Commit Graph

16 Commits

Author SHA1 Message Date
Shpuld Shpuldson eab5ddd082 Refactor clut4 conversion to its own file, use 8bpp resampling to better reuse code 2023-09-22 08:26:11 +03:00
cypress cfbf7f5098 Use custom sound DMA instead of SDL for audio 2023-09-11 11:19:31 -04:00
Ian 5c7d68176a Fix Makefiles not deleting objects in source/psp/ 2023-08-28 18:30:20 -04:00
cypress 717cc03257
Deployment: Add `clean-keep-eboot` 2023-06-30 14:06:40 -04:00
cypress 26fefa4096
Make: do not use KERNEL_MODE unless BUILD_PRX is active 2023-06-30 14:01:36 -04:00
Ian eb069e78d2 Makefile upkeep
* Add DEBUG flag to build PRX, don't build by default (shrinks binary by 700kB)
* Add some MAKEFLAGS to enable multiple processes (multithread building)
* Renamed Application to "Nazi Zombies: Portable"
* Lowered firmware version requirement to 4.00
* Clear unneeded library links
* have `make clean` remove the build directory instead of leaving it
2023-06-25 20:50:32 -04:00
Steam Deck User 5a16a272c5 Update to the new, POSIX-Complient PSPSDK
Introduces a lot of changes to induce POSIX compliancy, and fix weird
compilation quirks that the old GCC ignored. Also removes some old
Makefiles that were just lying around. :^)
2023-03-27 13:04:29 -04:00
Steam Deck User f6cf182bff Compile with -Ofast, probably some small improvements there 2023-03-16 18:03:39 -04:00
Steam Deck User cc28331310 Stop linking SDL2_mixe 2023-03-13 15:10:20 -04:00
Steam Deck User 2fbd7303d3 Fix 1000 Sound, remove old sound.cpp 2023-03-13 15:06:34 -04:00
Steam Deck User c2ee802677 SDL2 Initializes 2023-03-13 13:37:00 -04:00
Steam Deck User bee7aefe49 Start linking SDL2 2023-03-13 13:23:13 -04:00
Steam Deck User 8b33b733a2 Some more probably inconsequential opts 2023-02-09 20:08:42 -05:00
Steam Deck User 94a8a52326 Add support for gprof profiling with USE_GPROF 2023-02-09 19:09:38 -05:00
moto 3fcf3a0b1f Crow_Bar's VFPU-driven matrix math; ADQ Physics Enhancements 2022-05-22 11:21:10 -04:00
unknown 9314ffb79d Initial commit 2022-02-08 16:49:56 -05:00