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Allow CLUT4 to always force a palette
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1 changed files with 1 additions and 3 deletions
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@ -208,9 +208,7 @@ void GL_Bind (int texture_index)
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// Set the palette (for CLUT4)
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if (texture.format == GU_PSM_T4) {
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// HACK HACK HACK: avoid setting this all the time
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if (last_palette_wasnt_clut4 == qtrue)
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VID_SetPalette4(texture.palette);
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VID_SetPalette4(texture.palette);
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vid_palmode = GU_PSM_T4;
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} else {
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// HACK HACK HACK: avoid setting this all the time
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