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https://github.com/nzp-team/dquakeplus.git
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54 lines
1.6 KiB
C
54 lines
1.6 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// screen.h
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void SCR_Init (void);
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void SCR_UpdateScreen (void);
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void SCR_SizeUp (void);
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void SCR_SizeDown (void);
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void SCR_BringDownConsole (void);
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void SCR_CenterPrint (char *str);
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void SCR_UsePrint (int type, int cost, int weapon);
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qpic_t *GetButtonIcon (char *buttonname);
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void SCR_BeginLoadingPlaque (void);
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void SCR_EndLoadingPlaque (void);
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int SCR_ModalMessage (char *text);
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extern float scr_con_current;
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extern float scr_conlines; // lines of console to display
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extern int scr_fullupdate; // set to 0 to force full redraw
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extern int clearnotify; // set to 0 whenever notify text is drawn
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extern qboolean scr_disabled_for_loading;
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extern qboolean scr_skipupdate;
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// only the refresh window will be updated unless these variables are flagged
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extern int scr_copytop;
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extern int scr_copyeverything;
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extern qboolean block_drawing;
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void SCR_UpdateWholeScreen (void);
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