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3DS + PSP draw.h unify
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1 changed files with 11 additions and 3 deletions
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@ -8,7 +8,7 @@ of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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@ -25,7 +25,9 @@ void Draw_Init (void);
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void Draw_Character (int x, int y, int num);
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void Draw_DebugChar (char num);
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void Draw_Pic (int x, int y, qpic_t *pic);
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#ifdef __PSP__
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void Draw_PicIndex (int x, int y, int width, int height, int texture_index);
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#endif // __PSP__
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void Draw_StretchPic (int x, int y, qpic_t *pic, int x_value, int y_value);
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void Draw_ColorPic (int x, int y, qpic_t *pic, float r, float g , float b, float a);
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void Draw_ColoredStretchPic (int x, int y, qpic_t *pic, int x_value, int y_value, int r, int g, int b, int a);
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@ -33,10 +35,12 @@ void Draw_ColoredString (int x, int y, char *text, float r, float g, float b, fl
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void Draw_ColoredStringCentered(int y, char *text, float r, float g, float b, float a, int scale);
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void Draw_TransPic (int x, int y, qpic_t *pic);
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void Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte *translation);
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void Draw_AlphaPic (int x, int y, qpic_t *pic, float alpha);
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void Draw_ConsoleBackground (int lines);
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void Draw_LoadingFill(void);
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#ifdef __PSP__
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void Draw_AlphaPic (int x, int y, qpic_t *pic, float alpha);
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void Draw_Fill (int x, int y, int w, int h, int c);
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void Draw_LoadingFill(void);
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#endif // __PSP__
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void Draw_FillByColor (int x, int y, int w, int h, int r, int g, int b, int a);
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void Draw_FadeScreen (void);
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void Draw_String (int x, int y, char *str);
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@ -44,7 +48,9 @@ int getTextWidth(char *str, int scale);
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//other
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void Clear_LoadingFill (void);
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#ifdef __PSP__
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byte *StringToRGB (const char *s);
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#endif // __PSP__
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extern float loading_cur_step;
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extern int loading_step;
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@ -53,4 +59,6 @@ extern float loading_num_step;
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extern int font_kerningamount[96];
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qpic_t *Draw_CachePic (char *path);
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#ifdef __PSP__
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qpic_t *Draw_CacheImg (char *path);
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#endif // __PSP__
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