break;
|
|
|
|
case m_achievement:
|
|
M_Achievement_Draw ();
|
|
break;
|
|
|
|
case m_setup:
|
|
M_Setup_Draw ();
|
|
break;
|
|
|
|
case m_net:
|
|
M_Net_Draw ();
|
|
break;
|
|
|
|
case m_options:
|
|
M_Options_Draw ();
|
|
break;
|
|
|
|
case m_keys:
|
|
M_Keys_Draw ();
|
|
break;
|
|
|
|
case m_video:
|
|
M_Screen_Draw ();
|
|
break;
|
|
|
|
case m_audio:
|
|
M_Audio_Draw ();
|
|
break;
|
|
|
|
case m_gameplay:
|
|
M_Gameplay_Draw ();
|
|
break;
|
|
|
|
case m_credits:
|
|
M_Credits_Draw ();
|
|
break;
|
|
|
|
case m_quit:
|
|
M_Quit_Draw ();
|
|
break;
|
|
|
|
case m_restart:
|
|
M_Restart_Draw ();
|
|
break;
|
|
|
|
case m_exit:
|
|
M_Exit_Draw ();
|
|
break;
|
|
|
|
case m_serialconfig:
|
|
M_SerialConfig_Draw ();
|
|
break;
|
|
|
|
case m_modemconfig:
|
|
M_ModemConfig_Draw ();
|
|
break;
|
|
|
|
case m_lanconfig:
|
|
M_LanConfig_Draw ();
|
|
break;
|
|
|
|
case m_gameoptions:
|
|
M_GameOptions_Draw ();
|
|
break;
|
|
|
|
case m_search:
|
|
M_Search_Draw ();
|
|
break;
|
|
|
|
case m_slist:
|
|
M_ServerList_Draw ();
|
|
break;
|
|
|
|
case m_sedit:
|
|
M_SEdit_Draw ();
|
|
break;
|
|
|
|
case m_osk:
|
|
M_OSK_Draw();
|
|
break;
|
|
}
|
|
|
|
if (m_entersound)
|
|
{
|
|
S_LocalSound ("sounds/menu/enter.wav");
|
|
m_entersound = false;
|
|
}
|
|
|
|
VID_UnlockBuffer ();
|
|
S_ExtraUpdate ();
|
|
VID_LockBuffer ();
|
|
}
|
|
|
|
|
|
void M_Keydown (int key)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
case m_none:
|
|
return;
|
|
|
|
case m_paused_menu:
|
|
M_Paused_Menu_Key (key);
|
|
break;
|
|
|
|
case m_start:
|
|
M_Start_Key (key);
|
|
break;
|
|
case m_main:
|
|
M_Main_Key (key);
|
|
return;
|
|
|
|
case m_map:
|
|
M_Map_Key (key);
|
|
return;
|
|
|
|
case m_singleplayer:
|
|
M_SinglePlayer_Key (key);
|
|
return;
|
|
|
|
case m_multiplayer:
|
|
M_MultiPlayer_Key (key);
|
|
return;
|
|
|
|
case m_achievement:
|
|
M_Achievement_Key (key);
|
|
return;
|
|
|
|
case m_setup:
|
|
M_Setup_Key (key);
|
|
return;
|
|
|
|
case m_net:
|
|
M_Net_Key (key);
|
|
return;
|
|
|
|
case m_options:
|
|
M_Options_Key (key);
|
|
return;
|
|
|
|
case m_keys:
|
|
M_Keys_Key (key);
|
|
return;
|
|
|
|
case m_video:
|
|
M_Screen_Key (key);
|
|
return;
|
|
|
|
case m_audio:
|
|
M_Audio_Key (key);
|
|
return;
|
|
|
|
case m_gameplay:
|
|
M_Gameplay_Key (key);
|
|
return;
|
|
|
|
case m_credits:
|
|
M_Credits_Key (key);
|
|
return;
|
|
|
|
case m_quit:
|
|
M_Quit_Key (key);
|
|
return;
|
|
|
|
case m_restart:
|
|
M_Restart_Key (key);
|
|
return;
|
|
|
|
case m_exit:
|
|
M_Exit_Key (key);
|
|
return;
|
|
|
|
case m_serialconfig:
|
|
M_SerialConfig_Key (key);
|
|
return;
|
|
|
|
case m_modemconfig:
|
|
M_ModemConfig_Key (key);
|
|
return;
|
|
|
|
case m_lanconfig:
|
|
M_LanConfig_Key (key);
|
|
return;
|
|
|
|
case m_gameoptions:
|
|
M_GameOptions_Key (key);
|
|
return;
|
|
|
|
case m_search:
|
|
M_Search_Key (key);
|
|
break;
|
|
|
|
|
|
case m_slist:
|
|
M_ServerList_Key (key);
|
|
return;
|
|
|
|
case m_sedit:
|
|
M_SEdit_Key (key);
|
|
break;
|
|
|
|
case m_osk:
|
|
M_OSK_Key(key);
|
|
}
|
|
}
|
|
|
|
|
|
void M_ConfigureNetSubsystem(void)
|
|
{
|
|
// enable/disable net systems to match desired config
|
|
|
|
Cbuf_AddText ("stopdemo\n");
|
|
if (SerialConfig || DirectConfig)
|
|
{
|
|
Cbuf_AddText ("com1 enable\n");
|
|
}
|
|
|
|
if (IPXConfig || TCPIPConfig)
|
|
net_hostport = lanConfig_port;
|
|
}
|
|
|