cypress
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835c932566
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Restructure PSP code paths and names; consolidate slim and phat binaries
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2024-09-08 17:51:24 -07:00 |
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cypress
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23a9dc0b9a
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Add entity scalefactor
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2023-12-29 17:09:37 -05:00 |
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cypress
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1c269181aa
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Update username in comments
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2023-10-23 17:32:15 -04:00 |
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Shpuld Shpuldson
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d646689352
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reduce lots of vram use, add horizon fog blending for sky
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2023-09-30 10:00:10 +03:00 |
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Shpuld Shpuldson
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1b1b7e9564
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refactor texture freeing to work around gltextures not mapTextureNameList
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2023-09-26 21:54:09 +03:00 |
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Shpuld Shpuldson
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eab5ddd082
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Refactor clut4 conversion to its own file, use 8bpp resampling to better reuse code
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2023-09-22 08:26:11 +03:00 |
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Shpuld Shpuldson
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b2c43cbe5a
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add a median cut implementation for converting wad3 8bpp textures to 4bpp
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2023-09-21 23:13:06 +03:00 |
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Shpuld Shpuldson
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d9e7fe2f4c
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port broad phase clipping checks from interstice
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2023-09-05 08:45:55 +03:00 |
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Shpuld Shpuldson
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e50d778172
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port vertex compression from interstice, remove per vertex lighting, allocate whole alias frame at once
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2023-09-01 22:13:36 +03:00 |
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Steam Deck User
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169f3f9c03
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Make particle setting actually do something..
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2023-02-03 21:03:04 -05:00 |
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moto
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4857dab378
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ADQuake's improved R_CullBox
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2022-05-22 10:48:29 -04:00 |
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unknown
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9314ffb79d
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Initial commit
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2022-02-08 16:49:56 -05:00 |
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