Peter0x44
27ad857d76
Misc warning cleanup (fixes compilation with GCC 14) ( #32 )
2024-06-17 16:48:48 -07:00
Shpuld Shpuldson
eab5ddd082
Refactor clut4 conversion to its own file, use 8bpp resampling to better reuse code
2023-09-22 08:26:11 +03:00
Shpuld Shpuldson
b2c43cbe5a
add a median cut implementation for converting wad3 8bpp textures to 4bpp
2023-09-21 23:13:06 +03:00
Steam Deck User
5a16a272c5
Update to the new, POSIX-Complient PSPSDK
...
Introduces a lot of changes to induce POSIX compliancy, and fix weird
compilation quirks that the old GCC ignored. Also removes some old
Makefiles that were just lying around. :^)
2023-03-27 13:04:29 -04:00
Steam Deck User
43c260a156
Restore support for WAD3 Alpha Masking
2023-03-05 00:24:17 -05:00
Steam Deck User
f5b90862ca
Stop storing palette data for WAD3 and PCX textures
2023-03-01 19:32:49 -05:00
Steam Deck User
9f58c947fc
Actually use Q_malloc in a lot of places
2023-02-02 12:44:45 -05:00
moto
8558301901
Implement host_timescale; replace host_frametime
2022-05-19 13:11:21 -04:00
unknown
9314ffb79d
Initial commit
2022-02-08 16:49:56 -05:00