Commit graph

9 commits

Author SHA1 Message Date
Peter0x44
27ad857d76
Misc warning cleanup (fixes compilation with GCC 14) (#32) 2024-06-17 16:48:48 -07:00
Shpuld Shpuldson
eab5ddd082 Refactor clut4 conversion to its own file, use 8bpp resampling to better reuse code 2023-09-22 08:26:11 +03:00
Shpuld Shpuldson
b2c43cbe5a add a median cut implementation for converting wad3 8bpp textures to 4bpp 2023-09-21 23:13:06 +03:00
Steam Deck User
5a16a272c5 Update to the new, POSIX-Complient PSPSDK
Introduces a lot of changes to induce POSIX compliancy, and fix weird
compilation quirks that the old GCC ignored. Also removes some old
Makefiles that were just lying around. :^)
2023-03-27 13:04:29 -04:00
Steam Deck User
43c260a156 Restore support for WAD3 Alpha Masking 2023-03-05 00:24:17 -05:00
Steam Deck User
f5b90862ca Stop storing palette data for WAD3 and PCX textures 2023-03-01 19:32:49 -05:00
Steam Deck User
9f58c947fc Actually use Q_malloc in a lot of places 2023-02-02 12:44:45 -05:00
moto
8558301901 Implement host_timescale; replace host_frametime 2022-05-19 13:11:21 -04:00
unknown
9314ffb79d Initial commit 2022-02-08 16:49:56 -05:00